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Texture a Sci-Fi Room using Arnold for Maya
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- čas přidán 15. 08. 2024
- Hi Creators,
In the last tutorials, we learned how to model, light and animate the sci fi room. In this tutorial, we will texture and finish lighting our environment. All textures are procedural made. Don't forget about the PLUS side at the end! I'll show you how to animate the Incandescence! It's a full packed tutorial.
In this tutorial, we cover how to use aiNoise, specularity, animate textures, and more!
Download the FREE model at: www.academicph...
Software used: Maya 2018, Arnold
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I skipped my classes for lights in maya . I didnt know how to use lights and then i got your tutorial videos here . It helps me alot in learning this and many things if i get any doubts in other topics will check your channel for clearing thing . thanks a ton , now Iam able to use light in maya . such a nice , helpfull videos for me .I found it very usefull and understanding , thank you so much for helping me and many others peoples .
I feel like I just discovered Maya/Arnold equivalent of Arrimus, so professional yet easy to understand, thanks for great tuts.
I’m glad it was helpful, Daredevil! It’s a lot of fun once you learn how to use it. :)
"Arnold having some sort of heart attack" :D I learn quickly from your informative and straight to the point vids, plus I laugh a lot, plus nice voice to listen to. Instant sub. Keep up the great work :)
I'm glad you like my silly comments, Andrea. :) I'm so happy to hear you liked my video! Thank you for the support and sub!
Thank you Monica!... In your tutorial you said you cannot see the textures key frames but there is a way to view them. When you have your shader selected as in you see it in the attribute editor press the button at the bottom left of the attribute editor that says "Select" that selects the actual shader and the keyframes will pop up on the timeline.
LOVE THIS! Thank you Domenico. That's very helpful! I love when the 3d community help each other out. :)
Thanks Monica, yes I agree and in general 3D community are very helpful
Nice ! keep going on like this we are learning a lot from you beaauty lady
Thank you Nai! I’m glad my tutorials are helpful. :) there are more to come!
I finally completed this.. thank you so much
Workaround for disappearing Arnold light meshes: Turn off the Light Visible on all Mesh Lights, and apply the glowing texture you used for the chairs and table. Quick and dirty, but rings will render as glowing all the time.
Thanks for the suggestion Purple. I love how the internet provides a supporting community!
Thank you. I learned so much.
So happy you learned a lot Magnificent! Thank you for your support and comment. :)
Hi Monica, I was just wondering if you would be alright with making a video about the Arnold render settings. I’ve even using Arnold’s default settings ever since Maya 2018 and I haven’t seen too many CZcams videos about this topic. Awesome video as always! 😄
That's a great suggestion, TheSilentViolin (love the name!). I'll put it in my list. :)
Hi Monica, this tutorials is very helpful and thank you for doing such a good job. I followed all the steps and urgh I have some problem with the mesh of the neon circles, I cannot see or move them when I open the file, only can see when I render it and I can't group it with anything, do you have the same problem : (? Can you please help me to find out where I went wrong? Thank you so much for your help :'>.
Amazing tutorial. I was hoping to learn how to create emission with a texture map, as the areas I wish to emit light from are quite complex. Any Ideas how to achieve this?
I think I'm literally falling in love with you
Thank Ad...^^
Thank you again! :D
thank you
You are very welcome, High Mood!
19:23 please share the occlusion tutorial...
Here you go! czcams.com/video/N14WqEovkWs/video.html