50+ Ideas & Concepts for Dead by Daylight

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  • čas přidán 26. 01. 2024
  • Licensed Character Ideas, Perk Ideas, Balance Changes, and more... everything I want to see changed in Dead by Daylight this year!
    0:07 - Licensed Chapters
    4:28 - Killer Powers
    6:00 - Perk Ideas
    6:16 - Boon Perk Ideas
    8:48 - Scourge Hook Ideas
    11:03 - Rekindle Hex Perk Ideas
    13:59 - Balance Changes
    14:11 - 5 Killers I'd Like Buffed
    17:21 - 5 Killers I'd Like Nerfed
    20:11 - 5 Killer Perks I'd Like Buffed
    24:21 - 5 Survivor Perks I'd Like Buffed
    29:54 - Item Ideas
    33:33 - Gamemodes
    35:00 - Quality of Life Ideas
    37:20 - Misc
    38:39 - Variety Incentives
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    Thanks for watching!! :D
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    About Dead by Daylight:
    Dead by Daylight is a multiplayer (4 vs 1) horror game where one player takes on the role of the savage Killer, and the other four players play as Survivors, trying to escape the Killer and avoid being caught and killed.
    #dbd #deadbydaylight
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Komentáře • 1,5K

  • @KytoYT
    @KytoYT  Před 6 měsíci +223

    What do you want to see in Dead by Daylight this year?

  • @queenpegwig4276
    @queenpegwig4276 Před 6 měsíci +606

    My most wanted licence is easily Until Dawn. It'd fit so perfectly. Sam and Mike as survivors, the cabin/mountain as a map with a Wendigo killer. I beg

    • @canadalynx
      @canadalynx Před 6 měsíci +13

      THIS

    • @mastercheif1173
      @mastercheif1173 Před 6 měsíci +45

      YES, With Josh’s slasher costume as a skin for clown! Let’s hope that _The_ _Casting_ _of_ _Frank_ _Stone_ goes well so BHVR and Supermassive Games can see a future working together

    • @AB_Pr0ductions
      @AB_Pr0ductions Před 6 měsíci +13

      Yes and this is such a money maker, the game is pretty popular with quite a few ppl wanting it. Josh’s slasher as a legendary for Clown, Legion, or Trapper, the Wendigo, and Sam and Mike as base survivors, and you can make the others legendary outfits for them

    • @bbbbish
      @bbbbish Před 6 měsíci +6

      The map definitely fits Ormond

    • @jetstreamsam9726
      @jetstreamsam9726 Před 6 měsíci +1

      My most wanted license will forever be Friday The 13th no matter what

  • @dragonplayzed2548
    @dragonplayzed2548 Před 6 měsíci +847

    Little nightmares colab would be insane

    • @I_am_literally_john
      @I_am_literally_john Před 6 měsíci +20

      Little nightmares 3 collab would be awesome when the game releases with dbd collab

    • @minichoco5391
      @minichoco5391 Před 6 měsíci +9

      @@I_am_literally_john Wait there is going to be a 3 coming out?

    • @mongoissupremos1843
      @mongoissupremos1843 Před 6 měsíci +17

      ​@@minichoco5391Yes, there's a third game coming out this year, but Six and Mono are likely not gonna be in it

    • @mongoissupremos1843
      @mongoissupremos1843 Před 6 měsíci +13

      For real, Six and Mono as survivors would be insane (Maybe since they're children, the game could do a The Ring type of scenario again and age them both up, but keep their original outfits)

    • @minichoco5391
      @minichoco5391 Před 6 měsíci +1

      @@mongoissupremos1843 facts!!!

  • @Zer0phynx_-
    @Zer0phynx_- Před 6 měsíci +107

    This already exists in dbd mobile but what if every 1-2 weeks a random non licensed killer and survivor is unlocked for a few days or so, this can help new players with testing out different killers and using their perks in different ways would just sound great

    • @user-kj6dz4vi2z
      @user-kj6dz4vi2z Před 6 měsíci +15

      I wish they'd let you play any survivor/killer you want in customs. Moreso killers than survivors, but still. I mean even if it were in just random rotation, like one week Xenomorph was free to play in customs and the next Dredge I'd be incredibly happy

    • @maxxcrafting7519
      @maxxcrafting7519 Před 2 měsíci

      Mitosis

  • @WarioSpagetti-uh6lk
    @WarioSpagetti-uh6lk Před 6 měsíci +129

    I would like to see a setting that allows you to change the color of the auras that are revealed to you. So you can change survivors, gens, hooks, pallets and windows and other things so that they stand out better or just for personal preference. I personally have trouble identifying survivors who are working on gens while their aura is revealed.

    • @user-kj6dz4vi2z
      @user-kj6dz4vi2z Před 6 měsíci +6

      Honestly I've thought about this but in a lesser way. Instead of choosing each individual aura, just be able to change the main aura that's shown (red). But I enjoy this idea a lot more. I hate having to strain my eyes to see if there's a survivor aura behind a gen, or having a double take to make sure I'm just looking at a totem's aura across the map and not a survivor's

    • @lucabradley1554
      @lucabradley1554 Před 6 měsíci

      Yes i need pink auras bhvr 🫶🏻

    • @hluccaskywalker8329
      @hluccaskywalker8329 Před 4 měsíci +2

      I agree with this, especially if you could change the colors for specific indicators. For example, instead of both Trail Of Torment and Call Of Brine making gen auras yellow, it would be nice if you could change the aura colors to be separate from each other, even though they're marking the same type of thing.

  • @Pyrax-Tunneled-You
    @Pyrax-Tunneled-You Před 6 měsíci +308

    The Shining is a possibility for a future license and would have an incredibly atmospheric map, hope to see The Overlook Hotel in the fog one day.

    • @Hiswf_
      @Hiswf_ Před 6 měsíci +2

      Oh yeah absolutely

    • @tfcbioshock
      @tfcbioshock Před 6 měsíci +3

      It should be a map or a surv. Jack wouldn't have anything power related

    • @polybius8571
      @polybius8571 Před 6 měsíci +1

      Only problem is that I feel like the hallways would get a little same-y outside of the ballroom and main hall

    • @Pyrax-Tunneled-You
      @Pyrax-Tunneled-You Před 6 měsíci +2

      @@tfcbioshock The entity will give him one, I have a concept on my chase music video if you're interested. its in the comments

    • @tfcbioshock
      @tfcbioshock Před 6 měsíci +2

      @@Pyrax-Tunneled-You no thanks 😬

  • @Suri-ph5jf
    @Suri-ph5jf Před 6 měsíci +65

    What about a slenderman chapter? Or a map where survivors have to swim, or a killer that relies on being in water? So many possibilities

  • @KiTho06
    @KiTho06 Před 5 měsíci +47

    I've had the idea for a "Random Game Mode" Basically, everything is Random.
    You Que up as a Solo, and the Match just starts once 5 People are found. You don't get a Pregame Lobby or anything.
    Then one of the Players is choosen as a Random Killer (the Person does not need to posses that Killer)
    With Random Perks and Addons.
    Same for Survivors, Random Survivor (Again, no need to Posses that Survivor), Random Cosmetic, Random Perks/Items/Addons.
    No Offerings Nothing.
    Also, no Matchmaking. You are thrown in with anyone. And since you cant que as a team, everyone else is a Random aswell.
    It would Give you the Chance to not only try out new Characters you maybe dont even have yet, but also some Perks or Addons you have never tried.
    And since you dont even get to choose which Killer you want to play, its also fair that all Survivors are Random.

    • @eirafxx9760
      @eirafxx9760 Před 5 měsíci +4

      The issue with this is the variations of perks that clash with eachother, could totally see this with items tho but just random choice in who’s the killer or survivor would bring some variety back

  • @Biscoff773
    @Biscoff773 Před 6 měsíci +21

    Never thought of Silent Place being in dead by daylight, but that would be such a good killer to bring in.

  • @ebinmenes1698
    @ebinmenes1698 Před 6 měsíci +176

    they should add the no vault animation thing to Onryo when she's demanifested. not only does she need a buff in chase but this actually suits her.

    • @fps-elite
      @fps-elite Před 6 měsíci +1

      its a boy

    • @buelhennecky2519
      @buelhennecky2519 Před 6 měsíci

      It's a hermaphrodite.

    • @tfcbioshock
      @tfcbioshock Před 6 měsíci +25

      ​@@fps-elitewhat?! No it's a girl lmao

    • @fps-elite
      @fps-elite Před 6 měsíci

      im pretty sure in the lore it said he was a boy but i culd be mistaken@@tfcbioshock

    • @fps-elite
      @fps-elite Před 6 měsíci +1

      i looked it up and it said he was a boy@@tfcbioshock

  • @theanomalyfactory2649
    @theanomalyfactory2649 Před 6 měsíci +53

    Little nightmares has been my favourite game for a very long time. it got me into horror. I'd love to see it in DBD.

    • @gloomy344
      @gloomy344 Před 5 měsíci +2

      I would love it too, but i feel like they could add only a killer because having children on hooks might not be something behavior wants

    • @theanomalyfactory2649
      @theanomalyfactory2649 Před 5 měsíci

      @@gloomy344 they could just age them up like with Quentin and the Legion

    • @hzhandful
      @hzhandful Před 5 měsíci

      @@gloomy344 they would probably age them up like they did with yoichi

    • @BiscuitHandler
      @BiscuitHandler Před 3 měsíci

      YES BRO, I was thinking this, the artist can definitely get a skin from The Masked Lady from Little Nightmares 1 and they could make a potential killer for someone like the Hunter from the 2nd game, another killer with a gun except he is more distorted since the events of the second game and has to search for ammo in lockers and throws tantrums like leatherface if he misses his attacks as a little balance but since its a shotgun it doesn't have much range, maybe like a tier 2 range of Nemesis tantacle

  • @Fresh_The_Skelebro
    @Fresh_The_Skelebro Před 5 měsíci +65

    We have ALIEN. Now give us PREDATOR.

  • @SniperSnaiposa
    @SniperSnaiposa Před 6 měsíci +51

    9:37 ghostface perk, furtive chase: Each time you hook your Obsession, you benefit from the following effects for 14/16/18 seconds:
    Grants the Undetectable Status Effect.
    Grants a +5 % Haste Status Effect.

    • @0desumilde11
      @0desumilde11 Před 6 měsíci +5

      and 10:37 is basically surveillance but as a SC

    • @forznomercy
      @forznomercy Před 6 měsíci

      thats only obsession tho

    • @SniperSnaiposa
      @SniperSnaiposa Před 6 měsíci +1

      @@forznomercy I was just showing which perk he was talking about that looked like this.

    • @KytoYT
      @KytoYT  Před 6 měsíci +5

      @@SniperSnaiposa I was thinking about Alien Instinct, but yes furtive chase is similar as well :)

  • @averagegarbageenjoyer
    @averagegarbageenjoyer Před 6 měsíci +36

    I feel like the Tall Man from Phantasm would be an extremely cool licensed character. He could be similar to Artist and Nemesis and would allow a fun playstyle somehow.

    • @denjeez
      @denjeez Před 6 měsíci

      Those spheres going around chasing survivors automatically would be interesting

    • @averagegarbageenjoyer
      @averagegarbageenjoyer Před 6 měsíci

      @@denjeez true

    • @averagegarbageenjoyer
      @averagegarbageenjoyer Před 6 měsíci

      @@denjeez I also thought about him being able to control zombies since he’s the lord of the dead

    • @damoneaton5422
      @damoneaton5422 Před 5 měsíci +2

      @@denjeez Love this idea. Killer controls the orb much like Pinhead’s grapple. Control of orb is cancelled when either a wall is hit or a player bumps the prone Tall Man.

    • @GoldenDeer_
      @GoldenDeer_ Před 5 měsíci

      The problem is his power is kinda like Sadako…

  • @beakatronn
    @beakatronn Před 6 měsíci +30

    a licensed killer id love to see is the big daddy from bioshock specifically the bouncer, and make a rapture map that would be so cool.

    • @Nem3215_
      @Nem3215_ Před 3 měsíci +1

      That would be cool but I can't think of who would be a survivor for it sense in the first BioShock your character doesn't have a visible face and in Bioshock 2 you play as a rosie and I think it would be weird to have 2 different Big Daddies in chapter.

    • @TransPunkGirl
      @TransPunkGirl Před 3 měsíci

      Could use Elizabeth since technically she was in rapture and fought big daddies at one point

    • @him6439
      @him6439 Před 2 měsíci

      ​@@Nem3215_ Elizabeth

    • @SeleryVR
      @SeleryVR Před měsícem +1

      ​@@Nem3215_maybe they could make the survivor Andrew Ryan, or Fontaine

    • @SeleryVR
      @SeleryVR Před měsícem +2

      Or they could make a big daddy and little sister skin for the twins

  • @shadesfederate26
    @shadesfederate26 Před 6 měsíci +33

    I'd love to see a death angel in dbd. It could have so cool mechanics like you don't see the survivors only their steps and you got a ability where the killer screams and sees the auras of the survivors. And you can charge a long shred where you can navigate good and speed vault and instant destroy pallets but you don't see the auras and footprints of the survivors.

  • @WarioSpagetti-uh6lk
    @WarioSpagetti-uh6lk Před 6 měsíci +15

    I would also like to see item skins that are not event restricted or that are no longer obtainable. These could be bought with iri shards or be granted with leveling up a certain character so that the skins are available to that character specifficly.

    • @sauntering6952
      @sauntering6952 Před 6 měsíci

      yesss it gets so boring with the same bland items every time. skins for those would be great

    • @GreenDinoRanger
      @GreenDinoRanger Před 5 měsíci

      Love this idea

  • @user-id9oi1py4t
    @user-id9oi1py4t Před 6 měsíci +18

    Slenderman would be cool ngl

    • @user-ny1kz6dv5x
      @user-ny1kz6dv5x Před 3 měsíci +1

      Never thought of that but definitely a good idea makes the most sense compared to all of the others

  • @Chercancito
    @Chercancito Před 5 měsíci +7

    Werewolf killer, But without control of when you transform, playing with this killer cloud sky darkening the game, and in random moments during the match the full moon appear trigger a long transformation scene that gives plenty of time to survivors to run, but once transformed it becomes an absolute monster. I can think of lots of small ideas to balance him, but it would make the comment even longer

  • @worldglobe8891
    @worldglobe8891 Před 6 měsíci +5

    For the 'undying' scourge hook, one idea could be to relocate your scourges, so you can de-scourge a hook to get a token, the apply that scourge to a different hook. Still allows for creating a stronger side of the map, or mitigating bad rng, but it would cost time. Another potential effect is a fire-up sort of thing where at 3, 2, and 1 gens left an extra scourge is added. idk if they should both be on the same perk, or if one is a better idea than the other.

  • @YourFavoriteVampireSuccubus
    @YourFavoriteVampireSuccubus Před 6 měsíci +6

    Dude Samantha Maxis, Thrasher or Brutas as a killer, and Die Machine or Shi No Numa as the map would be awesome!

  • @yourlocalghastyt285
    @yourlocalghastyt285 Před 6 měsíci +5

    for a quiet place i was wondering how they could do the monster but with lights out mode coming out i feel like they could make the death angel permanently see with the lights out filter thing and have stuff like footsteps, grunts of pain, etc. be 100% louder and make the death angel get like 10-50% haste every time they get a sound notification

  • @basicsimp8798
    @basicsimp8798 Před 4 měsíci +4

    Perk Ideas.
    Damsel In Distress
    = When you are pick up by the killer. Show the killer to your allies. Increase the movement speed of nearby allies by 7 percent.
    My Hero
    = Whenever you are dropped from the killers shoulders, you gain an additional 2 seconds burst of speed. This has a 160 cool down.
    Boon: Lucky Break
    = After activating a totem, increase the chance to free yourself from a hook. Using items in the Boon's radius may include an addon or lessen the item consumption.
    Boon: To freedom!
    = After blessing a totem, increase the gen repair speed of nearby generators by 4 percent. The Killers aura is revealed when they step in the boon radius. The effect persists after 2s of leaving.
    Big surprise
    = After fixing a generator for a certain percentage, go to a locker and make a tiny explosion. The next time the killer interacts with the locker they are blinded and suffers a movement speed reduction for a brief moment.

    • @TheGnome.
      @TheGnome. Před 4 měsíci +1

      These would be great perks. And I can de big surprise being such a god troll perk with blast mine 😭

    • @icarus8372
      @icarus8372 Před 3 měsíci

      Theres already a perk called lucky break

  • @nieznanykolega9406
    @nieznanykolega9406 Před 6 měsíci +21

    a quiet place is probably impossible to add since we already have a farm map in the game and also killer looks almost same as demogorgon

    • @sauntering6952
      @sauntering6952 Před 6 měsíci +3

      which suckkks cause i think it would be sick. but honestly i feel like most of the licensed ones he picked wouldn't be able to be merged into dbd style

    • @damoneaton5422
      @damoneaton5422 Před 5 měsíci +1

      If not a stand-alone killer, then perhaps a Deathangel skin for the Demogorgon?

    • @Alt0001
      @Alt0001 Před 5 měsíci

      ​@@damoneaton5422I can't see them making a skin for a locked killer

    • @sigmaenjoyer7020
      @sigmaenjoyer7020 Před 4 měsíci

      They could make it like SCP-939 from Secret Laboratory where the killer is completely blind until survivor make noise. it can see through wall if they are running but limit it ranges so that it didn't let it see from across the map

  • @Jaqoum_The_Wizard_King
    @Jaqoum_The_Wizard_King Před 5 měsíci +5

    I wrote a little nightmares chapter ages ago when i was really into both dbd and ln2 hadn’t come out yet:
    The Janitor’s Power:
    Power: …From above: the janitor climbs on the walls and ceiling, over terrain with an ambush grab that picks up survivors instantly with an audio cue. If missed, cooldown the ability. If flashlight stunned, you are not flashlight stunned. You are immune.
    The Janitor’s Addons:
    Recharge increases: Music Box (moderately), Wooden mannequin (slightly), gnome’s head (considerably)
    Lunge distance increases: hand crank (slightly), dead rat (moderately), small cage (considerably)
    Misc. purple addons:
    Iridescents: 1: Porcelain Statuette; …From Above is now infinite and you are undetectable for the entire duration. 2: small shackle: for every survivor who is grabbed, gain a token up to four tokens. For every token, the audio cue for …From Above, gets quieter and the delay between the grab being launched and the audio cue.
    The Janitor’s teachable Perks:
    Purposeful stride: vault windows 40/50/60% faster, can now slowly vault pallets. “Ducking and jumping, they’re above and under me!”
    Hands from the shadows: can instantly pick up any injured survivor, instead of downing and then picking up, when you are behind them from 0.5/0.75/1m away. “I thrive in the shadows, untrusting of light”
    Forward thinking: when a generator is completed, all pallets in the surrounding 20/30/40m radius is destroyed “A knife or a noose is with why you’ll be met, if you try to play nice and stick out your neck.”
    Six’s teachable perks:
    Hard to the Core: you are constantly inflicted with the exposed status effect but cannot be injured. You can recover fully in the dying state, wiggle faster by 15/20/25%, (stacks). “I tell myself it’s all a dream and monsters are not all they seem.”
    Elusive: you are unaffected by perks which reveal your aura unless you are 20/15/10m away from another survivor. “This nightmare ain’t over. I watch my window for the morning sun.”
    Little Lost Things: recruit nomes to your cause. When the killer is within 30/40/50m of you, the nomes make a small audio cue that does not trigger a noise notification. “At least I’m not alone, I hope the nomes know best.”
    (Or) Highly Sprung: you vault obstacles 10/15/20% faster. “You’d jump even higher if you knew what slept there”
    Mono’s teachable perks:
    In the palm of my hand: when within 10/15/20m of 1 or more other survivors, you and all survivors in range gain a stacking 5/10/15% increase in movement speed and a stacking 10/15/20% increased action speed while healing, repairing generators, cleansing totems and sabotaging hooks. “Hold on tight and we’ll be just fine!”
    Evasive Prey: While being chased by the killer, you can press the active ability button to gain a 15/20/25% movement speed increase for 5 seconds. This inflicts the exhausted status effect for 40/35/30 seconds “Not today!”
    …And Stay Dead!: all stuns you deal to the killer last 1/2/3 seconds longer. “Better to be safe than sorry.”
    Edit: having reread this, it shows it’s age. Badly. I wrote this in 2020, during lockdown. That’s how out of date it is. I think it still holds ok in some ways

  • @SuperSpicyHotdog
    @SuperSpicyHotdog Před 3 měsíci +5

    I’ve always wanted some sort of doppelgänger killer that can transform into the survivors in the game but I’m not sure what license that could come from

    • @zomzee
      @zomzee Před 2 měsíci +2

      The problem with something like that is it becomes the worst killer against a pre built team.

  • @08tanooki
    @08tanooki Před 6 měsíci +4

    I had this idea of a game mode where the killer has infinite lunge, but the attack cooldown is proportionate to the duration of lunge. At the very least it would look funny.
    Also I think we need a scourge hook that rewards killer not for hooking, but for sacrificing a survivor on a scourge hook. It should be bonus bloodpoints and some endgame effect so it doesn't encourage tunneling too much.

  • @YNGR3MIX
    @YNGR3MIX Před 6 měsíci +5

    For the death angel their power could be straight from the movie
    When the killer uses their power they let out a roar that every survivor hears and when the survivor movies during the duration of the roar the killer gains killer instinct

  • @GamingChair420
    @GamingChair420 Před 6 měsíci +14

    "prop hunt would be cool"
    BHVR: "so you all like nightfall right?"

    • @doctormimi
      @doctormimi Před 6 měsíci +3

      fr, Nightfall was the worst option there. At least give us 2v8 with that update or smthing

  • @D5J_editzz
    @D5J_editzz Před 6 měsíci +12

    We really need a Jason, slenderman, Victor Crowley, Predator, and maybe a fear street collab🙏🙏

    • @user-ib2io6cg7d
      @user-ib2io6cg7d Před 6 měsíci +2

      Candyman🔥

    • @gabebeloin-xr3ht
      @gabebeloin-xr3ht Před 6 měsíci +1

      Vic Crowley would be fuckin awesome

    • @D5J_editzz
      @D5J_editzz Před 6 měsíci

      @@gabebeloin-xr3ht ya

    • @D5J_editzz
      @D5J_editzz Před 6 měsíci

      @@user-ib2io6cg7d yeah him too

    • @gloomy344
      @gloomy344 Před 5 měsíci +1

      Sadly, jason is probably not ever going to be possible with what happened to the jason game

  • @Idk19701
    @Idk19701 Před 5 měsíci +2

    One concept I thought up while on a plane ride was some kind of murderous orchestra conductor that uses sound to disorient the survivor, along with a killer-specific item that is a pair of earplugs that stop the noise of the power but also sound cues from things like skill checks, as well as shortening the terror radius by like 2 meters

  • @worldofoblivion977
    @worldofoblivion977 Před 4 měsíci +3

    Theres an idea (i think) for an ethereal/angel killer already, that being Gabriel from the mandela catalogue. This may also align with the hypnotist/mindbreaker idea

  • @xave_yt
    @xave_yt Před 6 měsíci +5

    The chapter I think needs to be added is bioshock (the map, killer, and survivor picks would be awesome.) Another chapter that would fit like a glove would be supernatural.

  • @tfcbioshock
    @tfcbioshock Před 6 měsíci +5

    I made a custom concept for a killer I hope you like, Here goes.
    a killer computer virus that gained sentience, determined to assimilate and gain control until everything is..itself.
    NAME: THE BYTE
    POWER: TERRORBYTE
    It could be like the dredge, no real physical form, just a glitch that glitches into different forms and objects every few seconds, but it's base form looks like a glitchy silhouette of a shadow. It's power could be to glitch phase, like a charge Wesker dash but it goes through walls like nurse, does no damage, but when the dash goes THROUGH a survivor or survivors, creates a status affect called "bugged" so like doctor, different levels of bugged for increased hits of the dash, and each level of "bugged" makes glitchiness like sadako go around your screen more frequently, and the killer can, like plague, use Terrorbyte Dash on windows and pallets, so after a short amount of time they are glitched out of existence for survivors who have any level of "bugged". and the last level of "bugged" gives exposed, and permanent static glitchiness sometimes on the survivor screens, making the killer be unable to be distinguished at times from another glitch on the screen, or the actual killer. hard drives are placed around the map and survivors plug them into terminals to remove a level or two of "bugged". However after using a terminal, the killer can see the aura of the survivor for a certain amount of time. max "bugged" survivors also swap the look of themself with the killer until within a certain range of another survivor, and that's my idea hope you like, "The Byte"

    • @BreathingAir_Help
      @BreathingAir_Help Před 6 měsíci

      Have you ever heard of the singularity by any chance?

    • @tfcbioshock
      @tfcbioshock Před 6 měsíci

      @@BreathingAir_Help singularity is a robot..not a sentient virus. Reading more than 2 words will help you figure out the differences between singularity and The Byte 😅

    • @BreathingAir_Help
      @BreathingAir_Help Před 6 měsíci

      @@tfcbioshock I’m sorry I didn’t mean to come off as rude what I meant was they sounded really similar in a sense.

    • @tfcbioshock
      @tfcbioshock Před 6 měsíci

      @@BreathingAir_Help tbh I didn't realize the similarities until I reread my concepts, theyd both have alot in common personality wise but besides that, the Byte would mostly be a hybrid of nurse and doctor.

    • @GoldenDeer_
      @GoldenDeer_ Před 5 měsíci

      @@BreathingAir_HelpBilly and Bubba, Spirit and Onryo. Story is basically the same. Killers can be similar, but very different at the same time.

  • @CoolGirlAyden
    @CoolGirlAyden Před 3 měsíci +1

    Also I had an idea of survivor-vigilante, whose perks would all be related to punishing the killer, I don't remember what exact perks, but one of the perks would be:
    Boon: puppeteer
    _Lure in your victim to bring justice_
    After setting up, boon will be making illusions of random survivors along with fake scratch marks every time killer looks to the direction of a boon.
    Illusions tend to hide behind a corner, leaving scratch marks behind.
    If killer is looking in a different direction, boon will make fake vault notification every 50/45/40 seconds

  • @wheeledrock7409
    @wheeledrock7409 Před 3 měsíci +1

    My boon idea is that anyone in the radius of the boons affect has a faster recovery rate for exhaustion
    so like lets say the base is twice as fast
    but i was also thinking that if the person was crouching in any way it would recover 3 times as fast
    and now for the meaty part, if youre running you will still recover from exhaustion, but at half of the normal rate without the boons affects.
    i think it would be a very good boon, i dont know how healthy it would be for the game, but i thought it was a pretty fun idea

  • @forthelolz1121
    @forthelolz1121 Před 6 měsíci +19

    An idea I’ve really want to see added to DbD is a killer with a shapeshifting ability, such as The Thing. It’s such a cool concept tbh.
    Also, before anyone says that it wouldn’t work because of SWF’s, that’s not entirely true due to various reasons. Shapeshifting doesn’t need to be its main power, not every SWF is a 4 man comp team, the killer could maybe turn into other things besides survivors, etc.
    Overall, I think the idea could work if done right.

    • @damoneaton5422
      @damoneaton5422 Před 5 měsíci +1

      So many cool body horror skins that BHVR could do for The Dredge if they managed to get the licences: "The Blob" (from the 1988 remake); Michael Rooker's ghastly creature at near the end of "Slither" (2006); the 'shunting' deformation at the end of 1989's "Society". And, of course, John Carpenter's "The Thing".

    • @nando6458
      @nando6458 Před 5 měsíci

      @@damoneaton5422all good ideas

    • @sigmaenjoyer7020
      @sigmaenjoyer7020 Před 4 měsíci

      How about prop hunt type of killer where they become object instead? It would be funny to jumpscares people with it.

  • @ChickenboyGaming
    @ChickenboyGaming Před 6 měsíci +6

    I would absolutely love a little nightmares crossover that would be so cool

  • @willropa4226
    @willropa4226 Před 6 měsíci +1

    I got an idea for the hypnotist killer idea you had. It's built off of those polls I've been seeing for weeks for licensed characters in DBD, one that came recently was Batman's rogues which, added onto your idea of a hypnotist, led to Jonathan Crow AKA The Scarecrow. My idea for his power is his Fear Toxin, using the power key will make Scarecrow raise his other hand that has his needle gauntlet from Arkham Knight, he'll then lunge at a survivor and on contact inject them with his Fear Toxin. The toxin is a permanent debuff, stacking up to 3 times, the first injection will cause the survivor to randomly start hearing game cues (Generator completing, doors activating, killer's heartbeat, etc) even though those specific cues are not actually real, the second injection will cause skillcheck prompts to appear in random positions on the screen rather than fixed on the center, the final third injection will remove the player's HUD entirely.

  • @jellysquid8077
    @jellysquid8077 Před 5 měsíci +2

    I actually had an idea for a character that could have a speedy stealth power; The Mitochondrial Eve from Parasite Eve. She'd look more like her game appearance, but with her power she could deconstruct her body into a goo and travel fast around the map, really hard to see, but have limited things she can do in that form. Maybe have the ability to plant parts of her on survivors to reveal their location and actions for a time.

  • @Dornenteufel
    @Dornenteufel Před 6 měsíci +3

    Realy like the boon idea, but sole survivor from laurie hides your aura permanently when close to the killer. So this would be unfair for loops but if there is a system like whith scenery partner, where you cant run calm spirit whith it it would be so fun😂

  • @ekimm2517
    @ekimm2517 Před 6 měsíci +9

    With March around the corner I'm thinking possibly a Leprechaun killer. or possibly from the movie series

    • @braxtongay9983
      @braxtongay9983 Před 6 měsíci +1

      As a chucky skin that would be nice with low effort on behaivors part

    • @damoneaton5422
      @damoneaton5422 Před 5 měsíci

      Yes! The bank of one-liners alone!

    • @Alt0001
      @Alt0001 Před 5 měsíci

      Leprechaun would be amazing

  • @EnderStrike76
    @EnderStrike76 Před 6 měsíci +2

    I think Wesker being able to vault pallets is pretty fair since even if you vault a pallet you can’t attack for a moment so it give you a small advantage but still makes you waste a bound which when using egg(gold) it doesn’t pair well with the build but I’ll admit it any killer that can vault pallets is annoying not the less

  • @CurtisKosmowski-zd7go
    @CurtisKosmowski-zd7go Před 6 měsíci +2

    Kinda goofy idea but a perk that gives the killer a prompt to chase the survivor similar to pinheads box, if the killer ops out of chasing the survivor the survivor gets a 5 percent gen progress boost for 1 minute.

  • @IMidNightl
    @IMidNightl Před 6 měsíci +12

    Cod zombies has been something i had in mind to possibly collab with dbd for a long while, having the primus and ultimus crew as survivors, killer im not sure but to have those 4 amazing characters in dbd can possibly fit since those guys experienced the multiverse, time travel, paradox cycles and ofc eternal beings an infinite amount of times and in bo4 they broke the cycle and ended everything. I think they can have a potential key role in the lore to possibly defeat the entity and his trials

  • @bookwormadventuresdeluxe1041
    @bookwormadventuresdeluxe1041 Před 4 měsíci +9

    Tell me you are survivor main witout telling me you are survivor main

  • @dariusbrawl3759
    @dariusbrawl3759 Před 3 měsíci +1

    I feel like a RWBY crossover works suprisingly well
    There's a lot of scary Grimm creatures - the Apathy comes to mind, woth the possibility of the killer also being salem
    Likewise, Ruby (the character) has a handful of possible perks, woth things that come to mind being a perk that gives you a small speedboost when you're near dried up blood, and something that stuns killers when you see a hook/kill happen

  • @Axsuroth_
    @Axsuroth_ Před 6 měsíci +2

    For the turn every hook into a scourge hook perk, if it had to be nerfed I’d say after a survivor is hooked on it, the hook would stop being a scourge hook

  • @joeshmoe735
    @joeshmoe735 Před 6 měsíci +4

    Scourge hook: shuffle. Hooking a survivor on a scourge hook teleports them to a different random scourge hook

    • @mrkos87
      @mrkos87 Před 5 měsíci

      Yeah, and what is the benefit for the killer?

    • @joeshmoe735
      @joeshmoe735 Před 5 měsíci +2

      @@mrkos87 It'd be a different spot that the "hook sphere" effect didn't come from and maybe their aura is hidden on hook. But more importantly it's funny.

  • @El_chara
    @El_chara Před 6 měsíci +5

    For the "every hook is a scourge hook" idea, I think it could work on a token system, you start the game with a certain number of token or gain a token when hooking on a scourge hook and if you have a token you will consume it when hooking someone on a normal hook but it will give you the scourge hook effects

    • @droidekaone3536
      @droidekaone3536 Před 6 měsíci +1

      Once a hook is used, it is no longer a scourge hook

  • @thegametravler
    @thegametravler Před 6 měsíci +2

    🥑I have an idea for a 2 part killer power.
    The active ability allows you to jump, high enough that you can reach the second story of any map.
    The passive ability gives you full control of your fall and slow falling. This happens any time you fall no matter the distance.(I had the idea as a power for a flying mummy killer)
    A lunge attack will only stop when you hit the ground or release M1.
    After releasing M1 you will pause for a second, then perform a ground slam special attack. Anyone close enough will lose a health state.
    If you lunge all the way to the end of your flight, and hit a survivor. It will be counted as a basic attack.
    If you have fallowed close enough you might realize this is basically sky Billy as a separate killer.
    I'm thinking jump cooldown about 20 seconds maybe.
    The further you lunge the longer the attack cooldown. Maybe a fatigue period after a ground slam.🤷
    A survivor perk i have considered allows you to throw your used items at the killer.
    Just supposed to be a fun perk like head-on or pebble. I'm thinking it would stun the killer for a time but delete the item used. Could also have different effects depending on what you throw.
    Tell me y'all who read this think

  • @basicsimp8798
    @basicsimp8798 Před 4 měsíci +1

    Just sharing my idea for a future Chapter. I dunno, I got some free time I guess 🤣
    Killer: The Watcher
    A guardian of the Forest. The Watcher closes the survivor's opportunity to escape.
    Movement Speed: 4.4 m/s
    Terror Radius: 36 metres
    Height: Tall
    Power:
    The Watcher influences the trial, morphing the terrain as they please. They start with 2 tokens. The Watcher can place miniature walls, the can block or wall the survivor in. If you walk away within a certain radius from your wall, and have no tokens, you enter the fatigue state, then regain your tokens.
    If you down a survivor you instantly get the tokens. Hitting a walk breaks it, you quickly regain a token. The wall breaks after a few seconds away from The Watcher.
    His Perks are:
    "Towering presence"
    Your presence hinder those who are near.
    When a survivor is in your terror radius, they suffer 7 percent slowdown for repairing generators and exit gates.
    "Guardian of the Forest"
    You guard what is yours, and you don't take kindly to those who do your environment harm.
    Once a totem has been cleanse or bless, block all generators near that totem for 30s.
    "Trickled Hope"
    You ensure that everyone who dares to violate your land suffers.
    Upon a survivor blessing or cleansing a totem, they'll received a difficult skill check at the end. If they fail, the totem is blocked for 60s. The aura of the survivor is revealed to you. They become the obsession.
    This perk only activates once per totem.
    Survivor Relationship:
    Aras Cabbott was a park ranger, patrolling one night when he heard screams. He immediately went out to investigate. He saw Jonas being dragged by the Entity and in his effort to rescue him he got dragged along to the realm of the Entity.
    Aras Cabbott
    Aras is a dependable park ranger. He was always drawn to the animals at a young age, and always preferred the great outdoors than the city.
    His Perks are:
    "Team Work: Enduring Spirit"
    Your caring attitude is felt by others and inspires others.
    After healing a survivor, you and the healed survivor gains a 40 percent healing speed for 10 sec.
    "Team Work: Environmental Awareness"
    You always try to be prepared for any situation, and make sure that your friend is too.
    After healing or being healed, you both see the killers aura as long as you stick together.
    "We Got This"
    Escape is just within your grasp.
    After completing a generator, and your allies working on the generator gain a burst of speed for 2s, 3s for repairing the last generator.
    Jona Maleck
    The son of the leader of the Black Vale. Despite being groomed to serve the Entity, Jona has always been hesitant into their teachings, but never the less participated in their dark deeds.
    His Perks are:
    "Dark Loyalty"
    The Entity has noticed your devotion.
    One per trial. When you are one hook away from death, the next time you are injured, the Entity blocks the damage you take. Slowing the killer 30 percent for 2s
    This perk is disabled when the Gates are opened.
    "Sensing Darkness"
    You are more at home in dark places.
    When you are in the basement, you can see every totem, generators, chest and exit gates.
    "Invocation: Dark Favor"
    Your dark deeds bear fruit, and your victim can eat the fruits of your labour.
    After channelling the invocation time, stun and blind the killer for 3s. This can only work once per trial. Channelling time decreases for each survivor using an Invocation type perk.

  • @sanuaj127
    @sanuaj127 Před 5 měsíci +5

    I wanna see Mandela Catalog colab. Gabriel Chasing survivors and turning into them would be cool.

  • @Sokas_amunch
    @Sokas_amunch Před 6 měsíci +10

    Bruh am I tripping or did I see Daryl from walking dead

  • @mcrose5685
    @mcrose5685 Před 6 měsíci +2

    I might be alone in this because I barely hear anyone else wanting it in game, but I feel like a Scream Queens Chapter with Chanel Oberlin as the survivor and The Red Devil as the killer would be amazing. And the map can be the Sorority Row or like a college map or something like that. It has a pretty big cult following and I has potential to be so iconic

    • @damoneaton5422
      @damoneaton5422 Před 5 měsíci +1

      Love this idea. It would open up possibilities for lots of Horror TV shows. Could you imagine what a show with the depth of American Horror Story could offer?

    • @mcrose5685
      @mcrose5685 Před 5 měsíci +1

      @@damoneaton5422 exactlyy, ik we already have clown but im watching Freak Show rn and the clown from there would be so creepy in dbd. So many great characters they could use in game

  • @KiTho06
    @KiTho06 Před 5 měsíci +1

    Another thing i would like to see Added to the Game is a "Free for the Week" DLC. Every Week one DLC chosen at Random is Free and can be played by everyone. Also, playing that Character gives 100% Bonus Bloodpoints. The Week after that, that specific DLC also gets a Discount for everyone who wants to get it.
    Progress made while the Character was free, is saved until you Buy the Chapter.

    • @DrDark-im9kv
      @DrDark-im9kv Před 5 měsíci

      This idea is great but idk if bhvr would ever do that, because they may be worried that people just wont buy any dlcs and will just wait for it to be free.

  • @Grafii2198
    @Grafii2198 Před 6 měsíci +4

    My idea for This Is Not Happening is to make it so when injured you have a multiplicative -100% chance for getting a skill check, meaning they will not be happening. It is a basic perk and so would help new players, as they are probably stressed when they are injured and panic as they want to be healthy, this stress makes it harder to hit skill checks so it would just make it easier for them that way. Ofc it would have no use for experienced players, but I don't think it needs to, I think new players should have some training wheels that are useless but helpful while you learn.

  • @ZubrixSlysJore
    @ZubrixSlysJore Před 6 měsíci +5

    You can't want BHVR to make more killers like Freddy. You can't make the killer weaker just so you don't have to see him anymore, especially with the trickster. In my opinion, Nurse and Blight are much worse precisely because they are so strong. Then you can delete the two killers straight away if you don't want anyone to play them or play anaginst. (you can dc btw) Then they should get a complete rework but for people who enjoy the killers that's like a slap in the face. There will always be annoying killers just because the survs can no longer loop as badly as they did back then. The Trickster needs a Power Rework thats all i think. But you want a killer to be so weak that no one wants to play him, sorry, but then you're playing the wrong game dude

    • @Realpuro99
      @Realpuro99 Před 6 měsíci +1

      Found the trickster main

    • @GoldenDeer_
      @GoldenDeer_ Před 5 měsíci +2

      @@Realpuro99He’s also just correct? Your comment adds nothing to what he said or what the original topic is. And no, before your 2 iq says it, I don’t main Trickster too.

  • @Memcoh
    @Memcoh Před 5 měsíci +1

    Imagine adding Gabriel from mandela catalogue like checking if your teammates are breath or smiling would be so cool (Gabriel is like a skinwalker)

  • @DillonMeyer
    @DillonMeyer Před 6 měsíci +1

    For scourge hooks, I'd rather see a limiting perk on how many scourge hooks spawn, but increasing the power of all subsequent scourge hook effects.
    Here's an example of what I mean:
    *Scourge Hook: The One*
    When the Trial begins one hook is converted into a Scourge Hook.
    When a Survivor is hooked on this Scourge Hook, the hook will return to normal and a different random hook will be converted into the Scourge Hook.
    The effects of hooking a Survivor on a Scourge Hook are all increased by 100% effectiveness.
    Additionally, while a hook is considered a Scourge Hook, it cannot be Sabotaged.
    _This effect supersedes other Scourge Hook effects, restricting there to only be one Scourge Hook at any time._
    Other Scourge Hook perks would not be able to spawn multiple hooks for you to use. Monstrous Shrine would not make the basement hooks turn into Scourge Hooks.
    So, what exactly would double effectiveness on scourge hook perks even look like? Gift of Pain would increase the detriment to healing and repairing once they are fully healed to 32% from 16%, disabling again when they are injured. Floods of Rage would reveal survivor auras for 14 seconds after the survivor is unhooked. For Hangman's trick, the radius would be increased to 24 meters. Monstrous Shrine would increase the speed of hook progress by 40% while 24 Meters away, which would be a huge amount, but you only have one hook on the whole map you can use it on comparative to a potential 8 (4 normal and the 4 basement) otherwise. Pain Resonance would increase the generator regression to 50% from 25% and still require 4 tokens, and only be usable once per match.

  • @KoffiBean_
    @KoffiBean_ Před 6 měsíci +3

    A lot of these ideas are really really cool. I’d love to see most of them be implemented in the game in one way or another 🥕

  • @Real_Medic
    @Real_Medic Před měsícem +1

    Hear me out…spy…so he could have terror radius with music like right behind you and such. He could have abilities like cloaking. He could have a think where he could instantly knock down survivors, maybe use a dapper to temporarily disable generators, or even a disguise kit. He could have voice lines from tf2 and… I just think it would work really well.

  • @en4cerbtw740
    @en4cerbtw740 Před 6 měsíci

    It's actually funny cuz mobile had a prop hunt game mode about a month ago and it was super fun. 5 prop choices (gens, hooks, pallets, chests, totems) 2 killers and 8 survivors. The killers were just basic m1 trappers and no killer abilities are allowed. Also survivors got 2 perks. One allows u to change ur prop to another random prop every 60 seconds and the other allows you to snitch on anoher prop if u are moving in the killer's terror radius for 30 seconds. The killer perk activates like whispers and goes off when a survivor is in the killer terror radius. Honestly a great concept and was a really fun time.

  • @PhantomkittyX
    @PhantomkittyX Před 5 měsíci +1

    Ash Williams as Killer.
    It is a feasible idea because there is material, the primary weapon is the chainsaw and the secondary weapon is the shotgun to shoot.
    There's a lot of material like Ash's evil clone from the third movie, map of the cabin from the first movie and maybe something related to the laughing animal heads, like Ash activating them and and when A survivor passes by and starts laughing to give the location.
    (ps. I've been waiting for the jeepers creepers Creeper since I found out about dbd, I mean like 2 weeks ago)

  • @adarlingdemondemise
    @adarlingdemondemise Před 5 měsíci

    For the scourge hooks idea, maybe a good compromise would be that the first time you hook a survivor that hook becomes a scourge hook (if it isn't one already)? So you wouldn't get the benefits of the scourge hook the first time, but the next time you would. It could be really helpful for zoning and for long game strategy, plus take some of the luck factor out of the use of scourge hooks. The number of normal hooks you can turn to scourge hooks could coordinate with the rarity/tier of the perk. This could either just change which hooks are scourge hooks with the normal amount spawning in. If thats too op, start the killer with zero scourge hooks and all of them have to be set (first hooks used). If its too weak it could be changed to instead have the killer be able to just make a hook a scourge hook by interacting with it rather than hooking a survivor (theyd only be able to set the normal amount of hooks and theyd ve locked into those selcetions so itd take some setup time on their part and some strategy). I really like this idea for a perk, idk. It tickles my brain.

  • @Bluemoon933
    @Bluemoon933 Před 5 měsíci +1

    Here are the new license characters I wanna see
    Stranger Things : Vecna, Max
    Walking Dead - Rick, Darryl, Carol, Shane and either Governor or Alpha
    The Last of Us - Ellie, Joel and any of the zombies
    Resident Evil Biohazard - Eveline, Ethan
    Resident Evil 8 - Lady Dimitrescu
    Silence of the Lambs - Dr Hannibal Lecter, Clarice
    Conjuring Universe - Annabelle, The nun, Ed and Lorrain Warren
    And the most controversial one - The Undertaker

  • @madmaxim3965
    @madmaxim3965 Před 6 měsíci +1

    I think an internet hoax or creepy pasta chapter with Slenderman as the killer and the backrooms for a map would be sick
    And I remember a scourge hook I thought of was that it gave u 6 scourge hooks but everytime you hooked a survivor on one it gave you a token and when you got 3 tokens that scourge hook you got the 3rd token on would permanently break but you could get rid of a token by hooking a survivor on a non scourge hook so if u switched between then you could avoid it. it would probably need a have like 1 more small effect for the killers benefit maybe but nothing big.. lol idk your scourge hook ideas just reminded me of mine

  • @only1leonoah
    @only1leonoah Před 5 měsíci

    a cool idea for the celestial guy could be that he has to use his powers to benefit the survivors to use his powers to punish them. you mentioned how he likes to play with his food so think of it as giving them a chance to take it away. for example he could respawn a pallet in exchange to block a window. itd have to be fine tuned obv cuz theres alot of insignificant stuff he could do to help survivors but it could just be buffs like gen repair in exchange for some sort of endgame or buff when someone then finishes a gen

  • @StArkyBuildZ
    @StArkyBuildZ Před 2 dny

    Having the death angel gain haste everytime a loud noise or crow is disturbed would be nuts 🤣

  • @user-og2vu2ur8k
    @user-og2vu2ur8k Před 6 měsíci

    i made some killer perk for some of my fan made original killers
    i'm just putting them here just to give some idea for fun
    you could give some tweeks or and other idea for them. i'm happy to listen and read
    1st perk: instant adaption
    anytime you you hook a survivor you gain a stack up to 8 stack, for each stack any action speed is increase by 2% which include pick up animation
    2nd perk: compromise
    you gain three token, when damaging a gen you highlight them in yellow. if any survivor come close to gen their aura is reveal to you
    3rd perk: scourge hook: protocol six
    4 scourge hook spawn around the map.
    hooking a survivor give the killer the undetectable status effect
    the effect last until the killer m1 or the survivor is unhook
    these idea are just for fun, i watch all of his fan made perk series i hope that he bring back that series because i have more fun perks idea 😊

  • @doctormimi
    @doctormimi Před 6 měsíci +1

    I feel like Legion and Myers need a buff, Myers needs regenerated stalk overtime or have it as a common addon. A map creator or something like in Fortnite would be AMAZING! We need a new shine of secrets where all the perks are there and you have to pay EXTRA to get a specific one but there will be 2 survivor and 2 killer perks randomly selected for the normal price each day. Also we need a FNAF dlc or something

  • @CarnagePlays1
    @CarnagePlays1 Před 5 měsíci +2

    My list: A Quiet Place, The Thing, Candyman, Pennywise & Little Nightmares for License

  • @rymnaskeglix4001
    @rymnaskeglix4001 Před 5 měsíci +1

    Often overlooked IMO for possible Licensed Chapters would be The Mummy (The 1999 Movie with Brendan Fraiser).

  • @GareBearGamingDood
    @GareBearGamingDood Před 5 měsíci +1

    I would LOVE a Supernatural collab, Sam & Dean are PERFECT for Dead by Daylight! For a more "funny-ish" one they can do Scooby-Doo since they did have that one cosmic book of what if the zombies apocalypses happened in there world.

  • @soulevans7588
    @soulevans7588 Před 2 měsíci +1

    I now really really REALLY want the Shadow man as a killer, then have Richthofen as a survivor and maybe even the rest of the cast too?

  • @MistPlayzYT
    @MistPlayzYT Před 3 měsíci +1

    A Backrooms Map + The TV Monster Thing, Would be so SICK on DBD.

  • @Jones_editz
    @Jones_editz Před 5 měsíci

    I have a few concept perks for killers number 1 is can’t run forever every other time a survivor is hit with a basic attack they do not gain an additional speed boost number two is lumberjack four random pallets on the map are removed and it also allows the killer to destroy pallets 15% faster

  • @mazeman90
    @mazeman90 Před 5 měsíci

    For that "Undying but a Scourge Hook" idea, could make it so that the first four hooks you put a survivor on turn into Scourge hooks. A lot of times I find myself placing survivors on the same handful of hooks (especially on maps like RPD and Garden of Joy), so being able to consistently make the "Center Hook" a Scourge hook would be worth it. Perhaps also make it so if you hook someone on one of the basement hooks they all become Scourge hooks for free, similar to Monstrous Shrine.

  • @kutoro4497
    @kutoro4497 Před 6 měsíci

    I like the idea of an endurance boon, like if ur in radius and u get hit it deactivates the boon and destroys the totem maybe, I feel like that would be a good encouragement and it would give other perks like shattered hope more value.

  • @VoidVortex24
    @VoidVortex24 Před 6 měsíci +1

    COOP with FNAF would be cool.
    Seeing Springtrap chasing me would be pretty nice

  • @ashwilliams6377
    @ashwilliams6377 Před 6 měsíci

    Amazing video by you again! I just wanted to point out in 9:39 were you talking about furtive chase? 🥦

    • @KytoYT
      @KytoYT  Před 6 měsíci

      No I was talking about the alien perk, but also i forgot furtive chase does that now, only with the obsession tho

  • @lmao9692
    @lmao9692 Před 4 měsíci

    Death Angel power idea:
    -Cannot see at all while standing still.
    -Anything that produces enough sound like footsteps or loud noise notifications create shockwaves that reveal a transparent black and white version of the terrain, as well as seeing the aura of survivors within these shockwaves.
    -Around the map, you can find a megaphone, which can be picked up by survivors to temporarily afflicts the Death Angel with the Blindness status effect, before destroying itself and reappearing in 60 seconds. The megaphone is always near a radio, which constantly emits enough sound to cause the immediate 24 meter radius of the radio to be visible.
    -Power activates when a nearby survivor creates a loud noise notification for 9 seconds, and basically gives you an instant-down blight power that can break pallets and vault windows.
    Mori: The Death Angel gets on all fours and begins looking around for the survivor that is only inches away from them. As the survivor tries to crawl away, a crow that was investigating their dying body claws and the Death Angel drives its claw through the survivor to grab and crush the crow.

  • @mysmilie
    @mysmilie Před 5 měsíci

    The killer power idea of the "celestial god" kind thing, of being able to control the map in same way, being able to rotate a map tile give the Director vibes from Darwin Project. The Director would basically control the map that the players were on, they'd be able to close sections to move people closer, give players resources and buffs as well. Having a killer that was some sort of Puppeteer or Director in a sense, being able to "control" the map and mess with gens, pallets, chests and lockers, I love that as a concept. Just imagine a big puppeteer and hands with strings just looming down from the sky...

  • @smadster2156
    @smadster2156 Před 4 měsíci +1

    Ironically I made an almost full concept for the quiet place as a chapter if you wanted to see it. It’s not fully finished but hey

  • @heavy0119
    @heavy0119 Před 6 měsíci

    Here’s an idea: what if boons were changed completely to work like hex totems where their associated perk is deactivated when the totem is snuffed out, BUT you buff all the boons; Circle of Healing is reverted back to its first iteration and then I’m not entirely sure about the other ones

  • @Summer_552
    @Summer_552 Před 6 měsíci +1

    Ok I’m loving the idea 💡 of a killer with sound enhancing power and perks! We need different and new in DBD and sound enhancement is something we don’t really have so it would fill a very satisfying void.

  • @thememesterbutdifferentname
    @thememesterbutdifferentname Před 4 měsíci

    Perk Ideas:
    (Killer) Hard Hitter: When injuring a survivor, their initial injured running speed is reduced by 25/35/50%, their vision darkened, and double vision for 3/4/5 seconds
    Nothing Will Stop Us: While injured and in chase, running within 4/6/8 meters of another survivor will grant Endurance for the duration of you being in their radius
    Hex: 'Till Death Do Us Part: For every generator completed with this hex totem active, one of the 5 effects will be activated:
    1 generator: All survivors suffer Exhaustion for 7/10/15 seconds when a chase is started, cooldown for 60/50/40 seconds
    2 generators: All survivors suffer Deep Wound for every time they are injured, and after Endurance expires after being unhooked, or picked up from the Dying state
    3 generators: All survivors suffer Blindness for the duration of the totem
    4 generators: All survivors suffer Oblivious and Exposed for the duration of the totem
    5 generators: You can Mori all survivors, and all survivors auras are revealed every 40/35/30 seconds for 2/4/6 seconds

  • @Chercancito
    @Chercancito Před 5 měsíci +2

    A killer power they i would like for wraith like killer would be one that makes you completely stealthy and make instantly appear if a survivor look away of your location and then look back again, o idea how to balance that or make it different enough of wraith

  • @dutchsbeardisvandertrimmed1274

    i always wanted a killer that could mimic.
    imagine something like this:
    a stealth killer with a 1-2 basic little powers like pig rush or chuckys charge but its main power being:
    - being able to shapeshift into the survivors in the trial, their identical skin in game. you can mimic any survivor currently in trial.
    -you can mimic actions like repairing a generator etc, and maybe even leave a clone behind that does exactly that. if another survivor works on the gen you were sabotaging he mabye gets a 30+ second exposed with his aura being revealed for 10 seconds or blindness status effect.
    - if you are within lets say 8-16 meter range of other survivors you fill their exposed bar and can get them exposed kinda like a stalking mechanic but with staying close to them.
    - you can unhook survivors you hooked yourself, to fill stacks up to 4-6 to be able to mori specific targets, kinda like a condemn meter for the onryo.
    - additional powers could be added
    This is the type of killer dbd needs imo, even if you're in a 4man swf you would constantly need to ask everyones position which would make the gameplay feel more intense since everyone at any time could be a shapeshifter.

  • @PhoenixSeer_
    @PhoenixSeer_ Před 3 měsíci

    I would love Ghost being in dbd
    "Why do you cover up your face? Are you ugly?"
    *Quite the opposite sir.*
    Perk:
    - Jaw break
    = Activates when last generator is completed, Ghost breaks his jaw. Put's Ghost into the Injured state and he obtains Broken effect. Gives Ghost permanent endurance, if Ghost mends himself after being hit, the endurance comes back.

  • @migueldelaperla
    @migueldelaperla Před 6 měsíci

    I think they should somehow buff keys and maps to make them actually useful, like adding secondary uses for instance keys base power open chests way faster (so if you get a key it isnt actually useless). I would also love they to implement more map interactivity like Gideon's open gates that make the map more interesting. I mean always loved the control room from Lery have actually some interactivity

  • @benthawley7497
    @benthawley7497 Před 5 měsíci

    A killer with an ability related to time would be cool, they could turn back time on a pallet mid chase and block for a little or be able to move the survivors back in time for a few seconds but would also reset timers like haste effects

  • @Deadbyeveryone
    @Deadbyeveryone Před 5 měsíci

    Perk ideas;
    Nowhere to hide - whenever you have healed 3/2/1 health states of other survivors, the next time you are in chase and become injured you can rush into a locker and teleport to another outside the terror radius but become broken for 40/30/20 secs
    2x4 - upon passing through a broken pallet location you can collect a token upon collection of 4/3/2 tokens tou can craft a single use 2x4 to stun the killer on the move.
    Rewarded skill - whenever you use your power to successfully get a down you gain aura of all survivors for 4/5/6 secs
    Unhappy camper - whenever killer is within 16/20/24m of a hooked survivor killer becomes hindered, unable to use power and all gens gain a 6% increase.
    Fakeout - when vaulting you can fake it and not actually vault.
    Fearmonger - when survivors are on gens and are in your terror radius they see random red stains on corners.
    Jolt - Whenever a survivor is healed the next gen they touch gets 3 skill checks in a row if they fail the skill checks anyone on the gen becomes injured.
    Claustrophobia - any time a survivor walks (not runs) through a doorway/ enters basement/ or window they scream.

  • @GreenDinoRanger
    @GreenDinoRanger Před 5 měsíci

    Frank West as a survivor.
    The man should be remembered for something better than Dead Rising 4. Perks could be something like;
    - I've Covered Wars: When you are within 16 metres of the killer when they perform an action (kicking gens/pallets) or lands a successful hit, the killer's aura is revealed to all survivors for 1/2/3 seconds.
    - Overtime: This perk only activates during endgame countdown. Gain a 1/2/3% haste and increase to sabotage, cleansing, blessing, opening exit gates. This is doubled once endgame countdown reaches 25%.
    - Terror is Reality: When you are being chased by the killer, your exhaustion recovery rate is unaffected by running, but the recovery speed is reduced by 90/70/50%.

  • @kazuyaryuzaki
    @kazuyaryuzaki Před 6 měsíci

    I would love to see builder perk, my idea was
    You can rebuild pallet/wall every 3,4,5 (depend of tier) of broken wall/pallet wood, when rebuild it it would take 5 second or maybe more and killer get noise warning indicator
    About the UI, it can take how freddy fake pallets, and broken piece like how windows of opportunities are shown,
    It make you can go support or reset certain loops, like you can throw bad pallet and reapply it to god pallet, also it help especially when you solo q, where your teammate just silly nilly throw every pallet on the game, for balancing it could remove like aura of broken pallet/window or something or maybe it get broken if you slam on killer (like how spirit fury was) or maybe shorten duration of stun, like enduring to make rebuild pallet quite balance

  • @Roboto50oncod
    @Roboto50oncod Před 3 měsíci

    I would love to see a perk for killer that’s like a boon totem but for scourge hooks so you can select what hooks you wanna have as scourge hooks

  • @averycampbell9220
    @averycampbell9220 Před 6 měsíci

    A killer that had powers like act 1 and possibly 2 from koichi’s echos from jojos would be a really cool idea for a sound based killer. I’ve been thinking of ways to implement it but couldn’t come up with anything myself.

  • @drunkyteddy7407
    @drunkyteddy7407 Před 6 měsíci

    Regarding the Scourge Hook perk that'd give you Undetectable when you hook a survivor on the hook, there's Furtive Chase, triggers on an Obsession Hook, gives 16 seconds of haste and undetectable.

  • @annareifer2249
    @annareifer2249 Před 4 měsíci +1

    my top 3 Licensed chapter:
    1: Supernatural
    2: The Mummy
    3: Sons of the forest
    something with offerings. Kombine the brown, Yellow and Green Bloodpointofferings. Start with 100% with brown, 175% on Yellow and 200% on green
    New offerings für player XP gain
    Blacklistsystem:
    A Blacklist for a Map you dont want to play
    2 Blacklist for one Survivor and Killer - you will never get a Daily for these characters
    also a switch back option: you remove a daily for the trapper, but you get one for the nurse, you cant play her, so you can switch back to the trapper daily
    Daily ritual update:
    Split it in 3 for Survivor and 3 for killer. Double the bloodpoints you get 100% and on top of that, 200% for the role you play less. For example, a killermain get 100% more points for doing survivor dailys.
    2 special challenges for a week, one for killer, one for survivor. this is the same for all players. Like unhook 30 Survivor or hook 30 Survivor. Both done, you get alot of bloodpoints and shards
    For prestige:
    new reward for prestige. You simple get shards.
    new custom options for the lobby backrounds and music:
    for example, you can unlock the all things wicked lobby backround and music by playing as sable and the unknown for 20 matches, or buy one iron maiden shirt to unlock the iron maiden backround
    Bot things:
    when a bot survivor dies, all remaining players (killer and survivor) get the amount of bloodpoints the bot had as bonus bloodpoints in the end of the match
    when a killer DC, all the survivor get the points the killer had as bonus bloodpoints
    update for the emblem system:
    no more d-pip, and a huge rework for most of the emblems in the game for both roles
    bonus bloodpoints for onehit perks and killer abilitys for both sides:
    its simple, you onehit a survivor as myers and both player get... for example 500 points. but with this system, both player get 1k points
    also bonus bloodpoints for a survivor dying during endgame collaps or as the last one

    • @annareifer2249
      @annareifer2249 Před 4 měsíci

      Uhh forgot one thing. A bug report system in the endgamechat

  • @TLtheDude
    @TLtheDude Před 6 měsíci

    It'd be nice to have a killer perk that gives them a small effect when in a boon totems range, or one that screws with the effects of the boons for the survivors