Native Widescreen Games for the Saturn, N64, and Dreamcast

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  • čas přidán 22. 05. 2024
  • Episode 403 - Native widescreen support was incredibly rare back in the day, so let's take a look at each game for these three consoles that has widescreen built in!
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    0:00 - Opening spiel
    0:38 - WTF is Widescreen?
    1:44 - Saturn
    9:27 - Nintendo 64 part 1
    16:57 - Nintendo 64 part 2
    24:03 - Dreamcast
    33:25 - End sketch
    #widescreen
  • Hry

Komentáře • 642

  • @Breakbeats92.5
    @Breakbeats92.5 Před 18 dny +278

    Have you ever heard Joe say, "please like and subscribe?" Neither have I.

    • @jimdwyer8607
      @jimdwyer8607 Před 18 dny +43

      It's a given. And we love both him and Dave not having ever pushed that. It's fine when a channel does, of course, but it's super awesome when the creators know their creative works are going to find their family and leave it up to that.

    • @joeykeilholz925
      @joeykeilholz925 Před 18 dny +32

      I HEARD IT THROUGH THE QUALITY OF THE CONTENT LET'S FUCKING GOOOOOOO

    • @mr.selfimprovement3241
      @mr.selfimprovement3241 Před 18 dny +16

      Joe said it in the past. But I recall he actually said the words "if you like this video and want to see more, I would appreciate it if you like or subscribe. It helps the algorithm. But if you don't want to, then that's fine too. Do whatever makes you happy. But in the mean time thank you for watching Gamesack". Something to that extent, and it was a while ago now... I believe around the time Dave left and people where questing if Joe could go in it alone. Which he proved with flying colors. It's been many years since I recall him saying anything like that.

    • @nastybedazzler
      @nastybedazzler Před 18 dny +4

      Yeah in the earlier videos there used to be like a two second clip in the middle of the video that would ask you to like and subscribe to their twitter and facebook and whatever else they had.
      But still I see what you're saying, he isn't constantly schilling himself out like some other channels do. Like Good Mythical Morning-- I love those guys but holy shit it just never stops.

    • @GameSack
      @GameSack  Před 18 dny +45

      @@mr.selfimprovement3241 Only in a joking manner, like here --> czcams.com/video/6G9nMZVKrH8/video.html

  • @myretronation
    @myretronation Před 17 dny +38

    i absolutely loved these 2 widescreen episodes
    would love to see coverage of widescreen 3DO, PS2, Xbox, and GameCube games

  • @arashnikoubashman6946
    @arashnikoubashman6946 Před 18 dny +22

    I watched every gamesack episode, no matter the specific content. Your research, humor, and criticism make every episode extremely worthwhile and entertaining.

    • @jw6588
      @jw6588 Před 3 dny

      I miss Dave.
      Joe is great, and I wouldn't change any of the solo episodes he's put out since. And it was pretty clear even back then that Joe was the driver of the channel.
      But yeah I sure do miss Dave.

  • @jaylucien669
    @jaylucien669 Před 17 dny +27

    "Because when you're on top you might as well just ruin everything."
    Console Manufacturers 101

    • @pcachu
      @pcachu Před 15 dny +3

      Sony: "Write that down, WRITE THAT DOWN!!"

    • @kenrickeason
      @kenrickeason Před 8 dny

      Microsoft after the Xbox 360.. ​@@pcachu

    • @themanwithnoname4385
      @themanwithnoname4385 Před 7 dny

      ​@@pcachu Xbox too in the last few weeks. I'm happy I switched to PC. I get both PS and Xbox exclusives which are the best versions without all the drama and stupidity of the console and it's maker.

  • @MofosOfMetal
    @MofosOfMetal Před 18 dny +58

    These 3 are actually the only 3 consoles I owned in the 90s!
    The effort to make this video is very much appreciated - even if it might not get the biggest viewcount. I like what you said at the start - making videos that YOU would want to watch and wish existed is the most honest and admirable approach to content creation!

  • @rodrigomolinsky
    @rodrigomolinsky Před 18 dny +13

    I really like the fact that you made this video, even if the subject wasn’t so popular with a previous episode. I hope you continue to produce things this way, because your enjoyment translates into the quality.
    And I do enjoy the subject, btw. 😊

    • @opaljk4835
      @opaljk4835 Před 17 dny +1

      Gamesack just do what it do

  • @FezTheSpaceBiker
    @FezTheSpaceBiker Před 17 dny +6

    Rare Replay's version of Jet Force Gemini just presents the game in WIdescreen instead of letterboxing it, plus that version has a MOdern Controls option too which honestly makes it the best way to play

  • @dustinkinard7431
    @dustinkinard7431 Před 18 dny +32

    For Ken Griffey Jr. Slugfest, change the batting style to classic in the options menu. It eliminates using the analog stick to adjust the swing box or whatever it’s called, and batting is solely based on timing. It makes that game infinitely more enjoyable to me.

    • @GameSack
      @GameSack  Před 18 dny +16

      Oh yeah? Good tip, thanks!

    • @DakinRinone
      @DakinRinone Před 17 dny +2

      I was gonna say, I loved this game growing up, I did the same thing as you.

    • @frankmabo3940
      @frankmabo3940 Před 14 dny

      yes, he also said that baseball games became worse in the 16bit era but I think that was the 32/64 bit era.

    • @GameSack
      @GameSack  Před 14 dny +2

      @@frankmabo3940 I said that because the more sim-like baseball games started coming out towards the end of the 16-bit era, with the box you need to move a target around, etc etc.

    • @jw6588
      @jw6588 Před 3 dny

      Exactly the kind of informative comment that YT needs more of.

  • @hemangchauhan2864
    @hemangchauhan2864 Před 18 dny +21

    Panzer Dragoon looks breathtaking in wide-screen

    • @kenrickeason
      @kenrickeason Před 8 dny +1

      I bought Panzer Dragoon about 2 months ago on the Nintendo eShop for the Switch and fell in love with the game..

  • @JeremyRiedel
    @JeremyRiedel Před 17 dny +7

    Thanks for putting this together Joe, extremely helpful to know whether we're getting zooms, crops, stretches, or a combination. For everyone reading this, you generally can't just look this stuff up, Joe had to test each game and identify the framing implementation to get this kind of data. Not easy to do.

  • @Choralone422
    @Choralone422 Před 18 dny +18

    The other widescreen video not doing well I blame squarely on CZcams. It's not the fault of the content which was pure Game Sack goodness!

    • @NarmyHiiragi
      @NarmyHiiragi Před 17 dny +1

      My problem with the last video is that it was too many samely looking racers and sports games. This one had a more interesting selection of games.

  • @zeliardforty-two4692
    @zeliardforty-two4692 Před 18 dny +38

    I think people take what we got these days for granted. Back then it was neat to find stuff that only work on your new fancy TV that cost as much as a car! Now we need fancy gear just to play retro titles on their original consoles

    • @mr.selfimprovement3241
      @mr.selfimprovement3241 Před 18 dny +5

      Same with modern gaming really - consoles and PC have become so prohibitively expensive.🙂I know many people can easily afford it, and good for them. But objectively compared to the past: to simply be able sit down and play a new videogame on console (and the way the developer intended)... has honestly become so much more convoluted and expensive.

    • @JagGentlemann
      @JagGentlemann Před 18 dny

      If a game has multiple editions, just ignore it, simple as that. ​@@mr.selfimprovement3241

    • @jaikishorsharan5971
      @jaikishorsharan5971 Před 18 dny +3

      @@mr.selfimprovement3241 go more into the AA or indie section and skip the greedy AAA companies, then you should be fine.

    • @RippahRooJizah
      @RippahRooJizah Před 18 dny +1

      @@jaikishorsharan5971 That's not going to help that much.

    • @MAGAIVER
      @MAGAIVER Před 17 dny

      @@mr.selfimprovement3241depends on where you live, in Brazil gaming os a lot more accessible now with official distribution of the Switch and PS5 and with steam for those gaming on PC's.

  • @aliceinmansonland448
    @aliceinmansonland448 Před 18 dny +17

    I covered a LOT of games whenever I was studying about Anamorphic Widescreen, and the Genesis Widescreen core in Retroarch...
    Enhancing the PS1 games and seeing which ones looked great in Widescreen is still an ongoing endeavor...
    But you've gone the extra mile!
    You are covering the games I wouldn't touch with a ten foot pole!
    Then you're explaining the aspect ratios in a way that is more understandable...
    I did it because I wanted to fill the screen on my favorite OLED handheld...
    But YOUR research covers Televisions!
    Color me impressed!
    This is a Very good video!
    You can tell the BEST ones...
    Whenever you learn something new!!!

  • @ShelfWarmer
    @ShelfWarmer Před 18 dny +5

    Thank you for making the videos you want to see made, and not just the ones you think will do well for the channel in the short term.
    That's why you are one of the best channels around.

  • @timothyapplegate2881
    @timothyapplegate2881 Před 17 dny +19

    Thank you for leaving the 32X commercial in 4 to 3 rather than creating a "vintage" commercial in 16 to 9, even when the theme of the episode was vintage widescreen games.

  • @doomslayerdave
    @doomslayerdave Před 18 dny +14

    The VGA adapter for the Dreamcast was my first real taste at "high definition" gaming via a console. Tons of racing games supported widescreen like MSR and Test Drive V Rally.

    • @olevet75
      @olevet75 Před 18 dny

      F355

    • @Marmite101
      @Marmite101 Před 17 dny

      ​@@olevet75unfortunately that will not 16:9 in VGA

    • @olevet75
      @olevet75 Před 17 dny

      @@Marmite101 why not

    • @DeAthWaGer
      @DeAthWaGer Před 17 dny

      And once you learned the force-VGA switch trick it opened up almost the whole library. Now many titles are patchable.

    • @penguinreloaded7756
      @penguinreloaded7756 Před 16 dny

      I had the VGA adapter, too. Most games supported it! I had a TV beside a computer monitor (which was exclusively for my Dreamcast). Games looked sooo good on VGA!

  • @PatrickLofstrom
    @PatrickLofstrom Před 18 dny +18

    For anyone wondering, toge (峠、とうげ) is pronounced toe-geh, which means mountain pass. Those are the types of roads that Initial D takes place on, and these are unlicensed games that mimic that drifting experience. Is this the new tate mode?

    • @CarmenOfSpades
      @CarmenOfSpades Před 18 dny +4

      I feel if I was getting an English speaker to pronounce it I'd romanise it as 'toe-gay' or perhaps even 'toe-gé'; I think a lot of people would stumble over 'geh' since I can't think of any words in English that use that combination of letters.

    • @ITNoetic
      @ITNoetic Před 18 dny +1

      It's more like the ge in forget

    • @PatrickLofstrom
      @PatrickLofstrom Před 18 dny +2

      @@CarmenOfSpades I think that "-gay" sounds a bit too long, in music terms it's more of a staccato since it's only one character, ge

    • @PatrickLofstrom
      @PatrickLofstrom Před 18 dny +1

      @@ITNoetic agreed, that's a good approximation for what "ge" (げ) sounds like. All this work and it's probably easier to just find a video of someone pronouncing this word on CZcams haha

    • @CarmenOfSpades
      @CarmenOfSpades Před 18 dny

      @@PatrickLofstrom Yeah, I think that @ITNoetic is on point. The only thing I'd argue, and this is more my own personal take, is that when trying to transliterate for non-native speakers, I tend to value succinctness and ease of understanding (understandability? lol) over accuracy, since a non-native speaker who otherwise doesn't care isn't going to pronounce it 100% accurately anyway -- the goal is just to make sure they get as close as possible. A Japanese speaker would probably understand とうげい as とうげ, but probably not とうぐ, right? Thanks for the interesting conversation on Gamesack of all places, by the way!

  • @PeteSkerritt
    @PeteSkerritt Před 17 dny +3

    I still use a small CRT (Samsung GxTV) for my older consoles, so I don’t use widescreen much- but I’ve learned quite a bit over these past two episodes.
    There are a couple of N64 games here that are now on my radar, notably Stunt Racer 64. Game Sack episodes sometimes get me to buy in on games I missed out on.

  • @houseoftheted637
    @houseoftheted637 Před 18 dny +5

    I really enjoy these videos. One thing about Game Sack is that its never boring 😎👍

  • @BluesElwoo2
    @BluesElwoo2 Před 17 dny +2

    Wait, what? Did we get some Sack 2 weeks in a row? Joe, you really know how to put a smile on my face! Thanks man!

  • @Psilocervine
    @Psilocervine Před 17 dny +2

    I really like these videos on widescreen support and similar modernish features in older games. It's always nice if I can find something that goes the extra mile when I'm playing stuff on more modern TVs

  • @tobykassulke2385
    @tobykassulke2385 Před 18 dny +5

    0:21 im suprised the playstation video didnt do well. I found it really useful and great to watch!

  • @MickMacklerack
    @MickMacklerack Před 17 dny +2

    Wow Joe you went full on with the research and example effects for this episode. Great episode and thank you!

  • @nostartia
    @nostartia Před 18 dny +4

    Sunday morning here and an unexpected GameSack episode. So nice! And still learning about retro thanks to you. Have a great day.
    Edit: After finishing the episode, gotta mention that soul liberating segment on the 32x. THANK YOU for that too.

  • @Captofthisship
    @Captofthisship Před 18 dny +7

    Good ending bit, boss! Sega for life, even when it hurts!... now I'm sad.

  • @kadosho02
    @kadosho02 Před 18 dny +4

    Widescreen was a fun extra to see on various platforms. They really were thinking ahead of time, about the future

  • @extradipboneless
    @extradipboneless Před 4 dny

    Game Sack Joe and Dave, you both guys gave me 16:9 vision into my 4:3 looking life. You guys are so passionable, I learned about so much gaming stuff in here. The dry humor is the creme on top! :) Thank you for your hard work

  • @OSW
    @OSW Před 17 dny +9

    0:24 the last widescreen episode may not have performed, but your street creed is through the roof! Really helpful vids 🍻

  • @nicolasjonasson4820
    @nicolasjonasson4820 Před 17 dny +2

    Jet Force Gemini is one of my most beloved games on the 64. It is good. It is unique. It's a great adventure. Hope to see that "review" coming sometime in the future. Looking forward to it for sure!

    • @T0NYFERRELL1
      @T0NYFERRELL1 Před 17 dny

      It is a great game, but a new player coming to it today might find it hard to love. The awkward controls sort of kills the fun and the chugging frame rate makes the experience a little dated. If you can get past it then it’s a… dare I say it… HIDDEN GEM! Look forward to Joes review, I think he’ll like it.

  • @LewisF451
    @LewisF451 Před 18 dny +21

    I cant imagine the science required to tell if the widescreen in DK64 caused extra frame drops. I remember that game as being nothing but slowdown.

    • @Nintenboy01
      @Nintenboy01 Před 18 dny +9

      If I remember right it definitely affected Banjo-Tooie since more geometry had to be displayed on screen

  • @nebo1186
    @nebo1186 Před 18 dny +6

    nice... new sack... good day to ya Joe

  • @LockieNZ
    @LockieNZ Před 17 dny +2

    That shirt has put the Daytona USA soundtrack in my head for the rest of the day.

  • @DemomanX614
    @DemomanX614 Před 18 dny +16

    It's always special when you upload a week early

  • @shsrpr
    @shsrpr Před 18 dny +7

    0:23 Really?! It was my favorite Game Sack video topic in a while, kept me watching the whole video. Happy to see this one!

    • @lionvscow
      @lionvscow Před 18 dny +3

      Same here! I'm surprised, but I'm incredibly grateful to see more on the subject. Thank you very much! c:

  • @JJKoester
    @JJKoester Před 16 dny

    Your musings on how we talk about aspect ratios was an absolute "u think u no GS... U DON NO GS" moment. I've been watching this show for years and there's always something to surprise in each episode. You've got a pure, glowing heart, dude. Love it.

  • @MarcoRetro316
    @MarcoRetro316 Před 18 dny +2

    Sweet! Another great watch. Through, informative and entertaining as always, Giuseppe.

  • @jjenk911
    @jjenk911 Před 18 dny +4

    Bonus Game Sack? Awesome.

  • @nickdaniels5892
    @nickdaniels5892 Před 18 dny +2

    Jet Force Gemini is THE N64 hidden gem!

  • @Dac_vak
    @Dac_vak Před 18 dny +1

    Oh man, I was hoping you’d do a video like this. Awesome!

  • @dwood78part23
    @dwood78part23 Před 18 dny +1

    Didn't expect a new Game Sack video tonight- given he posted a new one last Saturday night. But I'll gladly watch it :)

    • @GameSack
      @GameSack  Před 18 dny +5

      You'll get another one next week, too! Then back to bi-weekly.

  • @workeded1
    @workeded1 Před 17 dny +1

    Thanks Joe. Could never afford a wide TV back then. Interesting to see how supported they were

  • @brandnewman9870
    @brandnewman9870 Před 18 dny +1

    I'm willing to let that nasty comment about French slide... more seriously, thank you very much for this entertaining (and pretty informative) video! You always find the perfect balance between being instructive, and highly interesting for people who don't necessarily have your background!
    I just feel like grabbing a beer with you while listening to your technical explanations, and that would be a great evening!
    As for the last 16:9 video (PS1), I believe the reason it underperformed was that the console had such a proportion of racing games that it might have become repetitive for some viewers. But that's not to say it wasn't great, like usual!
    In conclusion, I think there's room for these "technical" videos, no matter the subject, and hope there'll be more, considering "true" 16:9 ratio didn't really happen before HD, unless I'm mistaken? (I'm looking at you, my dearest Wii 😅)
    Yours truly.

  • @superbros64deluxe
    @superbros64deluxe Před 17 dny

    Thank you for making this episode still Joe I for one appreciate it and wanted a video on this topic too!

  • @ultimateman55
    @ultimateman55 Před 17 dny

    I watched both of the last two episodes from start to finish! I have 2 Sony WEGA CRTs and I frequently like to dabble with their animorphic widescreen squeeze modes. You are appreciated, Joe! Keep up the great work! :D

  • @legarate
    @legarate Před 18 dny +5

    Thanks for this video Joe, I really liked the PS1 one.

  • @joshtaylor6725
    @joshtaylor6725 Před 17 dny

    Thanks, Joe, I greatly appreciate these widescreen episodes. Sweet drive!

  • @gamernaut8864
    @gamernaut8864 Před 16 dny

    I love these widescreen game videos Joe! When you mentioned Touge King the Spirits 2 for the Saturn, it made me remember the PS1 game from the Touge series called Peak Performance that actually came to the US. I checked it's options and found that it, too, supports native widescreen mode! Thanks for the great content. Love the channel.

  • @jimdwyer8607
    @jimdwyer8607 Před 18 dny +2

    I see this at 22 minutes old, and already well over a thousand views. You're all doing the Lord's work! And Joe...shit dude, thanks for the consistent quality content. Tell Dave he needs to rob you of just one more rare Sega title...we miss him, and his rude outro shenanigans!
    Peace and love, game sackers!

  • @roxsonixx
    @roxsonixx Před 18 dny

    Just happen to be marathoning Game Sack and noticed this video was just uploaded. Can't wait till the next one, keep em coming.

  • @Controllerhead
    @Controllerhead Před 17 dny +1

    Thank you for finishing the series! As i commented last time, i have a 27" Trinitron Vega with a 16:9 scanline cruncher and S-Video / Component inputs for my retro consoles, and this video got me excited to try out some fun titles! Also as i commented last time, wow, what a bunch of stinkers with flawed implementations 😂...Oh well. The world really wasn't ready for 16:9 in the late 90s...
    Rare is amazing. Goldeneye, a legendary and incredibly fun game on its own, STILL has one of the best and most thorough implementations of aspect ratio options for any console game ever, in freaking 1997! Perfect Dark continues the tradition with that same engine / codebase, but boy is that 16:9 / high-res 10 FPS(ish) tough to deal with in practice. PD really was too much for the poor 64... Jet Force Gemini is an AMAZING game too! ...well, the first "half" of it is anyway. After beating the main boss in what should be the "any%" category, the game turns into a MISER-ABLE (pun intended) collect-a-thon that makes you scour every level and get 100% of the stupid koala bear things in order to get the true ending. It is a thoroughly miserable experience. JFG wasn't super popular back in the day, and think the ending left a lingering sourness in the mouths of us who did try and enjoy this game, and hence relegated it to obscure hidden gem status in the retro community. I enjoyed it in 2000, i still have a soft spot for it today, the graphics and especially the sound design are top notch for what the N64 could handle.
    Anyway, i wouldn't be too concerned with the immediate metrics of these videos, it's super niche evergreen content that should continue to bring in a steady trickle of views over the years. There will always be people with retro setups that want to try legitimate widescreen modes for their classic consoles, and it's great to finally have a comprehensive list and thorough coverage of each of these implementations. I really appreciate this series and the hard work here. Cheers!

    • @polycube868
      @polycube868 Před 17 dny

      It seems Rare is several really fun games added a shitty collecting aspect for the sake of it in games it wasn't necessary, but a lot of them have a cheat code that gives you all of an entire collectible item at the start.

    • @jsr734
      @jsr734 Před 17 dny +1

      @@polycube868 But i liked collecting stuff in those videogames. That is what gave the extra replay value to those games.

    • @polycube868
      @polycube868 Před 17 dny

      @@jsr734 I liked a lot of it, just not mandatory items like the "bears" in Jet Force Gemini, Banjo Kazooie was perfect game design.

  • @StRoRo
    @StRoRo Před 18 dny +4

    I got a friend doing the opposite. He's collecting 360 and PS3 games that work on 4:3 CRT.

    • @GameSack
      @GameSack  Před 18 dny +3

      That's a good idea!

    • @StRoRo
      @StRoRo Před 17 dny +2

      @@GameSack look forward to seeing it in a few months

    • @GameSack
      @GameSack  Před 17 dny +2

      @@StRoRo Haha I don't have the Xbox 360 resources for that (maybe if I hacked my 'box), but it is a great idea nonetheless.

  • @basket472
    @basket472 Před 18 dny +11

    Always here for the 2 am uploads, now we sleep!

  • @PrometheusSansei
    @PrometheusSansei Před 18 dny +1

    Now THIS is actual service for us retrogamers. Thanks as usual for your effort Joe, it's really a treat in this italian sunday morning

  • @Dukefazon
    @Dukefazon Před 16 dny

    TrickStyle is very dear to my heart, I played the demo on PC a lot, later got the full game and spent almost a whole christmas break playing that. The christmas tree was next to me illuminating the room, while whacky christmas movies were on TV, like Mixed Nuts. I miss those times...

  • @chriswestTV
    @chriswestTV Před 17 dny

    Really enjoyed this one. Looking at all these early widescreen attempts was incredibly interesting. Pretty cool to see developers trying to figure it out back then. Thanks for all the great content as usual!

  • @Midori_Hoshi
    @Midori_Hoshi Před 17 dny +1

    Never knew Goldeneye and Perfect Dark supported ultrawide. They were really ahead of their time.

  • @WhatAboutZoidberg
    @WhatAboutZoidberg Před 17 dny +1

    What great timing, I just picked up a widescreen CRT to mess around with. More games to test out now.

  • @TheMarlewuk
    @TheMarlewuk Před 18 dny

    Thanks for continuing to produce great content Joe 👏👏👏

  • @jbmaru
    @jbmaru Před 17 dny +1

    I was curious about old widescreen games, thank you!

  • @charmanfer
    @charmanfer Před 18 dny

    Weekly episode, thank you Joe!

  • @joeykeilholz925
    @joeykeilholz925 Před 18 dny +1

    One of my favorite places on CZcams to learn about video games.

  • @MoonSarito
    @MoonSarito Před 18 dny +3

    The Nintendo 64 has more widescreen games than I expected, sure, not as many as the others, but it's still more than I expected, one thing I find interesting is that Nintendo actually adapted Widescreen mode for Nintendo Switch Online to work like a real widescreen mode on modern displays, it feels really good to play GoldenEye 007 this way and they even fixed the widescreen issue on Jet Set Gimini, I hope the other games with Widescreen support reach the subscription.

    • @polycube868
      @polycube868 Před 17 dny +1

      I thought there was only 7 of them, most of which by Rare.

    • @jsr734
      @jsr734 Před 17 dny +1

      Golden Eye and Perfect Dark already had proper anamorphic widescreen implementations, they even offered more wider aspect ratios to choose.

  • @dillonandon
    @dillonandon Před 18 dny +1

    Beautiful video, way to go!

  • @Supersayainpikmin
    @Supersayainpikmin Před 17 dny +1

    I notice a lot of people tend to prefer to play old consoles that don't have real widescreen (even the Wii) in 4:3 because it looks sharper. I understand that but I appriciate the wider FOV when done right. Also, I enjoyed the Silent Hill music during the end sketch!

  • @WalrusStu
    @WalrusStu Před 18 dny +1

    Great video as always
    Keep it up!

  • @3vi1J
    @3vi1J Před 14 dny

    @3:49 "Sadly, this game doesn't have Craig Stadler". OMG that takes me back. My wife and I use to crack up while talking back to him in our Saturn days.

  • @aquaglow1
    @aquaglow1 Před 18 dny +3

    I’ve been revisiting Dreamcast games so this is very useful

  • @joec9958
    @joec9958 Před 17 dny

    Awesome video... As always. It's this kind of technical attention to detail that separates Gamesack from the other retro gaming channels. That, and your dry, self-deprecating, sarcastic humour

  • @TristanPipo
    @TristanPipo Před 17 dny

    Always enjoy a Sunday morning cup of coffee and a viewing of GameSack. Had me pondering if any of the LaserActive games had a widescreen functionality.

  • @NigelXW
    @NigelXW Před 18 dny

    Wow! You weren't kidding when you mentioned this vid coming! Thank you!

  • @nintendianajones64
    @nintendianajones64 Před 18 dny +2

    Please cover Jet Force Gemini in a future episode, one of best and most overlooked games of the era.

  • @LotoTheHero
    @LotoTheHero Před 15 dny

    Thanks for the part 2! It's interesting to see what companies were doing to try and support widescreen back then.

  • @n64database64
    @n64database64 Před 15 dny

    Nice video, Mr. Sack! For N64 there are at least two more games that support 16:9: Duke Nukem - Zero Hour (Letterbox) & V-Rally (anamorph).

  • @dallaspatrick82
    @dallaspatrick82 Před 17 dny +1

    Long time fans will remember Dave talking about Joe talking about that anamorphic lens flare in world driver championship 😂

  • @MrChazZen
    @MrChazZen Před 15 dny

    Game Sack, the only channel I thumbs up before the video even starts playing.

  • @skywalkerranch
    @skywalkerranch Před 17 dny

    Great content Joe once again thanks for all your efforts.

  • @garydobis6395
    @garydobis6395 Před 17 dny +2

    Fun fact: Crave entertainment produced 1 out of every 2 Dreamcast games released.
    it feels like at least.

    • @GameSack
      @GameSack  Před 17 dny +2

      They were the Acclaim of that generation! Or something.

    • @garydobis6395
      @garydobis6395 Před 17 dny

      @@GameSack Right, they both made a lot of games you THINK are gonna be awesome, and then they aren't.

  • @Mephianse81
    @Mephianse81 Před 17 dny +2

    Time to rewatch he PlayStation widescreen episode!

  • @GMMXX80
    @GMMXX80 Před 17 dny +1

    FINALLY! Someone who understands what "Native" means in the gaming world. Every time I hear Phil Spencer say the word "Natively" I cringe and shake and head and face palm. Joe actually knows his terminology. Well done, dude. 👏

  • @nathanarcher8381
    @nathanarcher8381 Před 6 dny

    This is an amazing in depth video!

  • @johnwinthrop214
    @johnwinthrop214 Před 18 dny +1

    Morning from France. Perfect video for my breakfast...8.10am here

  • @escaperoutebritish
    @escaperoutebritish Před 18 dny

    Great episode, Joe

  • @KBABZ
    @KBABZ Před 18 dny +8

    I think the solution for Army Men today is to shift the image up so that that gameplay window is at the top of the screen, thus preserving the minimap and text boxes.
    Also, why is the girl army man flesh coloured? Is this like how Sally Acorn has proper female curvature??

    • @Crazy_Gamer_OG
      @Crazy_Gamer_OG Před 17 dny

      Probably because there were no female army men toys & fan service.

  • @Jppen
    @Jppen Před 17 dny

    I love when I happen to be watching Game Sack and notice I’m wearing my Game Sack shirt!

  • @ShamoaKrasieski-xm4ze
    @ShamoaKrasieski-xm4ze Před 11 dny

    This was a much needed video. Thank you.

  • @Write-Stuff
    @Write-Stuff Před 18 dny +2

    It always worries me when you wear that "Game Over" shirt, Joe. Like it's foreshadowing something. Please, never leave us, Joe!

  • @TSX2002
    @TSX2002 Před 17 dny

    There were two more N64 games that offered widescreen support through anamorphic stretching - San Francisco Rush and Rush 2: Extreme Racing USA, both by Midway.
    In both games, the mode is unlocked via a cheat. For SF Rush there's a button combination to enter on the car select screen, and on Rush 2 it's in the cheat menu listed as Frame Scale. If my memory serves, there are three anamorphic stretch options, but it was done in a weird way where it felt like they just scaled the "Y" axis relative to the road under the player's car, because higher frame scales resulted in worse viewing angles where your car would take up more of your view. It's a weird one for sure.

  • @James-fo8rf
    @James-fo8rf Před 14 dny

    It’s an excellent retro tv wide mode Technical video. Thanks Joe.

  • @stupidbluebird
    @stupidbluebird Před 17 dny

    I appreciate these widescreen focused episodes

  • @keithlowe5512
    @keithlowe5512 Před 17 dny

    Loved widescreen options back in the early 00s for my TV

  • @bio_cat
    @bio_cat Před 17 dny

    Widescreen always seemed like a cool feature I could never use. Thanks for doing this series!

  • @DankRedditMemes
    @DankRedditMemes Před 17 dny +1

    Now I'm interested in an native widescreen games for Xbox, PS2, and GCN episode as well

    • @jsr734
      @jsr734 Před 17 dny

      It will be a very long episode.

  • @gametourny4ever627
    @gametourny4ever627 Před 17 dny

    Thank you for all the work, research, and play time that go into these sort of subjects. Any chance we get a video tying up loose ends with the one Sega Genesis Widescreen Game, the One Sega 32X widescreen game, and some details on the Cdi Widescreen, and few 3do widescreen titles? The Cdi I found interesting in that a system that is as old as it is has the setting right there in the menu to switch to 16:9.

  • @Shizzmoney74
    @Shizzmoney74 Před 17 dny +1

    3:53 holy Canadian Batman!

  • @TheDoctorWitch
    @TheDoctorWitch Před 17 dny

    Make me sleepy? Game sack is typically my Saturday morning routine.

  • @megalinkv2
    @megalinkv2 Před 17 dny

    Thanks so much for doing this video, even though it's probably not going to perform well, I loooove this stuff. ♥️

  • @nobodycares9579
    @nobodycares9579 Před 18 dny +2

    Bro two sacks a week? There is a god.

  • @Tedris4
    @Tedris4 Před 15 dny

    It feels like with ratio terminology, when you're comparing the ratio with a 1 it's "to" (2 to 1, 2.35 to 1, etc) and when you're using any number above that to keep whole numbers, it's "by" (16 by 9, 4 by 3, etc)

  • @retroboomer3197
    @retroboomer3197 Před 17 dny

    Beautiful content. Way to go.

    • @lordsosa9383
      @lordsosa9383 Před 17 dny

      tough man
      im much bigger then you boy
      in a fight i would drop you
      hahahahahah soft sweet man
      see ya noob

  • @bahamutbbob
    @bahamutbbob Před 13 dny

    Jet Force Gemini is the reason I bought Rare Replay. It's one of my all time favorite N64 games, and my favorite RARE game.