BEST Economic Laws in Victoria 3

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  • čas přidán 2. 06. 2024
  • Laissez-Faire vs Interventionism
    • Interventionism is a T...
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    0:00 Intro
    1:18 Extracting Wealth (Background)
    5:37 Investment Pool and Ownership (Background)
    9:00 Economic System
    22:59 Trade Policy
    25:13 Taxation
    30:24 Land Reform
    34:44 Colonization
    37:30 Policing
    39:27 Schooling
    43:35 Health System
    47:22 Summary
    Tags:
    Strategy Games, Victoria 3, Interest Groups, Economics, Production Methods, Colonization, Playing Tall, Landowners, Industrialists, Armed Forces, Intelligentsia, Carthage, Hannibal Barca, Suez Canal, Ottoman Empire, France, Russia, Universities, Canning, Arms Manufacturing, Quinine, Malaria, Rifling, Tooling Industry, Clippers, Small Arms, Cannons, Timber, Iron, Soft Wood, Hard Wood, Migration, Encouraging Migration, Customs Union, North Africa, Multiculturalism, Mercantilism, Oligopoly, Hannibal Barca, Colonization, Greener Pastures Edict, Maps, Resources, Japan, Nippon, Shogunate, Automation, Revolution, Civil War
    Starting Steps, How to, Starting a Game, Beginning
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Komentáře • 80

  • @generalistgaming
    @generalistgaming  Před 3 měsíci +10

    Corrections: As Pelayla pointed out, the per turmoil in militarized police is per turmoil level, not per turmoil, making it considerably more attractive.
    As mattheieucastellan pointed out, the IP increase from Industry Banned is not a percentage free money modifier, but is instead a flat modifier, making the base IPT 35% and the max free money modifier 7% (for capitalists under LF cap is 9%). This, I believe, makes it considerably more attractive, and perhaps even good on EIC/Qing early.
    He also pointed out that coop ownership that all employees are the owners - which (iirc) is not how it used to work, but does mean that you eliminate a larger share of money going to the IP which is preferable.

    • @ronnynoneofyourbusinessgoo7892
      @ronnynoneofyourbusinessgoo7892 Před 2 měsíci

      Dude. This game is just too complicated with no decent explanations to find anywhere. I don't want to spend hours of youtube before I can play a nation without crashing it.

    • @anthonyc2076
      @anthonyc2076 Před 2 měsíci

      how do I encourage gov construction? I have a large investment pool but nothing is being built

  • @conradmills4977
    @conradmills4977 Před 3 měsíci +56

    Notes: Industry Banned does not improve aristocrat contribution efficiency, it increases the base contribution from 10 to 35, which is very different and much stronger. Heavy Industries are those which have a tier 1 PM which is capitalist owned (steel, engines, explosives, etc.).

    • @generalistgaming
      @generalistgaming  Před 3 měsíci +29

      Oh shit, I double checked the wiki and you're right. That's interesting. I'm not sure if it's necessarily stronger since you're not getting a free money modifier? Or I forget if the landowners have it on their IG bonus

    • @Fralegri
      @Fralegri Před 3 měsíci +4

      @@generalistgaming normal landlords IG have a contribution bonus

    • @theorange1729
      @theorange1729 Před 3 měsíci +5

      @@generalistgamingHere in China, I believe some Qing 1b speedrunners are exploiting this law to save up massive amounts of investment pool before switching to laissez-faire and spending it all on iron frame buildings. You'll have to diasble autonomous investment pools though, don't want all that money to go into farms and plantations.

    • @conradmills4977
      @conradmills4977 Před 3 měsíci +5

      @@generalistgaming Amish Playthrough when?

  • @romanmakarov4973
    @romanmakarov4973 Před 3 měsíci +22

    Laissez-Faire is good until private queue builds 20 power plants in the middle of nowhere exhausting all infra and causing great hunger.

    • @generalistgaming
      @generalistgaming  Před 3 měsíci +4

      Tbf it will do that under interventionism too

    • @romanmakarov4973
      @romanmakarov4973 Před 3 měsíci +2

      @@generalistgaming but you will be able to downscale

    • @generalistgaming
      @generalistgaming  Před 3 měsíci +5

      Right but I think the wasted construction is the bigger problem than the wasted infra@@romanmakarov4973

  • @matthieucastellan
    @matthieucastellan Před 3 měsíci +26

    Small notes:
    Under cooperative ownership, the shopkeeper are not the owners. Every worker of a building are owners.
    So it’s not that much about how much the shopkeeper reinvest.
    The 35% is trivial because the reinvestment will tank and most of their dividend will be spent in consumer goods anyway
    On taxes, land based taxation has much less impact on economy than capita, as peasant dont buy real goods
    Also we need a comprehensive breakdown of SOL :p

    • @generalistgaming
      @generalistgaming  Před 3 měsíci

      Oof, I believe it used to use the full 5%. The shopkeepers still contribute, but just their share it looks like. In either case, it's a similar effect, but more preferable. Proportionately farmers will have a much bigger share of the 5%. I put both these notes in the corrections

  • @pelayla
    @pelayla Před 3 měsíci +12

    38:40 you've misunderstood the "per turmoil" part of the modifier, it's per turmoil level (like moderate, high, and extreme) , and even then it doesn't appear to reach a number higher than the 2%. i tested it in debug and even with 100 turmoil and level 5 it's only giving 1.5% mortality to the state

  • @gorelovelive5022
    @gorelovelive5022 Před 3 měsíci +10

    Another thing worth noting with religious schools is that it gives hidden attraction modifier for pops to join the devout. So more devout pop attraction + % modifier makes them extremly powerful and a pain in the ass to get rid of, you will basically have to downgrade schooling institution and supress them for a while. Also if you're european you can go private schools for memes and still have 100% education access everywhere with ericsson company until devs fix it(if they will). Also as this is bonus from company, not institution, it works in unincorporated states lol

    • @equilintogo5378
      @equilintogo5378 Před 3 měsíci

      *laugh in Chinese devout and their broken ig bonus*

    • @gorelovelive5022
      @gorelovelive5022 Před 3 měsíci

      @equilintogo5378 yeah they're the only good devout. You can also roll social democrat and easily pass institutions you would normally pass with trade unions. You would still need to suppress them and downgrade schools if you want to go commie tho

  • @vincentchaikchan3105
    @vincentchaikchan3105 Před 3 měsíci +1

    Your guides so far are awesome and help my current tun a lot. I also love that you front load your points without filler BS but you guled me until the end with your quality analysis. My fav content on Vic3 by far. ❤

  • @samuel.andermatt
    @samuel.andermatt Před 3 měsíci +2

    For private sector construction allocation, I think you can just pause the main queue and 100% goes to the private queue. This way you can drain the investment pool, no matter what..

  • @thezelution8459
    @thezelution8459 Před 3 měsíci +5

    Love it that you tell us what is best from the start, if we dont have the time to watch whole video :)

    • @generalistgaming
      @generalistgaming  Před 3 měsíci +3

      It has to be worse for my retention, but that's how I'd rather the video be if I was the viewer

  • @ANCalias
    @ANCalias Před 3 měsíci +5

    I think mercantilism better
    exept if you have trade-agreement, you are the only one who can build because you can forbid the import of consumer good
    In some game, the great power market's prevent my to build
    So with mercantilism you have a better commercial balance -> import nothing, export all

  • @equilintogo5378
    @equilintogo5378 Před 3 měsíci +2

    Serfdom also blocks some qualifications (e.g. machinists), in case you don't hate it enough

  • @MrScoot27
    @MrScoot27 Před 3 měsíci +4

    Why is a higher private construction allocation a good thing considering that the AI will often overbuild specific goods or start building stuff you've got no use for at the time (AI building wheat-producing farms in places with opium is my personal favorite) and then just tank your economy? I found the private construction to be so bad, I tend to play with the option turned off entirely, and any potential free money benefit is significantly weaker in my eyes than having the ability to build things you actually need a lot faster and being able to benefit from them earlier.

    • @rabidfurify
      @rabidfurify Před 3 měsíci

      Private construction as a game option isn't supposed to be equal to full player control, the game is balanced around private construction being turned on as a way of hamstringing the player. In the context of this, having high private construction allocation is good as it makes it easier to get full value from your investment pool (ignoring the bug which currently exists where government funds can be used to spend on private construction - this isn't supposed to happen)

    • @MrScoot27
      @MrScoot27 Před 3 měsíci

      @@rabidfurify I get the gameplay aspect and I'm aware of the bug, but I still don't quite see how there's any change with the investment pool. If I'm on full player managed construction, I still spend the entirety of the pool rather easily and usually subsidize construction out of government funds as well. I also tend to keep the actual investment pool sum higher because I'm maximizing profit, as opposed to tanking it and reducing the investment made.
      I'm not saying the theory is wrong, I just don't quite understand it.

    • @generalistgaming
      @generalistgaming  Před 3 měsíci +1

      The short answer is that if your investment pool is backed up it allows you to utilize more of it and get more construction w/ same gov spending and that if it isn't backed up the extra allocation doesn't do anything. If you have private construction off it's irrelevant. If you want an in depth explanation click on the video in the description.

    • @garak55
      @garak55 Před 3 měsíci +2

      Who plays an economy simulator with private construction off? lmao just play sim city at that point.

    • @MrScoot27
      @MrScoot27 Před 3 měsíci

      ​@@garak55 I do, and I couldn't care less what a doorknob like yourself thinks about that. Grow up.

  • @ExpedientFalcon
    @ExpedientFalcon Před 3 měsíci

    Would Industry Banned ever be valid to push on a colony? That's the only circumstance I can think of where it might make sense. (Though it probably doesn't make a whole lot of sense to build Colonial Administrations anyway as opposed to just keeping them as unincorporated states.)

  • @ka1ock
    @ka1ock Před 3 měsíci

    In my tests, with bugged investment and restricted migration, you get a faster early GDP growth with interventionism. Because of build speed and being able to delete buildings to create high productive states.

  • @ThePiotrekpecet
    @ThePiotrekpecet Před 3 měsíci

    Hey does anyone know if they're going to fix investment pool bug in the nearest future? Or what was the last patch in which it wasn't present? This bug really makes me now want to play the game, I played regularly for like 3/4 months at one point an then they introduced and I haven't played since because it's just so annoying to me

    • @generalistgaming
      @generalistgaming  Před 3 měsíci +1

      We will probably find out in the next dev diary before 1.6 drops

  • @SawyerSand
    @SawyerSand Před 2 měsíci

    If I don't want to go worker coop, maybe I want to do a monarchy or religion run, would it be more optimal to switch to interventionism once my economy reaches the ~900 mil mark, or should I stay on laissez-faire? I feel like i'm not understanding the investment pool malice entirely

    • @Heligoland360
      @Heligoland360 Před 2 měsíci +1

      Stay on Laissez Faire. It won't change ownership, so interventionism would just lose you the bonus. Switch off from publically traded to privately owned might be a slight benefit.

  • @alexgmcm
    @alexgmcm Před 3 měsíci

    How exactly is the Private Construction Allocation thing broken? Is it that thing where it will build it anyway and just make you pay for it?

    • @generalistgaming
      @generalistgaming  Před 3 měsíci +1

      Yes

    • @alexgmcm
      @alexgmcm Před 3 měsíci

      Hopefully it gets fixed soon, although they haven't mentioned it for 1.6 and I guess 1.7 will be accompanying Spheres of Influence. 🙏 @@generalistgaming

  • @ForTheJerusalem
    @ForTheJerusalem Před 2 měsíci

    I feel like interventionism will become a lot better with the ownership rework. While currently nothing is known, it was mentioned that you will be "forced" to give up your shares under laissez-Faire. So perhaps interventionism will become a good choice if you want to be between command economy and laissez-faire (which is what it's supposed to be)

    • @generalistgaming
      @generalistgaming  Před 2 měsíci

      Def something to keep an eye on. Devs mentioned that they're getting rid of the malus too, so CE might be cracked

  • @DogePasta
    @DogePasta Před 3 měsíci

    Would private health insurance be better under cooperative ownership due to high SoL among everybody?

    • @generalistgaming
      @generalistgaming  Před 3 měsíci

      No because it has 33% less pollution reduction and the SoL bump only applies to the upper strata, of which there is none in coop. Upper strata isn't a wealth level, it's a category of jobs.

  • @superdark336
    @superdark336 Před 3 měsíci

    Before pollution impact it was much more worthwhile to have private healthcare.
    After 1.5 it really is no contest.
    Did you private the video on the best states in 1.5? Ive thought about what the best capital states are and am getting stumped about it.

    • @conradmills4977
      @conradmills4977 Před 3 měsíci

      If you are going for the standard Intelligentsia opening, any state with wood and sulfur will do, with the best ones (theoretically) including dyes and coal. Just build universities, art, and bureaucracy after that.

  • @samuel.andermatt
    @samuel.andermatt Před 3 měsíci

    I just cant get myself to pass an ownership that uses more than the minimum amount of pops.

  • @lukitas6830
    @lukitas6830 Před 2 měsíci

    So, its best Laisez feire -> command economy (till 800M PIB) -> colectivized?

    • @adamik2271
      @adamik2271 Před 2 měsíci

      No, start laissez faire and then cooperative ownership. Command economy takes really late tech and by then you will probably be ready for cooperative ownership

    • @lukitas6830
      @lukitas6830 Před 2 měsíci

      @@adamik2271 it's okay, But I like to play with small and technologically backward countries and make them grow, I find it boring to play with the great powers, everything is already done

    • @generalistgaming
      @generalistgaming  Před 2 měsíci

      LF into Collective yeah. But technically if your GDP is really small CE is best. Hard to be that small by the time you can pass it tho

  • @rahimbahmanyar8746
    @rahimbahmanyar8746 Před 3 měsíci

    You should make an industry banned run

  • @borsig4379
    @borsig4379 Před měsícem

    great

  • @michaeltarver8235
    @michaeltarver8235 Před 3 měsíci

    How does brother always have such massive economy when paying out the ass in interest?

  • @Lizardo451
    @Lizardo451 Před měsícem

    How in hell do you get over 500 construction buildings? I struggle with 20.

    • @generalistgaming
      @generalistgaming  Před měsícem

      Idk, practice

    • @Lizardo451
      @Lizardo451 Před měsícem

      @@generalistgaming I'm doing the US, have the best laws, and am pumping out building as fast as I can, but it's a struggle just to have 20 construction buildings. Trying to use rail or donkeys the program says I will lose more money, so I'm not using them. I've no idea what I'm doing wrong.

  • @Sonnia-dh8mr
    @Sonnia-dh8mr Před 3 měsíci +1

    So I love command economy. and in almost every game I can't get close to the 400m gdp :(

    • @generalistgaming
      @generalistgaming  Před 3 měsíci

      Command Economy might be why your GDP stagnates

    • @Sonnia-dh8mr
      @Sonnia-dh8mr Před 3 měsíci

      @@generalistgaming neh. the problem was workforce. trust me!

    • @Sonnia-dh8mr
      @Sonnia-dh8mr Před 3 měsíci

      @@generalistgaming What is it like when you get money from your puppets? That doesn't come at the expense of your own economy.

    • @generalistgaming
      @generalistgaming  Před 3 měsíci

      No, that's just free money (for you, your subjects pay for it)@@Sonnia-dh8mr

    • @garak55
      @garak55 Před 3 měsíci

      Almost as if command economy was bad for your economy. Looking at the history of the 20th century, it feels like it should be a no brainer.

  • @user-zy1rv5jr5x
    @user-zy1rv5jr5x Před 3 měsíci +1

    [nodding cat gif]

  • @KingofTrondelag
    @KingofTrondelag Před 3 měsíci +1

    Play Norway when

    • @ITT59Gamer
      @ITT59Gamer Před 7 dny

      idk bad idea its a puppet under sweden its better to play sweden and puppet dnemark and form scandinavia

  • @sergio_OwO
    @sergio_OwO Před 3 měsíci

    I liked the video, but I'm sad because you spoiled the end of the Roman campaign. 😢😢

  • @spadegaming6348
    @spadegaming6348 Před 3 měsíci +3

    Disagree with coop in this game. Sure it's great for sol but it brings you from 12 sol right into the 20's. The grind it takes with a capitalist system is much more satisfying. And a but more stable for sol aswell.

  • @adrianperez8695
    @adrianperez8695 Před 3 měsíci +1

    czcams.com/video/Gj0ckKbkSJc/video.html
    One thing that is often overlooked is that Rural Folk are eligible for Communist, Vanguardist, and Anarchist leaders. Homesteading is an early way to have a stab at Council Republic and Multiculturalism (via Anarchism). I find as the USA, this doubly powerful since the RF for them prefer universal suffrage. If you research Socialism, Anarchism, and Feminism early with the USA, you can get quite a progressive society very quickly.

    • @generalistgaming
      @generalistgaming  Před 3 měsíci

      I agree but also think that you'll want commercial agriculture before you'd want to go council if you're minmaxing, but if you want to go council specifically then yeah, it's a good look.