As a Mexican, Metal Slug/NeoGeo/SNK speaks to me on another level, we love their games so much. My grandparents in Mexico had small stores nearby and almost all of them had multiple arcade machines or (somehow) store kiosks with modded Xboxes emulating games. Every kid/teen in the area knew about all those games
People are into the Tactics spinoff because it has actually good sprites, it's not another gacha game, and the people behind it seem to be Metal Slug fans.
Yeah, I was surprised how pissy he was about the game and legit salty he seemed about it, especially saying that the people who are excited for it "probably aren't Metal Slug fans" that's so gate keep-y. Its not like this is the first time Metal Slug has changed genre's, and its nice that its getting more eyes on the franchise. Coming from a legit Metal Slug fan, its nice to know the series is getting a REAL game with actual time and effort put into it.
yeah that was strange to me too how much he was picking on the new game. Im a metal slug fan too and Im looking forward to it. its just nice to see a new game that isnt reusing the same assets again for the 17th time.
I’m into it because I love those kinds of tactics games AND Metal Slug’s graphic design (in addition to the gameplay design of the original games). That’s hardly weird, and it seems like a match made in heaven to me.
I consider myself extremely lucky, I'm nowhere near as fast as I used to be for these type of games but I can still keep up, I think mostly for my love of fighting games. I'm still super excited for the strategy game
Yeah. I’m honestly shocked that he grouped that with those bad looking spin-offs, as if there wasn’t an obvious difference in quality between MST and that new contra game. Saying people who liked it too just never played the OG games either is just so dismissive too.
It's so disappointing how many people will jsut go for easy thought terminating cliches like "lives only exist as a holdover from eating your tokens", and don't even put in the effort to understand the cycle of excellence, how games goad you to create a NEW experience you can only have by getting better. So many new players just play games as a past time and clearly not a hobby. And then another such cliche is that altrnate gameplay styles are not as valid as your own favorite, even more so when you DO give that one its proper due respect.
As a quote unquote “real” metal slug fan, I actually am excited for the tactics game. I know turn based strategy is the furthest possible thing from the series’ core gameplay, but I like the genre and I’m interested to see how things translate over. I feel like you were pretty unnecessarily hostile toward it, considering it’s been made clear that A- Tactics is not a mainline entry and is not the direction the series is going in, and B- The team working on it are experienced devs, and longtime fans of the series.
Exactly, we're talking about devs that care about their product and their audience, heck, these bastards were the ones in charge of resurrecting a long past classic: streets of rage, and the art was GORGEOUS
@@islandboy9381 I just found a interview and they just said that metal slug is already amazing that they would just try to copy something that was already amazing so they decided to go witha spin off instead.
”/” these things are quotes. Or quotation marks. They mean quote / unquote. That’s their actual names. One way I know you weren’t dictating it to your phone is that if you say it you just get quotation marks. Saying “quote / unquote” and then putting the word in quotations it’s kind of repetitive.
I mean who doesn't? Great gameplay, fun characters, sweet tunes, god-tier sprite animation (Like damn, to this day I am taken aback by how slick it looks), and some of the greatest sound effects put to arcades. Even if the gameplay isn't your style you have to give it at least some respect, and admiration for all of its qualities; though that point holds for the grand majority of SNK games. To this day I will only say rocket launcher, as if it was RAWKET LAWNCHA!!!
I don’t. They’re gorgeous, and have pretty good music, but they’re just badly designed. Because they’re meant to screw you over, by merit of being arcade games.
@@ego2133 bitch have you played metal slug before? The boss fight on stage four of game three is basically impossible because of the game’s terrible movement. I’m sorry, but if your only way to beat the million enemies on screen is to memorize exactly where they spawn and what they do AND how to deal with them, you’ve made a bad combat experience. It would be different if the game gave you no lives, and maybe a health bar, but the game’s designed deliberately to make you lose. Fun games can be bad games, they’re not mutually exclusive. Basically hard and unfair are different things. Dark souls is hard, but I’ve beaten the games many times because they are designed to be beaten. I like hard games, my profile picture is a Dark Souls pfp, but I don’t like unfair games. I have never denied the game isn’t fun, but from an OBJECTIVE standpoint the game is bad. Then there’s the fact they’re basically pay to win, or if not, there’s no real insentive to be good at the game because there is no penalty for losing. Play with limited continues, and same problem as before: badly designed.
@@mayonnaise2396 I won't even bother to properly answer nor giving any more attention to your comment since you insulted me. You don't deserve it and I have better things to do.
31:03 as a metal slug fan, we are just really desperate. Ok, now jokes aside, we are mostly excited because it’s an actual entry in the franchise with care put into it. It isn’t looking for our money like MSA, and it isn’t made by tencent. We understand that it’s just a spin off, it’s not like it’s called metal slug 8, it’s literally called “metal slug tactics”. Another thing is that SNK said that they wished to make a new “proper” metal slug game a while back. The tactics game is a good sign of this because it shows us that making said game is probably still in their radar
meh, a fan? i mean, they have 30 years in advancements in technoloy, and somehow their sprites look worse? no intricate details, no clever animations, no gritty textures, no world-building, no love for the product. just a lazy cashgrab. there is a spite based rpg called "octopath traveler" which i believe has the exact look and feel a modern metal slug game should have. although the sprites on that game are tiny, the overall scene is rich with detail. another example of advacements along the same path of sprite games is "guilty gear" a 2d fighing game with increditbly detailed and fluid sprites. i believe that they have recently moved to cell shading, but they perfectly simulate a 2d sprite look (same thing with octopath traveler, i believe they are cell shaded but made to look like sprites) those games are testaments that you can still evolve the art of 2d sprite games, instead of moving backwards in time.
I am a massive metal slug fan and I am excited for tactics. The atmosphere, characters and "story" are just as beloved as the gameplay of the original games and I love seeing the characters again in a new and interesting way.
As a Brazilian guy living in Japan for about 16 years, I gotta say: both in Japan and Brazil, back then, Metal Slug was gigantic! Every game center/arcade had at least one copy of the game. About Metal Slug 3, the final mission is the most insane stage I ever saw in a game to this day! It's beautifully designed and every single second is a true survival ordeal. And the whole mission takes almost an entire hour to finish! And when you finish it, it's like you are an '80s action movie hero, only needing to lit up a cigar and relax. This mission even goes far to build how they introduce the final battle. First you fight the boss of MS1, then goes to space, face the boss from MS2, then fights the boss of this game. And after you defeat him, you run away from the ship, only to face him in the skies. Let me tell you, when the music of the final mission from MS1 starts to play, that was epic! Now we knew it was the true final battle! It was about to end and only one side would survive! Oh, man! I could talk about this final stage for hours! Anyway, here in Japan, Metal Slug 6 was not released to PS4, so, I'd stick for the PS3 version. Hope they release the whole package in physical form , someday (not the PS2 version, though) including the XX version. And a proper Metal Slug 8!!
I agree with everything you said except 31:01 its a spin off and it looks high quality, just because this game exist doesnt mean there won't be a metal slug 8
Yea just sounds salty that there is no new title. He should probably consider that if Tactics sells well SNK might hire the team again to actually make new, full title
Hearing that SNK made the cheaper arcade machines makes so much sense now. Im from South Africa and this was the only game worth playing at my local arcade.
yeah, that was eye opening to me. in mexico we had all sorts of arcade, but if you went to the poorer neighborhoods, or to smaller arcades that people would setup in their garages, they would usually have SNK arcades. also, the kids that came from poorer neighborhoods would prefer the KOF franchise as oposed to the MVC franchise, and i never understood that. i always thought marvel vs capcom was a superior product. and you could never change their mind about it. but this makes perfect sense. they probably only had KOF in their neighborhood, so when they went to an arcade with MVC, why would they lose against experience MVC players, when they could beat them at KOF.
My love for metal slug has grown overtime to the point I bought a fighting stick controller just to relive those memories of playing metal slug back in Mexico . Such a lovely time
I would forever love the hand painted backgrounds in their games. It's like, you could just literally take them out of the game and use it as an actual wallpaper background or painting. My favourite had to be the one in Metal Slug's 2nd level after defeating Tiny Bata. That beautiful overlooking view of the city and the clouds on that bridge, stuck with me ever since. Really, gave me Ghibli vibes.
what tickled my fancy mostly about metal slug is that the sudden betrayal of enemies and what once was enemies now taking your side to fight the betrayal. when the aliens turned on the rebels on Metal Slug X it got me really hooked then in Metal Slug 6 again! when both the aliens and Rebels are now teaming up with us to fight the other aliens. it felt revolutionary to me.
man, i remember watching the ending of metal slug x for the first time. it was one of the most epic moments in my childhood. i never thought i would get to see it, since no one could ever get that far,. none of my friends had so much cash. but one time, a lot of my older friends got trough most of the game. since they were running out of cash, the son of the owner of the arcade decided to help them out. it was insane! all the unexpected twists and turns! the hadouken throwing prisoner, the aliens betraying the soldiers, then the soldiers fighting the aliens in the background, then the soldiers shooting up at the spaceship. then the soldiers bringing you a metal slug! then the single soldier sacrificing himself to save humanity!, then the old boss, getting smashed at the end. man we were going wild at the arcade. it was comparable to watching goku go supersaiyan for the first time, to trunks killing frieza, and to the green power ranger joining the rest of the power rangers for the first time. it was a top tier childhood moment.
Here in Brazil SNK fighting games were so popular! I'm not really into it but I believe many fighting games fans in here played a lot of KOF, Art of fighting, Fatal fury etc
Omg this game brings me back, when I was younger we used to live in LA, my mom would take me to the laundry mat, where she would leave me watching the clothes, as she ran other errands. And she'd give me a bit of quarters, there was a few cabinets there. One of the was metal slug. I remember have the same feeling trying to never die, beat the game flawlessly to get that high score and put my 3 digit sign on my score. I'd sometimes watch others play when I didn't have coins and I learned a few tricks and secrets that way. How I miss those days.
AYE SAME the exact thing was happening with me I remember always trying to play the Metal Slig/Bubble Bobble machine times I had no quarters always had me salty
Im excited for tactics because i've fully accepted that they're never gonna make another mainline entry in run n gun, and tactics will be (should be) more of the Metal Slug world and design stuff that i'm actually pretty interested in. The psuedo world war 2 asthetic but with aliens n stuff. At this point, I will be happy for anything, ANYTHING Metal Slug related that isn't another pretty boobie lady you can pull from a slot machine in a mobile game.
meh, i mean, they have 30 years in advancements in technoloy, and somehow their sprites look worse? no intricate details, no clever animations, no gritty textures, no world-building, no love for the product. just a lazy cashgrab. there is a spite based rpg called "octopath traveler" which i believe has the exact look and feel a modern metal slug game should have. although the sprites on that game are tiny, the overall scene is rich with detail. another example of advacements along the same path of sprite games is "guilty gear" a 2d fighing game with increditbly detailed and fluid sprites. i believe that they have recently moved to cell shading, but they perfectly simulate a 2d sprite look (same thing with octopath traveler, i believe they are cell shaded but made to look like sprites) those games are testaments that you can still evolve the art of 2d sprite games, instead of moving backwards in time.
Oh man, Metal Slug 3 was my first game in the series and that difficulty was a real turn off, even if I did ultimately like the game and appreciate a lot about it. It almost made me think that MS wasn't for me. But once I played X, it set me right, and now I just want get better at 3! As for Metal Slug Tactics, I'm excited for it because, simply put, I love Metal Slug and I love tactics games. Yeah, it might not be my preferred Metal Slug experience, and I think it's perfectly understandable to be upset and worried over the genre shift, but for me, if it combines two things I love and does it well, I'll take it.
that guy and allen. I can easily pass levels 1 and 2 of metal slug without getting killed, with all my prisoners, and my tank. but i can never get trough allen without getting killed.
26:12 Small correction: Clark's ability can be used on the new aliens from mission 3 4 and 5, you can use it thoughout all the game. And if you do, you get an absurdly High high score
Same exact thoughts for Metal Slug Tactics. Seeing the reception made me think "does no one else want more Metal Slug games???" obviously referring to the original format. Great video and also made me reminisce playing these on the arcades and especially the anthology on the PS2 with my brother.
One thing hard ahh games like these gave me was the desire to hone and sharpen my skills and that lead to an overall desire to just GIT GUD. Didn't care what, If I noticed improvement, my brain went brr.
I really enjoyed this video! I appreciate how much time you spent on the original game, (which is low-key the most overlooked entry in the series for most fans, and still holds up as one of the best) Can't say I agree with your take on everything, since I'm super hype to see Metal Slug Tactics bring the first primarily new set of art assets into the series in almost 20 years. Shake it up! Metal Slug's all about the art to me, so I'm excited to see what wacky shit they pull in it. Also: if you haven't tried the ports of the Neo Geo Pocket Color games in the series, (1st & 2nd Mission,) they're absolutely worth a look, since they've now been released on modern platforms. They're a totally different type of 2D Run & Gun game, and they're a lot of fun to explore! They have impressive art, in spite of the graphical limitations of their system. They're very ambitious games, and I was surprised at how much life they breathed into the limited animations for each sprite. Thanks for this!
Despite being obviously unfinished, 5 still has a special place in my heart, almost purely because of that fucking soundtrack. There's also Black Finger Jet, which is apparently a run-n-gun being made by old Metal Slug devs and even has some Metal Slug-style sprites (though the game as a whole seems to be more 2.5D in terms of graphics.) So hopefully that does turn out to be a good Metal Slug-like.
Good ol' Metal Slug. It always amused me how you could one-shot a tank with the shotgun, but it took like three or four rockets. Come to think of it, that's probably one of the reasons I have such a shotgun fetish.
Damn bro they grilling you alive on the tactics bit, but as much as I like the video, I agreed with them wholeheartedly. As a "poser fan" that really simps for Fio and the inability to do a no continue run aside from the first stages, I liked the tactics direction, especially since I'm personally a moderate fan of the genre. It helps that these guys are the ones that made the 4th Streets of Rage, so my expectations were pretty decent. I understand the want for a true sequel, but trust me in the hope that it will come eventually, this is just a spin-off, after all.
meh, a fan? i mean, they have 30 years in advancements in technoloy, and somehow their sprites look worse? no intricate details, no clever animations, no gritty textures, no world-building, no love for the product. just a lazy cashgrab. there is a spite based rpg called "octopath traveler" which i believe has the exact look and feel a modern metal slug game should have. although the sprites on that game are tiny, the overall scene is rich with detail. another example of advacements along the same path of sprite games is "guilty gear" a 2d fighing game with increditbly detailed and fluid sprites. i believe that they have recently moved to cell shading, but they perfectly simulate a 2d sprite look (same thing with octopath traveler, i believe they are cell shaded but made to look like sprites) those games are testaments that you can still evolve the art of 2d sprite games, instead of moving backwards in time.
My man i listened to that intro, laughed quite heartily, and slapped the fuck out of that subscribe button. You have my attention for like 5 or 6 videos at least from that alone. Well done
Great video. I would still give Metal Slug Tactics though. Being a big fan of both genres, I was extremely hyped that they went this direction because it's the perfect series to do so and make it work.
It'd get _extraordinarily_ boring. I would prefer something like branching paths that take entire levels, and not just branching level sections, secret levels, multiple endings, unlockable characters, challenges... Give it more replayability value. ... And add a 4-player co-op mode. Hell, if we get _really_ experimental, they can add in multiplayer game modes: Capture the flag, death match, king of the hill, etc.
When I was a kid, Metal Slug is the most challenging game I've ever played, After I killed a boss there's another objective and I ended giving up to it Yeah, I Played Metal Slug 2 before and it's my first Metal Slug, Not the best but at least it's fun
Great vid. Your memories about the arcade days remind me of my own a bit. I remember when it was an event at the local arcade to see someone beat a game from start to finish. There would be a crowd around the players and everyone would cheer them on and sometimes we would loan them a quarter if need be just to see the end. Good times.
i remember watching the ending of metal slug x for the first time. it was one of the most epic moments in my childhood. i never thought i would get to see it, since no one could ever get that far,. none of my friends had so much cash. but one time, a lot of my older friends got trough most of the game. since they were running out of cash, the son of the owner of the arcade decided to help them out. it was insane! all the unexpected twists and turns! the hadouken throwing prisoner, the aliens betraying the soldiers, then the soldiers fighting the aliens in the background, then the soldiers shooting up at the spaceship. then the soldiers bringing you a metal slug! then the single soldier sacrificing himself to save humanity!, then the old boss, getting smashed at the end. man we were going wild at the arcade. it was comparable to watching goku go supersaiyan for the first time, to trunks killing frieza, and to the green power ranger joining the rest of the power rangers for the first time. it was a top tier childhood moment.
As fan of metal slug I'll admit I'm pretty excited for metal slug tactics, it's definitely not the core of why metal slug is so great, but as someone who enjoys tactics game from time to time, I don't mind it, and I get it if most people who are fans aren't into it, although it would be nice to get a metal slug 8 or something, Also metal slug 3 is the best, and Fio is best girl
Huge Metal Slug fan here. My favorite memorys actually (apart from playing this amazing game) was having rando's join in a second player (this was always common since if another kid wanted to play metal slug why not just join in as player two?) i loved that sense of coop. also man that music is absolutly hype and memorable as all heck.
Coming home from work lying down on couch to check my subs, it was a pleasant surprise to see video pop up. As a fellow Hispanic/Latino myself, I to fucking love Metal Slug. Where I grew up in Arizona, I was unfortunate to have an Arcade near me, but I literally lived close to the border of California. My parents would travel to California a lot and one of the things we go to were Swap Meets. This one particular Swap Meet we go to had a dinky Arcade set up in the corner. Let me tell ya, my older brother and I would always go there for Metal Slug 2 and MvC. Metal Slug (and MvC) were literally a luxury to me as I would only have a fistful of quarters to play it and only when we occasionally travel to California so memories stayed deep with me. Years go by, older bro joins the military, dont get to play Metal Slug with him anymore. One time we traveled to where he was stationed at for a vacation he greeted me with a handshake and something was left in the palm of my hand. A copy of Metal Slug 7. I know you didn't take too highly of 7, but on god, I fucking played 7 nonstop the whole vacation and even when we traveled back home. Finally a Metal Slug I can just play at home, it meant so much to me, one of my most memorable gifts. Now it's amazing currently how easy it is to get Metal Slug games. I fucking love the series and love that I can just play them all at home, it's amazing. When it comes to Metal Slug Tactics, I'm super interested in it, not because of the gorgeous intro like you believe people are hyped about it for, but I legitimately like Tactics games, like Advance Wars. I dont think they are turning Metal Slug into a Tactics series, I simply just think they wanted to try something new. If it does turn into a Tactics game, well in comparison to the Yakuza games, I still have 7 other Metal Slug games to play that I still simply enjoy (hell i still fucking love Yakuza 7 and it's change to being an RPG now) Really though, this video is cool, i love Metal Slug, and after working a shitty shift and having to work Christmas Eve, this video was nice to see, ty Last not, that subtle jab against Scott Pilgrim vs The World The Movie The Game, glad know as a fan of Beat Em Ups games, that game is absolute garbage, total overhyped dumpster fire and I hate anyone who hyped it up to be good, sorry
Have to agree. Scott pilgrim vs the world was basically called by most reviewers as the best beat em up ever, I was excited to get my hands on it. It's buggy, a mess, and honestly kinda sad it could release in the state it's in now.
My childhood in a well narrated video, till this day I still love metal slug X and resetting to lvl 1 if I died, thanks for bringing back those memories once again.
14:59 "These goofs." Thinking back, I really enjoyed watching their character portrait changes when you select the character you want. It's really funny.
As someone that recently got into TTRPGs as well as turn based tactical BG3 combat, Metal Slug Tactics seems like a game that was made for me. So even though you don't appreciate it, thanks for bringing it to my attention
you should do it now. just create a throwaway youtube channel, and make your video. 100% it will suck, but you can take notes from your mistakes, and listen to the constructive feedback on the comments. then you can make a new channel and post a new and improved version of your video. im speaking from experience. although i never pursued it further than my 3rd video it was still very gratifying to finally put my plan into action. and i got to write that item off my bucket list. it also made me appreciate youtubers a lot more, and not be too harsh criticizing their work. my issue was my speaking cadence. it was just not up to par. and i really tried to make progess but from the first to the 3rd video there wasnt that much progress. the feedback on the comments was surpisingly positive although very critical. i think they understood i was an absolute begginner. i think the feedback becomes harsher as you become better because people have higher expectations of your work. anyways, 10/10 would recommend,.
Metal slug was my childhood, Metal slug 2 was the first to play, ever since I played all the metal slug games except the non-pixel, I love metal slug attack for the lore and story wise, it's nice to see someone who also loved the game. I Think you should make gameplays of metal slug since nowawday Metal slug seem to fade to irrelevance. I'm hoping for metal slug tactics to be good game
What a great video! Just to clarify in Mexico we had cheap arcades (a cabinet with a Neo Geo emulator) and any local stote had a (what it was at the time) a 10 cents of a dollar per ingame token. Now it cost about a quarter of a dollar per token in certain areas. Its very very cheap to play and people still have a lot of them just around, if you want to buy one cabinet for your home, it costs you about a 100 dollars and you can program it to play all the NeoGeo library.
I and my siblings used to play Metal Slug multiple times as kids. At a certain point, we had memorized most of Metal Slugs 1-5 to the point where we could gun through the game without adding in new quarters cause our synergy was off the chart at that point. One of my fondest memories.
I can’t watch this vid because of the spoilers but I remember vividly metal slug when it first fell into my lap. Seeing that famous red jacket and that girl with the glasses (whoever she is she’s cute as hell and I had a massive crush on her, and still do). Thanks metal slug for the fond memories
I believe my first experience with power tripping in a game was when I first got the heavy machine gun and sprayed it up and down in front of me just slaughtering everything in my path as I ran straight forward until something too big to die instantly would kill me instead.
I am a metal slug fan, but not for his gameplay, it is the designs of all the graphics and animations that shine to me, that's why I am excited for metal slug tactics while I think that metal slug awakening, even if it wasn't a game made to just extract all your money, is absolute garbage. Sure the original gameplay is good, but without it's extremely good pixel art and animations, it would be not memorable at all, I just fell in love with those scenarios, characters and machines. Every game that embraces that and is not there just for the money is more than welcome.
Playing this game with my bro, ah the memories!!! This game will never get old, and Metal Slug 1-3 for me are perfect 10/10. No single issue with any of them. The pixel art is unrivaled even today.
I say metal slug 3’s mothership stage was my favorite because it was one of the biggest moments when you and the rebel army decided to make a truce in order to save each other's commando/friend. And the intro sequence never fails to give me goosebumps. The sight of rockets being launched by both armies as they face the looming alien threat.
The first Metal Slug will always be my favorite in the series and is one of my favorite 3 run n' gun games. I find the strictly militaristic theme and, as you pointed out, the stages that look like straight out of the war theater of the 2nd World more interesting then the later sci-fi and horror additions. Plus it doesn't take ages to take down bosses (and some regular enemies) as in the later games.
Great video! Metal Slug is such an important series to me growing up the same way it has for you. I do admit however that I was slightly annoyed at the hostility towards the upcoming tactics game (most likely because I always valued the pixel art and style on the same level as the gameplay) BUT I never gave much thought about how much I would want this same production level in a bonafide Metal Slug game and now I 100% want this. Lets hope that its potential success can allow for that dream game to happen.
I remember being a kid at around 7~8 years of age way past the point of PS1's lifecycle and when PS2 was almost on its way out, hearing from a friend about this insane run and gun game with camels and tanks, that vague description alone made me want to see what the hell was he talking about, so I borrowed the game's disc from my friend, placed it in my PS1- aaand the rest is history. I've been in love with Metal Slug ever since, my right thumb still hurts from pressing the square button into oblivion and I would give away everything to experience each and (almost) every game for the first time out of many reasons, one of them being just how hilarious the game is.
Argentinian here; I can confirm your theory. In the arcade I frequente the two most played titles were The King of Fighters 98 and Metal Slug X (Virtua Striker 2 was also popular because football). There was another arcade that actually had Metal Slug 3, but my parents didn't let me go there due to its seedy and rundown aspect.
i'm from chile and metal slug is one of my favorite games ever, as kid and watched people play at the arcade, or watch my mom's friends play it on her laptop. there's something so captivating about the war aspect of the game, even with all the mythical or sci-fi enemies the vibes always center on a very human war and the overall aesthetic of the game stays very grimy yet fun. i also love the main team, eri, tarma, marco and fio, i always chose fio to play!
Great video! Really reminded me of ye old days where I used to emulate all the games on MAME. Amazing ass series, even with its downsides. Hopefully SNK has something cool cooking up for the mainline games in the future.
I discovered Metal Slug, when I was about 5 years old. I went with my family to campsite italy and there was a Metal Slug 6 arcade, so I asked my mom for a quarter and played my first metal slug game. I was very bad at it of course and left, when I lost. Years later I stumbled across a youtube video, in which some guy played a plants vs zombies hack with metal slug characters. This reminded me of that arcade machine years back and with that said I rediscovered metal Slug for myself. Metal Slug 6 is next to X still my favourite game of the series.
Yeah I love metal slug since as kid and here in Brazil we love SNK and their characters too much. Now about why people receive the Metal Slug Tatics well I can think in some reasons first no one would trust SNK to do another Metal Slug after years they are finally getting their shit together in fighting games now and it would be in 3D that snk is still learning and that would cut half of the charm for me just look at the recent mobile game that tried and had some good animation but its not as charming,Second even if they would look up for another dev to do a normal metal slug who would do it and make it good?,Third I dont think SNK is paying them I find more easy Dotemu is paying SNK for the rights and paying for development so just for them trying to do something with the IP that was dead on console and IN FUCKING 2D SPRITES already makes me happy and if other games can have a tactics spin off why not Metal Slug. Im not saying the game will be good just that Im glad and happy that someone is doing another game of the series on consoles and with 2D sprites,if people is happy or addicted in the mobile game why people cant be happy about a tactics game?
As a Mexican, Metal Slug/NeoGeo/SNK speaks to me on another level, we love their games so much. My grandparents in Mexico had small stores nearby and almost all of them had multiple arcade machines or (somehow) store kiosks with modded Xboxes emulating games. Every kid/teen in the area knew about all those games
Fuck yeah, we all grew up at the arcades playing metal slug and other neo geo games, they're still my favorites
In south america the KOF series are absolutely huge
Can confirm
Let's be honest, Latin America learn more English via this game than with schools. How we could forget the classic: J E A B Y M A C H I N G O N
Once I visited Mexico like 10 years ago, I remember seeing one modded xbox arcade of GTA but you played as a polar bear. Shit was hilarious.
This series is still Peak sprite animation to me.
It so detailed and lively.
all snk/neo geo games is like this, peak sprite work
People are into the Tactics spinoff because it has actually good sprites, it's not another gacha game, and the people behind it seem to be Metal Slug fans.
Yeah, I was surprised how pissy he was about the game and legit salty he seemed about it, especially saying that the people who are excited for it "probably aren't Metal Slug fans" that's so gate keep-y. Its not like this is the first time Metal Slug has changed genre's, and its nice that its getting more eyes on the franchise. Coming from a legit Metal Slug fan, its nice to know the series is getting a REAL game with actual time and effort put into it.
yeah that was strange to me too how much he was picking on the new game. Im a metal slug fan too and Im looking forward to it. its just nice to see a new game that isnt reusing the same assets again for the 17th time.
Besides that its just a spin off, not a main title. Didnt SNK kinda announced a new game in works?
Not to mention that the game isn't out yet.
I’m into it because I love those kinds of tactics games AND Metal Slug’s graphic design (in addition to the gameplay design of the original games).
That’s hardly weird, and it seems like a match made in heaven to me.
@@StriderWolf to be fair, they are some nice assets
As someone who has slowly lost their twitch reaction for high reaction games like Metal Slug, I'm actually pretty exited for the strategy game.
Me too. Big fan of xcom and I like a lot of other games in the genre - definitely gonna pick that one up if the reviews are decent.
I consider myself extremely lucky, I'm nowhere near as fast as I used to be for these type of games but I can still keep up, I think mostly for my love of fighting games. I'm still super excited for the strategy game
Yeah. I’m honestly shocked that he grouped that with those bad looking spin-offs, as if there wasn’t an obvious difference in quality between MST and that new contra game. Saying people who liked it too just never played the OG games either is just so dismissive too.
Hello :)
It's so disappointing how many people will jsut go for easy thought terminating cliches like "lives only exist as a holdover from eating your tokens", and don't even put in the effort to understand the cycle of excellence, how games goad you to create a NEW experience you can only have by getting better. So many new players just play games as a past time and clearly not a hobby.
And then another such cliche is that altrnate gameplay styles are not as valid as your own favorite, even more so when you DO give that one its proper due respect.
As a quote unquote “real” metal slug fan, I actually am excited for the tactics game. I know turn based strategy is the furthest possible thing from the series’ core gameplay, but I like the genre and I’m interested to see how things translate over. I feel like you were pretty unnecessarily hostile toward it, considering it’s been made clear that A- Tactics is not a mainline entry and is not the direction the series is going in, and B- The team working on it are experienced devs, and longtime fans of the series.
Exactly, we're talking about devs that care about their product and their audience, heck, these bastards were the ones in charge of resurrecting a long past classic: streets of rage, and the art was GORGEOUS
@@enzoponce1881 If they can resurrect street of rage with the same classic gameplay well, why not Metal Slug too is the question
@@islandboy9381 I just found a interview and they just said that metal slug is already amazing that they would just try to copy something that was already amazing so they decided to go witha spin off instead.
@@Mclucasrv Fair enough
”/” these things are quotes. Or quotation marks. They mean quote / unquote. That’s their actual names. One way I know you weren’t dictating it to your phone is that if you say it you just get quotation marks. Saying “quote / unquote” and then putting the word in quotations it’s kind of repetitive.
Metal slug 3’s zombie stage was the bruciest thing in the history of bruce
Groovy
Does that statement includes the secret Yetis area?
I like how if you move the stick left and right real fast it looks like the zombie dancing
I mean who doesn't? Great gameplay, fun characters, sweet tunes, god-tier sprite animation (Like damn, to this day I am taken aback by how slick it looks), and some of the greatest sound effects put to arcades.
Even if the gameplay isn't your style you have to give it at least some respect, and admiration for all of its qualities; though that point holds for the grand majority of SNK games.
To this day I will only say rocket launcher, as if it was RAWKET LAWNCHA!!!
I don’t. They’re gorgeous, and have pretty good music, but they’re just badly designed. Because they’re meant to screw you over, by merit of being arcade games.
@@mayonnaise2396 Oh yeah, the famous "the game is hard so it's badly designed".
No.
@@ego2133 bitch have you played metal slug before? The boss fight on stage four of game three is basically impossible because of the game’s terrible movement. I’m sorry, but if your only way to beat the million enemies on screen is to memorize exactly where they spawn and what they do AND how to deal with them, you’ve made a bad combat experience. It would be different if the game gave you no lives, and maybe a health bar, but the game’s designed deliberately to make you lose. Fun games can be bad games, they’re not mutually exclusive.
Basically hard and unfair are different things. Dark souls is hard, but I’ve beaten the games many times because they are designed to be beaten. I like hard games, my profile picture is a Dark Souls pfp, but I don’t like unfair games. I have never denied the game isn’t fun, but from an OBJECTIVE standpoint the game is bad.
Then there’s the fact they’re basically pay to win, or if not, there’s no real insentive to be good at the game because there is no penalty for losing. Play with limited continues, and same problem as before: badly designed.
@@mayonnaise2396 I won't even bother to properly answer nor giving any more attention to your comment since you insulted me. You don't deserve it and I have better things to do.
@@ego2133 ungh ungh
This was also big in Brazil. I remember going to an event, finding the machine of this game, and playing over and over until it was time to go home.
31:03 as a metal slug fan, we are just really desperate. Ok, now jokes aside, we are mostly excited because it’s an actual entry in the franchise with care put into it. It isn’t looking for our money like MSA, and it isn’t made by tencent. We understand that it’s just a spin off, it’s not like it’s called metal slug 8, it’s literally called “metal slug tactics”. Another thing is that SNK said that they wished to make a new “proper” metal slug game a while back. The tactics game is a good sign of this because it shows us that making said game is probably still in their radar
meh, a fan? i mean, they have 30 years in advancements in technoloy, and somehow their sprites look worse?
no intricate details, no clever animations, no gritty textures, no world-building, no love for the product. just a lazy cashgrab.
there is a spite based rpg called "octopath traveler" which i believe has the exact look and feel a modern metal slug game should have. although the sprites on that game are tiny, the overall scene is rich with detail.
another example of advacements along the same path of sprite games is "guilty gear" a 2d fighing game with increditbly detailed and fluid sprites. i believe that they have recently moved to cell shading, but they perfectly simulate a 2d sprite look (same thing with octopath traveler, i believe they are cell shaded but made to look like sprites)
those games are testaments that you can still evolve the art of 2d sprite games, instead of moving backwards in time.
I am a massive metal slug fan and I am excited for tactics. The atmosphere, characters and "story" are just as beloved as the gameplay of the original games and I love seeing the characters again in a new and interesting way.
this sounds like its written by an employee.
As a Brazilian guy living in Japan for about 16 years, I gotta say: both in Japan and Brazil, back then, Metal Slug was gigantic! Every game center/arcade had at least one copy of the game. About Metal Slug 3, the final mission is the most insane stage I ever saw in a game to this day! It's beautifully designed and every single second is a true survival ordeal. And the whole mission takes almost an entire hour to finish! And when you finish it, it's like you are an '80s action movie hero, only needing to lit up a cigar and relax. This mission even goes far to build how they introduce the final battle. First you fight the boss of MS1, then goes to space, face the boss from MS2, then fights the boss of this game. And after you defeat him, you run away from the ship, only to face him in the skies. Let me tell you, when the music of the final mission from MS1 starts to play, that was epic! Now we knew it was the true final battle! It was about to end and only one side would survive! Oh, man! I could talk about this final stage for hours! Anyway, here in Japan, Metal Slug 6 was not released to PS4, so, I'd stick for the PS3 version. Hope they release the whole package in physical form , someday (not the PS2 version, though) including the XX version. And a proper Metal Slug 8!!
I agree with everything you said except 31:01 its a spin off and it looks high quality, just because this game exist doesnt mean there won't be a metal slug 8
Yea just sounds salty that there is no new title. He should probably consider that if Tactics sells well SNK might hire the team again to actually make new, full title
Hope snk make a metal slug 5X someday with all the cut content and improved level design 😢
It was a waste of money and effort. Didnt even sell well. They should've just made a new run n gun. Tactics games are boring
@@jaykelley103 Yeah it really didn't sell well...because it's not even out yet.
@@jaykelley103 “Didn’t even sell well” ok Mr. Time traveler
Hearing that SNK made the cheaper arcade machines makes so much sense now. Im from South Africa and this was the only game worth playing at my local arcade.
yeah, that was eye opening to me. in mexico we had all sorts of arcade, but if you went to the poorer neighborhoods, or to smaller arcades that people would setup in their garages, they would usually have SNK arcades. also, the kids that came from poorer neighborhoods would prefer the KOF franchise as oposed to the MVC franchise, and i never understood that. i always thought marvel vs capcom was a superior product.
and you could never change their mind about it.
but this makes perfect sense. they probably only had KOF in their neighborhood, so when they went to an arcade with MVC, why would they lose against experience MVC players, when they could beat them at KOF.
My love for metal slug has grown overtime to the point I bought a fighting stick controller just to relive those memories of playing metal slug back in Mexico . Such a lovely time
I would forever love the hand painted backgrounds in their games. It's like, you could just literally take them out of the game and use it as an actual wallpaper background or painting.
My favourite had to be the one in Metal Slug's 2nd level after defeating Tiny Bata. That beautiful overlooking view of the city and the clouds on that bridge, stuck with me ever since. Really, gave me Ghibli vibes.
what tickled my fancy mostly about metal slug is that the sudden betrayal of enemies and what once was enemies now taking your side to fight the betrayal. when the aliens turned on the rebels on Metal Slug X it got me really hooked then in Metal Slug 6 again! when both the aliens and Rebels are now teaming up with us to fight the other aliens. it felt revolutionary to me.
man, i remember watching the ending of metal slug x for the first time. it was one of the most epic moments in my childhood.
i never thought i would get to see it, since no one could ever get that far,. none of my friends had so much cash.
but one time, a lot of my older friends got trough most of the game. since they were running out of cash, the son of the owner of the arcade decided to help them out.
it was insane! all the unexpected twists and turns!
the hadouken throwing prisoner, the aliens betraying the soldiers, then the soldiers fighting the aliens in the background, then the soldiers shooting up at the spaceship. then the soldiers bringing you a metal slug!
then the single soldier sacrificing himself to save humanity!, then the old boss, getting smashed at the end.
man we were going wild at the arcade.
it was comparable to watching goku go supersaiyan for the first time, to trunks killing frieza, and to the green power ranger joining the rest of the power rangers for the first time. it was a top tier childhood moment.
Here in Brazil SNK fighting games were so popular! I'm not really into it but I believe many fighting games fans in here played a lot of KOF, Art of fighting, Fatal fury etc
Ran my PSP dead trying to beat these games.
Omg this game brings me back, when I was younger we used to live in LA, my mom would take me to the laundry mat, where she would leave me watching the clothes, as she ran other errands. And she'd give me a bit of quarters, there was a few cabinets there. One of the was metal slug. I remember have the same feeling trying to never die, beat the game flawlessly to get that high score and put my 3 digit sign on my score. I'd sometimes watch others play when I didn't have coins and I learned a few tricks and secrets that way. How I miss those days.
AYE SAME the exact thing was happening with me I remember always trying to play the Metal Slig/Bubble Bobble machine times I had no quarters always had me salty
@@weabooheaboo1198 oh yeah that bubble game too with the little dragons lol
@@aersla1731 Yea I always remember those lol sometimes the machine would be on Bubble instead of Metal Slug and I'd be mad
Im excited for tactics because i've fully accepted that they're never gonna make another mainline entry in run n gun,
and tactics will be (should be) more of the Metal Slug world and design stuff that i'm actually pretty interested in.
The psuedo world war 2 asthetic but with aliens n stuff.
At this point, I will be happy for anything,
ANYTHING Metal Slug related
that isn't another pretty boobie lady you can pull from a slot machine in a mobile game.
**coughs** Metal Slug Code J... **coughs**
Code J... 💀
meh, i mean, they have 30 years in advancements in technoloy, and somehow their sprites look worse?
no intricate details, no clever animations, no gritty textures, no world-building, no love for the product. just a lazy cashgrab.
there is a spite based rpg called "octopath traveler" which i believe has the exact look and feel a modern metal slug game should have. although the sprites on that game are tiny, the overall scene is rich with detail.
another example of advacements along the same path of sprite games is "guilty gear" a 2d fighing game with increditbly detailed and fluid sprites. i believe that they have recently moved to cell shading, but they perfectly simulate a 2d sprite look (same thing with octopath traveler, i believe they are cell shaded but made to look like sprites)
those games are testaments that you can still evolve the art of 2d sprite games, instead of moving backwards in time.
0:17 the opening lol
Oh man, Metal Slug 3 was my first game in the series and that difficulty was a real turn off, even if I did ultimately like the game and appreciate a lot about it. It almost made me think that MS wasn't for me. But once I played X, it set me right, and now I just want get better at 3!
As for Metal Slug Tactics, I'm excited for it because, simply put, I love Metal Slug and I love tactics games. Yeah, it might not be my preferred Metal Slug experience, and I think it's perfectly understandable to be upset and worried over the genre shift, but for me, if it combines two things I love and does it well, I'll take it.
"possessed pottery" had me cracking up. That boss was the bane of my deathless/continueless runs of ms3! Screw that guy.
that guy and allen. I can easily pass levels 1 and 2 of metal slug without getting killed, with all my prisoners, and my tank. but i can never get trough allen without getting killed.
26:12 Small correction: Clark's ability can be used on the new aliens from mission 3 4 and 5, you can use it thoughout all the game.
And if you do, you get an absurdly High high score
I keep coming back to this video man, it's just so good.
you know a video is going to be great when it starts with "My parents got a divorce" lol
Same exact thoughts for Metal Slug Tactics. Seeing the reception made me think "does no one else want more Metal Slug games???" obviously referring to the original format.
Great video and also made me reminisce playing these on the arcades and especially the anthology on the PS2 with my brother.
One thing hard ahh games like these gave me was the desire to hone and sharpen my skills and that lead to an overall desire to just GIT GUD. Didn't care what, If I noticed improvement, my brain went brr.
I really enjoyed this video! I appreciate how much time you spent on the original game, (which is low-key the most overlooked entry in the series for most fans, and still holds up as one of the best)
Can't say I agree with your take on everything, since I'm super hype to see Metal Slug Tactics bring the first primarily new set of art assets into the series in almost 20 years. Shake it up! Metal Slug's all about the art to me, so I'm excited to see what wacky shit they pull in it.
Also: if you haven't tried the ports of the Neo Geo Pocket Color games in the series, (1st & 2nd Mission,) they're absolutely worth a look, since they've now been released on modern platforms. They're a totally different type of 2D Run & Gun game, and they're a lot of fun to explore! They have impressive art, in spite of the graphical limitations of their system. They're very ambitious games, and I was surprised at how much life they breathed into the limited animations for each sprite.
Thanks for this!
metal slug's attention to details are in another level.
Despite being obviously unfinished, 5 still has a special place in my heart, almost purely because of that fucking soundtrack.
There's also Black Finger Jet, which is apparently a run-n-gun being made by old Metal Slug devs and even has some Metal Slug-style sprites (though the game as a whole seems to be more 2.5D in terms of graphics.) So hopefully that does turn out to be a good Metal Slug-like.
This was a nice nostalgia trip. Thank you for reminding me how much i was addicted to metal slug X back in the day. XD
Good ol' Metal Slug. It always amused me how you could one-shot a tank with the shotgun, but it took like three or four rockets. Come to think of it, that's probably one of the reasons I have such a shotgun fetish.
agreed, they probably wated to make a statement on how awersome shotguns are.
Love how you dont shy away from your specific upbringing. I dig it.
As a mexican I can confirm SNK is mega popular with us
Damn bro they grilling you alive on the tactics bit, but as much as I like the video, I agreed with them wholeheartedly.
As a "poser fan" that really simps for Fio and the inability to do a no continue run aside from the first stages, I liked the tactics direction, especially since I'm personally a moderate fan of the genre.
It helps that these guys are the ones that made the 4th Streets of Rage, so my expectations were pretty decent.
I understand the want for a true sequel, but trust me in the hope that it will come eventually, this is just a spin-off, after all.
Fellow Fio Simp is also in agreement.
meh, a fan? i mean, they have 30 years in advancements in technoloy, and somehow their sprites look worse?
no intricate details, no clever animations, no gritty textures, no world-building, no love for the product. just a lazy cashgrab.
there is a spite based rpg called "octopath traveler" which i believe has the exact look and feel a modern metal slug game should have. although the sprites on that game are tiny, the overall scene is rich with detail.
another example of advacements along the same path of sprite games is "guilty gear" a 2d fighing game with increditbly detailed and fluid sprites. i believe that they have recently moved to cell shading, but they perfectly simulate a 2d sprite look (same thing with octopath traveler, i believe they are cell shaded but made to look like sprites)
those games are testaments that you can still evolve the art of 2d sprite games, instead of moving backwards in time.
Great video! I'm looking forward for your NMH3 analysis
My man i listened to that intro, laughed quite heartily, and slapped the fuck out of that subscribe button. You have my attention for like 5 or 6 videos at least from that alone. Well done
Great video. I would still give Metal Slug Tactics though. Being a big fan of both genres, I was extremely hyped that they went this direction because it's the perfect series to do so and make it work.
I'm surprised Metal Slug hasnt gone the Metroidvania route.
Imagine traversing a big location and unlockimg new weapons and abilities.
I want this
No
It'd get _extraordinarily_ boring.
I would prefer something like branching paths that take entire levels, and not just branching level sections, secret levels, multiple endings, unlockable characters, challenges... Give it more replayability value.
... And add a 4-player co-op mode.
Hell, if we get _really_ experimental, they can add in multiplayer game modes: Capture the flag, death match, king of the hill, etc.
Why’d you say this now I want this to happen but it never will
Plot twist: The recorded secondary player is Ghenry's missing older brother
Ghenry Lore
I'm a Metal Slug fan, and I have been waiting for 2 years for that game
Metal slug is enjoyed by all no language barrier
When I was a kid, Metal Slug is the most challenging game I've ever played, After I killed a boss there's another objective and I ended giving up to it
Yeah, I Played Metal Slug 2 before and it's my first Metal Slug, Not the best but at least it's fun
Great vid. Your memories about the arcade days remind me of my own a bit. I remember when it was an event at the local arcade to see someone beat a game from start to finish. There would be a crowd around the players and everyone would cheer them on and sometimes we would loan them a quarter if need be just to see the end. Good times.
i remember watching the ending of metal slug x for the first time. it was one of the most epic moments in my childhood.
i never thought i would get to see it, since no one could ever get that far,. none of my friends had so much cash.
but one time, a lot of my older friends got trough most of the game. since they were running out of cash, the son of the owner of the arcade decided to help them out.
it was insane! all the unexpected twists and turns!
the hadouken throwing prisoner, the aliens betraying the soldiers, then the soldiers fighting the aliens in the background, then the soldiers shooting up at the spaceship. then the soldiers bringing you a metal slug!
then the single soldier sacrificing himself to save humanity!, then the old boss, getting smashed at the end.
man we were going wild at the arcade.
it was comparable to watching goku go supersaiyan for the first time, to trunks killing frieza, and to the green power ranger joining the rest of the power rangers for the first time. it was a top tier childhood moment.
Metal slug is an example of pushing 2D animations at it's limit of quality.
Love how you tied the essay in with personal experience without sparing detail.
I remember playing Metal Slug whenever I went to my local movie theater. It was probably the hypest thing I played as a kid.
Thank you for making a video on one of my favourite game series ❤
It's funny that, in the arcade days, we had MOVIE games (Dragon's Lair) and movie GAMES like Metal Slug
As fan of metal slug I'll admit I'm pretty excited for metal slug tactics, it's definitely not the core of why metal slug is so great, but as someone who enjoys tactics game from time to time, I don't mind it, and I get it if most people who are fans aren't into it, although it would be nice to get a metal slug 8 or something,
Also metal slug 3 is the best, and Fio is best girl
Still playing Metal Slug collection on my mint PSP once in a year or two. My son likes this collection as well.
Dude found your channel, and saw your kick ass video, ans now this one I subscribe for this video! I LOVE METAL SLUG TOO
I love tactic games and I love Metal Slug, I guess I am like the 1% target audience for this new game 😂
metal gear 3 is my fav when the zombie theme kicks in oh boy
Brazilian here, I just loved going to the arcade near the local market as a kid, best day was playing an entire run with my dad
Wtf kinda intro was that I just sat down
Huge Metal Slug fan here. My favorite memorys actually (apart from playing this amazing game) was having rando's join in a second player (this was always common since if another kid wanted to play metal slug why not just join in as player two?) i loved that sense of coop. also man that music is absolutly hype and memorable as all heck.
I bought this game on so many different consoles.
Coming home from work lying down on couch to check my subs, it was a pleasant surprise to see video pop up. As a fellow Hispanic/Latino myself, I to fucking love Metal Slug. Where I grew up in Arizona, I was unfortunate to have an Arcade near me, but I literally lived close to the border of California. My parents would travel to California a lot and one of the things we go to were Swap Meets. This one particular Swap Meet we go to had a dinky Arcade set up in the corner. Let me tell ya, my older brother and I would always go there for Metal Slug 2 and MvC. Metal Slug (and MvC) were literally a luxury to me as I would only have a fistful of quarters to play it and only when we occasionally travel to California so memories stayed deep with me.
Years go by, older bro joins the military, dont get to play Metal Slug with him anymore. One time we traveled to where he was stationed at for a vacation he greeted me with a handshake and something was left in the palm of my hand. A copy of Metal Slug 7. I know you didn't take too highly of 7, but on god, I fucking played 7 nonstop the whole vacation and even when we traveled back home. Finally a Metal Slug I can just play at home, it meant so much to me, one of my most memorable gifts.
Now it's amazing currently how easy it is to get Metal Slug games. I fucking love the series and love that I can just play them all at home, it's amazing.
When it comes to Metal Slug Tactics, I'm super interested in it, not because of the gorgeous intro like you believe people are hyped about it for, but I legitimately like Tactics games, like Advance Wars. I dont think they are turning Metal Slug into a Tactics series, I simply just think they wanted to try something new. If it does turn into a Tactics game, well in comparison to the Yakuza games, I still have 7 other Metal Slug games to play that I still simply enjoy (hell i still fucking love Yakuza 7 and it's change to being an RPG now)
Really though, this video is cool, i love Metal Slug, and after working a shitty shift and having to work Christmas Eve, this video was nice to see, ty
Last not, that subtle jab against Scott Pilgrim vs The World The Movie The Game, glad know as a fan of Beat Em Ups games, that game is absolute garbage, total overhyped dumpster fire and I hate anyone who hyped it up to be good, sorry
Have to agree. Scott pilgrim vs the world was basically called by most reviewers as the best beat em up ever, I was excited to get my hands on it. It's buggy, a mess, and honestly kinda sad it could release in the state it's in now.
My childhood in a well narrated video, till this day I still love metal slug X and resetting to lvl 1 if I died, thanks for bringing back those memories once again.
one of the best franchises in the retro/2d/pixelart realm
14:59 "These goofs."
Thinking back, I really enjoyed watching their character portrait changes when you select the character you want. It's really funny.
One of my favorite series ever
The opening of this video is something I didn't expect from a metal slud vid
What sells this series is the sound effects. "Thank you!"
amazing its like watching a documentary. i subbed
As someone that recently got into TTRPGs as well as turn based tactical BG3 combat, Metal Slug Tactics seems like a game that was made for me. So even though you don't appreciate it, thanks for bringing it to my attention
UNEXPECTED! Actually inspires me to talk about my love for the series as well...
One day...
you should do it now. just create a throwaway youtube channel, and make your video.
100% it will suck, but you can take notes from your mistakes, and listen to the constructive feedback on the comments.
then you can make a new channel and post a new and improved version of your video.
im speaking from experience.
although i never pursued it further than my 3rd video it was still very gratifying to finally put my plan into action. and i got to write that item off my bucket list.
it also made me appreciate youtubers a lot more, and not be too harsh criticizing their work.
my issue was my speaking cadence. it was just not up to par. and i really tried to make progess but from the first to the 3rd video there wasnt that much progress.
the feedback on the comments was surpisingly positive although very critical. i think they understood i was an absolute begginner. i think the feedback becomes harsher as you become better because people have higher expectations of your work.
anyways, 10/10 would recommend,.
Brooooo I really do appreciate it. Never too late to give it another go. I'll get started when I have the chance
Metal slug was my childhood, Metal slug 2 was the first to play, ever since I played all the metal slug games except the non-pixel, I love metal slug attack for the lore and story wise, it's nice to see someone who also loved the game. I Think you should make gameplays of metal slug since nowawday Metal slug seem to fade to irrelevance. I'm hoping for metal slug tactics to be good game
What a great video!
Just to clarify in Mexico we had cheap arcades (a cabinet with a Neo Geo emulator) and any local stote had a (what it was at the time) a 10 cents of a dollar per ingame token. Now it cost about a quarter of a dollar per token in certain areas. Its very very cheap to play and people still have a lot of them just around, if you want to buy one cabinet for your home, it costs you about a 100 dollars and you can program it to play all the NeoGeo library.
I'm a huge Metal Slug fan and I'm excited as fuuuuck for tactics 😅
I'm so glad this game is still being talked about to this day
I and my siblings used to play Metal Slug multiple times as kids. At a certain point, we had memorized most of Metal Slugs 1-5 to the point where we could gun through the game without adding in new quarters cause our synergy was off the chart at that point. One of my fondest memories.
metal slug 3 is one of the most epic games ever made. They keep doubling down and you're along for a crazy ride.
I was born in 2001 but I remember playing the Metal Slug flash games a ton in the school computer lab. Have a lot of nostalgia for those.
SNK machines peaked in South America.
I'm brazilian and even with the PS1 on the market some shopping malls still had those cabinets.
I can’t watch this vid because of the spoilers but I remember vividly metal slug when it first fell into my lap. Seeing that famous red jacket and that girl with the glasses (whoever she is she’s cute as hell and I had a massive crush on her, and still do). Thanks metal slug for the fond memories
Oh, I know who you're talking about!
Her name is Fiolina "Fio" Geremi.
I believe my first experience with power tripping in a game was when I first got the heavy machine gun and sprayed it up and down in front of me just slaughtering everything in my path as I ran straight forward until something too big to die instantly would kill me instead.
I am a metal slug fan, but not for his gameplay, it is the designs of all the graphics and animations that shine to me, that's why I am excited for metal slug tactics while I think that metal slug awakening, even if it wasn't a game made to just extract all your money, is absolute garbage.
Sure the original gameplay is good, but without it's extremely good pixel art and animations, it would be not memorable at all, I just fell in love with those scenarios, characters and machines. Every game that embraces that and is not there just for the money is more than welcome.
Playing this game with my bro, ah the memories!!! This game will never get old, and Metal Slug 1-3 for me are perfect 10/10. No single issue with any of them. The pixel art is unrivaled even today.
I say metal slug 3’s mothership stage was my favorite because it was one of the biggest moments when you and the rebel army decided to make a truce in order to save each other's commando/friend. And the intro sequence never fails to give me goosebumps. The sight of rockets being launched by both armies as they face the looming alien threat.
The first Metal Slug will always be my favorite in the series and is one of my favorite 3 run n' gun games. I find the strictly militaristic theme and, as you pointed out, the stages that look like straight out of the war theater of the 2nd World more interesting then the later sci-fi and horror additions. Plus it doesn't take ages to take down bosses (and some regular enemies) as in the later games.
MS is my all time favorite arcade game. Pumped sooo many quarters into these machines.
Great video! Metal Slug is such an important series to me growing up the same way it has for you. I do admit however that I was slightly annoyed at the hostility towards the upcoming tactics game (most likely because I always valued the pixel art and style on the same level as the gameplay) BUT I never gave much thought about how much I would want this same production level in a bonafide Metal Slug game and now I 100% want this. Lets hope that its potential success can allow for that dream game to happen.
i love MS3.. like man. the long final mission was an experience that i want to relive, play it for the 1st time again
I remember being a kid at around 7~8 years of age way past the point of PS1's lifecycle and when PS2 was almost on its way out, hearing from a friend about this insane run and gun game with camels and tanks, that vague description alone made me want to see what the hell was he talking about, so I borrowed the game's disc from my friend, placed it in my PS1- aaand the rest is history. I've been in love with Metal Slug ever since, my right thumb still hurts from pressing the square button into oblivion and I would give away everything to experience each and (almost) every game for the first time out of many reasons, one of them being just how hilarious the game is.
Argentinian here; I can confirm your theory. In the arcade I frequente the two most played titles were The King of Fighters 98 and Metal Slug X (Virtua Striker 2 was also popular because football). There was another arcade that actually had Metal Slug 3, but my parents didn't let me go there due to its seedy and rundown aspect.
i'm from chile and metal slug is one of my favorite games ever, as kid and watched people play at the arcade, or watch my mom's friends play it on her laptop. there's something so captivating about the war aspect of the game, even with all the mythical or sci-fi enemies the vibes always center on a very human war and the overall aesthetic of the game stays very grimy yet fun. i also love the main team, eri, tarma, marco and fio, i always chose fio to play!
For what I know SNK is developing a new proper Metal Slug Game.
Great video! Really reminded me of ye old days where I used to emulate all the games on MAME. Amazing ass series, even with its downsides. Hopefully SNK has something cool cooking up for the mainline games in the future.
Still playing metal slug to this day, please SNK bring this game back with the same charisma
I discovered Metal Slug, when I was about 5 years old. I went with my family to campsite italy and there was a Metal Slug 6 arcade, so I asked my mom for a quarter and played my first metal slug game. I was very bad at it of course and left, when I lost. Years later I stumbled across a youtube video, in which some guy played a plants vs zombies hack with metal slug characters. This reminded me of that arcade machine years back and with that said I rediscovered metal Slug for myself.
Metal Slug 6 is next to X still my favourite game of the series.
Metal slug is a childhood favorite for me and other people who I met
I love how you don't even mention a little bit about the 3D remake lol
Yeah I love metal slug since as kid and here in Brazil we love SNK and their characters too much. Now about why people receive the Metal Slug Tatics well I can think in some reasons first no one would trust SNK to do another Metal Slug after years they are finally getting their shit together in fighting games now and it would be in 3D that snk is still learning and that would cut half of the charm for me just look at the recent mobile game that tried and had some good animation but its not as charming,Second even if they would look up for another dev to do a normal metal slug who would do it and make it good?,Third I dont think SNK is paying them I find more easy Dotemu is paying SNK for the rights and paying for development so just for them trying to do something with the IP that was dead on console and IN FUCKING 2D SPRITES already makes me happy and if other games can have a tactics spin off why not Metal Slug.
Im not saying the game will be good just that Im glad and happy that someone is doing another game of the series on consoles and with 2D sprites,if people is happy or addicted in the mobile game why people cant be happy about a tactics game?
I felt my heart broke at one point of this video
Just got an MVSX. Really enjoying watching these retrospective reviews on classic Neo-Geo and SNK games
I grew up in north america and i still love and play this game series
I remember watching the big kids play this as a kid. Loved how it looked. As I kid I of course sucked at it.