Frame data explained. (Smash Ultimate)

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  • čas přidán 4. 05. 2021
  • What the heck is frame data and how do I use it? In this detailed guide, I go over how to use the concept of frame data to pick apart and analyze different interactions, and form in-game plans based on the data. Hopefully I explain it well :)
    Useful websites:
    ultimateframedata.com
    www.outofshield.com/
    Stop by my stream, which goes live M-W, F, with bonus streams on Saturday! Viewer battles every stream, and tourney runs at least twice a week!
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    #solojones​ #guide​ #framedata
  • Hry

Komentáře • 86

  • @SoloJones
    @SoloJones  Před 3 lety +37

    For the first time in a while, a big, high-effort guide video! I get asked about this all the time, and I hope you guys find the information helful :) Let me know what you want me to cover next!

    • @HD-nb7kw
      @HD-nb7kw Před 3 lety

      I just wanted to say a frame 6 grab can grab moves that are -9 or worse not -10 or worse. This because spotdodges are never frame 1.

    • @SoloJones
      @SoloJones  Před 3 lety +1

      @@HD-nb7kw this is definitely a good point!

    • @jaycejadiel7722
      @jaycejadiel7722 Před 3 lety

      a trick: you can watch movies on flixzone. Been using them for watching loads of movies recently.

    • @johnmartin9294
      @johnmartin9294 Před 3 lety

      @Jayce Jadiel yup, I've been watching on flixzone} for since december myself =)

  • @Bladavia
    @Bladavia Před 3 lety +36

    That's the kind of video I wish existed when I started Smash. It came too late so I didn't learn much from it, but you've definitely filled a huge void, gonna show this to all the newcomers I come across

    • @SoloJones
      @SoloJones  Před 3 lety +1

      Thank you! Hopefully this helps some people!

  • @Adventinator
    @Adventinator Před 3 lety +25

    I've been playing Smash for years, and I never really took the time to understand frame data. This guide helped alot, thanks Solo!

    • @syrin1237
      @syrin1237 Před 3 lety

      Nice vid. I would have liked to see a brief mention about spacing though. Just to help people understand that the raw data isn't the only thing to consider when deciding what you can and cannot punish with different oos options.
      Minor detail though and something most people will figure out very quick.

  • @bobjoe3663
    @bobjoe3663 Před 3 lety +9

    Bruh...this makes so much sense now 🤯

  • @im_Spade_
    @im_Spade_ Před 3 lety +5

    This was SO well explained. Like, everything you said was just SO much better executed and explained than all of the other vids I watched on CZcams. Thanks for that. 🙏

  • @anacobra558
    @anacobra558 Před 3 lety +3

    absolutely incredible
    no one ever makes videos explaining frame data because they assume that it's something anyone knows and it really upseted me
    finally newer player have a good way to learn what frame data really is

  • @quantum6637
    @quantum6637 Před 3 lety +14

    I’m a lab rat who spends half my time in training mode, so I didn’t learn much, but I watched anyway and liked to help the algorithm. A lot of people can benefit from this video and ones like it. You’re awesome!

  • @glennestrada3736
    @glennestrada3736 Před 3 lety +1

    Bro. This is the video ive berm looking for for years. Best explanation on frame data and how to read it and most importantly, how to apply it!

  • @gdavalon9542
    @gdavalon9542 Před 3 lety +4

    Very nice video! The only thing I would think to add is that the safety on shield is a best case scenario. Which assumes that the aerial is hit one frame before hitting the ground, not staled at all, and full hopped. I guess a small little list at the end of the things to remember would make it easier to come back to quickly.

  • @robertw3658
    @robertw3658 Před 3 lety +6

    Great video! I'd also really like to watch a similar video about frames when landing. How landing lag works with airdodging/ canceled aerial/ etc. And how to best use that to punish people when they land

  • @Hennu_TRM
    @Hennu_TRM Před 3 lety +2

    I thought I had the general concept down but clicked this video anyway and learned about shield drop and such. Good video.

  • @selassieaspen9940
    @selassieaspen9940 Před rokem

    I know this already but revitalizing my technique is why I'm here for this video.

  • @Scrap802
    @Scrap802 Před 3 lety +2

    Great explanation, and very entertaining. I've really been enjoying you coming back to youtube lately!

  • @rayangrairi4926
    @rayangrairi4926 Před 3 lety +5

    May be next guide that could be helpful with the frame would be the parry system to show how can we react differntly on different moves otherwise it was a good guide thank you !

  • @guacodile2528
    @guacodile2528 Před 3 lety +4

    Wait until greninja mains appear and say that they can do side b out of shield

  • @TheAssassinJacob
    @TheAssassinJacob Před 3 lety

    Definitely the best video I've seen to cover this. Great job!

  • @pmiller8292
    @pmiller8292 Před 3 lety +1

    Nice video SoloJones. Great breakdown and examples. I look forward to using this information.

  • @twentea7917
    @twentea7917 Před 3 lety +1

    such a well made video. I usually get really bored watching this kind of vids but something about this one really grabbed my attention. Thank you!

  • @MrTimtendo
    @MrTimtendo Před 3 lety +1

    Very well done and well explained! :)

  • @wanderingrandomer
    @wanderingrandomer Před 2 lety

    This explains how to read frame data really well. I always understood the concept, but didn't know how to crunch the numbers at all. Thanks!

  • @yoboyajax5983
    @yoboyajax5983 Před 3 lety

    I already knew a lot of this but still loved learning what I didn't know. Great video!

  • @darrinblackston2902
    @darrinblackston2902 Před 3 lety +2

    Nice video! People are ignorant of frame data and now I have an easy way to explain it to them. I'll be sure to share this with my friends. All your explanations were concise and easy to follow.

  • @Heroikira0
    @Heroikira0 Před 3 lety

    Found you from MoS great video will definitely be using this info. Never knew about the frame data site.

  • @alvincaballeros4996
    @alvincaballeros4996 Před 3 lety +1

    This was amazing
    Thank you
    You are much too kind

  • @AnarchoBearBear
    @AnarchoBearBear Před 3 lety +1

    I watched this video as a recap for myself and learned a lot of new info on how to read frames. Thanks.

  • @emmanuelbonilla4375
    @emmanuelbonilla4375 Před 2 lety

    Woww. So helpful! And thoroughly explained! ❤

  • @odchrono
    @odchrono Před 3 lety +1

    Hey, nice video. Worth comments+likes. Hope utube picks it up for the SB public.

  • @Kshr3d
    @Kshr3d Před rokem

    Thank you very much. ❤ needed this video. You break it all down. 🎃

  • @karlgilbert439
    @karlgilbert439 Před 3 lety +1

    One of the best videos I've seen explaining frame data.

  • @nabi3863
    @nabi3863 Před 3 lety

    Seen a bunch of videos on frame data, and this explained it the best, in my opinion.

  • @unhpsychology3909
    @unhpsychology3909 Před rokem

    I’ve watched quite a few “frame data explained” videos for SSBU, and this one is easily the best I’ve seen. Thank you, and well done!

  • @brysonmcfaull1218
    @brysonmcfaull1218 Před 2 lety

    Hey Solo! I'm a player with some relatively extensive experience in smash and frame data and all that, but I have some friends I'm trying to teach, so i was looking for videos to teach them about that stuff. I just wanted to say that, of the guides on youtube for this stuff, yours is the best! Thank you for your content/contribution!

  • @KageManTV
    @KageManTV Před 3 lety

    Man what an amazing video! I come from an RTS background and was wondering what the hell is going on with frame data and stumbled upon this! This might be the best video on the tubes for explaining frame data. Thanks a ton for the effort to put this. It’ll be my go to default for explaining frame data.

    • @SoloJones
      @SoloJones  Před 3 lety

      Thanks so much for the feedback :)

  • @coryallen6818
    @coryallen6818 Před rokem

    Thanks for this information. I have had a very rough understanding of how frame data worked but this really clarified everything.
    I am a Roy main and I generally am able to stay in elite smash and when I play in person with others I am in the top 3 players. I think I could be a lot better if I had a better handle on Roy’s frame data as well as understanding my most common match ups.
    I would be interested in going through a couple of coaching lessons, as I would be very interested in getting a professional perspective and guiding on where I can improve and how

  • @DaleStrickland
    @DaleStrickland Před 6 měsíci

    Thank you this is a fantastic explainer

  • @manga9695
    @manga9695 Před 3 lety

    I've always struggled to improve in the game for 2 years because I never understood frames, but this video has taught me what I needed

  • @Coose11
    @Coose11 Před 3 lety

    Great vid

  • @blazeneo7663
    @blazeneo7663 Před 3 lety

    11:43: And thats why Smash can be hard to learn and especially to master cuz of something I like to call "Inconsistent Consistentcy" the 2 best examples being the Grab frame data increasing after getting hit on Shield and your getup attack changing when your either facing your stomach or your back💀

  • @DemiGodjones
    @DemiGodjones Před 2 lety

    I now understand frame data thanks so much

  • @baconbomber2417
    @baconbomber2417 Před 3 lety +1

    something a little more niche, item toss can actually be done out of sheild and that is pretty important to know for some characters and for some matchups, but it won't kill you if you don't know.

  • @S2MLzombie
    @S2MLzombie Před 3 lety +1

    Im about a year into competitive smash nd there was some things in here i didnt know. this video was easy to understand and is going into my how to play smash playlist along with izaw's (yez) ' how to' series. I run it on repeat when i need background noise

    • @Bladavia
      @Bladavia Před 3 lety +2

      I'd also recommend FrenzyLight specifically to learn combos and Vermanubis' SmashConceptions series. If you can speak French, Glutonny is a great teacher as well as being a top player.

    • @S2MLzombie
      @S2MLzombie Před 3 lety

      Ill definitely check out frenzylight but unfortunately i can not speak french lol and tbh idk why im not watching gluttony already

  • @WarrenValion
    @WarrenValion Před 3 lety +2

    I already know all this intimately, why did I watch this video?

  • @lightbeam150
    @lightbeam150 Před 3 lety

    Another thing I'd like to add for us Ike mains is to watch out for out of shields options that are also ARMORED, just like Aether. Right now, only K. Rool's nair comes to mind, but watch out for anything of the sort, as sometimes reading frame data only isn't everything.

  • @Ravenbrookbird
    @Ravenbrookbird Před 3 lety +1

    Definitely a helpful guide to something that a lot of high-level players talk about that is kinda obscure to try and figure out if you're on your own. There's a lot to know about this game and a lot of times it feels like people assume you should already know it all, but this vid will hopefully help new players to understand what's going on (:

    • @Ravenbrookbird
      @Ravenbrookbird Před 3 lety +1

      I do think it might be nice to include important/relevant links in the description though, so ultimateframedata.com for this one, and outofshield.com as suggested by banana in the discord. it's a small touch but it just makes everything a bit easier and more accessible

    • @SoloJones
      @SoloJones  Před 3 lety

      I’ll add them in a bit thanks for the suggestion!

  • @doug8776
    @doug8776 Před 3 lety +8

    Did you know a sub to Solo Jones CZcams will make you as handsome as the handsomest Ike main? Could be you!

    • @midazct100
      @midazct100 Před 3 lety +2

      I can be handsome and a genius? Say less.

  • @danny0boii
    @danny0boii Před 3 lety

    Thanks, that helps a ton! What still confuses me however, is how I'm supposed to read frame data for projectiles like Duck Hunt's side B or weird moves like the gunmen.

    • @SoloJones
      @SoloJones  Před 3 lety +1

      Generally that is for the best possible scenario. For projectiles though it usually assumes point blank on your shield

  • @DemiGodjones
    @DemiGodjones Před 2 lety

    Kinda late to the vid, but I love this video because I've made the decision to become better at smash bros and this helps

  • @grye4977
    @grye4977 Před 2 lety +2

    when you were demonstrating the red "minus on shield" aspect of frame data, why do you start counting it frame by frame once the enemy who was shielding is able to move? Wouldn't "minus on shield" be just when the hitbox strikes the shield?

  • @rvdoubletrouble7464
    @rvdoubletrouble7464 Před 3 lety +1

    the ol' spongegar animation. classic.

  • @ryuzaki602
    @ryuzaki602 Před 2 měsíci

    Great video! Is there a way to train counting frames? If I knew exactly how long 5 frames was by feel, for example, I think my game would improve significantly.

  • @NachostheXth
    @NachostheXth Před 3 lety +1

    This was really useful! I didn't know that shielding a hit gave you 4 extra set frames for only grab, huh. But wasn't there something about multijabs on shield? I forget what it was but I recall people talking about frame safety decreasing once you get a certain number of hits...

    • @SoloJones
      @SoloJones  Před 3 lety

      If a multihit hits your shield a certain number of times (I think it’s 11?) you can roll out for free

    • @cjwerner2747
      @cjwerner2747 Před 3 lety

      @@SoloJones i didnt kno that, good 2 kno

  • @Firemg
    @Firemg Před 3 lety

    This is a really great and simple to understand guide for how these weird numbers work. Thank you!
    So, here's a question, though. You said, the shield grab would be on frame 11 (when your grab is frame 7), when the shield is hit. Is this true for any move you got hit by? When I look at the frame data, I see that every move got a section for "shield stun". For Fox Nair there are 4 frames shield stun. 7 + 4 is 11, sure. But does this mean, if Fox hits my shield with Bair for example which has 9 frames shield stun, will my shield grab then start at frame 16 instead of 11?

    • @SoloJones
      @SoloJones  Před 3 lety +1

      Yes, for grab it always adds 4 frames (as far as I’m aware)

  • @ASN_JAY
    @ASN_JAY Před 3 lety

    It’s all about the frames 😼

  • @shuawallace7901
    @shuawallace7901 Před 3 lety +1

    Thanks so much for the great vid! My roommate is a zss and I was wondering if you have any tips on the match up, especially since your girl is a zss player. Thanks!

    • @SoloJones
      @SoloJones  Před 3 lety +1

      Give up on kill combos, focus on landing dash attack and bair mostly to secure stocks. Retreating bair is a good tool, you basically just have to play really good neutral a lot because she is very hard to keep in disadvantage

    • @shuawallace7901
      @shuawallace7901 Před 3 lety

      @@SoloJones thank you so much :)

  • @wes7469
    @wes7469 Před 10 měsíci

    Why do some on-shield options have 2 numbers listed?

  • @drewsclues5394
    @drewsclues5394 Před 3 lety

    Fire Emblem: Three-Frame Jump Squat

  • @mikeam2034
    @mikeam2034 Před 3 lety +1

    unga bunga spongebob made me lose focus lmao

  • @PokeBlox21
    @PokeBlox21 Před 3 lety +1

    in response to the thumbnail: ok

  • @101academics
    @101academics Před 3 lety

    Does this mean that if I do a nair low enough to the ground, and hit their shield, I can follow up with another jump before their shield grab comes out?

    • @SoloJones
      @SoloJones  Před 3 lety +1

      Yes! This is a really common bait you’ll see top level Ikes do

  • @vashnator
    @vashnator Před rokem

    what is a "match-up"?

  • @sirmiefy1909
    @sirmiefy1909 Před 5 měsíci

    Thanks, how does plus on shield work?

    • @elitecombine5373
      @elitecombine5373 Před 5 měsíci

      It means how many more frames you can act before your opponent. So the reverse of being negative on shield.

  • @Brion15
    @Brion15 Před 3 lety

    As a banjo main how do you beat Ike? I find it very difficult keeping him away let alone beating a top tier Ike player .