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Lighting in Arnold for Maya | Lighting Tutorial
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- čas přidán 11. 01. 2019
- Learn how to do Lighting in Arnold using an artistic and technical approach. Arnold for Maya is a very powerful lighting tool and this tutorial provides the necessary skills to get started. These lighting principals can be applied to other applications like Blender, C4D, 3dsMax etc.
Timestamp Index:
0:18 - Going Over Resources
0:52 - Discuss Layout
1:33 - Making first light
2:24 - Scene Scale
3:11 - Explaining Light Properties
6:43 - Lighting First Scene
7:27 - Importance of Light Filters
8:02 - Making Light Blockers
10:04 - Using Light Blockers in Practice
12:05 - Lighting Backdrop
13:02 - Adding Rim Light
14:25 - Refining Shot with Blockers
15:26 - Light Editor vs Arnold Light Manager
17:27 - Second Light Setup
17:52 - All Other Light Rigs
18:15 - Showcase / Final Thoughts
Lighting Guide:
media.digitalca...
Free Model Scan Library:
www.myminifact...
I hope you find this video useful!
SUBSCRIBE for future content!
Brent Le Blanc
Website: www.bleblanc.com/
Facebook: / textureleblanc
Twitter: / brenton_leblanc
maya arnold maya lighting hdri link cinema 4d
Thanks for the tutorial, I got more from this than 3 years at Uni
Literally same!
Wow, I can't tell you how awesome this is. Lighting is a topic wrapped in black cloth and hidden in a box and dumped at the bottom of the sea, so thank you for shedding a light!!
Possibly the first proper video on lighting theoriticals I've found. Thanks a lot for this wonderful share !!!
Thanks NewAge! I'm so glad that people are finding this useful!
Brent you're a lifesaver, I've been pulling my hair out trying to figure out why my area light is so weak it's barely visible, simply turning off normalize and voila it actually finally works properly, always the way - one little tick box.
Wow, you made the best lighting tutorial ever. You should start taking donations! I'm sure people would appreciate your efforts. You were able to cover more than my lecturer at uni
Thank you so much! I'm glad you are liking it man. Your wish is my command, I've included a donation link in my banner on my youtube mainpage :D
So I've lighting like a noob for like 3 years. Awesome information and video. Thanks!
when he said 'oh noo' i felt that
Hahah, yes it is always painful
classic Maya lol
What an amazing premium tutorial for free!
Thank you so much.
Learned many things!
I'm so glad you found it helpful! Thanks for watching. I just moved and getting settled in. New tutorials coming soon
This is by far one of the best tutorials I've seen in years. Not that other people post stuff that is not worth my time. It's that this was good. Hats off!
Thank you so much for this tutorial, my professor talked about this for four hours over complicating it and you were able to make it so much clearer. Once again thank you so much
Honestly, mate, this video is amazing! My Uni gives me these others based on older versions of Maya which do an alright job, but these show a level of artistry way beyond those! I look forward to seeing more of your work as time goes on, especially if there are more videos on lighting. Keep being awesome!
...and I have been using '7' in the viewport... to light my scene... Thank you so much for this tutorial!
Thank you so much !!!! I always thought arnold had just the intensity , color and exposure options, you really helped me !! And the lighting guide is useful for drawing too , thank youu ! You won a subscriber
Hey Ralukiz! I'm glad you enjoyed the tutorial, there always seems to be a few more things to learn. I feel like this everyday. Thanks for watching!
Just discover your tutorials, thank you ! I mean it. Learning so much from you ! Cheers
Hey Emmanuel, I'm so glad you find it helpful. More to come!
thanks for tutorial this is my first maya tutorial i have watched
and its inspiring
Glad to hear that!
Hahaha the crash at 16:26 ... and that's why you save every 1.5 minutes in Maya.
Very interesting lighting tutorial. Thanks!
Haha, Thanks Steven!
Such an awesome tutorial, thank you very much!
Holy crap. Did not know about Light Blockers. Thanks!
Yeah, they are insanely useful haha.
Fantastic! I am coming from Blender to Maya and boy this is helpful man! The ease with what I can now plan the scene with that light blocking... ow boy, loving it. Thank you so much! I can imagine youre a busy person but hope you will show some Maya tips in the future still. Have a good one!
Glad I could help!
Amazing and clear tutorials! I barely comment on youtube videos but man, such a great tutorial, so professional!
Silo Lowman! what a model, still use him myself, great help by the way cheers
amazng videos! will save it for later, i want to try getting some bsics to render my animatio shots without depending much on others. this is awesome! I'm just having an issue...all of my materials are arnold materials, but I can't manage to get my character casts chadows on the surface she is on.
3:07 light falloff is affected by scale/size of model
4:40 normalize decouples scale and exposure
It helps me a lot for my school final project! Love your tutorial ! keep it up :D
Thanks, will do!
Omg...this is very helpful for me. Thank you so much!!
I'm so glad you found it useful Shulla. Thanks for watching!
That Maya crash though haha. Awesome tutorial man, the blockers are really useful!
Amazing, thanks!
How!! This tutorial really help me to render my project. Thank u so much! You won a subscriber :D
Thank you Tamires! Glad it was helpful
Thank you for tutorial ~ ! :) 감사합니다!
Just found out about your channel, it's pure gold
Thank you
Hello John, I appreciate it! Thanks for watching.
Wow, this is a solidly made video. Quality channel! Glad to have found it.
Thanks Maniakra! Let me know if there are any topics you are interested in that I could cover.
@@BrentLeBlancCG For sure, I will likely have a question for you down the road. Just getting into Look Dev for film myself. Thanks.
Such a fantastic tutorial, thank you so much!
Thanks Charlotte!
hi Brent, how are you ?
your tuts are really amazing,,,,,,,,,,,,
can you make a tutorial on making a realistic glass that has fingerprints and smudges on it?(in any software and rendering engine).......................
I am really trying it hard but not getting that realistic smudgy look...................
my render looks kind of powder been added on top of glass but not that smudgy look.
thanks,
Bhuwan sharma
Hey Bhuwan, yeah I think that's something I could do. Look for it in a future tutorial. Thanks for watching!
just lo e your work bravery helpful video ,lots of love from India
Glad it was helpful!
seriously great tutorial, and nothing like the totally awesome fatal crash out of nowhere when you havent saved you scene in a while. thanks maya. lol
wonderful tutorial! thank you so much
Thanks for watching Jacqueline!
Thanks for sharing, great video.
such an amazing tutorial, thanks bro
Thanks Walid!
Amazing Tutorial
Thank you so much
Thanks!
Amazing video, I have subscribed and look forward for more amazing videos from you.
Thanks for watching!
thank you so much, i bought a tut but it was not as clear as this. awsume
Brilliant ! Thank you so much :)
How did you import the 3D head scan? Maya 2020 isn't able to read stl files :( .
czcams.com/video/bz03vOzR8Sg/video.html
Thanks for the tutorial :)
thanks a lot for this tutorial 🔥
Super like!! Amazing video
Just wow,🔥
incredible, thank you
Glad you liked it!
Awesome! Thanks dude!
Is it possible to show the showcase-final thoughts in a different video but a bit slower? To study more the steps. Thank you.
Very useful! Thank you!
Thanks for watching!
16:26 story of my Maya Career
Thanks a lot! Really usefull :)
Glad to hear that!
Thanks for this tut 🔥💛
No problem. Thanks for watching!
Impressive video!
Thank you, Impressive Scan Library! :D
thanks for the vid! any new link to the lighting guide pdf please?
great bro
Really good.
Great tutorial :)
Appreciate it Francesco!
Very very useful, thank you so much :) Tho I couldn't upload the object downloaded from MyMiniFactory to Maya. Could you suggest me how to do it? Thank you very much
thank you
thanks , additional ideas.
That's a clean one, what are the best render settings to avoid noise in the scene especially when there's fur elements in the scene?
Clean tutorial .. wp
good job men
saved me, thanks!
thanks.. very BIG thanks
Thats a functional tutorial.
very useful thanks
Thank you Hamza! Glad you find it useful
Great ! Thanks 🙏
Thanks Amin!
I was underestimating arnold for a long time. Btw I've heard they are making ArnoldGPU. Any options for upgrade from verion that I got with my Maya?
Yeah, Arnold is really an incredible renderer. Very easy to get up to speed and get good results. I've heard that Arnold is developing an XPU pipeline soon. Which would be a combination of GPU and CPU
Thanks Brent. You are a good teacher. How can i share my own follow-along with you.
Sure!
thank you for this:))
Great one
Thank you Mohamad!
Great tutorial Brent! I noticed you turn off your Render as you make changes to the light. Is there a reason for this? Like to save on memory or Maya's stability.
Thanks Cheyne! I turn it off and on for stability. Sometimes I've noticed that Maya will crash when I'm toggling settings with IPR active. Just a habit I suppose.
@@BrentLeBlancCG A good habit too! :) I quickly added this to my workflow after several crashes. Cheers!
amazing work
really thank you for being in the world 😂😂👍👍👍
It's my pleasure
I love making 3D model's !!
Hello there, cool video. Could you explain how you set the parameters for the rendering? thanks
Hey Carlotta,
I'll try to explain how rendering parameters in the next video. However, I'm not doing anything overly complicated.
Cheers!
Brent Le Blanc thanks a lot, sorry I’m a self taught so everything is difficult for me cause I have no teachers 😅 but thanks 😁😁😁
ABSOLUTELY LOVE IT! i tried to download the burst of david but for some reason my maya wouldn't let me, could you tell me if you downloaded it in a different way?
Thanks! Make sure you activate STL addon in your plugins.
I can't be the only one who saw the bright green, um.... "artifact" on the Scan the World shop there
Great tutorial. how do i decrease the noise?
Adjust the samples by incresing them
How are you using the myminifactory meshes in maya. All I find are .stl files that Maya doesnt open?
You need to make sure that you have the stl extension active in your Maya Addons
So blocker can be used for creating light beams. But is there any other way to create light beam?
You mean a light beam with volume? You would first need fog for the light to illuminate
thanks!
That green 'toy' at 0:32 doesn't look very safe - the base isn't as wide as the rest of it so it could get 'lost'.
I think someone is trolling the scan library :X
It's "Tree" from Paul McCarthy, it was in Paris :)
@@rachidroux3679 Oh, haha. Thanks for the clarification Rachid. My lack of culture is showing. 😂
Would a widescreen or dual monitor be better?
Thank you
Glad it was helpful Joy
Gracias :)
What is the render settings for this tutorial? Is it at default ?
thyank you for this tuto! may i know your system config?
very nice
Thanks Alvaro!
quality content
Thank you Rahul!
May I ask where you got that real world scaled human model? It looks pretty handy
www.myminifactory.com/scantheworld
@@BrentLeBlancCG Thanks
Hey "Unrecognized error" even after enabling that STL plugin idk whats the issue , even after restart -Maya 2020 student version
Hmm, not sure tbh
In my Maya (2020 version) I don't see the 'New Group' option. Do I need to enable it anywhere?
Not sure if this is still available.
Man this really really makes me wanna render my stuff in arnold but I just can’t get my materials looking right in arnold just as they do in substance. I’ve been avoiding figuring it out and just rendering my shit in marmoset, but I really wanna learn how to render in Arnold properly. It has something to do with color space maybe idk. Does anyone have an idea what I’m talking about? Would really appreciate it
Yeah Arnold is fantastic. I'd study up on OpenColor.io
the light blockers are not working for me :( I do have pretty high light intensity though and the density of light blockers are at max
Hmm, hard to diagnose without images of the problem. Did you figure it out? Usually "a pretty high light intensity" makes me question that could be it. Scene scale? Blocker position?
can i ask something why when i download the sculpture the file tell me when i import it in maya its unrecognized ?
www.myminifactory.com/scantheworld
Make sure you have in your Maya addons .sti enabled
at 8:08 i didnt have the transform do u know why?
Hey Brent, great tutorial thank you for this. I really appreciate your style, it's nice to watch a tutorial for a change that is concise and straight to the point. And a tutorial that has decent audio. Man, I cannot stress that enough! Nothing frustrates me more than trying to watch a video with crappy buzzing sound sort weird Echoes or God knows what else. And I really appreciate the time factor. I hate watching one-hour videos that could have been done in 20-minutes! I mean it's nice that people take the time to produce videos but if you can't articulate what you want to say without putting in a ton of "um's" and "ahs" and awkward pauses, then maybe those people should rehearse a bit LOL. Yeah, I'm an old cranky Maya artist, can you tell? Haha, too many long nights sitting in front of the computer, too many long days trying to get stuff done, too many deadlines. So yeah, I guess I have turned into an impatient cranky old bastard who likes to complain. Bahahaha, this was meant to be a compliment LOL keep up the good work man. It was refreshing to watch and learn something new, without getting frustrated.
Thank you Robert! I'm really glad you like it. Let me know if there is anything you want me to cover later. Cheers
@@BrentLeBlancCG Actually, there is something I've been wondering about. I'm working on a personal project and I need to create some Terrains. I want to create a couple wide shots, panoramics. So I was thinking of using displacement Maps to create some large mountain ranges in the background of the shots. I'm not quite sure how to deal with displacement in Arnold, and how to set up Lighting in Arnold with atmospheric Haze. Back in the day I used Mental Ray, and I would just bring in a fluid container and render that out as a layer and comp it into my final render in After Effects. But I think things must be different now with Arnold. I've got some fantastic displacement maps for mountains, I'm just not sure how to use them in Maya with Arnold.
Thanks,
Robert Waterworth