The Worst Warhammer 40K Games on Steam
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- čas přidán 9. 07. 2024
- Welcome to the 40K bargain bin. These are the Worst Warhammer 40.000 videogames on Steam according to user reviews.
If you would like to suggest a video or simply bother me for a bit, here's my twitter: / potpotron
Intro: (0:00)
Regicide: (2:53)
Space Wolf: (7:15)
Deathwatch: (10:36)
SH Tactics: (14:54)
Underhive Wars: (21:33)
Eternal Crusade: (25:35)
AI Flight Command: (30:59)
Please no: (33:30)
Finale: (40:02)
Jokes aside, Dakka Squadron is like ten times more fun than most of these...
#Warhammer40k #Warhammer40kReview #Warhammer40000 - Hry
Eternal Crusade was so tragic, made too many promises and was rushed in development. Also the community forums were a perpetual flame war between players prioritising their favourite faction or class over balance, or defending broken mechanics because it allowed them to grind XP, it was a dumpster fire from start to finish.
and now its gone
I never played it but the footage is cool
Everyone plays Orc anyway because it was the real fun. Not the broken elves or the always loosing marines.
I remember how excited various utubers were about that one. I played it for like a month when it became free but at that point is was pretty much the dumpster fire it was known for
I wish dark millennium never got canned
Near the end when you said "Imagine the resources bring spend on space marine 2" put a smile on my face
13:33 holy shit, this short sound snippet triggered such a specific memory of me logging into my wow character standing in dalaran early in the morning and skipping school lmao, some notes sound EXACTLY like the dalaran OST
Haha hi Corrupted, ich wusste nicht, dass du auch 40k magst!
"In chess you have pieces.
In Regicide you have pieces and they each have their pieces."
I really think they should try Eternal Crusade again. That game looks like EXACTLY what I've been wanting from a game like this.
Like, imagine if they expanded it a bit, maybe lower the required number of players in a match and filled it with smaller AI units that could go forward like minions that are easy to kill but are essential for taking objectives. A bunch of Chaos Marines backed by smaller demons or Cultists, Astartes backed by Guardsmen, Orks by Grots and Gretchin. Even bring in new factions like Necrons where you make a lord or a Lychguard and are backed by Warriors and immortals, or play as a Tyranid Warrior with hordes of Horms and Terms.
There is so much potential with this one, I think it'd actually be great for them to give it a second shot.
Lmao dude are you dreaming and aware that you ask for different game and a game thisone is not ? Sure it would be cool but that's not the game no it's promise also it's long dead there no prosperity for it anymore no futur. Also nice if you enjoyed it but personnaly also i found the gameplay pretty meh even lame and limited not feeling good you know better can be done in the same style .
@@SquaulDuNeant That's... that's what I'm saying.
That there's lots of potential in this and that they could do alot better with what they have.
@@SquaulDuNeant braindead comment lol
I'd rather it never see the light of day again. What was initially promised was planetside 40k and what we got was some bunk imbalanced lobby shooter
@@LousShar Well then why not try to remake it and just be more transparent with what it's trying to be?
On the topic of "Total War 40k" - CA hired one of Forgeworld's authors and designers for Horus Heresy and 40k. I have no doubt they're working on something.
I had no idea, that sounds super exciting
@@Potpotron Yah, Anuj Malhotra responsible for Forgeworld's Horus Heresy (also 40k but primarely HH), got hired in december last year. Now works as a designer at CA and didn't disclose which team or project he joinded.
Andy Hall was hired from GW 1 year before Total War Warhammer was announced, so we might have a similar situation here.
@@DerOrk CA?
@@vothbetilia4862 Creative Assembly
I dunno why it would be a total war game, tbh.
We can have 80 individual lords, each with unique features and playstyles in the total war warhammer series
God forbid we get some variety in a 40k game
"Whoa there, we gave you blood angels AND tyranids, why aren't you happy?"
Always the same, marines vs orks/ marines vs tyranids/ marines vs necrons/ marines vs chaos....yawn
@@mattsrealitycheck6669 at least we have a super badass mechanicus vs. necrons game
I didn’t play Eternal Crusade much, but I remember having some fun with it as an Ork. Everytime we won a match everyone would shout WAAAAAGH in the chat and spam the battlecry. I remember one match we had no respawns left, defending the last point. Only like 5 Orks left and we won. We WAAAAGH’d like there was no tomorrow. It was amazing.
Hey man, fantastic video. That must of taken so much time and effort to make, so well done! Really good indepth look of each game. Regarding Dawn of War; I never understood why they moved away from the formula of the first series of games. I thought that was near perfection with all the amazing mods people had created.
Thanks! It means a lot! DoW3 was really the hardest one to do the quick review about since there wasn't really a lot wrong with it as a game, but rather it was bad compared to its predecessor. That led me to think that there's probably a chance that DoW3 is some kids introduction to 40k, like Dark Crusade was for me. So in that case they'll love it I guess? I don't know, it really was a big let down, a harmonious mix between 1 and 2 would've been not ony perfect but feasible. But hey, that's corporate greed for you.
18:27 Ah, yes, the Harr'en'Ji. The true greater demon of Tzeentch, master of random events.
I think we’re all a bit tired of the turn based strategy stuff they need more fresh ideas and to put more resources and time into them. Christ I’d kill for a fire warrior remaster even. And I hate tau lol.
T’au mechs versus Tyranids.
I remember Deathwatch quite nice, random selection of characters was not nice, but gameplay was difficult and satisfying.Necromunda's biggest problem is the stupid, clogging, irrational AI
I need an RPG where I can be an Eldar on various paths
Ok but what is shooting a massive maggot out of a flesh gun supposed to sound like?
@@SB-yv8uf yeah I mean hydralisks basically have the same thing going on, I think they shoot spines but close enough I guess
As funny as Gabriel Angelos' somersault is if you know the lore can we appreciate the hydraulic pistons for calves you'd need to pull that off.
Angelos is by far the strongest Space Marine if you consider that canon, bro can jump a good 10 feet in the air wearing a damn pickup truck worth of reinforced steel and shit.
Oh I don't doubt the lore, there's plenty of outlandish feats in lore by marines in terminator armour. Abaddon is basically Genji from overwatch while wearing it. It's mostly he animation thats too goofy, like most things in DOW3
He'd need calves fuelled by the Warp itself to pull off those moves, maybe an inquisitor should check out these somersaults
@@DarthVictious Not necessarily. Logan Grimnar got so pissed during his battle against inquisitor Kysnaros in the months of shame that he was able to sprint in terminator armor. It also implies that the armor itself is trying to hold him back. So not only is this dude "powering" his armor and not vice versa, but also fighting the armor itself that is trying to stop the sprint.
From the book Emperor's gift:
"I’d never seen a warrior sprinting in Terminator warplate. He ran through the fiery mist of a teleportation storm, with no hint of the sluggishness I’d felt on Armageddon. Impossible as it was, I swore I could hear the pounding of his boots, and the screaming whine of protesting servo joints, over the ship falling apart around us. Sparks burst from every racing step he took.
I couldn’t even conceive of the power and rage it would take to force Terminator plate to react against its will like that. I fired at him. Malchadiel fired at him. Our storm bolters crashed and boomed and blasted chunks of ceramite away with no effect at all.
In the middle of his sprint, the grey warrior leapt onto a control console, smashing it beneath his armoured boot, and kicked off with a jump high enough to bring him down on the central command dais. Despite his speed, there was nothing of grace or agility in his movements, merely anger and ferocious strength, pushing his armour’s joints to the absolute limit of the sacred ceramite’s endurance."
23:11 We fire the whole bullet. That’s 65% more bullet per bullet.
So with Necromunda, i can sorta explain where the AI turn issue came from along with the lack of death. They last made Mordheim: City of the Damed. This is a warmhammer fantasy game where your scavaging warp stones. The AI made dumb moves but everything was a melee brawl with ranged attacks being more rare. There was also Fog of War, with the camera switching to your unit that can see the enemy movie with actions sped up out of LoS. Units also took wounds over time (over the course of missions) that impacted their performance.
The issue with necromunda is they have no fog of war, and the combat focuses more on ranged weapons. So you now have to watch all the dumb things happen, and its easier to walk into sight lines to be shot. Lastly they need to make units hard to kill off due to how progression is balanced. You still get wounds but replacing units will cost an arm and a leg
I also find that those tactics games are too reliant on copying mechanics from the new XCOM. Like dont get me wrong, those XCOMs are good, but they have a lot of unsolved issues, and blindly repeating what they do doesnt work too well in more janky games.
Yeesh. Even the XCOM series had fog of war.
@@dubuyajay9964 Technically Mordheim didn't have Fog of War, but the next best thing. You could only see movement and actions based on line of sight or hearing them go off.
Necromunda doesn't really have a use for Fog of War since the maps are so open and things are more aim rolls. But with less LoS blockers and knowing positions it feels like you have to intentionally walk into ambushes.
@@Krystalchan2009 Ty Robot Lady.
Space hulk tactics was actually pretty fun, but the devs abandoned it and shut the servers down after a few months.
I bought Underhive Wars because I’m hype about Necromunda and I figured people were overstating the issues. 3 times in a row, I had to end the program because it was caught on the quick cutscene of the enemy being introduced on the first tutorial mission. Looks like I’m sticking to the tabletop
Have you tried necro hired gun? Story is lame and it doesnt get as deep into 40k lore as it goes under the planets crust, but its actually a pretty strong arcade fps with some great environments.
it's such a shame that with all the amazing source material to work with in 40k that so many of the games made are super limited board game style games.
Amazing source material doesn't mean much without an amazing budget. Relatively small scale turn based games are much easier to find and create than more adventurous ones.
Though owlcat does have a 40k crpg coming at least, which is fairly unique.
@@realname8362true true. Its a good year for 40k games by the looks of it, Darktide, spacemarine 2, and some others that arent my cup of tea but still look fun. Id give anything for a dark crusade 2 tho. Just make it again but with better graphics and more units and ill cry
What game is that video clip around 4:30 from? Seems vaguely familiar but I can't place it.
Ascension is so worth it if you can get your hands on it. From the looks of it it plays very similar to tactics but with much less rng, I can’t recall a single time missing a shot from point blank range.
Edit: the presentation is also so much better, moving through the spacehulk feels so tense
what is the secne at 32:32 from?
I remember playing DoW3 at EGX. I didn't even finish the demo, I was so bored. Tragic.
@20:20 I recognize the music track as the idle music for Empire Earth am I correct
Honestly, instead of a total war 40k, I kind of want to see dawn of war given the fantasy Warhammer treatment, I think it would be fun to have something as polished as soulstorm with the wild fantasy units like skaven and tomb kings running around
what was that game that was kind of similar, mark of chaos?
@@wom1320 yeah, I think that's the one, though it has more of its own thing going on with the individual unit customization
i also hate turned based combat. i also love Mechanicus. damn good game
I had bad rng with mechanicus and stopped playing it. I think I played it for 2 days before I gave up
Eternal Crusade had such potential, I feel like it should’ve been good.
I’d always wanted to play it but unfortunately got onto Steam too late, after it’d already been shut down. Very sad
You didnt miss anything but buttinashing
After playing the Mordheim tactical game I was hyped for the studio's next game Necromunda, but when the gameplay videos came out, it was disappointing.
I never played it but it looks exactly like x-com which is a werid choice. The most brutal people doing turn based fighting. I love x-com but I had enough of bad rng to never play another turn based game again
@@magicmanscott40k not talking about Necromunda but not all turn based strategys rely on rng. Like Hard West which outright doesn't utilize it or Phoenix Point which kinda has it but in a totally different way
@@magicmanscott40k modern xcom actively cheats in your favour on most difficulty settings. Mitigating rng is half the point, too.
I still have fun playing the Inquisitor games from time to time.
Then again, I'm a massive ARPG fan, so I understand that they may not be everybody's cup of tea.
Can confirm: Hired Gun is indeed pretty cool.
Ooh, a good channel, glad I came across you. This video is very well made :) cracking job mate
what where the DOW 2 mods featured called??
what is that on 34:27 and 41:08? Some kind of dawn of war mod? It looks sick!
It's called UMW40K and it's a mod for the game Men of War Assault Squad 2. Both the game and the mod are pretty cool. You also get to test out WWII units against 40k ones, its pretty funny. Guess how many king tiger tanks it takes to kill a baneblade? This many: ∞
I actually enjoyed Regicide a lot. I think I managed to adjust to the idea your chess pieces can shoot and stuff. That's until you get to the campaign mission with a secondary objective to use an ability of your Queen on an enemy Queen. The problem is that this ability works only for adjacent cells AND killing the enemy with this ability doesn't count. So you have to get close up to the enemy Queen, use the ability and then kill it with another piece (and they tend to miss. A lot). And if you don't, you're dead the next turn, start over. Each attempt takes about 30 mins. Thanks, but no thanks, I'm outta here.
can you still play eternal crusade ?i heard the servers are no longer active ?
Great video! Must've taken so long to make. I came here looking for Warhammer games to buy on the steam sale (or not to buy in this instance).
Thank you so much! I am at the moment playing Necromunda Hired Gun and its pretty fun, albeit janky and ugly. But it is a very good 40k FPS and we dont get many of those
Great video, man! Thank you for making it for us. Excellent work :)
Honestly I would be down for a chess video game that doesn't break the formula but has a 40K aesthetic and instead of white and black you can have multiple armies
Could be fun the skins as the king for the emperor in the throne, neophites(or SM recruits) as pawns , baneblades as towers or a great demon as the queen, can be set by player: with abilities able or disabled, apocalipse play (4 player mode) and easter eggs say a play with inquisitors and space wolfs and they insult each other no matter what or say BT and CSM , and mecanicus obsesion with necrons in some turns
In each faction i mean have custom skin
Whats the name of game at 31:59 ?
Stalker Anomaly
Honestly with DoW3 I don't think cover would have worked as well as people thing it would. The main problem is you have way too many units for that to be effective. Like in Retribution, when you have 10+ squads they start getting stuck on everything and most of your forces can't fit in the pieces of cover that is available, so you end up with more than 50% of your guys exposed. Now yeah, the maps were made for a few 4 man squads so loading up on extra guys breaks the game, but pathfinding aside the only fix for that is to make more cover and it's look silly with 1 mile knee high walls to support the hundreds of solider you would have in DoW3. With buildings, I think you run into a similar problem. Like 50 assault marines lobbing grenades in buildings will probably just instantly destroy the building. I think cover wouldn't far much better beyond the first 20 seconds of combat. I'm not saying the bubble dome of bullet protection was a good idea but I can see why they did it.
This video is from May 2021 so you never had the chance to play the infamous "Eisenhorn" as it is taken down by then and not available anymore. This one was a disgrace.
Brother 1: How could you have missed? Its right there in front of you.
Brother 2: It's not my fault! It's cause of RNG!
Brother 1: What is RNG?
Brother 2: It's the Grand Daemon of Tzeench!
Me: ROFL, so true. Especially in the D100 system that Warhammer. xD
Right right right, let's play real Dawn of War III - Unification Wars Mod for Soulstorm
7:09 Oh hey, a TTS Rogal soundbite!
Regicide would be awesome if the FUCKING MULTIPLAYER WORKED. Literally can’t play CHESS with my friend in this WARHAMMER CHESS GAME.
I'm here wondering where Storm of Vengeance is now. Then I checked on Steam and it's no longer on the platform either. Wonder what happened?
I loved Eternal Crusade even with all the issues. I used to keep up with the Orky groups so I could get online for Ork matches like one day a week. I played over 120hrs and I would have played more if it didn't die out. I even reached Rank 5 Ork which less than 3% of players achieved. The attention to detail was great, like how depending on which mark of Chaos you had equipped as a CSM you had unique taunts to go with each god. I know it wasn't really a good game but I think that was mostly due to bad maps and balancing. The maps were way to big with lots of dead ends and pointless pathways that just made players get lost. However I do believe it would have done a lot better even with the exact same product if they simply had not over-promised features before the game released. A lot of the negative reviews especially early on were from people who supported the game before it released and then didn't get what they paid for. It's a shame you didn't get to it until it was already one foot in the grave, they made it free to play as a last ditch effort when they were basically already done with the game and no one played anymore. All you had to do to get those 'premium' features was pay less than the game originally cost and all that stuff they locked behind paywalls was never locked to any players before that point and wasn't designed to be locked behind paywalls when it was made.
Space Hulk. I am trying my best to enjoy it but it takes forever for the walking animations.
I liked it but God damn rng combat you have no control of is the worst
@@magicmanscott40k yep. I’ve gotten destroyed when everything seemed like I was going to win.
@@outerspaceman7534 I just can't deal with the 20 enemies every match. I know it's a swarm race but it's 5 against 20 or more they get one one-shoted.
@@magicmanscott40k I though I was the only one who thought that way. Yea the actual gameplay, atmosphere and story are awesome, it’s just the unbalanced difficulty that ruins it and when you restart a level, the walking animations don’t help.
@@outerspaceman7534 I didn't mind the walking stuff. Just that turning around cost 2 turn points when you have 5. Like wtf
Your mindset, that things can be bad and it is fine, is just a good mindset to have. I'm glad there are people like you saying it out loud, it is a better take than getting angry because of new movies/games.
So we shouldn’t ask for good games, just sit silent and accent mediocrity
I assume dawn of war 3 replaced the cover system with the dome shield to make it more compatible with a controller, a lot of rts games on console had simplified stuff like this
From bad games, Emperor deliver us.
You're allowed to break a rule you invented if you want to cover a particular game... Good list though, I've always been curious about these games
There's 2 more Space Hulk adaptations from the 90s and they're worth hunting down. Space Hulk and Space Hulk: Vengeance of the Blood Angels. Some of the missions are the same between them and other games (fair given all draw a lot from the tabletop), but it's a set of FPS/strategy games with limited pausing to redirect your marines, forming a firing line is incredibly important to survive many missions and then your blasted bolters jam from the constant fire.
Not the greatest visual layout but we're also talking 1993 for the first, and you can appreciate the need for multiple cameras to keep track of your marines.
There's also been some more direct conversions of the tabletop much like the 2013 game, I've seen I think 3 distinct ones on mobile since the J2ME era.
All I want is more 40k games where you can play as chad Eldar instead of virgin space marines.
For a moment my mind was at ease and my soul at peace, then you said that you already mentioned the 7 worst games, I was thinking on the ones I like so much, and enjoying the memories, but then then that thing appeared in screen that wretched thing, DOW3 and all the bad memories of the Beta came back like vietnam flashbacks ruining my mood. Damn relic fucking burn in hell I hate them so much.
the worst 40k games r all the ones that dont let u play as chaos
Yo, playing Age Of Empires II music during the Deathwatch segment!?
I love AOE2 and that music has been etched in my memory since i was a kid!
I love the visual you used when you said 'mobile game port' lmao.
What is the game on 31:58? It looks familiar
Stalker ANOMALY
@@Potpotron Thanks a lot!
For some reason, I had a feeling that DoW3 would be bad the moment I saw the first teaser (or trailer? The one were bodies are falling to form III)
They should’ve made The Lamenters the default chapter in Eternal Crusade.
I had fun when it existed, got pretty okay as Jump Assault.
Honestly, to me, Battlefield 40k was more promising than the clusterfuck that is Planetside 2.
Planetside wasn’t ever all that fun to me, maybe cuz I never played with friends (definitely it, probably.) but shit, if they had gone for Battlefield 40k we might still be getting updates.
But no… make the hype man your ideas guy, the director.
Also would love a warhammer 30k total war then 40k with gothic fleet armada space combat and dawn of war gameplay with dawn of war two mechanics
Regicide- I play as classic chess. Though having only 2 factions is very lazy. My opinion: If you not willing to put affort in it at least welcome modders.
Spacewolf- i liked it even bought the expasion. but then couldn´t beat the first level of the expansion and been pissed ever since. Damn shame!
Deathwatch (a mobile game? Im suprised) I enjoyed it and think its the 3rd best 40kTBS after Mechanicus#1 and Chaosgate(2022)#2
Spacehulk Tactics is 40kTBS place No.5 after its predecessor ascension. The Genestealer campain suprisingly sucked. "That was pretty lame brother!" lol
underhive wars: i never got into the gameplay beeing confiuced with everything from level-design to gameplay it self. In the end I binged the cutscenes on youtube.
eternal crusade: never played it. has the title ob beeing the shitty little brother to the Spacemarine multiplayer Gamemode.
Flight command: never seen this title. at first thought it was a addon to dakka squadron.
Personal addition Deathwing: I love the look of this game. It´s visually Porn. But in my 3 attempts to play it it bored the hell out of me so i never made it past the 3rd level
Thats why Hired Gun is refreshing. Same makers as Death Wing, cool visuals, but gameplay is actually fun. Probably the best 40K fps, even if thats pretty low bar.
Is deathwatch still on phone?
Also, there a bunch Of really old Games that are not presented on steam: older Space Hulk Games, Fire Warrior, and a bunch Of - what a surprise - TBSs. While some Of them are good, Fire Warrior would make it to this least, I think.
Also, there are some Games that died and were deleted from the steam. Specificially, Dark Sector, a MOBA that takes place in Commorag. It wasn't very popular and devs stopped developing it during free EA, but i personally found it kinda ok? Anyway, I don't think there is any way to play it nowdays.
The first two space hulks were BRUTAL
Regicide was brilliant to start with, then they messed with balance and it died.
The "campaign" was added and it was garbage and then they added obstacle on Regicide boards (optional) and that made it worse.
There is a pure chess option in the Regicide game as well, so anyone who likes Chess and wanted a newer version of the animated Battle Chess, this is perfect.
Eternal crusade... man never have I been burnt like that for backing something with a founders package. Unbalanced, unfinished, unfun as a whole.
If you like the Deathwatch game at 10:36 or the Space Hulk one, play Gears Tactics, its very similar but much better and more polished
Dawn of War III only had to be Dawn of War with graphics like or better than Dawn of War II. It should have been impossible to fail at making Dawn of War III.
It's hurts to say this but here it goes.
Damn, must have taken a long time to play all those games.
The kuzco edit for the plasmacannon sound was amazing.
Dawn of War 3 crushed me.
... To the point of me not wanting to finish my train of thought and write an actual comment with meaningful points.
I'm going to go do something that makes me forget it exists now.
what a way to find out that Kill Team has been delisted
I really liked Deathwatch, the only thing they should change is grinding for packs part. Space Hulk Tactics is step back from Ascension, they got rid dice there and left % plus controling your marines was much easier. I kinda liked Space wolf, combat was quite fun and cards were nice but they used them not only for combat but also for moving across level and it is boring as f...
Honestly great video man, I’m guessing you are hyped for SM2 and Darktide later this year :) you’ve earned a sub from me
Good games with niche appeal or a buggy launch can also end up with mixed reviews. Negative territory is when it's more universally and likely a bad game.
But Very Positive and Overwhelmingly Positive tend to be unanimously good, if the screenshots, genre, and description of the game haven't already filtered you out. (e.g. an Overwhelmingly Positive visual novel is probably good specifically for people who like visual novels)
In hindsight, very stupid idea to do it based on the steam reviews. To be fair that only determined their placement in the video, not my opinions. I just saw so many 40k games on steam, it was so daunting lol. The review score was an easy way to arrange the list with not much thought
why wouldn't you name the games (in the chapters and description) ??
The Space Wolf port is so bad, even as a mobile game it started overheating my CPU more than AAA games. Couldn't play it more than 10 minutes without having to worry about my hardware.
how, I were perfectly fine with it on my hardware. Also decks and the tactics part is mostly fine. I will admit the sounds could be handled better and some backdrops can be bland.
My most hated Warhammer game?
Warhammer Space wolf.
It's, in my minds, an anti Mechanicus.
Never in my life have I played a tactical game and/or card game as fucking shitty as that game.
Regicide?... Isn't that the board game Malcador used to train Alpharius? So we got an actual version of that now lol
RE: Space Wolf - You are right! The Mobile Version did have Microtransactions so you could buy card packs... And Me being a Dedicated Space Wolves Fanboy (I don't care that they used to be Beardy! They are cool and GW have RUINED THEM!) I tried the game, I hated it! It was AWFUL! I have not wasted my time with the Steam Port...
I remember liking deathwatch for a little, but it was mostly me being a space hulk (board game) fanboy and trying all of the game like that (n# 2 3 and 4)
Big city, big crime big hairstyles. Best thing I've heard
I really tried to bring myself to like Underhive Wars because I really liked Mordheim, which was effectively the same game but in fantasy Warhammer.
But the lack of asymmetry in the factions kind of killed it.
A turned based dog fight game?!? Emperor preserve us!
I absolutely adored Dawn of War 1 and 2, played the hell out of them and the expansions. I completely forgot Dawn of War 3 existed until this video. I think I tried it and instantly turned it off and deleted the memories from my brain...
31:19 Should have been named "Aeronautica Imperialis: Secret Weapons of the Luftwaaaagh"
I love that you put Age of Mythology and Age of Empires music 🎶
some of those looked interesting enoug to give em a shot in the future... well, dodged that bolter round gladly, thx ^^ may the Emperors light shine upon u!
34:38 Oh no! It's the primarch of enslaved race of dreadnoughts!
25:38 why is a blood angels captain ordering around an ultramarines devastator? That’s like if an English officer gave orders to a US marine.
It's probably just model reuse, but it's not an issue lore wise. Imperial forces work out chain of command for operations involving a bunch of separate groups frequently. Astartes generally are in charge or just work as astartes, but they've taken orders from other groups before.
If the blood angel captain is the most experienced or best fit for the position, there's no issue with him ordering non blood angels around. Same is true even just on a small scale, if he's the most competent leader in that particular fight or situation, why not listen to him?
The dice rolling in the space Hulk boardgame is pretty brutal too
I quit cuz of it. The game is gorgeous at times but too frustrating
Using Age of Mythology music in the back ground, damn that brings back memories.
You know, I'll give 40K Chess an honest try, simply because I would like to learn how to play chess (hopefully there is "just chess with space marines" mode against AI)
Eternal crusade just makes me wish we got a more proper battlefield-style 40k game, I know there are plenty of problems with DICE but replaying BF2 recently made me realize that it would probably end up being pretty damn awesome anyways, despite potential flaws. Especially if they let us play Imperial guard so we can have scenarios where you're up against Chaos Space Marines-- let it feel like a desperate scenario against hulking death guard who are just plodding along, eating down your points with swarms of nurglings and terminators, you might be able to take a few of them down, and you might be able to hold on long enough if you try hard-- but its not going to be an easy fight.
The best thing we have for now is the 40k Arma 3 mods, they're pretty damn great and capture that vibe perfectly.
Your choice of soundtrack for Underhive Wars makes me want to play Age of Mythology again!
Eternal Crusade was fun when there was a decent player base. I miss the clans we fought. There was a ton of jank, but it was still a ton of fun. I hope Space Marine 2 brings the grimdark space mayhem back.
Started off janky, went downhill quick once they removed "clans" from the scoreboards because no one wanted to play Fortress missions against any organized clan (defender bias), and rightfully so. The constant netcode / server shenanigans were just another nail in the coffin. The list of failures is virtually endless, but those were the most glaring issues.
YO I was one of the raptor player that you mention in that match!! The game was so good and so bad. THe real best period was before they get the publisher. the dawn fall starter if i remember well after they reworked the melee. Before it was a tactical decesion then it turn out to be rock paper scisor.
My hats off to you sir, you were a pain in the ass
Great video, great music choices!