This is a story of how I started my game development journey! Link to all my playable games right now: henrmj.itch.io/ #indiegame #gamedevelopment #gamedev
Don't get into your own head too much. Any work you do, is work that needed to get done at some point anyway, and that is what we call progress. Just keep doing that, and one day, you'll see you have a game.
It's the first time that I have heard someone talked about how you csn use game training courses to learn the basics and then branch off. Also the porfolio development is a huge factor. Forcing yourself to make something is when you become the developer you always known yourself to be.
Hey! Ive been getting into game development with my friend and was wondering how you work with other people because we have been having trouble with that.😂 I know im super late to this vid but was hoping to get some insight. :)
Legit quesiton bro I'm new to this, but I'm thinking of starting a youtube and I'm genuinely curious; why do you have such a small amount of views, your video editing is crushing it.
I made 11 games, 2 games had 5000 players, one had 40.000 players. Do you think it is enough to try and commercialize my first game on steam? Bear in mind all games I made were for free on the web.
I thought this vid legit had over a million views. It’s very high quality and motivational. Thank you for posting.
Glad you enjoyed it!
This Chanel is a rare find
Awesome vid can't wait for the project
you are doing reallly well bro! keep up the amazing work
Appreciate it!
@@VerasStudios 358th Subscriber
Don't get into your own head too much. Any work you do, is work that needed to get done at some point anyway, and that is what we call progress. Just keep doing that, and one day, you'll see you have a game.
Nice man it was great to watch your indie dev Journey
i look forward to the project broski
Thanks I'm excited to share it!
Pretty cool! Keep updating us with your progress ;)
Thanks! Will do!
It's the first time that I have heard someone talked about how you csn use game training courses to learn the basics and then branch off. Also the porfolio development is a huge factor. Forcing yourself to make something is when you become the developer you always known yourself to be.
Let's go my thumbnail recommendation made it. Hope it does well!
the editing and your storytelling is amazing, how do you have so little subs
Thank you so much!
Good tier quality man one day you will make it happen
Jesus, this guy is growing like crazy!
lol ty
i expected atleast 200k subs.. you have good potential friend
Awesome man
Thanks!
You deserve more subscribers bro! Great editing
I appreciate that!
I was listening thinking the channel had atleast 10k subs. You my friend have a lot of quality
Thank you! I hope to reach one one day :)
underrated creator and video !
keep going
Appreciate it!
I just subscribed !
underrated dev and utuber
👏👏
Hey! Ive been getting into game development with my friend and was wondering how you work with other people because we have been having trouble with that.😂 I know im super late to this vid but was hoping to get some insight. :)
I'm not sure in what aspect you're referring to. How do you technically work with someone or dividing responsibilities?
very cool video mate !
Glad you enjoyed it
Legit quesiton bro I'm new to this, but I'm thinking of starting a youtube and I'm genuinely curious; why do you have such a small amount of views, your video editing is crushing it.
I made 11 games, 2 games had 5000 players, one had 40.000 players.
Do you think it is enough to try and commercialize my first game on steam?
Bear in mind all games I made were for free on the web.
God, just moving to multiplayer when youre way not ready is so relatable
You're never ready for multiplayer :(