Thoughts on Dead Rising Deluxe Remaster | We Are So Back?
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- čas přidán 21. 08. 2024
- In this video, I go over the recent previews we've been given regarding Dead Rising: Deluxe Remaster! Is it finally time to be excited about Dead Rising again? Yeah, probably.
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#DeadRising #FrankIsBack #Capcom
It kinda sucks Chuck never became as Popular as Frank. I love Chuck because most other dads in videos game are just out for Revenge after the Family is already dead, being as self destructive as possible in the process, but Chuck's daughter is still around, and his motivation in the story is to just Clear his name because he knew no one else would care about his Daughter like he does. in a world of madness and greed, he's just trying to protect what he loves most, and Part of that is living to fight another day for the sake of his Daughter.
wholeheartedly agree, i adore chuck. i’m annoyed here that TJ isn’t returning for frank but i’d genuinely be hesitant to ever play a remaster of the 2nd game if they replaced his voice. i dunno why, i also just think Peter Flemming as chuck is irreplaceable even more so than frank.
@@Numb.Bodiesi believe they are both irreplaceable. And the fact they had them team up showed capcom cared about their fans. Then dead rising 3 came out, though i didn’t hate the game, hated the fact that it was 10 years later with case west leaving off with a cliffhanger
It's not hard to see why Chuck isn't as popular as Frank. As cool as Chuck is, he's a cliche protagonist-A father trying to protect his child. That trope has been done to death. Frank is a wartime freelance reporter/photojournalist who will fearlessly risk his own life just to get the scoop of a lifetime. He's unique in that sense, because there aren't a lot of protagonists like that.
Been a fan for 18 years. Chuck is my favorite protagonist. I love him and Frank. Didn't care for Hank or Nick and I hate those games
I honestly agree. My first dead rising was 2 and even after years of playing and finishing it I honestly thought chuck was the more popular character among the community. Just figured capcom was like every other dev team and refused to do anything with a good character. Iv tried multiple times to play dr1 through the years and I just can’t do it,something about the game just always turns me away. I think Iv tried it over a span of 7ish times over the years thinking maybe when I’m older I’ll like it. Don’t get me wrong I love frank I watched cutscenes ect but i just can’t get into the first game
*Christ! Can't believe Dead Rising 4 was released in 2016 I still remember how excited I was for that abomination*
what blows my mind is that fact the original is almost 20 years old.
@@alexmaur8817 Oh I know! I remember playing it into the early hours of the morning trying to do the infinity mode, its damned near impossible
I know , I even bought an xbox one for this game when it was coming out and was disappointed so I sold the console afterwards
@@PatatexJok3rZ Yep it was hot garbage. I wasn't too fond of the 3rd game as it was like a nerfed version of the previous 2, then the 4th game came along & it was garbage, both the story & gameplay
@@Stuart267 I wish with infinity mode you didn't have to worry about your health dropping every so often
The stairs next to the saferoom vent on the roof are more than anyone could hope for in a remaster that says it's sticking to its roots.
Though let's be honest, that is a change we can all agree is a good thing
Are you implying that’s a bad change?
@@Floppameen no? It's a good change.
This is the best change ever, now let's pray to God they didn't Nerf the mini chainsaws, fish, and mannequin torso 😭
@@Floppameen Yes. Git gud.
As long as Frank isn't quipping like a great value Deadpool then hopefully the game should be fine as long as it's not mechanically fucked
There shouldn't be any reason to suspect that Frank will quip or act anything like the way he did in DR4. Capcom Japan typically knows what fans hate/love. Hell, the director of RE7 (who is thankfully directing RE9) even acknowledged how off track the RE series was by the time they started development on 7 and how fans responded very negatively to the action direction that nearly killed the series.
@@GoldCrotalusthat didn’t nearly kill the series. RE has been an action game since RE2 and remained one of the best selling ever since. Just because a bunch of dumb CZcamsrs parrot the “iT’s NoT sCaRy, ThE sErIeS iS dYiNg” talking point doesn’t make it truth.
@@alexandermckay9521honestly, I think Resident Evil NEEDS stuff like Code Veronica, RE6 or Revelations, just for things to be shaken up in next installments. CV helped us pad things out begore REmake, Zero and RE4, RE6 and Rev1 caused devs to think about doing something good in Rev2 and something quite fresh in RE7.
Also, these projects help to burst the bubble of tension the previous installments caused, because almost every subsequent RE title ups the action. RE1 to RE3 ended with a literal nuke, CV to RE6-Rev1 ended with a psychic teleporting Tyrant and a war in a small eastern european country with BOWs. You either make a bang to set up something new or wait untill that bubble bursts in your face.
"Yeah"
@@alexandermckay9521 You have no idea what you're talking about. It most certainly did nearly kill the series. All though Resident Evil has always had action elements, its genre in the beginning was survival horror. The switch to the action genre, beginning with RE4, marked the beginning of the series downfall because they began omitting several core survival horror elements that defined the series from 1-CV, such as:
- Small inventory
- Item management (RE4 was the last game to have this until it returned in RE7)
- Item box
- Save rooms (RE4 was the last game to have this until it returned in RE7)
- Backtracking
- Limited resources
- Ammo conservation
- Puzzles
- Claustrophobic setting
The result? Millions of fans responded very negatively to it, and the series had lost a TON of appeal. The very fact that Koshi Nakanishi (director of RE7 and RE9) acknowledged it during the Capcom Next showcase further solidifies my point. Don't try to lecture me on something you clearly know nothing about, junior.
Personally, I feel that deluxe remaster is capcom's way of not only rebooting the franchise, but doing their own sequels to DR. Like not a full-on Dead Rising 2 remake, but their own Chuck Green game or something.
@@SonicKick I dig it!
K nobody asked for that.. we want dead rising 5 with good graphics and detail with a timer and psychopaths.. not dr1 without the real frank wtf
This is basically a cash grab milking a dead franchise. If you want dead rising just play original dr1 or dr2.. hell even 3 can get a pass from me at this point. But whatever they think 4 was, we didn’t like.. this is a survival horror game with goofy elements. Not a goofy version of a horror game
@@MichaelBrown-ul4kr DRDR is a way for them to test the waters and if it does well we will get DR2DR and then hopefully either DR5 or a complete remake of 3 or 4. It would be dumb af for them to go straight to a new Dead Rising after being dead for 8 years especially when DR1 is almost 20 years old and having clunky controls/AI had always been a complaint for new players.
@@BEDCORN they don’t need to test the waters, they already know there is a huge audience/fanbase for dr. They just milking the success and reputation from the first game without considering those ppl that made it such a success.. which is 1) survival horror fans and 2) tj & franks relatability
in fighting games those "impact stops" are usually called hitstop, I've been using that to describe it
My way is fancier 🧐
I actually thought those stops were a technical issue that my computer had running the game.
Now here's a couple of theories I have on the re casting
1.) They might record dialog for Survival missions so it isn't just reading
2.) Some of the actors might not be available to get anymore either do to them being busy, them being gone from the face of the earth, or too old to do the voice given this is like almost 20 years
3.) Others have said union reasons
The union reasons seem to be the most believable
Capcom’s in the habit of not hiring unionised voice actors/actresses. They’ve done the same with Claire Redfield’s voice actress as well as Ada’s.
They might splurge for special projects, like they did with TJ Rotolo to reprise his role as William Birkin (he played the role in the Wii game, Umbrella Chronicles) for the RE2 Remake.
@@rhysgarner8677 Those Bastards.
Unions forever!
Someone literally asked T.J. Rotolo on Instagram and they basically outright stated that they weren't asked.
Its just capcom being cheap and not wanting to hire TJ and the other voice actors, its got nothing to do with what you mentioned
Been watching you and your dead rising retrospectives since I was 14 I’m 20 now. Thanks for the content man.
I'm dying 👴🏼
The impact stop is pretty annoying on higher frame rates, so I’m glad they removed it
I mean some games only use hitstop for specific things like devastating damage in DMC5, or parries in Ultrakill.
It was never a feature, it was actually a bug that appeared in the remasters. There was no “impact stop” in the original
@@Luomo_Dimenticato It definitely was in the 360 version
@@Luomo_Dimenticato That just isn't true. Xbox 360 DR1 definitely had hitstop, it's most obvious if you use a soccer ball or the heavy attack for the sledge hammer against a group of zombies. The 2016 ports just made it more obvious because the game is running at 60+ fps now instead of sub 30.
Some trainers also have the option to disable hitstop, so it is definitely a feature.
@@Teamfortressjunkie good fuckin call, it was the framerate. I never noticed it before
Just gonna say, I really like Chuck. Nick is... inoffensive. But Chuck is cool.
I'll cop to the fact that I was confused when DR2 originally came along. Why not follow Frank? But I came to love that Capcom was not leaning into the fan favorite character and instead fleshing out the world of Dead Rising with each new game having its own voice and its own character to lead you through its adventure. Good stuff, up until 4 obviously.
16:47 I'm not 100% agree on you on that in particular, Ghenry. Yes, Nick Ramos is probably the only protagonist that nobody from the OG fans since Dead Rising 1 care about, along with "Hank East" from Dead Rising 4. But Chuck Greene despite that he doesn't have the same level of love from the fans as Frank West, he is still a very well-known protagonist and with a good amount of love by the Dead Rising community. For instance, in the actual last game made by Capcom Vancouver, Puzzle Fighter (NOT Dead Rising 4), a part of adding the DR1 Frank West between many classic Capcom characters, they also added Chuck Greene, but not Nick Ramos. So even Capcom Vancouver on its last days, they knew that people still like also the character of Chuck Greene, but not Nick Ramos. Capcom Japan also knows about it; they even added Chuck Greene's outfit for Frank West in the Deluxe Remastered if you pre-order the game. And if it wasn't enough, Peter Flemming (Chuck's voice actor) even made some recent appearances and cameos in some CZcams channels like Kyle Evan and even on STiP0's channel once, being the voice actor pretty active to the Dead Rising community, even after all years since he finished his role of Chuck Greene.
This has been an insane pipe dream for me for so long. It's insane to think they would go back and remake/remaster DR before a DMC game, or something similar.
There is no way impact stops were intended. It always felt like my playstation was dying each time it happened. I hope it was not intended.
Lmfao it clearly was intended.
@Ghenry why hate on dr2 and 3 at least they still have the things that improve what the first game couldn't do
It definitely doesn't look good. It feels like the game is freezing. Especially when multihitting like a crowd of zombies with something like a soccer ball. It removed a great deal of the satisfaction of watching the undead bowl over, cuz I was too distracted by the rapid fire freezing.
@Ender41948 yea that's what happens if you play the pc version the Xbox one is way better
@@Ender41948I think it looks good when you’re just hitting one zombie. It makes weapons like the pipe and the sledgehammer feel more impactful.
as someone who’s been playing dead rising since I was in 4th grade back in 2006. I honestly can’t wait for this game! I can forgive the voice changes as long as frank isn’t a one liner spewing quip machine and I heard that they’re bringing back the games original licensed soundtrack. You can also use Frank’s original 2006 design when you preorder the game. I genuinely hope this game isn’t a flop
9:57 The zombie variety is increased partially because they are actually adding zombie models cut from the beta and early builds of Dead Rising.
That's a great sign honestly, means people on the dev team are combing over alot of the resources avaiable to them.
Hopefully this game is great and well received despite the changes because Dead Rising is truly special and it deserves to come back strong.
8:49 I agree with you on that, Ghenry. The zombie quantity and quality from the original Dead Rising 1 were already awesome, even back in 2006. Man, I even have the trucker zombie from the introduction as my avatar for my CZcams channel talking about Dead Rising 1 & 2 on Spanish, because of how cool and terrifying was that zombie in particular, along with many others.
Crazy, le sabes a los CZcamsrs
12:03 DUDE, Adam D. Clark was also in DMC3 where he technically voices two characters at once, and he was EXCELLENT in it, and I'm ashamed to admit that I've never recognized him
A thing that's been staying in my mind is that youtuber STIP0 pointed out how some of the zombie models in the footage so far are actually calling upon unused designs that were last seen in previews & old builds of the game. Him saying that struck me because it made me realise that Frank's face actually resembles the cartoony approach his model had in the first ever trailer they showed for the original game combined with his appearance in DR2. Stuff like this makes me believe that the "Deluxe Remaster" title might refer to them bringing back cut content from the game maybe? idk.
I do definitely agree the original's style was perfect. While I'm glad they'll at least let you use the original model of Frank NO DLC recuired (the quality of which we need to see fully but still) there's something about the played up voice acting and the swinging music that's just not doing it for me. The thing that makes me think about DR1 after so long is the shlubiness as you called it, like Frank was kinda boring in a good way, he was more likely to come off as rude than witty, like he actually took his job and the situation seriously! It made encountering the insane shit happening more striking because you're always in the shoes of a normal person who found themselves in something much more crazy than they thought was happening.
Obviously, that could just be marketing going in a completely direction than what the actual game is like, it's happened before! I'm still hopeful for this, especially with the quality of life stuff. Capcom's been doing pretty formidably recently, especially with their remakes. I'll definitely be picking this up if reviews are good.
STIP0 is a sell out and a capcom shill, he doesn't actually care about Dead Rising and only cares about getting his goodies and bonuses from Capcom, nothing he says has value or meaning anymore when he's defending capcom locking Franks old model behind a paywall and not addressing any of the red flags
I'll say this again since my comment got hidden or deleted I believe
STIP0 is a sell out and a shill, he doesn't actually care about Dead Rising he just cares about his goodies and bonuses from Capcom, nothing he says has value or meaning anymore when he's shilling Capcom pay walling Franks old model and not addressing the red flags with this game
@@Anotheranimeaccountthe has addressed red flags in the dead rising discord server. I’ve seen you in like 10 different post’s talking about stip0 you’re obsessed dude
@@Anotheranimeaccountt liking things = shill apparently
@@Floppameen nope not obsessed, just making sure people know he's a shill that's all and of course he addresses them on his discord server because he's too scared to do it in video lmao because then Capcom will see and he will lose his bonuses and goodies so yeah he's a sell out completely sold out
Edit: the fact that he criticises the game in a discord server where capcom can't see but not in a video where capcom can see should tell you everything really, he cares more about his benefits with capcom over his audience knowing the truth that this isn't a good faithful remaster
So in other words what you told me only exposed him more for the shill he is lmao
I remember finding your channel when you had just made your developing deception vid on DR4, takes me back to see you talk about this series again
As much as I love Dead Rising 1, I also wished that Capcom make a Remake of Dead Rising 2, but not just the main game itself, but also combining it with its DLC's (Case Zero & Case West) and even with Off The Record, so we can finally play officially those DLC's on PC and other consoles, because those DLC's were awesome (specially Case West, having Frank West back as Chuck's companion and then as his best friend) and they also helped to understand better Chuck's backstory and motivations and making Dead Rising 2 story more interesting (reflecting again the American consumerism showed it in Dead Rising 1, but with the Zombrex medicine, instead of meat). It would be awesome if we can also use the exclusive weapons, items and outfits from Case West in both Original Dead Rising 2 and Off The Record. Also because DR2, CZ, CW and OTR graphics aged horribly compared to DR1, but at least not so bad compared to DR4. So it would be nice also to see a Fortune City remake, with much better high quality DR2 zombies too, and much better sounds and special effects.
GhenryPerez talking about Dead Rising again. Ah man this takes me back to my highschool years. Awesome.
The only dead rising remaster/remake video that I’ve been waiting for
I hope that this game sells well enough to inspire an actual Dead Rising sequel like Dead Rising 2
I hope this means we get more in the series. Continuing off dr2 would be awesome
Ghenry DR videos... how I've missed these.
He wasn't saying they weren't high quality models he was talking about how dead rising had technical limitations based on the scale of what they wanted to achieve because of how different dead rising handle zombies compared to resident evil quantity over individual quality. what does it mean? it means the models weren't as high quality as they could have been or had a ton of variety between models, Falls under the umbrella of challenges they faced during development like how much dialogue in the original game couldn't be voiced, the framerate not being the best at times the compromises they had to take to get it working on launch 360. The Majini in resident evil 5 are higher quality models when it comes down to it if you look at the polygon count I guarantee it they're not better zombie models they're better models and with a better understanding of the engine they did amazing things look at monster hunter world probably the last big notable MT Framework release It's stunning even today.
Frank's face changing feels like some sort of in joke. From 1 to 2 it's a little believable since he got older, and probably more stressed and/or depressed. But then they kept changing it as you said until 4 where he is nothing like anything else.
Perfect for a game is a strong word. I replayed the original recently, and some things are questionable: such as the level up, which makes the very punishing in lower levels, becoming only enjoyable later; The obvious bad survivor AI can also make the game very frustrating; saving system; unmarked quests;
No. It's perfect.
This to me is Capcom preparing to continue the series. They need to reinvigorate interest in it first, likely to gauge whether it will be a profitable venture.
On top of that, the fact that they’re keeping the core mechanics with quality of life improvements rather than keeping mechanics from the newer entries gives me hope that any future games will play similarly.
Truth be told, giving all games the Deluxe Remaster treatment would do wonders.
Except for 4. That just needs to be completely and utterly remade. Keep the story, bring back psychopaths and make the environment more interactive. I can understand Frank being jaded, so keep that, but drop the callousness and the need to drop a quip every 5 seconds. Also, they needed to get shot of the ‘Willamette was an inside job’ thing, because it wasn’t. It was a terrorist attack. Santa Cabeza was the inside job.
My goat with the dead rising content is back
LET'S GOOO NEW UPLOAD
I’m not fond of the changes they did to Larry. I’m just worried they’ll tone down the mature content such as Jo, Psychopaths, Erotica genre, tone down dialogue, and bad voice acting.
Either way, I’m excited
Larry was most likely changed because of Chinese audiences. China is a huge market for products, media, games etc. and larry being a pretty negative stereotype for a Chinese individual, it wouldn’t have done well in China especially since China likes to censor everything
Well, no more racist stereotype.
@@harrietr.5073 To you, he’s a racist stereotype. To me, he’s one of the most memorable, intimidating, boss fights I ever encounter. His creepy face will always be iconic to me.
I mean, he can be a memorable boss while also being a racist stereotype, and I don't think tweaking that to avoid offense is a bad thing. People like to think doing so is an inherently bad thing, and it always precipitates more sweeping changes in the name of political correctness, but I'm honestly not too worried about that; considering the weird look of Brad's face I'd be willing to chalk it more up to just some of those weird adaptations that happen when you're remaking an older game.
Personally, I'm only /really/ concerned about Frank's new VA, just because his voice is such an iconic part of his character, but I'm also 100% confident we'll get mods to replace his dialogue if its not up to snuff, the RE engine plays pretty nice with swapping assets like that.
Because having broken English and squinty eyes is racist...
There are Asians that are like that in real life.
The people who work at the Chinese restaurant in my town speak with broken English and have squinty eyes. Does that make them racial stereotypes? God forbid there are immigrants out there who don't speak perfectly good English.
Since Capcom has full control over Dead Rising again, I wanna see ether a remaster of 2 and possibly a next gen update/version for 3 cause it really needs it, and maybe a proper fuckin PC port.
One thing Is that if they ever update DR3 for this generation of hardware Is get all the shit from the Smartglass app into the actual game cause the app no longer exists.
They recasted all the voices so Larry the butchers whitewash doesn't stick out LMAO
Your point about the zombies is off. You should look up the beta models. They looked better in the beta and they had to cut a lot of the detail by the end of development.
This is what the developer is referring too
This feels awfully close as to what REmake 1 did, it's faithful to the original and expands more shit, maaaaaaaaaaaaaaybe capcom is trying to apply the same logic as to what they did to the RE franchise a soft reboot disguised as a remake.
Man, I really want this game to sell well. The Dead Rising franchise deserves a revival, especially for people who haven't played the original games until recently like me. I can't play the Dead Rising 2 games because their PC ports suck and I've never owned any Xbox or PSX.
Also, I believe Larry is still Chinese (or Taiwanese), he's just meant to be less of a stereotype.
Impact stops? I thought it was lag
WAIT WAIT WAIT, the pause frame on hit was a feature??? I thought my game was buggy as it was so old wtf
"so old" in 2006???
@@Ghenry I played it for the first time in 2018. Only played dead rising 2 before that
@@Ghenry People born in 2006 are now legal adults. That's old.
I was hoping to get DR on Switch, but there was no way this one could've made it on that console. If we're lucky maybe on the 2nd version?
I also hope that they have a Sandbox Mode like in DR2 OTR. That's what made that game so great.
Im taking 'impact stops' thats perfect and i've never been able to label the frame stops myself.
It was a big reason why dr2 doesnt feel nearly as good as dr1
I've always heard them referred to as "Hitstop"
13:11 Hit Stop
Been a fan for 18 years. Love everything here and it is Day 1 buy. My favorite game of all time, have a Japanese copy, and 100% on all console platforms. Hope to see all Dead Rising 2 content get the same treatment. I hated Dead Rising 3 and 4 for different reasons as they were a shell of what the earlier games were. Would be great to see an eventual reboot of the franchise in a new universe with new characters and a new story
man, the past few years of gaming have really been tickling my fancy. already bought this and cant wait for the new Jet Set Radio and Crazy Taxi and RE9. Only thing I need is a new katamari game and I'll be set until the next console
It’s weird how Frank went from looking to a regular 36 year old, to a middle aged washed up wrestler coming back out of retirement, to a 37 year old hipster, to somebody’s dad on his way back from getting milk from the store
You missed like 7 different ways he has looked
@@Ghenry fair enough. But I haven’t played most of those yet so I don’t have much of a real frame of reference to work with when it’s only clips and images. I was just going by the Dead Rising games and the pretender that tried to be Ash vs Evil Die Hard Deadpool instead of being Dead Rising 4.
I'm just happy they didn't went for the face scanned photorealistic that permeates every Capcom game nowadays.
i give you the honor of watching this while i eat
Nice to hear your enthusiasm
Apart of Frank's new appearance, I also don't like the complete redesign of Larry the butcher psychopath. Looking more like a big and fat version of Carl the mailman psychopath from Dead Rising 2. I have a feeling that Capcom did this as a way of "censorship", because of a suppose racial stereotypes about Asia on the original design of Larry, but that is just my guess.
Had been watching your old dead rising videos a couple days ago, and was wondering if you had seen the news of the remake. Then behold you've dropped a vid on it
I'm actually glad they're getting rid of that impact freeze thing, it's fine when your just hitting one zombie at a time but I always hated how the game became a slideshow when you wide swung the sledgehammer into a horde of Zombies.
I had Never thought we would see another dead Rising game, maybe there is hope for future projects.
Chuck is the Arbiter as Frank is the Chief of Deadrising
Dragons dogma fanbase is definitely pissed about dd2 being a lackluster sequel stripping mechanics, jobs, monsters, story etc
I just bought the dead rising triple pack from Ps store. And NOW I understand why people love the franchise and its protagonists. I also bought DR4 franks big package and plan on getting DR3 in the near future cuz I don’t have Xbox.
Honestly my main hope if DRDR does well enough to relaunch the series is perhaps an OTR2 that could switch Chuck out for Nick, be it canon to OTRs universe or it's own standalone
I hope the Wii Zombies get in, considering we'll get RE gunplay like in Wii Version.
Gimme the parrots and poodles in an extra mode
@@Ghenry Only an extra? Is was thinking the zombies bosses for extra in Infinite Mode. Or for a harder mode version of Overtime, as a scare.
7:58 tbh he looked like mathew parry, may he rest in peace, mixed with bill murray
frank now looks like bill murry
13:14 In fighting games we have a term called "hit stop", allows player to hit confirm better with combos as well as the "omph" feeling. That could be the term you were looking for. Impact stop works though!
i might be crazy but i feel like fixing survivor ai alone warrants a remaster...
Actually, if you look close at him swinging a bench around, it seems the hit stop is applied to frank and the zombies he's hitting, but not the game speed itself. It looks like how hitstop works in Monster Hunter and I wouldn't be surprised if it's based on the strength of the hit now.
ZAMBAMBINO’S ARE BACK
I hope this is a really roundabout way of reconning DR3 into having a better tone & DR4 not existing, since the games are numbered it's hard to just completely remove a game from the canon without replacing it
like a reboot, but the first 2 entries are exactly the same
I don't think anyone is ready for ultra HD Adam The Clown
Judging by bits like hitting the zombies with the bench at the fountain, it looks like they took a different solution to hitstop: making Frank briefly pause on hits instead of pausing the entire game. I may be wrong though.
Frank is back G
I don’t care for Nick but Chuck to me is just as admirable as Frank and I want to see more of him plus I love the fact that his jacket is available in this game too
They censored a few things. I'm already p1ssed about it^^
They changed the butcher to be a white guy and all skimpy outfits r gone...
bullshit, if the gore is gone, why is it still M rated?
@@sibel9272 bro I never said the gore is gone. But they censored female outfits so they don't show too much skin. Also the eroitca bonus when u take a picture is gone. Also the side mission where u have to take erotic pics. And one of the maniacs bosses is not a chinese guy anymore.
I hope the game will review good enough for the 2nd game to get a remaster
Dude they clearly meant that they wanted Zombies to look even better but couldn't due to hardware limitations.
The infected in RE 5 look miles better then the zombies in Dead Rising but there’s also less on screen at once.
That's what he means by quality over quantity
They stated Dead Rising went with quantity over quality, and I argued that it had both.
@@Ghenrythe infected in re5 arent decaying zombies either so the comparison isnt fitting
I wonder what they're going to do for a Dead Rising 2 remake, are they going to go straight to Off the Record, retell just Chuck's story, or what I think would be cool, have both Frank's and Chuck's campaign bundled together and let the player choose between the two.
PSA for anyone wanting to play the original version of Dead Rising for the first time (like me): DR1, DR2 and DR2: Off the Record are all $2 bucks each on the Xbox 360 store (cheaper than the Steam Summer Sale, surprisingly). These games, among many others, are deeply discounted because the 360 store shuts down at the end of July. I grabbed 'em recently and I'm excited to finally dip my toes into these games.
I played Dead rising as a kid and I got super excited, I just really hope this game does do well because this could swing open the door for more entry, as much as I'd love TJ to come back the new va is not awful i just hope they don't take a DR4 route, but so far im excited
I agree with you fully with the old voice cast not being reprised. It may be due to them wanting higher quality sound for the voice lines, or maybe they are trying to add voice lines to tie it better with a Dead Rising 2 Remaster. I hope it's because they're adding more voice lines for other modes. While I don't mind survival mode in the original, I also would greatly appreciate optional modes or features from the sequels. Bluecastle/Capcom Vancouver has taken the series into some weird and unnecessary directions either due to lack of direction from the original team or due to too much direction from the original team (*cough *cough Dead Rising 4 being scrapped and remade in a hurry due to disapproval from Capcom Japan). However Sandbox mode from Off the Records, Coop mode from DR2 and DR3 or a difficulty mode from DR3 or DR4 would be greatly appreciated additions that doesn't subtract from the original game if the main story mode is as close to the original as possible.
I'm happy to get a remaster without these additions regardless. Perhaps it can bring in new fans and help Capcom gauge the popularity of their IP that might lead to a revival. The franchise could have remained DEAD, but the note it went out on makes me happy to see it given another chance to RISE. hehe get it hehe
It's basically because all lines will be voiced now, like when rescuing survivors but most vo didn't come back due tocmost being union worker's
It's basically because all lines will be voiced now, like when rescuing survivors but most vo didn't come back due tocmost being union worker's
Its not because they want higher quality voice lines its because their being cheap and don't want to pay TJ
@@Neronova888 Yeah that's probably it. As mentioned I don't mind if we don't get any new gameplay additions. Hope this ends up successful and gives Capcom the incentive to continue remastering or even better continue the franchise either through a reboot of a disconnected sequel.
After playing the PS4 remaster this is exactly what I wanted. I get your criticisms of the initial trailer, but I am totally hyped for it.
"Now with 200% more wrinkles"
Personally, I feel this is how they should have handled the RE4 Remake. The original game holds up extremely well in terms of gameplay and all it really needed was some QOL stuff.
The Remake they did produce felt like a completely different game with a different focus. Not a fan of it.
@@maximumkorb the last thing we needed was a re4make that kept the tank controls with third person camera
@@maximumkorb also the only change i will agree on for re4make is Leon’s voice as i wished they got matt mercer or paul mercier back for him
But otherwise it kept more from the OG than the last two remakes did as far i know
@@chandlerburse Why do you assume I wanted the tank controls? That's part of the QOL I was talking about.
The Deluxe Remaster looks so good that if CAPCOM were smart, they'd treat it as a reboot of the series and make future entries a Dead Rising 2, 3, 4, etc. starring Frank West. No hate to Chuck, but it's not quite the same without Frank.
i'm not entirely sure if it's what they're going for, but my take on the new Frank design is to bring it closer to the original 2005 beta/TGS design where he had a mode blockish face. With them bringing back Zombie designs also seen from that version and reimplementing cop zombies shooting at Frank i wouldn't be shocked if they tried to go as far back as they could and mesh all the versions of Frank from DR1's development history into a single design with the new one.
Hiya mate, I'm Matt Durham about a year to two years ago I took part in a confidential survey by Capcom, it was to see what game should be remastered should be and what game Capcom should make next? My vote was Dead Rising remake and a new DR game but much more based either around the original DR1timeline; in my opinion DR1 was the best DR game in the series. When the results came in I was shocked to see out of all the potential games Capcom had listed for a possible remake DR1 was the top result, Capcom listed some very well known titles which sold more than DR1.
I'm so so glad a remaster is on the way, the only gripe I have with DR1 is the side quests and main story didn't feel very gelled together, an example would be a cross over like raid the gun store could be a side quest but would impact the main story as it would better arm people around you and help you and your group fight better.
If that makes sense? Other than XP dealing with psychos has no bearing and can be completely avoided as it doesn't impact the main story.
I prefer the impact delay being removed it wasn’t for me
I feel like Capcom pulled an EA by shutting down the OG Dead Rising devs, then making a remake years later..exactly like what EA did with Dead Space. I swear they shuttered the studio after 1 "bad" game, DR4.
??? If you're referring to Capcom Vancouver, they had literally NOTHING to do with the original Dead Rising. The first game was made completely in-house, just like this remake.
@@Ghenry I remember the Megaman dude had a big hand in the first one, but Vancouver made all the other ones. It's a shame either way, I wonder if they even have the talent left to make a new DR considering this one is a 99% graphical overhaul with the odd QOL like the ramp for survivors so they don't get stuck.
@@capemron6330 Pretty sure Vancouver didnt exist until the 3rd
@@capemron6330 the QOL is there because people to this day hated how survivors got stuck
Why are there so many weird people who think thats a bad thing?
I have Unpopular opinions:
- i dont mind a new voice actor for frank, i think it matches well with the his new character model
- i dont care for combo weapons
Just sharing MY thoughts. Please dont get all anger. You can like combo weapons boo 😉
frank looks straight out of a marvel vs capcom game
A co-op feature would’ve done nothing to kill the original dead rising experience. If anything it would add even more replay ability to an already great title. I feel it was lazy on their part for not adding that.
i just dont like the new voice actor for frank, and if its not, why is it so pictched up? like no. i loved everything from the trailers but am i the only one hearing his voice the way it is? like what? yall are okay with this? am i insane?????!!!!
i would adore for them to follow this faithful remaster up with a bit more hands-on of a dead rising 2 remake, and then just veer off with a brand new dead rising 3 entirely.
i love lots about 2 but it needs more changes than 1. either way, i really hope this paves the way for a dead rising renaissance!
Oh, you mentioned the new model on Frank looking odd, specifically his eyes. Yeah, that squint he normally has it gone. And I think it was a characteristic of his. So, he's an independent journalist, not tied to any news outlet or organization, so I always interpreted it as Frank being a bit suspicious of people, not quite trusting anyone around him, always thinking "Ok, what's their story and how do they fit into this?"
My thoughts are the more successful this is the more likely they are to make a new entry in the future. So I preordered and plan on supporting it as much as possible! Dead rising is my all time favorite game
I think what they mean with re being "quality over quantity" is in gameplay. Dead rising using a large quantity of zombies to hoard you. Where re uses small numbers of intricately placed zombies to make each zombie a huge threat
They were clearly talking about the way they looked lol
If this remaster sells well but most importantly is rated positively we could see a dead rising 2 deluxe remaster & then a new game perhaps following the resident evil remake formula
There is alot of Chuck fans were just not as vocal
Even though I don't think this game needs a remake, I certainly understand why they're doing it: They get to gain some experience making a Dead Rising game work in RE Engine and gauge modern interest in the series without having to worry about conceiving, writing, and planning an entirely new entry. I'm sure doing a remake took a lot of weight off of their shoulders compared to making a DR5, and they know they have a great game on their hands already (as long as they dont mess anything up.) If this game sells well, they will definitely consider making a new Dead Rising game and leaving the hell of DR4 behind.
Impact stops are more impact frames in my opinion.
i wonder id u can still unlock the Megaman blaster by getting 53k zombie kills and then finish the game for this remake/remaster
They explicitly state the entire game is voice acted. This makes the need to redub the entire game for consistency.
They could be doing it for other reasons too
Drake is indeed dead
I respect them trying to keep to the original game as a remaster, as opposed to a remake. Sometimes good old games are fine with some extra polish rather than a new foundation
Frank now looks like Earl Bundy.