Steam Deck Benchmark Battle: I wasn't expecting this!
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- Äas pĆidĂĄn 22. 05. 2024
- It's a Cyberpunk 2077 benchmark battle between SteamOS and Windows 10 on the Steam Deck!
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#SteamDeck #Windows10 #Cyberpunk2077 - Hry
Some of you spotted the FSR slider and are confused about it. Let me clear this up! There is no "on/off" toggle for FSR. So, FSR won't be active on the Deck (or indeed on any system) if you're running in-game resolution at your monitor's native resolution. So since I was running at 1280x800, FSR was not active.
install windows and remain a slave to windows monopoly forever!
Windows 11 doesn't have all of the drivers needed to make it scream on the Steam Deck so you're not being fair. You have to wait until Windows drivers for steam OS works properly then make the comparison, dude.
@@taccntb4345 There is an argument of user experience, at present
Users don't care about some future drivers, they care about the experience they can get today
@Prince Cooper Oddly, I didn't.
@Watcher So basically what is being said here is that the Steam Deck will be much better than Windows 11, correct?
Every single gamer should be happy about this even people who never plan on getting a steam deck. Linux really can be an amazing gaming OS and its only going to continue to get better and better.
I LOVE that everything Valve's doing here benefits the entire Linux gaming ecosystem. And ultimately, it benefits all PC gamers (look what they did with Elden Ring, for example).
@@LinuxForEveryone Me too man that was my favorite part about them even showing off the steam deck and i have no doubt that its going to be a succuss even digital foundry had nothing but nice things to say
something is seriously wrong with the drivers provided by Valve. previously linux and windows have been compared using RDNA2 cards and windows is slightly faster in cyberpunk 2077. For instance in czcams.com/video/hGn-TtQgT58/video.html
@@logirex Compared with the video you posted either this may be the case, or SteamOS has more optimizations than the distro used in the other video. After your video is 10 months old and the development that we get in Linux is so fast that even weeks can make a difference. As we get more tests it will be clear what's happening, time will tell.
â@@logirex PC hardware is so fragmented, so those benchmarks are quite volatile
The Steam Deck hardware is slightly different than what you'd find on a desktop/laptop, Wine/Proton receives constant updates as well.
It sure is an exciting time to be a Linux gamer. Thank you Valve!
Yesss true I was thinking the exact same.
It feels weird watching people installing Windows on a Linux machine.
It's usually the other way around! đ
It's weird to see Windows drivers being inferior to Linux ones the point its performance is about 20% worse. It's usually the other way around (yes, that's about you, NVIDIA)
@@dominik2327 Itâs generally been like this for OpenGL performance between Windows and Linux on AMD GPUs at least. Something about the way the Windows drivers are implemented really gimp performance in stuff like PCSX2 with OpenGL backend. Running on Linux, no issues.
@@johnbuscher With OpenGL or Vulkan on Windows, I guess that there's not that much of a focus as it primarily uses Direct3D for most stuff, thus the drivers aren't so optimized - unlike with Linux where there's nothing but those Open APIs.
I heard it's normal in India
people buy laptops with linux pre-installed instead of windows cause it's cheaper, then reinstall windows after
@@RichardiOS275 I don't know how true is that, more than 10 years ago, Linux gained some popularity thanks to netbooks that had Ubuntu pre-installed. Today, no other Linux distro has surpassed Ubuntu in market share, according to the statistics.
Great video. Wasn't expecting this for sure.
Linux native drivers providing higher frames than Windows drivers. What a time to be alive! xD
In the apu power is shared between rdna and cpu part. If you give more power to cpu you canibalize the graphics...
I think what could be interesting, for sure, is how this potentially (hopefully) sees a lift in desktop linux uptake.
We have to imagine that some gamers who have considered Linux in the past but just backed away because of fear of game compatibility might see what SteamOS and Steam Deck achieve and give Linux a good go.
As soon as valve releases SteamOS 3.0 im going to be jumping on that boat for sure! this is so exciting
I was pretty shure, that i was going to install windows on my deck. Lately, looks more like i will install linux on my desktop.
I knew it! Great numbers, thanks Jason.
Man I love Linux. It's crazy, when in college I absolutely dreaded my Linux classes and thought learning all the command line stuff was so pointless - and didn't think I'd ever need it because I just knew my career would be in Windows...... haha flash forward 5 years later and I am the lead storage architect for an open source storage solutions company that is 100% based in Linux...(45Drives) When starting the position I had to sink or swim very quickly so in the beginning it was learning Linux out of necessity - but now I am a 100% convert and absolutely adore Linux and open source technology.
My home desktop still runs Windows (windows 11 to be precise) but that is only because I am a huge gamer and have always been a super high end hardware graphics cranked FPS cranked kind of guy - and currently run a 12900K / DDR5 6200 / RTX 3080 Ti FE - and I started running 4k resolutions in game back in 2015 lol (SLI TitanX at that time) so Windows has always been the choice for highest performance and best game compatibility........ but man oh man what Valve is doing is INCREDIBLE - and if the day ever comes that Linux gaming is able to match Windows - I will finally be able to give up Windows completely!! haha
I do still use a ton of Linux at home as well but thats because I have a 45Drives Storinator running Proxmox (debian based KVM with Proxmox management UI) and also have a super beefy dedicated Plex server (9900K/32GBDDR4/GTX1080) and so all my VM's and containers and Plex are based on Linux.
I really like how you stated right away not to judge those who prefer Windows over Linux or vice versa.
The test results are nice too and whether one uses the one OS or the other, Cyberpunk 2077 for certain runs at 30 fps.
Sure it's not the world but it's impressive to say the least.
I am *really* looking forward to what Valve can pull up with regards to a âDesktopâ-optimized variant of SteamOS. This could influence the popularity of Linux Desktop heavily!
I'm not that enthusiastic about the distro in particular. After all it will be just yet another distro and Valve aren't magicians to solve every issue with every generic hw config. It won't be that much different than installing something Arch based or else, no matter what they do - especially for NVIDIA powered systems that won't be able to use Gamescope (yes, Gamescope runs on mostly anything but NVIDIA GPUs and it won't change unless NVIDIA will finish the Wayland support as it still miss lots of features).
Targeting a single computer like SteamDeck and shipping Linux ready hardware with all the polish is a completely different thing. Also helping the ecosystem by developing the parts of what's shared between distros is always more beneficial than just creating another distro. Also there are people who spent years packaging distros and have a lot of experience with that. I cannot think of anything in particular that Valve could've do better and different.
@gilkesisking That's great but I don't think that a lot of people will go crazy about an alternative OS as it solves no issues and potentially introduces new ones. At least not in a significant scale.
But some more forms of PCs with SteamOS and focus on usability out-of-the-box - yeah that would make a difference. I mean really focused. It must not only be able to play games, it has to play them very well, ideally better than Windows. It must be able for streaming with crazy fast encoding and productivity tools for streamers. Again, ideally competitive to Windows.
For now imagine a person with expensive 4K HDR VRR monitor and running Linux... It won't do any HDR, interface scaling will hurt and it depends on how well VRR will work if it will at all. We can get hyped for a distro with commonly known Steam logo, but it won't make any difference until there is some serious tech developed for it.
EDIT: don't get me wrong, I'm a Linux user and enthusiast for 1.5 of a decade. I just know very well why it never went mainstream.
Anybody who wasn't expecting this is silly ..However the biggest strength and reason to install windows is compatibility
GoG Galaxy and GamePass are valid reasons to have Windows around tbh
Not specific to the use of windows but I wonder:
On SteamOS desktop,
Can you install packages besides flatpack inside home, without getting them lost with an OS update, through the use of methods such as:
- chroot
- mount
- etc...
By yourself?
I was thinking maybe making some specific mounts towards your home and install something like buildah, then use that to assist so everything is installed inside the home.
Then, inside a buildah container, installing whatever apps without containerization (using --privileged or x11docker).
Thanks for the video, Jason! It honestly feels good to see Steam OS performing noticeably better than Windows, hehe.
I have a very important (for me and my mom, at least!) and still unanswered question - what about Android games on Steam Deck? Any ways to get them running yet?
There is Waydroid for running Android apps
Hey, not sure if i understood right that FSR was disabled. But @ 2:08 it is visible that global FSR is enabled and it is affecting perfromance. Was this in SteamOs and Windows enabled like this? I talk about the "Scaling Filter" slider which is set to "FSR".
thx
Yep, good catch! There is no "on/off" toggle for FSR.
put simply, FSR won't be active on the Deck (or indeed on any system) if you're running in-game resolution at your monitor's native resolution. So since I was running at 1280x800, FSR was not active.
@@LinuxForEveryone I see, i do not have a deck now, so i cant test it out. Basically global FSR will only kick in if the game has a lower resolution, right?
But maybe it is worth putting that slider to the left and test again ⊠just to be sure ⊠? đ
@@christiananke667 That should be correct!
I see how the tables have turned & will more. What a time to be -alive- a Linux user!
To be completely sold on the deck/steam all games on steam would have to be strict no DRM but I know that'd be asking too much from the big game companies. Guess I'll have to stick to gog and fitgirl-repacks for now.
any way to play gog games on the steam deck ?
Sounds like you won't be playing any new games on any system then huh?
@@BillCipher1337 Lutris has great GOG support, most non-Steam games work on it and the Heroic launcher
@@amirpourghoureiyan1637 thanks i will look into it
While I like having the ability to install Windows, it seems like you lose so much compared to SteamOS. Combine that with game streaming via GeForce Now or Game Pass I donât think Iâll be installing Windows if I get a Deck.
Under Video in the settings for Cyberpunk 2077, there is a fps limiter. Maybe that will help Windows performance to match the smoothness of SteamOS?
It probably can, but there's some serious magic happening with Gamescope. The frame pacing with Valve's solution is SO smooth.
Not a Linux gamer, but just an ordinary Linux user. However, I can say it is equally an exciting time to see Linux used as a foundation of a gaming machine. I hope there will be an effort made by companies to port Ms. Office or Adobe suite to Linux distros this decade :)
I strongly believe this will have a ripple effect across the entire Desktop Linux ecosystem. It might take several years, but it's going to happen.
By switching to higher cpu power, you divert power from the rdna part... so more cpu but less graphicppower to stay in the 35 (?)watt limit
Nice!
I'd be very curious to see some VRAM usage numbers, is Windows choking on some static VRAM limit? The Windows side reported 14.8GB usable out of 16, which would suggest only ~1GB is reserved for the GPU which may very well simply not be enough for a game like Cyberpunk 2077. Maybe SteamOS can dynamically adjust the memory space allocation for OS/GPU but on Windows it's a fixed ~1GB and insufficient? Does the Deck have some sort of UEFI/BIOS UI where this might be configured? 1GB certainly sounds insufficient.
GPU usage numbers would also be interesting, Cyberpunk is such a heavy game that the GPU should essentially be at 100% at all times, if on Windows it's dropping below that it would indicate something strange going on, like potentially swapping out data to VRAM as I've mentioned.
I have almost always gotten better performance in proton with fully supported games then I have in windows.. I have tested a many games over the last couple years or so and this has always been the case for me and I think it it has alot to do with the pre-compiled shader caches on steam and IMO the recent Elden Ring shader cache update on SteamOS/Linux speaks volumes to this fact as in Elden Ring I get like 10 more FPS and no stutter where as I stutter quite a bit in windows since the update. people don't seem to under stand is DirectX has to compile shaders also even if you never notice a stutter but it most certainly shows in the fps but difference is on windows Steam can't provide pre-compiled shaders cause it just doesn't work that way
Wait, you said no FSR, but you can see FSR being selected/enabled at the scalar filter options?! Am I missing something or is this causing the performance difference in reality? Because you should test both SteamOS and Windows of course at native 800p to get good comparable results.
He was running the Game at Steam Decks native Resolution so FSR doesnt apply
There is no "on/off" toggle for FSR.
put simply, FSR won't be active on the Deck (or indeed on any system) if you're running in-game resolution at your monitor's native resolution. So since I was running at 1280x800, FSR was not active.
@@LinuxForEveryone Oh, I thought it then rendered the game at a lower resolution and upscaled it to your native resolution, but probably wrong on that then :)
@@mrtnptrs You must configure the game to run at that lower resolution, the FSR setting in the Steam overlay cannot alter the game settings (especially since they all work differently).
It's not going to make that big of a difference but you should always leave the power slider on balanced, because otherwise dynamic clock scaling gets mostly disabled, and so does turning off cores, meaning that power/heat goes to inactive cores and the rest of the system has less. (at least that's the theory.)
you need to keep in mind this drivers are in beta and also the steamdeck is capped to 15 watts tdp in windows so is expected to get lower fps for the moment until a new drivers are released with more functionalities
don't expect too much from driver updates. the RDNA2 GPU-cores are the same as the desktop cards. the shader compiler on linux doesn't do anything special for the deck's GPU, and I would be surprised if that's any different for the proprietary driver. TDP limit is also the same.
the APU capped to 15w tdp on steamOS as well, that isnât the reason; weâd be seeing a big performance difference in more games if this was the case. also I doubt new drivers will change much
@@vovical : new drives always improve performance, windows never loses performance for linux in games, obviously this is video driver issue
@@danielschurmann7558 its capped to 15 watts in windows bro, valve did it on purpose
@@IamBryan_x1 And you know that because you write GPU drivers? Well, I do - for the steam deck, and I also know some of AMD's driver developers. So, keep trolling elsewhere
hold up how can i run my copy Cyberpunk 2077 from Gog in Ubuntu then? (having issues on installing Wine and thus i have been playing Cyberpunk on patch 1.5 with amd fsr on Windows)
Is it possible to get a steam key for it on GOG? Because it works flawless on Steam+Proton on my desktop. If not then I would look at Lutris and use their GOG integration to install it and Lutris have several proton-like options to choose from.
@@Henrik_Holst i have a Ubuntu/window s 10 dual boot
Makes sense. Linux is usually slower because the drivers are not optimised for the specific hardware under linux. In this case the drivers are optimized under linux rather than windows.
How does the game actually *feel* to play on the Deck at low settings and 30 FPS? I have a long wait till Q3 and just want to temper my expectations about running more demanding titles.
You can install something like Endeavour or even Linux mint on a desktop to get an idea of how it'll run as many of the improvements valve have made are available on normal desktop Linux distributions as well already.
Edit: just take note that your experience might be less than ideal if you're running Nvidia...
But why is there some weird frames on steam os especially on panning shots?
I'm not sure but they go away when turning on the frame limiter. Additionally, those huge stutters aren't there during typical gameplay.
Isnt there an fps limiter in cyberpunk nd if not using rivatunner would be better than ingame anyway
what I can see for years in games running the same game on non-microsoft platforms is that it's always better outside of it and the proof is there with a simple detail is that the game was not made for the linux platform and that's where a comes in information from microsoft's monopoly system always behind chaining people with incredible talents and valve is giving the chance not only to people from its group but also to devs with absurdly evolved talents to bring graphic technologies to our reality in order to revolutionize once again the graphics world, and the great detail of it all is that the proton layer has about 2.5 uncompressed on our linux systems and runs the same game when on windows 10 in addition to licenses we would have to have more than 25gb on our disks so for min Linux's partial victory has really started and now all that is left is for companies that have online games to decide to pay attention and rewrite their history to microsoft as dean of everything because by the way every game an absurdly high royalty for them. great video sorry for the long text.
We need a "full fat" Digital Foundry analysis on this. Seriously, this is some black magic!!!
there's another guy who benchmarked cyberpunk on steam deck and got basically same result at 45fps on windows and steamos.
also shadow of the tomb raider and forza ran way better on windows.
tried posting links to pictures but comment got deleted.
any idea why your performance on windows is way worse?
CZcams is auto-deleting that stuff, not me. Try again in a reply here.
@@LinuxForEveryone can you go to paste bin and add zarkz1gi at the end? there will be 3 links to 3 pictures
Ok now, I wonder, is it a matter of the drivers for the Deck in Windows not being great, Steam OS being extremely optimized whereas Windows takes too many resources on the Deck or just a general Windows doesn't perform as well because of bloat, windows tasks running in background etc..?
I'd now be interested in a Windows vs Steam OS on a desktop platform with AMD and Nvidia GPUs comparison to see how the OSes stack against each other on various hardware....though that might be asking a bit much lol.
It's capped to 15 watt in windows so people reckon so this is why you need a tdp unlocked or something
@@Anon1370 AFAIK, its 15w tdp overall. Can't push it higher in SteamOS either.
Generally on Windows Nvidia's drivers are better than what AMD offers. On Linux however. AMD's drivers are actually a lot better than even their windows counterparts while Nvidia's drivers aren't as good.
dual boot via plop is working?
Can we PLEASE compare emulation between both OS's? đ I'm so curious to see whether Dolphin on Windows works better than on SteamOS with no stutters, especially with Metroid Prime.
Some emulators like RPCS3 tend to run better on Linux.
Since most emulators have native Linux builds, there shouldn't be much difference.
Dolphin has a native Linux build. It's even included in most distribution's repositories. So it is safe to say it'll run well if not much better than it does on Windows on the Deck.
Kinda a given in any case due to AMD drivers performing a lot better on Linux then Windows.
What about FPS limiting in Windows with Radeon Chill or Rivatuner?
Chill isn't here, but that's a great question. (There's no Radeon Adrenalin software with the driver)
Itâs not included with the driver, but the Radeon Software can be installed from MS store:
www.microsoft.com/en-us/p/amd-radeon-software/9nz1bjqn6bhl
I would use Window's more for compatibility reasons.
Dude, changing the well made steam os interface and perks with the proprietary bullshit of Microsoft just to play PUBG or something must be sad, if i had one i would never carve
Yeah but let's me real here man. If for example, it's Thanksgiving, and you have a fat turkey on the table. Your gonna tell me you're not gonna carve? Oh I bet you will. I bet you'll carve like you've never carved before.
@@dr.ticklebum2385 the thing is, windows is not a fat turkey, its a skinny spoiled turkey with one edible leg that is pubg, rust and other games that dont work in linux
2022 is the year of Linux Desktop.
i always knew linux will pull ahead... even with the compatibility layer... windows overhead is bad on resources... i knew linux will take the gaming crown eventually! ty valve
It's faster for now! And there are more games that work better on linux! Even the new elden ring works better on steam deck(linux) than windows... Windows is a lot more bloat than function! Linux will pull ahead! It's just a matter of time! And remember that linux has distros... Specialized distros and windows has to be universal. This gives linux the power of propper optimisation! This is the reason i think linux will eventually pull ahead of windows!
@@Edinburgh1000 if the world was as simple ... :)
You could also say FH5 has a specific issue on linux which is going to be fixed. Let's be honest: the performance difference has nothing to do with windows overhead. It mostly boils down to AMD's proprietary directX-driver versus Proton + RADV, both funded by Valve. Then, you have CPU-overhead on each side, and the quality of the shader compiler. Depending on the game and settings, either can come out ahead.
Steamdeck has a more powerful GPU and more memory bandwidth than the latest/most powerful models of Ayaneo, GDP and OneXplayer. They all use Windows, so if on GPU DEMANDING GAMES that aren't that CPU demanding if Steamdeck underperforms some of them, then something funky is going on. Either the drivers are immature for the latest RDNA2 arch on windows vs the Vega drivers all those other handhelds use, or something is going on that is limiting specifically just the Steamdeck in Windows performance.
@@2drealms196 I'm sure you can link the benchmark where steamdeck/windows underperforms versus Aya Neo, GDP or whatever?
Have you enabled all performance feature on Windows ? (The hidden Performance profil).
Disabled all the useless thing ? Even the Steam Overlay that Break Games FPS ?
Because The Phawx get better result with Windows ATM.
I benchmarked a mostly out-of-box experience, just like with SteamOS.
@@LinuxForEveryone Steam OS is a CutDown Linux man, that's why there is 2 Session, One with KDE and One with SteamUI.
Use Windows Ghost Spectre Pro SuperLite for a fair comparaison.
@@Zer01neBDTDev Use Windows Ghost Spectre Pro SuperLite EXTREME ENHANCED SUPER MEGA GIGA++ EDITION
... for a fair comparaison. đ€Łđ€Łđ€Ł
@@Zer01neBDTDev that makes little sense, many Linux distributions by that logic could be "cut down Linux" by doing similar things (ChimeraOS distinctly comes to mind). The real answer is Linux isn't an OS while Windows is, different distributions are the OS's themselves, while Windows is an actual distinct OS. So comparing the OOTB of SteamOS 3.0 to Windows 10 is fair because it's a comparison between two OS's as they come, not a stripped down version of one OS compared to another OOTB OS that uses a common kernel and set of standards.
I think itâs a driver optimization issue, because this big difference only happens with steam deck. I installed Manjaro and notice worse performance with my laptop
Nope, BeroTech has benched the game recently with a Zen3 CPU and RDNA2 GPU running on Linux. It was faster than Windows. With NVidia that might be different. However from my own experience with a RTX 3080 it's about the same. DLSS also works on Linux so that helps things out.
Let's freaking goooo đ„
> nitter
Good
What TDP did you use for SteamOS? It seems the Deck is locked at 15W on Windows right now (tools to change that will come), while on SteamOS you can ramp it up to 25W.
Whoa, I didn't realize this. I can't check this at the moment, do you have a link/source?
@@LinuxForEveryone ETAPRIME just released a video with some information on this and it seems the Deck on Windows is currently locked at 15W. Here's a link: czcams.com/video/vkqIjr4Ni6E/video.html
I don't know the behavior on SteamOS.
Edit: The SOC is a 15W part. The entire system can pull up to about 25W
@@LinuxForEveryone then I think you need to either limit its TDP to 15W and redo the benchmarking comparison, or you need to wait until Windows can do 25W too.
Otherwise, what you're comparing is Windows at 15W and SteamOS at 25W and that's hard to draw any conclusions from.
@@andrebrait I'd be more interested to see what he's getting from the wall. I think the system is drawing the same power on SteamOS and Windows.
Do more battles I've heard some run better in Windows. Also the graphics drivers are not clearly optimized yet it's early days for this chipset. Nothing new about this.
I'm pretty sure it will be more and more obvious than SteamOS is the way to go on this device. The compatibility is improving each week as well as the performances. Windows will never be officially supported by Valve beyond what they are proposing now, so it will remain an OS for tinkerers only, which is funny because it has been the opposite for years with Linux and Windows :)
I'd imagine battery performance is inferior on Windows as well.
I am definitely seeing improved battery life on SteamOS by about 20 to 30%
@@LinuxForEveryone It's unusual to see Linux perform better than Windows in battery life, huh?
Certainly fascinating. Though my rtx 3070m get's about 50% more performance in windows then linux.
I think AMD has put almost no effort in windows drivers.
Don't really care as I prefer people jumping into linux.
If anyone should be trying to improve windows drivers for steam deck it's Microsoft.
â@@LinuxForEveryone AFAIK the Deck is capped at 15W in SteamOS as well.
use riva turner for windows to lock fps
Why not windows 11? Win 11 has better touch screen controls that's one pro for using 11.
P.S. Windows is locked at 15w right now on steam deck. That's where the performance hit is mainly coming from. I imagine once more driver updates come out for windows/deck it will get much better. Also audio drivers are borked still with windows on the deck...
Windows 11 is not supported at this time.
No TMP support on the Deck. The hardware spefications where finalized before Win11 was announced.
Meaning unless Valve can pull off some trickery with the firmware. The Deck will likely never support win11.
@@hanro50 Valve have already said that there will be a fTPM update for the BIOS, this is where the TPM chip is emulated by the CPU to make it work for W11 for the poor souls deciding to run WIndows on the deck.
Give or take 6 months to a year then the Deck is polished.
The current Windows Driver at the moment is pretty lacking.
Yea, and what's the reason for no Adrenalin software?
Nice way for valve to show they are correct saying that Linux is a better platform to game then windows
One of the key reason to install windows is to play Destiny on the go. Bungie wont budge and kept blocking Destiny through Proton or Steam OS. Live service games sucks anyway, I can live with that.
Are both system using the same TDP?
Yes. ETA Prime drew a very bad conclusion unfortunately. The Aerith APU is a 15W part. So that's what Windows is going to show. SteamOS is designed with the hardware in mind, so the performance overlay will show it going up to 25W -- that is the TOTAL SYSTEM POWER.
"Linux will never become a gaming OS"
Valve: Hey Microsoft, we really don't like what you're planning, so we'll move to Linux.
What was the power setting on the SteamOS?
Windows does not have the settings so its capped at 15W for the SoC.
Yes, because it's a 15W SoC....
@@LinuxForEveryone on SteamOS you can increase it.
Check ETA Prime video, he explains it:
czcams.com/video/vkqIjr4Ni6E/video.html
@@blar2112 You can not increase the power delivered to a 15W part above 15W.
it's simple physics.
This video isn't really comparing Windows on steam deck to Linux on the steam deck. All it compares is the apis used. Play a game like Rainbow six siege where both Windows and Linux use vulkan, or the games where the same api is used please.
YES THIS IS BLASPHEMIE
But what about Crysis? :P
Gaming on Linux YT has you covered.
Stuff like this will cause gamers to ditch Windows in favor of SteamOS.
So Steam OS is better in performance
Well let's be honest, Windows is compatible with games which doesn't mean that it is actually build for games, Windows is really struggling with its trajectory, it's for everything and it's not best in any area đ€Ł
This IS true.
"Do one thing, and do it well." SteamOS does that one thing really well.
YET DOESN'T SHOW HOW HORIZON ZERO DAWN AND BORDERLANDS 3 HAVE A SIGNIFICANTLY HIGHER FPS ON WINDOWS THAN STEAMOS.
Dude, calm down.
Now everybody can see why Linux is better than than spy which cost you more than $200 just for license.
Just add that price to cost of your toy
blaaasphemyy!! >(
day two of asking you to install Valorant on the Steam Deck đđŒđđŒ
Yeah but if you have to cap it at 30 fps to make it playable then Windows beats Linux. đ€·ââïž
Windows will still stutter in frametime, but SteamOS won't
Soon proton won't be needed, games will be native in Linux. This is the beginning of the end for Windows gaming. Linux seriously is so much better, secure, optimized...now people will realize gaming is better too.
I have to disagree.
Pretty soon Native Linux builds won't be needed, because of Proton.
@@LinuxForEveryone i thing its a possibility for game engines that easily compile to Linux and other platforms for them to do it to get some extra performance.
ok, ok, so, steamos stutters and laggs around in the latter half of the video, with the windows footage clearly showing its pulling ahead of the steam os footage, then the steamOS footage literally freezes at the end, TWICE, but somehow SteamOS gets higher scores?
someone needs to check out Gamers Nexus and their work regarding Frame Pacing. Lower scores or not, windows gameplay footage for CP2077 looked way more comfortable to play.
Itâs true, but you can also lock it to 30 FPS using gamescope on SteamOS and that resolves this stutter/freezing issue, according to most people who have tried it.
as much as I get youtubers wanting to make content and test what the Deck can do. I just hope people don't buy the deck just to install windows. I have heard the argument if my game doesn't work I am gonna install windows to fix that. I personally don't agree would you say that about a console I mean if I want to play Spider-Man Remastered I get a PS5 I can't play it on my switch. So why not treat the deck like that play the countless titles available and always growing. I just want devs to make their games work not just say o they can install windows if they want to play it. Windows is IMO a terrible OS we are all forced to use for different reasons and I for one prefer having choice.
You make some good points.
But comparing the Deck to consoles is pointless because at the end of the day its a pc. Its like saying dont use emulators just use the original console. PC are about tweaking. Like you said its about having choice. Not just your choice but other people's choice who prefer Windows. Yes its a bad operating system but its still their choice.
The Deck is not a console and it's sad that consoles don't give you these options. I mean, you can probably install Android on the Steam Deck as well and various other OS's.
"I for one prefer having choice" good, so people can install Windows if they want to, what's the problem here?
@@Thornskade the problem is as I mentioned it lets devs be lazy and not port/make their games work on oses other then windows and thatâs the choice I want I donât care if someone installs windows just donât sway others to do the same and make a big public thing so devs see it and think people will just install windows if they want their games to work
@@LegionIscariot itâs not about comparison really just that people need to realize what the deck is and is trying to do plus valve is really not making money off the deck it is about a steam powered handheld and I just donât want people to blow steam os off and just buy this for windows is all
Yeah, and Windows is proprietary paid expensive operating system, I wouldn't pay R$ 1100,00 on licenses just to play some game I don't even care about.
currently i am dual booting Windows/Ubuntu on my gaming desktop
Isn't the drivers for windows need to get more mature before doing a comparison like this and draw conclusion?
AMD is the Windows driver developer. In the other hand, AMD drivers for Linux is open-source and it is inside of Linux Kernel. Huge difference here.
I've personally installed windows on my deck, Not ran into all the issues your thread said, But some.. Most annoying is the SD card reader detecting the card 50% of the time at best, assume its a driver issue, Controller configuration setup is ASS compared to steam os new version, But aside from those issues (and lack of audio drivers!) I've been enjoying windows alot. I mostly play Bethesda games & installing some smaller QOL mods are a must to make those games super enjoyable, hence why I went down the windows route, Mods install flawlessly & the game runs 1:1 with linux to my eye, cant really tell much of a difference (tested fallout 4, nv & 76). With some driver work and software updates to steam I feel windows will be a very viable option.
Lol i see how tables turned.
That's what happens when you get support from the manufacturer vs not. replace "Windows" and "SteamOS" and that's last ten years' of "Linux experience on new windows computers". Thanks Valve, & community.
What about suspending games with sleep?
Community needs to come up with a Vortex alternative for Linux. I'm running Cyberpunk with mods but I have to install 'em manually on EndeavourOS. I can't imagine doing that with a 200+ modlist for Skyrim.
cool, now hackintosh it.
I fully expected this.
AMD's open source drivers on Linux are absolute god tier compared to Windows.
Virtually identical
Desk is a Linux machine, loading Windows is installing bloat, hence game performance suffers.
Not always. I've tested other games today on Windows that outperform SteamOS -- but not by much.
@@LinuxForEveryone Games without built-in audio, and you have to rely with bluetooth.
Windows has been a cancer for years. Because they have bullied out all the competition. ( IBM OS/2 Warp back in the day MS killed off). Ms has had nobody answer to and able dictated the pc industry, Cus they have ZERO competition which equals zero reason for innovation. The same thing happened for intel for what 10+ years because AMD at the time couldnât compete with intel until Ryzen came along. Finally AMD Ryzen came Knocking on intel door step and brought better cpu to the market and forced intel to innovate again. As Ryzen 2700x owner myself :)
Linux and steam deck is exactly what we need for OS space and for pc in gaming. We need see Linux become the standard and thanks to Vulkan api (Proton). I really want see Steam deck continued and hopefully maybe Weill see more pc gaming industry see Linux as better os for gaming. Linux needs become the standard. Not bloated windows and bloated dx11/12.
CP2077 isnât a very polished or properly optimize game engine. But this is proof how POOR windows 10 and Win11 is and how we need see steam deck and Linux should become the standard for pc. Linux already runs all servers and clouds and all smart devices use some form of custom Linux as does consoles as well. (Nintendo and Sony). Ms used Bloated windows.
But funny thing is. Ms doesnât Even trust there own os. As they use Linux for all their cloud and servers. Google it if you donât believe me ppl. Linux is the future for gaming. Not bloated (cancer) windows.
Good video:)
If you can't play online games like COD and Halo infinite then you have no choice but to use windows, until proton works out the anti-cheat
Proton has worked out the anti-cheat! Now devs just need to adopt it.
Normally I would go. Well this time Linux takes a W. But we need to wait for the drivers to mature first. The idiots are valve can't even release sound drivers. It will be atleast a year for the drivers to mature to a stable state
valve? you mean AMD this is is proprietary AMD drivers you have to wait for AMD to do something about it if at all.
...huh the hardware was designed with Linux in mind. At best anything on the deck supporting Windows was an afterthought.
In a sense you're getting the experience Linux users 5-20 years ago attempting to run Linux on Windows hardware. Nowadays it has obviously improved..still.
In the long run what advantage does AMD get from optimising this thing for Windows? They likely can't even pull in some of the work they used for the Linux side of things due to licencing restrictions.
Well as Soon as Steam Drops dat OS Its bye bye winders!! Imagine a former Microsoft employee hoisting his former company by their own Petard.
Can you try Valorant?
Valorant doesnt run on Linux.
@@darktoaster69 he means on windows obvio
@@rustedshader Yes, I mean Windows too :)
I have it downloaded.
Do you expect anything less than 60 fps from Valorant?
I just want to dual boot windows to play WARZONE
Less than 10 fps...... "a lot"
simple answer: bungie sucks and so im installing windows.
"wasn't expecting this!" stop fake expectation...video driver for windows aren't optimized yet
Those GPU drivers are solely made by AMD. Don't get your hopes up because Navi 2 GPU's have already been "optimized" since RX 6000 series came out.
NONE OF THIS MATTERS TO ME ILL PLAY THIS GAME ON STEAM OS IS COMPATIBLE BUT FOR GAMES LIKE WARZONE IM USING WINDOWS UNTIL VALVE AND DEVS GET THEIR CRAP TOGETHER ILL BE DUEL BOOTING FOR ALL MY UNSUPPORTED GAMES ON STEAM OS
No need to shout.
Valve has no saying if devs should or should not use an anti-cheat compatible with Linux. It is up to the consumers of said games to demand such option. Vote with your wallet.
It's the devs who have a stick up their ass and won't make their crappy anti cheat systems compatible. Most of those games run but get blocked by anti cheat. So be mad at the devs.
@Grayson Peddie not everybody knows that all caps means shouting. Some people consider it is not, so I'll respect both views.
"Until valve gets their crap together." That's a dumb statement as anti-cheat and the game itself is not within Valve's control. That's like blaming your teammates for losing even though the enemy team is just on a whole other level of skill.