Far Cry 2 PC Game Review
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Far Cry 2 is an open world first-person shooter developed by Ubisoft Montreal and published by Ubisoft. It was released on October 21, 2008 in North America, October 23, 2008 in Australia, and October 24, 2008 in Europe. It was made available on Steam on October 22, 2008. Crytek, the developers of the original game, were not involved in the development of Far Cry 2. It is the second installment of the main Far Cry series; the sequels Far Cry 3 and Far Cry 4 were released in 2012 and 2014, respectively.
Ubisoft has marketed Far Cry 2 as the true sequel to Far Cry, however the sequel has very few noticeable similarities to the original game. Instead, it features completely new characters and setting, as well as a new style of gameplay that allows the player greater freedom to explore different African landscapes such as deserts, jungles, and savannas. The game takes place in a modern-day Central African nation during civil war. The player takes control of a mercenary on a lengthy journey to locate and assassinate "The Jackal", a notorious gun runner. As of January 23, 2009, the game has sold 2.9 million copies.
Far Cry 2 is one of the few mercenary orientated games out there and the slow-paced storyline and action allows players to appreciate how alive they are in an war-torn African country, that is, until the darn Malaria kicks in.
FarCry was always mercenary themed until after this one they ruined it
@@rambo-cambo3581 always? It feels to me that later Far Cry games are not about mercenary but freedom fighters. FC3 has a survivor liberating the islands off pirates, FC4 and FC6 has you become a freedom fighter againts oppressive regime, FC5 has you working for the US marshals.
In fact, the only mercenary themed Far Cry is Far Cry 2. Where your whole purpose in that country is to make money off whoever it is willing to pay you. There is no noble just cause, just diamonds.
The most amazing driving experience I've ever had in a game was one I had in Far Cry 2. I was driving to the next mission when I suddenly heard the loud engine revving of an enemy technical that had spawned on the road behind me and caught up to me. I started taking some evasive turns, but instead of seeing machine gun bullets flying around, I instead saw trees and stuff exploding around me. The technical that was chasing me had a mounted grenade launcher, aww jeez. I took a hard turn into the jungle, but the thing about FC2 is that the jungle is so thick that you can't really drive through it, you'll get stuck. But the road through the jungle was perfect because it was narrow, twisting, and hemmed in on both sides by trees that gave me cover whenever I was able to get them between me and the chasing truck. I must have weaved through this narrow road for 30 straight seconds while grenades exploded everywhere, until I was able to do a tight turn around an obstacle in the middle of the road that my pursuer hit and was stopped on. When I noticed that I wasn't being chased anymore I stopped, snuck back, killed the men, and took their truck.
Talk about the immersion
Hey me too, at first when i faced the grenade launcher truck I thought someone was shooting at me with the targeting Carl-G launcher, then I realized it was a truck ran away, waited for them to pass/get close took them down and took their truck, I used that truck for a long time in game until there were many trucks with grenade launchers around, great times.
What's a technical?
@@thelegostarwarsf7916 It's a civilian vehicle, usually a pickup truck with added weapons. Think like a Ford truck but they add a 50 cal on top.
@@thelegostarwarsf7916 you really shouldn't have had to ask this
Honestly knowing how to use Google would have saved you here this is sad
I like how Farcry 2 felt oppressive, that weapons actually could be jammed or so shit they'd explode mid combat. It added to the chaos and made it more wildly different, helped by requiring you actually hold up a map when using it vs just a minimap. Felt more like an adventure vs the latest ones that are so by the numbers and boring.
Agreed.
Snotnarok Bs I think Farcry 2 is way more boring than 3. Yeah you could say 3 is bit casualized but at least that game your not driving and constantly repairing your car for 5 hours
Snotnarok I love everything except the walking around for 10 minutes thing
@ Snotnarok - Do the weapons blow up in your hands? I was just reading a review of Far Cry 2 and it made me want to try it out.
If you get a worn out gun? Yes they can literally just burst in your hands leaving you 1 gun down. Guns also get jammed if they're of the same quality.
I think choosing different characters changes who your buddies are.
it does, my fav buddy is Warren Clyde , that guy was beast
My favorite character to play as was Marty.
I liked the horny Middle Eastasian lady that betrays you.
I think it also changes how quick you run and how easy or hard it is to jump up on things.
Anxel None of the playable characters have different movement speeds or higher jumping.
The graphics appeal to me a lot more than Far Cry 3 for some reason. I think it may be the foliage and the lighting, but it looks more detailed.
Gordon Freeman is that you???
Funny enough I agree, something about the way the lighting works, how dynamic and different it is in so many circumstances is really stunning. Also plant cutting! Trimming the trees is just the cherry on the cake
@@sprouts7768 Started another playthrough with the Realism Redux mod on pc and it takes the brown filter off and enhances the graphics and the game hold up pretty well today. Essentially looks 2 years behind far cry 3 instead of 4 years now.
If you want the ultimate challenge, beat this game on infamous difficulty without quicksaves, only save points. One of the gaming feats I am more proud of achieving.
The Avid Gamer Yes, same here. It's really brutal, isn't it. Malaria attacks every 20 minutes, weapons that jam constantly and crazy enemy damage. FarCry 3 is a cakewalk in comparison, even on the expert difficulty setting they patched in post release.
The Avid Gamer Yes, that game is disappointingly easy, same goes for 4
I tried to beat it on the infamous difficulty and I had no real problem with it,but I just gave up with it because the enemies just didn't seem to care that I shot them,I could very well spend 2 AK mags on a single guy.However,the enemies weren't a real problem since it's not that hard to outsmart the AI,But it was just too tedious for me.I guess that's where the challenge comes from.
+Ghost81 i beat it on infamous w/ quicksaves, didnt need them as much as i would expect. But looking for the blue boxes opens your view on how hard the game is.
+Ghost81 Try it without dying.
As dumb as it might sound but it is one of my favorite Hardcore FPS games. This game doesn't really take your hand and wants to see you dead. The furious and realistic enemy AI is amazing. The graphics, environment, level interaction unmatched. The location (Africa) is also very unique. The driving isn't even that much of a chore to me. I don't need fast traveling. And most of the time, using the bus is fine. I like seeing the world and hunt for diamonds. The whole gameplay is just so hardcore and raw and there isn't even a real HUD. I am always able to dive really deep into this world. The music and sound is amazing too.
The only thing that is a bit annoying is the guard and patrol respawns... They are really a chore and destroy most of the nice traveling because all 1-2 mins you either meet a guard post or a patrol and have them chasing you to death while your car gets broken and you cant drive anymore. I mean the mechanic can be cool, but the way how it is implemented is really annoying. Got used to it though. Still, doesn't mean the problem is fixed.
I don't find the missions or story that bad. I kind of like its raw approach. But yeah, the missions can get a bit repetitive sometimes.
I like this game more than the other FC games. I wish they would make a remaster of this game with adding some of FC3s features such as wild life, no guardpost respawn, less patrols. But lets face it, I don't see this happening. Ubisoft would rather make a new game like FC6 set in Africa again, maybe with trying to put some of FC2 aspects back in the game like weapon jamming and such.
They should add some randomness to the enemies in outposts like after a certain point the enemies take over certain outposts u cleared but not all of them.
Disabling outpost respawn makes no sense to me. Player doesn't belong to any faction, so he can't claim these outposts cleared or for ally faction.
Prolonging the respawn though - that would be nice. Wish Ubisoft weren't a bunch of old potatoes and made SDK for FC2. There probably would be a mod by this time that adds shifts to outposts that change during the day via trucks or some sort
@@pug-aloentertainment3801 plenty of mods and great ones. 90% of mods slow respawn, boost gun damage and removes player location from map (very recommend)
Tom's realism mod is the most famous,
Redux is my preferred
And new Dunia is sadly a buggy mess but it's pure scope is absolutely stunning!
enemies should try to regain the posts once cleared..
or maybe new soldiers should get deployed after some time (maybe a day after)
otherwise the game would feel empty after sometime.
"One of the first of Ubisoft games" that must have been the end of a Golden Age...
This game, while frustrating, is in my opinion one of the best in the series. This took a much more realistic approach to the game, and the new ones are just so different. The way you heal is much more realistic. You have a lot of healing items, but as soon as those run out, you dig out bullets or glass shards as a last resort. In the new ones, you just repeatedly re-bandage the same wound or dig out the same bullet. While in this game, you have to get into cover, and make sure you aren't hunted.The gun jamming was also a good feature I don't see in a lot of games. The weapons that the enemies have are cheap weapons made to be bought in bulk, which means they will suck. The weapons you buy will always be better, however CAN become suck as well. And its always great to have those "OH SHIT" moments when theres 3 guys running after you and your gun jams.
I totally agree. The only thing I don't like are that the weapons are left handed/ mirrored but that doesn't stop me from loving this game.
degree7 LOL. The entire continent of Africa is trying kill you? The fictional african country in Far Cry 2 is smaller than Equatorial Guinea but probably slightly bigger than The Gambia.
I remember how whenever your reputation ranks up, the chances of encountering an enemy jeep is increased temporarily to give you a sense of paranoia.
Non-existent stealth, boring missions and the need of getting the malaria pills, which at first might be fun, but gets tedious very quickly are some of the reasons why this game sucks dick.
Zach J.V.D.
So in your opinion the original FC and FC2 were better because they didn't have stealth, but a whole lot of boring missions and a weapon jamming mechanic?
Jesus christ, please go back under your rock, humanity would still be pokin around with sticks and throw stones at wild animals while living in caves if there were only people like you. But at least it would be immersive, right?
who want remaster version of this FC 2 ?
Unfortunately i'll have to say no. Knowing Ubisoft, they'll screw it up one way or another wether it be microtransactions or scrapping some mechanics from the game (besides the malaria mechanic, nobody likes that mechanic anyway).
Can't say I like the malaria mechanic but I'd say it wouldn't be the same without it
Eazy reece they just remove that mechanic but make it only on harder difficulties
@@optimoosejones9493 Still wouldn't be the same it's embedded into the game that's the one thing everyone remembers
@Homer Simpson Right, I mean people say it happens in the middle of a gun fight or when they are driving away from enemies but they clearly aren't being completely honest. The mechanic is designed to happen at the most convenient time when you're not getting attacked or when you're in a town or a gun shop, very rarely do you actually experience the Malaria attack during a inconvenient time. I think it's only happened to me like twice or something and it actually doesn't run out that quickly it's meant to run out as you progress through the story so if someone decided to do the radio towers and find all the diamonds in the first region before progressing through the story they wouldn't actually run out until doing a few main story quests.
My main interest in this game is that I have been trying to find a good shooting game taking place in Africa. And yes I have played MGS5. Not what I wanted.
Africa is just such an under utilized environment in games.
SnowHawk7 Resident evil 5 is a good action game set in Africa
SnowHawk7 this game really has the bleak and oppressive feel of a wartorn country.
Farldie Manie "resident evil 5" "good".
pick one.
SnowHawk7
Why?
nice opinion
What I loved most about this game was its atmosphere
It looked and sounded great when it was windy or raining heavily.
I really loved the last part of the game where you (SPOILER)
go around killing faction leaders. It really makes you feel like you're screwing up the whole country. That this spiral of death destruction that is the civil war is converging on itself. A monster eating its own tail. I like that, after the death of Tambossa and Mbantuwe, the country is run only by foreign mercenaries who don't know nor care anything about it.
God, it still gives me the shivvies.
The ending is kinda lame, tho.
FarCry 2 is a weird game, i love the open survivalist gameplay and the brutal setting, but god does the game get boring at times, at least when your driving for 5 hours before getting anywhere. Oh yeah the story was boring too.
But honestly, the best FarCry game. Come at me.
+Salokin Sekwah "driving for 5 hours before getting anywhere" - oh, come on... :)
Moving around the map can get boring, yes, but it usually only takes 5-10 minutes to get to a mission location. Of course, if you go the long way round and you're intent on stopping to fight every militia check point you came across you can easily get side-tracked. But if you do that, it's your fault, not the game's.
+Salokin Sekwah I think Farcry 3 personally, much better villain arguably the best I've ever seen, much better story, more diverse world, better currency system, much more open approach to missions
+Salokin Sekwah far cry 3 is the best FACT
Game james i stopped reading when you said far cry 3 was linear LOL
+Thomas Maddocks more diverse world and more open approach to missions? hell no!
far cry 2 is my favorite game over all. just something about it really took you to africa and made you feel like a mercenary. its hard to describe why i feel the way i do about it but i have no problem saying its my favorite game. if i was on a deserted island and only had one game to play this would probably be it. it would be a difficult choice between this and witcher 3.
I don't like Far Cry games or even shooters in general but yea, this is my favorite game ever by a wide margin.
Far Cry 2 is first person shooter.The Witcher 3 is action rpg different genre
It helps that you have all these characters you can choose and no matter who you choose the game plays the same and the story is the same. It reinforces that you're just another asshole with a gun, and if you weren't doing it, someone else would be doing it.
The noise of an enemy vehichle's engine revving up still gives me chills and brings back memories
This is also my favorite one in the series, the one that immerses me the most.
The lack of an instant fast travel really helps with immersion. The fact that at night enemies take longer to notice you also helps with immersion because you can plan on how you want to approach the missions (that's a good use of the safe-house, fast-forwarding time).
Another use of the safe-house is to store weapons from the Stores to be accessed in them, so for example, if you want to complete a mission with a sniper, but to get there an SMG is better, you can store the sniper in the box and access it from any safe-house that is nearest to the mission.
One thing you forgot to mention is the limited "inventory". Sometimes it doesn't make sense that you can't use a certain weapon in a certain slot, like the Tranquilizer Rifle (a "Special" weapon and only silenced sniper in the game) in the primary slot (usually for "big" weapons, like any other sniper rifle in the game in fact) and another weapon in the Special slot, like the crossbow.
At the same time that it's weird, it forces you to think and be tactical about the weapon combinations you carry, making the gameplay more varied, because usually when you choose a different weapon than the ones you use, you have to change the whole combination (so you can be "ready" for any situation).
A big problem I had with playing Far Cry 3 after 2 was that FC3 felt like it held the player's hand too much.
In FC2 combat was more lethal, takedowns less forgiving (you had to execute an enemy afterwards), you could only carry 3 weapons and they were in different classes (So you couldn't carry an assault rifle and a sniper rifle at the same time) etc.
In FC3 though the game was much more streamlined, you had a minimap, you could heal yourself at any time, there was little incentive to sneak in outposts other than because you wanted to due to how forgiving combat was. I found myself enjoying the game a lot less and I didn't really find myself employing things like fire that often. I also didn't like how the player could hold 4 weapons of any type and you unlocked most of them at the start of the game.
I can see why Ubi did it, because of how a lot of people complained after Far Cry 2. But personally i didn't like a lot of the changes and thought Far Cry 2 was better overall.
+DeadYorick I do like the executions in FC2. There's something so badass about coming up to someone writhing around the ground in pain and putting one more bullet in their head.
+Gggmanlives I also liked how you could put an enemy into that state if you shot them in the torso with a sniper rifle, or if you just wounded them with a weaker weapon. And how enemies would run to the aid of one of their allies on the ground
*****
Yeah, it was cool how they'd squirm around for a bit sometimes too, cursing at you for shooting them. You don't see that kind of detail in shooting games anymore.
Far Cry 3 is my favourite game
@@Gggmanlives
Just need to figure out shadow LOD fix and im done.
I love Far Cry 2 so much. While it has some flaws, I don't think they detract anything from it.
Did you play the game on the highest difficulty? I'm doing so now and almost done with it. It added about 6 hours to how long it took me to beat it the first time.
+David Giles I played it on hard mode. I think there's one above that too iirc.
+Gggmanlives The hardest mode is infamous mode. It makes the max number (Fully upgraded) of heath syringes you have is 5, and all guns have a lot less max ammo.
David Giles
Yeah, that mode is just unfair, lol.
It is, but I still love it.
+Gggmanlives The thing that makes love this game to this day despite its flaws is one thing, Immesion. I feel immesed in this game because of its "Realistic" elements, like the gun jamming, and the map.
The thing about this game is that it had potential to be awesome.
If only they added elements from Far Cry 3 into 2 than it would have been awesome.
Far Cry 2 stuff: Keep Weapon Jamming, Keep the much more detalied Healing animations, keep the African setting, which I found much more interesting than Tropical Islands, Keep the minimalistic interface, keep the map.
Far cry 3 Stuff: Add wildlife that was prevelent in Far Cry 3, add much more fairer enemies and no respawning checkpoints, add the Stealth system of 3 that imo is better than how 2 handled it, add the weapon mods like suppresors and sights.
I agree with a lot of these points, I think FC2 is something that really depends more on the person than the game. If it doesnt click with you, it probably will never really click with you. I'd recommend trying it with Dylan's Mod on PC, it changes lots of little things that make it a less agravating today. I reallly wish some of stuff like weapon degradation and stuff would make a return to the series.
I think almost every thing you listed as "frustrating" I think is phenomenal, I specifically picked up guns from enemies, because jamming is fun and a sudden rush of adrenaline, a gun exploding in my hand and me needing to scrounge for a new one somewhere on the ground is again, fun and sudden. The only thing I agree is annoying is vehicular combat, it is fun trying to juke and ram the enemy but most the time you just have to get out and shoot him, which is no fun.
I think the biggest mistake people do with this game is coming in and expecting Far Cry, Ive honestly got a much more similiar experience to the STALKER games with this one.
I always get frustrated when thinking about Far Cry 2, because it's one of those mediocre games that was very close to being great, but was ruined by a few bad design decisions. All they had to do was to change the respawn time, fix the stealth system so that enemies don't hear you stabbing someone from 100m away and maybe add some backstories to the side missions. I tried to finish the game maybe 5 times now because I like the core gameplay and the different playstyles you can use, but I always get bored to death halfway through because of the tedious clearing of outposts every 5 minutes.
my biggest issue too. altho i finsished it
Ertan Soner I'd love to see that. Far Cry 2 had a lot of potential.
The pacing was what made me quit playing. Not only were the faction missions extremely repetitive, but you also had to complete quite a few of them in order to progress the story.
calo9000 You won't hear a stab from 30 meters away.
calo9000 If your attempt at stealth kill makes the victim scream and call for help, you're doing something wrong.
When I first bought this game it instantly became one of my all time favorites. Yeah the missions can be quite repetitive but the amount of experimentation with the various weapons and tools at your disposal more than makes up for it. Also, the limited healing and weapon jamming mechanics while frustrating really add tactical depth into firefights and encourage you to work for those upgrades which ultimately feels really rewarding.
Best ever.
Very realistic, still play it, only on the hardest level possible. :-)
No other open world game has as much environmental detail as this one. The way the fire spreads and the interaction with the foliage is amazing and all this was accomplished with an engine that will run on a toaster.Shame that the developer did not replicate this in Far Cry 3 and 4.
Exactly,I had Far Cry 2 on a medicore-at-best laptop and I was surprised how it could run at a smooth 45-60 FPS even in caotic fire fights with the fire spreading everywhere and cars exploding,or how it ran just as smooth in dense jungles as in plain deserts.
However I was the disapointed how Far Cry 3 couldn't run at even 5 FPS on my machine.
+unnaturalone This game came out around the time of DirectX 10 hype. It introduced geometry shaders that are used in this game to grow back tree branches. The fact that they bothered implementing a feature that most players won't even notice says a lot about the competitive spirit and passion game developers had back then.
+unnaturalone True dat. I loved the way firefights played out in the jungle areas, like how when you started shooting, you're bullets would occasionally cut away bits of leaves, bushes and branches, the same with the enemies, and you could also run away for a bit, and one of the dudes you were fighting would scream: "Ceasefire! Ceasfire!" Like they lost your position, and the way you could essentially block off routes to flank you by setting the grass alight with molotovs. It was incredible, and still is.
So is everyone going to pretend there wasn't fire on Far Cry 3 and 4?
+Jordan Jolivette The fire system in the next two games isn't even as memorable. I don't think there was ever an instance in Far Cry 3 where I managed to wipe out an outpost just by firing a flare gun into a tank.
I agree that it's my favorite in the series. Not all this Heads Up Display and lame attempts at humor to break the immersion. In my mind, truly a classic :)
I think Farcry 2 is the most enjoyable personally.
I agree but man is it a slow game out of my experience.
+DieHard69 true that
+Fkjb69 Imo it's the least.
And its the only game that you can kill all the important people freely.
DieHard69 Not until the end.
I miss playing this game! One of my favorite FPS games ever!!
I actually liked the buddy system. It offers more story to the world. Example. The mission where you have to locate goal for the UFLL. If you go with your buddy you'll find out that the son of the previous king wants his dad dead. It fleshes out the world a little more
No word on the subject of diamond hunting aside from missions and sidequests or did I miss it?
That aspect, together with the slow pace of the game overall (which is no flaw at all), makes for a very entertaining playthrough. On your way to a mission, you always check that blinking sensor while driving, so the "boring" driving passages become a lot more interesting that way. In fact, I often found myself getting distracted by this exploration feature and payed a lot more attention to it than I should've. Well, I ended up with a lot more time well spent, though. :P
And since each map has some sort of indicator how many diamonds are still missing in this region, they implemented a collectable item that makes actual sense, has a proper value and rewards exploration, and it never gets old somehow.
I was actually expecting more flak for the ever respawning enemies at outposts after you cleared one and it gets out of sight. A mechanic that is a pain in the ass usually, but somehow... works in Farcry 2. I guess the gunplay is just so much fun an way better than in later Farcry games that it remains fun to, as you put it, experiment with weapon loadouts. That semi-automatic rifle was pure gold btw. ;)
And you are right about how ruthless the enemies truly are. However, the stealth mechanics to catch enemies off-guard work great in this game and are nicely balanced, yet they're still more challenging than the crappy MGS 5 in which standing still in the open made you invisible. lol
btw, is there a reason you never headshot anyone in the video?
I got a lot of the weapons early because I found diamonds in certain areas, I just followed the tracker. It can be a slow process but there are always workarounds
What kind of name is Bunker Knacker???
Dannis The Mannis Its like Fort Buster in German
Thank you for putting this out. Was about to say the same thing about diamond hunting. Made acquiring weapons so much more fun as well as tedious, wish the game had more variety of missions though
I just imagined a bunker full of Irish knackers.
I like the gritty, intensity and semi realism of the combat in this game it feels more raw compared to the newer Far Cry games.. Far Cry 2 is my personal favorite game it’s actually kind of deep if you think about it as it’s really a deconstruction on the horrors of war and what it does to the people and countries involved and how greed is what motivates man
You think? Many say this game has zero depth and is about nothing.
@@chatteyj Many doesn’t necessarily mean correct.
Never play this with quicksave, you play it wrong.
The savehouse system is great.
I found that it takes way too long to, enter the house, set your watch, go to bed, wake up, and leave the house. I'd much rather just quick save between areas.
I just usually upgrade the safe houses so I can resupply somewhere other than gun shops,and to change the time of day.
I'm always torn between doing buddy missions for fun or roleplay or just to stretch the playtime out, and not doing them so that I don't have upgraded safehouses and everything becomes that much more desperate.
yeah i remember completing the mission and forgetting to quicksave and then my game crashed or i died i dont exactly remember, so no thanks
I can't, I'm too much of a perfectionist not to quicksave all the time. Playing the Max Payne games probably didn't help either.
Same here Far cry 2 is my favorite in the series.
i absolutely adore Far Cry 2, its massive flaws and all. Far Cry 2 had so many cool ideas that when clunky and somewhat poorly implemented, and they just threw all of them away in Far Cry 3 and 4 instead of fixing them. MGSV is much closer to how Far Cry 2 plays than 3 or 4 imo.
Far Cry 4 is good but 2 sucks dick
Mgsv? I'd love to know
I actually played this game more than I played far cry 3. This game has a certain feel, it's hard to explain but there's just something about it that I just love. It's also a hell of a lot of fun. It's my favourite game in the series by far. Once you become immersed in the game world, you'll understand what makes this game truly great
I thought I was the only person who enjoyed the game despite it's flaws. I really liked the setting and how the game gives me this Lord Of War-movie feeling as I play it.
Personally I disliked how the game intro portrays this war-torn African country where the people are trying to flee a country riddled with war, but all of this is absent when you start the game and you never see these civilians after that again. It is just constant barrage of mercenaries who want to kill you on sight from that point on. Nothing else, no people struggling, no wildlife trying to attack you, nothing.
Another gripe I had was the stealth system that was really relentless and broken. That is one thing the newer games got right, because I was able to pull stealth off in Far Cry 2 maybe once or twice.
Then I also felt that the weapon system was pretty dumb, how weapons are either assigned to slot 1 for secondary, 2 for primary and 3 for special weapons. So if I wanted to carry out a sabotage mission with C4 I would have to leave my sidearm behind, same if I wanted to bring a silenced sniper rifle I would have to leave my special weapon behind etc.
But that all put aside the game had a pretty terrific world and organic gun play. Whenever you are attacking enemies head on or sniping from a distance before moving in and finishing the stragglers with an uzi.
I still remember a moment when I popped an enemy with my sidearm, only to make the enemy fall down injured and reach for his handgun. As I was about to pop the guy one last time, my handgun jammed.
It was a pretty hilarious standoff where the guy was reaching for his sidearm as I was desperately trying to unjam my gun. Cleared the chamber at the last second, popped one last round to the guy and watched him fall over. Something I even still remember.
This game is great. I love the ambience, the lightning is amazing (specially at 12pm). I dare say the shadows are better than in Crysis 3 (way more defined and sharp). But one of the best things is the sound design. The ambience sounds and the soundtrack are great. I would love to see a spinoff of this game with a imoroved engine.
My favorite game in the series as well! I think this is the only one that lives up to what the name ''FarCry'' implies. The environment feels exceptionally hostile and I think the malaria gimmick helps a lot with this - even if you are not fighting anyone the place itself is still slowly killing you! This is the only game in the series where I felt like I am someone who is braving realistic harsh conditions and not just someone having fun with his guns on a pretty island. In general this game has a ton of great ideas that are just underdeveloped. What I dislike about the later installments of the series is that they did not keep and improve these elements but skipped them altogether in favor of a flashier simplified play style. I would have liked a deeper more realistic experience like the one that FarCry2 is aiming for although does not fully achieve. Lastly I would say that the best way to play this one is to only use the safe houses as saving points - it made the game 100 times more immersive for me!
One of the things I loved about FC2 was sneaking around outposts taking potshots at gas cylinders and ammo caches and listening to everyone freak out. Also surprise-attacking someone from around the corner and seeing them wildly fire in random directions. It's these psychological aspects that I have not seen in any other game.
I still remember buying and playing this game on my Xbox 360 the year it came out for that console and having tons of fun with it.
I really enjoyed the open world aspect, the weapon reliability system, the malaria sickness system and the multiple approaches that you could take to attack the enemy camps and bases.
But what really bogged down the experience for me was the enemies, the side missions and the repetitiveness.
You were always fighting the same 3 or 4 guys who spoke with the same 2 voices, used the same vehicles or weapons and said the same things.
The side missions were always the same ones and made you go to the same places to kill the same guy or blow up the same building over and over again.
While it took me some months, i eventually started to see how repetitive the game had become and decided to unlock the SVD Sniper Rifle and the M249 LMG and use those 2 weapons for the remainder of the campaign since i had learned through experience that long ranged attacks and weapons that carried 100 rounds were far more reliable than short range attack weapons and weapons that required frequent reloading.
But even that didn't save the game for me and in the end it had become so repetitive that i simply gave up playing the story mode and gave it to a friend who was dying to play it, only to find out a month later, that he had also grown tired of its repetitive gameplay and had it sitting on a shelve in his room doing nothing.
Good to hear some one else mention the long travel times and the cheap AI. I've seen people praise the game with no mention of that.
The only game that I really wanted to get a proper review from a proper perspective.
ty mate.
Far cry 2 hands down most immersive game of the Far Cry series!!! Because of the tedious driving (which I didn't mind because of the beautiful scenery) it feels like you are really there.
One thing that I personally loved and kinda miss in the newer games is the way you pick out weapons, all of em hanging on the wall being displayed was really amazing!! no customization though..
Greatest FC game, and one of the coolest games full-stop. A AAA game that can actually claim the title of "hardcore". Love the malaria mechanic, as well as the gun degradation/breakage. Awesome!
You hit the mark when you say the love for Far Cry 2 is very subjective. Far Cry 2 is also my favorite in the franchise, but Far Cry 4 is the one with the most polish and the most fun I had.
Surprised that it's your favorite Far Cry too... I mean even though I thoroughly enjoy Far Cry 3, this one just has this atmosphere to it, and some really great and sometimes really bad design choices. I love driving a swamp boat with a machine gun through rivers that are in-between colossal cliffs, making a massive trench, with all the vines and foliage hanging in between, it's something to behold. Oh and plants have detailed destructibility, hacking at plants with a machete like an adventurer in a jungle causing branches to fly off, high caliber machine gun rounds cutting apart bushes and ferns as you slaughter your foes, great fun.
This game should have had a single player map editor, I would have loved to make a custom single player campaign.
i always liked how the AI in far cry 2 felt kinda realistic, the way they only have one leader and pretty much no organisation. the lack of different types that would like command the others seemed to fit the idea of a third world civil war. also, the safe house upgrades always seemed worth it to me. they would allow you to use the safe house as more than just a save spot, you can use it to resupply and store high quality weapons that wont jam in the boxes, so you dont have to back track all the way to a gun shop if you want to swap weapons.
What I like the most about this game is the randomness of things, it may occur as you planned or may be something else, reminds me of real life in how you can screw up things easily, how stuff breaks in critic moments changing the situation leading to a possible death, this game achieve that even more than the sequels and any other game, it mimics randomness of events pretty damn good
I never really liked Far Cry 2, it's just too brown for my taste. I prefer the lush green islands of Far Cry 3.
+Cactino how racist omg im offended
+Cactino Yeah, that bothered me as well. Everything felt either too brown, or too washed out. However there are some graphical tweaks/mods that are pretty easy to install and make the game far more colorful. The only thing they can't really fix is the fact the jungle foliage textures are actually rather blue, instead of green. Savannah foliage is fine though.
Anyone interested in this sort of thing should just google "Far Cry 2 enb" or "Far Cry 2 sweefx"
hakamhak i dont get how u can be so racist as to call me a brown island
+ultraboy222 True, the color pallet always felt more cartoony to me with its strong colors, never enjoyed the look of FC 3. In fact, those oversaturated colors gave me headaches.
Exactly my thoughts. No Far Cry without greenery and preferably ocean too.
Far Cry 2 was one of my favorite games of the last gen. So many heart pounding moments that many modern games still haven't been able to replicate. To me its biggest drawback was a lack of a stealth mechanic, it was so frustrating not being able to sneak around as much as you'd like. That said it felt so authentic and real and rather realistic weapon degradation if you know anything about firearms. I wish the series will go back to the Far Cry 2 formula.
Rob Yagenmyer Lol what? How?
I think this game has the best, most realistic stealth I've ever played. None of this 'indicators' and 'marking' nonsense, you actually have to pay attention to your surroundings, be patient, make good use of luck here and there, and remember that concealment often beats cover. Know where the enemy is and keep something between you and him. Stealth is totally OP. You can sneak up on guards, hold your gun up to them, and they'll drop their gun and bargain with you for their lives. I've ghosted more than a few main story missions, cackling as I blow up the objective with a single IED from a mile away, never having made a sound. All it takes is patience and situational awareness.
And the silenced Makarov.
@@jmlkhan5153 Haha same here. Most people expect the player to become magically invisible when in foliage, even if the enemy is right in front of them. You would notice if someone was there, so why not your opponents as well. This game did a good job of making your opponents feel like actual humans.
One of my favorite detail is when there's only one enemy left and he's mumbling to himself while having a nervous breakdown, and will blindly shoot and any noise he hears.
I loved this game, it had such a realistic and immersive approach to action FPS. I wish the later far cry games tried to maintain that. They are for the most part still good, but there is something to be said about that shiny new shotgun wearing out over time with use to the point that it stove pipes in the middle of a fire fight and you have to take cover, and rapidly tap releod to clear it. Go to long and it blows up in your hands, not to mention preforming triage on yourself by removing bullets with pliers.
I love this game. it's one of my favorites for sure. I love how easy it is to just play. no drawn out cut scenes and you become more feared as you go along. you build a reputation. also it's stunning the detail is mental. I like that the guns break it's gives you a reason to buy new ones. I've fired real guns and they jam alot if not looked after. I'd pick a revolver any day it will always work. life lesson lol. love your channel man from across the ditch
I love your honest reviews sonny Jim😉
When I started playing PC games this was one of my first open world adventure game, amazing game of all time, because it constantly keeps you very busy, yes for some it is too much, but it was so much fun for and some of my friends, also the manual map without pausing the games is just icing on top, also as someone who has finished this game multiple times, game is very very cool, moral of story is a bad merc changes and sacrifice yourself to save a lot of people. I loved this game so much, the realism with weapons is very cool, some of my tips - Start doing new weapon mission from the shop as soon as possible, only use new weapons, change them every time you visit a gun shop, also for stealth missions grab a sniper and somehow for every mission there will be a mountain top position get there and finish them (also buy stealth upgrades and car upgrades from shop), then go and take the outpost, fun game. And the graphics even by todays standard is an amazing looking game, has the best sunrises and sunsets. Also use the buses as much as you can. It is like the taxi system from GTA 4. Also save a lot. Also for every mission you have alternatives to work with your buddies who other main characters you did not chose when the game started, do all of them much needed variety and you will need them when you go down they will come and save you. Also extra diamonds baby, buy all the shop upgrades. Also find the golden guns if you can in game, they never get stuck. I have played this game many many times on PC and never seen any of these bugs. Remember you only get 4-5 pills at any given time, so every 3 attacks I do a pills mission.
The weapon degradation is one of the main things that brings me back to this game. I really wish this mechanic carried over to FC3 and FC4.
The desolation, the music, the firefight. You start as just one more terrible person making a terrible situation even worse, and redemption is fleeting. Not even helping the locals can wash away the stain of being a monster. Love this game.
I think this is still the best first person shooter I can play.
Much better as Farcry 3 or 4.
But it's a matter of taste. :-)
I only play with savehouses on hardest level.
I like; the respawn, the way a car breaksdown, the buddysystem, the enemy's that hunt you down over long distances, the map in your hand, the cynical story and the south-african language.
The fires, sun, trees, plants and the grass look great and are better as in Farcry 3.
The fysics of the fire/explosions/trees/plants/weather are better.
But again... my "subjective" opinion. :-)
I really liked Farcry 2. It felt really immersive.
I loved the atmosphere and how immersive the game was. I always chose to do the missions during the in game night and you could use the buses and then drive on the railroad or off road to avoid several of the road blocks. That made the driving and the game extremely atmospheric.
Far Cry 2 is much more immersive than Far Cry 3, which feels too cartoony at times. I don't think Far Cry 2 was perfect, it was too repetitive often, but you really felt part of that world.
It's Act 1 in the game. Sun is starting to set. I have to get some sorta document from the railroad for that French girl. I notice a great sniping point on top of the mountain. I purchased the Dragonav earlier and I'm eager to use it. I hide myself in some grass (cause camo suit) and shoot 2 guys. One of them is dead instantly and the other is down screaming to their comrades for help. All the other guys take cover. I zoom out and wait for one of them to move. Must have waited for a solid 15 seconds when I notice one guy is dragging the other guy I downed earlier to safety. I shoot him and his friend. After a while I managed to clear out the camp with my rifle taking them out one by one. I stop and listen if any there are enemies left but no.Only thing I hear are the sounds of birds and the grass moving with the wind. And the only thing I see is the sunset in front of me.
I don't know why but this moment really stuck with me. That intense 15 second wait. The soldier risking his life to save his comrade and them dying anyways. The beautiful sky and the sounds of nature when the gunfight is over. I don't think any piece of art can immerse me like this game has. The horror and the beauty of it is truly special.
There are som fantastic mods for this game. One of my favorit is Dylan's far cry 2 Mod!
I can't find Dylan's realism mod on the nexus.
What site did you download it from?
Please and thank you if you answer.
ok thanks.
Definitely elevated the game for me. Stealthing felt great. AI was responsive and less relentless UNTIL they had you zeroed in and it was fucking nutter. Great shit with the suppressed pistol and planning to kill every motherfucker all at once, lest you get into long drawn out fights.
Last time I came this early...
Absolutely nothing happened
Last time you came this early, your partner was disappointed? Is that good?
+NoobyGFX | ᵐᵒᵗᶤᵒᶰ ᵈᵉˢᶤᵍᶰ no because he is clearly alone
+CaDArts lol, true dat
fuck this unfunny meme, all modern memes are stupid
BritishActionGamer innit bruh
CaDArts wish i lived in the 9999999999999999999999999999999999 BC
Is this meme outdated enough
The enemies part is true, the enemies are wearing the same washed out colors as the Environment and frequently try to flank you and get up close. This enemies in the newer games are nowhere near as aggressive(save for melee enemies, but they just run straight at you) and they always wear red or red accented uniforms(with the exception of Far Cry 5) and can be marked for wallhacks, meaning that you always know where your enemies are and are rarely surprised, with the exception being when the story wants you to be surprised or when a random animal attacks you.
I think one thing this game got right was the sense of progression kinda, when you earn enough diamonds to buy a decent non crappy gun, and just mow down a camp with it, it felt like an actual achievement, but yeah it got pretty tedious being attacked by respawning enemies every 50ft
Farcry 2 got an unique atmosphere.
Playing this game for 10 years and still haven’t finish it
I know the feeling , I played minecraft from 2013 to early 2020 and I haven't beaten it once
@@jamesmikhail017uy2 does Minecraft even has an ending
@@MrBrandonStar Beating the ender dragon and getting the screen where it shows dialogue of two high beings talking is considered a "ending" but you still have free roam and discovering even more of the world after that.
@@jamesmikhail017uy2 never knew that and I never played Minecraft
Your negativity of the pacing in the game is not something i agree with. In Far cry 2 everything feels slower, you had to sneak more because you died more easily, you had to sometimes stop the car when using your map, and to find diamonds. And the missions took a long time to complete.
I don't understand why you want everything to happen so quickly? it is the slow pace of the game that make Far Cry 2 good. Better than Far Cry 4, where you had a helicopter to fly you everywhere you wanted, or a wingstuit so you could skip the journey and get to the next mission fast, it didn't feel like a survival game.
I always kept the golden AK47 in a crate in safehouses. It wasn't the best weapon but getting to a safehouse was easier than getting to a gun shop. I could rely on a working golden AK if I needed it over a worn out weapon I'd be carrying at the time. Similarly, I'd also keep an explosive weapon in a crate in case I needed to blow something up and wasn't arsed getting to the local gun shop.
Lastly, with safe houses, you could have a kip and have your alarm wake you up during the night so you could hit a railyard, cattle station, or scrap yard, etc. during the dead of night.
Far Cry 2 was my favourite of the series because it was so realistic. No aliens, no drug-fuelled missions, no supernatural elements.
Still one of " D " best Far Cry. I don't know why they made FC 3 and FC 4 became so " safe " is really damn boring =/
I really missed that gun jamming thing.
because babies like easy games
This game is just like Metal Gear Solid V Phantom Pain (except MGS has less respect for your time with boring helicopter rides). One game is loved, one is hated. I wonder why?
+TadejVig MGS V doesn't require you to clear every checkpoint between you and your objective. You can easily go around most of them or sneak through thanks to much better stealth mechanics, and fultoning soldiers and vehicles from checkpoints rewards you for your actions. In FC2, there are only a couple of checkpoints you can safely bypass and the best reward you can hope for is a box of ammo, so it only slows you down. MGS V was basically FC2 done right, because it was very similar, but solved FC2's problems with a lack of progression and repetitive gameplay.
+Max Payne MGSV has really repetitive gameplay in my opinion. Hop on a heli, wait for 5 minutes, either sneak in or shoot your way in for the 500th time with the same enemies and in the literally same base (in chapter 2, with literally same objectives/missions), then run out, wait for the heli for 3 minutes, and go to the base which takes about 10 minutes, where you can upgrade stuff - if you grind enough before that. And you have to wait real time for stuff to unlock, like in a free to play mobile game. If you don't go back to base you have to ride for 10 minutes to the next objective, or if you dare to bring another buddy, walk there for 10 minutes or look for a car for 10 minutes and then ride there for 10 minutes.
Also, MGSV basically abandoned all that made MGS series great in favor of another generic open world game, so it's even worse.
TadejVig It is very repetitive, unfortunately. Mainly because of the mission objectives, which are almost always about extracting a person/vehicle and escaping the area. It lacks the unique moments that I've come to expect from MGS games.
I'm also not a fan of the base management part. It was fine from the start, but towards the end of the game it really started feeling more like FarmVille then MGS.
But I still enjoyed MGS V a lot more than FC2 thanks to all the different gadgets, weapons and buddies you get. FC2 had weapons for different approaches, but MGS V took it to a whole new level. You can plan operations to the tiniest details, create distractions, use environments to your advantage and just generally play with the mechanics for hours. I've got 80 hours of playtime and I'm pretty sure I still haven't used about half of all the secrets and mechanics available.
The other thing is that the game's world reacts to your actions. Every soldier and every vehicle matters. Enemies adapt to your tactics. If you get spotted, close checkpoints will be alerted as well. This is what was missing from FC2: the world seemed dead, artificial. You returned to a cleared outpost after 2 minutes and it was repopulated like nothing happened. It demotivated me from using different approaches because in the end, carefully sniping everyone with a dart rifle and blowing the place up with a grenade launcher had the same effect.
While I'd say Phantom Pain is a pretty weak MGS game, I think it's a better mercenary simulator than Far Cry 2.
The Avid Gamer It doesn't, though. The enemies can hear you stabbing someone with a machete from a mile away. And even if you manage to get through using silenced MP5 and the dart rifle, there's no reward for stealth like in MGS V or FC 3. It has the exact same effect as blowing a checkpoint up, it just takes 3x longer to do.
+The Avid Gamer Most sites that reviewed MGSV did not actually finish the game. They went to a Konami held press event where they were given a set amount of time to play the game under supervision. Which on average gave them a 30 hour play through. This is part of the reason, but also because people who review games are morons or lack integrity. MGSV is just unengaging, shoddy, disappointing and in a lot of ways pathetic.
Glad to see lots of people praising this game- for it's rough edges, it was an immersive, punishing, beautiful game, back in the day.
What no-one has mentioned though is the level editor. That thing was brilliant. My mates and I made some awesome multiplayer maps on our LAN-linked '360s- had some great drunken nights battling it out on our custom, insanely-flammable arenas. The environmental models and effects, even on the editor, seemed better than the later FC games.
You can also find diamonds in various places by using your GPS.
Its a shame you got to drive so fucking much its so annoying since the rest of the game is really good.
The driving is fantastic I don't get why people feel the need to pick up on this. Unless you just generally hate driving; driving games and driving in real life? I mean c'mon whats the problem?
+Devonian Well its a shooting game. You don't expect to be driving for 10-15 minutes between every mission.
I just don't see how its a problem, it breaks up the shooting. Its not necessarily a shooting game its more like a survival game and the shooting is so intense so its nice to kick back and go for a drive. My only gripe is there is no radio like in fc3 in the vehicles .
+Devonian You're entitled to your opinion but I don't find it fun to drive long stretches of nothingness between *EVERY* mission throughout the whole game. I've tried getting into the game three times now in the spam of two years or something but the driving is such a turnoff for me and I like driving usually. Its kind of like a rollercoaster of fun and boring but you drive more than you shoot so the boring outweighs the fun in my opinion.
Ok fair enough, but its a shame if you haven't completed the game just because of this but each to his own, also don't forget there is the bus.
I feel the same way about this game,despite all the shity things I still like the game.
Still my fave in the series, too. For all its flaws, it just feels so much more raw and gripping than the formulaic, borderline sanitised experiences in FC 3 and 4.
i love how this game really has everything against you and you just have to persevere.plus the fire mechanic is great and scary at he same time
I will never understand why they decided to get from that awesome and interesting game story in the 1'st game to mercenary, rich boy, immigrant boy and now cavemen story.
If they continued the original story with more island where you could hunt those monsters it would have been awesome. The rest of Far Cry games are amazing as well but lack hat story touch that made me love the 1'st so much.
far cry 1's story isn't really awesome but cliché rambo stuff
+2SSSR2 i honestly disagree with you ,fc2 had a good story not that bad or that amazing , you need to hear all the jackal's tape it's really interesting how he talks about the civil war and other things
When I said interesting story I meant the scientific side of it,
The genetically modified monsters and your battle against them was what separate all other Far Cry's and the 1'st one. In all other you fight boring humans and some animals. But in 1'st one you have monsters which are much more interesting as opponents.
I would pay to have entire Far Cry game killing only them on an entire island. With the elements of base building and army organizing. Now that Far Cry would rock.
That stuff has been done in a lot of video games. The whole mutants/monsters gone wrong thing is done a lot.
Each to it's own Avid. :)
Far Cry 2, Best of the series, my all-time favorite. :D
@Ertan Soner Now it should be Far Cry 7: The Jack of All Trades
I love the challenge this game provides, forcing the player to actually travel to mission objectives, being able to explore the map, always have to contend with enemies at any given moment, plus the malaria and gun jamming make this an awesome game, for me at least
Nice review, I've recently discovered your channel and i've been binge watching your videos and the quality of your reviews are top notch. You really deserve more subs!
I like how you are actually are the bad guy in this game
after reading comments, I see that most people don't hate far cry 2. they are just used to being pampered in games. like, complaining about lack of a mini map, or respawns.. or "why do they always shoot on site?! why aren't there any allies?!".. bleh. I wish people could hear themselves.
Geddy Tschetter I wish you could here yourself. Talking about other people being pampered in a fucking video game.
Geddy Tschetter Far Cry 3 and 4 got better reviews. 😘
So did Saints Row 3 does that make it better than 2?
I mean its not shit
But better it aint.
Yes, Saints Row 3 was way better than that buggy mess 2 was.
I personally really liked the plot because it has an amoral and cynical contrast between the player, The Jackal, and between the various factions. Given that it also loosely references The Heart of the Darkness, this makes sense. The area is deep in civil war and it's being fueled by The Jackal selling to both sides. We're a mercenary brought in by one of the factions to hunt him down. We're told that Jackal is a bad guy; he sells to both sides. But through the story, we work for one faction that tells the player how bad the other side is, then later betrays the player, who then ends up working for the other side.... who also later on betrays the player. By the end, the player has worked for both sides of a conflict where both sides are identically bad. The player has also done horrible things to save himself and innocent people... the people who order you to kill, but give you malaria medicine. The narrative both leads you through the entire story and shows you that you and the Jackal aren't so different after all and the cycle of violence continues. No one leaves the jungle.
It's been overshadowed by Farcry 3 and 4, but the most memorable parts of Farcry 2 were the fire physics and the flare gun! Was really satisfying to find a good vantage point above one of those annoying roadblocks and shoot flares around its perimeter, leaving the npc's to run in circles until being burned to a crisp.
What about the god damn checkpoints respawn? That's what really ruined the game
Bus stations?
Late reply but the bus stations were a fast travel system.
Game is great yet flawed and I would take it over far cry 3 and 3.5 any day.
Story - Not much to say here but playing as a merc tracking down a corrupted arms dealer in central africa is far more engaging that playing as some college kid who holiday takes a turn for the worse when the Pirates who run the island show up.
Gameplay - Far cry 2 wins for me because of the focus on realism. Taking out your map, reacting to weapons failing and enemies having the chance to see you before you see them is far better than having a dam eagle come out o the sky and start tearing at your arm. Far cry 2 does not hold your hand, you have to properly scout outposts, and manage your supplies in multi stage missions. Far cry 3 casts you as a super soldier and stops being serious in every " gameplay " vs realism decision, and for me the hit on immersion is ultimately too much.
Presentation - Crytek have made some of the best looking games ever on pc, and far cry 2 is no exception. You are constantly looking and the world with almost no hud elements apart from the number of syringes you have left and ammo. Far cry 2 is constantly shoving its ugly UI in your face. From the mini map that shows ever dam green, yellow and blue PLANT (?!) to the menus, which are also hideous and you are forced to use them for far too many tasks.
This game was made by ubisoft. Crytek only made first game in the franchise. The rest are ubisoft
I really like Far Cry 3.
Until I've unlocked the silenced sniper rifle.
At that point, you have to try really hard to get spotted.
I also love this game alot, and I think the biggest contributor, is the weaponry. There is no other game that I can think of, that has better weapons, when it comes to HOW it feels to use them. There is just something about the recoil, the amazing sounds and the overall feel of the weapons, that make them stand out to me. I've never had as much enjoyment from shooting guns in games, as I did in this game!
The buddy system is not useless its helped me out many a time and you cannot just easily load a quick save on a console anyway. Oh and can you stop saying 'time' in an overly Australian accent, its really p*ssing me off, lol.
Frikin Australians and their overly Austrailian accents!
Have you heard of Gore: The Ultimate Soldier? It's an old game from '02 that was released for free back in '08 I believe, download links don't seem to work on their site, -at least not for me- Archive.Org works, but it's an obscure FPS with skeletons wielding chainsaws. I think you should do a review on it!
The free version is called Gore Ultimate Soldier, and is a very good game.
I think i crept thru this game over the course of a year. and when i thought i was close to done...AN ENTIRE OTHER NEW MAP OPENED UP. and i almost shit myself.
I'm one of the only people I know that has both played and completed this game. The story is light as hell and driving does get irritating sometimes but the gunplay for its time was incredible and using fire to burn fields and anything else nearby was a hell of a lot of fun.
ill take FC2 anyday over 3 and 4..they are sooo boring and assasins creedish no challenge..i stopped playing in a couple of hrs
best farcry so far imo
This game gets much better with the Realism Mod. It basically makes both you and the enemies just a mere 2-3 bullets from dying, so you actually need to scout and try to stay stealthy. I'll never forget the time I stealthed a fort with a suppressed pistol only, just to surprise the target in his office.
i remember this game. i played this with my HD4850 at below 30fps. i had to upgrade to 4870 and it still didn't reach 60fps. seeing it now run at 60fps is a joy.
The game had a lot of flaws, it's nowhere as good as Far Cry 1, 3 and 4, but I still enjoyed it nonetheless.
Would burn people with a flamethrower again/10.
I *love* this game.
sue me, far cry 3 douches.
The respawning outpost dudes wasn't such a big deal for me, you can often blow right by them in a vehicle going flat out before they can get into their trucks and chase you down. What did piss me off were the stray tacticals driving around with heavy machine guns or grenade launchers that'll just ruin your day and take all your health. Kind of a bummer when you're trying to get to a mission or something.
Also getting bumped by a Jeep is insta-kill.
I am definite gonna play this one! I like immersion and realism. This is good for me. Great review!
I think this is the worst game in the series. Far Cry 3 improved in virtually everything this game done. The fire effects were amazing, though. They were probably the best thing about it for me.
how the heck did he buy all the weapons with just like 6 diamonds...... lemme know the cheat , bug now !
When did you see me buy guns with only 6 diamonds? What are you talking about??
excuse me my bad , i thought u like entered a cheat to buy all those weapons , but it was my bad u saved up like 90-100 diamonds to buy them