10 Elden Ring Locations FREAKIER Than You Thought

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  • čas přidán 6. 06. 2024
  • Elden Ring (PC, PS5, Xbox Series X/S/One) is filled with tons of creepy locations. Here are some of our favorites.
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Komentáře • 2,1K

  • @QueenGrezelda
    @QueenGrezelda Před 2 lety +5933

    Does nobody know about the special torch? Up in the capital outskirts a merchant in the north sells a torch that reveals invisible enemies such as that assassin. It is well worth a trip up there and works even if you don’t have the stats. Just hold it and you see the assassins.

    • @samgreen8902
      @samgreen8902 Před 2 lety +342

      Why am I learning this now 😂

    • @chanceanderson2718
      @chanceanderson2718 Před 2 lety +168

      Thank you why don't they mention that
      Edit: Why don't the CZcamsrs mention it in their videos. Sorry for the vague statement didn't realize I'd get replies. Cheers.

    • @QueenGrezelda
      @QueenGrezelda Před 2 lety +114

      @@samgreen8902 I found it by pure aimless wandering.

    • @QueenGrezelda
      @QueenGrezelda Před 2 lety +139

      @@chanceanderson2718 bet they didn’t find it either honestly.

    • @BTBSOUNDS
      @BTBSOUNDS Před 2 lety +208

      I mean it's not really as important as the Black Knife set itself. One of the comments mentioned that putting the full set on just let's you walk among them, even the invisible ones in puzzle city

  • @Martini---
    @Martini--- Před 2 lety +1826

    I've put well over 200 hours into this game, and nothing beats the eerie vibe of that windmill village where everyone just dancing around like they're in some kind of a cult. Cults creeps me out man

    • @frusci.t
      @frusci.t Před 2 lety +93

      hemwick channel lane in bloodborne trained me well for that place, I thought it was cool

    • @mRudie1318
      @mRudie1318 Před 2 lety +45

      Nah, they're just vibing. If you're careful...

    • @A_Black_Sheep94
      @A_Black_Sheep94 Před 2 lety +33

      They are in a cult. A God skinning cult.

    • @jwalkrr
      @jwalkrr Před 2 lety +17

      Dude.... i randomly found that place while exploring and it was terrifying lmao screw those creepy singing chicks

    • @Mad_racc00n
      @Mad_racc00n Před 2 lety +68

      Those creepy dancing woman actually have a dresses and wreaths made in slavic design, as a Ukrainian I can tell it. And there's something uncomfortable I felt when I visited that place. It felt like I'm actually in the ukrainian village, whose inhabitants have gone mad.

  • @kingxbuu
    @kingxbuu Před 2 lety +1008

    Has no one found Seluvis’ little “playroom”??? To me that was the most unsettling part of any fromsoft game ever. In the ruins in front of Ranni’s tower there’s a hidden cellar where Seluvis has been turning people into puppets. You walk in and see multiple people on their knees with their head bent back staring upwards. And if you gave the potion to Nepheli Loux like I did, you will find her behind an illusory wall in the same state. I actually yelled “HOLY SH*T!!” out loud and had to stand up.

    • @sleepless9994
      @sleepless9994 Před 2 lety

      Kinky

    • @ackyduck
      @ackyduck Před 2 lety +126

      you could also give it to Dung Eater instead and he turns into a puppet instead of Nepheli

    • @Merik2013
      @Merik2013 Před 2 lety +60

      Its tied to a couple of sidequests. There's a message in there written by Seluvis warning people not to touch his property. If you go back to Seluvis after reading that he'll reward you. Additionally, theres another hidden room in the back of that room with a puppet of Sellen that is used in her questline.

    • @madhatterstunts
      @madhatterstunts Před 2 lety +10

      Has no one been taken to dragon dungeon by getting sucked in ans dying inside of the wheeler guy at the bottom of the lift in the gintstone academy?

    • @Merik2013
      @Merik2013 Před 2 lety +30

      @@madhatterstunts Patches tells you about that one.

  • @Kifitox
    @Kifitox Před 2 lety +159

    In the abduction into volcano manor, the route underground and having to fight 2 iron maidens is not the only solution, not even the easiest. You can take another route and find a site of grace.. after that, you are allowed to teleport away from there to any other grace you've discovered so far.

    • @fredv7349
      @fredv7349 Před 2 lety +7

      You can also drop down the ledge at beginning to explore volcano manor. Although you can't come back to ledge I think

    • @honsou1978dk
      @honsou1978dk Před 3 měsíci +1

      You kind of find the grace on your way to the 2 iron maidens.

    • @rodrigomendes4156
      @rodrigomendes4156 Před 3 měsíci

      I’ve done exactly that on my first run (but it scared me anyway)

  • @Aki-ls2lb
    @Aki-ls2lb Před 2 lety +419

    I don't usually get freaked out or stressed by From Software game locations but for this game it was the Village of the Albinaurics. You ride in dodging giant crabs and all the other monsters from Liurnia of Lakes and you just start seeing piles of bodies. Then you look up and start seeing hanged bodies in the mist filled caverns everywhere. The enemies seem to be harmless at first but then you realise they are only there to ambush once you have rolled into town. The way they all just try to grab you and crawl at you after you have entered and trying to leave. Also you just randomly find one NPC that gives an item straight away and I thought it was some part of elaborate trap as well. Also I got to compliment the whole Volcano Manor area, NPCs and the steps needed to get there. That was a whole different feeling like first making you feel like a hero for being strong and helpful and then realizing you are being turned into an obediant tool and food for the house of the manor.

    • @luigymendoza
      @luigymendoza Před 2 lety +12

      Just went the Albanaurics village yesterday. I was just testing how much the swamps before getting there were poisoning me until I saw the corpses. That place left me with a "i don't want to be there again" feeling so I forced myself to explore everything there.

    • @athorninmyflesh
      @athorninmyflesh Před 2 lety +2

      yes it was such an awesome surprise when i got transported there by rya the soundtrack and red palette such an unforgetable experience it was all so unexpected.

    • @sirkalilak6841
      @sirkalilak6841 Před 2 lety +1

      @@athorninmyflesh Something like that happens if you drop down to the very bottom from riding the Pater Noster lift (Liurnia of the Lakes, academy) all the way down - you will immediately face a big baddie, just let yourself be embraced (and die), then something special happens.

    • @yoshatabi
      @yoshatabi Před 2 lety

      It wasn't even that bad lol

    • @mx2000
      @mx2000 Před 2 lety

      To be fair, piles of bodies are a pretty common feature in Elden Ring and souls games in general.

  • @chefgamming4882
    @chefgamming4882 Před 2 lety +464

    The whole Caelid area is a total freak show. Those giant skulls always have me wonder what the hell are they? Do all the fingers come from them?

    • @MrTerrorzone2012
      @MrTerrorzone2012 Před 2 lety +55

      Yea I spend too much time there because I was under leveled and felt like I lost my mind there after 4 hours. The music there just made me paranoid as fuck!

    • @harrisonnguyen5432
      @harrisonnguyen5432 Před 2 lety +16

      If you're talking about the ones that spit fire and roll, they're actually just vehicles and the pilot/driver is behind it. Took me a while to find out their true nature.

    • @killroy.99
      @killroy.99 Před 2 lety +26

      @@harrisonnguyen5432 no

    • @beastyms
      @beastyms Před 2 lety +10

      @@killroy.99 what do you mean no?
      He is right. There is a person behind it that operates it. You can attack its back to deal more damage.

    • @sgz647
      @sgz647 Před 2 lety +77

      @@beastyms He is not. OP was talking about giant skulls littered around in Caelid. You can see them on cliff edges, like the one near the big Great Jar that gives you three npc invasion challenges. Makes you wonder about the freaky creatures that came before.

  • @Elevate388
    @Elevate388 Před 2 lety +294

    The enemies in Volcano Manor that crawl fast on the ground towards you, that scared the crap out of me lol. Not only that but I missed the site of grace in that area and was tensed up the whole time as I was low on flasks. Volcano Manor itself is a very creepy mysterious place. The moment I arrived at the Volcano Manor and heard it's sinister music, I knew it was a place I wasn't supposed to be in. NPC's were talking about hearing slithering through the walls at night, and after investigating you find Volcano Manor's dark secret behind illusory walls and witness Rya's true form as a serpent. The atmosphere of Volcano Manor is so freaky.

    • @LCardosed92
      @LCardosed92 Před 2 lety +15

      I agree. Volcano Manor is definitely the most creepy location in the entire game for me as well.

    • @walterheisenbergwhite7212
      @walterheisenbergwhite7212 Před 2 lety +20

      Yes and when the place gets empty after beating Rykard it's even more creepy. You feel like there is still something with you.

    • @starluxstudio619
      @starluxstudio619 Před 2 lety +1

      Yeah that was a place that actually scared me

    • @Midaspl
      @Midaspl Před 2 lety +14

      TBH Rya is still one of the few kind characters in the game, despite being a lizard.

    • @jamestygz3109
      @jamestygz3109 Před 2 lety +2

      Those creepy bastards still freak me out after 300 hours

  • @SlimShady-tc5mb
    @SlimShady-tc5mb Před 2 lety +136

    The Roundtable Hold, gets even more eerie when you speak to Roderika and she warns us that someone started lurking on the opposite of the roundtable hold
    And it was at a point where most of the npc are gone

  • @SilverwindWorkshop
    @SilverwindWorkshop Před 2 lety +286

    It took me a while to realize the sentient balls are actually those Silver Tear mimic lifeforms that took the shape of an iron ball, which is why they drop silver tear stuff and can follow you

    • @pyatig
      @pyatig Před 2 lety +8

      Nice catch

    • @Z_3D
      @Z_3D Před 2 lety +3

      Yup and then when you get the manic tear ghost you pretty much have full run of all bosses

  • @n8doggy733
    @n8doggy733 Před 2 lety +188

    #7 the Black Knife Assassins can be seen if you have the Sentry torch equipped. you do not need to hold it, it can be on your back and you still see them. u can buy the torch from a merchant outside of leyendell capital heading towards the windmill village.

    • @InstagramWanker
      @InstagramWanker Před 2 lety +8

      Hell yeah. Now the the hunter becomes the hunted😁

    • @dacee7943
      @dacee7943 Před 2 lety +2

      bro that boss was so cheese I just used A mimic tear and had him fight lol

    • @y0shii154
      @y0shii154 Před 2 lety

      Or just run???

    • @lukeskywalker987
      @lukeskywalker987 Před 2 lety +1

      Thankfully there's only one candle where you'll encounter them, and since candles remain lit across attempts you could just do a suicide run.
      The archers on the other hand....

    • @nathreetimesnineequalstwen7172
      @nathreetimesnineequalstwen7172 Před 2 lety +1

      Blackflame Ritual overlaps fucks them up

  • @zackpayton7421
    @zackpayton7421 Před 2 lety +48

    there is actually a dungeon like the number ten thing!
    it’s in the altus plateau by the capital, down the path to the left of the gate, leading to the runebear.
    it has a bunch of teleported chests that seem to send you back to other places in the dungeon that are previously explored already, but that isn’t actually the case

    • @gnosticknyc6339
      @gnosticknyc6339 Před 11 měsíci +3

      Was thinking about this when he was taking about the first thing.

  • @natakug1
    @natakug1 Před 2 lety +73

    Tip for dealing with the invisible assassins:
    Specifically using the weapon known as "Sentry Torch" which is a torch weapon, will completely negate the invisibility of those assassins, turning them from invisible murder death demons, into regular murder death anoyances.

    • @mitchellturnbull3988
      @mitchellturnbull3988 Před rokem +5

      AND it works even when it’s stored on your back

    • @Derringer2k8
      @Derringer2k8 Před rokem +4

      Late reply: Just equip their armor set and they ignore you completely.

    • @justindlc
      @justindlc Před 10 měsíci +1

      @@Derringer2k8 ...excuse me??? do they ignore you even if you get close to them? I know their armor silences your footsteps, which makes it easier to get around without being noticed, but I thought if you still walked by enemies wearing it they would attack you.

    • @byronjeffbatislaong2638
      @byronjeffbatislaong2638 Před 8 měsíci

      or if you have radahn's greatswords..just starcaller cry the crapped out of them

  • @niceeone5905
    @niceeone5905 Před 2 lety +507

    What I find freaky is the severe lack of mimic chests in a souls game.

    • @NedroxGames
      @NedroxGames Před 2 lety +43

      I do thought about that a lot while playing the game haha, but there are a couple of "references" to mimic chest, there is a specific wooden chest with a chain point towards you, and when you use a torch, you can see the "Mimic" of the Mimic, it's hilarious.

    • @DevinJuularValentine
      @DevinJuularValentine Před 2 lety

      @@NedroxGames I can't see anything about this, intrigued. Where is the chest?

    • @Average_Scorpion_Enjoyer
      @Average_Scorpion_Enjoyer Před 2 lety +7

      I mean you have the transportation smoke

    • @droljanz
      @droljanz Před 2 lety +20

      That being said ,i still strike every chest 1-2 times just to make it sure that mimic wont wreck my ass :)

    • @Lingeringwill4784
      @Lingeringwill4784 Před 2 lety +4

      Exactly when I open a chest I need to worry about getting my head bit of not being taken to the shadow realm

  • @metalrob6713
    @metalrob6713 Před 2 lety +65

    What about Caelid?
    That whole area is scary, red everywhere, poison plants, giant freaky monsters, oh and, swamp, the fricking SWAMP.

    • @Some.Canadian
      @Some.Canadian Před 2 lety +15

      That's the best part about that sellia trap. You expect to feel relief when you finally get out but then you get slapped in the face with the absolute hellscape that is Caelid.

    • @btnhstillfire
      @btnhstillfire Před 2 lety +8

      The gisnt headed dogs and the giant birds are creepy af lol. Those birds are terrors to get away from too.

    • @TheAjusmc
      @TheAjusmc Před 2 lety +6

      Oh, just wait until you find the other rot swamp 👍🏼

    • @bellringer53
      @bellringer53 Před 2 lety +1

      Raptor dogs. God dammed raptor dogs

    • @adityanoviant8180
      @adityanoviant8180 Před 2 měsíci

      glad i caught in the selia trap not in early level playthrough. not too op but still okay to farm runes in there. except the white creature thingy that so much freaking out😂

  • @joshuapatrick682
    @joshuapatrick682 Před rokem +19

    In Nokstella I knew I was gonna get a jump scare in that cathedral but I was not expecting that Ball to have shut the doors and be blocking me in. That was way creepier than the one in Nokron…and I still didn’t realize I could damage them at the time so needless to say I was in full on panic mode. That’s creativity at its best right there!

    • @BobbyBlackhearts666
      @BobbyBlackhearts666 Před 11 měsíci

      Oh wow I never would've thought the doors shut behind us!! I was on edge the whole time there and saw the balls before they could trick me and used the doors to safely dispatch them - but it was still an anxiety inducing situation, they felt like one nudge and my character was done for.
      Sadly the first time around locking on revealed the very first ball, so the surprise was gone.

  • @BRN781-A
    @BRN781-A Před 2 lety +22

    I think one of the most freaky locations in the whole game is the Village of Albinaurics. There's something horrifying about the whole place, the setting, atmosphere and everything else is straight out of a Nightmare and gave me chills when i first visited the location.

    • @radekmartinek6962
      @radekmartinek6962 Před rokem +2

      I agree, Village of Albinaurics was really dark place where. Crippled crawling Albinaurics, moaning in pain and... behind the bridge, the OMENKILLER

    • @deejayslowmotion6428
      @deejayslowmotion6428 Před 7 měsíci +1

      Yeah you're absolutely right.. And you get there pretty early in the game too.. It's really freaky.. Even now i wouldn't go back even if I'm way over-leveled for the area

    • @INTYHazor
      @INTYHazor Před 2 měsíci

      That combined with mohgwyns area Freaks me Out the Most in elden Ring
      Im Just curious what happened, why did some albinaurics Turn Red?

  • @tylerbuchanantb
    @tylerbuchanantb Před 2 lety +269

    First time FromSoftware player here. This game is perfect. Now I’m excited to have an entire collection of games to go back and experience. Great content boys.

    • @gameranxTV
      @gameranxTV  Před 2 lety +17

      Thanks

    • @BTBSOUNDS
      @BTBSOUNDS Před 2 lety +7

      Far from perfect but glad you're having fun man. Once you go back you're gon see just how much better they games are (skip Dark Souls 2 tho, that shit had almost as many filler bosses as Elden Ring and that isnt even open world)

    • @chrisjoachim7040
      @chrisjoachim7040 Před 2 lety +4

      Hope you have a PlayStation. The Godfather of it all is Demon's Souls, Back on PS3. (You also shouldn't miss 3D Dot Game Hero)
      My personal opinion is that development hit it's stride at Bloodborne on PS4.

    • @pievancl5457
      @pievancl5457 Před 2 lety +8

      Lucky.. there’s like 4 or 5 more masterpiece and 2 or 3 more great games you get to discover (opinions on some of the games differ, but they’re all above average). I envy anyone who gets to play dark souls 1, Bloodborne and sekiro for the first time. They completely ruined other games for me because of how good they are.

    • @molly9765
      @molly9765 Před 2 lety +25

      @@BTBSOUNDSL for hating on DS2

  • @alexvielfaure2981
    @alexvielfaure2981 Před 2 lety +263

    I am shocked that the valley with all those wormface creatures that make that awful sound didn't make the list. I'm usually not bothered by much in this game but running through that valley, not been able to escape that sound, had my anxiety levels at an all time high.

    • @brynkretzer4682
      @brynkretzer4682 Před 2 lety +16

      oh yeah those things. theres some in farum azula too.

    • @Super911Truther
      @Super911Truther Před 2 lety +17

      Are you talking about in Altus Plateau? With all the creepy dudes that spit the blight or whatever?

    • @brynkretzer4682
      @brynkretzer4682 Před 2 lety

      @@Super911Truther I am, the woodfolk, the worm faced lanky fucks

    • @HebrewHunter101
      @HebrewHunter101 Před 2 lety +1

      @@Super911Truther wormface creatures. At the WoodFolk Ruins forest, near scribe Corbyn and GoldMask

    • @Mk_Otaid
      @Mk_Otaid Před rokem +6

      What irritated me most about those is the fact that the sounds they made always seemingly came from disturbingly near distance, even if they were sometimes like 20 meters away.
      It made me extra creeped out on my first encounter with them, as what I witnessed first was their sound and thought something was stalking me from the bushes.

  • @rolly7844
    @rolly7844 Před rokem +30

    There's another dungeon that also has that same sort of repeating hallway theme. It's right next to the bridge in mountaintops of the Giants.

    • @mikezenox
      @mikezenox Před rokem

      Fr. People always bring up this one, but my first thought when the level repeated was "oh this gimmick again. Neat"
      They even place a grave flower in the 'first' room drop to let you know its being repeated.

  • @MykSau
    @MykSau Před rokem +10

    The dungeons that are mentioned first are not really a loop, just has specific layout to confuse you and make it seem like you are stuck in a loop. You have to remember where you come from (you can use the shiny stones for that, can't remember the name) and then it's just like every other dungeon.

  • @nmtarav
    @nmtarav Před 2 lety +154

    Tip: The hand monsters are incredibly weak to fire. Hit them with any fire dmg and they will roll over and start writhing.

    • @BorderFreak
      @BorderFreak Před 2 lety +6

      This would have saved me so much agony 1st playthrough thank you for the heads up

    • @V3VCKGaming
      @V3VCKGaming Před 2 lety +8

      @@BorderFreak that animation is creepy and maybe not worth the pain 😂

    • @adihsarstilinskih8237
      @adihsarstilinskih8237 Před 2 lety +12

      For me, it's the fact that they imitate spiders. That alone is nightmare inducing. I just ran past those fuckers. NOPE.

    • @V3VCKGaming
      @V3VCKGaming Před 2 lety +3

      @@adihsarstilinskih8237 yeah dude i feel you. If i see a spider in real life or even in games I freak out. I know i shouldn't but it just happens. Surprisingly I can deal with them though for some reason. The ants and lobsters though hell no😂

    • @adihsarstilinskih8237
      @adihsarstilinskih8237 Před 2 lety +1

      @@V3VCKGaming I just run from the lobsters. LOL The ants I attempted, but then when 2 dropped down behind me I was like "NOPE" and got out of that area very quickly.

  • @Fenix31799
    @Fenix31799 Před 2 lety +141

    For #4, that bloodstain of a guy getting impaled is actually Rogier’s bloostain! Afterwards he’s paralyzed/crippled by something and you can find him at the Round Table.

    • @V3VCKGaming
      @V3VCKGaming Před 2 lety +11

      you know, i read something about this and people were trying to figure out what caused that but if you go to the fog shrouded minor erdtree between leyndell and the windmill village the tree boss is Wormhead and when he grabs you it does that same animation. (or so it looked like it to me, i was freaked out at the time lol)

    • @lamarr51
      @lamarr51 Před 2 lety +25

      Yeah, i think its actually deathblight, cause if you see the deathblight animation they're quite similar, also when u go back to roundtable hold he can't move anymore probably because of deathblight

    • @degaxx
      @degaxx Před rokem +3

      @@lamarr51 It definetely is. If you look at him carefully in the roundtable he's covering his legs but there are some vines coming out and flies around him. Just the same way D is found dead later because of Fia. She must be behind all of it.

  • @rickxhoshinji
    @rickxhoshinji Před 2 lety +9

    Definitely agree with the bonus one. It just starts with a simple dome housing guarded by a giant golem, so I never expected so much bizarre experiences that lead to an unexpected encounter at the end.

  • @stratis1274
    @stratis1274 Před rokem +14

    For those who don't yet know spells like greatsword phalanx that automatically lock on to hostiles will attack invisible enemies without the special torch I found that while fighting in the sages cave.

    • @Karim94222
      @Karim94222 Před rokem +1

      Also the wolve spritis attack these

  • @LordShrub
    @LordShrub Před 2 lety +420

    Auriza Side Tomb is another area that messes with you. You move around with teleporter trap chests. Initially I thought it was the same area, but the lever statue seemingly disappeared from the platform where I had previously seen it. That's when I realized it wasn't the same area, but there were two almost identical ones.
    Also pick any Hero's Grave area. The chariot traps are horrible.

    • @fietser5088
      @fietser5088 Před 2 lety +14

      that was a weird experience for me as well, took me a while before I knew what was going on

    • @megoodatgame8535
      @megoodatgame8535 Před 2 lety

      I always avoided the transporter traps until the last one so only now do I realize this

    • @vhayne91777
      @vhayne91777 Před 2 lety +4

      Was looking for this comment. :) From that dungeon forward, I knew things were going to be going in that way somewhat. And so far, they have been. Madness inducing! I haven't been to the one in the video yet (Lendyll Catacombs?), but now I'm dreading it lol.

    • @justinjacobson7495
      @justinjacobson7495 Před 2 lety +2

      Especially fuck the chariots in Gelmir Hero's Grave in particular

    • @ExEBoss
      @ExEBoss Před 2 lety +4

      @@justinjacobson7495 You can actually ride the second one across the lava directly to the boss room.

  • @Jatt2613
    @Jatt2613 Před 2 lety +157

    For number 10, it's not some endlessly repeating dungeon. It's just 3 dungeons laid out the exact same and you enter the next one through that drop. You can see before you even drop down into the first one that it's different because it has one of those grave flowers on the coffin in the middle.

    • @adtg777
      @adtg777 Před 2 lety +12

      Yeah the grove flower is what got me out of that illusion

    • @johnkielvictorbayotas8755
      @johnkielvictorbayotas8755 Před 2 lety

      this

    • @marhawkman303
      @marhawkman303 Před 2 lety +5

      @@adtg777 I watched a friend do it and there's several subtle changes in each. but... REALLY subtle stuff. If you don't pay attention you probably won't notice.

    • @wwlcat
      @wwlcat Před 2 lety +2

      Someone in China build the full 3D map of this dungeon, and it's indeed amazing level of interior design that create the illusion of endless loop.

    • @marhawkman303
      @marhawkman303 Před 2 lety +6

      @@wwlcat to be fair, faking a loop, in a game with no reliable way to see where you've been is actually not that hard. Just make a series of rooms that match each other.
      Especially easy with digital assets where you can literally copy geo and use the same textures. It's surprisingly disorienting to see the same very specific layout multiple times.
      What made this masterful was changing it a little bit.

  • @EKCO0310
    @EKCO0310 Před 2 lety +11

    5:28
    Just use Sentrys Torch, it will reveal invisible enemies allowing you to lock-on and attack.
    You can buy it from the Hermit Merchant Shack for 7k runes.

  • @Number99IsTheBest
    @Number99IsTheBest Před 2 lety +11

    The first place I went in the game was dragonburnt ruins and I was so stoked to find that chest so early. I was stuck on Sellia CT for so long and got so used to that place now I’m level 60 and that place turned into a prime farming place for awhile. It was bullshit but I’m glad it happened lol.

  • @iamthew0lf
    @iamthew0lf Před 2 lety +19

    The first time I was teleported to Caelid I was terrified. The dancing witches freaked me out too. I’m surprised you didn’t mention the crawling nun chicks when you’re fight Queen Renala

    • @pyatig
      @pyatig Před 2 lety +8

      Nun? They’re Hogwart’s students

  • @k6286
    @k6286 Před 2 lety +41

    The Dragon-Burnt ruins was my first location I explored. I could see the ruins from the First Step grace and I was curious and had no idea. I couldn’t help but laugh my ass off just thinking of Miyazaki thinking of this troll. Too good! 10/10 game.

  • @THELEMMONGRAFT
    @THELEMMONGRAFT Před 2 lety +11

    Seluvis' secret chamber is freaky as hell, especially after giving nepheli the potion. wormface valley and windmill village in altus plataeu are also extremely creepy

    • @Daniel_Lancelin
      @Daniel_Lancelin Před 11 měsíci +1

      That unnamed forest valley (I call it "The Bower of Bounty" since that's the name of the only Site of Grace down there) is the scariest place in the game for me. The paranoia-inducing atmosphere, the dreadful Wormfaces, and the subtle implication that there used to be a modest but self-sustaining community down there before the Deathblight devoured the woods and its inhabitants all combine to instill me with "I'm in the wrong neighborhood" energy.

  • @nox_cadit
    @nox_cadit Před 2 lety +7

    I must have been among the few that wasn't cought by the teleporting fog the first time I saw it, and my first time wasn't the one in the dragon ruin, was the one in Weeping Peninsula on top of a tower.

  • @grogu411
    @grogu411 Před 2 lety +39

    The scariest part for me was when I went to bring that big ugly man some more deathroot and he charged at me lol. And when I made it to the area where the hands are underground and I went to pick something up and the big hand grabbed me. That freaked me out. Those were the only times I actually jumped

  • @babayaga4320
    @babayaga4320 Před 2 lety +71

    For anyone that doesn't know, the homing projectiles the bug things shoot at you in the Sellia crystal tunnel can also be used by you as a spell called pest threads. And they wreck enemies the same as they do you.

    • @obviousprime7869
      @obviousprime7869 Před 2 lety +12

      Especially good on the NPC fights. They dodge the cast, not the tracking so it just lays into them rent free

    • @pyatig
      @pyatig Před 2 lety +2

      Where do you get it

    • @rudyvansloten581
      @rudyvansloten581 Před 2 lety +6

      @@pyatig sage Gowry, Caelid. Outside the magical town.

    • @zotaninoron3548
      @zotaninoron3548 Před 2 lety +1

      @@rudyvansloten581 I think you have to help with the needle before he sells the incantation, though.

    • @thenumber5bus
      @thenumber5bus Před rokem

      i wish that was the case.i tried using them on all sorts of enemies and they didnt do any damage so stopped using it.

  • @meph1570
    @meph1570 Před rokem +2

    the Leyndell Catacombs doesn't actually change, it's just you don't realize that when you get up a certain floor level, then when you find a way down, you don't actually go back to the previous floor level, but another different floor level with similar looks. if you pay attention to the distance or height between when you go up and down, you'll notice that they have different heights. and about the enemy you killed before, it got "teleported" to this new height or floor level. so in short, the floors are already there to begin with, with similar decorations, it's just the "changes" (like the enemy corpses you killed) that move. one thing that really shocked me to core in this game is when you climb down the insides of a certain tower, then the bridge (or maybe a support beam) you walk on suddenly crumbles. that shit really freaked me out.

  • @yqisq6966
    @yqisq6966 Před 2 lety +11

    7:27 The game never told you explicitly the true location of the Roundtable Hold but if you pay attention there is a building in the Capital city with an interior look exactly like the Roundtable Hold. I wonder what's the lore behind it.

    • @Jiroku7501
      @Jiroku7501 Před 2 lety

      I saw that too and was like wtf why is the round table here

    • @blitzgirl6522
      @blitzgirl6522 Před 2 lety +5

      It really felt like a callback to Bloodborne's "Dream" area being found in Yharnam if you drop down some wooden beams in the workshop.

    • @Skeife
      @Skeife Před 2 lety

      @@blitzgirl6522 also in DS3 you can find the starting area of the game behind a hidden wall only the entire place is pitch black, and the firelink Shrine there is missing all of its NPCs aside from one, who doesn't seem to recognize you. It was really shocking the first time I made it there and realized what it was.
      Also, like in Elden ring, the firelink Shrine you regularly visit was disconnected from the main game world, while the mysteriously empty copy was not.

    • @FlyingFox86
      @FlyingFox86 Před 2 lety

      @@Skeife Most commonly accepted theory about that second firelink shrine is that it is in the past. I never tried it, but apparently if you speak to that single NPC there before you ever do in the normal firelink shrine, she will vaguely remember you when do you talk to her in the normal shrine.
      Also, Gundyr is not yet infested with the massive bloating thing.

    • @whysocareless2926
      @whysocareless2926 Před 2 lety

      @@FlyingFox86 it is in the past , and fun fact both shrines share the exact same coordinate :)

  • @robertoclaux8654
    @robertoclaux8654 Před 2 lety +79

    I remember dodging the teleporting chest out of instinct when I came across it (too many years of Souls experience). But I went back to it, out of curiosity, after reading a comment talking about teleporting to hell. Turns out, I had already cleared out that cave by the time I went back- but for a new player on a fresh run...

    • @VincentGilmore
      @VincentGilmore Před 2 lety +2

      I was high as hell and early into the game when I got teleported

    • @adtg777
      @adtg777 Před 2 lety +2

      @@alfwok same, I was trying to get the twin blade but didn’t know there were two chests lmao. Needless to say my heart was racing trying to get out of that place.

    • @paprikathesigfig8302
      @paprikathesigfig8302 Před 2 lety

      Bruh I just realized how lucky I was to accidentally dodge that fake chest

    • @HALberdier17
      @HALberdier17 Před rokem

      Today I fell for it. I'm playing offline so I didn't see any warnings about it.

  • @Nearo92
    @Nearo92 Před 2 lety +26

    The Giants' mountaintop catacombs actually also loops around a few times just like Lyndell's catacombs. It's very similar, except this has exploding jar enemies

    • @Leonhart_93
      @Leonhart_93 Před 2 lety +1

      Yeah, that's the 2nd one. It also has a secret to the elevator that leads even deeper.

    • @FoxSullivan
      @FoxSullivan Před 2 lety +1

      Don't forget the fucking watchdog.

    • @jasonunddasgoldene
      @jasonunddasgoldene Před 2 lety

      It is not looping.

  • @felix_remmie6048
    @felix_remmie6048 Před rokem +6

    I thought Volcano Manor was going to be on the list. Also the area where they have giants strung up and on torture devices was creepy as hell

  • @peng0_266
    @peng0_266 Před rokem +3

    One thing that I noticed about the Sellia Crystal Tunnel is how they designed it so that to leave you have to go down. Most people will think that since it's a cave, you have to go up in order to leave, but going up in the sellia crystal tunnel just brings you deeper into the cave.

  • @Nyctonaut
    @Nyctonaut Před 2 lety +86

    I love these "locations freakier than you thought" videos! Anything horror I'm into it!

    • @pifre3051
      @pifre3051 Před 2 lety

      @Daniel Dean wym

    • @Belthasar-nu2cd
      @Belthasar-nu2cd Před 2 lety

      Sure would be nice if anything on the list was freakier than I thought.

  • @tonyflamingosucks6590
    @tonyflamingosucks6590 Před 2 lety +8

    This is your guys’ last video before 7 million! Congratulations guys, been here since 2016

  • @AgeofJP
    @AgeofJP Před 2 lety +5

    I dunno how you can just brush aside the concept of "grafting" like that...once I processed what the Grafted Scion acutally is and finding the pile of Roderika's companions waiting to be turned into one, well that freaked me out in a much more tangible way than the face which had more of a mysterious freakyness to it (which was very freaky nontheless).
    But much worse was Raya Lucaria...that moment after completing Sorcerer Sellen's quest and unveiling the truth of what happens/happened to all the grand wizards who took their studies too far was absolutle horrifying and is still haunting me. Many people mistakenly assume that Rennala was behind that, but that's not the case...in the consecrated snowfield is one of these riddle towers and the item description of the talisman you obtain at the top explains that this is the fate of every wizard that...well...took it too far (I'm trying to be vague, I implore you to check it out yourself if you haven't)
    The transporting iron maiden is absolutely pale in comparison

  • @Kdotkon
    @Kdotkon Před rokem +2

    That Mogh second battle/Madness room lol that one surprised me. As a bonus, if you roll into the wall across from the Grace point, it will disappear and reveal a hallway with a chest. If you roll into the wall behind the chest, it reveals an opening into the Deep Root location in the game that you normally use the coffin at the bottom of Nokron to get to

  • @LuckyLuch1
    @LuckyLuch1 Před 2 lety +13

    Had an epic play session last night, started rannis/blaidds quest, beat radahn and explored sofria river/nokron. No sleep forbthis tarnished and currently at work with a huge headache...worth it 100%.

    • @Theone-yz7ir
      @Theone-yz7ir Před 2 lety +3

      Man I did EXACLY the same thing yesterday 😂😂😂😂

    • @derekrosspowell5015
      @derekrosspowell5015 Před 2 lety +2

      Game is worth it. I got all the achievements and I'm still just grinding away.

    • @heyimurchin6575
      @heyimurchin6575 Před 2 lety +1

      Took 4 days off from work when the game released. I think i had about 6-8 hrs of sleep within those day off and ended with almost 80hrs. I even play while eating and used fork on a burger cause i dont want my pc or controller getting greasy. Lol

    • @obiwanshinobi87
      @obiwanshinobi87 Před 2 lety +1

      Lol this was me a week ago

  • @alfyb4512
    @alfyb4512 Před 2 lety +27

    For number 10, there’s a heroes’ grave that uses the same trick. Interestingly enough, it’s not the same area repeated: you are still moving forward in a new area that repeats the architecture. But From had fun positioning monsters and scenes in such way you feel you are in a loop.

  • @LoraLindemann
    @LoraLindemann Před 3 měsíci +1

    As a claustrophobic person, the catacombs of Leyndell caused me a lot of anxiety. The fact that you would go down, down and down and find a labyrinth of small, dark tunnels full of monsters and when you thought it came to an end you could still go deeper. I really had a hard time in that area.

  • @wngmv
    @wngmv Před 2 lety +19

    You can get out of volcano manor without defeating the duo abductor virgins. Once rested at the grace sites before them you can teleport.
    Also it's possible to get into volcano manor proper going the other direction. Once you found a bonfire, again yon can teleport out.
    Fighting against the two abductor manor at that level is almost impossible for any new player.

    • @AcidKettle
      @AcidKettle Před 2 lety

      You can also drop down into lava from a cliff you are teleported to by the abductor. There you can make your way up to explore the whole volcano manor backyard.

    • @phoephoe795
      @phoephoe795 Před 3 měsíci

      There's a few steps and a ledge to the right in the twin virgin boss fight. Jump up there and they struggle to hit you. Safe(ish) place to dismantle the boss with ranged attack.

  • @GreasyPhil420
    @GreasyPhil420 Před 2 lety +60

    I haven't explored that town with invisible black knife assassins but when I come across those other enemies that cast glintstone magic then disappear I use a summon because they can still see them even when they are invisible, that may help.

    • @nathankearns260
      @nathankearns260 Před 2 lety +6

      It's an evergaol so no summons. Sentry torch that can be bought from a merchant in the Capital Outskirts is what's needed

    • @xursed7990
      @xursed7990 Před 2 lety

      @@nathankearns260 Or just swing for the fences with a great sword.

  • @codydoxey2497
    @codydoxey2497 Před 2 lety +16

    That madness tower sucked so much I just had to deal with that yesterday and I know what I have to do to stop it but it's got my anxiety up thinking about it. Luckily I was able to get my runes back and get out of there lol

  • @PaulSman123
    @PaulSman123 Před 2 lety +2

    I have only been able to put about 40 hours into this game(work and life aggro) and have also done a ton of exploring but I am LOVING everything about this game and can not wait to see more of it.

  • @scottn322
    @scottn322 Před rokem +3

    There are several dungeons in the game with two versions of themselves that alternate as you travel in them. There is one with chests that are teleporter traps, and as you go from one to another you switch versions, with, if I recall, the trick being to jump through an open window rather than mess with the chests.

  • @icespicefan4771
    @icespicefan4771 Před 2 lety +3

    The fact that Elden Ring has background music makes it 10x spookier than the other Souls games

    • @Ciopekwah
      @Ciopekwah Před rokem

      oh... actually i found the complete silence during exploration in previous souls games even more spooky than ER's music :0

  • @hamedpakatchi4196
    @hamedpakatchi4196 Před 2 lety +6

    For anyone who struggles with the invisible assassins, there is a note in the game called "Note: Unseen Assassins" which reads:
    "Some assassins cannot be seen with the naked eye. Seems the Erdtree sentries once carried torches that could cast light on these prowlers."
    The torch it refers to is called Sentry's Torch, can be bought from Hermit Merchant in Hermit Merchant's Shack in Altus Plateau for 7,000 Runes. The description of the torch reads:
    "Torch Given to protectors of the Erdtree. Its flames are bestowed with a special incantation which allows the bearer to see assassins cloaked in veils. Furnished on behalf of the Erdtree and the Grace-Given Lord such that a Night of Black Knives will never come again."
    All you need to do is to have torch in hand. Once an assassin is revealed, you can put the torch away, they won't go invisible again.

  • @zachblackwell9032
    @zachblackwell9032 Před 2 lety +5

    The place with everyone dancing around gave me genuinely creepy vibes when I wandered through there

    • @CyberStrike
      @CyberStrike Před 2 lety

      What's going to freak you out is that's it's based on the real dancing plague of 1518

  • @yqisq6966
    @yqisq6966 Před 2 lety +1

    The mimic balls are scary at first but the trick is to let it hit a wall, after which you can hack it with your weapon (I use a Greataxe). As long as you keep hacking it, it can't roll towards you.

  • @Player_kai_gaming
    @Player_kai_gaming Před 2 lety +6

    This game offers unlimited secrets and discoveries. I am 150 hours into the game and still have plenty of areas to cover. Amazing & mind blowing at the same time!

  • @BrandonMarshall547
    @BrandonMarshall547 Před 2 lety +7

    Elden ring has been the only game I’ve played this month. Currently on journey 3 for frenzied flame ending and I’ll have all achievements! 120 hours logged and still loving every moment.

    • @jarradmccarthy9033
      @jarradmccarthy9033 Před 2 lety +1

      Same, I'm at 159 hours, journey 4, I think I have almost all the achievements, just working on frenzied flame ending as well cause I've purposely been avoiding the shunning grounds.. level 262 trying different builds... Love this game, can't wait for some dlc

    • @gumbomanmash6762
      @gumbomanmash6762 Před 2 lety +2

      Journey 2 with 88 hours, also working on the frenzied flame ending trophy, only need 3 more trophies left for that platinum

  • @awoken8infinite
    @awoken8infinite Před 2 lety

    I love how the world is designed like how their areas are in the previous games. The Ansil River is one of my favourites so far, it makes sense geographically as well with it being a river you follow underground from another river that's over ground. Then you find a temple, then you find out that temple has a temple below it in a giant river of red stuff. I haven't gotten down to the bottom yet though.

  • @GodsReaperMan
    @GodsReaperMan Před 2 lety +1

    Does ANYONE else get total LOTR EYE OF SAURON vibes from that tower of madness thing? Wow you have to love the inspiration from Lord Of The Rings this game definitely draws from for sure!! Been playing this game for a week and absolutely LOVE IT!! Great video here guys, AS ALWAYS!!

  • @rolf565
    @rolf565 Před 2 lety +21

    I found the Moghwyhn Palace scary with all the Blood and those freaking Birds. But the worst zone for me was Ainsel River. Screw those Ants

  • @Varizen87
    @Varizen87 Před 2 lety +24

    There's 1 more dungeon like the one in Leydell's catacombs. I don't wanna spoil the secret, but it's even trippier. I did the one in Leydell just last night actually, but I had done the other one first so I understood the gimmick a bit. I was first tipped off in Leydell's dungeon when I found the faux boss room. I think the other one is the Auriza Side Tomb? I could be mistaken, it's been a while since I did it.

    • @A_Black_Sheep94
      @A_Black_Sheep94 Před 2 lety

      Yea that catacomb is damn annoying and gives you no hint of what's happening.

    • @quantummidget
      @quantummidget Před 2 lety

      Yeah I think you're right that it's the Auriza Side Tomb. With the imps & pots, yeah?

    • @Varizen87
      @Varizen87 Před 2 lety +1

      @@quantummidget not just any pots: exploding ones! Pretty sure the reward is Soldjars of Fortune ash.

    • @ExEBoss
      @ExEBoss Před 2 lety +5

      *Giants’ Mountaintop Catacombs* also does the exact same thing.

    • @dowfreak7
      @dowfreak7 Před 2 lety

      I still remember how my friend got steadily more annoyed when he ran through those catacombs, until I eventually explored it, too and found the "solution" to the last place you need to go.
      It's such a typical souls thing to check and we still wandered around in that place for super long before testing it.

  • @Skylar.H93
    @Skylar.H93 Před 2 lety +1

    Gotta get that sentry torch. Over in the hermit shack for 7k. Shows all invisible enemies, and you can two hand one weapon to put it on your back and it still works. Nice way to take them out, get free spirit tuning materials.

  • @MichaelTMoreno
    @MichaelTMoreno Před rokem +3

    almost a year later and 165+ hrs of game time. I have not seen a good portion of these places. such an amazing game/world man :3

  • @JH-ph4qb
    @JH-ph4qb Před 2 lety +8

    The Sentry Torch very specifically strips the assassins' invisibility. sure it costs your offhand, but hey they can no longer sneak up on you anymore

  • @lordfallen1455
    @lordfallen1455 Před 2 lety +7

    Loved the serpent region too. I would have liked more of a horror atmosphere there in the Volcano Manor.

  • @dkononen
    @dkononen Před 5 měsíci +1

    The Linnels Catacombs is mapped out in a corkscrew pattern of 3 very similar levels, made to look like you're repeating the same floor with changes. Really cool design that I had to look up how it was done.

  • @redlord8438
    @redlord8438 Před 2 lety +1

    The Abductor Virgin at the bottom of the elevator in Raya Lucaria Academy was quite clever, it had me going around to other ones testing to see if they also transported you, resulting in needless dying and loss of runes

  • @AWESOMEGUY7325
    @AWESOMEGUY7325 Před 2 lety +3

    Fun fact: if you open a trapped chest you can roll out of they way before it teleports you

  • @annabufanda
    @annabufanda Před 2 lety +12

    There's a dungeon that is comprised of teleporting chests with puzzles to solve... and secret pathways. That was the worst one that messed with my head a bit lol

    • @michaeledmunds7266
      @michaeledmunds7266 Před 2 lety

      I hate teleporting mazes. They make me want to throw my controller.

  • @Evanz111
    @Evanz111 Před 2 lety +1

    There are two more dungeons like the number 10 one, and some of them have incredibly creative puzzles!

  • @Sorero
    @Sorero Před 2 lety +2

    I was really surprised, when I got transfered to house vulcan and had to fight two of these bosses. That was not easy. But for the hands: fire does a huge amount of damage to them (just shoot once and wait).

  • @AutonomousVII
    @AutonomousVII Před 2 lety +7

    When skeleton dude invaded me I had over 200,000 souls and was ready to upgrade away. Needless to say I was very freaked out lol.

  • @GiblixStudio
    @GiblixStudio Před 2 lety +4

    regarding the invisible killers. one of the drifter merchants sells a Sentry Torch that makes them visible.

  • @niizzy7485
    @niizzy7485 Před 2 lety +2

    there is actually a dungeon like that one spoken in the first showcase. And it genuinely took me a while to notice the rooms weren't the same when i backtracked

    • @FoxSullivan
      @FoxSullivan Před 2 lety

      Mountaintop Catacombs, right? That one made me ragequit after I realized that, in fact, I was not an idiot and the whole thing was messing with me. Later on revisited knowing that and it wasn't too bad.

  • @Words120
    @Words120 Před rokem +1

    In lyndell catacombs you can drop Rainbow stones to help keep track of where you are, really helps with the confusion that dungeon can cause. Theres one more dungeon that has similar rooms like that aswell, I think it's in the snow area.

  • @dylanp4126
    @dylanp4126 Před 2 lety +3

    Surprised you didn't mention Mohgwyn Palace! That place has a 'your not supposed to be here' vibe no matter if you get there early or later on in a playthrough

  • @KeelanJon
    @KeelanJon Před 2 lety +3

    In Sellia Crystal Tunnel, you can always use your 'Memory of Grace' in your inventory to return to your last rested at Site of Grace at any point. You're not actually stuck there 😁 Great if you're a fair bit under leveled and having a hard time in a dungeon.

    • @ghosthost2033
      @ghosthost2033 Před 2 lety +1

      If you value losing all your runes rather than doing a run for it sure

    • @AlcyonEldara
      @AlcyonEldara Před 2 lety +2

      @@ghosthost2033 if you are "stuck", you probably lost your runes.

    • @ghosthost2033
      @ghosthost2033 Před 2 lety +1

      @@AlcyonEldara Not necessarily, also, panicrunning to the exit isn't that hard at all tbh.

    • @KeelanJon
      @KeelanJon Před 2 lety

      @@ghosthost2033 I've seen many new players to the series struggle with that. It's just a suggestion that many don't realise is an option.

    • @KeelanJon
      @KeelanJon Před 2 lety

      @@ghosthost2033 For newer players, probably not as straight forward. But I'm sure you're a total bad ass.

  • @zanderman84
    @zanderman84 Před 2 lety +2

    “Top 10 freakiest places in elden ring”
    *The whole game*

  • @pandasiah5264
    @pandasiah5264 Před 2 lety +1

    You need the sentry torch to see invisible black knife assassins. You pick it up from a merchant I believe much earlier in the game. It hints at the ability in its flavor text of being made to prevent the night of black knives from happening again

  • @red_reaper4772
    @red_reaper4772 Před 2 lety +3

    The more I see about Elden Ring, the more I am tempted to play it but I know it’s very tough so I am preparing myself by trying to beat dark souls since I already bought it but never finished it.

    • @thanhuy2583
      @thanhuy2583 Před 2 lety

      Elden Ring is probably the easiest of all the Souls game though.

    • @red_reaper4772
      @red_reaper4772 Před 2 lety

      @@thanhuy2583 I know but still, I had already bought dark souls a long while ago so I’m gonna dedicate myself to beating it first before I start Elden Ring.

    • @FieryFlamingFajitas
      @FieryFlamingFajitas Před 2 lety

      tbh, Elden Ring has a much more forgiving learning curve than other souls-like games, and it's a lot more open world too, which means you can spend hours upon hours just exploring the map, collecting herbs/feathers/various doo dads for crafting/finding all the site of grace respawn points etc and don't have to worry about dying every 5 seconds...... unless you wander into a dragon or some shit lol

  • @Camallunt
    @Camallunt Před 2 lety +4

    There's at least a second looped dungeon up by the Hero Grave near the capital. You have to use trap chests to teleport between A and B versions of the dungeon to get through.

  • @Loctorak
    @Loctorak Před rokem +1

    Just wanna say thanks for splitting these lists into chapters based on list entry - lets me watch what i can of the video without spoiling stuff for myself 🙏

  • @marcedoreste
    @marcedoreste Před rokem +2

    You can actually cheese the black knight assasins by having a special torch on your offhand and wearing a talisman that hides your noise. This way you can see them and they cant hear you.
    Also the man that dies at the bottom of Stormveil is Rogier, he gets necroed by supposedly the flesh of Godwyn, which actually makes sense lore wise, specially when you find the Throne of the Prince of Death.

  • @thepleasednutlord
    @thepleasednutlord Před 2 lety +4

    Any catacombs most of them are either filled with little goblins that are really fast and hit hard or skeletons that can rebuild themselves some do status effects and some have a very creepy boss

    • @chefgamming4882
      @chefgamming4882 Před 2 lety

      They are IMP actually.

    • @thepleasednutlord
      @thepleasednutlord Před 2 lety +2

      @@chefgamming4882 I don't care what they are they are creepy when they drop on your ass if your not expecting them

    • @fietser5088
      @fietser5088 Před 2 lety

      when the skeletons try to rebuild and you see a white smoke coming of them, hit them, that is the only way I know to get rid of them

    • @thepleasednutlord
      @thepleasednutlord Před 2 lety

      @@fietser5088 yeah I know that now because I had to fight that creepy aku motherfucker

  • @nateriget
    @nateriget Před 2 lety +12

    When ur going to Ordina. You Can buy a torch that lets you see invisible enemies. I thinks it’s called Sentry torch. Hold it in our offhand and it lets you spot and attack them once they get close. Still terrifying and sadly I can’t remember where you get it

    • @lukeskywalker987
      @lukeskywalker987 Před 2 lety +1

      You can buy it at the Hermit Merchant's shack in the outskirts of Leyndell. Not really worth it IMO just because you can get three of the four without entering it's patrol route, and candles stay lit even after you die. Just chug an Opaline Hardtear Physick and make a suicide run for it.

  • @jaymalick
    @jaymalick Před 2 lety +1

    I always thought the Windmill Village was strange with all them characters dancing something straight out of Resident Evil

  • @yqisq6966
    @yqisq6966 Před 2 lety +1

    1:45 Pro tip: craft some of those glowstones and mark the direction where you come from every time then you will see through the trick.

  • @reed1645
    @reed1645 Před 2 lety +4

    I feel like I'm going to be exploring and finding new things in this game for the rest of the year :).

  • @tokiwartuthe
    @tokiwartuthe Před 2 lety +7

    I enjoy all of your stuff, but I'm really enjoying this Elden Ring content very much

  • @CraZYJU710Sk
    @CraZYJU710Sk Před 2 lety +1

    This game is like Skyrim in the stance that we will not be able to find everything even after 5+ years of multiple people trying to find every secret in this game

  • @ianmegee803
    @ianmegee803 Před 2 lety +1

    I found descending to the basement of Caelid Divine Tower freaky as hell. Kept thinking I’d broken the game as you have to pull off some genuinely frustrating parkour to get there and then down inside the tower. Then the Apostle and the dude guarding his boss door are nails!!!!

  • @soulwraith81
    @soulwraith81 Před 2 lety +4

    Its 4 candles and yes you can kill the stealth backstabber but it takes a bit of effort

  • @LordOnubis
    @LordOnubis Před 2 lety +3

    The black knife assassins can be easily dealt with if you find the torch that makes them visible I think it’s called the steelwire torch and it makes them way easier to deal with you don’t have to just suffer through that area hope this helps

  • @TheWayloski
    @TheWayloski Před 2 lety +1

    That blood stain under storm veil is showing how Rogier the tarnished, becomes crippled and eventually killed.

  • @mx2000
    @mx2000 Před 2 lety +1

    The shunning grounds catacombs are actually not supernatural or changing, just very cleverly designed to confuse you. There are actually three almost identical copies of the layout stacked on top of each other, and you work your way upward in a spiral.
    You may think you are falling down into the same room you already went through, but that room is actually directly above the original room. Note how you go up way, way more than the distance you fall down? The whole thing repeats once more with some nice touches, like corpses placed in the environment where you would have killed enemies one floor down, or the fake boss room with the omen guys.
    It’s pretty cool once you figure it out 🙂

  • @werdle92
    @werdle92 Před 2 lety +4

    i was running away from a mounted knight dude in the beginning. and I jumped down into that ravine/stream by the castle. it was not a good time.

  • @UnthinkinMajorityOf1
    @UnthinkinMajorityOf1 Před 2 lety +3

    There's another PT loop type dungeon I think, can't remember where though...I've played alot and they've all meshed together

  • @DeftestAphid2
    @DeftestAphid2 Před 2 lety +1

    1:28 there is another dungeon like this in Elden Ring. When you go to the mountains of the giants, right before you go across that narrow chasm, there's a dungeon that repeats like 2 times over.

  • @Valiant06
    @Valiant06 Před 8 měsíci +1

    Elden Ring is the first game ever to make me think "I don't have the skill or will power to play this game". I almost felt that way about Persona 5 Strikers on Merciless difficulty but it gets easier with time