Cyberpunk's Bugs Never Mattered: A POINTLESS, Unpatchable Plot.

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  • čas přidán 15. 06. 2024
  • I wanted to love this game, I truly did. I think there are some redeeming qualities, but the writing, characters and plot reduced this to a pile of mid. I'm amazed that Edgerunners was able to tell a better story in 10 episodes than this game could throw together in how may thousands of pages of dialogue.
    ignore
    Here's why edgerunner's story works so much better than the game. Here's why Edgerunner works, and the game doesn't In this cyberpunk 2077 video essay we answer the question why does cyberpunk's story doesn't compare to the anime of cyperbunk edgerunner. ⚠️ FYI bigger points and criticisms are towards the end so be sure to stick around for 'em. maybe we even cover the DLC...
    Here's why Cyberpunk is bad. Cyberpunk 2077s story is the WORST plot I've ever seen in a triple AAA game. we'll cover the cyberpunk 2077 development in great detail as well as In this video we analyze and break down the components of a story and all of the ways Cyberpunk 2077s story fails it's characters, world building, and plot, through it's lazy writing, plot holes, and awful development. Ironic that cd projekt red was hacked as well after releasing this abomination. This is a rant on cyberpunk 2077. get cyberpunked.
    __Timestamps__
    0:00 Cyberpunk Netflix Original
    2:35 Why The Glitches Don't Matter
    3:32 What Makes A Good Story?
    4:31 What Is "Cyberpunk"
    5:21 What Cyberpunk IS NOT.
    7:45 The failure of the Life Paths And Impact
    9:44 How Cyberpunk Skips The Best Part of The Game
    10:54 How you make an Unlikable Protagonist
    11:37 How the E3 Trailer Spoiled The Game
    12:14 What The Game Does RIGHT
    12:49 How The Game SHOULD Have Handled The Life Paths
    13:32 Introduction Summary and Plot Holes
    14:55 Johnny Silverhand and Poor Character Design
    15:44 Why Characters Are VITAL
    17:37 The ARASAKA Corporation
    22:11 How Ocarina of Time Executed The Antagonist Better
    23:20 The BIGGEST Plot Hole of The Game
    25:11 How The Panam Mission Reflects The Lazy Writing
    #cyberpunk
    #edgerunners
    #cyberpunkedgerunners
    Is the story any good? no. The Cyberpunk story is bad because Cyberpunk's bugs Never Mattered.. The Worst Story in AAA Gaming.
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Komentáře • 4,6K

  • @EviydenceOnTwitch
    @EviydenceOnTwitch Před 3 lety +2053

    Shame spending that long on a video, when you can't even stick to basic facts, but have to parrot lies and other garbage you read by anonymous users on Reddit.
    Pathetic.

    • @ManleyReviews
      @ManleyReviews  Před 3 lety +4067

      Cry about it.

    • @ajokebygod
      @ajokebygod Před 3 lety +1390

      Play better games Evi

    • @retsamrazwinkz9765
      @retsamrazwinkz9765 Před 3 lety +608

      Bo Hoo

    • @StaticOrgy
      @StaticOrgy Před 3 lety +1158

      what lies? what facts should he stick to?
      i would love to see your argument against his.

    • @ScamboliReviews
      @ScamboliReviews Před 3 lety +1497

      I also thought the lies were pretty egregious such as: Jackie's death was extremely predictable and didn't matter, your character feels like he has no real impact on the story, your choice in life path has literally no impact on the story, E3 spoiled the unavoidable plot twist that you have literally no power over, they give no real explanation about why Arasaka would download Jonny Silverhand onto a floppy disk when he's the one guy who has a deadly vendetta for the company even though that's a pretty major plot point, and that the game doesn't give us a real reason to hate Arasaka other than "business bad". Oh wait, that's all true.

  • @slappingshrimp4661
    @slappingshrimp4661 Před 2 lety +3287

    I'm fully convinced the whole story got altered once Keanu joined just so they can center the game around him and make him the psuedo main protagonist. I get that Silverhand is a major character in the franchise even dating back to the tabletop game but they really didn't need to center the whole game around Cortana Reeves

    • @TranscendentalAirwaves
      @TranscendentalAirwaves Před 2 lety +142

      They should have honestly done something more like how David Bowie was used in Omikron. Like he's there for a song here and there as a treat to the player but also he's end game stuff. You don't know what's going on with Bowie or how he ties in at all until the very end. But like you said they just wanted to cash in on the celebrity and have him take as much screen time as possible in order to bait everyone.

    • @traiforse5777
      @traiforse5777 Před 2 lety +225

      I just realised why the intro is the best part and fleshed out of the story. Because it's the part where V is a character instead of a vehicle for Silverhand, and feels like it was made before the massive retcon. The chip, or perhaps even the whole heist might've been something else. Also why it felt like you skipped hours of content within the intro montage.
      And the part about Silverhand is good for lore, but doesn't justify digging him out from his grave and putting it in V's head.

    • @user-nt5pl3zn4u
      @user-nt5pl3zn4u Před 2 lety +90

      It did get altered. It's a fact at this point. Silverhand was basically just a reference up until 2018.

    • @traiforse5777
      @traiforse5777 Před 2 lety +92

      @@user-nt5pl3zn4u I just saw the old character creation preview. And my god, it is really shows the retcon. Silverhand was only one of 3 figures that was supposed to be your idol, other 2 being Morgan Blackhand and Saburo Arasaka himself.

    • @VladI998
      @VladI998 Před 2 lety +118

      @@traiforse5777 Know what the kicker is ? In the 40 minute gameplay preview shown back in 2018, while V is in her apartment, the radio clearly says that Silverhand died 1 year prior to the events of the game. He wasn't taken by Arasaka nor was he turned into some cyber ghost. He died of old age.

  • @mylescasey8914
    @mylescasey8914 Před 2 lety +771

    In the August, 2018, game-play demo that featured character creation, you can choose V's childhood hero, one of the three being Johnny. Less than a year later, in June, 2019, they announced Keanu Reeves as playing a major role in the game. Meaning they probably re-wrote the entire story to fit with their new celebrity mascot's character.
    Entire scenes, dialogue exchanges and characters would have had to been thrown out or heavily altered to fit the new narrative-focus, all in 11 months. And they were more than likely still changing stuff up until release date.
    The way the mercenary life-style is venerated in Cyberpunk, by virtually everyone you talk to, tells me the game's story would have been a more 'rags-to-riches' style story, with V rising to the top and attaining 'fake' immortality via the relic. As opposed to what it is now; a tragedy where you help a parasite in your skull find closure.

    • @shis1988
      @shis1988 Před 2 lety +23

      It wasn't gameplay. Just a reminder that this was found out a month later.

    • @t-yoonit
      @t-yoonit Před rokem +29

      And the point is that it was a huge mistake that they did it because it ruined what could have potentially been an engaging and interesting plot line that could have entirely changed the tide of opinion on a game that ended up sucking.

    • @susangoaway
      @susangoaway Před rokem +1

      That was also the time when CDPR started virtue signalling about a certain L group and hire diversity hires.
      So yeah, within that year, something changed...

    • @ryszakowy
      @ryszakowy Před 5 měsíci +1

      at gameplay reveal they talked about option to grab corpo guard's gun
      the option doesn't exist in the game

    • @colt1903
      @colt1903 Před 14 dny

      So basically they took what you theorize as the original story concept and turned that into Edgerunners after a couple tweaks? 🤔

  • @zaidlacksalastname4905
    @zaidlacksalastname4905 Před 2 lety +395

    The first 8 hours being the best part of the game fits *really* nicely with the similar time limit pre-release-day reviewers had to play. Tinfoil hat time

    • @FathDaniel
      @FathDaniel Před rokem +9

      Huh?! First 8hrs are ok. But you don't investigate politician being brain washed. Nor how a man decides to atone by performing a crucifixion. In the main story. Lots of complaints miss the mark. Ngl Jackie was great and having some more time with him would have made a story better and longer.

    • @Xul
      @Xul Před 6 měsíci +7

      But it doesn't take into account how awful these 8 hours actually are gameplay wise. Everything is just a drawn-out, boring mess on rails without any exciting game mechanics or freedoms. And even story-wise you don't connect to anyhing because the game doesn't let YOU develop your character and relations to other characters.

    • @zombievikinggaming4258
      @zombievikinggaming4258 Před 4 měsíci +1

      First 30 mins you mean

    • @ErenDenizMert
      @ErenDenizMert Před 9 dny

      First 8 hours?

  • @Azf12
    @Azf12 Před rokem +542

    The thing that hurts the most is how much better fleshed out the side content is. The Main Story feels incredibly rushed, has little to no impact on the world, and kinda just ferries you from point A to point B without letting you take in the world.

    • @t8kabr8km85
      @t8kabr8km85 Před rokem +30

      exactly how can i get better rewards for doing side quests quietly but cant even keep Jackie alive if i go through the effort of going through the entire tower not getting detected once
      shit game design thats how

    • @jablinski_time
      @jablinski_time Před rokem +9

      Honestly! I enjoyed the game myself but that doesn't mean the main story was good, the side stories felt better tied together tbh.

    • @DB-ey3dz
      @DB-ey3dz Před 11 měsíci +3

      I could name like 5 RPGs that are considered all time greats where the side quests carry the game, but cyberpunk doesn't get the same treatment

    • @MetalMustBleed
      @MetalMustBleed Před 9 měsíci +3

      slight nitpick but the ending where you Side with Arasaka practically turns the world into cruelty squad where death is no longer a thing. and people (and by people i mean the extremely rich) can now live forever

    • @CyrilZhe
      @CyrilZhe Před 8 měsíci +4

      Wait, how do the endings have little impact on the world. Literally nothing had had more impact on the world than V. You can essentially destroy Arasaka which is the biggest and most powerful corporation in cyberpunk. You can also side with it and guarantee that it will remain the biggest baddest Corp under the same man for basically forever. And this does not even include the phantom liberty dlc.

  • @MetallicaKing48
    @MetallicaKing48 Před 2 lety +492

    Actually, the reason why they make a copy of Johnny is because they couldn’t keep a copy of Alt Cunningham (supreme net runner). Johnny had saved her engram by releasing it from Arasaka Corp. Of course, he tells you all of this while engaged in conversation, as long as you have a somewhat healthy/ agreeable relationship with him. And I think that’s where a lot of people lose context of the story and the exposition. It’s easy to miss based off of choices, it’s also pretty much just told and not shown. So while the explanations are there, we don’t necessarily feel much from it when we find out.

    • @ManleyReviews
      @ManleyReviews  Před 2 lety +166

      Yeah I can see that being the case. They may have elaborated on that in dialogue but god mother fuckin damn am I going to sit through all of it. Thanks for keeping it civil.

    • @MetallicaKing48
      @MetallicaKing48 Před 2 lety +42

      @@ManleyReviews No problem sir, always available to share opinions and ideals. I don’t even know if a bunch of patches and future DLC could save this game? Perhaps, if it’s substantial content that is returned to the game… What was once cut out just to speed up the release.

    • @odst123451
      @odst123451 Před 2 lety +7

      I don’t think he actually saved her. She broke out on her own, Johnny actually killed her or killed her body.

    • @MetallicaKing48
      @MetallicaKing48 Před 2 lety +31

      @@odst123451 Johnny killed her body by accident without realizing the situation, yes. Back in 2013… But if you remember, she told Johnny that she was safe and could not be harmed, but she was still withheld under Arasaka’s system. Johnny freed her when he took the bomb to the tower in 2023, for he disrupted the entire servers’ mainframe with that explosion. Releasing/ freeing her was Johnny’s true motive besides all of the other bullshit that he preached.
      Alt even asked him not to come for her, for too many lives would’ve been lost for nothing in her eyes.

    • @odst123451
      @odst123451 Před 2 lety +1

      @@MetallicaKing48 Okay, It’s hard to separate the 2020 and 2077 story.

  • @angelofechter5666
    @angelofechter5666 Před 2 lety +1501

    Love this uncensored humor its so 2000s and nostalgic

    • @ManleyReviews
      @ManleyReviews  Před 2 lety +210

      that's what we do here haha.

    • @KiraSlith
      @KiraSlith Před 2 lety +19

      Shame he wasn't paying attention to the "awful other 3/4ths" of the game. I'm all for shitting on a game for what's wrong with games, but I've actually played it. He started the other routes that lead to the better endings before ditching them and rightfully getting a shit ending, and then complained about the obvious result of siding with Arasaka against all advisement being a shit ending.

    • @TheYetixOUTx
      @TheYetixOUTx Před 2 lety +5

      @@KiraSlith had a feeling that's all he did.

    • @atgimm2090
      @atgimm2090 Před 2 lety +1

      @@ManleyReviews best channel hands down !

    • @ManleyReviews
      @ManleyReviews  Před 2 lety +69

      @@KiraSlith I watched literally every ending of the game on YT and it doesn’t make up for the 40 hours leading up to them

  • @MultiCommissar
    @MultiCommissar Před rokem +586

    Honestly, in CP2077 I felt like a tourist in the world, not a character.

    • @bredwright
      @bredwright Před rokem +16

      Damn you just made me realize I feel the same way

    • @unlostmaniac8735
      @unlostmaniac8735 Před rokem +52

      that is the point though, you are a person in a world that moves on without you, you arent some groundbreaking godlike protagonist. you will be forgotten and nothing you do matters, is the point of the game. it makes perfect sense, I dont get how everyone here is so lost

    • @unlostmaniac8735
      @unlostmaniac8735 Před rokem +19

      @@bredwright wow its almost like thats the whole point of the game, you're just a person, who will die and be forgotten

    • @unknownlogicman9399
      @unknownlogicman9399 Před rokem +56

      Considering that CDPR advertised that Cyberpunk was going to have a story where our actions and choices would affect the story/matter and that their would be non linear quest design, having a main story where what we do is pointless and V is just forgotten makes no sense. Seems more like CDPR scrapped whatever story they had planned to make a new one where Sliverhands is heavily involved when Keanu joined the game.

    • @donnycorn3086
      @donnycorn3086 Před rokem +13

      @@unknownlogicman9399 this is pretty funny to me. Before the revamped update, the story was "boring, repetitive, and *every action does not matter to the ending*". The bugs, the quality of releasing, and the high expectations tanked the game down to oblivion. But then, a while after the update, an anime based on the game released quite later, Edgerunners, not only is positively reviewed, but also saved the game's legacy as a whole. And the story is about David Martinez, a character that existed in the game itself, hailed as "legend" in the world of Cyberpunk, but throughout the story, David reached to the rank and later on died saving the people he loved while struggling to find a reason to live, as if nothing he does even matters. Legends dies at some point anyway.
      So, we reach to one conclusion: Cyberpunk the game is about the cycle of life, we live to the heights, pursuing all means of goals, even if we're slowly killing ourself, and ended up being nothing but remembered with your name on a drink. Even V is overpowered at some sort, being able to beat Adam Smasher so damn easy, and that's it. Living like hell yet longing for the wishes people left you behind, and anything, we still die after all.
      Well then. Is this a case of "How Cyberpunk ruined storywriting" or "Cyberpunk's brilliant writing"?

  • @rustamsafarli4909
    @rustamsafarli4909 Před rokem +298

    Tbh after finishing game and then immersing myself in the lore it started to make sense why story is the way it is and has no major impact. Key theme around Pondsmith's world is, The City always wins no matter what and whatever dream or ambitions you might have had also passes on like a wind. Not even Johnny Silverhand's literal nuke changed city or 4th corporate war.
    I agree they should've given better backstory and reason to hate Arasaka except big corpo bad trope.
    Also going back to Johnny he wasn't a terrorist by night. That was one mission simply. In general Johnny was also a merc just like V who was hired by Militech to bring down nukes on Arasaka tower with group whom Militech themselves formed and choose. He had personal revenge on Arasaka due to what they did to his ex or gf whatever that Alt chick is.

    • @domonator5000
      @domonator5000 Před rokem +52

      Finally someone who gets the point of cyber punk lore.

    • @flatline-timer
      @flatline-timer Před rokem +12

      I really liked that there was no hope personally!

    • @meniimya5148
      @meniimya5148 Před rokem +16

      yup, you hit the nail on the head. somehow the actual youtuber didnt. shame :/

    • @brenomedeiros8460
      @brenomedeiros8460 Před rokem +27

      @@Error-000 i get that cyberpunk is about a dystopian future no one can change anymore, but the game sure makes you struggle to try to change it and even shows that it can actually be done, in the judgment ending (Panam) Arasaka is seriously hit after the heist, there's no way to confirm how much it was because of you and Alt or Yorinobu working from the inside to also take it down but Arasaka is in pretty bad shape anyway. V has 6 months to live after the ending, Alt's reason being that the body is just too damaged and Hellman's reason being that your psyche can only be transferred to a close relative, one contradicting each other since Alt can place V back into the original body even if it was pretty much already converted to fit Johnny's psyche and Johnny was transferred to V's body and can live pretty well if you choose to leave him there. So yeah, you shouldn't be able to change the world but after the game gave me so many reasons why I actually could, I don't like that it takes it back last second just to make the ending depressing, and Edgerunners has the same issue.

    • @fusionfountain
      @fusionfountain Před 11 měsíci +1

      @@flatline-timerI really like your positivity!

  • @GrandmasterofWin
    @GrandmasterofWin Před 2 lety +973

    I'm happy to see this finally being recognized. The cyberpunk genre has so much room for amazing storytelling with deep philosophical connotations but instead we get a story about "chooms" trying to make it big... That only makes sense as a street kid. If that's all you care about cool, but for the rest of us who were expecting an RPG, corpo life path, or a nomad life where you actually fix or soup up cars... Or to explore the depths of a cyber dystopia without the rails, it just wasn't there.

    • @ManleyReviews
      @ManleyReviews  Před 2 lety +120

      B I N G O dude.

    • @TranscendentalAirwaves
      @TranscendentalAirwaves Před 2 lety +51

      Yeah I was kinda hoping for some Blade Runner moments but once I saw it was all people with colorful costumes and action sequences I immediately stopped caring and never bought it. Seemed to me that it was just another GTA clone after that.

    • @traiforse5777
      @traiforse5777 Před 2 lety +5

      Yeah. I was expecting more of "making it big" in the context of V in their own lifepath and possibly experiencing Night City through their journeys, or experiencing the same story from different perspective, not necessarily just the Merc life.
      I'm quite convinced they had it all ready as a concept, but after making a deal with Keanu, they scraped it all and made sure to narrow every choices so Silverhand can get into your head, and the whole Black Mirror plot can happen.
      In the current game ending, they literally gave us "You have cancer." and our choices are basically:
      1. Kill yourself
      2. How will you spend last 6 months (Like a generic cancer movie plot)
      3. Donate your body to Silverhand

    • @MikoyanGurevichMiG21
      @MikoyanGurevichMiG21 Před 2 lety +14

      Just play the Deus Ex series, especially the original and Human Revolution. They really fit that bill.

    • @TranscendentalAirwaves
      @TranscendentalAirwaves Před 2 lety +3

      @@MikoyanGurevichMiG21 Only the first one really scratches the itch, and the nameless mod. Human revolution was pretty blah as soon as you got past the first section.

  • @sadrequiem
    @sadrequiem Před 2 lety +684

    The media focused on the bugs because it was easier than realizing that they had fallen victim of CDPR marketing and that they had given glowing reviews to a mediocre game. If anything, SOME bugs made the game more fun (not those that broke quests or crashed the game)

    • @haroldpinkman2595
      @haroldpinkman2595 Před 2 lety +32

      Focusing on the glitches is giving this game a pass it doesn't deserve. But even focusing on the plot doesn't address the issue that the gameplay feels like a mediocre GTA knockoff from the PS3 era.

    • @ManleyReviews
      @ManleyReviews  Před 2 lety +53

      is that a perfect circle zelda pfp?

    • @JackPorter
      @JackPorter Před 2 lety +24

      the real punk choice is to not give CORPO scum AAA games your hard earned money, and stop believing in these brown nosing review companies

    • @traiforse5777
      @traiforse5777 Před 2 lety +31

      @@JackPorter It's entirely hyppocritical to make a story focused on anti-corporation and force-feed it to you, considering this game might as well be the biggest corporate slop from CDPR with the heavy crunches and low quality control. Meanwhile, GTA 5 knew what it was making, and ended up being more fun.

    • @oyveyshalom
      @oyveyshalom Před rokem +1

      @@traiforse5777 Here's to hoping GTA 6 doesn't end up like Cyberpunk 2077.

  • @HooDooBrown
    @HooDooBrown Před 2 lety +144

    Something funny is if you look back at Fallout 3. One of the major issues people had was the ending that railroaded you in with many possible outcomes that didn't need you to just die for the sake of story. Cyberpunk's team though, " That's a great idea, let's do it in spades!"
    For an open world game I never felt so compelled to stay on track to the point it was nauseating.

    • @ryszakowy
      @ryszakowy Před 5 měsíci +1

      to make an rpg that ends with main character's death is one thing and relic being responsible is not a bad choice
      but cyberpunk is not an rpg
      it's an action looter shooter with everengineered mechanics
      you as a player, as V the legend of night city who gets to meet all other legends...
      have no influence ofer anything

  • @reverendbernfriedaxewielde8443

    After finally getting to play the game to the end, i was desperate to find someone who knows like me that the writing is absolute horseshit and CDPR fucked us over.

    • @ManleyReviews
      @ManleyReviews  Před 2 lety +103

      The writing is atrocious. The character motivations we're written by a 3rd grader.

    • @SagaciousNihilist
      @SagaciousNihilist Před rokem +37

      @@ManleyReviews not to mention that half of the story is missing, the story missions were about 15 hours long, thats the lengh of just 1 Witcher 3 dlc, compared to Witchers 3 50hrs of story in the base game, thats without side quests. CDPR claimed that the story was only slightly shorter than witcher 3. You go from the prologue and get teleported to late mid game, the whole first half of the game is missing and gets relegated to a 6 months montage. Edit : just noticed that you cover that in the video, but thats one of the game gripes, they clearly cut the story and gave us a far shoter one than they originally intented but they ran out of time.

    • @SagaciousNihilist
      @SagaciousNihilist Před rokem +7

      @@ManleyReviews You missed the part where many of the story points and lore are not from CDPR but from MIke Pondsmith the creator of the Tabletop that the game is based off of, he made Johnny a Rocker/terrorist and he named his tabletop Cyberpunk 2020 and created the worlds story/characters ect which is why CDPR named a cyberpunk themed game Cyberpunk 2077, its supposed to be a sequel to the story mike pondsmith created for his 2020 table top.

    • @kinga.t.242
      @kinga.t.242 Před rokem +8

      @@ManleyReviews you just didnt understood the story at all

    • @kinga.t.242
      @kinga.t.242 Před rokem +1

      can you give me examples of bad writing ?

  • @aliG2500
    @aliG2500 Před 2 lety +489

    I’m still amazed how I only spent a week and half playing this game, beat it once, then moved on and never went back to it again. This was easily my biggest gaming disappointment ever.

    • @Tommybotham
      @Tommybotham Před 2 lety +64

      I can't even be bothered to finish the game. I got to the point of no return expecting to at least play the rest of the game without interruptions or stupid cutscenes, but V just had another seizure as soon as I met the Japanese woman. After that I was done. Game doesn't want me to interact with the world. But when I do its shitty fetch missions, I get interrupted with seizures and cutscenes that I don't care about.

    • @ManleyReviews
      @ManleyReviews  Před 2 lety +84

      @@Tommybotham this might make me look bad but I didn’t finish it either lmao got to like the last mission and just didn’t give af enough just CZcamsd the endings on 2x speed and was like “yup they did basically what I thought was going to happen”

    • @G-Mastah-Fash
      @G-Mastah-Fash Před 2 lety +12

      I played it in a food poisoning induced stupor, the food poisoning was more fun than the game so I only made it about 20 hours in before I had enough.

    • @uncletrashero
      @uncletrashero Před 2 lety +6

      You described every game i ever play lol. Skyrim, 1 and done. Fallout 3,NV,4 1 and done. Witcher 1 2 3 ... one and done. Mass Effect 1 2 3 one and done (actually no i played mass effect 2 a second time through just to see if i could get everyone killed accept Morinth in the final mission. spoiler alert, YOU CAN! and then she kills you LMAO) hmm oh Zelda games? 1 and done. every Souls/bloodborne/knockoff ... one and done. OH GTA 3? VC? SA? 4? 5? ONE AND DONE! Of all the greatest games of all time ive played 95% of them only one time through. and enjoy that time. and have no desire to go play it again. Same thing with movies. i only watch movies once.
      Mostly because i have good memory maybe? Just starting to think about a game or a movie and i can basically replay the whole thing in my mind again, so i dont need to watch it again, so i dont.
      That doesnt make any of them bad. Its a very normal way to consume entertainment. Cyberpunk was good. i loved it.

    • @aliG2500
      @aliG2500 Před 2 lety +9

      @@uncletrashero Yeah see I'm not like that. Most of those games you've mentioned that I myself have also played I've done a multitude of playthroughs of because I wanted to enjoy a similar experience to what I experienced the first time playing it once more. And when it came to the more RPG-esque games you mentioned, I played them again because I wanted to try out different builds.
      That said, with the few great games I have done a single playthrough of, I still definitely looked back fondly on my experience of it, the clearest example of this being RDR2. I thought it was a great game (for the most part), but I tried playing it once again and it just didn't do much for me. I think a lot of it had to do with just how incredibly long it was. That said, I still definitely thought the game had a great story with great characters and fun gameplay and absolutely incredible dedication to realism and detail.
      When it comes to Cyberpunk though, my reluctance to do another playthrough was due entirely to me just feeling quite underwhelmed by the experience the more I continued to reflect on it. I did enjoy the experience for the most part when I played it the first time, but I think in retrospect a lot of that was just due to me hyping myself up for the game. The more I thought about the game though the more the glaring issues in it became increasingly more apparent and the more I in turn began to dislike it. And this was my own personal take on it, not biased by the views of others.
      Anyways, if you liked/loved Cyberpunk, then more power to you. I on the other hand feel basically the same way as Manley Reviews does about it though. Maybe not quite as harshly as he does, but pretty damn close. The story really really doesn't hold up well to closer scrutiny IMO.

  • @NicholasBrakespear
    @NicholasBrakespear Před 2 lety +270

    The issue of the player's initial ascension through the criminal underworld being reduced to a montage cutscene... highly suggests that the story was retconned late in development; that when Keanu got involved, they had to retool the entire story.
    Because the way the game is set up, it very much looks like it was going to be a GTA IV cyberpunk edition sort of thing, where you start out as some unlucky random person at the bottom, and gradually get more and more involved in higher stakes criminal activity, before it all blows up into something more significant in the final act.
    Essentially, it smells suspiciously to me like the intro... used to be the entire story, but properly fleshed out, with the mysterious chip job being the finale, or at least the mid-point cliffhanger, but then they had a big celebrity character and had to do extensive rewrites.
    Let this be a warning to anyone writing books, games, films, whatever; the ones that work the best and satisfy the audience the most? Are the ones that start small, and stay focused, even if they become much bigger over time. An "epic" story isn't a mountain; it's the climb up the mountain, starting at the bottom... and the most epic feeling the audience has? When they're able to look back down the mountain and see the entire journey behind them.

    • @Palemagpie
      @Palemagpie Před rokem +33

      Imma keep it 300. That sounds so much better.
      Like being a pennyless bum, living in mama wells backroom.
      Actually meeting Vik and Bug for the first time and growing the relationships with them.
      Getting involved as you go from basically an unknown to growing and becoming well enough that it makes sense that new. More wealthy fixers seek you out. (As opposed to, "ah, I see you've driven into my section of the city. Allow me to introduce myself, because our criminal organisations are all about inclusiveness and geotracking.)
      Like shit. Could have made the backstories much more important to the story.

    • @alex1stamford779
      @alex1stamford779 Před rokem +3

      I don't think this is entirely accurate. Look at the success of Cyberpunk. After most of the bugs have been patched, almost everyone is like "weLL I haD a BLasT". Truth is, people just want graphics in their game and perhaps one-two tear-shedding sidequests. Nobody really cares about the story and the reality is that even after this very botched release, with most quality features missing, Cyberpunk still is one of the top-selling titles on Steam. Even if they completely botched the story, as per their margins, the audience is very satisfied.

    • @NicholasBrakespear
      @NicholasBrakespear Před rokem +12

      @@alex1stamford779 "Nobody really cares about the story"
      Eeh, sure. Because it's not like nearly all the most beloved games of all time are story-heavy or anything.
      "Even if they completely botched the story, as per their margins, the audience is very satisfied."
      Would that be why the game is desperately 50% off on sale multiple times every year?

    • @nickelakon5369
      @nickelakon5369 Před rokem +1

      I guess that technically doesn't conflict with pondsmith saying that Johnny was always going to be on the chip, but he himself has said they didn't really change the main story much, if at all.

  • @remy2968
    @remy2968 Před rokem +103

    For some reason the thing that made me the most upset is the fact that there is a character creation, but the game is in 1st person.

    • @TheBloodGamePL
      @TheBloodGamePL Před 10 měsíci +5

      Ngl the characters creation is kinda shit- or maybe I just got spoiled by elden ring

    • @ryszakowy
      @ryszakowy Před 5 měsíci +3

      @@TheBloodGamePL both

    • @TheBloodGamePL
      @TheBloodGamePL Před 5 měsíci

      @@ryszakowy fact- I don't care for dick editor option if the whole fame has like 8 hairstyles and preset faces- not to mention tattoo sucks

    • @ErenDenizMert
      @ErenDenizMert Před 9 dny

      Thats bc its much more immersive in FPS

  • @joelmorder9780
    @joelmorder9780 Před rokem +15

    Also it's funny how the character creator was so propped up as well as the clothing system, but the whole game is in fpp. At least make the cutscenes tpp so you can see your character.

  • @jameskeen3321
    @jameskeen3321 Před 2 lety +425

    I would argue that cyberpunk story revolves around V being unable to accept his lot in life. Arasaka isn’t the antagonist, V is. As all their trouble is self inflicted.The prologue is the result of him trying force his way up night city food chain. The main story is about him accepting his own mortality. Depending on your ending either V comes to term with things or keeps going on spiral of self destructive behavior.

    • @E-0921
      @E-0921 Před 2 lety +50

      That’s what I got out of it as well. It’d be nice if they at least fleshed out Jackie’s role in the story more and add more meat to the story line the game would’ve a bit better. Obviously, glitches, bugs and all aside.

    • @aragon9173
      @aragon9173 Před 2 lety +38

      Yeah BIG CORPO like araska who want to make the elite inmortal is not the problem here looool

    • @thejontao
      @thejontao Před 2 lety +26

      James, I like your analysis of the story.
      Myself, I struggled finding an understanding of the story until I read some random comment on Reddit which set off a lightbulb for me. The way I like to view it now is that V arrives in Night City with no friends and over the course of the game he makes a network of friends, and the final mission is all about that friend network: do I risk my friends’ lives by asking for their help, or do I go it alone? And, during the end credits we get video voicemails from people we met throughout the game and find out how our decisions impacted them. At the beginning V is a lot like Johnny, a selfish prick… but in the end, like Johnny, V grows to care about others. After I saw the game in that light, I saw that story idea in every corner and shadow of Night City…
      Honestly, Cyberpunk is the first game where I actually listened to every line of dialog without fast forwarding. And, by the end, I cared about the characters. No game has made me do that before, and I’ve been playing games since the early 80s.

    • @ilhammaulana2134
      @ilhammaulana2134 Před 2 lety +34

      Your entire journey is driven by the fact that you are dying, I think it's safe to say that the main plot of the game is about survival and not about a battle between you and corporations (namely, Arasaka).. which is what this video so disappointingly missed..

    • @dylancrockett2023
      @dylancrockett2023 Před 2 lety +26

      That's a Shit "RPG" Story Hook. The very fact you referred to V as a Him rather then them shows that There Will only Ever Be one V CDPR's V, We were Given V and But not Given the Choice of what kind of V. And Not Just The Sex Of V But Idea of Them As Well, Who are they, what do they want and more importantly why? These are core to a R P G and are not negotiable or at least to this extent.
      All of this reminds me of Fallout4's Sole Survivor. And Bouncing Baby Boy 74 year old with cancer crap.

  • @HenryThe12
    @HenryThe12 Před 2 lety +479

    As someone who has played this game for 200+ hours and beaten it two times, I figured why not sit and watch this video (I actually came from another video of yours on Why Games Don't Feel The Same, awesome video by the way!) I also think that this video is amazing, great editing and well placed actually funny jokes throughout, amazing stuff man.
    Off the bat, I will agree with many of the points you made about the plot. The Panam bit was honestly comical and it does seem like a waste of time when you put it that way. However, I genuinely enjoyed the plot of her section of the game and I didn't mind the little beef that she had with Saul. It allowed you to meet all of the members of the Aldecados camp, see their opinions and takes on the situation and see how they live and operate as a tribe. I felt that at the end of the whole thing when you help them mend their relationship and you become an official Aldecado and get that jacket, it all seems worth it.
    The point about Arasaka was honestly eye opening because across the whole game, you are absolutely correct in that you really never see them actively antagonize anyone. I did want to point out though that I think it was intentional to leave out the details of the corporation and its origins as that is lore that can be read more into if you read the official sourcebook for the game. I agree that it would have made a great improvement to add more of those details in the game but it wasn't there, unfortunately. Nevertheless, you are absolutely right about the actual citizens of Night City, they seem to be reserved and used to the situation at hand, if not even comfortable.
    I also wanted to note, I feel that the Kerry Eurodyne and River Ward side missions were absolutely amazing and should definitely be mentioned if you are going to talk about the game. I won't spoil anything here but those quests are definitely worth playing. The Kerry Eurodyne story ties in well with the Johnny Silverhand plot of the game and gives a bit more about their history and new future with each other. The River Ward storyline honestly could have been its own game to be honest, its pretty great.
    Last thing, I saw you mentioned how the punk aspect of the game was supposed to reflect on how you advance technology and apply it to things in a sort of makeshift way but they function as necessary (paraphrasing). Did you see the Aldecado's vehicles and the interiors / exteriors of them? I feel like that is the epitome of what you are referring to. All of those buttons and dials and the Crystaldome windshields turning into glass, its all high tech stuff but it is clearly visible and juxtaposes the rugged base of the cars and vans that they drive. It's pretty amazing to see first hand.
    Overall, with all this said, I want to end with saying that your video was amazing, even if there were things here and there that I didn't agree with. You made excellent points that definitely should have been given second looks and I am proud of you for it. I probably would not have noticed if you didn't.

    • @jesseberry2459
      @jesseberry2459 Před 2 lety +15

      Agreed but what he was saying and what most of us know is there is only bits and pieces of good stuff in this game not enough to patch it all together to even make a used cyberpunk jacket ! Lol

    • @KiraSlith
      @KiraSlith Před 2 lety +58

      He also suggests WE the player have no reason to go after Arasaka though, which is just a flat out lie.
      Story wise, they built the tech that's eating our brain alive, in Cyberpunk (as in the universe not the style, the -verse actually came first, I'm not sure why he couldn't figure that one out) Alphatech (it's a newspeak term from the tabletop for technology in development) is so complex and new that unless you built it or knows someone who helped build it (or have an AI from behind the wall, which all seem to be basically magic-tier infinitely smart super-beings), you have no way of understanding, repairing, or in this case removing it if it's doing something. Which the narrative explains why you can't just ask for help nicely (and 1 of the endings, apparently the only one he bothered getting before posting this cringetastic review, even shows why you shouldn't bother working with Arasaka anyway), and leaving it alone means a very unique kind of death.
      Narratively, you see Arasaka execute an entire space council for being inconvenient during the Corpo intro (which he mentions and just casually blows off), and otherwise Arasaka is regularly said and occasionally shown to be doing some nightmarish things. Kidnapping people off the streets to use as test subjects, violently executing anyone who gets in their way (which we see multiple instances of in various states of progress), murdering people in the streets for being in the wrong place at the wrong time (you do get to see a victim of this in one of the NCPD side missions). They have their own street gang as a holdover from a previous conflict from one of the tabletop games, who still regularly mugs people and runs a protection racket while exclusively using Arasaka manufactured weapons. They're openly Japanese imperialists keeping stolen land on American soil, something we begrudge China for doing to India IRL. Their leadership is also all by the real definitions of the terms, racist xenophobes with a bad case of nepotism. Oh, and their not-actually-dead head is a body jacker who steals his own son's body in one of the endings. Not all of these are reasons the story itself entirely agrees with, but they're all the reason I need to hate them personally.

    • @digdug7483
      @digdug7483 Před 2 lety +1

      Beat it only 2 x's?...go for more crappy endings man. Totaly worth it lol

    • @sourpickles6308
      @sourpickles6308 Před 2 lety

      same

    • @ManleyReviews
      @ManleyReviews  Před 2 lety +51

      @@KiraSlith we the player don’t give a shit about a busted SD card in our head how am I supposed to care about that plot point when it doesn’t even impact the gameplay. It’s like “oh nooooo wait who cares can I have a better antagonist yet I just want to check out the word and treat it like futuristic skyrim”

  • @ghms_211
    @ghms_211 Před rokem +190

    I've always been saying that bugs were minor problems compared to the rest of the game. And now that CDPR has patched some glitches (despite taking them 2 years to do so), people are bootlicking the shit out of CD Projekt, ignoring the scam and all of the unfulfilled promises just because of the anime.

    • @kinga.t.242
      @kinga.t.242 Před rokem +1

      most of the promised stuff are added or will be added with patches

    • @DAVFEARON
      @DAVFEARON Před rokem +3

      @@kinga.t.242 so its perfectly fine to sell a broken pile of shit at full price? stop dick riding

    • @kinga.t.242
      @kinga.t.242 Před rokem

      @@DAVFEARON I never ever said that I'm just saying the that the game is great now

    • @czarnakoza9697
      @czarnakoza9697 Před rokem +41

      The anime isnt even good

    • @moneymonkeyman8280
      @moneymonkeyman8280 Před rokem +18

      @@czarnakoza9697holy shit someone that can freely think

  • @LL4LIFE4021
    @LL4LIFE4021 Před rokem +230

    How do you have such incredible production value? I'm really impressed. This is way more professional than pretty much any other youtuber.

    • @ManleyReviews
      @ManleyReviews  Před rokem +83

      I take a lot of enjoyment in doing the production. That’s the main reason

    • @jordanfelt5978
      @jordanfelt5978 Před 11 měsíci +8

      ​@@ManleyReviewsbut does that mean that you're implying that you do all the editing or something?
      If so....just, holy shit dude... It's GOOD.

    • @Mahlak_Mriuani_Anatman
      @Mahlak_Mriuani_Anatman Před 11 měsíci

      ​@@ManleyReviewsnice

    • @tachytack
      @tachytack Před 10 měsíci +3

      yeah and it's such a shame that that alone managed to basically con everyone into thinking it's a good video

    • @LL4LIFE4021
      @LL4LIFE4021 Před 10 měsíci +1

      Dat edge doh

  • @heart_of_a_daedra3649
    @heart_of_a_daedra3649 Před 2 lety +626

    Best video i’ve watched on how cyberpunks problems go beyond poor performance and bugs. This deserves over 1M views, incredible video.

    • @ManleyReviews
      @ManleyReviews  Před 2 lety +32

      Thanks so much.

    • @YusuphYT
      @YusuphYT Před 2 lety +4

      Agreed. I bought it around 2 months ago. Very disappointing, plus the graphics are still not optimised well at all. Not even when I checked around 2-4 weeks ago.

    • @delamain611
      @delamain611 Před 2 lety +11

      @@ManleyReviews the unfinished pacifica really grinds my gears

    • @janeca1189
      @janeca1189 Před 2 lety +2

      Agreed!

  • @RedGeist
    @RedGeist Před 3 lety +459

    This was a gem of a find. I've seen lots of eloquent, longer essays on this game- but sometimes its worthwhile to keep it short and to the point. You're a talented editor, and some of the skits/cutaways were superb. Thank you for the video.

    • @ManleyReviews
      @ManleyReviews  Před 3 lety +45

      No thank you for taking the plunge and watching it!
      It's encouraging to hear that this came across exactly as you described it. I too, have seen a ton of eloquent longer format video essays but they always bore my squirrel sized attention span. Thanks for sticking around, and we're just getting started on this channel.

    • @ManleyReviews
      @ManleyReviews  Před 2 lety +1

      @KulturKritiK like me and the audience.

  • @cendresaphoenix1974
    @cendresaphoenix1974 Před 4 měsíci +11

    Still relevant review only wish he would have kept going.

  • @Hepheat75
    @Hepheat75 Před 3 měsíci +6

    I played this game and really wanted to enjoy it, but after a few hours of playing, I just couldn't do it anymore and so I set the game down and never played it again.

  • @TakiBingu
    @TakiBingu Před 3 lety +67

    Mans too underrated, these intros DAMN

    • @ManleyReviews
      @ManleyReviews  Před 3 lety +6

      lmao thanks man spent like a week on that shit just editing it.

  • @Brandon667x1
    @Brandon667x1 Před 2 lety +140

    Pretty spot on. The game has been sitting on my shelf for about a year, collecting dust. When I beat it, it crashed again, during the credits. Couldn’t even get through credits. That pretty much sums up my cyberpunk experience. You’re right. Even if all of the bugs were removed, it wouldn’t fix the story.

  • @hugeassets8678
    @hugeassets8678 Před 3 měsíci +25

    I still come back to this video every now and again to remind myself that I am NOT insane for not liking this game.

    • @hugeassets8678
      @hugeassets8678 Před 3 měsíci

      Truffle Shuffle?

    • @christopherschneider2968
      @christopherschneider2968 Před měsícem +6

      I hate how many insane fanboys this game has. It was okay to play for the first time but people calling this a masterpiece that they cant stop playing makes me start to hate this game.

    • @JillRobertsIsmyGF
      @JillRobertsIsmyGF Před 24 dny

      Ikr

  • @JanbluTheDerg
    @JanbluTheDerg Před rokem +152

    Over a year later, I played this game. I tend to be a "I couldn't care less" kinda guy with the stories in games and movies, so I went through it like "Yeah, yeah whatever, look at this city tho!"
    The meat and potatoes of the game really are in some of the side quests. A whole ass conspiracy about mind controlling people, rogue taxi AI's, the fucking abduction of kids and stuffing them into a cow farm (this one still makes me feel a little sick), the jesus plot. A bunch of the side quests feel good, the main story to me was more like, yeah okay.

    • @balintgyuri6555
      @balintgyuri6555 Před 10 měsíci +9

      Even the random quests you get by just going around is more fun than the main story. On my second playthrough I found mysel doing all possible side quests before the next main story mission and man, I was kinda bummed out when I was done with side quests

    • @TheDennys21
      @TheDennys21 Před 8 měsíci

      @@balintgyuri6555 that is standard procedure for me with every rpg, i do all the side quests first and only then the main ones.

    • @deptusmechanikus7362
      @deptusmechanikus7362 Před 5 měsíci +1

      They should've just went "Bethesda" route and made the main "plot" rudimental and largely irrelevant, so the game could focus on the side content instead

  • @AshaMcSkrt
    @AshaMcSkrt Před 2 lety +359

    I'm surprised there was no comment on the part in the Arasaka ending when you got through an hour long torture scene where Johnny is chewing you out and insulting you for making what, at this point in the story, is a very reasonable decision. He goes as far as to say Jackie would be pissed at you even though he had no investment in Arasaka whatsoever.

    • @alfieshepherd6522
      @alfieshepherd6522 Před 2 lety +8

      They killed him

    • @TechnoMinarchistBall
      @TechnoMinarchistBall Před 2 lety +73

      @@alfieshepherd6522 He stole from them.

    • @kinga.t.242
      @kinga.t.242 Před 2 lety +6

      @@TechnoMinarchistBall that dosent justify it

    • @justanotheryoutubechannel
      @justanotheryoutubechannel Před rokem +66

      @@kinga.t.242 Maybe not but in this world that’s a known risk for committing a crime, Jackie wouldn’t immediately decide to kill them all just because they turned on him.

    • @DavidHosey1
      @DavidHosey1 Před rokem

      You mean V siding with the corp that makes the lives of his friends and family into walking future collateral damages, living in constant fear of drawing their ire by towing the line of legality just to make a living while Arasaka bleeds them to fund their war with Militech? Yeah, no reason to hate them at all

  • @Xeno87
    @Xeno87 Před 3 lety +104

    Funfact: During the drive with PanAm, look down. The ground is clipping through the floor.

    • @ManleyReviews
      @ManleyReviews  Před 3 lety +27

      Honestly I didn’t even notice. You just get used it at this point in the game lmao

  • @ghastlyghandi4301
    @ghastlyghandi4301 Před rokem +59

    It’s sad how this is the only video I could find on the internet that says this, there should be thousands of videos like this everywhere.

    • @kinga.t.242
      @kinga.t.242 Před rokem +2

      because its so stupid he didnt even understood the story of the game he thinks that its about v getting revenge on arasaka when its never like that

    • @ghastlyghandi4301
      @ghastlyghandi4301 Před rokem +11

      @@kinga.t.242 well if it was like that then it would actually have a better story

    • @kinga.t.242
      @kinga.t.242 Před rokem +2

      @@ghastlyghandi4301 no it wont the story in CP is easily one of the best stories iv seen in any game i ever played the guy who made the video misinderstood the whole story and the point of it

    • @ghastlyghandi4301
      @ghastlyghandi4301 Před rokem +16

      @@kinga.t.242 ah, well you must have incredibly low standards then (that or you haven’t played a lot of video games).

    • @kinga.t.242
      @kinga.t.242 Před rokem +1

      @@ghastlyghandi4301 i played more than 500 video games and even more name a story driven game and i probably played it if i really have low standards can you give examples why the story is bad

  • @PenumbranWolf
    @PenumbranWolf Před rokem +63

    See, the thing is this game is based off a Table Top RPG by Mike Pondsmith called Cyberpunk. It came out back in the 80's and a lot of the stuff you have issues with story wise is actually explained by the TTRPG. Johnny was a character in the TTRPG, Rocker Boy was literally a class you could play. Arasaka, Morgan Blackhand, Adam Smasher, the Valantinos, even Ozob Bozo were all things you could read up on by getting into the lore of that game. It even had an updated rule set called Cyberpunk Red that got released just before 2077 to coincide with the game. It has some of the best splat books and lore guides in the business too. There's a book that is like a tour guide to Night City that has stuff like gang turf and even stuff like florists and that kinda thing.

    • @bandbm5599
      @bandbm5599 Před rokem +8

      i love all of his other videos but hes complaining about lore even tho this isn't the first installment in this series. He should have checked out the table top version or read about the lore before complaining about it.

    • @chocolatebutter192
      @chocolatebutter192 Před rokem +50

      @@bandbm5599 The game should be judged by what is contained in the game. The game messed that up. Though having played both the ttrpgs he is missing a lot

    • @bandbm5599
      @bandbm5599 Před rokem +2

      @@chocolatebutter192 yea I agree, he acknowledged the ttrpgs and didn't even bother to at least read a bit about it then blamed it on the game which is a sequel

    • @bandbm5599
      @bandbm5599 Před rokem +3

      @@chocolatebutter192 but another thing he didn't even have the story right tho, it's almost like he didn't even understand the lore and I don't think he played any of the side quests. He didn't even have the antagonist right.

    • @fusionfountain
      @fusionfountain Před 11 měsíci +30

      Look that’s great, but the game needs to do enough to paint the broad strokes for the people engaging with it well enough
      You can’t just say “oh this info all exists in an entirely different medium so if anyone hasn’t gone out of there way to find those details OUTSIDE of this piece of media that’s THEIR fault”
      You can’t just hand wave a story for not explaining basic elements of their world or characters to the audience because that information exists somewhere else

  • @yeti4269
    @yeti4269 Před 2 lety +43

    The way I always imagined the game went is once you insert the chip with Johnny's engram, his memories and motives slowly leak into V. So at first you're really only against Arasaka because V has their chip and is threatened by death. But after slowly transforming into Johnny, Arasaka becomes the true enemy because that's what Johnny truly believes. Johnny's motives are definitely lacking though.

    • @chainsaw8507
      @chainsaw8507 Před 2 lety +11

      @The Summer Company That is what happens. It's said in the game that you're slowly becoming more like Johnny. You as V don't hate Arasaka because Arasaka isn't the antagonist, but because of Johnny you might to start to hate them. At the end of the day it's the players choice on what to do, but they give a good reason as to why V would go against Arasaka.

    • @darkmojojojo
      @darkmojojojo Před 2 lety +10

      @@chainsaw8507 I never really got the impression that I was becoming more like Johnny. In fact, other than the cut scenes where Johnny takes over, it never feels like Johnny is integral to my interactions with other characters and other than some sideline commentary which I can choose to ignore or go against.
      The game can't just say that I'm becoming more like Johnny. It has to actually show that and it doesn't. It's the old saying of "show don't tell," that applies to any good story.

    • @chainsaw8507
      @chainsaw8507 Před 2 lety +8

      @@darkmojojojo The game does show it. Johnny talking to you is just a visual representation of his thoughts fighting yours. It's your choice to embrace those thoughts or not, but him talking to you is the games way of showing you the effect he has.

    • @darkmojojojo
      @darkmojojojo Před 2 lety +7

      @@chainsaw8507 No, that's Johnny's engram talking because he's literally inside your head. It's no different than someone outside of your own head influencing your actions.
      If there was something that happened where V said or did something that only Johnny would have done and then another character commented on it and V realized that was out of character of them, that would be showing. That doesn't happen. V is always in control other than the few times they let Johnny take the wheel on purpose.

    • @chainsaw8507
      @chainsaw8507 Před 2 lety +10

      @@darkmojojojo Nah, it actually is that. They literally say in game that Johnny talking to you is just how V's brain is interpreting it. Having someone talk to you at all times when making choices will and effect on anyone's judgment. The reason V doesn't do anything out of character is because you decide what V does. You decide what's out of character for your V.

  • @jimcameron985
    @jimcameron985 Před 2 lety +55

    Worst thing to me was the "branching storyline and your decisions ripple through it" lie. But yeah everything else you mentioned was right up there. Felt like every lifepath was streetkid after intro with dialogue illusion to justify it, ugh

    • @ManleyReviews
      @ManleyReviews  Před 2 lety +17

      so true. Just play as a street kid because CRAP WE DIDN"T HAVE TIME TO MAKE ANYTHING ELSE

    • @ryandugan9176
      @ryandugan9176 Před 2 lety +2

      Street kid is an archetype in the tabletop rpg. It’s got bigger connotations than the literal words. It’s an iconic background when making characters for the ttrpg. There’s a lot more nuance and reverence to the canon that wouldn’t be readily apparent if you aren’t familiar and think of “cyberpunk” as a more loose dystopian concept rather than the literal setting the game is based in.

    • @TornaitSuperBird
      @TornaitSuperBird Před 2 lety +10

      @@ryandugan9176 I get what you're saying, but it I don't think you understand what the dude is saying.
      tldr: It doesn't matter what lifepath you choose at the beginning of the game, the game as a whole seems like it's shoehorning you down the Streetkid path.

    • @jimcameron985
      @jimcameron985 Před 2 lety +6

      @@TornaitSuperBird exactly what I was saying, thanks! If you play as corpo suddenly all your contacts are gone or treating you like you're dead. Nomad suddenly has connections in the city and knows a lot about how things work in just 6 months? Wth? And all 3 paths end up with same car and apartment even though corpo grew up in charter hill and street kid grew up in heywood?

  • @SoDaPrice1998
    @SoDaPrice1998 Před 2 lety +41

    04:16 - "That's not a patch, that's a whole new pair of pants"
    I'm dead...🤣🤣🤣

    • @ManleyReviews
      @ManleyReviews  Před 2 lety +2

      the best line in the whole video haha.

    • @John-X
      @John-X Před 11 měsíci

      @@ManleyReviews _"you're just asking.........[long pause].........to die"_ is second best

  • @TheGreatBlumpkin
    @TheGreatBlumpkin Před 2 měsíci +11

    It’s so bad, I’m on my first play through and within 5 minutes of Keanu showing up I could feel the quality of the game dropping so fast I just gave up and stopped “playing”

  • @hugeassets8678
    @hugeassets8678 Před 2 lety +320

    The amount of work you put into critiquing Cyberpunk is more than what CDPR put into writing its story.

  • @cybermancer8522
    @cybermancer8522 Před 2 lety +68

    The most frustrating sidemission for me was saving the cyberpsychosis victims. You go through the trouble to keep them alive with the initial promise to get a cure out of it and in the end it was all POINTLESS.

    • @cpte3729
      @cpte3729 Před 2 lety +1

      its because "cyberpsychosis is a curable disease" was a last minute decision by cd projekt red. In the original tabletop game, Cyberpsychosis was meant to keep players from installing too many cybernetics, unfortunately the plot reason for this is "disabled people cease to be human"

    • @Ultrasemen
      @Ultrasemen Před 2 lety +18

      All cyberpsychosis plots are wrong too. In nearly each of them, "psycho" is not even psycho, just screwed by someone and doing revenge.

    • @selina7318
      @selina7318 Před 2 lety

      @@Ultrasemen That's... exactly the freaking point? Cyberpsychosis is made up to cover for systematic failures - Vet with PTSD, Militech agent put on performance drugs by the corp, etc.

    • @Ultrasemen
      @Ultrasemen Před 2 lety +27

      ​@@selina7318 right, but in most cases there were no issues, it was mostly stuff like revenge or even self defence. Like an auto shop owner in Glen who had corpos try to take away his business with fake debt or something like that.
      In original lore, cyberpsychosis in much more interesting - it's the reaction to the fact how imperfect normal humans are. For example, you install implant that boosts your reaction, now everyone is annoyingly slow. With every implant, you lose a bit of your "humanity".

    • @user-le1zw5nk9w
      @user-le1zw5nk9w Před rokem +2

      ​@@Ultrasemen that part is intentional

  • @Matagatsu
    @Matagatsu Před rokem +58

    This made me think about what the story could've been. Each life path could have led down a different story route that all had V eventually either come in contact with the chip or be involved in something that leads to V going to mikoshi.
    Like a nomad in the bad lands dealing with nomad clans, wraiths, raffenshiv, corporations, etc.
    A corpo rat dealing with competitors, espionage, corporate secrets, etc.
    And a street kid dealing with rival gangs, street conflict, drug deals, etc.
    Each route would have you develop with different characters the game could've had a large cast of characters to get to know.
    and it would never be the same game no matter how many times you play because all 3 routes have 3 different possible endings.

    • @ryszakowy
      @ryszakowy Před 5 měsíci +1

      i believe it was to be one large tale that got split up
      as a street kid V meets jackie
      and then becomes a corpo dog
      in corpo prologue V get's kicked out and runs from the city to join nomads
      after that bakkers sell out to corpos and V comes back to night city in one last smuggling job meeting jackie after a long time
      all of those things were to be a part of something greater
      that line from teaser? "we have a city to burn"?
      never happens
      game promised was something completely else from what we got

    • @timstalam
      @timstalam Před 4 měsíci

      No man, I disagree. This made-up version of what could've been was literally the production studio's job. The fact that it was so bad that a normal gamer like you or me could literally type a better idea into the CZcams comment section means the developer's multimillion project gets zero benefit of the doubt that they could've made something good out of this project. Clearly anyone with a head on their shoulders would've gone with something closer to what you've described. And this company had $ MILLIONS to get some basic stuff correct. For whatever reason it was, it's clear this game was NEVER going to be good in these developers' hands. Don't do their job for them, they were paid more than enough to create trash.

    • @_r4x4
      @_r4x4 Před 15 dny

      @@timstalam But you know that your version isn't better? For example guy above is dreaming about making three games and releasing it as one, or making again mistake that was chapter two of witcher 2, but on much bigger scale.
      "Normal gamers" rarely have any good idea for games as you can easily see checking typical mods and their mistakes.

    • @drippyog3935
      @drippyog3935 Před 7 dny

      ​@@_r4x4bootlicker be like oh no daddy corpo can't make bad stories normal ppl can't make good stories cause me love corpocock

  • @braxinIV
    @braxinIV Před rokem +11

    God, the Jackie spoiler in the marketing was just straight up garbage dude. I was over here thinking, “Nah, that’s probably just one outcome, or very late in the game.” But nope. When the game dropped, I legitimately reloaded save files for about an hour trying to figure what I did “wrong” to get him killed.

  • @JamesMiller69
    @JamesMiller69 Před 3 lety +97

    Incredible editing, writing, and forethought. The amount of prep that went into this to get such a clean product is astounding. Well done my G.

    • @ManleyReviews
      @ManleyReviews  Před 3 lety +8

      Thank you! Could say the same for your channel as well. Good luck out there man.

  • @anthot7361
    @anthot7361 Před 2 lety +12

    The prologue, so the time before the chip-stealing mission would've been the perfect time to make you like the characters (including V) but also showing how much work and effort you have to put in to even matter in night city. You would have to do a lot of jobs in order to even survive, buy a new apartment, a new car and at some point you would have enough the street cred for the "gangster guy" to call you and then the whole story would start.

  • @h8today
    @h8today Před 5 měsíci +13

    Arasaka isn't the "big bad" of the game. The game makes very clear why they're an evil corporation, but all they ever are to the player character is an obstacle to their survival. Yeah, Johnny Silverhand has his vendetta against Arasaka, but V never goes in for that. In Part 1, V wants to be famous, and the best way to do that is to steal Relic 2.0 from Yorinobu. In Part 2, V wants to survive, and the only way to do that is to figure out how to remove it, which of course means getting involved with Arasaka, one way or another.
    You are right that it's never made clear why Johnny's engram is on Relic 2.0 though. He was put on there to lure out Alt Cunningham, which is touched on but never explicitly said by anyone. As for why he was kept as an engram in the first place, Arasaka was using him as a test subject for Soulkiller, and kept everyone through it and Relic "on file" in case they needed them for some reason.

    • @hoyhoy852
      @hoyhoy852 Před 12 dny

      I'm sure the writers aren't literally rеtаrded and the story made sense as plotted.
      It's just told extremely poorly. Players with knowledge of the lore thoroughly analyzing every line could understand what the story was *trying* to convey, but it's kind of still the game's fault to fail to convey it to the audience.

  • @LordRydag
    @LordRydag Před 11 měsíci +12

    When Jacky fucking died despite the 50 medkits dotted around the building the entire way back I gave up on the story.

  • @massimobaldrighi
    @massimobaldrighi Před 2 lety +21

    Man it’s insane the amount of work that you put in this video. I imagine this type of quality only from multi-million subscribers channel. You’re great

  • @yort925
    @yort925 Před 2 lety +19

    This actually gave me more desire to play the game than my roommate telling me to ignore the bugs while also telling me about himself using bugs for fun. "If I haven't seen it, it hasn't happened"

  • @Zyodl
    @Zyodl Před měsícem +5

    what people dont realize about cyberpunk is that even though all the bugs are fixed now and there new dlc and everything, buying the game is still a company making money on a product they released unfinished, this happened with skyrim and even the witcher 3, and the problem is only ever going to continue to escalate so long as these games keep making money

  • @FlyteDanny
    @FlyteDanny Před rokem +5

    Ngl, I'm kinda mad at the fact that I'm only just discovering this channel.

  • @srijansukumar
    @srijansukumar Před 3 lety +19

    Nothing's going to go wrong....
    *IASIP intro starts playing*
    Uh-oh

  • @SammEater
    @SammEater Před 2 lety +6

    Also, to this day I am disappointed at the fact that random pedestrians have better clothes than anything V can wear.

  • @jordanmiller4604
    @jordanmiller4604 Před 2 měsíci +9

    Literally the only part of the game where you get anything from the life path is when the nomad character can get their car from the intro back

  • @valonrugova8634
    @valonrugova8634 Před rokem +4

    after the Panam mission I didnt delete the game, I formatted my drive entirely

  • @jadetortellini6150
    @jadetortellini6150 Před 2 lety +14

    It's honestly so tragic cause there are so many moments where you see something come together and realize there's something there but not quite. Like you get these little glimpses of what could have been and then some NPC starts talking to a light post about some completely unrelated topic or you get sent to your 30 millionth crime bust cause helping cops is mad punk dude

  • @freakyninjaman3
    @freakyninjaman3 Před 3 lety +157

    Great arguments, editing, cinematics, and references throughout. All this and more add up to a total weekend score of 47/50, giving "The Bugs in Cyberpunk Never Mattered" a total MonteScore of 93/100. This places high on the list and simply is a great review, ranking with other similar videos like "Oprah is trying to sell $160 log carrying bags" from the same creator and the AoT Abridged which Manley subtly references in this piece. For more of my thoughts on "The Bugs in Cyperpunk Never Mattered", be sure to check out my post on GameTrader where I go into more detail about why this review might be paving the way for LED neck fashion.

    • @ManleyReviews
      @ManleyReviews  Před 3 lety +22

      LMAO HAHAHA The doug score would have been perfect.

    • @burman8r
      @burman8r Před 3 lety +5

      Cyper PISS baby 🤠

    • @infonode1783
      @infonode1783 Před 2 lety +3

      I have no clue what's going on here but I love it.

    • @user-mx1fq6qm6i
      @user-mx1fq6qm6i Před 2 lety +2

      Before we start the video, be sure to check out *CAAAAAARS AND BIDS*

    • @freakyninjaman3
      @freakyninjaman3 Před 2 lety +1

      @@user-mx1fq6qm6i !Haha glad you got the reference

  • @lumiapowered8463
    @lumiapowered8463 Před 7 měsíci +5

    The only thing I disagree on is Arasaka. It's completely believable that they make nearly everything. Look at zaibatsu like Mitsubishi Group (which is most likely the inspiration for Arasaka) and chaebol like Samsung. Mitsubishi in particular is in industries ranging from cameras, banking, military land/air/sea vehicles, spacecraft, raw materials, insurance, hospitality, formerly were in computers...

  • @cinnamon9032
    @cinnamon9032 Před rokem +13

    i love cyberpunk but you're right. part of being an adult is accepting that some things you like/love are not as good and at times very flawed. i myself shared some of your thought while playing the game.

  • @beournickguest
    @beournickguest Před 3 lety +105

    Holy shit, samurai. This was one hell of a video. Thanks for making it. I hope you see lots of growth. You deserve it.

    • @ManleyReviews
      @ManleyReviews  Před 3 lety +3

      Nah Nicholas you the samurai. Growth would be tight! thanks for sticking around dudeski.

  • @gusamon5847
    @gusamon5847 Před 3 lety +22

    the Jakie death flag was the most painful thing I ever had to sit through. I just wanted him to shut up and nut put a bullseye on his back. Good on you man for calling that out. Not sure why people are getting bent about this video.

  • @gimmeaminett2859
    @gimmeaminett2859 Před 3 dny +1

    Just dropping in to say that the container for the chip wasn't cryo: it replicated the conditions of being in a human brain.

  • @alouiciouswrex7141
    @alouiciouswrex7141 Před rokem +62

    The montage sequence was definitely the "Oh fuck that's a bad sign" moment for me. You can patch bugs but you can't patch the plot.
    I think that the sandbox killed a lot of potential this game had. If they had it more heavily based on instancing, ie little hub areas with either vehicle or transportation cutscenes between them they could have focused their scope. With smaller Deus Ex areas they could provide more detail, character, dialogue, story effects while simultaneously limiting their QA needs, performance impact, engineering problems.

    • @ManleyReviews
      @ManleyReviews  Před rokem +10

      well said.

    • @MegaPewPew
      @MegaPewPew Před rokem

      I think it is because the game STARTED as a Cyberpunk game as close as possible to the tabletop as they could... And then they got overvalued in the market and turned the title into a clusterfuck.

    • @poppag8281
      @poppag8281 Před 8 měsíci +1

      I honestly liked the montage, it gave us a good impression on v and Jackie’s friendship

    • @ryszakowy
      @ryszakowy Před 5 měsíci +1

      the montage feels like it was just put together at the last minute
      because all those scenes feel liek they should be a playable part
      to actually start liking jackie

    • @chikinonfrydai
      @chikinonfrydai Před 5 měsíci

      ⁠​⁠@@poppag8281but it would have given you an even better impression of their friendship if you had been able to actually play it would it not?

  • @dignelberrt
    @dignelberrt Před 2 lety +24

    I know I'm 7 months late to this, but this video is fantastically made. The editing, cohesiveness, and jokes all flow really well together. I also love that you're not afraid to joke without a filter.

  • @seangrover1833
    @seangrover1833 Před 3 lety +33

    Hands down the best thing I've seen on the internet in quite some time. I WAS THERE BEFORE YOU HAD 1Mil SUBS!

  • @thrillainthemanilla1409
    @thrillainthemanilla1409 Před rokem +13

    Love the review and it’s energy. A few things I have to point out BUT keep in mind I haven’t yet played the game.
    Silverhand is not a character made up by the game he was around 50 years before the game started and was a renown soldier who became a rocker kid. The reason he was left alive was mainly a trophy for the Arasaka CEO at the time as a sort of final “F U” to Silverhands. Also Arasaka are definitely an evil company all though again I have no idea how well the game explained all of this

    • @kaipaxton9613
      @kaipaxton9613 Před 7 měsíci

      I just started playing and found my way to this video because after finishing stealing the chip I found myself bored with the game. The main story doesn’t give me time to breathe. There are a bunch of cool side quests I’ve been given but I can’t find the time to do it because the main quest keeps pushing me forward. I mean I don’t have to go straight through but that would kind of break immersion since everything the main characters give me seems urgent. And back to the point I’ve never getting to breathe. There’s no chance to explore night city or be a cyberpunk. I’m not even sure if the city is supposed to be explored.

  • @snoookie456
    @snoookie456 Před rokem +22

    Worst thing is they even knew there was an issue with the lack of motivation on V's part, because they gave us hundreds of dialogue options that practically said "I'm going to die, I don't give a shit about Arasaka, I don't give a shit about Silverhand, who the fuck are you, where the fuck am I, leave me alone".
    Every time the game characters asked me "will you miss Night City" I'm like why? what is Night City? How the fuck am I supposed to answer this question? Who are you even to be asking me this? Before the ending you get this huge WTF moment where you discuss the future of Silverhand with Alt. Throughout the whole segment I just kept choosing the options that berate Silverhand and mock him for having to pack his bags and leave my brain. And then at the end Alt says "well you can't really remove Silverhand from your head and return to your body".
    And then Alt disappears and Johnny is like "look... you actually can"...
    WHAT? How is any of this adequate? Game just tells you one thing and pulls a switcheroo on you without even bothering to explain. The game has no intention of giving you any substantial meaningful information or backstory into the way things are in Night City, or the Badlands, or Arasaka, оr the Afterlife. I still don't know what the fuck Blackwall is and what happens beyond it. The game just tells you "just roll with it" cause the writers probably didn't have any fuckin clue if there is anything more to it either...
    Cyberpunk 2077 is just a glitchy messy powerpoint presentation of a bunch of video game elements that some out of touch corporate douchebags in suits told the developers would guarantee profit. Couldn't have been more ironic, considering the game's anti-corporative setting.

  • @j0nrages851
    @j0nrages851 Před 2 lety +71

    I really loved the characters and I understand the futility of it all, because I believe it's a good mirror to real life... That said, I agree that logically falls apart from a gameplay perspective. Still love the game overall and wished for more time with Jackie, Judy, PanAm, etc. Wished ending could have been bigger for night city itself

    • @oscardighton8580
      @oscardighton8580 Před 2 lety +11

      The biggest flaw with cyberpunk, it’s stripped down massively

  • @ManyKudos
    @ManyKudos Před 3 lety +51

    Insanely impressive video dude. Genuinely inspiring

    • @ManleyReviews
      @ManleyReviews  Před 3 lety +4

      Wow I really appreciate that!! You're with the JM of the beef boys right? sewper cool.

    • @ManyKudos
      @ManyKudos Před 3 lety +2

      @@ManleyReviews I am James Miller adjacent, this is true

    • @ManleyReviews
      @ManleyReviews  Před 3 lety +3

      OOOhhhh I remember you from internet historian you were in one of the incognitos right? I swear I've seen your name floating about

    • @ManyKudos
      @ManyKudos Před 3 lety +4

      @@ManleyReviews Yeah mate that's me! I'm in the latest one, he hopped on a Cyberpunk vid of mine too (it isn't as good as yours, don't watch it)

    • @ManleyReviews
      @ManleyReviews  Před 3 lety +3

      I've actually watched it before funny enough! I think I actually took inspiration from your thumbnail as well when I was shopping around for thumbs. don't downplay it bro your contents great!

  • @jordanandrew2786
    @jordanandrew2786 Před rokem +31

    Got the game for real cheap, decided to actually play it since most of the bugs were worked out, and yeah, the story has been pretty terrible. If I had the option, I never would've even taken the job from Dex Deshawn, the whole deal seemed way too suspicious. In order to play lore-accurate V, you can't level up intelligence, cuz damn is he stupid af.

    • @Grapefruit5000
      @Grapefruit5000 Před rokem +17

      I still can't get over the fact they made it seem like you create an own character before launch but V is such a prewritten character, you have 0 influence on his behavior. This killed it for me. I mean you create his appearance, you choose his background and he has this simple name "V". There was every right to assume you play your OWN character but that is just completely not the case at all.

    • @meat2023
      @meat2023 Před rokem +8

      @@Grapefruit5000 it's a modern day fallout 4

  • @TechnicalTyler
    @TechnicalTyler Před rokem +5

    I just finished your twilight princess video, and you made a lot of really good and thought-provoking points in that one but it seems like he played one Playthru and didn’t really absorb any of the story on this one. If you didn’t like the game, I totally get it. I think that’s the most initial knee-jerk reactions when people play cyber punk and there’s plenty of reasons to. I think the game plays actually would drag the experience down in a lot of ways, which is kind of funny, but the fact that you’re lambasting the story for having bad writing, when you literally didn’t understand the story is probably the funniest thing about it to me. I encourage you to give it another stab because there’s a whole layer that you completely missed because your hate Boner was too strong. With all the problems at this game had on lunch this makes it a very easy target. Totally fair that a lot of CZcamsrs would take the chance to shit on it but the longer I watched you review the more I realized you literally didn’t understand anything that happened in the game. I think you’re most valid complaint is that unlike the Witcher where you can see the effects of milf guard on the world the effects that era soccer has on night city isn’t as obvious unless you’ve read up on the source material beforehand and I actually goes for a lot of what goes on in the city because the game sort of assumes that the player was already familiar with the story of silver hand and Morgan black hand. The Takeaway you had from the story of this game is pretty much the same one I had during my initial play through because I didn’t really pay attention to any of the dialogue or look very closely at any of the sub text from the dialogue… I don’t know this analysis doesn’t seem as good as your newest one but I guess that kind of goes without saying when are you considered newer versus older work? Regardless, it was a good watchmen and I hope to see you do more. I really really hope that you take a second look at some point maybe when the DLC drops

  • @rasmustagu
    @rasmustagu Před 2 lety +145

    Coming back to this once more. Still consider it to be one of the best reviews Cyberpunk has gotten to date and one of my favorites in general. An amazing presentation all-in-all, genuinely love you dude and wish you the very best!

    • @ManleyReviews
      @ManleyReviews  Před 2 lety +15

      Thank you! Hella appreciate it

    • @kinga.t.242
      @kinga.t.242 Před 2 lety +2

      he didnt understood the whole plot i think he didnt played the side missions at all

    • @DavidHosey1
      @DavidHosey1 Před rokem +1

      @@kinga.t.242 facts

    • @DavidHosey1
      @DavidHosey1 Před rokem +3

      Go look at CyberStuffXR, JDTechGear, or Hello Future Me’s videos on Cyberpunk, way more accurate and in-depth with the narrative breakdowns, pointing out both strengths and weaknesses readily

  • @mariokarter13
    @mariokarter13 Před 2 lety +45

    "A delayed game is eventually good, but a rushed game is forever bad."
    And a game built on a bad foundation can't be fixed with delays.

    • @xArsVivendi
      @xArsVivendi Před 2 lety +8

      I actually think Cyberpunk had a good foundation. I personally think Night City is a masterpiece. The introduction is also pretty good up until the montage. But at one point the marketing people thought they need to include Keanu Reeves, and as a result, the whole story got scrapped from a certain point on. If the Keanu Reeves marketing stunt didn't happen, and the game had more time (talking an additional year or two) I think it could have become a master piece. But now we are stuck with broken promises and wasted potential.

  • @dantaylor8197
    @dantaylor8197 Před rokem +9

    “Fuck Arasaka” wasn’t as big a plot point as “I need the tech at Arasaka to get this ghost outta my head” was

  • @VermillionRedd
    @VermillionRedd Před 2 lety +10

    Spent 6 hours in this game. Whole experience felt like I’m forced into doing tasks rather than actually playing, and after Jackie died everything got worse. I haven’t had a worthwhile experience in an open world fps game since FarCry 4.

  • @alexkennard2422
    @alexkennard2422 Před 3 lety +17

    Here are some problems I have with the plot, some inconsistencies.
    1] V doesn't know who Adam Smasher is. It kind of makes sense if you start life as a nomad, but it doesn't if you start as a street kid or corpo. A street kid or corpo would definitely know who Adam Smasher is. What makes this worse is that you go through a brain-dance segment that shows you Adam Smasher, so even if it makes sense that you wouldn't know who he is in context of picking the nomad origin, you'd know who he is after the brain-dance, and that he works with Yorinobu.
    2] V doesn't know what MaxTac is. Again, that makes sense if you start out as a nomad, but why does Jackie have to explain to a street kid or corpo what MaxTac is? What makes this worse is that V knows what a cyberpsycho is, regardless of which origin you pick. How do you know what a cyberpsycho is, but not one of the largest organizations whose soul purpose is to hunt them down?
    3] Takemura saves you by hooking you up to Delamain. Why couldn't this have been done for Jackie? Sure, Jackie was bleeding out, but V took a bullet to the head and was injured further in the car crash. A little consistency is all I'm asking for.
    4] As you pointed out, why does the chip need to be kept in cold storage, but can only work in a human body? The human body is a lot hotter than literal sub-freezing temperatures. It makes no sense.
    5] SPOILERS: In one of the endings, you find out that Saburo Arasaka implants himself in his son, Yorinobu. Why? Would a synthetic/robot body not be more suitable?
    5] How is the chip killing V? No, seriously, how? How does the body belong to Johnny in the end? It's changing V's neural pathways, which would just make V think they are Johnny Silverhand. It doesn't erase V's memories, just their personality. If the chip worked the way the game described, it would have to be rewriting V's organ functions and how the brain communicates to said organs via the spine, and even if that happened, it wouldn't make any sense because the chip literally just implants a personality by restructuring the neural functions that make up a person mentally, not physically.
    6] Why would Takemura inform Yorinobu that he's found V if he knew, not suspected, KNEW, that Yorinobu was the one would killed Saboru? Why would Takemura needlessly put himself and V in danger by informing Yorinobu that V is alive, especially when you consider the fact that Takemura needs V to prove to Haniko that Yorinobu killed their father?
    7] Were there no camera's in Yorinobu's suite that could easily prove he killed Saboru? Why did Haniko and Takemura go along with the charade if they knew Yorinobu ended his father's life?
    8] Why did they kill T-Bug in such a stupid way? She died opening a door for our heroes. She should know how Arasaka operates. Why not tell the boys to smash the window and then temporarily disconnect to avoid Arasaka ICE protocols? This is less a plothole and more a critique, because I liked T-Bug as much as I liked Jackie.
    9] Haniko tells V that Arasaka can find and capture them at any time they'd like. So why don't they? I mean, I know it's because the plot says so, but that's stupid. The game's plot hinges entirely on Arasaka, the most powerful company in the world, not finding V simply because they don't want to.
    10] Why did Alt Cunningham go back beyond the Black Wall? She's not the real Alt anymore, she's an A.I. program that managed to escape the Black Wall, something rogue A.I.'s have been trying to do ever since Rache Bartmoss caused the event that destroyed the net in the first place. Alt, literally, has all the power in this situation. Why go back into your prison now that you're free?

    • @ManleyReviews
      @ManleyReviews  Před 3 lety +7

      You said it man. Granted I understand some of the explanations are for player exposition but I fully agreed just show the player what’s happening without using plot harming exposition lol.
      I agree with the rest of the points as well. Just seems like loose writing. Thanks for the giant comment

    • @alexkennard2422
      @alexkennard2422 Před 3 lety +2

      @@ManleyReviews Thanks for taking the time to read it, and thanks for making this video. It was awesome 👍.

    • @ManleyReviews
      @ManleyReviews  Před 3 lety +3

      ofc broski

    • @cynicalmemester1694
      @cynicalmemester1694 Před 2 lety +2

      3) Jackie's body took way too much internal damage and was pretty much haemoragging, Delamain himself states that the damage he took is too severe the only reason V even survived getting shot was because the nanites in the chip began to heal their brain as stated by Viktor in the very next scene.
      4) The chip outside of the body is only sustainable at colder temperatures, it's also not like V actually inserts the chip into their body, they insert it in their external chipslot, which is probably thermo regulated and considering it is EXTERNAL, meaning it is protected from the body's extreme internal heat, thus it allows the chip to function normally. To be honest, this is a pretty small nitpick.
      5) First off, based off of what Alt and Hellman tell us with regards to the chip, the chip by virtue of its design was meant to be inserted in a human body. Alt tells V in the end that the relic (aka the biochip) has heavily reconfigured their DNA to match Johnny's construct. Hellman tells us that the Relic's efficiency and functionality is heavily dependent on genetic compatibility, with V being the extreme outlier. All of this clearly tells us that the chip was meant to be inserted in a human body. Also being in a synthetic or robotic body would mean being deprived of basic human intimacy and pleasures, such as tasting, smelling, touching etc. It also brings in the possibility of Cyberpsychosis (a condition that is caused by excessive cybernetic implants where victims due to their bodily changes under go severe mental turmoil as they lose grip of their humanity, there is much much more to Cyberpsychosis and a variety of different causes but that's the original ttrpg explanation for it)
      5) That's literally the point though, the game at multiple points asks the players to define what makes a person a person. Sure in an absolute physiological sense, V technically isn't dying but in a figurative sense they absolutely are. This is much more existentially terrifying and interesting then V just dying from cyber aids. The only reason V is still dying after Johnny is separated from our neural network is because like I mentioned before, the chip heavily reconfigured the body's DNA and hence the body sees V's construct as an intruder, pretty much meaning V's own immune system is what might end up killing them.
      6) Takemura had suspicions of Yorinobu but kept them aside and still believed that you were responsible for Saburo's death. It's only after Yorinobu sends those Arasaka assassins after us that Takemura manages to put 2 and 2 together.
      7) T-Bug disables the camera's in the penthouse by hacking into the subnet, that's how V and Jackie were even able to break into his penthouse without getting caught in the first place. My bigger question is why Konpeki Plaza security weren't alerted to this clear act of a breach. There's a plausible theory on the internet that Yorinobu was the one who set up the heist in secret so he could frame both of you for Saburo's death, it would explain how V and Jackie were even able to get as far as they even did in the heist, especially considering the fact that Konpeki Plaza is literally Arasaka property. Hanako was raised to never oppose her family and maintain stability, she was angered because of the fact that Yorinobu killed Saburo but didn't want to oppose him because he is still family, it is a pretty weird explanation tbh but it is in line with her character. Takemura doesn't go along with Yori's charade I don't get where you are getting this from, Takemura was suspicious of Yori and its only up until Yori sends those Arasaka assassins after him that his suspicions are confirmed.
      9) Arasaka has lost track of V because of the fact that their Kiroshi optics were hooked up with an anti surveillance system that allows them to be a blur in scanners and cameras. It's also worth mentioning that they are implementing random encounters of Arasaka going after you, albeit in a very rough shape.
      10) Alt's motivations and goals are very unclear and vague (maybe they are saving it for the expansions or for the sequel), it is shown that she can escape the Blackwall at any moment she pleases (as shown in the Voodoo Boys quest) but chooses not to, why? Idk but this isnt really much of a plothole as it doesn't have much bearing over the actual plot imo.

    • @_r4x4
      @_r4x4 Před 15 dny

      @@cynicalmemester1694
      10) Because Blackwall isn't just a prison, it's also a shelter. Netwatch created Balckwall to separate AIs form safe part of net. Alt can escape Blackwall, but doing it would alarm Netwatch and they would try to do anything to neutralise thread of rouge AI breaching Blackwall, so Alt not overusing her freedom makes her safe and hidden from Netwatch interest.

  • @DJMilez
    @DJMilez Před 3 lety +9

    Scamboli recommended my ass here and this content delivered! Love the passion and production you put into this video Manley.

  • @andrewdiaz3529
    @andrewdiaz3529 Před 2 lety +55

    15:40 He HAD a reason to be the way he is; In the tabletop game and short stories. It was all laid out and they couldn't even copy paste it right

    • @DavidHosey1
      @DavidHosey1 Před rokem +3

      …but they literally do. They literally ripped the mission Never Fade Away directly from the source books, showing Johnny’s main reasons in even more detail than the books. Honestly at this point I’m starting to think the majority of the people who have problems with the story literally just didn’t pay attention lol

    • @frankie3010
      @frankie3010 Před rokem +3

      @@DavidHosey1 well the story isn't very good. So I see where they are coming from

    • @DavidHosey1
      @DavidHosey1 Před rokem

      @@frankie3010 it’s exceptional in context of everything that it is, tho I can understand why some people might think that at just a glance

    • @DavidHosey1
      @DavidHosey1 Před rokem

      @Yeetman a single mission that’s indicative of the rest of the story and how it was written, pay attention much lol?

    • @DavidHosey1
      @DavidHosey1 Před rokem +1

      @Yeetman game is objectively good quality-wise, no need to cope so hard

  • @jocro8090
    @jocro8090 Před 9 měsíci +24

    This video made me realise how many issues I had with the story that I just sort of let go as I was playing because I really wanted to give it the benefit of the doubt. But after playing two endings neither felt particularly satisfying or impactful and I started to dwell on all the stuff that didn't work.
    I really wish the game had just let you define who your character was, the whole sequence at the start where you and Jackie become successful mercs is what the whole game should've been about. Instead you skip that and get railroaded into this contrived race to save your identity from being replaced by a dude whose backstory I never fully connected with.
    Johnny Silverhand would have been better off as another reoccurring npc, somebody of significance to the story for sure, but not the crux of the entire plot.

    • @poppag8281
      @poppag8281 Před 8 měsíci +1

      I acutully really enjoyed the story I’m sorry you didn’t like it

  • @tommyhatcher3399
    @tommyhatcher3399 Před 2 lety +25

    Could be reviewers who harp on the glitches are controlled opposition. Maybe CDPR put the glitches in on purpose. Broken games and patches are the norm now and we all now companies are evil. How's that for a cyberpunk theme?

    • @ManleyReviews
      @ManleyReviews  Před 2 lety +5

      Haha I think that’s a bit extreme, given it would cost them sales either way. But hey that does sound cyberpunky

    • @SirBlackReeds
      @SirBlackReeds Před 2 lety

      That meme's been done to death already.

    • @hugeassets8678
      @hugeassets8678 Před 3 měsíci

      100%. I wouldn't be surprised.

  • @BubbleChumpkins
    @BubbleChumpkins Před 2 lety +23

    It would’ve been nice if to make the punk stuff work there was actually a visual class difference you seen when walking down the street and npcs actually heckle each other for being two high or low on the totem poll. Cause then the “punk” people are actually fighting against a status quo while also looking retro to reference when cyber punk was written.

  • @MrMirageCaster
    @MrMirageCaster Před rokem +3

    Thank you for your review. When I first bought the game I suffered through numerous bugs, but I was sure that I could get around it for the gameplay and story. Except I still wasn't having fun. Getting to play as a Stealth Netrunner was interesting, but I had to make it worthwhile as combat kept dragging on with no changes from Haywood to Pacifica. I spent more time laboring in transit from location to location then I did strategizing or in combat combined.
    And then the story was the worst. Up until the big heist I could find the story moderately enjoyable, yet completely predictable. For what was promised as a "Choices Matter" game nothing I did was changing my actions, and was later proven correct when searching online. From the background you choose, the combat roles you take, to the non-existent life altering choices mid game, nothing offered me a chance to branch out and make my story.
    And all of this was hampered by the fact that the game where my "Choices Matter" I'm not the protagonist, I'm not even a real deuteragonist, I'm the vessel to orchestrate Johnny Silverhand's story. If you like the character of Johnny Silverhand then I'm sure you can like the game, but if you were me and hated him then the entire game is a slog where you're hauling around a judgmental jerk who's slowly killing you, and demands you suffer for his benefit in every ending.

  • @LucaE23
    @LucaE23 Před rokem +8

    Have finished the game now, since it was in sale and I heard the Bugs were fixed.
    It's still super buggy(PS5), but alright nothing gamebreaking you can play it.
    But I realized very early how bad everything else is, especially because I often read that "you should play it now, its so good."
    I played Elden Ring before that and I'm not high on these kinda games, but after Cyberpunk I understand now how good of an open World game that is. Every corner gives you something, even if it doesn't look like it.
    Cyberpunks world on the surface looks interesting but gives you nothing, no point to search for anything.

    • @Dregomz02
      @Dregomz02 Před rokem +4

      It's damn funny since one of CDPR devs said that world is so rich and full of details that you won't need more content inside cities especially enterable buildings ""you will never be in situation like you are like i need to get in there, because city is so big, it's overwhelmingly huge"" yeah huge full of nothing and invisible walls, 98% buildings can't be entered, you can't go to brothel or random apartments or skyscrapers (just Arasaka for missions)

    • @LucaE23
      @LucaE23 Před rokem +1

      @@Dregomz02 yeah, exactly pretty early I started only using the Map markers to get to the mission and the fast travel, cause there was nothing to see on the way.

  • @Tekkaman1994
    @Tekkaman1994 Před 2 lety +5

    The part about Arasaka scanning Johnny's mind onto the biochip not making sense, I agree with. He was a rock star who somehow was able to attack Arasaka tower with some of his friends and blow it up with a bomb. The techs Arasaka had no reason to preserve him on that biochip, that got built 50 years after his death. Arasaka isn't actually doing anything bad to V, so he has no reason to help Johnny take them down. You made some good points, with V having to track down other people to do tasks that are for other people to
    pay V for a job. What you said about V goes to see Rogue, and she needs V to go see Panam and work with with her for a job, because Rogue and Panam had a falling out, being stupid, I agree with.
    It would be easier if they were still getting along. This plot point forces V to become a middle man for Rogue. The cinematic with Paman and V in her car drags on so much. I kept thinking how hot
    Panam is, and if V was going to be able to have sex with her at some point(I was able to get my V to do so, and it was cool) but it took so much effort with the messaging with her, and remembering to respond. It was a bit of a grind. I'm 191 hours into the story, and I'm still doing side jobs before continuing the main story. Good video.

    • @starbirbs5128
      @starbirbs5128 Před 10 měsíci

      It makes complete sense. Johnny was a soldier, they could have got anything from that time because they sure as hell didn’t win the corporate wars. They could also take data on him being a cyber psycho due to his arm, if you follow the rpg. He had friends in high places due to his band, and knew mercs that frequently pissed over Arasaka frequently. His knowledge probably led Arasaka to having enough shit on Rogue that she ended up working for them. Most likely though, they were trying to gleam from him anything they could about Alt, who came up with and designed soulkiller. They also needed to know anything about the terrorist attack Johnny was involved in and if any others were going to occur.
      Johnny wasn’t going to give any of that away to torture, so soulkiller it was. And to make a man that strong willed give them everything, proved they could use it outside of an immortality thing. Putting him in soulkiller also proved it worked enough to allow them to use it to bring back the emperor later without worrying it wasn’t 100% him/a real way towards immortality.

  • @Legs_
    @Legs_ Před 2 lety +42

    When I first heard the devs/trailers whatever talking about the "immortality chip" I thought it would make V literally immortal. Like pretty much turn her into an engram but instead of just being trapped in a chip, everytime you died in the game you would sort of "reincarnate" into another body randomly in the world without your items and maybe even random cyberware and you'd have to travel back to your body to collect your stuff and continue on missions etc.

    • @ManleyReviews
      @ManleyReviews  Před 2 lety +20

      TOTALLY. Thought it was going to pull a "carbon" and have you switching bodies by downloading yourself into people and stuff. Imaging how cool it would be!

    • @Legs_
      @Legs_ Před 2 lety +7

      @@ManleyReviews oh damn, Altered carbon ofc. totally forgot it existed. V having a mostly set personality while also getting into body swapping shenanigans in night city would have been cool. Also turning death into an in-game mechanic instead of a "game over" screen is always neat.
      Liked and subbed to your channel btw, ty for the content.

    • @ManleyReviews
      @ManleyReviews  Před 2 lety +4

      @@Legs_ It's my pleasure dude. And yeah this would have been the perfect game to make dying in it part of the actual story. Full dark souls mode.

    • @sandman1576
      @sandman1576 Před 2 lety

      V isnt cannonicly male or female its the player's choice at least from what i know

  • @altaccount8749
    @altaccount8749 Před 2 lety +2

    I only played a little up to finishing Panam mission and now you tell me thats halfway? Damn this game really does blow.

  • @fateisme
    @fateisme Před rokem +1

    Hi, Cyberpunk Red & 2015 enjoyer here. Just wanted to point out that Silverhand was used as a unstable face for a Morgan Blackhand Ai since Morg was way more of a threat and actually fought smasher Borg-on-Borg. Silverhand may be less predictable than Morgan but he's nowhere near as smart or strategic so would be less of a threat if he went rouge but it the Morgan Blackhand Ai would be a massive boon that allowed them to create Borgs en-masse.
    I mean the comic where you see Silverhand die and the time Morg went missing pretty much confirms this.

  • @zeemdotexe
    @zeemdotexe Před 2 lety +3

    This is some top tier editing work!
    I'm glad to see high effort content isn't going anywhere 👌🏻

  • @justinrboyett
    @justinrboyett Před 2 lety +5

    24:30
    The "whole point" is SHOWN when you complete the game on the Devil Ending.
    They needed Yorinobu's body as a Host for the the Old Man.
    Why didn't they handle this internally?
    Because of the various internal factions (represented at the Table you are showing), and the fact that Yorinobu has insulated himself as the head of the primary faction.
    It is not in Saburo's interest to divide the company over this issue.
    He is a plotter.
    He is thinking long-game.
    He can take a couple of days/weeks to make his move, with the result being minimal long-term damage to the company that he has spent his life building.

    • @ManleyReviews
      @ManleyReviews  Před 2 lety +5

      LMAO ok let me just excuse 40 hours of aweful writing for one obscure ending.

    • @selina7318
      @selina7318 Před 2 lety +5

      @@ManleyReviews Obscure ending - you mean the only ending you can get if you do no side quests?

    • @rerite-oy4xu
      @rerite-oy4xu Před 10 měsíci

      seeing all the essays people wrote on this video, it confirms that story is one thing, and story telling is another
      it's about where and when you put the attention and how much you put in it

  • @mentosvagabond
    @mentosvagabond Před rokem +11

    I hate it when they write a bs sad ending story and then say hehe cope whenever anyone criticize their writing.

  • @o0AlexG0o
    @o0AlexG0o Před 2 lety +6

    Open the game for modders, give them the tools to animate cut sceenes, and they Will make a masterpiece

    • @_r4x4
      @_r4x4 Před 15 dny

      Yeah... Just like this masterpiece that was... Or... Hmmmm... Nevermind. Modders making masterpiece is something extremely rare.

  • @deweydjb
    @deweydjb Před 2 lety +8

    I enjoyed this video, and I agree with a lot of it, having almost finished the plot. And I LIKE the game. I really like the side missions and gigs, and driving around Night City, and the fixers, and honestly they could have just created a gang war between the neighborhoods and had my character need to choose to be an Animal, or Tiger Claw, etc. and that would have been simple enough. I feel like V is just being dragged through the game, he has no agency, and decisions don't matter. Plus, he often gets "taken over" by Johnny, so in those scenes, you sort of have to play as Johnny but only move the plot the way the game wants. {plus, Johnny in your body trying to kiss Rogue, weird.) Even the side missions have flaws. Like Panam who keeps wanting to bypass Saul and go her own way. My character was a Nomad and several times I selected things like "you should listen to Saul" and every time, she just did what she wanted anyway with no consequence, and so I realized, siding with Saul or Panam here was not a choice. Kerry... well... Kerry is supposed to be 80 years old, and he acts like a petulant teenager, and even if you tell him to stop, this isn't a good idea, don't blow up a young band's equipment because you don't want them to sing "your song" you are instructed by the game to just go along with it, so you do, just to finish. There was a quest with Judy, that you make a decision and you do a whole questline, and then in her next quest you ask about all you did and you get one throwaway line that everything went back to the way it was and nothing you did mattered. And what happened to the Peralez story line? It just fizzled into nothing, and it was kind of interesting... I did like a lot of the characters, I liked Mindy, Jackie, River, Judy, Nancy, even Rogue, and the voice acting was good, and the city design and the cars were pretty sweet... it just seemed to lose the thread in the way the Witcher 3 did not. Sorry for the long response, but I needed to get this off my chest!

    • @ManleyReviews
      @ManleyReviews  Před 2 lety +1

      I 100% agree with everything you said. there were parts that were cool, but man. .. yeah.

  • @TranslucentMeaning
    @TranslucentMeaning Před 3 lety +43

    Well, well, well, here we are. So first of all, great video. I think you did an excellent job in the editing and you explained your points well. I do, as expected from our conversations, have some disagreements. I think this may be an issue with how the game presents things but people like Johnny Silverhand and the Arasaka family are fleshed out in the handbooks for the Cyberpunk TTRPG in a way that may not clearly be explained in the game. If you spend enough time reading things from the world you may pick this stuff up but it's not as easy to stay engaged in the lore if you're having a hard time playing the game in general, either due to bugs or whatever.
    MAJOR SPOILERS AHEAD.
    Johnny, for instance, does talk about his history of having to fight a war in Central America that leads to him hating corporations (since they controlled the governments by that point). The gang that kidnaps Alt Cunningham was hired by Arasaka so that she could be used to create the Soulkiller and she ends up dead as a result of that kidnapping (there's a whole sequence about this in the game which relies a lot on show don't tell). That leads to Johnny having a personal vendetta against not just the corporation, but Saburo Arasaka specifically . Also, Arasaka did send someone to find you after you steal Johnny's engram: Takemura. They also sent some unnamed assassins. While Arasaka as a company was open about working on Relic, they weren't open about having Johnny Silverhand's engram so they tried to keep the operation discrete. If you read up on the lore related to Saburo Arasaka, you can explain why he made a copy of Johnny's brain: he wants to own everything, including his enemies. Having ownership of Johnny's "soul" is a prize. You may have missed it in one of the endings where Saburo re-enters the living world by having his engram put in his son's body (this was the whole point of the Arasaka ending: Saburo always knew he would take his son's body and it's likely that his son expected it, which is why he ran away). Hanako being aware of the truth makes sense in the context of the family: they all play the long game.
    Unfortunately, I think the writers tried to do a lot of show don't tell which can be very hit or miss if you don't show clearly enough. I think in some ways they could have done a better job but I also think they hoped to hint at things enough that a player would want to look up stuff on their own. Hard to say but I think, in terms of motivations and backstory, a lot of that stuff is explained. As far as the main character motivations, that's kind of where it falls apart. I do like how a lot of the side stories spend time building the characters and some of them do have some great arcs, but V's motivations have always been a bit thin. Some of that may be because of the need to have a vessel that players can fill but it could have been done better.
    Also, just last thing: the aesthetic of the characters and civilians is pulled straight out of the TTRPG manuals, most of which came out in the 80s. This may be why you find a conflict between the cyber and punk of Cyberpunk. It's not just a genre, the TTRPG from 1988 is literally just called that, though I suspect you'd probably know that by now. This is one of those cases where those that are familiar with the series are rewarded greatly by the adaptation but those that aren't are left needing to search through fanwiki articles or watching tons of CZcams videos. Same thing happened with Watchmen, same thing happened with Witcher. I'm not sure if there's an easy way to handle it when it's not something that is already ingrained in the culture like Batman or Spiderman.

    • @ManleyReviews
      @ManleyReviews  Před 3 lety +18

      Hey Aldo thanks for checking it out. Funny thing is, I had a feeling you were going to bring up these exact points in a rebuttal, all of which I actually agree with.
      I did some digging on the original lore of the game, reading summaries and backstories of the primary characters, and took a look at some of the original literature. MOST plot point grievances are solved with digging in the lore, but as a generic video game consumer I just can't be bothered to really do the game's homework for me in that sense. I didn't analyze each line of dialogue as I found myself getting glossy eyed on most of the interactions halfway through the game. This may make the vid feel a little "strawman-y." That's more for entertainment purposes.
      Funny enough I was the same way with darksouls. I didn't really care about the lore in the game until after the fact when I could watch and hear it presented to me in a more cinematic and intriguing way. But while I was playing I couldn't really be bothered much with the world building, which, combined with the fact that game is so lassie faire with it's story, perfectly suited me in not forcing it down my throat. Cyber punk feels like it wants to drown you in story (rightfully so) but also oddly enough doesn't give you enough of it.
      The side content was the coolest part, and I actually recorded 10 minutes of me talking about it, but on second thoughts, it just never felt fleshed out enough. It seemed like the side content just wasn't taken nearly to the extreme I was hoping it would, as I wanted to treat cp like skyrim where I just forgot about the plot.
      I know they went pretty literal from the manuals and literature. I just don't like the aesthetic of the literature and plot lmao. In a perfect world I would have loved to see CDPR just take the genre and do something original with it instead of try to stay lock-step with the original material, which just feels flat compared to their previous works.

    • @TranslucentMeaning
      @TranslucentMeaning Před 3 lety +6

      @@ManleyReviews I'm hoping that future DLC can rectify some of the story missteps but it almost seems like the game CDPR released is meant to be an introduction to a platform, similar to GTA or Red Dead. It could very well be that they mean to flesh out the world and introduce new characters to it over time, probably on multiplayer. I suppose we'll have to see, though. From what I can tell the development of the game was fairly chaotic, especially with Keanu deciding to have a bigger part in the story. We'll see how they move forward, I guess.

    • @ManleyReviews
      @ManleyReviews  Před 3 lety +9

      @@TranslucentMeaning I'm hoping so as well, although I think a game this ambitious needs GTA5 money and time to perfect otherwise it falls flat. Given their dev history with this game, I think it would need years to make this game really start tapping into it's settings potential.
      Almost every turn in the game I kept fighting off thoughts of "oh this could have been so much cooler if they had several extra years and less time pressure." Would have loved to do things like actually physically explore the net as a net runner, meet other engrams, or possible switch out SD cards and people like in a Majora's Mask way etc. So many routes that could have been taken imo. I hope the DLC gives some cool AF side story content that hooks me, but I'm not holding my breath.

    • @nicestps5
      @nicestps5 Před 2 lety +9

      @@ManleyReviews if you were really a "generic video game consumer" that "couldn't be bothered to do the homework" then all these plot points you are saying ruined the game for you wouldn't actually matter. "Generic video game consumers" play for the gameplay itself not every minor detail that makes up the entire story, which you seem to be primarily focused on.

    • @allnitedj72
      @allnitedj72 Před 2 lety +7

      @@ManleyReviews Let me start by saying that I love the quality of your video. I agree with Translucent Meaning, in that this first game seems to be a platform introduction. However, I guess I'm one of the 'few' who actually enjoyed the plot. Partly because I grew up playing the TTRPG games, but also because I've participated in developing software, writing fiction, and grew up watching these genres come to life. One thing I think a lot of people miss about where the genre of cyberpunk differs from dystopian science fiction is that they are character driven stories revolving around the individual and the setting. There are rarely any 'large scale' world saving themes in cyberpunk as opposed to traditional dystopian science fiction. The Matrix isn't really cyberpunk. Its a dystopian science fiction story that 'looks' cyberpunkish. An 'evil' corporation would never survive and would be subjective. Johnny Silverhand perception that Arasaka is 'evil' is his own opinion. In the context of the plot, the chip was 'experimental' and isn't supposed to even exist because Arasaka is trying to keep the fact that they have the Soul-killer software quiet. Going after V would be an admission that something valuable was taken and in the scope of a real cyberpunk setting, V is beneath their attention in the beginning and Yorinobu wouldn't want it known that something was stolen from him. Arasaka is based on traditional Japanese corporations with influence from the zaibatsu style of of integrated business conglomerates. Look at all the industries that the biggest Japanese companies have their fingers into in today's markets. Mitsubushi does cars, electronics, appliances. That's why Arasaka doesn't have any defined industry because it deals in all of them.
      From a storytelling aspect, gamers I think are a little too reliant on the game providing you with reliable narration, and in the general since a lot of the 3rd person narration you get in the game is reliable, but V and Johnny Silverhand are unreliable narrators. They never see the whole picture, know everything with truthful clarity. Their perceptions are biased and colored by their limited knowledge and experiences. When writing fiction or plotting for other media you have to make a decision on which type of narrator you are going to use. A more personal but unreliable narrator will build sympathy and rapport faster than a 3rd person reliable narrator. And because this is a story of V and how he deals with his traumas the unreliable narrator is the better choice, but it also means that what you learn and are told through his lens is going to be biased and unreliable. By default any narration or information that comes from a character is classified as unreliable by default.
      But against, while I disagree with a lot of what you talk about, I greatly appreciate the time, effort, and quality of your video. Have a great day.

  • @tylerdoop
    @tylerdoop Před rokem +17

    This was REALLY well edited dude. I’ve been a subscriber for a long time, but this has gotta be one of your best, well put together videos. It had me laughing pretty much through the whole thing. The among us jokes and when you fucking yelled in the boom mic made me cry from laughter

  • @IseeIceTea
    @IseeIceTea Před 2 lety +6

    I was so hyped for this game. Waited and waited and even defend everything CD Project Red would do until release. I played through the Prolog for 8 hours and then quitted. The game is so shitty that I just can't make it through the entire story.

  • @Dipnn
    @Dipnn Před 3 lety +47

    I left a comment on reddit, but came back to rewatch. This video is insane, so honestly, nice work man. I watched a few of your other videos and they are also held to such a high quality. I can't wait to see you grow in the future, nice work!

    • @ManleyReviews
      @ManleyReviews  Před 3 lety +4

      Oh heck yeah thanks for hitting me up here too. Stoked you're enjoying all the content bro!

  • @k.g.7591
    @k.g.7591 Před 6 měsíci +3

    A easy way to get players to hate arasaka: every once in a while they will send an assassin after you. There you go. Once in a while a random citizen will pull a gun on you to try and take Johnny’s chip back. Boom, there you go. Or even a single mission where you have to get a Corpo assassin off your back. Pow, done.

    • @majema007
      @majema007 Před 5 měsíci

      That's what the game does now?
      Feels like a lot of the criticisms towards 2077 are either nitpicky or boil down to "the game didn't let me do what I want my way so it's bad."

  • @brandonfreese3005
    @brandonfreese3005 Před rokem +3

    The production on your videos is absolutely excellent. You should have a million subs by now.

  • @APGfuntimesandlols
    @APGfuntimesandlols Před rokem +2

    My only critique of this vid essay, is that V's actions being meaning less is counter-productive to the Cyberpunk aesthetic. Individual actions being fruitless, is cyberpunk through and through. Otherwise, you completely nailed the entirety of the main stories issues.
    To give CDPR credit, I've never been so invested in a side story, as I was with V's police force neighbor being depressed about the death of his roommate, and V investigating to try and help the neighbor, only to find the neighbor committing suicide, and then finding out the roommate was a turtle all along. That one side quest that is completely miss-able, yet truly encompasses the themes of Cyberpunk far more than the main story. 10/10 vid from 2 years ago lol

  • @MooChumez
    @MooChumez Před 2 lety +8

    What killed the story for me was the fact we didn't get to experience the six months of Nomad V being in Night City with Jackie - like us, for the FIRST TIME.
    No this is Keanu: The Game

  • @TheMetalfreak360
    @TheMetalfreak360 Před rokem +15

    I agree with mostly everything. The thing I don't think would work as well is their whole "Is this you or Johnny" thing they got going in the story. The choices you make throughout, whether they are actually your own choices, or you are being influenced by Johnny to do X, Y and Z. Which I think is an interesting thing to talk/point out. Ofc, it could have been done better, like with everything else in the game.
    But all in all, it seems a bit hand fisted in, like some comments, seems they had to rewrite it all because of Keanu, and I can see that being the case.
    I also think that the whole "your journey to merc" should have been something you actually play yourself like you said. It is what I am most interested in, instead of Arasaka suicide mission for Johnny.
    Though all in all, I didn't go into it with that many expectations, and I personally had a good time, is it a good game that I would recommend? Fuck no, but did it work for me personally and have some of my favourite moments in gaming ever? Yes.
    So dunno what I think about it. I sometimes get the urge to go back and play it, because I personally like the gameplay quite a bit, especially with mods.

  • @Spillow-C
    @Spillow-C Před 6 měsíci +2

    Jhonny Silverhand should have been the main antagonist of the game, he goes too far in hating the corporations that he became worse than them, he takes control over some technology at the end like a rogue AI or something, simple and effective, the story would have benefited from that and it would have been way less abnoxious and repetitive about the "corporations bad" stuff, especially when the game is made by a big company and the launch is a deadline corporate mess, how ironic.