Motion Controls vs. Buttons - Which is Better? | Zelda: Skyward Sword HD

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  • čas přidán 9. 06. 2024
  • Motion Controls or Button Controls? That is the question you must ask before playing The Legend of Zelda: Skyward Sword HD. Whether you're a returning fan or a new one, we'll help you decide on which control scheme is right for you!
    0:00 Intro
    1:01 Button Controls
    4:50 Motion Controls
    7:48 Verdict - Which is Better?
    Our Review of Skyward Sword HD:
    • Is Zelda: Skyward Swor...
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    Video by: Joey
    Thumbnail by: Tom
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Komentáře • 862

  • @OmniMitch
    @OmniMitch Před 2 lety +884

    For ten years I've been unable to play this game due to cerebral palsy. I physically cannot do motion controls, so I'm very happy to see that the button controls actually work.
    Update:
    Finished the game now. Very good and very fun with the new controls

    • @cvanims
      @cvanims Před 2 lety +23

      Hope it works out for you, Mitch!

    • @flyingplantwhale545
      @flyingplantwhale545 Před 2 lety +43

      Yeah,
      for all the innovation that Nintendo pushes, they can really cut a lot of people off who physically might not be able to engage with the game.
      Glad it’s not the case with this one.

    • @leonardovela1888
      @leonardovela1888 Před 2 lety +13

      Have fun brother! It’s a great game. Don’t listen to all the hate!

    • @OmniMitch
      @OmniMitch Před 2 lety +6

      @@flyingplantwhale545 I also love Metroid. I can play Prime 1 and 2, but I can't play 3 because it's a wii game released in 2007 when Nintendo were still enamored by the idea of moving while gaming. Needless to say I would definitely welcome a Metroid Prime Trilogy on Switch. If innovation comes at the cost of alienating a portion of your audience, no matter how small, then innovation becomes exclusion. Feel free to quote me on that.

    • @andrewnietfeld7213
      @andrewnietfeld7213 Před 2 lety +1

      @@OmniMitch do you need a specific controller because of cp

  • @emilellenius
    @emilellenius Před 2 lety +572

    It would be nice to have the flying with sticks and the swordplay with motion controls.

    • @EliasSchnetzer
      @EliasSchnetzer Před 2 lety +19

      I thought the same + Stabbing and Shield with buttons.

    • @stoheha
      @stoheha Před 2 lety +12

      Screw that, what I'm still pissed about is that they didn't fix Link's stupid face in this game. How tragic that you can still Google better fan-made images of redesigns.

    • @simonrockstream
      @simonrockstream Před 2 lety +16

      @@stoheha you mean his "angry face" when u have the sword out? lol

    • @thedukeconiosantiago9180
      @thedukeconiosantiago9180 Před 2 lety +16

      @@stoheha you serious?

    • @ZeldaMasterLogan
      @ZeldaMasterLogan Před 2 lety +60

      @@stoheha Imagine being upset because of a face lol

  • @FFXIgaiaknightDave
    @FFXIgaiaknightDave Před 2 lety +230

    for those planning to play this for the first time if you swing the sword around with motion controls like he did in this video you will have a bad time thats not how its meant to be played

    • @ParisDorn159
      @ParisDorn159 Před 2 lety +12

      Commenting for visibility.

    • @cowmilk9999
      @cowmilk9999 Před 2 lety +76

      Exactly. You don't flail around like the waggle was on the Wii version of TP. You swing one strike at a time very deliberately in order to be precise.
      You can get away with flailing for a little while with a lot of the earlier enemies, but you're not going to have fun later in the game.

    • @ishi2k8
      @ishi2k8 Před 2 lety +8

      @@cowmilk9999 correct

    • @Refreshment01
      @Refreshment01 Před 2 lety +34

      @@cowmilk9999 The funny thing people that complained about the controls played the game like that. Then they just complain the Wii is the "waggle console".

    • @cowmilk9999
      @cowmilk9999 Před 2 lety +17

      @@Refreshment01 Indeed. I never had issues with the controls other than the odd time a stab wouldn't register.

  • @earlofpudding7901
    @earlofpudding7901 Před 2 lety +167

    I'm personally just excited for all the attention this is going to bring back to Skywards music

    • @Burnape
      @Burnape Před 2 lety +21

      The game hid so many of its best tracks on optional or minor areas. Real shame

    • @heyitsboose
      @heyitsboose Před 2 lety +13

      Ballad of the goddess, is my favorite song from the whole series. I’m so happy to hear it again.

    • @thedogfire.
      @thedogfire. Před 2 lety

      The shop theme on celesbourg is so cool 🆒!

    • @ShadestarBenji
      @ShadestarBenji Před 2 lety +1

      CLEAN CUT ISLAND

    • @paulmason7046
      @paulmason7046 Před 2 lety

      @@heyitsboose 100% agree

  • @danielevans7439
    @danielevans7439 Před 2 lety +295

    Biggest con: Link looks really dumb with his sword when using button controls. My favorite part of SS was running with my sword behind me like an anime character.

    • @rhettmitchell
      @rhettmitchell Před 2 lety +12

      Haha noice

    • @slicknick29
      @slicknick29 Před 2 lety +12

      Yes! I did the same. I also like with the most controls you can move the sword around to position yourself before you swing unlike with the button controls where you have to flip the stick in a certain direction and it looks like sometimes you end up not swinging the proper way.

    • @slicknick29
      @slicknick29 Před 2 lety +4

      *Motion controls

    • @kryzethx
      @kryzethx Před 2 lety +10

      Link could do that in Twilight Princess without the silly motion controls lol

    • @moomanchu608
      @moomanchu608 Před 2 lety +13

      Imagine people with joycon drift

  • @poposheesho
    @poposheesho Před 2 lety +94

    "It just works."
    - Todd Howard

  • @Syntherus
    @Syntherus Před 2 lety +57

    Good lord, that is NOT how you use the motion controls. Clear, deliberate strokes is the name of the game.

    • @GMan-ne5bx
      @GMan-ne5bx Před 2 lety

      It has the same effect either way

    • @makasete30
      @makasete30 Před 2 lety

      @@GMan-ne5bx it sometimes doesn’t though

    • @Luchux177
      @Luchux177 Před 2 lety +5

      @@GMan-ne5bx nah, I played this on Wii and the best way of using the motion controls is to treat the sword like an actual sword. Long swings, wind your arm back to do a stab, do a punching motion to shield bash, you know the deal.

    • @VladyO
      @VladyO Před 2 lety

      @@Luchux177 I'd say you don't even have to do that. Small wrist flicks are all you really need for most motions, and there's only eight directions you can swing anyway.

    • @Stag_Z
      @Stag_Z Před 2 lety

      @@Luchux177 me who just swung the remote the entire game: *well ok then*

  • @TheLetterbomber
    @TheLetterbomber Před 2 lety +40

    The "pull back the left controller to draw your bow" is something I 100% took for granted when I first played Skyward Sword, because I had played tons of Wii Sports Resort archery that summer and literally did it on instinct. I didn't even realize the game doesn't teach you to do it!

    • @joelcomer
      @joelcomer Před 2 lety

      Oh lol yeah I never played the original lol

    • @Refreshment01
      @Refreshment01 Před 2 lety +6

      The game does teach it when you get the bow. Fi does it.

    • @TheLetterbomber
      @TheLetterbomber Před 2 lety +3

      @@Refreshment01 Ahh I see. I expect most players mash through the item description

    • @dijoi2176
      @dijoi2176 Před 2 lety

      I still do it with my Joy-Con's 😅

  • @samfrisby6135
    @samfrisby6135 Před 2 lety +50

    “Pros and Cons”...That is literal genius!

    • @hardcoremastergamer5216
      @hardcoremastergamer5216 Před 2 lety

      I played both and the sword combat is way more easy to me with motion controls because I can swing the joycon in the direction and predict were I can attack the enemys and on the button only controls I move the right analog stick and I mess up easy and the flying is way better and more accurate with button only controls the same with shield attacking I just click the left analog and it will do it for me the motion controls I have to move and it's a little harder to me and the use of item it's way easier with button only controls so the motion controls only has the advantage on the sword combat because it's more accurate to swing with the joycon which sucks on the button only controls but I prefer the button only controls because it's more comfortable and it's easier to me to defend with the shield

    • @MasterMayhem78
      @MasterMayhem78 Před 2 lety +1

      @@hardcoremastergamer5216 please use punctuation.

    • @hardcoremastergamer5216
      @hardcoremastergamer5216 Před 2 lety +2

      @@MasterMayhem78 no im sending a text not a correct sentence

    • @Serph..
      @Serph.. Před 2 lety +2

      @@MasterMayhem78 nah

  • @bengotagun
    @bengotagun Před 2 lety +211

    Gotta say - I'm consistently impressed with GameXplain's opening custom graphics.

  • @nowun6043
    @nowun6043 Před 2 lety +89

    Just FYI; the Wii never used the IR sensor to calibrate the motion controls. The motion plus accessory was mandatory as all motion controls were tied to the gyro sensor in said accessory, the D-Pad was used to recenter the reticle much like the Y button in this version of the game.

    • @masteroflag
      @masteroflag Před 2 lety +9

      That was only with the sword usually. The IR was actually used to detect what you did for menus but it was so small I never even used mine playing

    • @D1ab0lical
      @D1ab0lical Před 2 lety +16

      @@masteroflag The menus used gyro too. The IR sensor was used as a reference point for the gyro.

    • @C_Yo
      @C_Yo Před 2 lety +17

      The sensor bar was used to calibrate, but it did it in the background and they also let you use the d-pad. It’s very subtle and hidden, but it’s there

    • @Cream147player
      @Cream147player Před 2 lety +8

      As said above, this is wrong. The IR is used in SS quietly in the background to recalibrate, and that not being here will make a big difference.

    • @JPBrooksLive
      @JPBrooksLive Před 2 lety +2

      @@Cream147player I played SS with a wireless sensor bar and would always turn it off to not run down the battery. It uses the bar* to calibrate automatically, but you can do it manually by pressing +down. One of the teachers early in the game yells you to calibrate your sword by "performing large overhead vertical strikes". So.... Both?

  • @ZeroZmm
    @ZeroZmm Před 2 lety +136

    Flick for slashing..
    Joycon drift is going to spread far and wide

    • @smileyyoshi
      @smileyyoshi Před 2 lety +11

      I know people who have gotten joy con drift but I have had my switch for over a year now and there fine

    • @chris_wizzudz
      @chris_wizzudz Před 2 lety +11

      Well if you use the fix GX shared yesterday, you might not have to worry about the drift at all.

    • @victorhugocosta1127
      @victorhugocosta1127 Před 2 lety +18

      @@chris_wizzudz Joy-cons are very delicate little things and are tricky to open up, so I wouldn't recommend anyone to open theirs. I speak from experience.

    • @AldentheBlue
      @AldentheBlue Před 2 lety +10

      @@victorhugocosta1127 You take some screws out, and place anything thin like a piece of paper underneath the whole thing without having to take anything but the shell apart. It should be a fairly simple fix.

    • @Fwoup
      @Fwoup Před 2 lety +8

      @@victorhugocosta1127 it took me 20 minutes, you don’t have to disassemble the whole thing, just open the shell and lift the battery tray

  • @inceptional
    @inceptional Před 2 lety +83

    Ah, that's cool that you can use gyro controls in conjunction with the sticks and buttons for a bit more precise aiming.

  • @TheLegendaryGarcia
    @TheLegendaryGarcia Před 2 lety +11

    For button controls, wouldn't it make more sense to just have the right stick control the camera whenever Link's sword isn't drawn? Instead of having to hold down the left shoulder button to move the camera? And just have one of the face buttons assigned to drawing / sheathing the sword. I hope Nintendo would be willing to patch something like this in.

  • @GameLikeYouMeanIt
    @GameLikeYouMeanIt Před 2 lety +35

    I would love an option for button control flying, but motion swordplay. That would be great

    • @isaadoraa
      @isaadoraa Před 2 lety +3

      I totally agree! I recently started playing SSHD and MAN, i suffered and struggled A LOT to learn how to fly using the motion controllers.
      Flying the Loftwing using the normal controls is way easier

  • @sandman8993
    @sandman8993 Před 2 lety +40

    You were flying the loftwing completely wrong with motion controls

    • @vikramsathish1245
      @vikramsathish1245 Před 2 lety

      How

    • @sandman8993
      @sandman8993 Před 2 lety +8

      @@vikramsathish1245 you need a slow and steady motion you don’t just wiggle up and down quickly

    • @slicknick29
      @slicknick29 Před 2 lety +16

      @@sandman8993 Exactly. It also looked like he was just wiggling the sword it combat too. Lol

    • @vikramsathish1245
      @vikramsathish1245 Před 2 lety +1

      @@sandman8993 thanks i never played skyward sword and i’m gonna use motion controls so this helps

    • @ParisDorn159
      @ParisDorn159 Před 2 lety +7

      This, you don't need to be flicking your wrist every two seconds. Just do it when you need to maintain your altitude or switch directions, otherwise use the speed bursts to go faster in one direction

  • @nathanlasart226
    @nathanlasart226 Před 2 lety +25

    Thank goodness they actually let you use a pro controller in this version. I was scared to death they would pull some Pokemon Let's Go bullshit and lock non-motion controls to handheld.

  • @surprisebetch
    @surprisebetch Před 2 lety +12

    I'm really surprised by the button controls. Battle gives me anxiety but I'm enjoying the game overall. I wish instead of using L to move the camera, you used L to swing the sword, because I'm holding L 75% of the time.

  • @ClaireAzi
    @ClaireAzi Před 2 lety +53

    I will definitely pick it up eventually. I like the Button controls. I couldn’t get far on the Wii version because of the Motion controls.

    • @philipsparks6089
      @philipsparks6089 Před 2 lety +6

      Same with me, it has no nostalgia factor for me so struggling to with the wiimote just wasnt worth it for me

    • @StarLucario102
      @StarLucario102 Před 2 lety +3

      It just depends on how old your Wii motion plus controller is, I finished Normal and Hero Mode on SS and I'm ready to do it again, but in 60 frames (In the wii version you do have to recalibrate every once in a while if you swing too crazily)

    • @ryeryeisac-nt2132
      @ryeryeisac-nt2132 Před 2 lety

      Idk why but my wii motion plus remote kinda sucks and the movements aren’t very precise and it’s very annoying now that I actually play the game

    • @StarLucario102
      @StarLucario102 Před 2 lety

      @@ryeryeisac-nt2132 sometimes its the hardware itself, the sensor bar does help with some calibration but the gyroscope is the main issue when that happens

  • @4711DAWN
    @4711DAWN Před 2 lety +21

    With the controls feels like Metal Gear Rising blade mode
    Link: RULES OF NATURE!!!!

  • @topdog23100
    @topdog23100 Před 2 lety

    This is an awesome video! I absolutely love all of GameXplain’s videos! 💖💖💖💖

  • @KickPuncher9898
    @KickPuncher9898 Před 2 lety +6

    This was the video I needed to decide if I was going to get the game or wait! I was scared that it would hit a middle ground where button controls were lacking but motion was clunky leaving no perfect way to play, but it sounds like the game plays just fine with button controls! Can’t wait to pick it up!

  • @mrsnwilliams7999
    @mrsnwilliams7999 Před 2 lety +10

    Love the button controls for flying….it was difficult for me to fly otherwise…But as far as attacking enemies…it’s easier with the motion control…. for me

  • @Sjono
    @Sjono Před 2 lety +17

    I prefer buttons for any kind of game

  • @iyeetsecurity922
    @iyeetsecurity922 Před 2 lety +2

    The motion controls are why I didn't finish the original. I'm glad there's controller support now. Though I'm going to have to try the new motion controls again.

  • @ianboast9928
    @ianboast9928 Před 2 lety +76

    Wow Joey you showed us playing with a Pro Controller before Nintendo has, well done dude!

  • @JohnAbdielgonzalez-bl4xl

    I'm happy you made this i been looking to see if I buy it thanks man

  • @kc8238
    @kc8238 Před 2 lety

    This is just what I have been searching for thank you!

  • @brandonbaggaley2317
    @brandonbaggaley2317 Před 2 lety +13

    My problem with Skyward Sword HD is how the motion controls are implemented. With the Wii remote and nunchuck combo, people who are left handed can use the motion controls with the Wii Remote in their left hand due to the ambidextrous design of the Wii remote. With the Joy-cons, however, the sword controls are locked to the right Joy-con, a controller that is designed to be specifically held in the right hand when used as a pair with the left Joy-con.

    • @chickennoodlegamer915
      @chickennoodlegamer915 Před 2 lety +3

      I'm a lefty and I had minimal issues playing the original game righty, but it would've been really nice if they added in a lefty option in the remake. Seems like an obvious QOL improvement they just overlooked

    • @Dman25
      @Dman25 Před 2 lety +1

      @@chickennoodlegamer915 the main issue is that the right joycon has significantly better motion controls. The left joycon is more comparable to a nunchuck.

  • @68dtrazz
    @68dtrazz Před 2 lety +5

    I've played it several times with motion, so I am definately going to try the button controls out and try the whole game that way.

  • @DDDYLN
    @DDDYLN Před rokem

    Very helpful video. Thank you.

  • @sarahifarrera8450
    @sarahifarrera8450 Před 2 lety +5

    The fact that you can switch so easily between motion and button controls makes the the game so much better imo

  • @SoulOfJustice1994
    @SoulOfJustice1994 Před 2 lety +1

    Thank you for this explanation. I started my playthrough with motion controls, but I think I will try with the controller next time I get on. I'll just have to go back to the Sparring Arena to brush up on the combat controls.

  • @koensmith3892
    @koensmith3892 Před 2 lety +11

    Motion controls are for me! except for the loftwing.. I'll have to see how that goes

    • @ParisDorn159
      @ParisDorn159 Před 2 lety +2

      Loftwing flying wasn't bad, you really just have to understand how to maintain your altitude.

  • @Christoff001
    @Christoff001 Před 2 lety +6

    When The switch first came out, I actually thought about an HD remaster of skyward sword since it’s my favourite Zelda game. I thought about handheld mode and how they would execute it properly. I did actually think about the right stick! Now finally they have a released it, and it uses these methods. I’m really happy because this is what I’ve really wanted!!
    Edit: Spelling lol

  • @ElickFlash
    @ElickFlash Před 2 lety +7

    Probably going to stick with the classic Motion controls, until it comes to swimming. Swimming was the ONE issue I had with Skyward Sword.

  • @ghoster37
    @ghoster37 Před 2 lety +21

    Go back and play the wii version u have to recalibrate all the time in that version also. Everytime I switched to a different weapon I always had to hit down on the dpad to recalibrate. My calibration was always off with the sword also.

    • @ryder4313
      @ryder4313 Před 2 lety

      which one are you refering to

    • @FoxDie77777
      @FoxDie77777 Před 2 lety

      The game used the sensor bar for that. You only recalibrated when the aim screwed a bit

    • @ghoster37
      @ghoster37 Před 2 lety +1

      @@FoxDie77777 I always had my sensor bar hooked up it didn't feel any different from not using the sensor bar.

    • @FoxDie77777
      @FoxDie77777 Před 2 lety

      @@ghoster37 This is still a speculation, but the thing is that you needed to point at it and do the broad motions. At least i did that and it almost never failed

    • @ryder4313
      @ryder4313 Před 2 lety +1

      @@FoxDie77777 ah i c ye i recently bought slyward sword wii because i remember that i have a wii u and tbh i dont plan on buying the hd version

  • @TheJoshomega
    @TheJoshomega Před 2 lety

    So excited to play this game for first time tomorrow night. Will be switching between motion and regular controls to see what I prefer

  • @grjk5044
    @grjk5044 Před rokem

    Thanks so much!
    I had a Repetitive Stress Injury in my forearms a bunch years back, and while I recovered completely, certain things aggravate it. Motion controls is one of those things. The repetitive short movements aim me towards re-injuring myself, so I never bothered getting a Wii.
    I love Zelda, but never got to play this one, and it's good to know it can be played well with only buttons.

  • @Nanomaroni
    @Nanomaroni Před 2 lety +41

    I felt like the motion controls aren’t as precise as they used to be. So I played the original and HD game today and I have to say, Wii Motion Plus with the Sensor Bar is way more accurate than the JoyCons.
    The JoyCons aren’t terrible, it just feels more flimsy.

    • @vikramsathish1245
      @vikramsathish1245 Před 2 lety +3

      yeah its most likely because the wii remote was designed for motion controls as well as the fact that when you use the sensor bar it automatically recalibrated whenever the wiimote sees the sensor bar

    • @Schwarzorn
      @Schwarzorn Před 2 lety +2

      @@vikramsathish1245 Yeah, the auto-recalibration helpt a lot. It’s sad that they couldn’t use the sensor on top to aid the motion sensor.
      I mean the sensor that can tell how many fingers you hold up.

    • @vikramsathish1245
      @vikramsathish1245 Před 2 lety

      @@Schwarzorn what sensor on top of what

    • @Schwarzorn
      @Schwarzorn Před 2 lety

      @@vikramsathish1245 The IR motion camera.
      It’s underneath, I guess.

    • @logicalfundy
      @logicalfundy Před 2 lety +1

      As I understand it, without the sensor bar the Switch would have an advantage over the Wii, even over motion plus. The sensor bar really is integral to the Wii's motion controls, especially since it provides automatic calibration. Unfortunately, there's really no space for an IR sensor on the top of the JoyCons.

  • @JsYTA
    @JsYTA Před 2 lety +5

    I wish there were sensitivity options, I usually don't mind motion, but this is one of the few games where a simple flick isn't enough in some cases. Flapping for example takes about as much force as tugging an actual giant bird.

    • @MasterMayhem78
      @MasterMayhem78 Před 2 lety

      The motion controls are not sensitive enough. I can’t sit back and relax with this zelda game using motion controls.

  • @jamesberkheimer8736
    @jamesberkheimer8736 Před 2 lety +4

    Super happy to see I can use button controls with the remotes in my hand. Just broke my collarbone so this will let me have something to do while it’s healing.

    • @Beam3178
      @Beam3178 Před 2 lety

      I hope you have a speedy recovery

  • @ChrissGriffin2000
    @ChrissGriffin2000 Před 6 měsíci +1

    Idc what people say, TP and SS on the Wii with the Wii remote and nunchuck is my absolute favorite way to play. I’ve always loved the motion controls.

  • @lazychief5223
    @lazychief5223 Před 2 lety

    this was helpful thank you

  • @sjc5991
    @sjc5991 Před 2 lety +1

    Switching back and forth from button to motion on the joy cons has been most ideal for me

  • @bezoticallyyours83
    @bezoticallyyours83 Před rokem

    Thanks for the comparison

  • @lord_cooper33
    @lord_cooper33 Před 2 lety +6

    Is there a way to change which Joycon controls the sword and which one controls the shield? I’m left handed and on the Wii version I would simply hold the Wii remote in my left hand and the nunchuck in my right. If there isn’t a way to control the sword with the left Joycon, I’m not gonna bother getting this game and I’ll just dust off my Wii

    • @LochNessie2626
      @LochNessie2626 Před 2 lety

      I dont know about natively in the game but you can remap your buttons in the switch settings. Not sure if you can set it for just one game or not though

    • @lord_cooper33
      @lord_cooper33 Před 2 lety

      @@LochNessie2626 idk if remapping would work here, I plan on playing exclusively with the motion controls. But if changing the motion controls through remapping works then I’m all for it

  • @gnobudygnows
    @gnobudygnows Před 2 lety +5

    I finally beat the harp minigame on my lite.. was pretty rough. Hard to control speed

  • @MichaelJAWoerz
    @MichaelJAWoerz Před 2 lety +12

    I would just use both
    Depends what control style you’re in the mood for.

    • @chickennoodlegamer915
      @chickennoodlegamer915 Před 2 lety

      Yeah. I didnt like the motion controls but I didn't hate them either and I could totally see myself wanting to play with motion controls over button controls sometmes

    • @kami-chan3200
      @kami-chan3200 Před 2 lety

      Button controls are very weird after playing 10 hrs with motion.

  • @starwarsmaster
    @starwarsmaster Před 2 lety

    I’m excited to pick this up tomorrow! I’m going to be using Button controls because I’m lazy but I’m planning to try out the motion controls.

  • @MichaelBailee
    @MichaelBailee Před rokem

    Thanks for the breakdown! Been thinking of giving my siblings their first new system experience.

  • @draughtrocket9642
    @draughtrocket9642 Před 2 lety

    the 'buttons or motion controls" question has been gnawing at me for a while and now i have decided to use buttons. thanks

  • @mrringtalesworkshop
    @mrringtalesworkshop Před 2 lety

    2 things I just wanted to point out as "errors".
    1.The Wii version didn't use the sensor bar for aiming. It used the gyro in the Wii motion plus. So calibrating was necessary there too.
    Yes the bar was used for minor calibrating behind the scenes. It still required pretty constant manual recalibration.
    2. You aren't supposed to "flick" the controller to fly. You are supposed to "flap" with it. Motion up and then down.
    Other than that, I'm glad someone put the time into explaining the differences for people that may be unsure about getting the game.
    *Edit* you guys made better mention/explanation of the use of the sensor bar in the review. Which is awesome.

  • @RustedPeek
    @RustedPeek Před 2 lety +5

    When I got the game for the first time, I started with motion controls just to get the feel of it since I played the original on my Wii U (I know, I used the Wii U, please don’t judge me). However, right around halfway through the game, I decided to try button controls, and I think button controls are better just because it’s more accurate and less tedious. I wasn’t sure if I was gonna like button controls, and it definitely took some time for me to get used to it, but I prefer it over motion controls.

    • @GP-iv8py
      @GP-iv8py Před 2 lety

      Can you use button control on the WiiU?

    • @RustedPeek
      @RustedPeek Před 2 lety

      @@GP-iv8py No you cannot. Button controls was only put in the Switch version.

  • @michaelmartinez9042
    @michaelmartinez9042 Před rokem

    I played this back when you released on Wii in 2011, loved it. I now have the HD version, I’ll try playing it with the pro controller.

  • @gordroberts53
    @gordroberts53 Před 2 lety

    My copy of skyward sword hd arrives in two days as des my switch oled and pro controller. I moved to the wii u pro controller when it came out and have never looked back. Thanks for sharing

  • @JorgeRodriguez-xz5ec
    @JorgeRodriguez-xz5ec Před 2 lety +14

    I just hate the way link holds his sword when he's walking or running. It looks unnatural and weird

    • @duckielove2286
      @duckielove2286 Před 2 lety +13

      Probably because link is actually left handed lol, they changed it for this game bc of the motion controls, he don’t know how to hold the sword in his right hand 🤣

    • @kidkruschev
      @kidkruschev Před 2 lety

      @@duckielove2286 this isn’t the reason it looks weird, it’s just an odd angle the game has him holding it in

    • @duckielove2286
      @duckielove2286 Před 2 lety +5

      @@kidkruschev I was just joking around

    • @mzywica
      @mzywica Před 2 lety

      Well hes not a human being

    • @JorgeRodriguez-xz5ec
      @JorgeRodriguez-xz5ec Před 2 lety

      @@mzywica he looks good holding the sword in all the other games and he just looks weird on this one. That's what I meant, he's obviously not human...

  • @joshuacapstick5322
    @joshuacapstick5322 Před 2 lety

    Thanks for this!! 👍

  • @cesarswc13
    @cesarswc13 Před 2 lety

    they really gave us two ways to play this game awesome I been playing too although I enjoy both I can say they did a good job
    with adding a new way to play awesome.

  • @nlikeflynn8837
    @nlikeflynn8837 Před 2 lety +1

    There was another game that I played that had attacks on the right stick and I remember that took some getting used to as well. Can't remember the name of that game though. Anyways, good to hear that they made vast improvements to the button controls as I'm definitely using those over motion.

  • @Booksds
    @Booksds Před 2 lety +3

    0:55 Gosh darn that's a spicy pun

  • @claridagio
    @claridagio Před 2 lety

    This is a good summary. I really don't understand why the cursor doesn't reset to the centre of the screen each time you need the pointer. Does it really matter if you're not pointing at the absolute centre of your TV/Switch screen? If it does to you, then you could point at your TV and press the Y button to recalibrate it anyway. The cursor *always* (and I've tried with multiple Joy-Con controllers and in docked/tabletop mode) wanders off to the top-right, so why rely on the gyro's interpretation of where the screen is anyway? I hope a patch comes with an auto-centre option.

  • @Alwoomy
    @Alwoomy Před 2 lety

    How did you actually record yourself using the controller while recording gameplay? What did you use to record using the controller?

  • @jordanwiley4582
    @jordanwiley4582 Před 2 lety +2

    Can you twist the sword with the stick too?
    If i remember right the sand ship had a puzzle where you had to jam the sword in at an angle.

    • @taquay
      @taquay Před 2 lety +1

      iirc you only have to rotate the sword after you jab it into the slots, sorta like a key.

    • @joesterling4299
      @joesterling4299 Před 2 lety

      There's a 3D key in the first temple. (I think others too, but I haven't got there yet.) With button controls, you use both joysticks to rotate it in any direction, until it fits the slot. I imagine anything similar with the sword would work off a single joystick.

  • @Xalmuster
    @Xalmuster Před 2 lety +1

    Wii’s MotionPlus was actually also gyro-based though, and you also had to sync it often back then too

  • @Gkiss3955
    @Gkiss3955 Před 2 lety

    Definitely want to give the motion controls a try. I had a lot of fun playing this on Wii.

  • @MasterPrimeape23
    @MasterPrimeape23 Před 2 lety +1

    How can you do the puzzle in skyveiw temple with button controls? The one where you make the eyes dizzy.

    • @King_Luigi
      @King_Luigi Před 2 lety +1

      You only swing by doing a quick flick in a given direction.
      So as long as you aren't moving it too quickly, rotating it in a circle isn't an issue.

  • @acegunner168
    @acegunner168 Před 2 lety

    I haven't got Skyward Sword yet but I'm getting it next month and I'm definitely playing it with the button controls

  • @glafkegirl05
    @glafkegirl05 Před 2 lety

    I can't tell if I missed this in your video or what but when you use the button controls, can't you not move the camera with the right joystick anymore? It looked like you were moving the camera using the button controls but I can't figure out how to move the camera and use the sword at the same time..

  • @thekillersandvich1150
    @thekillersandvich1150 Před 2 lety

    yo gamexplain i have a question
    what are the motion controlls like while sitting in chair or something like that
    my back hurts realy easily while standing up for too long

  • @DBTGAMER
    @DBTGAMER Před 2 lety

    Hi quick question about Skyward Sword HD. Is the Z target still hold only? Because Wind Waker and Twilight Princess had hold or switch.

  • @Cream147player
    @Cream147player Před 2 lety

    The question will hopefully not be which is better, but rather which you prefer, which is always the best when players get to play according to what they enjoy (and that option should have been in the original). I will give both a go but I’m likely to keep with motion controls simply because that’s how the game was designed to be played and I got on well with them in the original (other than for flying and swimming where they felt shoehorned in). But it’s just great to have the option this time.

  • @meanmug5258
    @meanmug5258 Před 2 lety

    I see what you did there with the Pros and Cons. Nice.

  • @EZLO21
    @EZLO21 Před 2 lety

    I already have this Pre-Ordered and I feel the exact same way about the Motion Controls.

  • @FirlowXD
    @FirlowXD Před 2 lety +1

    I've been using both on and off, primarily motion because that's what I enjoy most, and they are both great control schemes. Motion is vastly improved and button controls feel great too.

    • @TAmzid2872
      @TAmzid2872 Před rokem +1

      The only problem is that the switch has no sensor bar support otherwise it would be game changing

  • @andreworders7305
    @andreworders7305 Před 2 lety

    Can you fly the lift wing with buttons while still using motion controls for combat?

  • @tankywank3232
    @tankywank3232 Před 2 lety +2

    I’m definitely going with button controls. Playing on a controller will always feel better than waggling your hands, plus now the shield parrying and stabbing looks far more convenient and satisfying. Also, holding L to access the camera controls really isn’t that big of a deal considering the original game never even had camera control as as on option so you could literally go the whole game without controlling the camera if you wanted to

  • @kianabrown2865
    @kianabrown2865 Před 2 lety

    I'm using the motion controls for this. I didn't have any trouble with them on the Wii version, so this will be easy for me to pick up.

  • @bettyliddell5709
    @bettyliddell5709 Před 2 lety

    Thank you so much now i know that i can play with the pro controller
    so excited to get Skyward sword

  • @golfer435
    @golfer435 Před 2 lety +3

    Remember to use deliberate precise strikes with motion controls. DO NOT FLAIL AROUND LIKE AN IDIOT. Flailing is what causes the motion controls to come out of alignemnt and need recalibration

    • @kryptonianotaku4975
      @kryptonianotaku4975 Před 2 lety

      Exactly. Swordplay with motion controls in Skyward is like a game of chess not beating a piñata

  • @GerarGear
    @GerarGear Před 2 lety

    Nice video!

  • @randihoftvedt3736
    @randihoftvedt3736 Před 2 lety

    Hi I'm struggling to move in a free fall with pro control, Cant get one of the godess cubes in volcano summit. When I'm trying to steer in the fall, it always just dive in the air... someone please help

  • @JanezKrnc-San
    @JanezKrnc-San Před 2 lety +1

    Actually, the pointer for motion controls works EXACTLY like on the wii. It didn't use the sensor bar on the wii since it relied on the Wii Motion+ technology. You had to recenter it when it got offcentered just the same :)

  • @arbisangria8933
    @arbisangria8933 Před 2 lety +3

    Part of the fun n challenge of this game is figuring out the best way to make motion controls work for u, I had to put my elbow on a pillow to make me like the motion controls on the wii

  • @Labbish1
    @Labbish1 Před 2 lety

    I love thumbnail picture 😀

  • @jeffurakee6752
    @jeffurakee6752 Před 2 lety

    can you like make it like motion control only with the sword play and button control in everything else?

  • @TheMusicalStylingsofBrentBunn

    Granted it's been a decade since I played this game, but didn't you have to calibrate the Wii remote a lot as well? I never had any major issues with the Wii version so I think I'll be right at home with Switch motion controls.

  • @rowanreid5643
    @rowanreid5643 Před 2 lety

    I'm interested why you believe the wii version used the sensor bar? It actually didn't not even in menus because you had to attach wii motion plus (or have a controller with it built in) which was literally a gyroscope. I had to center the pointer on the menus all of the time, this is actually not a new thing. Not upset at all just figured I'd help out anyone who didn't know.

  • @M64bros
    @M64bros Před 2 lety

    Off topic question: What's your favorite link design? Skyward sword Twilight Princess or breath of the wild or ocarina of Time

  • @christinedixon5438
    @christinedixon5438 Před 2 lety

    i’m struggling at moment how to use the controller do you press the right thing in with your thumb to thrust

  • @dr.chungusphd108
    @dr.chungusphd108 Před 2 lety

    Well this is the video that convinced me I’m going to buy this. I never played the original but wasn’t quite ready to pick it up. Until now. I’m going to start with motion controls first though.

  • @hexywesky
    @hexywesky Před 2 lety

    Was planning on trying the motion controls out but still probably playing with buttons. I’ll probably just go right for the controller after seeing you try to fly loftwing like that haha

  • @markkoenig8523
    @markkoenig8523 Před 2 lety +1

    Motion controls for the lifting can be annoying, but I feel like being able to reset the gyroscope with Y is actually an improvement. It's annoying to always have to point the Wii remote at the screen. I've been playing the Metroid prime trilogy lately and sometimes my dog walks in front of the IR sensor when I'm in the middle of a fight. With the joycons you don't have that problem because the pointer is just bases on the gyroscope and I love it. I really hope they rerelease the Metroid prime trilogy on switch.

  • @Zoinks3245
    @Zoinks3245 Před 2 lety

    As someone who didn’t like Mario galaxy’s motion control for the star collected thingy, do you guys think I will like this?

  • @xxtimmy69xx
    @xxtimmy69xx Před 2 lety

    I hope theres an update to allow use of motion and buttons. I like the motion for almost everything except for flying the beetle and flying the loftwing.

  • @cee164
    @cee164 Před 2 lety

    I forgot how much I miss the little lock in arrow above enemy heads like twilight princess and windwaker

  • @kryzethx
    @kryzethx Před 2 lety

    Hm, I wonder how they changed one of the early puzzles in the game, during/before the first dungeon, where you have to move the point of the sword in a circle to confuse the eye statues. That part stumped me as a kid, until I finally looked up the answer. It seems like button controls only do slashes, and the stab wouldn't help for this puzzle?
    Button controls with gyro aiming seems like the best of both worlds though.

  • @juanmedina7748
    @juanmedina7748 Před 2 lety +11

    GameXplain actually explain perfectly how to use the gameplay with the controllers. While IGN only review the game doesn't explain the controllers

  • @mattdog1000000
    @mattdog1000000 Před 2 lety +1

    What about the more subtle movements? Like rotating the sword, for instance, when stabbing a pumpkin you can hold it on your sword and rotate it around (like turning a key). Is there a way to do that with button/stick controls?

    • @ParisDorn159
      @ParisDorn159 Před 2 lety +1

      Yeah a lot of minor stuff like that was missing in this video. Also swimming

    • @Fff99901
      @Fff99901 Před 2 lety +1

      @@ParisDorn159 Same for the spin attack which I believe in the original was done by flicking the Wii Remote and Nunchuk in the same direction, this wasn't really a comprehensive breakdown unfortunately

    • @ParisDorn159
      @ParisDorn159 Před 2 lety

      @@Fff99901 spin attack is surely just quickly making a circle with the right analog stick. Same as other Zeldas (e.g. Phantom Hourglass)

    • @King_Luigi
      @King_Luigi Před 2 lety +1

      @@ParisDorn159 Button-controlled spin attacks in this are... very weird.
      You basically need to flick the stick back and forth really quick.
      For example: [Left > Right > Left] or [Down > Up > Down].
      (This is how Eagus teaches it anyway...)

    • @Fff99901
      @Fff99901 Před 2 lety

      @@ParisDorn159 Skyward Sword lets you spin attack both horizontally and vertically so that wouldn't be enough, hence the more fiddly controls someone else has commented

  • @logicalfundy
    @logicalfundy Před 2 lety

    Motion controls work fine for me, found that sometimes using both controllers for some things like flying the loftwing seems to work better. Although I'm still not sure the best way to gain altitude. Combat works fine, my problem with combat seems to be more with movement rather than motion controls.