007 Cinema 4d Top Tip: Polygon Selections on Primitives

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  • čas přidán 20. 08. 2024

Komentáře • 9

  • @EFEKTStudio
    @EFEKTStudio Před 3 lety +1

    My life has been a lie. :) Thank you very much

  • @soedivemoh
    @soedivemoh Před rokem +1

    Haven't been able to get this to work in version 2023.1.3. Has something changed? Can anyone recommend an alt method?

  • @FlavioDiniz
    @FlavioDiniz Před 5 lety +3

    since you work at maxon, why the cylinder comes without the top and the bottom welded ? 😂

  • @elingrome5853
    @elingrome5853 Před 3 lety

    just to confirm... this works on generators (extrudes, sweeps etc) - but not on primitives? e.g cubes?

  • @cassiusmarques
    @cassiusmarques Před 5 lety

    The only reason to keep it parametric is to be able to change things on the go. But once you change anything (like side count) that selection is gone, isn't it? So adding a deformer seems more trouble than pressing "c". ANYWAY, that's another way to do it I guess and it is good to know. Thanks.