Quick ArchViz Lighting and Post Processing in Unity | Part - 2
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- čas přidán 16. 07. 2024
- Let's add some Lighting and Post Processing in our Archviz Demo project using Unity's Built In Render Pipeline.
✅Download AT+Explore : bit.ly/ATE_UG2
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✅Quick ArchViz Designing with ProBuilder | Part - 1 : • Quick ArchViz Designin...
✅Download this Project from Patreon : bit.ly/2URGTLO
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☑️Quick Links :☑️
Introduction - 00:00
Install Post Processing Stack 01:14
Add Sky Lighting 01:52
Add Reflection Probe 03:33
Add Addition Lights 04:02
Add Post Processing Effects 05:06
How to use AT+ Explore Plugin 07:42
Final Comparison 09:40
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✅Lightmapping in Unity 2020.1 : • Basics of Lightmapping...
✅How to Upgrade to HDRP: • Intro to HD Render Pip...
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💎 Watch advanced tutorial on Patreon : 💎
/ uguruz
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📱Social Links:📱
🔸 Discord / discord
🔸 Twitter: / u_guruz
🔸 Facebook: / uguruzyt
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✅URP Tutorial Series
bit.ly/2TRZnv9
✅HDRP Tutorial Series
bit.ly/2G73caJ
✅Lighting and Post Processing Series
bit.ly/2TS0x9Z
✅Shader Graph Series
bit.ly/2Xe2AaE
✅Unity Graphics Demo
bit.ly/2XfSRAG
✅ Unity Beginner 3D Game Tutorial Series
bit.ly/2ZNTjaY
Thanks bro! I've seen some of your videos and i really really love them! You should do a tutorial on how to light an interior scene without exterior lights! Thanks again!
So helpful!! It is nice to see such good explanations.
Glad it was helpful!
This is best tutorial for lighting and post processing.Thank you so much
You're very welcome!
really cool, man! Thanks a lot
You are Great sir.. Thank you so much for this kind of amazing tutorials...
You are most welcome
So good, thank you!! Hopefully, Unity will reintroduce AO and Screen Space reflection in URP and 2019.4
I hope so.
Awesome! Nice vid
Thanks!
Very good video!
Thank you very much!
Awesome work
Thanks a lot 😊
Hi, im a bit new to Unity and I was having some trouble, mine doesnt look like yours when I put 3 on the sun intensity everything just gets blown out and the enviroment intensity doesnt change anything. I click on 3D when starting the project. Any help would be much apreciated
It would be nice for you to recreate this video but in a different scene, for example in a forest. To see the dimension of quality better. I love your videos.
thanks a lot
Welcome!
Great video. But when you use "archtoolkit plugin" your post-processing settings didn't work! Why? Thank you
That's because the plugin uses its own camera and I forgot to add the same post effect on it. I am glad you noticed that.
@@UGuruz Thank you for the reply! Great channel. I'm Oner and I create ArchViz Tutorial Videos too. You can check my channel. I'm starting to learn Unity to create Realtime ArchViz Videos. I followed your latest interior living room video, but I couldn't be very successful on it. Anyway, Thanks again for the great content!
You not need to create layer (postprocessing) if you adding Post Process Volume directly to camera.
I know it's kind of off topic but does anyone know a good site to stream new tv shows online ?
@Enrique Armani Try flixzone. You can find it on google =)
@Jamari Arian Yea, I've been watching on Flixzone for months myself =)
@Jamari Arian thank you, signed up and it seems like a nice service :D I really appreciate it !!
@Enrique Armani happy to help =)
Hi UGuruz.
I would like to ask you if you can do the same tutorial, but with URP active.
I'm particularly interested in the postprocessing options.
With URP and Volume, I don't find Ambient Occlusion, for example.
Thanks and congratulations for your videos.
The process is same.Ambient Occlusion is not available in URP. They will add it in future updates.
Can the final result with processing be baked?
when post processing applied camera does not render anything in mobile unity sir kindly help me
Form me take 5/7/8/9H and still not bake the light any advance?
this lighting works on urp?
I have one question
When i move camera too far my objects and other models starting to get grayish and colourless look is there any way to fix this?(i am talking about 3d with extra)
Can you share any screenshot on my discord server ?
@@UGuruz thanks but I solved it
It was just because my auto generate lighting off
Brother please teach how to use trigger to on and off lights
Brother and make a vedio on how to make material to standard material and how to unwrap and convert to fbx in 3ds max as its the basic
3:31 ❤
Why doesn't my Unity2019.3 have real-time GI? I see you have it.
You may be using URP or HDRP. It's only available in built in render pipeline.
@@UGuruz thankyou ! em....exactly。
why didnt the processing come through when you walked around?
So u have demonstrated ur asset actually for sale...
Baking ETA is about 250 hours, Alienware R5, it is normal?
I guess not. Try using a lower light map resolution eg. 5 or 10
@@UGuruz Thanj you, i think is geometry
Postprocess layer is not there even if i do add layer. Please help
You need to create a new layer and name it Post Process or anything you like.
video will is good but it can be better if youll explain evertything that you changed in lighting settings
gpu , because fast than cpu :D