How to Film / Record 3D Video on Meta Quest 3 - Step by Step Guide

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  • čas přidán 7. 06. 2024
  • Have you watched my latest 3D video shot completely on the Meta Quest 3 on your 3DTV or VR headset? • Shot on Meta Quest 3 |... 👈 Pretty cool right? You can film and record 3D Videos completely FREE if you have the Meta Quest 3. Here is how:
    0:00 - 3D Camera on Meta Quest 3!
    0:52 - BREAKING NEWS: Vision Pro
    1:35 - Enable Developer Mode
    2:44 - How to Install ADB on MAC easy!
    3:34 - Secret codes to ENABLE 3D Video Recording on Meta Quest 3
    5:14 - Enable Image Stabilization in Quest 3
    5:44 - How to Record Video on Meta Quest 3 (shortcut)
    7:08 - How to playback recorded 3D video (on Skybox VR Player)
    7:50 - Tips & Tricks on 3D video filming in Meta Quest 3
    9:19 - How to edit 3D Video
    9:33 - How to Publish 3D Video on CZcams (2024)
    10:11 - FFMPEG codes for 3D Video on CZcams
    11:42 - Sideload problem on M1, M2 or M3 Mac
    11:51 - Secret codes for SideQuest to sideload media
    14:09 - Apple Spatial Video
    14:25 - iPhone 15 Pro Spatial Video vs. Meta Quest 3 3D Video
    Codes you need for copy and paste in Mac Terminal or PC CMD:
    1. Install HomeBrew and ADB
    Install homebrew here: brew.sh/
    brew install android-platform-tools
    adb devices
    2. ENABLE 3D Video Recording
    adb shell setprop debug.oculus.screenCaptureEye 2
    adb shell setprop debug.oculus.capture.width 3840
    adb shell setprop debug.oculus.capture.height 1920
    adb shell setprop debug.oculus.fullRateCapture 0
    adb shell setprop debug.oculus.capture.bitrate 40000000
    3. Force refresh the media library after SideQuest file transfer
    adb shell am force-stop com.android.providers.media.module
    4. BAT files for 1 click installation (on OpenPCReviews Channel): • Turn your Quest 3 into...
    immerGallery: bit.ly/3QxsxfL
    Download iPhone 15 Pro MAX Spatial Video footage: bit.ly/3QsZbyQ
    Zhiyun FIVERAY M20C: bit.ly/47bsQUo ($20 off during Black Friday)
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    👉ZyberVR Elite Strap & Neck Battery: bit.ly/46aAIo6 (use code HUGHHOU for 15% off!)
    🐕 FOLLOW ME & Kimchi:
    ➜ Instagram: / hugh.hou
    ➜ Facebook: / 360creator
    ➜ Meta Quest TV: ocul.us/30uMZUj
    ➜ TikTok: / hughhou
    🤝 We are open for HIRE! Reach out: hi[at]hughhou.com
    #metaquest3 #3dvideo #spatialvideo

Komentáře • 248

  • @VRspaceMKE
    @VRspaceMKE Před 6 měsíci +4

    Great video. A lot to unpack here. I enjoyed your delivery, and will dive into this process soon. THANKS for this tutorial!

    • @hughhou
      @hughhou  Před 6 měsíci +1

      You are very welcome. There might be a button just coming from Meta to enable all that lol. This is more for understanding what is going on.

  • @hfmm99
    @hfmm99 Před 6 měsíci +27

    With this 3D camera and the depth sensor it would be great to create an app to capture virtual tours like Matterport does with their expensive cameras. By just walking around a house and using the cameras and depth sensor it should be possible to capture that data and create a 3d model of the space, it would be great

    • @hughhou
      @hughhou  Před 6 měsíci +11

      That will be dream come true! It can even livestream it! I hope some smart developers can work on this

  • @gutufato
    @gutufato Před 6 měsíci +4

    thx master! eres el mejor, gracias por compartir siempre tu sapiencia como los duros, un abrazo desde Tabio Colombia

  • @galouzorus8699
    @galouzorus8699 Před 4 měsíci +3

    Hi Hugh, thanks for this awesome feature!! what do you think about quest 3 3d video records compare to iphone 15 pro spatial records ? thank you !!

  • @ProgrammistMusic
    @ProgrammistMusic Před 6 měsíci +4

    perfect explanations, once again.

    • @hughhou
      @hughhou  Před 6 měsíci +1

      Glad you think so!

  • @Vidien
    @Vidien Před 6 měsíci +2

    Great information. Really appreciate it!

    • @hughhou
      @hughhou  Před 6 měsíci +1

      Glad you enjoyed it!

  • @Some1uNo
    @Some1uNo Před 6 měsíci +1

    Awesome information. Thank you

  • @GettingThingsDun
    @GettingThingsDun Před 6 měsíci +1

    Amazing INFO FAMM! Going to try this out!

    • @hughhou
      @hughhou  Před 6 měsíci

      Hope you like it!

  • @daz71
    @daz71 Před 5 měsíci +3

    Thank you for posting this, a couple of points that would have made this easier, I can't find the ffmpeg code to copy paste so had to type it manually. When my video then came out wrong I wasn't sure if it was a typo. Why my video actually came out wrong was because I'd previously set the aspect ration in my Quest to landscape so as to capture a full screen. While you mention the 1:1 and square capture it would help if you'd add a longer capture of the settings in the headset. Many thanks.

    • @hughhou
      @hughhou  Před 5 měsíci +1

      Good suggestion!

  • @lixinzhao6987
    @lixinzhao6987 Před 6 měsíci +1

    3D拍摄真好!讲述很明白。好!

  • @ChuckSwiger
    @ChuckSwiger Před 6 měsíci +5

    Thanks! I've been doing some stereoscopic video in the quest3 (sharing simple ones on deovr) but barely understand what I'm doing - appreciate the tips, especially image stabilization.

    • @jakemathew
      @jakemathew Před 6 měsíci +2

      DeoVR allows 3D videos? I thought they only support VR videos. I didn't find any 3D videos on their site

  • @pihikogamer
    @pihikogamer Před 6 měsíci +1

    真的太有幫助了~感謝!!

    • @hughhou
      @hughhou  Před 6 měsíci

      太好了。我们会有跟多的3d教程在我们做跟多的测试。

  • @MethosOhio
    @MethosOhio Před 6 měsíci +6

    I really hope meta, or someone else, just builds this into an app so it doesn't require jumping through all the hoops. However, I'm thankful you've figured out how to do it at all.

    • @hughhou
      @hughhou  Před 6 měsíci +3

      Yes. I am sure they are working on it. We are beta testing stable 60fps capture on Quest 3 now and when this is pass beta, I think 3D will get some love as well. Our goal is to create the tutorial, show the interests from our viewers and then Meta see this and they need to do something about it. The good news is, all the hardware capability is there.

  • @fromdonwithlove
    @fromdonwithlove Před 6 měsíci +1

    Thank you, Hugh!

  • @oraclebjj
    @oraclebjj Před 3 měsíci +4

    This is the single best reason why i wouldn't sink the same amount of money into a mirrorless DSLR. Ability to shoot and view 3D content. Hurry up Meta!

    • @hughhou
      @hughhou  Před 3 měsíci +3

      Viewing is coming up in v62 which should be out any moment now. With that it should come with improve capture workflow and easier pipeline. When it is out I will make a tutorial immediately!

  • @brothatwasepic
    @brothatwasepic Před 6 měsíci +2

    Omg I am going to try this right now thanks Dai Lo Hugh ❤

    • @hughhou
      @hughhou  Před 6 měsíci +1

      You're welcome 😊

  • @tech360gamer
    @tech360gamer Před 6 měsíci +2

    Very cool video, thanks. Yet to try it out. Do you know if it can be recorded in either AV1 or HEVC.

  • @SHADE4all
    @SHADE4all Před 6 měsíci +1

    Thank you

  • @mostwanted2000
    @mostwanted2000 Před 6 měsíci +1

    Thanks!

    • @hughhou
      @hughhou  Před 6 měsíci +1

      Wow thank you so much!!

  • @nassifsamuel55
    @nassifsamuel55 Před 6 měsíci +2

    Great work, tutorial im sure will be very helpfull to many 👍

    • @hughhou
      @hughhou  Před 6 měsíci +1

      Glad to hear that!

    • @TechWithTrey
      @TechWithTrey Před 4 měsíci

      @@hughhouPlease Help! My videos are showing up squished from top to bottom:(

  • @martinr5688
    @martinr5688 Před 6 měsíci +3

    Thanks for the review Hugh ! Can you please upload on gdrive some Quest 3 60fps(30fps) sample vids too ? Thanks !

    • @hughhou
      @hughhou  Před 6 měsíci +1

      I am planning to do that but the Apple news just took all my attention lol

  • @my_username_was_taken
    @my_username_was_taken Před 3 měsíci +2

    Thanks, tnis worked great! Needs lots of light though. I hope they add some more features to help with quality and stabilization.

    • @hughhou
      @hughhou  Před 3 měsíci +1

      Thank you. Totally agree. I think the next firmware might have this natively built in with better capture quality.

  • @sanjayshuklz
    @sanjayshuklz Před 6 měsíci +1

    thank you

  • @ja34710
    @ja34710 Před 2 měsíci +1

    Wow you're Super Smart Thank you. Subbed 👍

    • @hughhou
      @hughhou  Před 2 měsíci

      Thanks for the sub!

  • @TownleyVM
    @TownleyVM Před 5 měsíci +2

    Thank you for this detailed video. This has been great for recording the first couple videos, but when I turn off the quest and restart I I have to go to terminal and add the lines of code again to enable the 3d recording. Any reason for this?

    • @hughhou
      @hughhou  Před 5 měsíci +2

      Yes as Quest reset when restart. Meta is working onto this into the menu, it should be out soon in the official menu. I will update here when workflow update

  • @OscarSonco
    @OscarSonco Před 6 měsíci +1

    Thanks

  • @Abegg-Gauthey
    @Abegg-Gauthey Před 2 měsíci

    and how do you disable the 3D mode in the headset ? do we have to change it only they command lines to switch back to 2D recording ?

  • @robrob2835
    @robrob2835 Před 4 měsíci +2

    Excellent Tutorial! Thanks for that. Did you know why the captured video is streched when played on Q3?

    • @hughhou
      @hughhou  Před 4 měsíci +1

      Glad you like it. It is not really streched, it is the fisheye lens of the Quest 3 - it is like GoPro super wide angels. It has the edge effects from fisheye to straight.

    • @robrob2835
      @robrob2835 Před 4 měsíci

      @@hughhou Thanks for your answer. I am on update v62 from the Public Test Channel (PTC) and when capturing with adb shell setprop debug.oculus.capture.height 1920 the video is completely streched and 16:9. When capturing in adb shell setprop debug.oculus.capture.height 3840 its not streched but 1:1.

  • @davidpacheco5501
    @davidpacheco5501 Před 6 měsíci +5

    Any way to increase the FOV so it looks like what you actually see in passthrough rather than a small window?

    • @hughhou
      @hughhou  Před 5 měsíci +3

      This is the largest FOV we can get as it is not a fisheye lens. But it is a lot larger than iphone mixed reality / spatial video we just did on another video also getting lots of attention.

  • @sneedtube
    @sneedtube Před 5 měsíci +2

    You're very talented, can you give a look into the passthrough quality issue? It has been demonstrated to be a software bug but nobody managed to fix it so far

    • @hughhou
      @hughhou  Před 5 měsíci +2

      I reported to Meta but I have not heard back from them. Prob will be in the next update fixes

    • @sneedtube
      @sneedtube Před 5 měsíci +1

      @@hughhou thank you and let's hope for the best 🤞🏻

  • @greatcowguru6329
    @greatcowguru6329 Před 3 měsíci +2

    Brilliant video - Thanks!
    Please could you or someone tell me
    1. The default settings to change back to how it was before the adb commands
    2. Is there anyway to switch between 3D recording and default recording in the headset itself?
    Thanks again!

    • @hughhou
      @hughhou  Před 3 měsíci +2

      You can restart your quest 3 and it will reset or reset in settings.

  • @PedroJesusVR
    @PedroJesusVR Před měsícem

    I use this commands with my Meta Quest Pro and function very well, but there are any way to make this permantent? without need to connect to PC and send this orders any time i start Quest Pro and want to record 3D video with it?

  • @icecarbon7172
    @icecarbon7172 Před 4 měsíci +2

    Hi, thanks for the tutorial! Wondering is it normal for the 3d sbs recording to revert to normal recording everytime the quest restart? After i run the adb again, it works but revert back to non SBS after restart.

    • @hughhou
      @hughhou  Před 4 měsíci

      Yes! When you restart the Quest 3 reset. Also it can be update when you restart so the cahes has to be cleared

  • @jamesrael9557
    @jamesrael9557 Před 6 měsíci

    You are a King among men.

  • @Pivax-cz1jc
    @Pivax-cz1jc Před 5 měsíci +2

    Do you have any recommendations for a way to mount the Quest 3 to a tripod or otherwise keep it still to take 3d video with zero motion? I'm considering a foam mannequin head but not sure it has enough weight at the base to hold the Q3 without tipping over.

    • @hughhou
      @hughhou  Před 5 měsíci +2

      The Foam mannequin I have or an IKEA head lamp that used to put your sunglasses or hats. That one only sell locally - but it is 30 dollars and the best 30 dollars I ever spent. You just need to physically pick up in IKEA

  • @LeoAvlis
    @LeoAvlis Před měsícem

    I have recorded the 3d video with my metaquest3 but when I watch it on the headset, the video does not match the field of view of the headset. How to make it right? Any preset for mystika vr?

  • @TopperWH-TH
    @TopperWH-TH Před 6 měsíci +1

    You are amazing! like the leader of AR VR new ear!

  • @c.z.
    @c.z. Před 3 měsíci +2

    Can the sound be recorded at the time? I've captured several 3D videos, but they are all silent. 感谢分享!!! Support from UK.

    • @steveforster7663
      @steveforster7663 Před měsícem

      in the app list, choose camera > record camera > enable recorde sound

  • @raphaeltimelapse
    @raphaeltimelapse Před 2 měsíci +1

    Hi can you record videos outside with Q3? Nice video... Thinking to buy aQ3 or Meta smart glasses (to create video content)

    • @hughhou
      @hughhou  Před 2 měsíci +1

      Yes you can with passtho but the quality is not as good as Meta Raybay glasses. If video recording is what you are thinking, the Meta Raybay is a better choice. This is more for recording in game content as well as passtho in 3D Spatial video format. Not really for social media but VR.

    • @raphaeltimelapse
      @raphaeltimelapse Před 2 měsíci

      @@hughhou Thank you for your answer

  • @YGershteyn
    @YGershteyn Před 3 měsíci

    Thank you. Although I have different VR cameras, the ability to use the Q3 as a 3D camera can be useful. All questions that arose after watching your video were addressed in the comments. Hope Meta follows the discussions online and introduces new solutions in v63 or later. The arrival of AVP on the market revives the headset upgrade process.

  • @ethanbuttimer6438
    @ethanbuttimer6438 Před měsícem

    Thanks! I'm having a little issue where when I try to capture video in 1920x1080, the playback in the quest tv app is stretched horizontally. Anyone know how to fix this?

  • @theworldturns
    @theworldturns Před 6 měsíci +2

    Thank you! Can you take 3D photos with this? Also, I just learned that if you have an iPhone 15 pro, the new beta IOS can record 3D videos. It would be amazing if you can investigate to see if these videos made by the iPhone can be viewed on the Quest 3. Thanks

    • @hughhou
      @hughhou  Před 6 měsíci

      It is right here: czcams.com/users/shortsPeqqUCFN_PY?si=jEw6BDc4Y21Ctoav - You can def take 3D photo as well.

    • @immerVR
      @immerVR Před 6 měsíci

      To take 3D photos out of it, is best to take screenshots in VLC player from the video with Shift-S. immerGallery also has a special mode where it shows the water scale 3 seconds, then disables for 1 second and turns it back on. Then in VLC player, you can go through the video and screenshot the photos where your alignment was correct without rotation, just after the water scale disappears. The screenshot files will be (on Windows) in your \Pictures folder. Copied to Quest 3 \Pictures or subfolders there, you can watch them in immerGallery.

  • @peteseven7180
    @peteseven7180 Před 6 měsíci +2

    This all great info,thank you.I have tried the bat file route from your friend on other channel. Maybe someone can streamline all this into one app we can then almost be like the movie" Brainstorm" record snipits if our lives in 3D. I would like to record my 90 yr old mum before its too late,so I can spend some time with her on the Quest 3 or my 3D projector. But at present its a bit complex to work out converting the video file to make it compatible with a 3D tv or projector,I am sure you can make an app for us

    • @hughhou
      @hughhou  Před 6 měsíci +1

      I can’t but pretty sure Meta is working on a button to turn all these on just in the default menu lol. We just a little earlier than Meta dev team 😂

  • @jd8300
    @jd8300 Před 3 měsíci +2

    Thank you so much for the video, however there's one questions: everytime I turn off Quest and turn it on the next time, the video recording alignment gets messed up (ie. the left and right eye recording become way off, if I look at the seperatly, the angle of recording has no overlap, so they are way far apart), causing a bad out of focus video. I had to input all the scripts again in terminal to get it to work again properly. Is this normal? or is there something i forgot to do to make it stick?
    Thanks.!

    • @hughhou
      @hughhou  Před 3 měsíci +1

      Turn off Quest reset all commandline code - that is a Meta security thing I can not fix.

  • @JacobsFix-vf5ob
    @JacobsFix-vf5ob Před 6 měsíci +3

    thank you! question. does quest 3 shoot in 3d vr 180 or special video? i see two screens so im assuming it shoots in vr180. please verify 🙏

    • @hughhou
      @hughhou  Před 6 měsíci +2

      It shoot in Spatial Video (regular 3D video)

    • @JacobsFix-vf5ob
      @JacobsFix-vf5ob Před 5 měsíci

      @@hughhouthank You!

  • @myfilmacademy
    @myfilmacademy Před 6 měsíci +2

    Waiting ❤😂🎉🎉

  • @user-jr1hh3kk3t
    @user-jr1hh3kk3t Před 3 měsíci +2

    Hello, I successfully recorded a 3D video according to the tutorial. Thank you very much. However, no matter how I set it up, there is no sound or interface sound, but I cannot record my speaking voice. Do you have a solution? Thank you

    • @hughhou
      @hughhou  Před 3 měsíci +1

      Yes this is the limitation in passtho but in game you have in game audio and capture audio. So right now the only solution is to lav your voice and sync them in post. Crazy thing is, this is the SAME issue on the Apple Vision Pro - all headset maker mess up the audio department! I hope Meta will fix it as this bugs are reports many many times

  • @josh6499
    @josh6499 Před 6 měsíci +1

    Is it the same meta data to make the videos viewable in SkyBox VR video player?

  • @SilverBombGaming
    @SilverBombGaming Před 4 měsíci +2

    I'm up to the part of the video where you adjust the settings for the render. I don't see ProRES 422 video on my davinvi resolve from my windows pc. is there an alternate setting?

    • @hughhou
      @hughhou  Před 4 měsíci +2

      Yes DNxHR is the Windows alternative

    • @SilverBombGaming
      @SilverBombGaming Před 4 měsíci +1

      @@hughhou wow thank you for the quick response! I appreciate all the hard work you've done and look forward to many more of your video uploads.

  • @MyCobaltTech
    @MyCobaltTech Před 2 měsíci +1

    Ive done this and it works great. Run into a feature/bug that is frustrating.
    It seems as though that whenever I use the native camera or launch a 3d spatial game that uses microphone support that the next time I record video it is recording in mono instead of stereo again. This is frustrating because I was hoping to record videos of 3d spatial games. What is worse is that I have to completely run the ADB commands again to return it to record stereo video.
    Im not sure if it changes any of the other variables when this happens but definitely adb shell setprop debug.oculus.screenCaptureEye 2 has to be rerun
    Is there any more info on this, for the ability to record in stereo possibly with mic or for it at least not to revert back to mono mode?
    Is there a way to easily switch between mono and stereo filmin on the quest 3?

    • @hughhou
      @hughhou  Před 2 měsíci

      So for security, all ADB command reset after restart your Quest 3. The Audio is a known bugs and if you know Meta finally fix it let us know! So far they just don't want to complete with Apple Vision Pro so all these cool features are in their back burner. It is a shame. But hopefully they can fix it soon.

  • @mostwanted2000
    @mostwanted2000 Před 6 měsíci +2

    Amazing job of gathering all the tools and explainig everything. My big concern is that there aren't any 3D TV's yet... (Except the old ones before 2015). Hopefully Leia will go big screen. It is not cool to gather your family together and each to wear a headset to view the recordings.

    • @hughhou
      @hughhou  Před 6 měsíci +2

      Leia does have big screen as they recently acquire a 3D display company - and prob dropping AI powered display around CES.

  • @alexmarin858
    @alexmarin858 Před 3 měsíci +1

    Hi ! Is it possible to take 3D Photos (photos, not videos)

    • @hughhou
      @hughhou  Před 3 měsíci

      Yes. You can grab still from video - that is actually how Apple Vision Pro does it as well. Still form Video capture.

  • @tlacui76
    @tlacui76 Před 6 měsíci +1

    Do you have a link to your zyber headstrap

    • @hughhou
      @hughhou  Před 6 měsíci

      Yes. 👉ZyberVR Elite Strap & Neck Battery: bit.ly/46aAIo6 (use code HUGHHOU for 15% off!)

    • @tlacui76
      @tlacui76 Před 6 měsíci

      I got 3d working, damn it's pretty good quality, apple needs to watch out

  • @haggler40
    @haggler40 Před 6 měsíci +1

    I think there may have been a small mistake at 9:26, if you export at 3840x1920 it's not square anymore. I tested a video from premier with those setting exported and copied to the Quest 3, it was not in correct 3d, but if I export prores square it looks right. Is that resolution you showed necessary for youtube upload and somehow youtube cuts of the edges and makes it square again?

    • @hughhou
      @hughhou  Před 6 měsíci +1

      Yes are right as well. The better way it to cut in square in editing software. I am try to make the workflow less “post editing” and more just line of code and done. So it’s square as the FFMPEG (secret code come after that in the tutorial) set your aspect to 1 to 1 - which is cropping eye to square 1920 x 1920. Just different workflow.

    • @immerVR
      @immerVR Před 6 měsíci +1

      It should be square with 3840x1920 as this is 2x1920x1920 (the 2x for images left and right). Only that 1:1 aspect ratio (per eye) avoids the passthrough pixels from being stretched which lowers quality.

    • @haggler40
      @haggler40 Před 6 měsíci

      @@hughhou Oh i get it that makes sense, that may have been why I got an error with that code then when I used it later. I used the second code you provided instead with the square one I exported. I think it looks half-decent, the cyberpunk VR footage, still a bit blurry but I will try again for next video!

  • @echelon2k8
    @echelon2k8 Před 6 měsíci +1

    You should mention how using image stabilization reduces the frame size of the video. Also, with the information you provided for the frame rate, my video was captured at 72fps rather than 60fps for some reason. Any idea why that may be? Can the Quest 3 display even run at the lower 60fps, something it wasn't intended for, without damaging it?

    • @hughhou
      @hughhou  Před 6 měsíci

      72fps is correct as the gameplay at 72fps up and down. You will need FFMPEG to covert them into 60fps. That is why lock in 30fps is better solution.

    • @echelon2k8
      @echelon2k8 Před 6 měsíci

      @@hughhou I was intending to use it for just 3D capture of real environments rather than gaming thinking 60 fps would make for smoother (better) visuals, especially when walking around.

  • @mainelyhobbies
    @mainelyhobbies Před 6 měsíci +1

    How does one reset the recording settings once you do "adb shell setprop debug.oculus.screenCaptureEye 2"?

    • @hughhou
      @hughhou  Před 6 měsíci

      You do "adb shell setprop debug.oculus.screenCaptureEye 1" to reset to 1 eye and then use the settings menu for the rest

  • @bradymoritz
    @bradymoritz Před 4 měsíci +2

    I was blown away to realize this wasn't built in.

    • @hughhou
      @hughhou  Před 4 měsíci +1

      It will be built in soon!

    • @r00
      @r00 Před 3 měsíci

      With an update? ​@@hughhou

  • @wldorfman
    @wldorfman Před 6 měsíci +1

    Hey, great video, would you (or anyone else) be willing to drop a short sample clip. I'm much more interested in capturing 3D video of the real world then to capture MR content (still interesting of course)

    • @hughhou
      @hughhou  Před 6 měsíci +1

      Yes! Working on it comparing Vision Pro new Spatial Video in my next video

    • @immerVR
      @immerVR Před 6 měsíci +1

      I posted a clip above in the comment from martinr5688.

  • @mainelyhobbies
    @mainelyhobbies Před 6 měsíci +1

    Couple notes after trying this to capture Dirt Rally 2.0 via Virtual Desktop on my Quest 3 - so my issues might be specific to my use -
    1. Sound was ahead of video - thankfully it was a consistent out of sync and not like the variable frame rate sound issue I had on the quest 2.
    2. Even though virtual desktop and the game were at 72 FPS, the captured video was only 30 FPS - I did use "fullRateCapture 0"
    3. Playback in Skybox looks weird... like the top and bottom are very squeezed in.. Maybe they think it is a 180 FOV but really the video is 110 because that is what the Quest 3 is??? IDK..
    4. I didnt use any smoothing, I should have.. what felt smooth while recording was .. not. I will try out that feature next time.
    Im uploading it to DeoVR to see if it looks correct on there.. DeoVR is sloowww though.. 30 megabits on my 2.2 gigabit upload connection.

    • @hughhou
      @hughhou  Před 6 měsíci

      1. That is strange. Can it be a game issue. I will need to get that game to try it myself. 2. Yes, only gameplay capture is 72FPS - also not consistent meaning you will need handbreak to transcode it into consistent frame rate. I will suggest stick to 30fps for gameplay capture and use AI for post up frame rate like Topaz 3. Skybox did you turn on auto format detection? Might be a glitch on their end I will follow up on that later 4. Don't turn on smoothing that high as it crop into your frame

  • @DaniloFaria7
    @DaniloFaria7 Před 6 měsíci +1

    When I open the camera app and click o record it works, but when I press the meta + trigger button for 2 seconds it doesn't trigger video recording. Any ideas why? Anything I need to do to enable this shortcut?

    • @hughhou
      @hughhou  Před 6 měsíci

      You might have the shortcut turn off in settings in Quest 3

  • @ChuckSwiger
    @ChuckSwiger Před 6 měsíci +2

    Tilt is a real issue in Q3 recording. Took me a while to figure out immerGallery leveler - with 3D camera mode box [x] checked, 'hide the menu' is 'Press A' -- then you can squeeze the trigger to turn the leveler on/off, as it does show up in recordings. It is also not difficult to put the Q3 on a simple wood dowel on a tripod as a static 3d camera - it balances right there and keeps the forehead sensor active.

    • @hughhou
      @hughhou  Před 6 měsíci +1

      Or a fake head display like I have where you put sunglass. Cost 3 dollars in local furniture store lol. It has a tripod mount at the base!

    • @echelon2k8
      @echelon2k8 Před 6 měsíci

      That sounds really bad if the leveler shows up on screen. I mean, how are you supposed to use it in moving shots if it wrecks every moving shot it's used on.

    • @revelationoftheancientofda1511
      @revelationoftheancientofda1511 Před 6 měsíci +1

      @@hughhou I have a question In the future do you think Meta will make some apps for filmmaking for the the quest 3

    • @josh6499
      @josh6499 Před 6 měsíci

      Can you explain this wood dowel set up? I don't understand.

    • @ChuckSwiger
      @ChuckSwiger Před 6 měsíci

      @@josh6499 The fake head display mentioned is better. Just found the Q3 will balance on a 1/2 inch rod which also triggers the forehead sensor. Problem with that is the headset can easily wobble around in wind etc but is a quick and dirty mount for stereo photos and videos.

  • @grem28
    @grem28 Před 4 měsíci +1

    I tried this and it worked. The 3D is a little harsh on the eyes. Not sure why. BUT, when I rebooted the meta, my 3D video recording ability disappeared. Is there a way to keep it in 3D video recording mode without having to go through these steps everytime?

    • @hughhou
      @hughhou  Před 4 měsíci

      Yes it reset to your old settings. You need to do the whole steps again :)

  • @seraphimelegy6747
    @seraphimelegy6747 Před 6 měsíci +1

    Cannot find where to download the sdk platform tools apk anywhere on the website. only the windows based exe files.

    • @hughhou
      @hughhou  Před 6 měsíci

      Try use Homebrew - probably the easiest - work for PC as well same workflow as apple.

    • @immerVR
      @immerVR Před 6 měsíci

      There also seems to be "MiniADB" - but I did not test it myself.

  • @rucacha2012
    @rucacha2012 Před 6 měsíci +1

    I think I broke the access to my passthrough right after entering the ADB codes (the 5 enabled 3D recording) in my Quest 3. I can't use this feature anymore. How can I restore to original state without factory resetting? I don't want to lose any progress on my games. Thanks

    • @hughhou
      @hughhou  Před 6 měsíci

      Have you check settings inside the headset to make sure you did not turn passtho off? This does not modify pass tho at all.

  • @afoxdesign
    @afoxdesign Před 5 měsíci +1

    make sure you are cd into the folder where your render file is loaded.. as a Mac user trying to get my head around this process, I'm still totally baffled. Could you elaborate?

    • @hughhou
      @hughhou  Před 5 měsíci +1

      Yes, you type cd and space and then drag the whole folder into the terminal and it will pull your full path into the code. You just need to make sure when you run code, it is inside the folder of your actual video file.

    • @afoxdesign
      @afoxdesign Před 5 měsíci

      @@hughhou thanks sorry where do I type cd though?

  • @HannesKirsman
    @HannesKirsman Před 3 měsíci

    Does somebody know what's best for 1000 usd budget for spatial photos and video? Is it iPhone pro or some other device? iPhone is probably always in your pocket vs some camera.

    • @hughhou
      @hughhou  Před 3 měsíci +1

      Here: czcams.com/video/L1f6YpKHzeg/video.htmlsi=c4wtHgrIb_8GtZkU

    • @HannesKirsman
      @HannesKirsman Před 3 měsíci

      @@hughhou Thank you!

  • @punkysuen
    @punkysuen Před 5 měsíci +1

    Is it impossible to record and playback 3D video just like what I have been seeing in the Passthrough Mode? After capturing 3D videos following the tutorial, the SBS video does not look like Passthrough.

    • @hughhou
      @hughhou  Před 5 měsíci

      It should be - or very close. What is the different?

    • @punkysuen
      @punkysuen Před 5 měsíci

      @@hughhou As what shown in 7:28, it could only be watched in Theatre Mode with proper ratio. If I turn off Theatre Mode, the image will be bended.

  • @skorpysk
    @skorpysk Před 4 měsíci +1

    Can you just do First person normal 2d recording? i wanted to get into it

    • @hughhou
      @hughhou  Před 4 měsíci +1

      Yes it is already support natively. Just hit recording you are good to go for 2D.

    • @skorpysk
      @skorpysk Před 4 měsíci

      @@hughhou Nice! i could kill 2 birds one stone with that

  • @SYVlive
    @SYVlive Před 6 měsíci +1

    Gooooooood for adult video ^_^

  • @zlinoliver
    @zlinoliver Před 6 měsíci +1

    hello, I follow your tutorial steps to record 3d videos using my quest 3(enable develop mode and all the settings), but I cannot find 3d videos in my oculus videoshots folder. Do you know how to resolve it? I also purchase the immerGallery app you recommend, still no recorded video found. :(

    • @immerVR
      @immerVR Před 6 měsíci +1

      Did you press the record button in the Meta menu to start recording and later pressed stop?

    • @zlinoliver
      @zlinoliver Před 6 měsíci +1

      Maybe the latest meta 3 firmware close this feature?

    • @immerVR
      @immerVR Před 6 měsíci +1

      @@zlinoliver Don't think so. v59 should still be the latest version and you should always be able to record game content (independent of passthrough). Could your device be full, not having enough free space to record?

    • @immerVR
      @immerVR Před 6 měsíci +1

      Instead of the shortcut "How to Record Video on Meta Quest 3 (shortcut)", you can also press the Meta button. A menu opens with a small camera icon. Press this to start. Close that menu with the Meta button. When done, press the Meta button again. Now press the stop icon/button there.

    • @zlinoliver
      @zlinoliver Před 6 měsíci +1

      Yes, I do press trigger and meta button at the same time to start recording and press them to stop. I can see there is a meta circle animation. But nothing shows up in my oculus videoshots folder, try restart the quest 3, nothing works.@@immerVR

  • @madtripperstv
    @madtripperstv Před 3 měsíci +1

    I'm still not sold on 3d Vr to be honest. Only been shooting 360 for a few months on the pro 2 and at the moment prefer monoscopic 🤔

    • @hughhou
      @hughhou  Před 3 měsíci +1

      Yes Pro 2 stitching is not the best but 3D 360 done right is increable! I can tell you from experience :)

  • @sevensixty760
    @sevensixty760 Před 3 měsíci

    I can only watch the video in 3D once straight after recording in the Quest 3, if I then go back to the video it will only play in SBS, no option to change to 3D again. Any ideas?

    • @my_username_was_taken
      @my_username_was_taken Před 3 měsíci +1

      You probably need a player like Skybox or 4XVR. I have both apps and they work well.

  • @JeanPhilippeEncausse
    @JeanPhilippeEncausse Před 6 měsíci

    Hello, Is there a trick to record microphone ? It seems I can record the Video + Sound from application but not microphone

    • @hughhou
      @hughhou  Před 6 měsíci

      The app itself has to support audio capture. Anyone can help here? I am also having trouble recording my mic when in passtho mode as well...

    • @echelon2k8
      @echelon2k8 Před 6 měsíci

      The Quest 3's mic is terrible. I'd just use a better external mic for recording if I were you. Still keep using the Quest mic, though, but only for helping you to sync the audio with the better sound recording in post.

    • @JeanPhilippeEncausse
      @JeanPhilippeEncausse Před 6 měsíci

      ​@@echelon2k8good idea ! But do you successfully get the audio of the mic ? (Even for sync) I try to speak while walking around and get no audio from the mic. I think it should be activated somehow.

    • @echelon2k8
      @echelon2k8 Před 6 měsíci +1

      @@JeanPhilippeEncausse If you want the audio of the Quest's mic, you'll have to start the recording from the camera setting on the device in the main menu, not with the on and off shortcut of holding the two buttons simultaneously. Otherwise when you use the shortcut for recording you should get a message saying the mic is muted so you won't get it that way, at least that's what it does on mine.

  • @ONCAORG
    @ONCAORG Před 4 měsíci

    looks like its impossible to ask for help.... sorry if i send one hundred messages... i uploaded the video with the injected ffmpeg data but i do not see it on youtube on the anagliph style... could you please help our rescue center¿

  • @MacielDario
    @MacielDario Před 6 měsíci +1

    im using ffmpeg to inject 3d metadata and it doesnt work. Any tips or anything to be careful or pay attention?

    • @hughhou
      @hughhou  Před 6 měsíci

      Can you tell me which part does not work? Make sure your aspect ratio is 1:1 and size of the video is 2 by 1 - 3840 x 1920

    • @MacielDario
      @MacielDario Před 6 měsíci

      @@hughhou the part to inject metadata using ffmpeg.im using windows. I put the file inside the ffmpeg.exe folder. Open cmd prompt inside this folder and execute the line of code. The output file i upload to youtube. It doesnt recognize the 3d metadata. But if i see the video inside the headset and force the view to be 3d sbs it works

    • @MacielDario
      @MacielDario Před 6 měsíci

      @@hughhou i think it worked now hahaha.. i think it takes even more time to process it. I mean,i waited the video to process to 4k and the 3d option didnt appear. Now it appears (its the last video i post on my channel). I will try again later. If you dont hear from me it means that it worked. But thanks a lot for the video,info and the attention!!

    • @MacielDario
      @MacielDario Před 6 měsíci

      @@hughhou did you squeeze the image so after youtube process it it stretchs back to normal? How much did you squeeze?

  • @LightsOfElberfeld
    @LightsOfElberfeld Před 5 měsíci +1

    4k is "normally" 3840x2160. Is the camera unable to do that?

    • @hughhou
      @hughhou  Před 5 měsíci

      It is possible but it will have edges - as the lens is not prefect level like a 3D camera - it is toe in. You can see lots of raw fisheye capture in Quest 3 is strange without editing. That is why 3840 x 1920 is standard in the VR world to call it 4K.

    • @LightsOfElberfeld
      @LightsOfElberfeld Před 5 měsíci

      @@hughhou I guess it's technically correct to call it that if you want to be pedantic, as 1920x1080 is 2k. if you double the width that's 4k as it's rounding off the width. shrug.

  • @Jrfeimst2
    @Jrfeimst2 Před 6 měsíci +2

    cool but considering the cameras are only 4mp and need a lot of light to look half way decent I do not think i would even bother.

    • @hughhou
      @hughhou  Před 6 měsíci

      That is true. I hope the Vision Pro camera can be better

    • @immerVR
      @immerVR Před 6 měsíci +3

      The daylight captures look reasonably good considering this is a free 3D camera included in Quest 3 for experimentation. Indoor, it looks (obviously) pretty similar to what you see in your regular passthrough mode on Quest 3. Some noise, but gets better the more light you add.

  • @StevePaulSounds
    @StevePaulSounds Před 6 měsíci +1

    Is it VR 180 or flat?

    • @hughhou
      @hughhou  Před 6 měsíci +1

      It is NOT 180 but it is not flat neither - it is 3D.

    • @StevePaulSounds
      @StevePaulSounds Před 6 měsíci

      @@hughhou thanks. Yeh that’s what I meant by flat 🙂

    • @mainelyhobbies
      @mainelyhobbies Před 6 měsíci

      ​@@hughhouwaiting for that dual GoPro Hero12 with max lens mod 2.0 video. Doooo ittttt pleassse!!

  • @InfiniVid
    @InfiniVid Před 2 měsíci +1

    it worked. but then the next day the settings reverted

    • @hughhou
      @hughhou  Před 2 měsíci

      When you restart your Quest 3 it reset to default - that is Meta security settings we can't do anything about it

  • @KQCNT
    @KQCNT Před 6 měsíci

    Filmar se dice cuando usas emulsión

  • @ChrisMasto
    @ChrisMasto Před 6 měsíci +1

    In case anyone else was trying to follow this for iPhone video and getting stuck on the aspect setting, it's "-aspect 16:9".

    • @hughhou
      @hughhou  Před 6 měsíci

      Oh shoot yes, thank you for point that out!

  • @gavinmckee9211
    @gavinmckee9211 Před 6 měsíci +3

    Hugh for planetary ruler

    • @hughhou
      @hughhou  Před 6 měsíci

      Haha thanks!

    • @mikeyr5275
      @mikeyr5275 Před 6 měsíci

      @@hughhou is "Haha thanks!" legally interchangeable with "yes" in this context, Y/n?

  • @alex8stevens
    @alex8stevens Před 4 měsíci

    Unlike the Vision Pro the quest is not locked to there settings it’s like the android os for people that have more than one brain cell do some research and you to can find your own settings that are tailored for the application you require it’s more fun to not just plug and play but can be if that’s what you’re interested in

  • @hesynergy
    @hesynergy Před 7 dny

    I really like your presentation, but I would like to help you or brand improve itself so please get in touch with me.
    I’m sending protective and healing vibes to you and your loved ones!
    Chas

  • @raeldor
    @raeldor Před 6 měsíci +49

    The fact you even need step-by-step guide to do this shows how far behind the curve Meta is. Even smartphones have a 'Camera' app, so the fact that a device with stereoscopic 3D cameras does not have a 3D Camera app is a MAJOR miss on their part.

    • @DaveSimkus
      @DaveSimkus Před 6 měsíci +4

      That's a great observation. I wonder if Meta could add this functionality with an update.

    • @raeldor
      @raeldor Před 6 měsíci +3

      @@DaveSimkusAbsolutely they could do it. Meta have good hardware but they really need to improve their software and APIs if they expect to compete with Apple and Google in the future. They are wasting their current advantage.

    • @DeonCarr-dd7el
      @DeonCarr-dd7el Před 6 měsíci +5

      😂 the curve they created for everyone to ride on...sure. Apple will do what Apple always does. Wait for everyone else to invent, then spend money to make it look like they did it better. No one asked for the feature, so more likely, Meta passed on making it a true function. Notice the device is set up with the hardware. The device is released. And it's not worth a small homeless soul 😅.

    • @raeldor
      @raeldor Před 6 měsíci +1

      @@DeonCarr-dd7el Are you a poet or something? Can you translate for us less artistic people please? 🙏😅 Also, I wouldn't be so quick to put Apple down. When it comes to AR, I can tell you they are WAY ahead of Meta. Take a look at their API and see all the features it has in comparison with Meta's Open XR implementation. When Apple does eventually release a headset the AR content is going to be mind blowing.

    • @DeonCarr-dd7el
      @DeonCarr-dd7el Před 6 měsíci

      @raeldor First, I'd like to point out that while defending a billion dollar corporation, you decided to attempt to belittle me. Foolish and childish. I don't doubt Apple pulls a rabbit out of its arse. Billion dollar corporation, remember. The API is one thing implementing it is another as EVERY company that's been here has seen. Apple will be no different. It's Apple. Their so good at hiding their mistakes. You're online willing to kill me to prove a product that's not even on the market yet. Like come on, influence clouds' minds and drills pockets, my consumer brother.

  • @kelownatechkid
    @kelownatechkid Před 6 měsíci +2

    This is 2K, not 4k haha. 1920 -> 2K per-eye.

    • @hughhou
      @hughhou  Před 6 měsíci +1

      Yes you are right if you calculate per eye yes! In film world, we calculate the full frame width. I know it is confusing.

  • @SergeyKovalev87
    @SergeyKovalev87 Před 2 měsíci

    I actually dont understand how it is even possible, that recording a 3d video is not a build in feature of oculus 3 -.-

  • @MobileDecay
    @MobileDecay Před 6 měsíci +1

    3D gameplays actually reduce the amount of views you get.

    • @hughhou
      @hughhou  Před 6 měsíci +1

      Really? You can release on Quest TV - entire different audience pool! We get millions views inside Meta Quest TV - actually our biggest channel

    • @MobileDecay
      @MobileDecay Před 6 měsíci

      @@hughhou Interesting!

  • @crub1n0
    @crub1n0 Před 6 měsíci +1

    woww VR-Porn industry gonna wilder....LMAO!!

  • @ParaglidingManiac
    @ParaglidingManiac Před 3 měsíci +2

    Anaglyph in 2024 is a joke :) Belongs in the 80s.

    • @hughhou
      @hughhou  Před 3 měsíci +1

      Lol - still the best way to see 3D Stereoscopic - old school yes! But that is what CZcams support

  • @jorgediaz4863
    @jorgediaz4863 Před 4 měsíci +1

    How are you going to record 3D with the quest 3 tile cameras, if the quality is bad, do you want to go blind? and also the 3d is not recorded in "side by side" that is not "real 3d"... what a botch!!

    • @hughhou
      @hughhou  Před 4 měsíci +1

      Wait what? If you follow the instruction of this video, it record SBS real 3D.

    • @jorgediaz4863
      @jorgediaz4863 Před 4 měsíci

      @@hughhou sbs 3d "no is real 3d" you should to send information of the workd cinema 3d. When you go to cinena one film in 3d with glasses no es 3d "side by side" in to cinemas is other formato to 3d...

  • @greatguytv
    @greatguytv Před 9 dny

    24y5m

  • @Pawel-rv1ek
    @Pawel-rv1ek Před 5 měsíci

    High quality? good joke lmao

  • @hellovagim
    @hellovagim Před 6 měsíci

    Appericate your video, but your tutorial is very hard to follow :/

    • @hughhou
      @hughhou  Před 6 měsíci

      Any suggestion I can make it better?

  • @OPENPCreviews
    @OPENPCreviews Před 6 měsíci +3

    This is why you are the MASTER at this stuff Hugh! What a great video! You think 45Mbps recording is problematic? I knew a guy back in the Oculus Go days who would set his Oculus Go to record at 1024 X 1024 at 80Mbps! I thought that was CRAZY! and for such a low resolution! I'm testing out the metadata command your using in this video on some of my videos to see if they will start showing at Anaglyph in the browser again but I also noticed that I'm recording at 3840 x 2160 but you're doing 3840 x 1920, I might have to try that as well and see if that makes any difference. I'm testing different command options and resolutions to see what results I get! Also even though I included the command in my bat files "setprop debug.oculus.capture.fps", it doesn't seem to have any effect no matter what I put for it :\ Not sure if the command is deprecated or never really was an official command to begin with?

    • @hughhou
      @hughhou  Před 6 měsíci +3

      I think it is okay as long as there is no drop frame. I just use 40Mpbs to be save and it is good enough quality. I don't know if the fps line does anything but setting the value to 1 give me variable frame rate. I just have it for good measure lol.

    • @immerVR
      @immerVR Před 6 měsíci

      3840x1920 is my recommended resolution for capturing passthrough. This is 1920x1920 per eye with the aspect ratio of 1:1 which is the correct aspect ratio. If you record 3840x2160, the pixels will be stretched and even if you convert it back in a video tool later, the quality will be worse than directly capturing it with 3840x1920.

    • @OPENPCreviews
      @OPENPCreviews Před 6 měsíci

      ​@@immerVR i don't convert it I just set the aspect ratio and it plays it back correctly regardless of if I record in 3840*2160, 3840*1920, or even 3840*1080. Setting the correct playback aspect ratio will unstretch or stretch the pixels back to how they should look. You can do this in the player, or encode it directly into the metadata. Likewise if you record at 3840*1920 (or any other resolution), and set the playback aspect ratio incorrectly, those pixels will get displayed, or "stretched" incorrectly during playback.

    • @immerVR
      @immerVR Před 6 měsíci +1

      @@OPENPCreviews Ah. But the issue of streched pixels still happens when using *2160. In this case, as you say, the video player will unstrech it during rendering. If the recording would be in 1920*1920 per eye (3840x1920), the video encoder can work on the correct pixel pattern where one pixel from the camera matches unstretched the grid that is used for compression. If the encoder has to deal with stretched pixels, color information (because of the wrong grid) is shared across two pixels.

  • @benkekovax
    @benkekovax Před 5 měsíci +1

    Dear Hugh I'm still struggling to inject the proper metadata for CZcams to recognize it as a 3D video in my desktop browser..... I also have a Qoocam Ego 3D camera and I have the same issue. The video plays as anaglyph 3D on my mobile, but not on my desktop. I saw many 3D videos that play fine and they have the 3D label as well. But not my videos... What is the secret to upload the correct video format for CZcams?

    • @hughhou
      @hughhou  Před 5 měsíci

      Did you use the correct ratio number? Try both mp4 and MKV?

    • @benkekovax
      @benkekovax Před 5 měsíci +1

      finally I found the right combination of FFMPEG commands
      ffmpeg -i "original.mp4" -aspect 16:9 -vcodec libx264 -x264opts frame-packing=3 "framepacked.mp4"
      ffmpeg -i "framepacked.mp4" -c copy -metadata:s:v:0 stereo_mode=1 "framepacked_stereo.mkv"
      @@hughhou

  • @GamerBenke
    @GamerBenke Před 6 měsíci +1

    FYI these commands didn't produce a valid 3D video, not even on mobile CZcams:
    adb shell setprop debug.oculus.screenCaptureEye 2
    adb shell setprop debug.oculus.capture.width 3840
    adb shell setprop debug.oculus.capture.height 1920
    adb shell setprop debug.oculus.fullRateCapture 0
    adb shell setprop debug.oculus.capture.bitrate 40000000
    ffmpeg -i original.mp4 -aspect 1 -c copy -metadata:s:v:0 stereo_mode=1 output_3D.mkv
    I wonder how these worked for you....

    • @hughhou
      @hughhou  Před 6 měsíci

      What did you get? I can help debug

    • @immerVR
      @immerVR Před 6 měsíci

      If you captured it in immerGallery, did it show these adb values that you set inside the app? It shows live updates of the set adb property values in the 3D Camera menu point in immerGallery. If it does not show there, it is not set.

    • @GamerBenke
      @GamerBenke Před 6 měsíci

      @@immerVR can ImmerGallery capture and replay videos as well? 🤔 I only saw the image viewing option in screenshots (although I saw video recording options) 😎

    • @GamerBenke
      @GamerBenke Před 6 měsíci

      @@hughhou thanks for the reply 😎 I only got a square side by side video, which doesn't play as 3D, not even in mobile CZcams 🤔

    • @immerVR
      @immerVR Před 6 měsíci +1

      @@GamerBenke Capturing of the videos is guided in immerGallery and shows the water scale so you can make sure that your 3D content is leveled. Playback of videos does not work right now as we are, so far, focusing on being the best VR image viewer. One way would be to copy the video to your PC and make screenshots in VLC Player with Shift-S and use these as 3D photos. The other is to use any other VR video viewer for playback. Right now, this is still a bit complicated to extract the screenshots as photos, but we are looking into something nice for the next update. If it works out, it will be easier.... some time in December, hopefully.

  • @stevcasa
    @stevcasa Před 6 měsíci

    Thanks!

    • @hughhou
      @hughhou  Před 6 měsíci

      Wow thank you for the supprt!!