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Normal map, bump map and displacement map explained in 4 minutes

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  • čas přidán 24. 02. 2022
  • This quick explainer will give you basic knowledge about usage of textures for reproducing surface structure.
    .........
    Normal map type list based on 3D software:
    www.marcelvand...
    documentation:
    docs.unity3d.c...
    .........
    Website:
    reawote.com/
    Check out our Social Media!
    facebook: / reawote
    instagram: www.instagram....
    www.reawote.com

Komentáře • 12

  • @TruthSurge
    @TruthSurge Před rokem +3

    I learned something. I didn't know why you needed 4 different textures to make an object look real but now I see you don't have to use them all.

  • @daniaja1
    @daniaja1 Před rokem +4

    Awh man. I get a better understanding from your explanation.... Thanks man. You save my day

  • @DavidVerified
    @DavidVerified Před rokem +2

    Wow my friend thank you very much! Amazing video! I was looking for answers for too long until i found your video! Great explanation. Also funny how you pronounce bump map :D "Bammap"
    Thank you!!!!!!!!!!!!

    • @jirislowik
      @jirislowik Před rokem

      Hi, I am glad you like it :) Next time I will try to pronounce it better :D

  • @Anders01
    @Anders01 Před rokem +1

    Great explanation. Bump and normal maps would be useful for smartwatch faces to save battery power since they are simple to render in real-time.

    • @jirislowik
      @jirislowik Před rokem +2

      Glad you like it thank you :) ...exactly

  • @irynapola4752
    @irynapola4752 Před rokem

    Thank you for an explanation!!!🙏🏻

  • @MrPupps903
    @MrPupps903 Před 8 měsíci

    Great video man! Thx 🙏

  • @hyvlog5476
    @hyvlog5476 Před rokem

    thank for sharing