Horizon Forbidden West (PS5, PS4) is releasing soon. Here's everything you need to know before it drops. Subscribe for more: czcams.com/users/gameranxTV?su...
I hope that, after all that, the game still mantain the solid gameplay for the ranger archetype. I really understand the frustration of the melee combat in HZD, but I realy love the tactical aspect when runting machines. After all, Alloy is a mere human fighting giant metal monsters. Make sense not getting close to those things.
True story. What's a tiny human woman with spear going to do to a two ton machine? Hell, what would 7 foot tall 350lb strong man competitor do to some of these machines?
Yeah thats what I didn't understand with people that were complaining about the melee aspect. I'm like.......I have a bunch of cool bows with specialty arrows. Why in the hell would I use melee against a freaking t-rex sized machine? For like 95% of the game I was as far as I could get from the machines. Getting in close was never on my radar as far as taking down machines was concerned
@@darknesswave100 I believe graphic and cinematic story telling is the main selling point in this game, tactical combat is limited, not like as creative as mgs phantom pain or botw, and direct combat isn't as fun as monster hunter or dark souls
Got a PS5 a few months back and this is the game I bought it for. Ghost of Tsushima & Miles Morales kept me solid until now but HFW was the big wait. After that bring on Elden & GOW.
Bro I still need to finish rachet and clank, final fantasy 7 remake, returnal and the ghost of tsushima dlc ghost of ikki lol too many games to play right now I'm probably gono buy this since I finished the first one and then it will be another game I need to finish
Taking every element about the original game and making it better, which is pretty much what any video game sequel should strive for. I’m definitely looking forward to Horizon: Forbidden West.
I really enjoyed the first game. The story was great and the combat made me have to pause and think about how a kill would go down. It would usually devolve into me screaming and being chased by like 10 machines, but that's just because I get greedy. The one thing that I do hope is improved in this game is the climbing. I know they showed some new things involved with that, but I really hope it's better and less awkward than in the first game!
That’s what I love about Horizon. It’s the only game I’ve played that makes me access an enemy thoroughly before engaging in a fight. Other games have tried to do the same but haven’t hit the spot and I find myself just jumping right into the fight in those games. Horizon is the only game I’ve played that has nailed that aspect.
I like games which when you strike an enemy you see the damage through parts falling down or tearing apart. Not just slashing until the health bar drops.
Absolutely loved HZD, One of the very very few games I've actually got the platinum, Not a trophy hunter but really wanted that platinum, Even went back and made sure I got the NG+ and DLC trophies after as well 😂
@@Die-Angst Of course, I still love it man, Just havent played in a while but will be starting a new playthrough tonight and re-doing frozen wilds as well 🙌❤
What I love about horizon is the story and the mysterious but rich lore of the world and the gameplay is so much fun,there's a lot variety when it comes to weapons and machines,almost everything in horizon is connected,guerrilla putted a lot details in the game and they even teased multiple times about the red blight and the forbidden west, I highly suggest you watch the complete history of horizon by random side quest!
It’s one of my favorite stories in any video game, and in sci-fi in general. The clues you can find and the order they’re presented to you in let you kinda figure out what’s going on by yourself, but with enough held back so that the major plot points still have a lot of impact. And all the little bits of random info you pick up may actually matter, since they’re the only hints we’re given as to the true origin of the signal that initiated Gaia’s breakdown. I’m hoping a lot of that comes into play in this new story, because I’m really liking some of the theories that are out there.
Zero dawn was a masterpiece. One of my fav all time games. Exploring the world/lore is def the highlight. I really hope they put enough twists in the second story to keep us engaged, as most of the world/lore questions has now been answered.
Meeeh... If you talking about all that crap that you listen gathering "audio" and scanning stuff was not it chief some people really need to read some books to understand how bad/small are some stories in videogames lore
The melee was not at all weak in HZD... It was extremely efficient at breaking armor parts off enemies! Basically like the sonic arrow, low health damage but very high armor damage.
Kinda tricky tho. The amount of times I’ve tried to melee attack only for the animation to swing a completely different direction than intended is too many haha
I always find it interesting how most people think that BoTW was the first game to use a glider. There have been so many open world games that have used that mechanic way before it even came out
Yeah but that's a common thread with anything really. Go read a YA fantasy series about magic and all the reviews on goodreads and the like are comparing it to Harry Potter. Or how every shounen that comes out nowadays is copying naruto. People tend to think that the most popular example of a trope is the original, and nothing can ever look like it or they're being unoriginal. "Oh a bad guy who was secretly on the good side? They stole that from Harry Potter!" "That character is wielding two swords! They're ripping off Kirito from SAO!" It seems like that habit will never die off and people are always going to compare common traits to the most popular example.
For me the movement and melee is everything! I love the fluid traversal and melee mechanics. The archery in the first one was already my exact preference. So this just literally my perfect game
I'm so impressed with how attentive Guerilla has been towards listening to the community. They really have a badass team of Devs working on this sequel. Zero Dawn ran close to flawlessly for me and I tried many times to push the game to its limits and it rarely faltered.
That grapple is going to a) add some pretty awesome options to exploration and b) probably lead to some pretty hilarious glitches and some solid speed running skips more than likely.
I’m hyped for this game. The first one is one of my favorite games to date. And Lance Reddick as Sylens was the icing. Shame he didn’t get much screen time
I'd say that Sylens actually is very much present in Zero Dawn, we just don't get a lot of info about his backstory. He founded the eclipse and might be a banuk but that's about it. Though he seems like he will be very much present in HFW which is exciting. Wonder what happened after the post credits scene with him and Hades.
I hope they enrich the characters as well as they have the lore. I think that was a disappointing facet of Zero Dawn. I don’t care if Aloy herself has a love interest, but her comradery with her allies should exhibit development.
This! The most disappointing aspect of Zero Dawn were the characters. Even Aloy, she is too dramatic and serious, kind of boring protagonist tbh. If they improve that, this'll definitely be better than the first one.
The lore was definitely a cool idea but they should drop all the girl boss stuff that stemmed from gamer gate Its clearly not selling games and it pushes all people playing game away even more
@@umarb7325 Yeah I don’t know what he was talking about because I didn’t get that from aloy at all. Sure she was pretty serious, and a bit boring in story scenes, she didn’t have the same poor writing choices other characters have due to forced corporate gender change.
I love how Guerrilla made a complete good game for the first one. Polish up AI, provide good UI and feedback, build a perfect open world, good combat and traversal controls, write great characters and stories, design a bunch of unique and interesting enemies, make up a cohesive backstory. All these were achieved in Zero Dawn. In other words, the made the base engine perfect so the next games can build on top of them later. That’s how you make a sequel. I’m super excited for Forbidden West and I can’t wait what new things Aloy will learn and how she’ll deal with them.
Would be nice is they allow the machines to follow you around after you take control of them. Would make some combat more fun rather than in the first game you’d have to get lucky for your machine to come back you up.
i hope that they've changed the mount galloping mechanic, instead of constantly having to press X to go full speed, just use the traditional L3 button toggle.
My concern is the story. I loved the first one, it is on my replay list with the ps5 upgrade but for me it is about story and I an concerned that this element won't be as strong. I am still really looking forward to this game and I hope my concerns are completely unfounded and that they have created a masterpiece
It will be extremely hard for this game to replicate how engaging the first one's story was, mainly because of the mystery and intrigue it had. The only way I see the story being better is if the characters are improved, which was my main complaint of the first one.
@@dread1262 ?? The story was decent not bad, not great like farcry 3. It had its moment and the start felt really good, later it started to fall off and the end didn't feel great when ik i will be betrayed by that echo dude. It was pretty cut and dry about the plot twist, it was as if they didn't want to make it surprising (i had a hunch that zero dawn is a lie to give people hope, ik that the end will have betrayal arc, what i wasn't expecting was Rost dying in the start, i thought we would go on a journey to find him) . I want better side quests and npc interaction, maybe a romance angle or ability to have some rpg element to enjoy the universe without chasing enemies.
I'm super excited for the new combat. I found myself using the same ammo type for each weapon and actually used a LOT of melee despite it being weak so I'm eager to see how they change things up.
I'm currently replaying Horizon Zero Dawn to get the story fresh on my mind for the sequel, but I can't stress this enough by saying the melee combat and the awkward voice acting are some of the biggest drawbacks from the original. I hope they get it right this time 🤞🏻
for its definatly the sidequests, they suck so much ass in HZD, you run all over the world and collect all that dammed crap, flowers, figures and what have you, and the rewards are nothing special. only one side quest, i really worth doing and thats the one that gives you an upgraded spear, right at the start of the game.
@@ewenyap3018 collectibles give you lore and more peaces to the puzzle. If you dont care... dont collect them? Also since when do collectibles count as side quests?
@@ewenyap3018 don't get me wrong, I'm a real casual, and rarely will I ever play games above normal. But just lowering the difficulty of the game as whole does not really help, because the game itself is not really that difficult, lowering the difficulty further would simply trivialize combat. My problem is that traps are currently lacking efficiency. I would need to use about 50 tripcaster shots to get enough resources to make 12 caster ammo. It can't even pay for itself. That would not be a problem if a few traps could contribute meaningfully to combat, but they currently can't. Small game is not worth the resources to trap them, big game is too strong to be taken down by even a full quiver of fully upgraded tripcaster shots. It's like they were put in the game just to sell the idea of stealth gameplay, but no consideration was put towards making it truly viable.
Some of the machines were soooo tanky on the higher difficulty. You would basically have to go scavenge more resources and craft all new ammo afterwards
@@umarb7325 sometimes, yeah. The game comes with a whole system for you to highlight pathing, there are multiple types of traps to place for every type of situation, there is an entire stealth skill tree. So it should be reasonable to expect that traps should work as traps instead of as worse arrows. If the game was supposed to be played exclusively as some sort of maniac running head first into every robot you meet, like your bow is some sort of automatic rifle, there would be no need for for such stealth options.
It also has 3D graphics like Breath of the wild, and an open world like Breath of the wild..... There are other games in existence, for example Assassins Creed had free climb before breath of the wild was even thought of
OK, I know it's been a few years since I played the first game but... I'm pretty sure when you put on the clothing in the game; it gave you some sort of special ability. Like, being able to sneak more quitely. Or, take less hits from "___ element." 😅
I A great way to implement such mechanic would be to leave it locked until after the main questline is finished so you don’t there would actually be some challenge when fighting the dinos and not have to resort to flying your way out of danger.
I want to be able to mount the tideripper. The loch ness machine. One of my new favorites and I think it would be interesting to be able to mount a machine in the water and go really fast. Probably not because they most likely want you to explore the water, but maybe there's a lot of water areas.
they said everything is 100% claimable besides inside tribes. Shadow of colossus had a glider before breath of the wild, BOTW did not inevent a glider in a video game 😑
@@bk6555 I never called out any zleda fans. I just said people need to get out of the mindset that whatever zelda had in the game they did not invest in a video game first. the amount of games that gets compared to it is unreal
Lost my data when my PS4 died in 2020 so had to start back over almost from the beginning. I've had more time to play after finishing Ghost of Tsushima, but still haven't gotten that far so I'll be jumping into Forbidden West immediately after finally beating Zero Dawn. That said, I'm loving how both Guerrilla and Santa Monica have improved traversal for their respective games. Playing Zero Dawn is so painfully slow after having seen it in the gameplay reveal.
@@Die-Angst you can say any AAA title is overrated thats just as a valid opinion as its cold outside. If you are worried about saves you can move them to a USB stick it takes about 4s to plug it in. You have no one to blame for your saves but yourself 🤷♂️
@@Die-Angst You said "if only you had cloud saves etc." You dont need a cloud to protect your saves, so your hate opinion is invalid. You are a troll who cant even put in to words why you dislike something except "ERRR majority wrong i right".
I know it’s an unpopular opinion but I didn’t love HZD. I had way to high expectations from other people. I just could not get into the game like I’ve done with other open world games before. The characters weren’t that interesting, I like Aloy and Rost and the story overall was okay but, I wish the game made a stronger connection between Rost and the player so the player would feel more of what Aloy was feeling when losing Rost. Kinda like tlou made us love The relationship between Ellie and Joel. I loved the visuals of the game and walked around in the game just observing stuff because it was so beautiful. The story just didn’t do it for me. The repetitive side quests didn’t really help either.
It's hard to believe! how amazing this game could be even if it just lives up to the first one. I'm only mid 30s but can you imagine seeing this when you was like 10 and someone telling you it's would be a reality one day, not long now and it will be
I loved the first game but the gameplay is so mediocre but that's because Sony fans take graphics over gameplay so they mainly focus on graphics over anything else
I just picked it up on PC during the winter sale after reading glowing reviews and holy shit it caught me off guard how horrible the combat is. You end up constantly swinging past the enemy since there’s no lock on, the machines move so jarringly and suddenly that hitting crit spots can be near impossible without stunning or roping first, and the enemies will constantly wind up these giant attacks that are near undodgable because the hitbox on the attack is so much bigger than it should be. I spend most encounters standing in high places where the enemies can’t reach me instead because the health pools are so large and combat is so bad.
Thanks for the info, Falcon & company. I have been looking forward to this game since I completed the first years ago. It would have been so angry if their cliffhanger ending went nowhere.
I loved HZD and I'm going nuts waiting for this game! But!!! Seeing as getting a PS5 is next to impossible, I'll have to wait. I love my PS4, but all new games on Sony will be PS5 for me. No point going backwards in my mind and I want to see this game at it's best. Thanks for the video and cheers all.
PS5 is definitely obtainable if you go through the right channels. Either try to get one directly from Sony or follow certain Twitter accounts that announce when PS5 drops are about to happen. Yes, scalpers are still as active as ever, but if you’re persistent you should be able to land an order within a few days to a week.
@@Bp2181991 Good advice. I have to admit, after seeing the scalper prices on Walmart and Amazon, I just stopped looking. I'll deal with Sony. Thanks and cheers.
The thing i care most about the sequel is its world. Zero dawn world is my second favourite gaming world cause how unique and beautiful it is i hope they make it even better(my first is witcher 3)
Normally I don’t get too hyped before games release cause I usually can tell about how good they’ll be in the trailers but this one got me hyped af it looks like so much fun and like it’s horizon zero dawn expanded which is exactly what I was wanting
The story and combat in the first horizon are pretty original, amazing and engaging . Horizon is not a game that you would say "it's similar to..." or "horizon looks like this game "... nope. Something that I'd like to be improved is the way you choose potions and traps... Sometimes I spend like 5 seconds trying to find the correct one, while I'm escaping from a bunch of enemies with 2 points of life
I think im the only person who actually loved taking down bandit camps... it was a lot of fun once you figured out all the short cuts and hidden paths around the camps. And also when you had the perks that let you "strike from above" or "strike from below" idk i really liked bandit camps in the first game!
I really like how they've improved the climbing system. It's not something as free or insane like botw's system, but it still lets you realistically scale around objects like Shadow of Mordor's system.
I'm hyped it's one of only two games I've ever pre-ordered. I for one actually liked most of the side quests in HZD, in my opinion it's a solid game great story, great gameplay overall. I'm looking forward to playing the sequel
I agree with Gameranx. Side quests were *fine*. They weren't bad by any means, and the ones that contributed to the lore were much appreciated, but they were generally mediocre. Perhaps if the npcs you interacted with were more engaging. I'm looking forward to the sequel. The combination of better npc interactions and "better" sidequests should prove an interesting and hopefully rewarding experience. Side note: I don't really need a "reward" to complete sidequests. The adventure alone is usually enough for me to play it. Though it definitely feels a lot better to get some unique item, rather than 50 rusty bolts and a metal wire.
The first game was a solid foundation for the franchise and every aspect seems to be ratcheted up a notch or two in the sequel. It looks to be a hell of a lot of fun, and it'll be interesting to see how the franchise continues to evolve with each entry.
@victor Charles well cod comes out every year so things get repetitive and not much upgrades will happen. This game took its time to develop. It won’t suffer like cod
I’m curious how they’ll continue with Aloy. Her story begun and was wrapped up with the first game. As it stands for now Aloy has no more motivation. She found the information she sought. She saved her tribe. I just hope the motivation isn’t weak.
I would go in expecting the motivation factor to be less exciting that the first game.. I mean it's hard to beat. The father / daughter relationship, learning about the 'tribe' and the land. Definitely excited to explore the setting more, and LOVED the combat of the first so I'm super excited to see that evolve... but I am fully ready for the story to be lesser than the first and hope to be proved wrong.
I have no idea how did you miss it, but there is a whole plotline what builds up the theme of future expansions. I don't wanna spoil it for others, so i'll ask this to jug your memory: WHAT made the original swarm go rogue? WHAT attacked and disconnected GAIA?
Her motivation now is to RESTORE Gaia and Apollo. Her motivation is to find all the rogue subordinate functions and bring them back to Gaia.. they are out there doing who knows what.. the biggest thing is to restore Apollo. The tribes deserve that knowledge of the Old Ones. And it would be honoring Saminas last wish.
Seems like they are improving almost everything -- I loved all the side quests that had to do with the backstory of how the Earth was taken over by machines. I worry that they wont be able to come up with a narrative as engaging, and mysterious. I hope they keep some of the side quests dedicated to lore, though. Im sure the gameplay will be excellent. Guerilla Games is one of the few reliable developers left......it was the story that elevated the first game, and i think it will be the aspect that determines whether the game is good or if its amazing.
The apocalypse lore was so much more interesting than the post apocalypse lore. My guess is because it was easier to relate and understand. The 4 cultures and their ideologies weren't explored much as many sidequests didn't delve into them and dialogue is limited and tied to "story important NPCs" unlike other RPGs where you can basically talk to anyone and learn about them, their views, the location they're in, and the world at your leisure.
I'm really looking forward to the in game game strike, I loved Gwent in Witcher 3, the only criticism of that was that there wasn't more of it lol and i really hope they've sorted out the enemy re-spawn mechanics in the new one. In the first game you could clear an area of enemies , literally walk 10 yards away and turn around and the massive group of enemies you'd just cleared had re spawned. I'm all for enemies re spawning in certain areas but not like 20-30 seconds after you've just cleared them
It was very mundane and not very dynamic. Light strike, heavy strike, critical attack and that’s it… I didn’t dwell on it too much, though. It was still solid 💪🏼
Imo the flawed melee combat was a GOOD thing. It emphasized on how your a fucking human, not some avatar of wrath or spider powered abberation, in melee combat these machines can and will anally fuck you. I mean sure on lower difficulties you can get away with melee against bigger creatures but on higher you use it on anything bigger than a scrapper and its nite nite.
Yeah the melee was pretty stale, but it had it's good points. Like after getting some of the later skills, you can pretty much knock down almost any machine. Which helps if they wont get off your ass lol.
Jebus, the glider comparison. They did an interview and the glider was actually a thing that was meant to be in the first game but was scraped because they could not implement it due to technical reasons, probably something to do with their engine and or budget.
I got into Horizon later than most bit bit quickly fell in love with this series. I am really trying my hardest to not board the hype train & be as fair & unbiased when it's released but damn is it difficult to not be stoked for this to come out If its even half as good as the first, I think we will have few problems
No. 11 you don't pull your spear out of your magic pocket for melee atacks anymore, but its persistently dispalyed on your back. A detail, but very nice!
I can't wait, the first one is probably my #1 open world game, the combat specially is incredibly fun even dozens of hours into the game. Outside of the Shadow of Mordor/War series, I've never had a game where I would just go hunting monsters for the hell of it and here in HZD I did it between almost every quest and long after finishing the main story.
I can’t wait for these game. I loved the first one and I hope this will be awesome as well. I pre ordered the new one for like 5 months ago. This all sound so good and I can’t wait I am just to excited for it
I loved HZD when it came to PC. Surprisingly smooth on my 1660 Ti mobile graphics. It felt like a mix of Far Cry, GTA, AC Odyssey, Witcher 3, Watch Dog and Fallout, in a very satisfying good way. It had everything I liked in a open world action game. I can't say the same about Cyberpunk sadly, which I'm currently playing.
With the whole idea of making it easier to identify enemy attacks - I hope they don't make it too easy, because apart from one of Stormbird's air attacks (if you've fought it, you probably know which attack I'm referring to), enemies already had easily identifiable cues.
I played HZD because steam recommends it after 300 hours in TW3. I am pretty skeptical at first, but HZD manage to make combat more fun than TW3. As for side quest and world experience only RD2 can be compared to TW3
Yep. Open world emergent gameplay RDR2>TW3, emotional resonance of the story TW3=RDR2; Side quests TW3>RDR2; The Witcher 3 is my overall favorite game since it’s also in my favorite genre but damn RDR2 is a very close second. HZD has only one thing better and that’s its combat. The story is fine. Acting and character animations are wooden. The open world is beautiful but boring.
This game looks stunning A shame I moved to pc last year, although at least I can play god of war on pc and hopefully blood borne soon too ( loved that game )
@@b3fuddled196 "It would appear that, for now, Horizon Forbidden West will not be coming to PC. Horizon Forbidden West will be a PlayStation exclusive, coming to the PS5 and the PS4, but not to other platforms." Don't think so sadly.. and even if it did come to PC they would release it atleast a year and a half after the PS release, also you would probably need a pretty good PC as the ported version wouldn't be optimized for PC.
I hope that, after all that, the game still mantain the solid gameplay for the ranger archetype. I really understand the frustration of the melee combat in HZD, but I realy love the tactical aspect when runting machines. After all, Alloy is a mere human fighting giant metal monsters. Make sense not getting close to those things.
True story. What's a tiny human woman with spear going to do to a two ton machine? Hell, what would 7 foot tall 350lb strong man competitor do to some of these machines?
Couldn't agree more. Loved the hunting/tactical aspects of the game
Yeah thats what I didn't understand with people that were complaining about the melee aspect. I'm like.......I have a bunch of cool bows with specialty arrows. Why in the hell would I use melee against a freaking t-rex sized machine? For like 95% of the game I was as far as I could get from the machines. Getting in close was never on my radar as far as taking down machines was concerned
The character is not fun or believable when fighting alone.
Complete waste of an interesting world and big enemies.
@@darknesswave100 I believe graphic and cinematic story telling is the main selling point in this game, tactical combat is limited, not like as creative as mgs phantom pain or botw, and direct combat isn't as fun as monster hunter or dark souls
Got a PS5 a few months back and this is the game I bought it for. Ghost of Tsushima & Miles Morales kept me solid until now but HFW was the big wait. After that bring on Elden & GOW.
Literally my situation
Bro I still need to finish rachet and clank, final fantasy 7 remake, returnal and the ghost of tsushima dlc ghost of ikki lol too many games to play right now I'm probably gono buy this since I finished the first one and then it will be another game I need to finish
Why use that image as the thumbnail y’all know the game looks great on every image but that one.
Play ghosts again on ps5.
I must be getting old when having a hand glider in a video game is derivative of breath of the wild. really?
Taking every element about the original game and making it better, which is pretty much what any video game sequel should strive for. I’m definitely looking forward to Horizon: Forbidden West.
I’m looking forward for a sale, £70. No way. This isn’t Zelda.
@@lesserspottedmugwump.363 true, zelda is no where near this game right?
@@lesserspottedmugwump.363 No its better
And taking elements from Arkham games, zelda botw, witcher 3 and ac odyssey. Yeah very nice.
@@Sir.YeetusIII lmao. That's what Nintendo hardliners want you to think
I really enjoyed the first game. The story was great and the combat made me have to pause and think about how a kill would go down. It would usually devolve into me screaming and being chased by like 10 machines, but that's just because I get greedy.
The one thing that I do hope is improved in this game is the climbing. I know they showed some new things involved with that, but I really hope it's better and less awkward than in the first game!
Lmao this, i do this every 5mins
That’s what I love about Horizon. It’s the only game I’ve played that makes me access an enemy thoroughly before engaging in a fight. Other games have tried to do the same but haven’t hit the spot and I find myself just jumping right into the fight in those games. Horizon is the only game I’ve played that has nailed that aspect.
I like games which when you strike an enemy you see the damage through parts falling down or tearing apart. Not just slashing until the health bar drops.
Absolutely loved HZD, One of the very very few games I've actually got the platinum, Not a trophy hunter but really wanted that platinum, Even went back and made sure I got the NG+ and DLC trophies after as well 😂
The main story was cool but all the side quest was just all girl boss trash
My first platinum
@@deadnorth8648 here y’all come with this nonsense
NG+ on ultra hard grew hair on my chest
@@Die-Angst Of course, I still love it man, Just havent played in a while but will be starting a new playthrough tonight and re-doing frozen wilds as well 🙌❤
What I love about horizon is the story and the mysterious but rich lore of the world and the gameplay is so much fun,there's a lot variety when it comes to weapons and machines,almost everything in horizon is connected,guerrilla putted a lot details in the game and they even teased multiple times about the red blight and the forbidden west, I highly suggest you watch the complete history of horizon by random side quest!
It’s one of my favorite stories in any video game, and in sci-fi in general. The clues you can find and the order they’re presented to you in let you kinda figure out what’s going on by yourself, but with enough held back so that the major plot points still have a lot of impact. And all the little bits of random info you pick up may actually matter, since they’re the only hints we’re given as to the true origin of the signal that initiated Gaia’s breakdown. I’m hoping a lot of that comes into play in this new story, because I’m really liking some of the theories that are out there.
Zero dawn was a masterpiece. One of my fav all time games. Exploring the world/lore is def the highlight. I really hope they put enough twists in the second story to keep us engaged, as most of the world/lore questions has now been answered.
Meeeh... If you talking about all that crap that you listen gathering "audio" and scanning stuff was not it chief
some people really need to read some books to understand how bad/small are some stories in videogames lore
The melee was not at all weak in HZD... It was extremely efficient at breaking armor parts off enemies! Basically like the sonic arrow, low health damage but very high armor damage.
No it was weak, animations took 2x long as Dark souls and in Dark souls, enemies don’t jump around as much as robots in this game.
It was boring as shit though.
Kinda tricky tho. The amount of times I’ve tried to melee attack only for the animation to swing a completely different direction than intended is too many haha
yep like the arrow... but worse LOL
@@Friendly_Neighborhood_ cause ur playing on a peasant Ps4 lol . On PC its soo fluid and better
I always find it interesting how most people think that BoTW was the first game to use a glider. There have been so many open world games that have used that mechanic way before it even came out
Nintendrone mentality it does not exist unless Nintendo claimed they created it
Fortnite too! Am I right? 😆
Yeah, non Zelda fans playing BotW. But gliding was in Wind Waker.
I mean wind waker did that you know that???
Yeah but that's a common thread with anything really. Go read a YA fantasy series about magic and all the reviews on goodreads and the like are comparing it to Harry Potter. Or how every shounen that comes out nowadays is copying naruto. People tend to think that the most popular example of a trope is the original, and nothing can ever look like it or they're being unoriginal. "Oh a bad guy who was secretly on the good side? They stole that from Harry Potter!" "That character is wielding two swords! They're ripping off Kirito from SAO!"
It seems like that habit will never die off and people are always going to compare common traits to the most popular example.
For me the movement and melee is everything! I love the fluid traversal and melee mechanics. The archery in the first one was already my exact preference. So this just literally my perfect game
I'm so impressed with how attentive Guerilla has been towards listening to the community. They really have a badass team of Devs working on this sequel. Zero Dawn ran close to flawlessly for me and I tried many times to push the game to its limits and it rarely faltered.
That grapple is going to a) add some pretty awesome options to exploration and b) probably lead to some pretty hilarious glitches and some solid speed running skips more than likely.
I’m hyped for this game. The first one is one of my favorite games to date.
And Lance Reddick as Sylens was the icing. Shame he didn’t get much screen time
I'd say that Sylens actually is very much present in Zero Dawn, we just don't get a lot of info about his backstory. He founded the eclipse and might be a banuk but that's about it.
Though he seems like he will be very much present in HFW which is exciting. Wonder what happened after the post credits scene with him and Hades.
I hope they enrich the characters as well as they have the lore. I think that was a disappointing facet of Zero Dawn. I don’t care if Aloy herself has a love interest, but her comradery with her allies should exhibit development.
This!
The most disappointing aspect of Zero Dawn were the characters. Even Aloy, she is too dramatic and serious, kind of boring protagonist tbh. If they improve that, this'll definitely be better than the first one.
The lore was definitely a cool idea but they should drop all the girl boss stuff that stemmed from gamer gate
Its clearly not selling games and it pushes all people playing game away even more
@@deadnorth8648 aloy wasn't girl boss in the 1st game.
@@umarb7325 Yeah I don’t know what he was talking about because I didn’t get that from aloy at all. Sure she was pretty serious, and a bit boring in story scenes, she didn’t have the same poor writing choices other characters have due to forced corporate gender change.
@@deadnorth8648 I didn’t think Aloy was “girl boss”. She had her ass handed to her many times and she rose up from pretty much nothing
Has anyone else noticed how when you're flying, if your Sunwing's wing hits the water, the water reacts. It's pretty cool.
I can’t wait to play next month , the sequel already looks like huge improvement over the first game!
The thing i like about this sequel is that the improvment wasnt only graphicaly but also the gameplay and new machines this game will be awesome
She's a butch girl boss...🤔
@@deadnorth8648 and?
I didn't even notice the graphical improvments, and that's not a bad thing, goes to show how beautiful the first game already was.
we don't know about the graphical improvement yet... don't forget that there is always a downgrade waiting for you in the corner
I love how Guerrilla made a complete good game for the first one. Polish up AI, provide good UI and feedback, build a perfect open world, good combat and traversal controls, write great characters and stories, design a bunch of unique and interesting enemies, make up a cohesive backstory. All these were achieved in Zero Dawn. In other words, the made the base engine perfect so the next games can build on top of them later. That’s how you make a sequel. I’m super excited for Forbidden West and I can’t wait what new things Aloy will learn and how she’ll deal with them.
Would be nice is they allow the machines to follow you around after you take control of them. Would make some combat more fun rather than in the first game you’d have to get lucky for your machine to come back you up.
i hope that they've changed the mount galloping mechanic, instead of constantly having to press X to go full speed, just use the traditional L3 button toggle.
This game can't come soon enough. It looks beautiful.
My concern is the story.
I loved the first one, it is on my replay list with the ps5 upgrade but for me it is about story and I an concerned that this element won't be as strong.
I am still really looking forward to this game and I hope my concerns are completely unfounded and that they have created a masterpiece
What makes u think it won't be
It will be extremely hard for this game to replicate how engaging the first one's story was, mainly because of the mystery and intrigue it had. The only way I see the story being better is if the characters are improved, which was my main complaint of the first one.
@@maudelhoyo4019 you're high af. The main story sucked balls
@@dread1262 ?? The story was decent not bad, not great like farcry 3.
It had its moment and the start felt really good, later it started to fall off and the end didn't feel great when ik i will be betrayed by that echo dude. It was pretty cut and dry about the plot twist, it was as if they didn't want to make it surprising (i had a hunch that zero dawn is a lie to give people hope, ik that the end will have betrayal arc, what i wasn't expecting was Rost dying in the start, i thought we would go on a journey to find him) . I want better side quests and npc interaction, maybe a romance angle or ability to have some rpg element to enjoy the universe without chasing enemies.
@@dread1262 why?
I'm super excited for the new combat. I found myself using the same ammo type for each weapon and actually used a LOT of melee despite it being weak so I'm eager to see how they change things up.
I'd say the biggest change is that it's being advertised alongside a console that does not exist.
1. Aloy herself
I'm currently replaying Horizon Zero Dawn to get the story fresh on my mind for the sequel, but I can't stress this enough by saying the melee combat and the awkward voice acting are some of the biggest drawbacks from the original. I hope they get it right this time 🤞🏻
for its definatly the sidequests, they suck so much ass in HZD, you run all over the world and collect all that dammed crap, flowers, figures and what have you, and the rewards are nothing special. only one side quest, i really worth doing and thats the one that gives you an upgraded spear, right at the start of the game.
@@ewenyap3018 Those are collectibles that are tied to the lore of the game,the rewards didn't really matter!
@@ewenyap3018 collectibles give you lore and more peaces to the puzzle. If you dont care... dont collect them? Also since when do collectibles count as side quests?
@@hasanitoro7298 i definatly did care, and i am not talking about the logs. but the banuk figures and metal flowers...
@@tossacointoyourwitcherOriginal well EXCUUUUUUUUUUSE me then, side content then, are you happy now?,
I REALLY hope that there is more incentive to explore. Hopefully the boosted side quests will help with this
Got my "PS5 Special Edition pre-ordered already. Can't wait to play this 🙌🏽 . . . Fantastic video "Gameranx 👍🏼
This, Dying light and Elden Ring are my most anticipated games. Can't wait to play this games
I hope we get more powerful traps, I cannot deal with robots that can take 15 fully upgraded tripwires
play on easy mode :) (and no, i am not trying to be mean or condecending)
@@ewenyap3018 don't get me wrong, I'm a real casual, and rarely will I ever play games above normal. But just lowering the difficulty of the game as whole does not really help, because the game itself is not really that difficult, lowering the difficulty further would simply trivialize combat. My problem is that traps are currently lacking efficiency. I would need to use about 50 tripcaster shots to get enough resources to make 12 caster ammo. It can't even pay for itself. That would not be a problem if a few traps could contribute meaningfully to combat, but they currently can't. Small game is not worth the resources to trap them, big game is too strong to be taken down by even a full quiver of fully upgraded tripcaster shots. It's like they were put in the game just to sell the idea of stealth gameplay, but no consideration was put towards making it truly viable.
Some of the machines were soooo tanky on the higher difficulty. You would basically have to go scavenge more resources and craft all new ammo afterwards
@@Pimp.My.Forklift Bro you just want to lay traps all over and sit in the corner?
@@umarb7325 sometimes, yeah. The game comes with a whole system for you to highlight pathing, there are multiple types of traps to place for every type of situation, there is an entire stealth skill tree. So it should be reasonable to expect that traps should work as traps instead of as worse arrows. If the game was supposed to be played exclusively as some sort of maniac running head first into every robot you meet, like your bow is some sort of automatic rifle, there would be no need for for such stealth options.
It also has 3D graphics like Breath of the wild, and an open world like Breath of the wild.....
There are other games in existence, for example Assassins Creed had free climb before breath of the wild was even thought of
Great explanation of the new features. Looks amazing. Can't wait for this to come out!
I love all the improvements! Enjoyed HZD, but i hope that HFW will have a huge open world as HZD.
This is one of the most impressive looking sequels i've seen recently!
Keyword is looking
@@deadnorth8648 You are a joke..
OK, I know it's been a few years since I played the first game but... I'm pretty sure when you put on the clothing in the game; it gave you some sort of special ability. Like, being able to sneak more quitely. Or, take less hits from "___ element." 😅
I was really hoping to see a cool massive spinosaurus robot this time, guess we don't get that yet
They absolutely have to do the flying mounts on this game! They have to! A month and five days and Aloy is back!
Totally agree, have the devs stated anything about flying mounts?
@@UPHENOS I think the only thing they did was to acknowledge that they knew that everyone wanted to see them in the new game.
I
A great way to implement such mechanic would be to leave it locked until after the main questline is finished so you don’t there would actually be some challenge when fighting the dinos and not have to resort to flying your way out of danger.
I NEVER 100% games. But I did with Zero Dawn. Such an incredible game. Very excited for this!!
Me too. Wasn’t that hard to do
This is going to be one of those sequels that is going to make it hard to go back to the first game.
I want to be able to mount the tideripper. The loch ness machine. One of my new favorites and I think it would be interesting to be able to mount a machine in the water and go really fast. Probably not because they most likely want you to explore the water, but maybe there's a lot of water areas.
they said everything is 100% claimable besides inside tribes.
Shadow of colossus had a glider before breath of the wild, BOTW did not inevent a glider in a video game 😑
Its Nintendo mentality, if they didn't do it it did not exist.
There was gliding in Wind Waker. No real Zelda fans are making the claim you are saying, lol
@@Die-Angst if I said has would that make my sentence be grammatically correctly
@@bk6555 I never called out any zleda fans. I just said people need to get out of the mindset that whatever zelda had in the game they did not invest in a video game first. the amount of games that gets compared to it is unreal
@@nayankumar2418 you mean like that one
Lost my data when my PS4 died in 2020 so had to start back over almost from the beginning. I've had more time to play after finishing Ghost of Tsushima, but still haven't gotten that far so I'll be jumping into Forbidden West immediately after finally beating Zero Dawn.
That said, I'm loving how both Guerrilla and Santa Monica have improved traversal for their respective games. Playing Zero Dawn is so painfully slow after having seen it in the gameplay reveal.
@@Die-Angst Worst takes ever
@@Die-Angst you can say any AAA title is overrated thats just as a valid opinion as its cold outside. If you are worried about saves you can move them to a USB stick it takes about 4s to plug it in. You have no one to blame for your saves but yourself 🤷♂️
@@Die-Angst
Ghost is a great game but i will not lose time with your "opinion"
@@Die-Angst You said "if only you had cloud saves etc." You dont need a cloud to protect your saves, so your hate opinion is invalid. You are a troll who cant even put in to words why you dislike something except "ERRR majority wrong i right".
@@Die-Angst thats not a assumption that is a expected and a reasonable conclusion, and its a fact you can not put your opinion in to words.
LOL that thumbnail is too funny looking,
I know it’s an unpopular opinion but I didn’t love HZD. I had way to high expectations from other people. I just could not get into the game like I’ve done with other open world games before. The characters weren’t that interesting, I like Aloy and Rost and the story overall was okay but, I wish the game made a stronger connection between Rost and the player so the player would feel more of what Aloy was feeling when losing Rost. Kinda like tlou made us love The relationship between Ellie and Joel. I loved the visuals of the game and walked around in the game just observing stuff because it was so beautiful. The story just didn’t do it for me. The repetitive side quests didn’t really help either.
For someone who has fully upgraded the melee in Horizon, it's a bit overpowered
Depends what difficulty you play at
The things I love about this game is the environment, the soundtrack, the graphics and combat
I am ready for this!
Got me collector's ed in the bag... now it's just a case of waiting some more...
YOUR INTRO SOUND IS THE TRUTH!
It's hard to believe! how amazing this game could be even if it just lives up to the first one. I'm only mid 30s but can you imagine seeing this when you was like 10 and someone telling you it's would be a reality one day, not long now and it will be
I hope they improve the melee combat. I tried replaying hzd a while ago. But when I try melee combat I could not believe it was that bad.
I loved the first game but the gameplay is so mediocre but that's because Sony fans take graphics over gameplay so they mainly focus on graphics over anything else
@@haunteddreams7856 yea that's not sony fans😭 the game was jus trash
I just picked it up on PC during the winter sale after reading glowing reviews and holy shit it caught me off guard how horrible the combat is. You end up constantly swinging past the enemy since there’s no lock on, the machines move so jarringly and suddenly that hitting crit spots can be near impossible without stunning or roping first, and the enemies will constantly wind up these giant attacks that are near undodgable because the hitbox on the attack is so much bigger than it should be.
I spend most encounters standing in high places where the enemies can’t reach me instead because the health pools are so large and combat is so bad.
My only complaint in HZD is that zooming system when fighting big machines in close combat. I hope they fix that in HFW
@@TheRisingTide89 what?
Thanks for the info, Falcon & company. I have been looking forward to this game since I completed the first years ago. It would have been so angry if their cliffhanger ending went nowhere.
Just got the pre order can’t wait. I have a feeling the map is going to be big
I loved HZD and I'm going nuts waiting for this game! But!!! Seeing as getting a PS5 is next to impossible, I'll have to wait. I love my PS4, but all new games on Sony will be PS5 for me. No point going backwards in my mind and I want to see this game at it's best.
Thanks for the video and cheers all.
Dude PS5 is so awesome 😎
@@Die-Angst he still loves it, he just said was cause the game came out a while ago
@@Die-Angst Good reply and indeed I should say love the game.
Thanks and cheers
PS5 is definitely obtainable if you go through the right channels. Either try to get one directly from Sony or follow certain Twitter accounts that announce when PS5 drops are about to happen. Yes, scalpers are still as active as ever, but if you’re persistent you should be able to land an order within a few days to a week.
@@Bp2181991 Good advice. I have to admit, after seeing the scalper prices on Walmart and Amazon, I just stopped looking. I'll deal with Sony.
Thanks and cheers.
The thing i care most about the sequel is its world. Zero dawn world is my second favourite gaming world cause how unique and beautiful it is i hope they make it even better(my first is witcher 3)
Didn't have a clue about the existence of Strike up until now. Very intrigued!
Normally I don’t get too hyped before games release cause I usually can tell about how good they’ll be in the trailers but this one got me hyped af it looks like so much fun and like it’s horizon zero dawn expanded which is exactly what I was wanting
My excitement for this game is immeasurable.
The story and combat in the first horizon are pretty original, amazing and engaging . Horizon is not a game that you would say "it's similar to..." or "horizon looks like this game "... nope.
Something that I'd like to be improved is the way you choose potions and traps... Sometimes I spend like 5 seconds trying to find the correct one, while I'm escaping from a bunch of enemies with 2 points of life
I finally got around to play the first one. It was on the end of year sale on the PlayStation store and I’ve been meaning it get to it.
So they are actually making an already great game even better? I hope they can pull it off, these changes look great!
I think the polish of this game is going to be beyond my expectations!
How is the glider "from BotW"? Not at all like Zelda invented the glider.
The first thing that came to mind was the parachute from Just Cause.
I think im the only person who actually loved taking down bandit camps... it was a lot of fun once you figured out all the short cuts and hidden paths around the camps. And also when you had the perks that let you "strike from above" or "strike from below" idk i really liked bandit camps in the first game!
I really like how they've improved the climbing system. It's not something as free or insane like botw's system, but it still lets you realistically scale around objects like Shadow of Mordor's system.
It’s apparent they really want this to be an RPG with more customisable content that interact with the world.
I'm hyped it's one of only two games I've ever pre-ordered. I for one actually liked most of the side quests in HZD, in my opinion it's a solid game great story, great gameplay overall. I'm looking forward to playing the sequel
Same but i hated the sidequests
I agree with Gameranx. Side quests were *fine*. They weren't bad by any means, and the ones that contributed to the lore were much appreciated, but they were generally mediocre. Perhaps if the npcs you interacted with were more engaging. I'm looking forward to the sequel. The combination of better npc interactions and "better" sidequests should prove an interesting and hopefully rewarding experience.
Side note: I don't really need a "reward" to complete sidequests. The adventure alone is usually enough for me to play it. Though it definitely feels a lot better to get some unique item, rather than 50 rusty bolts and a metal wire.
Valour surges remind me of the runic attacks in the new god of ear , especially when it did there are twelve of them
2022 is going to be a godsend for good video games
The first game was a solid foundation for the franchise and every aspect seems to be ratcheted up a notch or two in the sequel. It looks to be a hell of a lot of fun, and it'll be interesting to see how the franchise continues to evolve with each entry.
Milk it like COD 😔
You watch
@victor Charles well cod comes out every year so things get repetitive and not much upgrades will happen. This game took its time to develop. It won’t suffer like cod
@@justchrisgaming173 Sure BUT
The Name Horizon Will die
Watch and see
@@victorcharles27 Lol calm down, we only have two Horizon games in four years, besides, Sony doesn't milk their franchises
@@maudelhoyo4019 I dunno I don't trust it.
IF there is a Horizon 3 that's when you'll know it will be milked
I’m curious how they’ll continue with Aloy. Her story begun and was wrapped up with the first game. As it stands for now Aloy has no more motivation. She found the information she sought. She saved her tribe. I just hope the motivation isn’t weak.
I would go in expecting the motivation factor to be less exciting that the first game.. I mean it's hard to beat. The father / daughter relationship, learning about the 'tribe' and the land. Definitely excited to explore the setting more, and LOVED the combat of the first so I'm super excited to see that evolve... but I am fully ready for the story to be lesser than the first and hope to be proved wrong.
Bit of a cliff hanger with Sylens though. I'd love to see him make a big return, hes a great character.
She has tons of motivation, there is content to fill in the gaps of what you are missing.
I have no idea how did you miss it, but there is a whole plotline what builds up the theme of future expansions. I don't wanna spoil it for others, so i'll ask this to jug your memory: WHAT made the original swarm go rogue? WHAT attacked and disconnected GAIA?
Her motivation now is to RESTORE Gaia and Apollo. Her motivation is to find all the rogue subordinate functions and bring them back to Gaia.. they are out there doing who knows what.. the biggest thing is to restore Apollo. The tribes deserve that knowledge of the Old Ones. And it would be honoring Saminas last wish.
It’s a few short weeks away for reviewers. For us normal folks, it’s about a month away Falcon. Lol! Cool video as always man!
Theres also a semiautomatic crossbow called the shortbow, as you can see in the deluxe edition skins showcase
haha they changed the thumbnail...😁
This and god of war have me so hyped.
Top 2 competitors of GOTY
@@TMind109 don’t leave out Dying Light 2
@@TMind109 elden ring dude
@@thelegendofstonecoldstevea3205 oh my mistake *top 3 competitors for GOTY*
@@Phoen1x728 never heard of it though?
Seems like they are improving almost everything --
I loved all the side quests that had to do with the backstory of how the Earth was taken over by machines. I worry that they wont be able to come up with a narrative as engaging, and mysterious. I hope they keep some of the side quests dedicated to lore, though.
Im sure the gameplay will be excellent. Guerilla Games is one of the few reliable developers left......it was the story that elevated the first game, and i think it will be the aspect that determines whether the game is good or if its amazing.
The apocalypse lore was so much more interesting than the post apocalypse lore.
My guess is because it was easier to relate and understand. The 4 cultures and their ideologies weren't explored much as many sidequests didn't delve into them and dialogue is limited and tied to "story important NPCs" unlike other RPGs where you can basically talk to anyone and learn about them, their views, the location they're in, and the world at your leisure.
I'm really looking forward to the in game game strike, I loved Gwent in Witcher 3, the only criticism of that was that there wasn't more of it lol and i really hope they've sorted out the enemy re-spawn mechanics in the new one. In the first game you could clear an area of enemies , literally walk 10 yards away and turn around and the massive group of enemies you'd just cleared had re spawned. I'm all for enemies re spawning in certain areas but not like 20-30 seconds after you've just cleared them
I adored HZD, even with the flawed melee combat. I'm super excited to see where HFB goes with the story after the ending with Sylens
What was the melee flaw? I used melee for a giant chunk of my time with the game
It was very mundane and not very dynamic. Light strike, heavy strike, critical attack and that’s it… I didn’t dwell on it too much, though. It was still solid 💪🏼
Imo the flawed melee combat was a GOOD thing. It emphasized on how your a fucking human, not some avatar of wrath or spider powered abberation, in melee combat these machines can and will anally fuck you. I mean sure on lower difficulties you can get away with melee against bigger creatures but on higher you use it on anything bigger than a scrapper and its nite nite.
Yeah the melee was pretty stale, but it had it's good points. Like after getting some of the later skills, you can pretty much knock down almost any machine. Which helps if they wont get off your ass lol.
We know gorilla can push the graphics more if it built only for the ps5 but they done a amazing job for a crossgen
Originally it was an exclusive to the PS5 only but since there is a chip shortage and scalpers they decided to put it on both platforms
I’m really hoping we get a fov slider it would help massively with these games especially when platforming GoW included
Jebus, the glider comparison. They did an interview and the glider was actually a thing that was meant to be in the first game but was scraped because they could not implement it due to technical reasons, probably something to do with their engine and or budget.
Just got my Ps5 !!! Ready for this one .
Congratulations on the new PS5
Congrats !!! Crazy to get one but here in france impossible so far
I got into Horizon later than most bit bit quickly fell in love with this series. I am really trying my hardest to not board the hype train & be as fair & unbiased when it's released but damn is it difficult to not be stoked for this to come out
If its even half as good as the first, I think we will have few problems
I haven’t played the first game but I’m definitely intrigued this time
Well done gameranx putting her face front and center for that title. We see and approve.
The basement dwellers are legit obsessed with this thumbnail.
I'm so excited for horzion forbidden west it's my most anticipated game of this year I loved horzion zero dawn
No. 11 you don't pull your spear out of your magic pocket for melee atacks anymore, but its persistently dispalyed on your back. A detail, but very nice!
Thank you for the informative video, looking forward for the game later this year.
I just can't wait for this game
I can't wait, the first one is probably my #1 open world game, the combat specially is incredibly fun even dozens of hours into the game. Outside of the Shadow of Mordor/War series, I've never had a game where I would just go hunting monsters for the hell of it and here in HZD I did it between almost every quest and long after finishing the main story.
I can’t wait for these game. I loved the first one and I hope this will be awesome as well. I pre ordered the new one for like 5 months ago. This all sound so good and I can’t wait I am just to excited for it
Keep up the good work!
Will do, thanks
I loved HZD when it came to PC. Surprisingly smooth on my 1660 Ti mobile graphics. It felt like a mix of Far Cry, GTA, AC Odyssey, Witcher 3, Watch Dog and Fallout, in a very satisfying good way. It had everything I liked in a open world action game. I can't say the same about Cyberpunk sadly, which I'm currently playing.
Jesus, that game is still not fixed?! Its been a fing YEAR.
@@Die-Angst I'm not, and you comment so much.
@@Die-Angst well if I put it at the end it will sound like I'm asking Jesus about the game.
With the whole idea of making it easier to identify enemy attacks - I hope they don't make it too easy, because apart from one of Stormbird's air attacks (if you've fought it, you probably know which attack I'm referring to), enemies already had easily identifiable cues.
Looking forward to overiding multiple machines and making them fight for you just like how Sylens did on the sun ring
These graphics are stupid beautiful. Can't believe how ridiculously pretty it all is. And this is cross-gen. Just dumbfounding.
@@Die-Angst And judging by what we've seen, it might be a good hame
I played HZD because steam recommends it after 300 hours in TW3.
I am pretty skeptical at first, but HZD manage to make combat more fun than TW3.
As for side quest and world experience only RD2 can be compared to TW3
TW3?
Yep. Open world emergent gameplay RDR2>TW3, emotional resonance of the story TW3=RDR2; Side quests TW3>RDR2;
The Witcher 3 is my overall favorite game since it’s also in my favorite genre but damn RDR2 is a very close second.
HZD has only one thing better and that’s its combat. The story is fine. Acting and character animations are wooden. The open world is beautiful but boring.
spear in zero dawn was dope, once you had the final spear fully upgraded, close and personal was a nonissue.
Except it was under powered af. Give me four mod slots for my spear and i'm good.
I can't get over how great the sand and animations look. I might just be sold on getting this gem.
This game looks stunning
A shame I moved to pc last year, although at least I can play god of war on pc and hopefully blood borne soon too ( loved that game )
I'm so grateful to have both a good PC and a PS5, but I really wish all games were accessible to everyone on all platforms.
Pretty sure they will release it on PC as well :) Maybe we'll have to wait a little longer, but they did add the first Horizon Zero Dawn on PC!
@@b3fuddled196 "It would appear that, for now, Horizon Forbidden West will not be coming to PC. Horizon Forbidden West will be a PlayStation exclusive, coming to the PS5 and the PS4, but not to other platforms."
Don't think so sadly.. and even if it did come to PC they would release it atleast a year and a half after the PS release, also you would probably need a pretty good PC as the ported version wouldn't be optimized for PC.
It'll likely come to PC in 2025
how does one -move- from PS4 to PC?
i can’t imagine there was any reason or value in selling a PS4 to try and fund a better than PS5 gaming PC.