This Is Why You NEVER SURRENDER - Beyond All Reason 8v8 Deathmatch

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  • čas přidán 14. 04. 2024
  • Back and forth up and down left to right this match went allllll over the place.
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  • Hry

Komentáře • 27

  • @balticpagan1495
    @balticpagan1495 Před 2 měsíci +33

    i feel like Bright is getting paid by welders to mention them in every video

    • @testname123
      @testname123 Před 2 měsíci +7

      Welders are unionized. It's in their contract.

    • @TheDeathlyG
      @TheDeathlyG Před 2 měsíci +1

      @@testname123 Well shit. I'm 100% a Welder Main now.

  • @xx_destructo_xxishere4629
    @xx_destructo_xxishere4629 Před 2 měsíci +9

    Man what a tragic back line that was. Built nukes and got them up so late they didn’t even matter. Then they built so few units they had nearly no impact on the game if they had any at all. But as always great casting BrightWorks!

  • @tryingrealllyhardthere
    @tryingrealllyhardthere Před 2 měsíci +10

    I'm 24:22 minute into the video. Bright talked about the welder.

  • @klaumbazswampdorf1764
    @klaumbazswampdorf1764 Před 2 měsíci +12

    Usually a team can survive one player without skill. Blue had 3. Teal up top should have pivoted that spam once it was stalled. Dark green kept making T1 air units. And purple needs to focus build, and make units, not nukes at 30 min.

    • @Trygorn
      @Trygorn Před 27 dny

      I can't fault him for trying nukes, but after he had them get shot down he should have swapped to T3 production.

  • @3komma141592653
    @3komma141592653 Před 2 měsíci +10

    Locaccio was salty for good reasons. Madman isn't experienced enough for a back line position like this. Non if his nukes did anything and no T3 for offensive actions.

    • @TheChrisNeuendorf
      @TheChrisNeuendorf Před 2 měsíci +3

      themadestman has like 4 chevrons. That's a fair amount of hours to be playing like that. I'm still pretty noobish, but I wouldn't dream of thinking that's a good strategy. Five nukes?

    • @ohmyitscook
      @ohmyitscook Před 2 měsíci

      you're part of the problem with the community

  • @rggu-tk7ed
    @rggu-tk7ed Před 2 měsíci +2

    What a nice game, again we can see how much can a good player do even in a 8v8's

  • @Achillesmsg
    @Achillesmsg Před 2 měsíci +1

    In the next video: the perfect counter to a Behemoth, the humble Welder. Love your stuff Brightworks!

  • @F_Print
    @F_Print Před 2 měsíci +2

    Nothing like some Monday Brightworks Action, complete with welder propaganda and beautiful windmill chain reactions! (and Dragons being MVPs? Is this really BAR?!) This game certainly highlights the difference between having a 33 OS and a 3 OS backliner when it comes to late game, well done to the red team for pulling it off!

  • @TJZ2022
    @TJZ2022 Před 2 měsíci +3

    Many thanks! And nice wording in the thumbnail; it reminds me of "Lasers, Lights, and Music": one of their original tracks, "Ambient Glow", is in my custom BAR music tracklist as the de-facto theme for the Starlight.
    Also, it would make sense to use hover in the Tar Lake since they do not suffer any speed penalties whatsoever there.

  • @evernewb2073
    @evernewb2073 Před 2 měsíci +1

    I honestly thought that one was only a matter of time in favor of the blue team as soon as they got that first long range turret up on the highground.

  • @SSR2902
    @SSR2902 Před 2 měsíci +6

    The blue team should be all means win the game if not for the tech player who instead of helping his team going up tech and starting a AFUS farm deciding to scale his economy with Asolar and converters, The thing that starts making a return on investment in 6 minutes

  • @cm-co9sd
    @cm-co9sd Před 2 měsíci +1

    wp to red and yellow

  • @Tim_van_de_Leur
    @Tim_van_de_Leur Před 2 měsíci +1

    More Brightworks :D

  • @tabdeugo
    @tabdeugo Před 2 měsíci +4

    I'm new a player but even i know better than spamming nuke launchers at 30min, i would have definitely had earely T3 parked in my base along static defenses because i'm paranoid but i would not go for so many nukes, these things are so ressources hungry and they can't be put on wait order (kind of annoying ngl).

  • @MasterSwisher
    @MasterSwisher Před 2 měsíci +1

    Idk if its just me, but even in 1080p, these videos seem really fuzzy and kinda hard to distinguish what's happening unless you're zoomed right up on it.

  • @Womblewobble1321
    @Womblewobble1321 Před 2 měsíci +2

    Madman does nothing all game then just leaves no ggs. Blue team had a great advantage about halfway through.

  • @and-for_GoD
    @and-for_GoD Před 2 měsíci +1

    😅I'd surprised if red team lost. Best player starting 2x eco is so massive if its not 2 front line spots. This happened to me a few times and the eco scale was massive. Afus at 10-11 mins, t2 at 4-5 mins, etc...
    If the red some spam this would end 10 mins faster imo.
    Blue player not wanting to micro units as a front line from a bad player is crazy to me...
    I believe that if that com in the north didn't kill all of the lighting units red would have lost though since yellow eco would be somewhat destroyed. Small things like these decide the game :D

  • @majormajorasic
    @majormajorasic Před 2 měsíci +1

    36:10 Little fact that T1 cortex fighters are the best air-superiority fighters you can spam, t2 is only good for aggressive suicide attacks into enemy AA to kill enemy air because T2 has stealth.
    Otherwise for defense and air-wall AA t1 cortex is best.

  • @someguyonhisphone3
    @someguyonhisphone3 Před 2 měsíci +1

    Dragon's are OP

  • @PastaPoloDK
    @PastaPoloDK Před měsícem

    This was a hard game 😎

  • @testname123
    @testname123 Před 2 měsíci +1

    Missiles have guidance. Rockets don't, except when they do. See for example the US Army system HIMARS.