Learn to make GOOD LEVELS in Mega Man Maker

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  • čas přidán 15. 05. 2024
  • In this video I will show you how to make good levels in Mega Man Maker 1.7 and 1.8, and some level building Tips and Tricks to make great levels people will enjoy to play.
    Making good traditional levels in Mega Man Maker takes time and practice, especially after all the new things added in the latest Mega Man Maker 1.7 update. But it can help (a lot) to even know what to do in the first place!
    I've played Mega Man Maker Wily Challenge in the past, and that has shown me how most of the levels in Mega Man Maker are bad, boring, or just not worth playing. So I set out to learn how to actually make a good level in Mega Man Maker step by step. This video is a step by step guide on how to make a good level in Mega Man Maker, some of the best practices in level building, and also discuss some of the most common mistakes in mega man maker that people make and how to fix them.
    Watery Watts level ID: 516385 (Go play it!)
    ➤Download MegaMan Maker!: megamanmaker.com/
    ➤Mega Man Maker Playlist: • Great Levels in Mega M...
    ➤Wily Challenge No Skips: • If I heal the video en...
    ➤Video End Videos: • If I heal the video en...
    ➤SUBSCRIBE: czcams.com/channels/meF.html...
    Timestamps:
    0:00 Video Intro
    0:24 Level Idea
    0:53 The Level Palette
    1:10 Tileset
    1:46 Enemies
    2:47 Gimmicks
    3:06 Placing the Background
    3:32 SCREEN WOBBLE
    3:45 Level Design (Level Space and Difficulty)
    4:11 Watery Watts showcase
    4:53 Ending
    How to Make a Good Mega Man Maker Level (Traditional)
    • Learn to make GOOD LEV...
    Outro Song: • Frogger's Adventures T...
    Game Fever Online
    / @gamefeveronline
    Thanks for watching! I hope you enjoy this video! Remember to subscribe, comment down below, give the video a thumbs up, and share the video with others!!!
    #GameFeverOnline #GoodLevels #MegaManMaker
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Komentáře • 124

  • @wertydeluxe1405
    @wertydeluxe1405 Před 2 lety +49

    Ohh yeah and don't forget to make it challenging. I did notice some enemies in your level which had no purpose but to slow you down in your level though☝

    • @GameFeverOnline
      @GameFeverOnline  Před 2 lety +19

      This comment is proof that even I don't make perfect levels ;)

    • @AngryDigitalNerd
      @AngryDigitalNerd Před 2 lety +4

      lol I actually do make challenging levels and still get downvoted for it.

    • @wertydeluxe1405
      @wertydeluxe1405 Před 2 lety +10

      @@AngryDigitalNerd its not about the votes its about how good the level is

    • @e2011ugdia
      @e2011ugdia Před 3 měsíci +1

      ​​@@GameFeverOnline i Just Downloaded the Game ON my Phone and i unpacked the ZIP File but how do i Play IT?

  • @redshell9205
    @redshell9205 Před rokem +14

    A useful thing to know: you should put 2-4 backgrounds in a level. I personally use 3. I choose: 1 for indoors, 1 for out doors and another for a screen that goes on top of a outdoor one.

  • @trinitydalfae8478
    @trinitydalfae8478 Před rokem +22

    Our biggest piece of advice for any level: if you're going to put in a section that requires a special weapon to get past always make sure to provide the player a fast and easy way to refill that weapon at the start of that section. There is nothing worse than running into a section of the level that's impossible without rush jet or something after hitting a point of no return checkpoint and the level is like "Did you use all your RJ energy cheesing the yoko block puzzle earlier? Guess you have to restart the level from the very beginning! -troll face- ". We keep seeing this and we will instantly down vote any level that does this.

    • @GameFeverOnline
      @GameFeverOnline  Před rokem +5

      I totally agree. Level makers make players restart the whole level if they use a weapon on the wrong spot, instead of fixing and removing the cheese.

    • @Annexialol
      @Annexialol Před rokem +3

      My rule of thumb: If they were given all the chances and yet they still fucked up they deserved it. Now, I'm not saying you shouldn't fix softlocks, I'm just saying if the only way someone could possibly get trapped is through openly trying to get trapped, let 'em get trapped.

    • @emberthefox4951
      @emberthefox4951 Před rokem +3

      A great fix I've seen is the checkpoint rooms that you'd see in any good metroidvania level. The infinite health and weapon energy pickups are a great way to prevent softlocks. It also levels the playing field between lives, as you always go past the checkpoint room refreshed regardless of if you lost a life or not. The only issue is that they also remove any need for ammo conservation, since each checkpoint gives the player a complete reload. The pros definitely outweigh the cons here, but the con does need to be balanced around to prevent people from just spamming strong yet costly weapons.

  • @JetHawk74
    @JetHawk74 Před 2 lety +9

    A far as People can do Text-Editing that some of us can't do I don't play Text-Editing Levels either I don't play random levels
    from people unless their creative, What a better stage to play some like Vent Crystal would try it, either normal or hard to do.
    Plus making a good level need some better checkpoint placement, Don't make them far too long

    • @GameFeverOnline
      @GameFeverOnline  Před 2 lety +1

      I see text editing as the best way to make a good level, but if people can't even make good levels with the normal tools I just can't even mention it lol. About the checkpoints, I totally agree! There are a lot of levels with unfair or cheap death places, and then make you try again from the start. Levels like that just make me want to quit playing it, honestly.

  • @Chun-Li-fan
    @Chun-Li-fan Před 2 lety +10

    Wow! Thank you very much for your careful explanation and subtitles, great!👏😍👍
    As a person who likes to make weird levels, I may not follow these rules. Lol
    But I often follow a principle: the level must be reasonable😉

    • @GameFeverOnline
      @GameFeverOnline  Před 2 lety +1

      I also like to make gimmicky or interesting levels. Is fun to experiment with mega maker lol. Thanks for enjoying the video!

  • @mohamed_shref756
    @mohamed_shref756 Před 10 měsíci +2

    U really saved me, my levels was too bad, like it's short, and with ur video i can do it

  • @definitelynotalice
    @definitelynotalice Před rokem +1

    Thanks for your info!

  • @robotsafarii
    @robotsafarii Před 2 lety +5

    this video is very well made and informative! the level palette idea seems very helpful.
    i just found your channel and im defintely going to subscribe!

    • @GameFeverOnline
      @GameFeverOnline  Před 2 lety

      Thank you so much! I hope this video helps you make amazing levels ;)

  • @davidsilveirabidot5004

    Thanks for The tips👍🏻

  • @hogcycle4413
    @hogcycle4413 Před rokem +1

    thank you.
    i will take the information from this video to improve my level design

  • @DaBlueRat
    @DaBlueRat Před 2 lety +2

    I subbed :D
    Already kinda decent at building levels but I still felt I could improve.
    Great advice man.

  • @lemmy15yt
    @lemmy15yt Před 2 lety +2

    I really like your videos! It gave me some great tips for Mega Man Maker, and I can't wait to start posting videos on this game myself! Your humor and editing were incredible. I can't believe you only have 398 subs. Glad to be number 399.

    • @GameFeverOnline
      @GameFeverOnline  Před 2 lety +1

      Thank you very much Lemmy! I'm really glad you enjoyed my video! As you have noticed I am not making many videos now, but I might still upload a video from time to time.

  • @zosonils
    @zosonils Před rokem +1

    as someone very slowly starting to dabble in mega man maker this is SUCH a helpful guide, thank you for making it!

    • @GameFeverOnline
      @GameFeverOnline  Před rokem

      I'm glad you enjoyed and found helpful my video. Have fun making levels!

  • @piratelady8771
    @piratelady8771 Před rokem +1

    This is pretty impressive. I know it's old but this video is helpful. Especially since I've been struggling to think of a couple robot master stages of my own.

  • @Alejandro_Maker
    @Alejandro_Maker Před 2 lety +3

    I do not know if you have said that you do not put enemies at the beginning or at the control points of the level these places should be so that the player can rest and feel prepared for the next challenge

  • @VtheVictorious
    @VtheVictorious Před rokem

    I started work on a gimmick level revolving around magnets and this has helped a ton for the design. It’s nowhere close to done, but I’m really happy with where it’s going.

    • @GameFeverOnline
      @GameFeverOnline  Před rokem

      Sounds great! Good luck with the level.

    • @VtheVictorious
      @VtheVictorious Před rokem

      @@GameFeverOnline I’ve uploaded a WIP of the level, if you wanna try it out the ID is 536429. There are already a few things I’m working on improving. If you end up playing it, please let me know what you think!

  • @bcrc03
    @bcrc03 Před 2 lety +2

    Nice tutorial. Thumbs up for that and good job!

  • @Master_48
    @Master_48 Před 2 lety +5

    Nice and good techniques and ideas! Editing is awesome i must say lol i enjoyed while watching. Hope this'll be helpful for new creators.
    3:52 cool level design! I may give it a shot sometime!
    4:54 Look at this COINCIDENCE!! This is my text edited level!! I feel lucky haha.
    5:15 Spiked Wall Man as boss pls devs

  • @EnkiSpeedruns
    @EnkiSpeedruns Před 2 lety +1

    a big service to the comunity! And very good editing! Good job bro! Stay Epic!

  • @PoipoleBoi
    @PoipoleBoi Před 2 lety +3

    amazing humor, advice, and content. thanks

    • @GameFeverOnline
      @GameFeverOnline  Před 2 lety

      Thank you! Is great you enjoyed!

    • @PoipoleBoi
      @PoipoleBoi Před 8 měsíci

      ​@@GameFeverOnlineI don't really make "bad" levels. I just really want to get good and this stuff is amusing

  • @linkoftw2605
    @linkoftw2605 Před rokem +1

    Thank you so much i need this because i just recently got mega man maker

  • @vincenzoesposito6176
    @vincenzoesposito6176 Před 2 lety +1

    Thanks, Tim!
    I'm making a level pack and I make them good, but I could do better thanks for you're help :)

    • @GameFeverOnline
      @GameFeverOnline  Před 2 lety

      Happy to help!

    • @vincenzoesposito6176
      @vincenzoesposito6176 Před 2 lety

      @@GameFeverOnline Tim but "The Room Of Thingies" is used for getting the items for the level easier instead of getting them in their catalog? I don't know this beacause I use that room for copying that specific thing.

    • @GameFeverOnline
      @GameFeverOnline  Před 2 lety

      @@vincenzoesposito6176 Yep! Also, for keeping track of the things in the level.

  • @apple123and
    @apple123and Před 2 lety

    Wow, that is an awesome video. It helps me a lot.

  • @Fighter_Builder
    @Fighter_Builder Před rokem +2

    These are some great tips! I've been working on a Metroidvania level for a little while and I'm definitely using the palette room idea from now on. That'll make things so much easier and, more importantly, consistent.

  • @FuriousMaximum
    @FuriousMaximum Před 2 lety +2

    Hi gfo!
    Im remaking cyber shadow stage 1!
    My stage will likely be ready by next week!
    Cyber shadow is a traditional 11 stage ps4 game, you get more upgrades on further levels, you can also go back to earlier levels, for more stuff
    And its music is ABSOLUTE BAGER ALL THE WAY AROUND

    • @GameFeverOnline
      @GameFeverOnline  Před 2 lety

      Neat! What music did you choose?

    • @FuriousMaximum
      @FuriousMaximum Před 2 lety

      He chose Mega Man 11 Wily's Castle as the BGM on the Mega Man Maker server. For our channel we went with "Journey to Silius / Stage 3".

  • @egill1257
    @egill1257 Před rokem

    Super cool video!

  • @RaiJolt2
    @RaiJolt2 Před 2 lety

    Well edited!

    • @RaiJolt2
      @RaiJolt2 Před 2 lety

      Also thank you for using Roll’s adventure intro for an example 😉

    • @GameFeverOnline
      @GameFeverOnline  Před 2 lety

      Thank you very much!

  • @m8x425
    @m8x425 Před 5 měsíci +1

    I've always wanted to do a Mega Man remake where he takes on 80's musicians.

  • @yukioyamoto3494
    @yukioyamoto3494 Před rokem

    Nice tips about to be a better level creator. I have one question about the tileset "room": Can you actually "grab" (copy) tiles and enemies from there without going to the menu? If yes what key/button does this? Or is this tileset room just for a reminder for yourself?

    • @GameFeverOnline
      @GameFeverOnline  Před rokem

      If I'm not mistaken you can add tiles (and maybe enemies) to the favorites part and access it by pressing Tab. You can also press Shift-Tab to access the recents menu. Sorry for the late reply..

  • @blueberrypie-ni3qg
    @blueberrypie-ni3qg Před 7 měsíci +1

    I believe I will improve after using your skills, because I am making a game

  • @xboxerhummer
    @xboxerhummer Před rokem +2

    Nice stuff!
    Hacer niveles es como hacer un pastel. Ninguno lleva cilantro.

    • @GameFeverOnline
      @GameFeverOnline  Před rokem +1

      Thank you!
      Ese es un refrán que nunca había escuchado. 😄

  • @zednox5178
    @zednox5178 Před 2 lety

    I use the room of thingies when I build levels even before I watched this
    10/10

  • @superchiptunetv2291
    @superchiptunetv2291 Před rokem +3

    4:06 i've played this level but still don't know how to get that life? 🤔

    • @GameFeverOnline
      @GameFeverOnline  Před rokem +1

      With the electric weapon you need to spam it like you would with the shine, allowing you to slow your fall.

  • @toxin8571
    @toxin8571 Před 2 lety +2

    looks nice, guess i have no choice but to share the video

  • @wertydeluxe1405
    @wertydeluxe1405 Před 2 lety +1

    Yay good level!

  • @pharaohpunchable3761
    @pharaohpunchable3761 Před 2 lety

    me: I do a level in mega man maker
    others: made a perfect level
    me: (envyingly)

  • @roniereid260
    @roniereid260 Před 2 lety

    Tbh haven't played Mega Man Maker for a long time hehe

  • @pairy5420
    @pairy5420 Před rokem

    How do you delete assets in the editor

  • @Alejandro_Maker
    @Alejandro_Maker Před 2 lety +1

    what is the id of the level in the description there is no id it only says id wattery watts

    • @GameFeverOnline
      @GameFeverOnline  Před 2 lety

      The ID is in the description, but here it is 516385 ;)

  • @FuriousMaximum
    @FuriousMaximum Před 2 lety +4

    Gfo: try not to make stuff too hard, and try to visualise how you would play it from first play
    Furiousmaximum: *HAHA THIS EASY GONNA ADD 1 BLOCK SLIDE HEADBUMP JUMP WITH MEGA SPIKES AND PUT RED BEAMS ALL AROUND WOW THIS IS TOO EASY NOW QUINTUPLE NADO JUMP SPIKE PIT BLAST WHILE FIGHT BOSS WOW TOO EASY I MAKE RAIN WITH 8 BLOCK JUMP AND A NO JUMP PART HAHAHAHA TOO EASY I MAKE 32 WIND JUMP PLUS 32 MEGABALL JUMP WITH 4 DASH JUMP AND WHEEL CUTTER WALL AND THEN CLEAR BOSS WITHOUT TOUCHING GROUND HAHAHAHAH, WOW TO EASY I MAKE 10 CUTMAN WITH PROTOSHIELD AND 10 ICEMAN NEXT ROOM WITH PROTOSHIELD THEN MAGNET CIELING PLUS BASS DOUBLE JUMP TOO EASY I MAKE QUICKMAN BOSS*
    oh crap too hard

    • @GameFeverOnline
      @GameFeverOnline  Před 2 lety +2

      Nah, that's just a bit tough lol. >:)

    • @FuriousMaximum
      @FuriousMaximum Před 2 lety

      ...yea, his gimmick where you have to fall through 1-block wide spaces between spikes, or "head-bump" jumps gives me headaches.

  • @randomguyontheinternet7940

    I feel like you could explain things a lot better, you kinda gloss over stuff like enemy variety without talking about the important information. You can make a level with 3, 5, or even 8 enemies you just need to let people know HOW to use their enemies and make them all leave an impression on the player

    • @GameFeverOnline
      @GameFeverOnline  Před 2 lety

      Yes, you are right. You could design a perfect level, but if the player doesn't know how you wanted your level to be played then the level starts to get frustrating, confusing, or even unfair.

    • @randomguyontheinternet7940
      @randomguyontheinternet7940 Před rokem +1

      @@GameFeverOnline Not really what I'm saying at all. What I'm saying is that you could elaborate on things better, like on how to introduce enemy types and different challenges instead of just how many you 'need' giving recommendations are great but you need good examples.

  • @jamesstewart6552
    @jamesstewart6552 Před rokem +1

    I can't play this game anymore because apparently there are hackers in this game that messed with my Wi-Fi so my mom says I can play it any more.

  • @Alejandro_Maker
    @Alejandro_Maker Před 2 lety +1

    haha I'm going to make a clip with what sparkman is boring in my opinion it's fun to fight in my opinion it's a little hard to fight I find sparkman funny

    • @GameFeverOnline
      @GameFeverOnline  Před 2 lety

      Normally sparkman is easy, but more specifically predictible.

    • @Chun-Li-fan
      @Chun-Li-fan Před 2 lety +1

      Haha! I think SparkMan is just that his actions are too slow and the damage he causes to players is generally not high. But in fact, SparkMan's plasticity is very high, because he has a spread attack and a charging attack that will target the player, which allows him to make many different modifications, and it will not be too far.

  • @patokachops
    @patokachops Před rokem +1

    1:28 how did you do that

  • @e2011ugdia
    @e2011ugdia Před 3 měsíci

    So i downloaded the game on my phone....how do i play it? I unpacked the zip file and now im left with the games files

  • @quandaleprogg
    @quandaleprogg Před rokem +2

    Forgot the surprise elenent

    • @GameFeverOnline
      @GameFeverOnline  Před rokem

      Not really! Surprising the player with unknown dangers and expecting them to have fun is not what I would call good level design.

    • @quandaleprogg
      @quandaleprogg Před rokem +1

      @@GameFeverOnline but surpise elements make ur game better if u don't kill them 4 fun

    • @Plide
      @Plide Před rokem +1

      @@quandaleprogg A troll doesn't always have to kill the player (especially if you're going to make a fair level). A good example of a harmless surprise element is in Wily Stage 2 in Mega Man 4. There's a part where there's two ladders to go up, and if you pick the wrong ladder, there's a buzz saw enemy and no way up. Though, you can just climb back down; you'll only get hit by the buzz saw enemy if you're not paying attention.

    • @quandaleprogg
      @quandaleprogg Před rokem +1

      @@Plide mega man 4 might be the 3rd best.

    • @Plide
      @Plide Před rokem +1

      @@quandaleprogg Honestly? 4 might be my favorite. It has it's fair share of awkward jumps and spike placements, but it more than makes up for those with my favorite arsenal of Robot Master weapons, and great Robot Masters themselves. The Cossack stages are among my favorites as well, all being pretty creative.

  • @BluShiGuy
    @BluShiGuy Před rokem +1

    Mega

  • @phorchybug3286
    @phorchybug3286 Před 2 lety

    I just wanna play the game♥️
    I have no computer!!!

  • @elements203
    @elements203 Před rokem

    1.8

  • @thedober1395
    @thedober1395 Před rokem

    My Is A Water Type Level So I Have 7 Water And Blue Enemys

  • @GuiGameGX
    @GuiGameGX Před 2 lety

    Geee

  • @ralfeelius
    @ralfeelius Před 3 měsíci

    You sound like gru

  • @erierierierierie
    @erierierierierie Před rokem

    🤓