10 | Vellum Nodes | Weld

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  • čas přidán 1. 06. 2021
  • All Lessons and Project Files: www.sidefx.com/tutorials/vell...
    Vellum Weld fuses points during simulation where you can tear surfaces apart. Learn how to set up a surface for welding using the edge fracture to break up along existing topology lines. You will then learn how to control the breaking or tearing of the surface during simulation.
  • Krátké a kreslené filmy

Komentáře • 16

  • @GurkenbrotLetsPlay
    @GurkenbrotLetsPlay Před 3 lety +13

    whoever is adding those gifs deserves a raise

    • @wetpanda4140
      @wetpanda4140 Před 3 lety

      paul makes his own gifs, and seems to be the one editing - @ paulesteves28 on ig - v fire

  • @anthonymcgrath
    @anthonymcgrath Před 2 měsíci

    this last bit with the mask by geometry using the mask attribute with geo wrangle (grangle?) was a massive help - thanks Paul love your work and the endless supply of help for Houdini :)

  • @gyurics.balazs.workflows1846

    keep up with these short tutorials! They are clear, understandable. Thanks!

  • @ST-ql6cq
    @ST-ql6cq Před 3 lety +2

    Mate, you are a legend. The timing of this video could not come at a better time. thank you so much. SideFX please make more videos like this!

  • @sergiipes
    @sergiipes Před 10 měsíci

    Just an amazing tutorial set! I love it so much! Thank you!

  • @demianpelos
    @demianpelos Před 2 lety

    Love this quick and powerful tutorials! As well the hip scenes!
    Thanks

  • @wetpanda4140
    @wetpanda4140 Před 3 lety

    paul back at it again !! love to see it

  • @danteuss88
    @danteuss88 Před 3 lety

    I LOVE this series. please more!

  • @cezanneali
    @cezanneali Před 3 lety

    amazing! loving these short tips.

  • @HOT3D2520
    @HOT3D2520 Před 3 lety

    Great tutorial series. 👍🏻👍🏼👍🏽

  • @nickzardiashvili624
    @nickzardiashvili624 Před 3 lety +1

    Fantastic! Needs even more gifs!

  • @sqworkshop
    @sqworkshop Před 2 lety

    Why i cant animate breakthreshold parametr? solver use solver use value only from first frame

    • @griff7543
      @griff7543 Před rokem

      The weld constraint is a bit odd because it works on the points, not the constraint geo. That's why the constraint properties node doesn't work. You need to work on that @weld property and set it to -1 to turn the weld off.

    • @pinkmoon5332
      @pinkmoon5332 Před 4 měsíci

      @@griff7543 then what about animating stiffness? Can this be done via a solver? And on prims or points?

    • @griff7543
      @griff7543 Před 4 měsíci +1

      @@pinkmoon5332 stiffness is on prims, and yeah everything that's animated needs to be done _in_ the solver (or imported into the solver). Everything prior to the solver is just setting up what happens on frame 1. The solver is the _only_ thing that gets evaluated every frame.