09 | Vellum Nodes | Tetrahedral Softbody

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  • čas přidán 3. 08. 2024
  • All Lessons and Project Files: www.sidefx.com/tutorials/vell...
    Vellum Tetrahedral Softbody is another way to create soft bodies in Houdini. These have a localized self preservation and can be set up with plasticity to maintain the deformed shape as it is being simulated instead of bouncing back to its original shape.
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Komentáře • 4

  • @kappakoi
    @kappakoi Před 3 lety

    nodes, nodes, nodes💕❤💕❤💖
    ...thanks my brother😀
    ...willl eat more node videos as you put em up....
    ...thanks for your time and effort!!😅

  • @demianpelos
    @demianpelos Před 2 lety

    Love this kind of videos, simples but so powerful!

  • @fmnijk5906
    @fmnijk5906 Před 10 měsíci +1

    1:50 Why I don't have transfer_velocity and others, my end at GEO and CON.

  • @philipclackler8041
    @philipclackler8041 Před rokem +2

    Not sure if this is due to houdini version changes but the 'default settings' section shown in this video is not accurate. changing density to 1 doesn't do anything, still flattens like a pancake. I had to reduce density to 1, to increase stiffness 1->1000ish and damping ratio to 1 to see similar behavior as this video just changing density.