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Resident Evil 2 | Ultimate Weapon Showcase (4K) - Part 1
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- čas přidán 17. 08. 2024
- Welcome to my ultimate weapon showcase of Resident Evil 2! After 12 years of making eyes water with interlaced, pixelated garbage and ears bleed with overblown, distorted audio, I've finally come back to my personal favorite Resident Evil game to take a more creatively charged look at the weapons. To give the most definitive quality possible, I played the PC version of Resident Evil 2 with the Seamless HD Project mod installed. Part 1 features introductions, the knife, pistols, and machine guns. Here are their names and real-life counterparts if applicable, according to the Internet Movie Firearms Database
Knife
Heckler & Koch VP70Z (Leon's Handgun)
Heckler & Koch VP70M (C. Handgun)
Browning Hi-Power Mark III (Claire/Ada's Handgun)
Colt Single Action Army
(Unused) Calico M950
Beretta 92FS Inox
Ingram MAC-11 (Sub Machinegun)
Gatling Gun
Considerable detail has been taken and I hope you find it both informative and entertaining!
Resident Evil 2 Seamless HD Project (RE2SHDP) ► www.reshdp.com...
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0:00 - Ultimate Weapon Intro
0:38 - Introductions, Weapon Routine, and Hub
6:44 - Knife
11:47 - H&K VP70
21:35 - Browning HP
25:54 - Colt S.A.A.
29:51 - Calico M950
32:10 - Beretta M92FS
34:38 - S. Machine Gun
41:06 - Gatling Gun
Whew, it took me a little bit to get to watch this one since it release. Guess I don't have that many "informative trivia" comments in here, I can't think of anything worth adding, so I'll stick to random comments.
On the knife, I'm still weirded out by the size discrepancy, especially given the different damage result, even more so after the Handguns showed consistent as hell damage. RE games can just be weird with that sometimes.
Btw nice props for the mod team for adding a unique sound for the Browning and the RE1 sound for the Beretta, since I'm pretty sure they all sounded the same originally. Kinda wish the Browning was stronger so Claire had some sort of advantage, as it stands she lacks and upgrade and has a smaller capacity without anything to really make up for it.
Mandatory "This is the greatest handgun ever made" comment on the Single Action Army, and props for a college student without official combat training to somehow know how to fan the damn thing.
And as for that Sub-Machine Gun... besides the 1000 different ways to get it, the only thing I can say is, that's an odd-looking barrel extension, and the characters should 100% be burning their hands off holding it like that. But badass reload.
Oh, and gonna try to disregard how they can hold a fuckin' minigun with one hand when idle.
Anyway, gonna go watch part 2 now.
"Quit your frowning, and grab your Browning! Its time to Lock n' Load!"
-GySgt R. Lee Ermey
R.I.P.
Fantastic! Glad this review doesn't involve earrape with the gatling gun
I watch this channel for some time now
Its impressive how much the quality improved
This is some professional stuff
Love that remastered intro so much, it looks great
OMG, I saw this video years ago! I can't believe you made a 4K version of it.....welcome back!
Your intro message being detailed with what the video is about and how it plays out made me sub
one thing i always found a bit funny is how Leon, the R.P.D officer, uses his own personal gun, while both Claire and Ada who are civilians use the oficial gun used by the R.P.D, it would make more sense to be the other way around, its a bit weird how they really tried to make Leon as diferent as possible from the other officers, no using the hi-power (which i assume is the gun Marvin or Irons where using) and not using the same uniform as them, i hink that only later down the line that the they gave a jutification saying his uniform was the winter version or something like that
Depending on how much you want to read into the semi-canonical SD Perry novels, at some point in the book it’s explained that the RPD is switching over to the VP70 for the increased firepower out of fear of the incidents that are occurring around the woods and in the city. You could logically say Leon was issued this pistol at the academy or something and never would’ve had the BHP because they were phasing them out.
There is a canon explanation. After S.T.A.R.S. disbanded, they established a S.W.A.T. taskforce to replace them. They had new uniforms commissioned as a result (SWAT can be seen wearing Leon's uniform type in the RE3 intro). Leon, being a new recruit, got the new uniform sooner than many other officers because he needed a uniform right away to begin duty. The rest of the police force that didn't make S.W.A.T. were on a slower backorder because that's how it actually works. I've had this happen in certain jobs where I'm the new guy but I have the new uniform while the veterans are waiting for their size orders, etc to come in. New people always come first with new uniforms. The transitions to new uniforms are notoriously slow sometimes. It's a very interesting plot-point that the RPD was rebranding themselves right at the precipice of a major crisis. Money was likely being thrown at them politically due to the murders and the new uniforms were a visual testament to the increased funding they were receiving.
*To the comment above me:* Leon's VP70 CERTAINLY is not a high-powered gun at 9mm compared to a Browning Hi-Power, which comes in .40 caliber as well as 9mm. It also has decreased velocity because it's got major gas blowby issues. VP70s would never be used as a standard issue anything. They are without question one of the most oddball firearms ever manufactured. I've fired one. The trigger is like an NES zapper's trigger with gum jammed into the grooves (it's a 20 pound trigger pull ffs). And it's very awkwardly large for a short-barreled weapon. I'm fairly confident that it has been officially stated that Leon's "matilda" is his own personal weapon that he was using until he got his standard issue weapon. He had not yet arrived at the station, so it makes sense that he wouldn't have his issued firearm yet.
@@StudioMod “Firepower” can also be a synonym for capacity. Of which the VP70 has over a traditional BHP.
15 round flush fit Mecgars for the BHP close that gap and the same Mecgars with a +2 factory base pad make it irrelevant. I don’t know if 15 round Mecgars existed in 1998 but that’s getting beyond the scope of this comment.
And “major gas blow by” is a bit of an exaggeration.
Trigger is awful that’s for sure, the “shadow” front sight deal is really stupid as well. I’m sure that “front sight” arrangement was probably cooked up by some engineers wanting to both simply the manufacturing process and increase the durability of the sighting system (poor as it may be). The history of the VP70 is pretty interesting with it being designed to be mass produced as a handout type weapon if the Cold War ever went hot.
Make no mistake the BHP is one of the finest handguns ever made (minus the stupid magazine disconnect) and the VP70 is not much more than a West German Hi Point, but at the time the original RE2 was out and the books were written, most of the plot points in said SD Perry novels was considered canon by Capcom.
@@rifleshooterchannel208I think it's more fair to say that Stephani Perry knew very little about guns and that you probably shouldn't have used her a resource on this topic to begin with.
And no, Capcom never considered her books canon. They just accepted them as a tie-in. There is no situation where her novels were adapted into the lore of either the remakes, the originals, or any off-shots of the main series. Her books are completely ridiculous at times, having additional characters (like the awful Trent exposition filler characters), weird sexual moments, and strange character motivations for the leads like Chris knowing someone connected to the Umbrella conspiracy and Jill being an ex thief etc.
It's a moot point entirely to even mention her. Any vanity her novels had has worn off significantly. They are not well written, her prose is miserable, and her plot-fills are highly dubious and rarely fit the narrative. Not to mention her action scenes are as boring and phoned-in as possible. There was a lot of "she finished off this guy with her two last rounds, etc" with no actual explanation or interesting fighting dynamics. Her books are littered with this type of "they shot the enemy and the enemy died" nonsense. It's completely tacky and her novels are a mess. And that's not my take on it, that's simply a fact.
Her writing ability is borderline amateur.
@@StudioMod I think it’s more fair to say Japanese game developers knew very little about guns and got enamored with the idea of a burst pistol.
I mean the original RE1 game flat out states STARS are carrying Beretta 92F pistols *in 1998* 😂
Can’t say exactly when F production was stopped in favor of FS production, but it was certainly a least a decade prior. Wouldn’t make a lick of sense for a specialized police unit to be issuing decade old pistols that were know for not standing well up to high round counts or high pressure ammunition.
Saved to Watch Later
I came across the Part 2 of this video just yesterday and I told myself I wanna watch Part 1 before Part 2. Now that I am about to watch this video, you mentioned that you did RE1 as well, so I wanna watch THAT video first before going to RE2 since RE1 (particularly vanilla Director's Cut) is my favorite RE GOAT.
Thanks in advance for such an awesome video. I'll see you at RE1 video and the RE2 Part 2 of this video too.
Since I play this game on 90's, I knew this was the worst knife of res history
Yeah, you're better off with a butter knife
From my experience it takes between 20 and 30 swings to kill with it lol. Bizarrely it seems more effective on stronger enemies but it's really hard to kill them without getting mauled first lol.
Not as good as this one czcams.com/video/5wN1kF8Fih0/video.htmlfeature=shared
It's amazing how this channel evolved since 12 years ago OMG.
Fun fact the MC51 was originally going to be in the game but was either snaped or was replace with the mac 11 which explains why the mac 11 in game model looks large
Browning hi power is one of the greatest pistols ever made. Love that weapon.
Love the intro love also how u said re2 the goat! Hell yeah!!!
Also another detail with the HD/Seamless mod is that the Browning HP Pistol sounds different from the VP70, which is cool.
I always enjoyed these weapon reviews back in the day! And i’m definitely hyped that you’re remastering them! Great stuff!
This is awesome. Very thorough video.
Resident Evil 2- my first Resident Evil game(in the end of the 2000's)! My second game: Resident Evil 4(2007)!
the first game that introduced me to RE 😊 never forget how amazing it was, for me the graphics for its time were incredible, great stuff man 😊🤩
Here we go, one of the best RE games gets a proper weapon overview!
Like! Cool video! Your favorite Leon's weapon(by the way)?
Another awesome showcase! Just a few things about the submachine gun. It's a MAC M11 but commonly (incorrectly) shortened to just "MAC11"...though they did get it correct in the magazine description. This version has a barrel shroud, which screws onto the barrel, basically just so you have a place to hold onto it. When you sped up the footage, that's about how fast it should actually fire (1200+ rpm). It has 16- or 32-round magazines...why it uses the percentage system is anyone's guess. And who knows why they say DOT380 instead of .380...maybe the decimal was messing with the code somehow? The Desert Eagle does the same thing. Shameless plug: I own an M11 and have videos shooting it on my channel.
gimme
Yeah probably made it a .380 for damage balance purposes.
Though model scale wise, that’s the world’s biggest MAC11 😂
And You still do what you do best for 12 years
Leon's Matilda- beast(with: stock)!
So awesome to see this game's weapons in 4K. I will say, listening to the Browning HP's gun sound, it almost sounds like a combination of its original sound effect with the Magnum sound effect. It could just be me and I only played the GameCube version of Resident Evil 2, but I don't think the Browning HP sounded like that in the GameCube version. Still, so awesome to see this game's weapons get a 4K look.
Turns out the sound is included in the Seamless HD Pack, it’s not the original sound. Same with the Beretta
Really good video! One thing to note though, is that on the Japanese PC version, enemies are a lot weaker and do less damage on it's normal mode compared to the US version (though I think the arranged normal mode might have the US difficulty). I shot at some zombies on the PS1 and GameCube versions using Leon's standard handgun, and most of them took around 5-7 shots
Knife vs Mr.X: 31 slashes
I can only watch a few minutes right now cause I'm on break at work, but commenting for the algorithm. This looks so clean, and the thumbnail is beautiful! You spoil us with these so thanks for the hard work, can't wait to finish it later.
just commit time theft
@@davidoftheforest ok
that side by side by side menu was great
RE games helped fuel my love for weapons.
That Intro was oc🔥
God, if only you could reload the Colt SAA that fast irl, or hell any gate loading revolver for that matter. The neat thing about the MAC11 is that there’s an actual justification for it being underpowered in that it fires .380acp, a small pocket pistol round. The only other SMG I can think of that uses pocket pistol ammo is the Škorpion vz. in RE5.
The coolest fucking intro ever
Alright partner,lets go😁
(You are gonna review unused weapons in the new line of weapon reviews?)
That is my intent
Dude, don't make it so hard to get past the intro I'm at my fifth time already!
Finally the renewed review of the classics
This is cool bro, epic intro too
It seems the Tony's Arms art of the 9mm bullets only appears in RE2 & 3. This also applies with the shotgun shells and the grenade rounds with different colors at the front end of the case, depending on the rounds.
YAY my 2nd FAVORITE RE Game! Next to RE4 OG.
THIS IS THE KINDA EXTREME ORGINATATION I USED TO MAKE NOTES ABOUT BACK IN 04
In OG 2 , VP70 icon is indeed use M model rather Z model. haha so there is an error when the modder use the new images when makin the mod. probably they use RE2 Remake as reference since in Remake the gun is Z model when you look at the slides look.
I would say it’s less of an error and more of a disregard for the source material, because upon my own inspection of the original model there’s no distinguishable letter at all.
@@THEGAMERSHANKSTERThe original depiction from the OG version is that the VP70 has a finger groove and thumb rest on its grip (for better grip), and that was the Original version of the VP70. That version is not capable of using the stock for burst fire.
21:28 Goldeeye Sound 🤣 PP7 and look 🙈
42:19 Love Sound 🤣🙈
43:38 This Cuts 🤣
Alright re2 the best game that has the awesome weapons!😮
The RE2 magnum is my fav
25:22 Nice moves, Leon!
N64 had 2 codes for unlimited ammo and unlimited lives. Plus you can get the machine gun twice in that game.
I am getting myself a new laptop and I am planning to play this game. I never played RE2 or its remake, but I am looking forward to playing it. Do you have to download the ROM or IOS? I am not familiar with PC version of the game. 😅
You'll need the SourceNext version of Biohazard 2. I cannot provide a source to that, but the internet is your friend. From there, I suggest visiting www.reshdp.com/re2/ and choosing the ModDb link. Then open the description and carefully follow the instructions.
@@THEGAMERSHANKSTER Thanks man! If you ever get to RE Deadly Silence for Weapon review or Let’s play, just let me know if you have any questions on that game as I actually have the game for my DS and I already unlocked every contents.
@@wooseokkim935It is easier to play this game using an emulator, but if you decide to play the PC version don't forget to install the Classic REbirth mod, it improves the PC port a lot
@@amendoim1027 I was going to play on a PS1 emulator, but it was harder for me to set it up as the file doesn’t work for some reason. But, thanks for the tip. 😁
Awesome!
loving it 👍
Gatling Gun vs Majini- cool beast(in the game: Resident Evil 5)!
Here we go.
I was born ready for this.
Its kind of weird how in the RE2make, Leon only does the Gangsta' Style stance with the M1911, a gun he never even gets in the original, unless they also planned for it to be in the original, but didn’t get as far as an icon or a model for it.
I speculate that it was just a decision made behind the scenes to bring the stance back in some capacity without doing exactly the same thing
I wished this game and re 3 was on ps5 as a collection to buy 😢
The sub machine gun is best used for lickers since it stun locks them to oblivion, i reserve it for them when i do no damage runs 😂
Bro i thought you had a stroke at 12:27 saying the Matilda name 😂😂😂
RE2 introduced me to alot of Unique weaponry
Hey, after you're done remastering the weapon reviews of the OG Resident Evil 3: Nemesis, will you start doing the "Let's Plays" of Resident Evil Outbreak: File #2 next?
No, I intend to remaster the ENTIRE series of weapon and melee reviews before considering returning to full plays. Frankly, I couldn’t care less about the full plays right now as Outbreak broke me and File #2 is gonna be even worse. It’ll easily be years down the road before they return
@@THEGAMERSHANKSTER wow, sorry to hear that😪
@@dredre_lj2003 Honestly the full plays were never that popular compared to the other things I did. It’s nice that there’s a handful of people like yourself who are still curious about them but they’re ultimately on the back burner now
Ingram MAC-11 vs M4A1(from the game: Resident Evil 3: Nemesis)
Who'll win(your opinion)?
On N64 gameshark i got the colt SAA to work on Leon with out the crash. Plus the calico, and Chris redfields gun.
So with the VP70 can you get all of your ammo back by removing the stock or does it only work when attaching the stock?
You can't remove custom parts once you attach them in this game
@@THEGAMERSHANKSTERImagine if they let you attach and un-attach the weapons and let you exploit this ammo trick. That would be funny 😅
Imagine being extra, because that makes no sense.
0:00 oh my goodness 😃 best transformation ever
Isn't the calico m950 semi automatic weapon?
31:19
ah yes lets go
Colt SAA has an ejector rod, the cylinder needs rotating to unload each shell individually, and each round is loaded individually. Shame, cos I love the SAA.
Colt S.A.A.= MGS(Colt Ocelot), @mortyc137a2!
Revolver Ocelot(Colt S.A.A.)- cool weapon!
That Colt SAA should actually be the Ruger Blackhawk Convertible.
I believe that’s for the remake and not the original
whats funny about the saa is if its somehow a custom swingout cylinder, you can moon clip 9mm parabellum and reload like that
also there ARE saa like that like high standard double 9, but that one is in 22lr, so i wonder if thats yet another case of caliber confusion (357 mag is 9mm) alongside seeing an airsoft replica
You know... what ircked me when it comes to Leon's VP70 of OG RE2... i don't know if many notices, but his handgun player model are shared with Claire's handgun player model. Now, if you combine handgun's custom part with Leon's handgun, the player gun model does turn to VP70. I've tried to fix it up, but... all i could do is texture swap it from Leon's C. Handgun texture to fix it since Leon's handgun PLW is different from Claire's handgun PLW... though it's not perfect since the textures poly count are... different. I haven't tried to modify it from the model by model swap it with C. Handgun model instead since... i lack the knowledge to do so. So, even Seamless HD project doesn't fix or rectify that hmm...
Probably because Claire’s handgun was intended to be Leon’s handgun in Resident Evil 1.5.
Does the aiming exploit work with the alternate costumes?
Pretty sure it does
@@THEGAMERSHANKSTER I was thinking that with Leon's alternate costume, it would fire twice as fast. Like 2.5 or even 3 times as fast!
I think it fires just as fast as the regular stance when rapid firing
@THEGAMERSHANKSTER Ah, dang it. I was hoping you could somehow cheat the game into giving you rapid fire.
Btw, is RE2 the only classic game that has this exploit? Or does RE3 have it too?
@@smithwesson1896 Actually all 3 games of the original trilogy have it, I just neglected to show it in the first game’s showcase. But then again it’s not that beneficial because zombies’ stun animations can’t be interrupted so if you rapid fire on zombies you’ll actually waste ammo.
28:49 Why does it sound like the beginning part of the 20th century fox intro? 😂
(I had to make separate comment for this 😅)
Cuz it’s the same rhythm and tempo I suppose
@@THEGAMERSHANKSTER It was funny I gotta admit.
The PS1 version does have Xtreme Battle. You just have to unlock it and load it with a save.
You’re only partially correct. Specifically the later-released DualShock Version on PlayStation was the first to introduce Extreme Battle, but the original PlayStation release did not have it.
@@THEGAMERSHANKSTERAh, fair. I played it on PC as a kid and didn't get into the PS1 ports till later so I see how I mixed that up. Thanks for telling me that.
Is the Gatling Gun available on the N64 version?
@@Clodd1 Yes
@@THEGAMERSHANKSTER I finally got it.
I think each weapon shot does the same amount of damage (except for critical hits), but each zombie has a unique health pool. It's the same with NPCs in GTA; absolutely every type of NPC has a unique HP pool. This was discovered thanks to mods that show health reserves. I'm sure you can load the game as much as you want, but absolutely the same zombies will die from either three or five shots.
I kinda like that actually, it’s less random. So the variable range I provide should be applied to all enemies of a set and not confined to only the set I tested on. Do you suppose this is the case for RE3N?
@@THEGAMERSHANKSTER To be honest, I think it would be more objective to compare all the weapons in the game on the same enemy, such as a boss. It's has a lot of health, and it is most obvious from him exactly how many hits/shots you need to make to kill it. In particular, in the case of RE 2, it would be interesting to test all the weapons on Birkin, including the knife.
And, yes, I’m sure that the entire first trilogy, released on one engine, works the same.
In Revelation, thanks to the Mercenaries analogue (I don’t remember what that mode was called), you see exactly how much HP you take away from your enemies. There you can test weapons on them, in this mode, to make it more obvious.
@@alexshepherd1741 Right, to get a solid accurate result of the difference in firepower between weapons that’d be the way to go. But to reiterate respectfully, these showcases are primarily focused only on showing the weapon in action, not establishing accurate HP or DP numbers. The enemies used are chosen so because they are well-suited for the weapons used against them, while also striving to maintain steady pacing throughout the video. The amount of time and energy I would have to spend if I were to do it the objective way, especially for later games with large amounts of weapons, just isn’t worth it to me
@@THEGAMERSHANKSTER By the way, if you're going to remake all the weapon reviews, will you use the RE6 trainer to see unique weapons in the hands of other characters? Especially interesting, RPG, becous only with the trainer can you see its reloading and Jake's hand-to-hand combat. Because technically, Jake's hand-to-hand is a weapon. As is Joe's hand-to-hand.
@@alexshepherd1741 Any game with a trainer or debugger of sorts will be utilized. They’ll save loads of time in the recording phases.
Fun fact: the name Koch is pronounced "Coke" in English. They even say it on their website at one point.
Pretty sure he was going for German pronunciation.
@@wooseokkim935 I'm just putting the word out there. No pun intended.
21:46 Parlez vous le français ? 😂
9:33 czcams.com/video/lDx8adX-z5o/video.htmlfeature=shared 😂
Would have been so cool on Leon’s scenario that he gets Chris’s beretta inox off Marvin’s corpse.