What's New in Maya 2025

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  • čas přidán 9. 09. 2024

Komentáře • 133

  • @OnMars3D
    @OnMars3D  Před 5 měsíci +2

    Check out my Patreon/CZcams Membership for all my project files, 3d models, bonus videos, Discord and more or just to support this channel 🙂
    www.patreon.com/OnMars3D
    For the Maya 2025 Animation updates, checkout @RobynO_O
    czcams.com/video/_Y5UvUZOEEE/video.htmlsi=tNM0slWaCjkTdPxY

  • @NarrativeOfLifeM
    @NarrativeOfLifeM Před 5 měsíci +33

    for the last 6 years, every year Autodesk: we updated boolean.

    • @mesee3d
      @mesee3d Před 3 měsíci +2

      They should add an "o" on every tweak. Boooooooooooooooooooooooooleans.

    • @SeregaZinin
      @SeregaZinin Před 2 měsíci +1

      Bifrost

  • @philmehrart
    @philmehrart Před 5 měsíci +10

    Smart extrude looks pretty sweet!!

    • @OnMars3D
      @OnMars3D  Před 5 měsíci +1

      It is, it's like magic!

  • @Gaaralov3
    @Gaaralov3 Před 5 měsíci +9

    Smart extrude is a big Win, but adding 2-3 new features per year....is a very big Lose

    • @fear13th
      @fear13th Před 3 měsíci

      an excellent choice, to move in 4-5 years. But not for the latest version, because not all plugins are ready

  • @ronm6260
    @ronm6260 Před 5 měsíci +4

    Only thing we need now is good live mirroring on objects

  • @ChaosWolfNinja
    @ChaosWolfNinja Před 5 měsíci +9

    OMG! 🤩 Why it took them sooo long.

  • @ergohash2517
    @ergohash2517 Před 5 měsíci +3

    Nice. Love it.
    I am currently switching from Max to Maya and i am glad to see the Bevel filtering affecting only the hard edges update, i was missing it from max where you can just plop a chamfer modifier on the whole object and select it to affect the edges based on the smoothing groups.
    And that Smart Extrude looks absolutely stellar

  • @JoshAntonio
    @JoshAntonio Před 5 měsíci +3

    Some nice new tools! Thanks for the video 👌

  • @rohanaislam387
    @rohanaislam387 Před 5 měsíci +5

    Great update❤❤

  • @vladislavkravchenko7418
    @vladislavkravchenko7418 Před 5 měsíci +5

    It's nice to see that they've finally done something worthwhile for solid modeling

  • @RobynO_O
    @RobynO_O Před 5 měsíci +1

    Loooovingggg ittttt 🤩 the new updates are really awesome!

    • @OnMars3D
      @OnMars3D  Před 5 měsíci

      Yeah, this has been a great update!

  • @adro79
    @adro79 Před 5 měsíci +3

    One of the best updates you missed is the ability to assign materialx shaders to maya geometry with lookdevx, so goodbye hypershade 🎉

  • @leonsaladinkenaz7592
    @leonsaladinkenaz7592 Před 5 měsíci

    I was happy when 3ds max 2022 came with smart extrude feature some years a go. Man it so handy feature at that time. Suddenly i move into new studio that use maya, and i must use traditional extrude back :D ... I'm so relief when Autodesk finally adopt 3ds max's smart extrude to maya. Good job

  • @AutodeskCommunity1
    @AutodeskCommunity1 Před 4 měsíci

    Great update on the Maya 2025 features!

    • @OnMars3D
      @OnMars3D  Před 4 měsíci

      Agreed, lots of great features!

  • @Grenaden
    @Grenaden Před 5 měsíci

    Божечки кошечки! Да неужели!!!!!!!!!!!!!!!!! Я прям ждал этого)))

  • @polytoddd3d
    @polytoddd3d Před 5 měsíci

    Great additions, as far as modeling improvements, these have all been in 3ds Max for quite some time already, this will definitely improve the Maya experience

  • @LunarSummit
    @LunarSummit Před 5 měsíci

    Oh boy, this is exciting 🎉

  •  Před 5 měsíci

    It seems to me that even with smart extrude, you'll have to reconnect loops if your topology requires it. So, wherever you use it the edge flows up until that point will be broken. Unless I`m missing some option.

    • @OnMars3D
      @OnMars3D  Před 4 měsíci

      That's correct, you will still have to connect those edges.

  • @karadanvers6136
    @karadanvers6136 Před měsícem

    are you able to make animations using nCloth or using dynamics with maya 2025? i can't. maya only renders the first frame for the whole sequence. im using arnold. Any advice? i called autodesk and they haven't figured it out either. :( so frustrating.

  • @Kranos_CG
    @Kranos_CG Před 5 měsíci +2

    the new bevel workflow seems very convoluted still compared to 3ds max one

    • @wallacesousuke1433
      @wallacesousuke1433 Před 5 měsíci

      3ds Max is a nightmare, worse to use than Blender

    • @tejiriamrasa3258
      @tejiriamrasa3258 Před 5 měsíci

      ​@@wallacesousuke1433 sounds like a personal skill issue.

    • @wallacesousuke1433
      @wallacesousuke1433 Před 5 měsíci

      @@tejiriamrasa3258 sounds like I have way better options and therefore don't need to waste time with that fossil of a software lol

  • @BannedIP
    @BannedIP Před 3 měsíci

    Smart extrude does really ups the game, but what about the constant crashing never addressed!
    I am working now on switching to blender, Maya it's too left behind and unstable...

  • @SergioSantosChannel
    @SergioSantosChannel Před 5 měsíci +1

    Maya years behind Max, as always

    • @neggD
      @neggD Před 5 měsíci +1

      Its called business strategy.

  • @phoenix2gaming346
    @phoenix2gaming346 Před 5 měsíci +2

    🎉❤❤ maya

  • @timothyj67
    @timothyj67 Před 4 měsíci

    Ohhh catching up to Blender 2.9 ...except the latest release of Blender is 4.2

  • @JorgeDavidLuque
    @JorgeDavidLuque Před 5 měsíci

    The last maya I will use ✌🏻

  • @Xirpzy
    @Xirpzy Před 5 měsíci

    Its nice but too few updates tbh. Imagine a complete hypershade overhaul, xgen, fx, ncloth. Maya is great at implementing stuff but then completely forget about them. They could make such a class leading app if they truly wanted.
    Why do we need nodes in the hypershade like ainormalmap just to have a normal map work properly? Ailayershaders, layertextures etc instead of just a universal merge node with standard merge operations? They could streamline it all alot and make it both faster and more user friendly.

  • @xd1845
    @xd1845 Před 5 měsíci +1

    Lessgo

  • @timothyj67
    @timothyj67 Před 4 měsíci

    Maya needs live snap to faces..snap to faces currently in maya doesnt actually line up, or go to the same angle,rotation of face

  • @arniferak578
    @arniferak578 Před 5 měsíci +15

    Take your "here before blender users start trash talking" ticket 😊
    After this new update, i can confirm that blender users are gonna troll maya users and trash talk even more than before while stammering on industry standard topic😂

    • @sjdjjsjsjs3991
      @sjdjjsjsjs3991 Před 5 měsíci +10

      I don't understand why, in a world where Blender exists, people continue to use Maya?

    • @arniferak578
      @arniferak578 Před 5 měsíci

      @@sjdjjsjsjs3991 its becuz ppl like you are really interested being self employed and demonstrating "today imma review this xyz addon bla blah" s#*t. Try playing blender in a team integrated workflow without those 👉addons👈 under a tight deadline... hate to say this but majority would quit on the first day itself. Besides, blender still lacks prime functionalities, that are provided by maya or houdini.

    • @arniferak578
      @arniferak578 Před 5 měsíci +1

      ​@@sjdjjsjsjs3991 its becuz ppl like you are really interested being self employed and demonstrating "today imma review this xyz addon bla blah" s#*t. Try playing blender in a team integrated workflow without those 👉addons👈 under a tight deadline... hate to say this but majority would quit on the first day itself. Besides, blender still lacks prime functionalities, that are provided by maya or houdini.

    • @arniferak578
      @arniferak578 Před 5 měsíci

      ​@@sjdjjsjsjs3991 its becuz ppl like you are really interested being self employed and demonstrating "today imma review this xyz addon bla blah". Try playing blender in a team integrated workflow without those 👉addons👈 under a tight deadline... hate to say this but majority would quit on the first day itself. Besides, blender still lacks prime functionalities, that are provided by maya or houdini.

    • @arniferak578
      @arniferak578 Před 5 měsíci

      ​@@sjdjjsjsjs3991 its becuz ppl like you are really interested being self employed and demonstrating "today imma review this xyz addon bla blah". Try playing blender in a team integrated workflow without those 👉addons👈 under a tight deadline... hate to say this but majority would quit on the first day itself. Besides, blender still lacks prime functionalities, that are provided by maya or houdini.

  • @cafmelcalero
    @cafmelcalero Před 4 měsíci

    Where's the link to his discord channel?

    • @OnMars3D
      @OnMars3D  Před 4 měsíci

      Here you go!
      discord.gg/z76EJQgP

  • @osefman2763
    @osefman2763 Před 5 měsíci +1

    i just want to see a proper fill hole pls autodesk

    • @Kranos_CG
      @Kranos_CG Před 5 měsíci

      This

    • @Aber1u
      @Aber1u Před 5 měsíci

      Just use scripts. GN quad fill hole is great for the more simple cases, for everything else Bridge Pro speeds up things a lot.

  • @hasu36
    @hasu36 Před 5 měsíci

    Boolean creates NGons how can i prevent that or fix them. Because of that i dont use it

    • @OnMars3D
      @OnMars3D  Před 5 měsíci +1

      You'd still have to clean it up but it would still be faster than traditional modeling methods

  • @zogaal
    @zogaal Před 5 měsíci

    I wish it support greenscreen for vfx

  • @rakeshr3683
    @rakeshr3683 Před 5 měsíci +1

    still no grid fill 😡

    • @patryk123nr
      @patryk123nr Před 5 měsíci +1

      There is scripts for that

    • @jthreatt44
      @jthreatt44 Před 5 měsíci

      look up "quad patcher" by 3D artist dad. It's free to use. Closest we'll get for now.

  • @arejustpolygons8890
    @arejustpolygons8890 Před 5 měsíci

    I wonder how many time maya will crash now when using the new features in modeling

  • @GlenGramling
    @GlenGramling Před 5 měsíci +1

    @OnMars3D is there a way to set the new smart extrude function to your shift+drag like normal extrude?

    • @phoenix2gaming346
      @phoenix2gaming346 Před 5 měsíci +1

      Nah smart extrude calculate your uv of object without disturbance

    • @OnMars3D
      @OnMars3D  Před 5 měsíci +2

      Not right now, it only works through the menu or marking menus

  • @sooshiyansjahan4773
    @sooshiyansjahan4773 Před 5 měsíci

    How can export dxf in maya?

    • @OnMars3D
      @OnMars3D  Před 4 měsíci

      You can import and export dxf in Maya

    • @sooshiyansjahan4773
      @sooshiyansjahan4773 Před 4 měsíci

      @@OnMars3D import yes but export only in 2017 version

  • @Azzazel_
    @Azzazel_ Před 5 měsíci +1

    Honestly absolutely meh for 2250€/year , autodesk is "upgrading" its software with features that already exist years ago in other better and cheaper softwares

  • @Kranos_CG
    @Kranos_CG Před 5 měsíci

    Smart extrude : it also handles scale Inset smartly or just the move extrude? Max version does both

    • @OnMars3D
      @OnMars3D  Před 5 měsíci +1

      Not in it's current state unfortunately. Hopefully in a future update!

    • @Kranos_CG
      @Kranos_CG Před 5 měsíci

      ​@@OnMars3Dtoo bad because already for direct modeling Maya has more modern goodies than Max like the Multicut or the Circularize tool and the live symetry. These combined with smart extrude would definitely get an edge over 3ds MAX for those eorflow

  • @cekuhnen
    @cekuhnen Před 5 měsíci

    Smart extrude is what SketchUp has since day lol
    Nut also Blender does not have it
    So well done maya

    • @darthsadic
      @darthsadic Před 5 měsíci +1

      SketchUP... 😂💩

    • @timothyj67
      @timothyj67 Před 4 měsíci

      Blender has had it for years..its called boxcutter,

    • @cekuhnen
      @cekuhnen Před 4 měsíci

      @@darthsadic I know such a crap ap to get ride of but it is popular in interior design

    • @cekuhnen
      @cekuhnen Před 4 měsíci

      @@timothyj67 that is an add-on that uses modifiers - that is not in edit mode

  • @krz9000
    @krz9000 Před 5 měsíci

    Why does the viewport still look like 1990?

  • @MrAsag
    @MrAsag Před 5 měsíci +4

    viewport - 10 years old, any improvements.
    shader graph editor - 20 years old, any improvements.
    ui - still very bugy and the same for 10 years.
    UV - RizomUV soo much better.
    smart extrude should be introduced 5 years ago, nowdays every program have it.
    very very bad autodesk, as always

  • @timothyj67
    @timothyj67 Před 4 měsíci

    Errr...smart extrude...cough cough * Boxcutter in blender ...been around for years

  • @doctorkj5640
    @doctorkj5640 Před 5 měsíci

    This is beyond lazy. Every year we get some small chunks of code Autodesk call updates but the main problem with Maya is the ancient UI and even more ancient base code. Maya is slow, inefficient and crashes alot. If AD wants it to survive (which I doubt) it needs to be rewritten from the ground up. But I don’t think AD is capable of doing that.
    Maya is still around just because it’s deeply rooted in the workflows around the world. And change happens slowly.

  • @saydur_rahman8896
    @saydur_rahman8896 Před 5 měsíci

    This is definitely good news but it would be better to give us May 2025 download link thank you so much

    • @OnMars3D
      @OnMars3D  Před 5 měsíci

      Here you go:
      help.autodesk.com/view/MAYAUL/2025/ENU/?guid=GUID-96FC4776-D3ED-4746-BF76-75093E165F4F

  • @ruudygh
    @ruudygh Před 5 měsíci +2

    what ?! is that all?

    • @wallacesousuke1433
      @wallacesousuke1433 Před 5 měsíci

      What else do you want?

    • @ruudygh
      @ruudygh Před 5 měsíci +3

      @@wallacesousuke1433 such as anim curve noise modifier, weight paint grow/shrink, transfer vertex order base on UV space, realtime renderer like eevee. just to name a few.

    • @wallacesousuke1433
      @wallacesousuke1433 Před 5 měsíci

      @@ruudygh gotcha ^^

    • @ruslandad365
      @ruslandad365 Před 5 měsíci

      Ask a lot🤣🤣🤣

  • @Fernan3D
    @Fernan3D Před 5 měsíci

    No esta mal, es como usar Blender 2.8 hace 5 años.

  • @Jmatad21
    @Jmatad21 Před 5 měsíci

    Another slap on traditional modelers face.

  • @howitworks101
    @howitworks101 Před 5 měsíci

    fuck it's nothing. where is AI 🤬🤬🤬😡😡😡?????????????????????

  • @sjdjjsjsjs3991
    @sjdjjsjsjs3991 Před 5 měsíci +25

    My choice blender 4.2

    • @arniferak578
      @arniferak578 Před 5 měsíci

      Shut up kiddo

    • @bren8k
      @bren8k Před 5 měsíci +5

      why

    • @sjdjjsjsjs3991
      @sjdjjsjsjs3991 Před 5 měsíci +7

      @@bren8k Because Maya is less suitable for modeling

    • @bren8k
      @bren8k Před 5 měsíci

      @@sjdjjsjsjs3991I want to learn both especially Blender but right now I focus Maya.

    • @z_tiger311
      @z_tiger311 Před 5 měsíci +20

      nobody cares. but Blender smart extrude is not well polished since 2.9. they add features but never really polish them like Maya devs do.

  • @wonkaytry
    @wonkaytry Před 4 měsíci

    just a vid for likes