Manor Lords Guide: How To Design The Perfect City's Roads

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  • čas přidán 9. 05. 2024
  • Lets build the Perfect City in Manor Lords - Mapping Out The City Road Systems. This is the intro to the series where i show you methods for building out road systems in an easy way.
    Step into the world of medieval city building and strategic castle management with our comprehensive Manor Lords lets play guide. Whether you're a seasoned lord or a new player, our 'Let's Play Manor Lords' series offers invaluable insights into kingdom management and lordship tips. Explore real-time strategy and detailed manor strategy to enhance your gameplay. Our 'Manor Lords Lets Build a City' tutorials will help you master the complex mechanics of Manor Lords, ensuring your medieval empire thrives. Dive into our content today and transform your approach to managing your realm in this captivating medieval city builder game!
    Design - docs.google.com/spreadsheets/...
    Save With Roads - Download All 6 Files and place them in C:\Users\Your User name\AppData\Local\ManorLords\Saved\SaveGames
    *Warning This will replace your save 75 file*
    www.dropbox.com/scl/fo/1oxqrw...
    Membership - Join this channel to get access to perks:
    / @tacticatgaming
    PC & Recording Setup
    docs.google.com/spreadsheets/...
  • Hry

Komentáře • 74

  • @Otacult
    @Otacult Před 23 dny +26

    Starting the morning with some geometry just like the good old high school days

  • @ohmmmmmmega
    @ohmmmmmmega Před 23 dny +12

    This game is so therapeutic and calming, never thought I'd enjoy this city building genre

    • @justr1809
      @justr1809 Před 22 dny +1

      Man it is therapeutic. I put it in a small window and let it run while working on something else in the pc. It moves slpw enough to let me get stuff done bjt if I want to progress the 12x faster option is good. Been taking coding classes and it helps me relax while working.

    • @ohmmmmmmega
      @ohmmmmmmega Před 22 dny +2

      @@justr1809 Oh man you know you can't work while playing 🤣. After achieving or getting the hang of making market efficiency at 100% all I wanna do now is do some aesthetics or design on my village, I'm concerned with the design of my village in Manor Lords than design on my current work 🤣

    • @ialphasoul2460
      @ialphasoul2460 Před 19 dny

      It's fun also watching skirmish once in awhile 🥹

    • @zagmazmatron
      @zagmazmatron Před 9 dny

      Most of the time I play on easy just because I can't be bothered with the battle mechanics. I'm probably learning bad habits but I'm far more interested in building a massive medieval city than in racing the Baron.

    • @ialphasoul2460
      @ialphasoul2460 Před 9 dny

      @zagmazmatron if u keep an eye on bandits and get rid of em before your opposing lord, that lord will not claim any other lands unless it starts taking out bandits

  • @JGab11
    @JGab11 Před 23 dny +12

    Thank you so much for putting your time and effort into this. As a person who enjoys efficiency (but can never seem to get 100% of coverage) this build will definetly give me the experience that I need to design future cities. From all content creators out there playing this game, you are amongst the very best!
    Keep up the good work! Thanks a ton!

  • @KG-1
    @KG-1 Před 23 dny +5

    Making the 90% pickup rule on veggie plots connection to pickup was very helpful: you have to make them big enough to fill the bigger pantries at Tier 2 which you want for the 2 income per Tier 2 Duplex or the veggies don't go anywhere.
    At start this means I'll now go 2 duplex farms 3 corpse pits long, upgrade to duplex, then 1 single for goats, that will become the cobbler, pops then housed.
    If you could put the force harvest-like toggle for pick-up/store on the eggs, goats, and veggies to better manage resources, it would vastly improve how all this works.

    • @TacticatGaming
      @TacticatGaming  Před 23 dny +1

      Yep the 90% thing was a game changer - thank strat gaming for that gem

  • @Brand_______
    @Brand_______ Před 23 dny +6

    Brilliant!! I have followed many channels across many games and genres. I just found you last week but you are the best! I am an engineer and my enjoyment from games comes from determining optimal strategies. Manor lords was killing me as it made no sense! Your detail and problem solving are unlocking the fun in this game as I am learning the mechanics through your strategy! Thank you, thank you, thank you!

    • @TacticatGaming
      @TacticatGaming  Před 23 dny +1

      Beta patch announcement came out to fix a lot of- so yay

    • @Brand_______
      @Brand_______ Před 23 dny

      Do you think the beta release will change your data/ strategy? Btw… digging into your SS now… Nice work!!

    • @Brand_______
      @Brand_______ Před 23 dny

      [Experimental] When consuming food, people will now pick a random food resource instead of eating food in a specific order.

    • @Brand_______
      @Brand_______ Před 23 dny

      Looks like just as you finished your work they switch it up on you! Lol. My initial thought is that you can drop honey and push apples and veggies more. Eggs still seem like a waste.

    • @kofiokine1620
      @kofiokine1620 Před 23 dny

      He really is the best . His designs are really good. He got me to love the game and I bought instantly after seeing his first video

  • @RyDogg08
    @RyDogg08 Před 23 dny +4

    thank you for all the effort and for the save game! much appreciated!

  • @kofiokine1620
    @kofiokine1620 Před 23 dny +3

    I"m about to build the road system and try this out . how awesome . thanks boss

    • @TacticatGaming
      @TacticatGaming  Před 23 dny

      Market guide is out too with downloads of the roads and final design

  • @Avalanche_Mudder04
    @Avalanche_Mudder04 Před 23 dny +3

    I can't wait to see how this plays out. I'm especially interested in why you choose a rich hunting node.

    • @TacticatGaming
      @TacticatGaming  Před 23 dny +2

      More lower tier food helps balance

    • @Avalanche_Mudder04
      @Avalanche_Mudder04 Před 23 dny +3

      @@TacticatGaming I see. About the trading post, doesn't it require placement on the King's road?

  • @user-dg4dy9us6e
    @user-dg4dy9us6e Před 23 dny +1

    Thank you for your videos and save file upload, greatly appreciated.

  • @qd5683
    @qd5683 Před 23 dny +2

    I’m trying your build right now on challenging. The diagram helped a lot. Many thanks. I’ll let you know how it develops.

  • @riche1601
    @riche1601 Před 22 dny

    Lot of thought and effort went into this, thanks man 😀

  • @Brand_______
    @Brand_______ Před 23 dny +2

    The new release notes look solid. Will probably require some tweaks to your plan, but overall it fixed things that seemed pretty broken. You found a way around them which is awesome, but we should not have needed to.

    • @TacticatGaming
      @TacticatGaming  Před 23 dny +2

      If this works well now imagine how much better it will be after patch lmao

  • @foamslinger2787
    @foamslinger2787 Před 23 dny +1

    Nice man!

  • @KedrynPrime
    @KedrynPrime Před 21 dnem +2

    If you run roads through the forests where you don't want the animals to move to, you only have to make them migrate once. ;) It's how I get them to land right on top of the berries.

  • @michealnelsonauthor
    @michealnelsonauthor Před 23 dny +1

    Google Doc diagram at 16:20 saved me, bro! Gg thanks.

  • @jvoodoochild2755
    @jvoodoochild2755 Před 22 dny

    Thanks for the content. This type of RNG start farming and hunting ground steering isn’t my thing, but everyone should play games the way they wish to. 😀
    The housing build tip is HUGE, and useful for everyone, thanks for passing it along to get more informed players in the community.
    I look forward to seeing your next videos as they are likely to inform me more about the synergies of different chains

  • @adameaton9953
    @adameaton9953 Před 23 dny +2

    Thanks for the great ML content. I appreciate all the time and effort you put into your videos!
    Edit: Stoked to try the new patch!

  • @Sparticulous
    @Sparticulous Před 23 dny +1

    Thank you!

  • @chumpapii
    @chumpapii Před 19 dny +1

    Thanks for the layout my man! My main region is having issues with the marketplace and thought I'd try this layout for a new region I just recently claimed. Hope the next official patch will fix it tho.

  • @michaell1473
    @michaell1473 Před 23 dny +1

    Love it! The only thing I would do differently for myself is making the burgage plots square and not skewed, it might fudge the numbers a bit but the skewed lots bother me aesthetically.

    • @TacticatGaming
      @TacticatGaming  Před 23 dny

      The build should be able to handle another 20-40 people

  • @ashlandky62
    @ashlandky62 Před 23 dny +1

    Never understood why people don't like math. How can you shoot pool without geometry, statics, and dynamics? Good lesson!!

  • @ffsnickavailable
    @ffsnickavailable Před 23 dny

    Amazing thx

  • @doktermolekuul1
    @doktermolekuul1 Před 23 dny +2

    If its not for a final build would you mind clearing the area first so its easier to see? Its as hard to follow as a cooking video :) great content though!

  • @saintplays_
    @saintplays_ Před 18 dny +1

    Thank you so much for this! I'm so amazed with every single detail that you have given us on these road guide, however; may I ask if it's possible for us to change the difficulty of the saved game that you have given us?
    Sorry, I'm a casual gamer that only play relax mode with bandits and doesn't have any AI opponents.

    • @TacticatGaming
      @TacticatGaming  Před 18 dny

      I don’t believe you can change it from the save - but if you follow the bp it will work on easier difficulties

  • @JrBlades
    @JrBlades Před 23 dny +1

    i find using a tiny market place to move the animal spot around, doesnt take out any trees

  • @ScottiMac0007
    @ScottiMac0007 Před 23 dny +1

    Great video, I didn't quite understand when you were limiting the amount of plots (reducing to 5 when 6 could fit) or the single vs double plot conversation, just a bit unclear to me.

    • @TacticatGaming
      @TacticatGaming  Před 23 dny

      The build is dialed in for X amount of plots

    • @ScottiMac0007
      @ScottiMac0007 Před 23 dny

      @@TacticatGaming so is it possible to scale from here, what if we want 2,000+ population? Or is this designed to be a quick easy self sufficient design and then move on to building in the next region?

  • @Winter_ECU
    @Winter_ECU Před 23 dny +1

    Omg i been building like this! I been trying ao hard to recreated the city of talmberg from kimdon come deliverance, but im getting porblems with food and buidling destribution.

  • @vanionbb
    @vanionbb Před 23 dny +1

    Why not leave the Apples tier 1 for smaller pantry, so they fill up faster and yeild faster?

    • @TacticatGaming
      @TacticatGaming  Před 23 dny

      tier 2 they fill up and empty at the end of every harvest

  • @edthebumblingfool
    @edthebumblingfool Před 23 dny +1

    I now thinking that efficeincy can be had by ensuring the right workers live incorrect housing next to work area, ie granary workers live on food producing plots next to a granary which is just outside the town center/ market zone. seononal workers live in simple plots with goats. will try my next granaries with 3 carrot and 3 egg slots just outside them.

    • @TacticatGaming
      @TacticatGaming  Před 23 dny

      i've decided to not use eggs to reduce what my workers need to do - but the new patch might have fixed that

  • @justinengh9261
    @justinengh9261 Před 23 dny +1

    Im trying to apply the save to my game but it wont appear in my game

  • @oceres
    @oceres Před 21 dnem +1

    Does this still work on the new patch?

    • @TacticatGaming
      @TacticatGaming  Před 21 dnem +1

      Not as well - I’ll be coming out with a new design soon

    • @oceres
      @oceres Před 20 dny

      @@TacticatGaming cool thanks

  • @Tokadaya
    @Tokadaya Před 23 dny +1

    👏👏👏👏👏👏

  • @elchialde6318
    @elchialde6318 Před 22 dny

    luckily the patch made food completly random now instead of in a specific order

  • @mthibault91
    @mthibault91 Před 21 dnem +1

    Has anyone been able to get the save to work?

    • @TacticatGaming
      @TacticatGaming  Před 21 dnem

      Are you going to your appdata location? I put the file location in the description

    • @mthibault91
      @mthibault91 Před 21 dnem

      @@TacticatGaming followed it exactly, but the save doesn’t show when I load up the game.

  • @kenlow4048
    @kenlow4048 Před 22 dny +1

    soon the developer will look for you.. :p

  • @Willtopia
    @Willtopia Před 23 dny +1

    So did you gave up on farming? :P

    • @TacticatGaming
      @TacticatGaming  Před 23 dny

      Farming is in the build

    • @inkfilledlungs
      @inkfilledlungs Před 23 dny

      @@TacticatGaming He means actual farms, not the home gardens

    • @TacticatGaming
      @TacticatGaming  Před 23 dny

      @@inkfilledlungs yep farming is in the build lol - 6 1 morgen barley an d6 1 morgen emmer