🌍 Making a Procedural Planet in Unreal Engine! | Terra Devlog #2 | Unreal Engine

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  • čas přidán 8. 09. 2024

Komentáře • 65

  • @Classymarc
    @Classymarc Před 4 měsíci +1

    These videos go by very fast, a lot of info in a well spoken and fun video. Well done, looking forward to your next videos!

  • @alexjohnson1547
    @alexjohnson1547 Před 4 měsíci

    Great video. I'm contemplating picking up the Voxel Plugin but it's sooo pricey. I wish I could test out the graphs before purchasing, just to see if I have the capability. Looking forward to future updates!

    • @emilwalseth
      @emilwalseth  Před 4 měsíci

      I know the 1.2 version of the plugin has a free version, but maybe the graphs aren't available there🤔 It's definitely worth it tho, if you want to make anything procedural

  • @Mekkablood
    @Mekkablood Před 5 měsíci +1

    Looks great dude, also a dev using ue5 in unconventional ways. Always fun to break the rules so to speak of normal game dev. This looks awesome and looking forward to seeing where this is going.

  • @jadonwolfgang2127
    @jadonwolfgang2127 Před 4 měsíci

    Great videos man. Really enjoying all your recent devlogs. Hope to see more progress soon!

  • @tanjamortyn3298
    @tanjamortyn3298 Před 5 měsíci +1

    I’m wanting to learn to code and these videos make me want to start right now

  • @user-yo5fs6uc3h
    @user-yo5fs6uc3h Před 5 měsíci +3

    nice one bro waiting for more ! :)

  • @petalaak
    @petalaak Před 3 měsíci

    How big planet you can potentially generate in Unreal engine? Could you e.g. generate roughly earth size planet where it would take about a year to walk around it, assuming the character would walk about 5km per hour and takes no breaks?

    • @emilwalseth
      @emilwalseth  Před 3 měsíci

      Theoretically, unreal does support that big Planets, yeah! Issue is storing all the data for the modified areas. If this is done in an efficient way, it might be possible practically too:)

  • @joonalehtinen5462
    @joonalehtinen5462 Před 5 měsíci

    Brings to mind the dyson sphere program

  • @Zelhay
    @Zelhay Před 4 měsíci

    Can you show a more in-depth view on how you made the 3d noise for the planet? Im working on a small project and Im still trying to figure out voxel plugin 2

    • @emilwalseth
      @emilwalseth  Před 4 měsíci +1

      Would love to help you with that. The next devlog is coming tomorrow, where I share an invite link to the new discord server for the channel:) Would be easier to show detailed stuff in there i think

    • @Zelhay
      @Zelhay Před 4 měsíci

      @@emilwalseth That sounds amazing!

  • @ignite_the_party
    @ignite_the_party Před 5 měsíci

    Always liked a good procedural generation, man, that's insane!!

  • @jaymesthelionboy7156
    @jaymesthelionboy7156 Před 5 měsíci

    I really like this so far the trees look great the islands are nice its all very good

    • @emilwalseth
      @emilwalseth  Před 5 měsíci

      Glad you like them! It's just prototype work so far, so hopefully it will look even better soon!

  • @BlueCrewGaming
    @BlueCrewGaming Před 5 měsíci

    Sorry that I am 3 days late, been a busy week😅. Mvh Ingemar

  • @OntraxZ3
    @OntraxZ3 Před měsícem

    set position node affects the density filter and idk how to fix that

  • @JanHavel
    @JanHavel Před 5 měsíci +1

    Its starting to look nice ... but I was mostly interested how are you planning to aproach that old and probably sadly unsolvable problem of making spherical planet from cubes so usage of blackbox plugin made me kinda disapointed :)

    • @emilwalseth
      @emilwalseth  Před 5 měsíci +1

      I see, I sadly don't want my planet to be made of cubes, and this plugin probably saves me years of work, so totally worth it for a solo indie dev!

    • @JanHavel
      @JanHavel Před 5 měsíci

      Makes sense, Im not following your work (atleast not yet) so I dont know what the final goal is here - this video just landed in my recomendations as google probably knew I was researching that topic few months ago so the title was intriguing :) (I do some game dev as hobby too + I like StarMade game and they are fighting with this problem too (ish) ... its interesting topic but sadly for much more clever people than I am so Im always eager to see others solutions - I would love to make it work one day somehow :) )

  • @Hektork
    @Hektork Před 4 měsíci

    Im looking forward to where this project is going

  • @ibrabdo
    @ibrabdo Před 5 měsíci

    Thanks for the info's! i would love to try this plugin it might solve a problem that im having in my game 😁

    • @emilwalseth
      @emilwalseth  Před 5 měsíci +1

      The plugin is still under a lot of development, hopefully done some time soon though🔥 Really has potential!

  • @match_mc114
    @match_mc114 Před 5 měsíci +1

    I NEED MORE

  • @studioaves
    @studioaves Před 5 měsíci +2

    very inspiring thank you ;D

  • @OfficialKingOfNorway
    @OfficialKingOfNorway Před 4 měsíci

    Emil dette er første gang jeg har sett deg siden 1 og et halvt år siden og jeg ble så glad når jeg så det

  • @jiaqichen8912
    @jiaqichen8912 Před 5 měsíci

    this is amazing! you are soo underrated!

  • @lyng_g8840
    @lyng_g8840 Před 5 měsíci

    i love theese vids! good work, keep it up!😃

  • @SpiderSplash_
    @SpiderSplash_ Před 5 měsíci

    yay, new video!

  • @PersonManManManMan
    @PersonManManManMan Před 5 měsíci

    This is very interesting

  • @Lloyd_2001
    @Lloyd_2001 Před 3 měsíci

    This plugin still does not support multiplayer right?

    • @emilwalseth
      @emilwalseth  Před 3 měsíci

      World is generated on both clients, but changes to it won't happen automatically no, you have to sync them yourself.

  • @lolaswift111
    @lolaswift111 Před 5 měsíci +1

    are you using the pro version?

    • @emilwalseth
      @emilwalseth  Před 5 měsíci +1

      Yes I am:) Voxel Plugin Pro 2.0

    • @lolaswift111
      @lolaswift111 Před 5 měsíci

      @@emilwalseth it's a great plugin. Last time I used a round several months ago, multiplayer wasn't working for me

    • @emilwalseth
      @emilwalseth  Před 5 měsíci

      @@lolaswift111 Ahh, they're still working on the 2.0 release, so a bit further now luckily!

    • @lolaswift111
      @lolaswift111 Před 5 měsíci

      @@emilwalseth Possible to show how you get the foliage spawed? or a simple project on github? Their own example was quite complex. Yours seems simple . maybe you cut off part of your video? I tried what you did in the video. couldn't get the cones spawned. thx

    • @emilwalseth
      @emilwalseth  Před 5 měsíci

      @@lolaswift111 I think the only part I don't show is that the planet surface needs to be registered to the Project.Surface channel for the foliage to spawn there. Give that a go, if it doesn't work, send me an email and I'll send more details:) In the future I will have a discord where we can discuss more things like code in detail!

  • @FuranA7x
    @FuranA7x Před 5 měsíci

    great video!

  • @itsafish4600
    @itsafish4600 Před 5 měsíci

    very cool

  • @sverre_ryen
    @sverre_ryen Před 5 měsíci

    wait.... is this emwa?

    • @emilwalseth
      @emilwalseth  Před 4 měsíci +1

      yes;)

    • @HermansHydrazine
      @HermansHydrazine Před 4 měsíci

      Emwa joooo

    • @sverre_ryen
      @sverre_ryen Před 4 měsíci

      @@emilwalseth You are one of the people who got me into game dev as you would mention it in your old vids, thank you for that:)

    • @emilwalseth
      @emilwalseth  Před 4 měsíci +1

      Awesome!! No worries:)

  • @Andros_r
    @Andros_r Před 5 měsíci

    Dennis skal starte en pixelmon server med mange youtubere og jeg lurer på om du kan bli med pls jeg elsket når du spilte pixelmon

  • @PersonManManManMan
    @PersonManManManMan Před 5 měsíci

    [952]

  • @BadCoub
    @BadCoub Před 4 měsíci

    Unfortunately they've made it payable

  • @nicolasgiroux-px2gl
    @nicolasgiroux-px2gl Před 2 měsíci

    You're tooooooo fast and I don't know how everyone follow your guide at this speed?!?!?!??!?!? I even put the speed to 0.5x and you're still tooooo fast to follow.

    • @emilwalseth
      @emilwalseth  Před 2 měsíci

      Yeah it's not really supposed to be a guide/tutorial. More just a development-diary

    • @nicolasgiroux-px2gl
      @nicolasgiroux-px2gl Před 2 měsíci

      @@emilwalseth It be nice to have a tutorial instead. Also I think I need the pro plugin to achieve making a planet.