Could Sculk Resurrect Map Making?

Sdílet
Vložit
  • čas přidán 3. 07. 2024
  • A big thank you to Core for sponsoring this video. You can download Core here: bit.ly/SimplySarc-Core
    Apply for Core Invitational Game Jam with $120,000 in prizes: invitational.coregames.com/
    Map making is one of Minecraft's oldest pass-times, but with 1.17 and Sculk Sensors, could we see a rebirth of this old tradition?
    0:00 Intro
    1:15 Core
    2:25 Could Sculk Resurrect Map Making?
    ▶Patreon: / simply_sarc
    ▶Twitter: / simplysarc
    ▶I use royalty-free music from Epidemic Sound. Sign-up to get 30 days free and a 10% discount on your first 12 months: www.epidemicsound.com/referra...
    (This is an affiliate link. I may earn a small commission on sign-ups)
  • Hry

Komentáře • 1,3K

  • @Vinnidict
    @Vinnidict Před 3 lety +3406

    Other minecraft youtubers: Puts generic survival gameplay in the background as they talk
    Sarc: Opens your third eye with bricks in glass cube

    • @SimplySarc
      @SimplySarc  Před 3 lety +869

      ⠀⠀👁
      👁👄👁

    • @sharkow123
      @sharkow123 Před 3 lety +81

      @@SimplySarc 👀

    • @mshuman
      @mshuman Před 3 lety +96

      **cough** ibxtoycat **cough**

    • @cursze4870
      @cursze4870 Před 3 lety +18

      @@SimplySarc hairless hottie

    • @Surfboarder4
      @Surfboarder4 Před 3 lety +27

      @@SimplySarc Sarc I love your background visuals! so unique

  • @Mr_Mimestamp
    @Mr_Mimestamp Před 3 lety +1713

    I never realized how Minecraft Maps have kind of died out over time. I loved playing maps like Diversity 2, and I’d really enjoy seeing more of those! I always thought about making some of my own!

    • @onionbot2
      @onionbot2 Před 3 lety +4

      t u m b l r r e a d s q u e s t i o n m a n

    • @victormujat4710
      @victormujat4710 Před 3 lety +50

      Not dead at all! I'm part of the CTM map-making community which has a super active 3,000 person Discord server. Want an invite link?

    • @Mr_Mimestamp
      @Mr_Mimestamp Před 3 lety +4

      @@victormujat4710 sure! That sounds great!

    • @victormujat4710
      @victormujat4710 Před 3 lety +10

      @@Mr_Mimestamp I don't think I'm able to post the link, prolly gets auto-deleted for advertising. If you go to the CTM Repository website (just google that), you can find a link there at the "CTM Community" tab. I would recommend asking about/trying the new big community map "Divinity's End"

    • @wargamerproducions
      @wargamerproducions Před 3 lety +13

      Currently making an adventure map, I started on it back in 2017 but now as a full-time game designer and programmer I've returned to remake it

  • @Unclearrain
    @Unclearrain Před 3 lety +1659

    Now we have the redstone power rangers
    Dispenser: dispense
    Dropper: drop
    Observer: observe
    Skulk sensor: SENSE

  • @kikivoorburg
    @kikivoorburg Před 3 lety +2206

    That coloured wool idea is great! It feels incredibly “mojang-ey” in my opinion. Hopefully someone in the design team sees this video!

    • @alvesmahomed1652
      @alvesmahomed1652 Před 3 lety +80

      "Mojang-ey" is an alternative for Minecraft vanilla btw

    • @brickbot2.038
      @brickbot2.038 Před 3 lety +52

      It doesn't feel like the most vanilla idea, but I still think it would work really well, and be a great solution, and would expand what feels like vanilla by a little bit if it was implemented.

    • @leetri
      @leetri Před 3 lety +123

      @Ezequiel Ciamparella You already need to go to the wiki to know what sounds trigger what redstone strength.

    • @George-bq9zd
      @George-bq9zd Před 3 lety +60

      It’d be cool if they made red block lower frequencies and blue block higher frequencies. It would be a great way to introduce some scientific concepts to more people in a fun way

    • @lost_flower4412
      @lost_flower4412 Před 3 lety +42

      @Ezequiel Ciamparella people do that in general, it isn't a bad thing, even most people in the old minecraft searched the crafting recipes for something

  • @ThomasTheBullet
    @ThomasTheBullet Před 3 lety +721

    Map making has always had a huge time investment and a huge amount of skill to make something that can really hold the players attention. Any ease of access is a welcome change and I really hope people will can make some breath taking experiences with em!

    • @TomatoCouch
      @TomatoCouch Před 3 lety +4

      Oh my god it's you

    • @pokeoh1831
      @pokeoh1831 Před 2 lety

      I was going to make a Vietnam joke but then I realised I misread the username

  • @carl_lenn
    @carl_lenn Před 3 lety +489

    Theres something called a calibrated sculk sensor in minecrafts texture files, and that could possibly also help mapmaking, if they do implement it

    • @CreativelyJake
      @CreativelyJake Před 3 lety +64

      I think they said that was mostly replaced with the comparator thing, but I'd actually really like it if they actually added a calibrated sculk sensor, even if it was creative only, or something

    • @defensivekobra3873
      @defensivekobra3873 Před 3 lety +2

      Or command only

    • @spicywings4614
      @spicywings4614 Před 3 lety +2

      It would definitely be interesting if you could have sculks only read filtered sounds rather than *just* unique redstone outputs

    • @PG23
      @PG23 Před rokem +4

      They just did

    • @lasercraft32
      @lasercraft32 Před 10 měsíci +2

      Its a thing now :)

  • @zacharyzadams
    @zacharyzadams Před 3 lety +1026

    It took me way too long to realize this wasn’t about cartography

  • @thecluckster3908
    @thecluckster3908 Před 2 lety +92

    To everyone saying “where’d you go man”,
    if you look at past patterns it seems like he takes a break every time he doesn’t have subjects to talk about, during this period he thinks of general things as well as things in the upcoming updates to pump out for a few months before taking a break again.

    • @AaronChristopher869
      @AaronChristopher869 Před 2 lety +12

      Quality over *quantity, aye that's good to hear

    • @mashduby5555
      @mashduby5555 Před 2 lety +2

      I guess that makes sense, but I think there's still lots for him to talk about tho

    • @Pikatoshiii
      @Pikatoshiii Před 2 lety +1

      @@AaronChristopher869 did you meant quality over quantity?

    • @AaronChristopher869
      @AaronChristopher869 Před 2 lety +1

      @@Pikatoshiii 👀ye my bad

  • @murilot.c3823
    @murilot.c3823 Před 3 lety +96

    It's really sad that people stopped making Minecraft Maps now, I still remember when you had to use .txt files because there were no way to write books in the game

    • @DAYDAYBEATZ
      @DAYDAYBEATZ Před 3 lety +14

      Wow I forgot about that, yotubers would tab out and go to the readme.txt while playing maps 😆

  • @lilypad2252
    @lilypad2252 Před 3 lety +268

    I don't understand when people say, "this update will change minecraft forever." Isn't that kind of the point of an update?

    • @eon9241
      @eon9241 Před 3 lety +63

      I don't know if that's true. There are iterative updates - evolutionary updates, I'll call them - and there are huge game changing updates - revolutionary updates. Buzzy Bees, The World of Colour, The Pretty Scary updates are evolutionary. Some of them are good (i like them bees) but they don't impact the way you play the game for the most part - just give you MORE stuff to do, fix bugs + QOL improvements. Updates like the old Adventure Update (which added hunger and sprinting), Village and Pillage, and the upcoming Caves and Cliffs are revolutionary. And I would say that CnC will actually be the more impactful of the revolutionary ones, because unlike the Nether Update, it will affect ALL of the players (a lot of people don't ever visit the nether but everyone who plays in generated worlds will interact with caves and especially the mountains).

    • @user-wq9mw2xz3j
      @user-wq9mw2xz3j Před 3 lety +3

      Change it forever yes, but not change it completely.

    • @AhmedEx1.
      @AhmedEx1. Před 3 lety

      @@eon9241 how is buzzy bees revolutionary..

    • @schottkydiode7507
      @schottkydiode7507 Před 3 lety +7

      @@AhmedEx1. Remember that honey block? Yeah... It's almost as useful as slime blocks

    • @AhmedEx1.
      @AhmedEx1. Před 3 lety

      @@schottkydiode7507 oh right but thats literally the only useful thing there? Other updates were better

  • @RuskyPup
    @RuskyPup Před 3 lety +137

    I think sculk sensors should have the ability to be “trained” to only hear one sound or one frequency and ignore all others. This would make map making really cool and make the sculk sensors less clunky.

    • @joebidengaming7709
      @joebidengaming7709 Před 3 lety +12

      mans just copied what sarc literally said in a different video

    • @destroyerofturtles5024
      @destroyerofturtles5024 Před 3 lety +1

      Sarc suggested that in a different video.

    • @jay-tbl
      @jay-tbl Před 3 lety

      That makes much more sense than the comparator imo

  • @Broken0Hearted
    @Broken0Hearted Před 3 lety +959

    My guy calm down you've uploaded 4 times this month
    Edit: I'm realizing I've made a terrible mistake

    • @salasyk8708
      @salasyk8708 Před 3 lety +57

      I know you're being sarcastic and complimenting him in a way, but at the same time, sounds kinda douchy.
      Anyway, let's be honest, too much content man, what the actual f*ck.
      This is amazing.

    • @Deathtrooper27
      @Deathtrooper27 Před 3 lety +26

      @@salasyk8708 I agree , but its not that douchy

    • @MDG-mykys
      @MDG-mykys Před 3 lety +26

      @@salasyk8708 I think that, if it sounds douchy, it may just be you

    • @salasyk8708
      @salasyk8708 Před 3 lety +14

      @@MDG-mykys fair enough

    • @ebraheem6025
      @ebraheem6025 Před 3 lety +4

      Shush

  • @ShihammeDarc
    @ShihammeDarc Před 3 lety +97

    I am genuinely amazed by the custom boss bar thing. That was very creative

  • @mylescarley32
    @mylescarley32 Před 3 lety +355

    There should be a helmet that allows the wearer to see with vibrations like the Beifongs and the Warden.

    • @theshanamaster
      @theshanamaster Před 3 lety +10

      Fortnite has it lmao it's a broken ass feature if you use it

    • @bulbasaurcup9151
      @bulbasaurcup9151 Před 3 lety +3

      @@theshanamaster true

    • @qx.sandscript
      @qx.sandscript Před 3 lety +8

      Totally maybe the it could be really hard to craft but have some even more amazing features like being able to not trigger the warden.

    • @doggy._.7559
      @doggy._.7559 Před 3 lety +28

      Warden is a beifong confirmed

    • @qx.sandscript
      @qx.sandscript Před 3 lety +15

      @Christopher Nadler Hmmm but they said they don't want to encourage players killing the warden so I'm not sure if that would work.

  • @liampbjray5562
    @liampbjray5562 Před 3 lety +18

    when simply sark disappears

  • @PetrosTotskas
    @PetrosTotskas Před 3 lety +50

    I've been in the mapmaking scene for a long time and while I do understand how the sculk sensor is quite powerful and easy to understand, I really don't think it will resurrect minecraft map making. People are not just gonna have the sudden idea to make a map just because such a mechanic/block was added. It just was a trend back then. I really wish it's gonna come back one day cause there are so many unique and creative ideas for advantures and minigames people have created.

    • @Spider2point0
      @Spider2point0 Před 3 lety +7

      I think a big thing is less that maps aren't being made, and more that they're just hard to find. I'm in a community of people who regularly make all kinds of fun CTMs, for example (a genre spawned out of Vech's Superhostile series), and a whole bunch of maps were just recently released, but the problem is with the forums basically dying, it's hard to get the maps out there.

    • @Yirggzmb
      @Yirggzmb Před 3 lety +1

      @@Spider2point0 That's a fair point. Also the player base is split between bedrock and Java now, complicating things.
      That said, anything that might get people interested in game design, even if it ends up only being small scale in their SMP servers, is a win in my book.

    • @paulokhayat
      @paulokhayat Před 3 lety +2

      @@Spider2point0 yeah there is no site like the old planet minecraft which was fairly active for people to compare maps and on working projects. nowadays i look there and its either lots of skins, or really complex builds that id admire their photos but not something i would download and play.
      what hurt the site is also a bunch of clone sites like 7minecraft which really sucked.
      if a new wave of mapmakers will come it will have to come with a new site or forum for people to upload maps to, akin to what mojang gave bedrock, although maybe less focused on making profit.

  • @samuelgreen6457
    @samuelgreen6457 Před 3 lety +375

    No matter what you think of 1.17, there's no denying that it will change the way Minecraft is played forever.

    • @Limbaugh_
      @Limbaugh_ Před 3 lety +19

      Hopefully it’ll be the new standard for mods

    • @thatanarchyguy3004
      @thatanarchyguy3004 Před 3 lety +31

      I think that all of the updates recently have been game changing

    • @chimp4225
      @chimp4225 Před 3 lety +35

      Thatanarchy Guy but specifically THIS one
      It shows us Mojang isn’t holding back anymore. And they listened to the playerbase. It also increased the height limit which is like one of the most crucial things for this update to work

    • @twilighthunter6583
      @twilighthunter6583 Před 3 lety +2

      I would say most updates do.

    • @aadamsavul3044
      @aadamsavul3044 Před 3 lety +5

      @@chimp4225 i think they might change how chunks load because of how high and deep they go

  • @CosmoJunior
    @CosmoJunior Před 2 lety +10

    Where did he go?

  • @Blecker3646
    @Blecker3646 Před 2 lety +7

    simplysarc has been simplysilent for the past 4 months
    *11 months

  • @LanxBtw
    @LanxBtw Před 2 lety +13

    Does anyone really miss simply Sarc
    Edit:
    It's been 2 months since I wrote this, damn I miss him more

  • @georgemccartney8906
    @georgemccartney8906 Před 3 lety +18

    The different coloured wool having different levels of occlusion actually sounds like a pretty nifty idea tbh

  • @blaegme
    @blaegme Před 3 lety +10

    Another option to calibrate the sculk sensor is to have it react to a powered comparator directly facing into it. The signal strength of the comparator would set what type of sounds the sensor would listen for. This would be quick to setup since sounds are already sorted into signal strengths.

  • @debonked5812
    @debonked5812 Před 3 lety +323

    Mumbo jumbo is gonna be really happy about this...

    • @len518
      @len518 Před 3 lety +8

      I still believe that mumbo command block video’s would be amazing

    • @debonked5812
      @debonked5812 Před 3 lety +1

      @@len518 tru

    • @theun6073
      @theun6073 Před 3 lety +4

      He will probably create working computers in minecraft now.

    • @kham_pastgom
      @kham_pastgom Před 3 lety +4

      He already made videos on it

    • @debonked5812
      @debonked5812 Před 3 lety +2

      @@kham_pastgom and he WILL make more lol

  • @gottalivehappy
    @gottalivehappy Před 2 lety +8

    Sarc, please come back with the milk, its been 7 months

  • @zayedkadir3285
    @zayedkadir3285 Před 3 lety +8

    Who else is here waiting for a new video from sarc

  • @projectsanctuary7944
    @projectsanctuary7944 Před 3 lety +10

    i miss your uploads :c

  • @Mr_Mimestamp
    @Mr_Mimestamp Před 3 lety +35

    I tried to find some maps to play with friends on a realm recently, and it’s a lot harder to find newer ones than older ones, since Realms only work in 1.16.5. Reviving maps would be incredible.

    • @Spider2point0
      @Spider2point0 Před 3 lety +5

      Yeah, the issue definitely isn't that maps aren't being made--they 100% are! A big new CTM was just released recently, part 3 of the Pantheon series if you're familiar. But the issue is finding them; it's really hard to find maps outside of being in direct contact with communities making them, and that's a real tragedy.

    • @starryphantom1098
      @starryphantom1098 Před 3 lety

      yes

    • @LegoBro
      @LegoBro Před 3 lety +2

      Just curious, what site(s) did you look at? PlanetMinecraft has a lot of content that buries maps, and MinecraftMaps is not updated very regularly.

    • @victormujat4710
      @victormujat4710 Před 3 lety +2

      @@LegoBro The best place for CTMs specifically is the CTM Repository, which is a pretty comprehensive website and the best place to find both modern and historical CTMs. It's not a very well-known website but it's a great one, and a lot of the most well-known CTMs like the Ragecraft series and Render's Untold Stories maps are officially and exclusively hosted there now.
      I'm not sure where to find other genres of maps though, some may not be part of communities that are centralized the way CTMs are.

    • @lanj.3425
      @lanj.3425 Před 3 lety

      Look up Dead Meadow on planetminecraft. It's a really good time with friends.

  • @queenmouse1633
    @queenmouse1633 Před 2 lety +7

    please post again you make the best videos!

  • @holyravioli5795
    @holyravioli5795 Před 3 lety +21

    Its honestly so sad how map making has declined, their used to be so many incredible maps that told huge in depth story's with sequels and in some cases prequels.
    Its also sad to see how the devotion it took to make maps removed one of minecrafts greatest redstoners from youtube.

    • @Boooo
      @Boooo Před 3 lety +1

      Wait which redstoner?

    • @holyravioli5795
      @holyravioli5795 Před 3 lety +4

      @@Boooo FVDisco, he got burned out solo making one of the most ambitious maps in minecraft history and hasn't returned since.

  • @ethenaux
    @ethenaux Před 2 lety +20

    No worries everyone! Sarc will come back!
    (Once he is no longer able to afford his 100ft yacht)

  • @theviralmelon
    @theviralmelon Před 3 lety +98

    (as someone who knows a fair bit about functions and modern mapmaking and the like)
    As much as accessibility towards mapmaking is great for getting people interested, I don't think the sculk sensor or any other survival-friendly change will really increase the amount of high-quality maps that are being made, because commands and functions would remain exactly as useful and powerful as before, but also exactly as inaccessible. It certainly eases the curve between basic redstone and more complex contraptions, but it does nothing to the sheer cliff between redstone and commands -- the only way to learn commands is through endless hours on the wiki or youtube tutorials. If a lot more maps would be made, that's great, but I'd hate to see a million fairly bad maps with still only a very small amount of people being able to make more complicated, polished, and advanced stuff with functions and commands. If Mojang really wants to revive mapmaking or make it more accessible, ingame ways to learn those things would be preferable to ease of access to mapmaking without commands in my opinion.

    • @eon9241
      @eon9241 Před 3 lety +9

      I'll take having hundreds of terrible maps if there's even a chance we might get 1 truly great map out of it. And having more people interested in map making creates more opportunities for something good to be created, kind of like the million monkeys on a typewriter concept. Having a community that welcomes all kinds of players, be it a beginner or a savant, really helps to learn from one another, and people get to slowly dip their toes into more complex techniques once there is a door in.
      I have played a lot with command blocks, and was quite proficient before "The Flattening", but at the time my dwindling interest in MC, going to uni and having to re-learn command blocks put a stop to any map making. It's been kind of hard to justify getting back into the complex commands and starting to learn syntax pretty much from scratch, but I have been enjoying survival redstone a lot which is still the same as it always been, so I could see skulk getting me back into some light dungeon making.

    • @theviralmelon
      @theviralmelon Před 3 lety +4

      @@eon9241 well exactly. there's almost no way to learn commands, which are by far the most powerful mapmaking tool, even though a lot of people who would be interested in mapmaking would probably be capable of learning them if given the proper resources--my point is, mojang should give us those resources in some shape or form if they want to really make mapmaking a thing

    • @eon9241
      @eon9241 Před 3 lety +3

      @@theviralmelon I totally agree. For me the most helpful way of working is just doing something until it works. Spending time tinkering just gives practical hands on experience and I just figure it out (the wiki is the documentation primary tool for me).
      But this idea kind of fails when there is no good dedicated forum to share/archive your creations, or to even find other people's stuff for reference or inspiration. As far as I understand most MC forums are dying or are not well moderated so if Mojang made a nice official forum with a map makers' section for sharing, that would be great. To me a well maintained and active centralised forum is the best way to solve many of these issues. Unless of course something like that exists, and I just don't know about it - could easily be the case ngl.

    • @theviralmelon
      @theviralmelon Před 3 lety +2

      @Michael Schwab well, that's another argument for it. you can learn more advanced comamnds as you go on, but it becomes really hard at a higher level of complexity
      using execute store or loottables or scoreboard operation requires tons of research and knowledge and coding skills, it gets pretty hard to just pick up at that point, doing stuff like learning the syntax for nbt pathing

    • @doriantermini
      @doriantermini Před 3 lety

      Do people here remember the professor grizwald maps?

  • @newhonk
    @newhonk Před 2 lety +10

    Why hasn’t SimplySarc uploaded in 4 months?…

  • @PboyJr
    @PboyJr Před 3 lety +8

    Sarc! Where you at! It’s been three months, is everything okay??

    • @juluke8385
      @juluke8385 Před 3 lety +2

      My god just check his Twitter!

    • @PboyJr
      @PboyJr Před 3 lety +1

      @@juluke8385 I did after commenting, chillout brother

    • @juluke8385
      @juluke8385 Před 3 lety

      @@PboyJr Just saying my goodness enoguht people are saider

  • @GigaGhostYT
    @GigaGhostYT Před 2 lety +11

    Mojang hired a hitman on Sarc for doing their job too well, he's dead :(

  • @coopercan
    @coopercan Před 3 lety +4

    I used to make some top-notch adventure and dungeon raid maps in the old days of Minecraft Editions on Ps3 and Ps4. Ever since Minecraft Bedrock introduced command blocks, my spark for creating redstone and host-controlled maps died completely. I've never "published" any of these maps, and don't plan on it. They were more of a way to make memories with friends and give them a fun experience on the Minecraft platform they would play the most. Command blocks made my creations feel small and clunky, even though they could work in any version before command blocks were added. Even though command blocks are essential for modern map creation, I miss the old days, but doesn't everybody?

    • @eon9241
      @eon9241 Před 3 lety +1

      I've been playing older versions (on infdev right now) and I want to try making custom dungeons in my world and see how far I can get in each version. In the end it would become this huge survival map, that was built in survival for survival. Lol will probably take me another 10 years, but as long as it's fun it's all good. Having a blast with old bugs and implementing little things into this constantly evolving world.

  • @Exorbulla
    @Exorbulla Před 2 lety +6

    its been 6 months

  • @alvesmahomed1652
    @alvesmahomed1652 Před 3 lety +13

    I used to play a lot of custom maps on my smartphone, they make me more nostalgic than when I play my own worlds, I downloaded them from MCPEDL and they were very accessible, a new wave of custom maps is good news to me, now I just play hardcore to push my creativity and because it's fun.
    I do remember your old videos btw, years later and they are still very complicated to me, my favourite was the functional bookshelf tutorial.

  • @malettuce
    @malettuce Před 3 lety +17

    Dude i dont even care what the video is about (but i do actually love ur vids and they are both informing and really well made), ur voice just triggers something in me that makes me instantly relax

  • @darthtoast2151
    @darthtoast2151 Před 3 lety +94

    We need Sarc on Hermitcraft 8. He was already on Geomine.

    • @SimplySarc
      @SimplySarc  Před 3 lety +26

      Bro, I'm still on Geomine 😤

    • @nullempt
      @nullempt Před 3 lety +2

      @@SimplySarc do you consider joining Hermitcraft though?

    • @darthtoast2151
      @darthtoast2151 Před 3 lety +2

      Yeah, and are you still active

    • @Boooo
      @Boooo Před 3 lety

      @@nullempt I don't think he can just choose to be on hermitcraft

    • @nullempt
      @nullempt Před 3 lety

      @@Boooo yeah, I know that, I was just asking if he wishes to join. Maybe he is too busy or doesn't enjoy that kind of gameplay

  • @ethenaux
    @ethenaux Před 3 lety +9

    Oh man. I remember those dark times of mob spawners. Using them as a substitute for /setblock was an absolute pain in the butt.
    On another note, glad you got sponsored dude!

  • @IvanLDiaz
    @IvanLDiaz Před 2 lety +5

    Hey Sarc, is everything ok? We miss you and we're worried about you. You left the channel almost a year ago now and we know nothing about you, I really really hope you're doing good. Lots of love from Argentina.

  • @besjansvideos
    @besjansvideos Před 3 lety +5

    Are u going to make another video soon? I enjoy them sooo much

  • @Eyecosaeder
    @Eyecosaeder Před 2 lety +7

    We miss you!

  • @christofferhjorth3698
    @christofferhjorth3698 Před 2 lety +6

    Where did my mans go?

  • @stridentzeus2286
    @stridentzeus2286 Před 3 lety +10

    You know its a good CZcamsr when they put the sponsor in the progress bar

  • @Thonck-
    @Thonck- Před 3 lety +7

    As a map maker myself, I really hope map making gets a second wind when 1.17 comes out. It's sad to see the it losing attention, but it's still great to see Mojang adding new features for us map makers to use. At least they haven't forgot about us

  • @Julio974
    @Julio974 Před 3 lety +6

    2:48 I remember these times (and your successive intros). You’re one of the rare channels that has managed to renew itself and persist through nearly a decade of changes.

    • @SimplySarc
      @SimplySarc  Před 3 lety +5

      Thanks a lot man :) I definitely think it's important to stay on your toes with CZcams and be open to experimenting with new ideas. Some of the biggest things I've learnt have been through stepping out of my comfort zone and shaking things up when they've gotten a little stale.

  • @pizzaperson2237
    @pizzaperson2237 Před 2 lety +9

    Wow what an up and coming youtuber! I wonder when his next video will be?
    10 months later : 💀

  • @placeholder1237
    @placeholder1237 Před 2 lety +8

    Why did you stop uploading

  • @adjoint_functor
    @adjoint_functor Před 3 lety +6

    2:25 Strictly Vanilla
    4:29 The Command Block
    6:08 The Sculk Fix
    7:13 Back to Survival?
    10:33 A Potential Flaw
    12:19 Conclusion

  • @Saccillia
    @Saccillia Před 2 lety +2

    My favorite adventure map was a survival map made to look and feel like castlevania. It was so fun just to run around and explore the place. I was always excited when i saw a secret

  • @harrisonbardell869
    @harrisonbardell869 Před 3 lety +2

    12:32 I only just realised how cool the particle effects are around the sculk sensor, with the purple/blue particle fading into red!

  • @richenrd
    @richenrd Před 2 lety +3

    Bro where tf are all the views going? All your work deserves more recognition

  • @croc_moat2327
    @croc_moat2327 Před 2 lety +5

    Don't worry,guys, he's just still playing with sculk sensors

  • @meteofur9604
    @meteofur9604 Před 3 lety +4

    Something I definitely do know is there are going to be tons of people making landmines on every server once the update comes out.

  • @DaLazyRat
    @DaLazyRat Před 3 lety +19

    Me waiting for the Warden to be added so I can make a horror map where you're effected with blindness and can't make noise: RREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE-

    • @doriantermini
      @doriantermini Před 3 lety

      The warden is sooooo fuckin boring. Not the mechanic but the model. It's just a fuckin retextured iron golem with muscles. At least make it be able to climb on walls and camouflage and also have tentacles and like spider legs. Make it an abomination that you don't want to fight. That would be much better. Because the Mojang team keep saying "We don't want players to fight this thing." THEN MAKE IT FUCKIN SCARY INSTEAD OF IT LOOKIN LIKE A BLUE IRON GOLEM. THE ENDERMAN WAS SCARY BECAUSE IT LOOKED LIKE SLENDER MAN AND WAS REALLY CREEPY! Went off on a tangent there. Sorry.

    • @DaLazyRat
      @DaLazyRat Před 3 lety

      @@doriantermini Well what makes the warden scary is that it makes you ditch everything the game taught you. Can't win the battle? Just run. But not with the warden. You're in a tight space when encountering this thing, and it's surprisingly quick. Plus you're just fucked if it catches you, seeing as it 2 shot full netherite. Want to cheese the battle? Just build a wall or build up. With what the dev of the warden is implying, it's gonna be able to break blocks, meaning you'll only be able to tower out of its reach. Since it's a boss like enemy I doubt even a power 5 bow will do all too much. And while yes it's pretty much a retextured iron golem, I'd much prefer that than it looking like any other enemy type. And also everything you described to make the warden scary would probably be too exhausting for the devs to create. I'd rather the warden being textured the the sculk and being a retextrued iron golem, than looking like some random devintart model.

    • @ShinyMew76
      @ShinyMew76 Před 3 lety

      @@DaLazyRat. I agree

    • @ballisticbro398
      @ballisticbro398 Před 3 lety

      @@doriantermini It's not even out yet but okay. A eldritch horror with souls in its ribs ToTalLy iS JuSt a ReTeXtuReD ItEm GoLeM. You can't even judge a feature that's not even in any snapshots yet smh

  • @nevanjohn
    @nevanjohn Před 3 lety +5

    I think the decline in Minecraft map making has also been influenced by the introduction of the Marketplace in the Bedrock edition of the game, a lot of map makers shifted to Bedrock because of features like add-ons and the ability to monetize their work.

  • @AngelboyVR
    @AngelboyVR Před 3 lety +10

    Evolution of relizing how insignificant your knowledge is to the next step:
    Minecraft redstone (any ingame wanabe creative tools at that point) >> Commandblocks >> Datapacks >> Modding Minecraft >> Assetflipping/Kitbashing in Unity or "Core" >> programing a simple 2D game from scratch >> finaly collecting knowledge in 3D Art and Game development >> profesionaly programing and true Artistical freedom and living the dream >> *NeosVR*
    mark my words

  • @AG45.
    @AG45. Před 3 lety +6

    Sarc your thumbnails are amazing arguably one of the best on the ENTIRE SITE
    can I have some insight on how they're made?

  • @alconfalcon4994
    @alconfalcon4994 Před 2 lety +9

    And alas… he disappeared.

  • @Cameron-wg5pc
    @Cameron-wg5pc Před 3 lety +9

    why haven't you made any new videos :(

    • @ethenaux
      @ethenaux Před 3 lety +4

      Sarc will come back, no worries. He often drops a video once a few months and then disappears for half a year or so.
      You stop worrying about these disappearances once you realise that there’s always going to be a big pay-off in the end.

    • @sandychen1381
      @sandychen1381 Před 2 lety +1

      @@ethenaux good to know

  • @taylorbenz627
    @taylorbenz627 Před 3 lety +24

    really not happy about how the adventurecraft mod died out after adventure mode got added, and it just never became anything like it

    • @Daniel_VolumeDown
      @Daniel_VolumeDown Před 3 lety +2

      can you tell me something more?
      never heard of an adventurecraft mod,
      it was a modification that helped in creating maps like in creative mode or something more for survival?

    • @steven.2602
      @steven.2602 Před 3 lety +1

      @@Daniel_VolumeDown It was pretty much exactly that- the command blocks before command blocks, im talking all the way back to Minecraft's alpha days.
      Personally, As someone who is well-versed in commands & functions, I'd argue that there's nothing that commands can't do that Adventurecraft could. I think it was much more accessible in that it can visualize what you are doing far better than commands, But commands are much more granular and are a lot more modular than adventure craft IMHO.

    • @cosmicfortune4695
      @cosmicfortune4695 Před 3 lety +2

      @@steven.2602 iirc, Adventurecraft also had proper duel wielding mechanics, smooth cutscene cameras, and I think even an in-game map browser where you could install new maps from like how the Steam Workshop works. It was all pretty ambitious for its time.

    • @steven.2602
      @steven.2602 Před 3 lety

      @@cosmicfortune4695 oh absolutely, I remember finding it on youtube and wanted to play it so freakin' badly, the mod was several miles ahead of its time. I wish it went somewhere and didn't just die out like it did.

  • @GeeztJeez
    @GeeztJeez Před 2 lety +8

    Could Sculk Resurrect SimplySarc?

  • @almost2904
    @almost2904 Před 3 lety +8

    Could a new video resurrect simplysarc?

  • @crimsonngb32
    @crimsonngb32 Před 2 lety +6

    Where are you

  • @yuttermulek4569
    @yuttermulek4569 Před 2 lety +6

    i miss you :(

  • @lasercraft32
    @lasercraft32 Před 10 měsíci +2

    Calibrated Sculk Sensors have a LOT more potential with mapmaking than normal sensors now. :)

  • @InventorZahran
    @InventorZahran Před 2 lety +2

    I think the Sculk Sensor should not even have a limit on how often it can emit a Redstone signal in response to a vibration. This would solve most of the problems with the sensor being tripped by vibrations that it's not meant to detect, and then being effectively "closed-off" for two seconds while the intended vibration goes undetected.

  • @Spider2point0
    @Spider2point0 Před 3 lety +12

    Title makes me feel some sort of way, coming from a vibrant and very not-dead community of Minecraft mapmakers. I would posit that rather than needing resurrecting, Minecraft maps just need a central place to put up these maps, especially CTMs, after the forum basically died.

    • @victormujat4710
      @victormujat4710 Před 3 lety +2

      CTMs now have the CTM Repository website which is a really convenient place of storage. A lot of the biggest maps like the Ragecraft maps or Render's Untold Stories series are now officially hosted there exclusively. As someone who makes and plays CTM maps, I wish that site got more exposure.

    • @xXRealXx
      @xXRealXx Před 3 lety

      @@victormujat4710 what's CTM?

    • @Yirggzmb
      @Yirggzmb Před 3 lety +1

      @@xXRealXx CTM = "complete the monument"
      Basically they are custom maps with a monument you need to fill out with items/blocks specifically found for the purpose of the monument. Usually after a challenging dungeon or something. I suggest googling some videos on them just to get an idea of the concept.

    • @xXRealXx
      @xXRealXx Před 3 lety

      @@Yirggzmb So it's a puzzle map?

    • @masoncox1248
      @masoncox1248 Před 3 lety

      Should check out the very active discord for CTMs. New maps almost every month and Divinity’s end being released not so long ago this month!

  • @riptide3961
    @riptide3961 Před 3 lety +57

    If anyone’s looking for a really good map, try Drehmal v.2! Its a bit like Breath of the Wild!

    • @tahunuva4254
      @tahunuva4254 Před 3 lety +5

      Can confirm, Primordial Drehmal is an amazing fantasy survival map. The mesa village of Dusps is one of my favourite builds in the entire game.

    • @PlasmaWarrior.
      @PlasmaWarrior. Před 3 lety +5

      I started playing that a few weeks ago but I stopped after a couple of days. I think it'd be a lot more fun playing it with friends, but I might get back into it again now that you brought it up.

    • @Speed001
      @Speed001 Před 3 lety

      I'd also recommend Squored. He made some cool adventure maps with commands that practically modded the game.

    • @keeko1004
      @keeko1004 Před 3 lety +1

      yes this is true no bias

    • @riptide3961
      @riptide3961 Před 3 lety

      @@keeko1004 yes

  • @wolfspiderzx
    @wolfspiderzx Před 2 lety +2

    You helped me get through the beginning of 2021 when I was really sick for a few weeks. I hope you're doing okay. Wish you the best man and I await your return.

  • @shitepostclub2203
    @shitepostclub2203 Před 3 lety +1

    One of my favourite things about them is possibility of making a button which is on a flying block which doesn't seem like it's connected to anything work

  • @stlamb
    @stlamb Před 2 lety +4

    pls come back ur my fave Minecraft utuber

  • @icy73
    @icy73 Před 3 lety +6

    Imo another big reason for the decline of map making is the rise of datapacks. I find most people with technical skill (including myself) would rather make survival oriented content rather than custom maps.
    For example, datapacks like Mechanization, The Creeper's Code, Immersive Cooking, Undermagic, Cave Biomes, Incendium, The Expansion (among 100s of smaller datapacks) all provide large amounts of survival oriented content, and all take a large amount of time to create and maintain. Just a few years ago, the authors of those packs would have been making custom maps instead.

    • @eon9241
      @eon9241 Před 3 lety +3

      Do you think so? To me data packs are closer to mods in the way you design them and think about them than custom maps. So are data packs "stealing" from the ranks of map makers, or are they opening doors for people who would like to mod, but don't want to learn how to code?

    • @icy73
      @icy73 Před 3 lety

      @@eon9241 Mixture of both. There are definitely people now who get into making datapacks to make mod like content- but there are also a people who would be making maps if they weren't focusing on mod-like datapacks.
      Over a past few years I've made a few custom maps for various competitions, and I think it's safe to say I would be making more custom maps if I wasn't make survival-oriented datapacks.

    • @Yirggzmb
      @Yirggzmb Před 3 lety

      @@eon9241 I mean, datapacks still require writing code. It's just in the form of Minecraft commands rather than Java or whatever. I say this as someone who knows how to code, but vastly prefers working with datapacks if I'm going to make things for Minecraft

    • @eon9241
      @eon9241 Před 3 lety

      @@Yirggzmb That's true. I think data packs are also great because of how portable they are. You don't need to have nodded clients or servers, it's just some text. Makes it a lot easier to share and, correct me if I'm wrong, but they generally don't need to be updated between versions unlike mods.

  • @SuperKirby_Gaming
    @SuperKirby_Gaming Před 3 lety +1

    Sarc, I highly recommend checking out the modern CTM mapmaking community. Since the dawn of Vechs' maps, people have been making tons of high quality maps in the CTM genre. We are extremely active and host monthly mapmaking events and every few months we also host the equivalent of a game jam for CTM mapmaking that is open for anyone to join! If you are curious, you can find our discord link on the r/CTM subreddit. CTM is still being played, even the likes of Xisuma recently streamed playing a CTM MMO called Monumenta. Come stop by when you have the time!

  • @bluepineappleguy
    @bluepineappleguy Před 2 lety +1

    One of the greatest things about sculk sensors is they don't make noise if waterlogged. i don't know about shriekers, but if that too, that would be so cool. you can make it summon a warden quietly without warning. they walk by, next thing you know WARDENS. or, if you watched Sarc's wacky sculk redstone video, it would make a silent player detector, which we've only been able to do with commands.

  • @mineland8220
    @mineland8220 Před 3 lety +4

    History of invisible triggers in minecraft:
    the start: tripwire hook or pressureplates
    some time ago: /testfor
    now: /execute
    in the future: skulk

  • @Indosentia
    @Indosentia Před 3 lety +5

    *Deepslate/Grimstone looking incredible in the background*

  • @krakenkrafted5122
    @krakenkrafted5122 Před 3 lety +1

    I just realized how nice the calcite background looks at 11:30

  • @rivrr1555
    @rivrr1555 Před 2 lety +7

    where’d u go sarc we need u

  • @Kalendarz2
    @Kalendarz2 Před 3 lety +12

    As a Realms mapmaker and co-owner of the largest minecraft map website in Poland I'm afraid that it wouldn't be enough to resurrect this aspect of the game. Minecraft is promoted by youtubers and their content, not what gets added to the game. The only way to revive map making would be if the new big youtubers like Dream, Tommyinit and others started recording and promoting maps. Without that, the community doesn't even realize what can be done using minecraft and its commands. A good example of this is the case of youtuber "Roxmb", who used to record maps regularly. This attracted thousands of users to our site and encouraged them to create. However, when this youtuber stopped recording about a year ago, all activity disappeared from the website. Map making despite the work Mojang has done, will never become more popular unless youtubers start recording maps regularly.

    • @GavstarB
      @GavstarB Před 3 lety +1

      As a CTM map maker, this

  • @lucascaiah
    @lucascaiah Před 2 lety +5

    Could Skulk Ressurrect SimplySarc?

  • @solgerWhyIsThereAnAtItLooksBad

    The only community member I can name that isn’t known from social media is McVinny, a modeler who has contributed to a lot of more modern mods

  • @tuckerricklefs4830
    @tuckerricklefs4830 Před 3 lety +1

    Your isolated wool frequency idea is genius. Honestly all of your ideas are pretty clever. You have such a good understanding of they way people play Minecraft.

  • @jaxony7427
    @jaxony7427 Před 2 lety +5

    please upload

  • @1000sieverts
    @1000sieverts Před 2 lety +4

    Where are you rn? Missing y..

  • @SamuelKissinger
    @SamuelKissinger Před 3 lety +2

    The wool idea is actually perfect for the scull sensor

  • @MNSweet
    @MNSweet Před 3 lety +1

    Oh this video hits hard. I’ve been with your channel from back in those days when I was the owner of the AKA|Minecraft build team. I’d love to see a comeback of map making outside of the heavily modded bedrock marketplace. I miss working with cube and eease on random concepts, the geeking out about command block fill clocks, and getting torture by Dragnoz while working on his snow quake game (poor one out for that). This video just gave me heavy nostalgia for 6 years ago in the height of map making. Side note I do love what you have done with the channel. The production quality is truest the star of the show and you are a great concept commutator. I hope to see or hear you on TV one day narrating. PS I lost contact with everyone after I walked away from MC back in ‘13. If you talk to someone like eease, cube hamster jigabov or really anyone from Mark’s original realms creator team who remembers akamc or mnsweet can you have them ping me to catch up. I wasn’t around when we all jumped from Skype to discord. Thanks.

  • @astroastronaut8257
    @astroastronaut8257 Před 2 lety +4

    I miss you

  • @NathanTAK
    @NathanTAK Před 3 lety +4

    Remember _Christmas: An Awakening_ ? That map was so good, and I figured the creators were gonna become big-name mapmakers, but I don't think they ever made anything else. I really want someone to update that map for the modern game, since it was made before he commands changed.

    • @bluerains7414
      @bluerains7414 Před 3 lety +1

      The problem is that making a new map or updating an old one -especially if you didn't make it- takes the same amount of time. And you're talking about 100+ hours here.
      (Am going to give it a try though)

    • @NathanTAK
      @NathanTAK Před 3 lety

      @@bluerains7414 Oh yeah, huge pain, especially since it's difficult to know what all was going on behind the scenes and you'd have to switch versions of the game to test

  • @Nicoblabla
    @Nicoblabla Před 3 lety +1

    4:14 omg yes I remember ! I tried to make a map with these spawners when it came up but kinda give up later.. I think it was TrazLander who discovered this mechanic

  • @TheAdvertisement
    @TheAdvertisement Před 3 lety +1

    I was excited for how much that sculkers would allow you to do in survival, that I didn't even realize how it could fill in the gap between complicated commands and vanilla redstone! It could become a greater tool than we all thought.

  • @17ab17
    @17ab17 Před 2 lety +3

    Where'd you go man?

  • @SirShanova
    @SirShanova Před 3 lety +3

    Bruh you’re a genius, frequency with color Val. That’s amazing.

  • @SralamVids
    @SralamVids Před 3 lety +2

    4:22 I too do remember! nostalgic chills.
    Your consistent quality is unreal!
    I'm itching to get back in the game so bad, man!! Just wishing for two versions of myself.

  • @dier3857
    @dier3857 Před 3 lety

    i just want to say thank you for uploading all these. They are super fun to watch

  • @relt_
    @relt_ Před 3 lety +3

    11:46 or just, power the sculk sensor with the frequency you want to be the only one that is gonna be captured?

    • @adjoint_functor
      @adjoint_functor Před 3 lety

      Made me feel bad that I made a paragraph about this and you summed it up in a sentence lol

    • @aarondowd7346
      @aarondowd7346 Před 3 lety +1

      The sensor will still trigger which would waste time and possibly cause it to miss the correct sound in the time it spends activated

    • @relt_
      @relt_ Před 3 lety

      @@adjoint_functor this sentence took me like 2 minutes to write

    • @ethenaux
      @ethenaux Před 3 lety

      That's not what he's saying though. The problem with the current sculk sensor is that it stays occupied upon activation for 2 whole seconds. This will cause it to miss all the other vibrations.

  • @TheEpicFlyer
    @TheEpicFlyer Před 2 lety +9

    Why are you not make videos?

  • @bobjhon7391
    @bobjhon7391 Před 3 lety +1

    The fact you have two seconds to do things is interesting
    Because as we see from mumbo jumbo you are able to filter out different frequencies by using signal strength detectors (Don’t ask how it is made) meaning if you step which I think is a frequency of 1 the signal strength is on then you could make a bridge with a sleeping monster under it and when you want to walk you have to fire an arrow and it thinks you are just a skeleton and goes back to sleep but if you walk to much it thinks something is up and kills you instantly.
    And using wool you can stop steps from leaking in from the out side

  • @blakerobinson4198
    @blakerobinson4198 Před 2 lety

    Holy cow! This was such a walk down nostalgia lane. I remember the before time prior to command blocks, and the world that opened up when people realized spawners could be turned into falling block entities, and what that meant for mapmaking. I was intersted in mapmaking a long time ago, but when command blocks were created, it started to feel out of reach as someone who had no experience coding. This video hit the nail on the head for me as someone who is deeply ingrained in the redstone community, intersted in mapmaking, but is primarily a survival player. This is just scratching that itch of what i used to feel back in the day, and i absolutely love it. So glad i came across your channel again after all of these years :)