W40K: ROGUE TRADER - COLONY Management & NAVIGATION/Exploration Guide: Great ITEMS & PERMANENT BUFFS

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  • čas přidán 14. 07. 2024
  • Learn how to master both COLONY MANAGEMENT & also the NAVIGATION/EXPLORATION Mechanics!
    For loads of powerful items & PERMANENT PASSIVES!
    Timestamps down below:
    Chapters
    00:00 Colony Management & Exploration Overview
    00:41 Unlocking Colonies
    01:14 Project Ranks & Mutually Exclusive Projects
    02:30 Project Requirements
    03:21 The BEST Projects
    04:28 Choosing the BEST REWARDS
    06:20 Colony Events
    07:21 Colony Stats
    09:56 Navigation Basics
    11:00 Zone Rating & Warp Events
    13:01 Navigation Strategy
    15:04 Planets, Materials & Extracting
    Roll d20 for Subscribe: czcams.com/users/cRPGBro?sub...
    BEGINNER'S Rogue Trader & UNFAIR Guide: • W40K: ROGUE TRADER - T...
    CHARACTER CREATION Guide: • W40K: ROGUE TRADER - C...
    CASSIA OP Navigator Build: • W40K: ROGUE TRADER - C...
    OFFICER PSYKER Buffer & 1K+ NUKER Build: • W40K: ROGUE TRADER - O...
    ARGENTA SNIPER 100% CRITS BURST Build: • W40K: ROGUE TRADER - A...
    ABELARD Tank Build: • W40K: ROGUE TRADER - A...
    PASQAL Plasma Lord BUILD: • W40K: ROGUE TRADER - P...
    IDIRA PSY God Build: • W40K: ROGUE TRADER - I...
    OFFICER NOBLE Build: • W40K: ROGUE TRADER - O...
    YRLIET Sniper ASSASSIN Build: • W40K: ROGUE TRADER - Y...
    BEST STRATEGY to get OP EARLY even on UNFAIR: • W40K: ROGUE TRADER - T...
    FORGEFIEND on UNFAIR 1 TURN/0 DMG: • W40K: ROGUE TRADER - F...
    Hey, friend! Want to support the channel and help me produce more quality content? Then please consider becoming a Channel Member!
    / crpgbro
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    A very special thank you to my Channel Members: LC_Leviathan, FibbonachiCrusader, Nunya, Talon Idoux, Dart, Jacob, Barb Seaman, MacNab, Yunfei81, Envoqe, MRW1218, Tom Flynn, Mike O., popmayham, Mithrandir_Hu, Zoey Oliva, Spell&Shield, Reddawg66, ohnoitsmalicus, whodack2, Perry van der Veen, Elgar T.W., Iai Ronald, Bernd Marocke, Charliehugh8, Tuffgong, & Alexi Thyme!
    You rock!!
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Komentáře • 82

  • @thakydd9713
    @thakydd9713 Před 6 měsíci +97

    make sure to support this man, the future of crpgs looks bright and without him half of us would close the games after we see the systems for the 1st time, incredibly underrated creator

    • @cRPGBro
      @cRPGBro  Před 6 měsíci +7

      Thank you so much 😃

    • @craigo1981
      @craigo1981 Před 6 měsíci +7

      Agreed, his videos are amazing and frankly I have no idea how he makes so many build and guide vids for these games. He must work his ass off.
      I wish I was giving him more views for Rogue Trader but I'm enjoying figuring this one out on my own cause I'm a huge 40k nerd and don't want to spoil things. But for my second run through I'll probably watch every video he's making for it 😂

    • @adammusia9527
      @adammusia9527 Před 6 měsíci +3

      I love his vids too, I generally like watching content about my fav games, but I'm also amazed with how needed it all is by people. I played cRPGs since '90 or even '89 and up to 2010s people didn't need so much guidance, while cRPGs were often more complex or obscure than now. I'll still watch to see what he's done differently, what has he discovered that I didn't, and so on, and I'll have fun doing it, but I probably won't understand why people nowadays have so much problems with figuring out RPG mechanics, I blame Mass Effect (which I like) and general consolization/actionification of RPG genre. On the other hand, I'm glad that more people keep the cRPGs alive, even if they're not "hardcore" nerds or something

    • @mornedhel1
      @mornedhel1 Před 6 měsíci +1

      Hear hear!

  • @friendlychesspiece
    @friendlychesspiece Před 3 měsíci +2

    One more cool thing about the renewable resources produced by your colonies is they can actually be used to trade as mechanicus creations to both the Kasbalicans and Exploritors. Just travel around checking back every once in a while, you only need two drops to get a full cargo worth 200rp. Which lets you give more of the 500rp cargo to the other two factions who don’t take mechanicus creations.

  • @illathid322
    @illathid322 Před 6 měsíci +15

    5:57 if you read the descriptions these projects are bugged and have their rewards and requirements switched. Capella Biologis should give the med packs and Dark sages the bonus vs Xenos

    • @cRPGBro
      @cRPGBro  Před 6 měsíci +1

      Hopefully whenever they fix it people remember to go for the Chirurgeon kits!

  • @Omalb793
    @Omalb793 Před 6 měsíci +7

    i love crpgs ive played so many but this one was very unfamiliar to me. your guides helped me a ton! hoping your channel grows heaps :)

    • @cRPGBro
      @cRPGBro  Před 6 měsíci

      Thank you so much!

  • @lthead
    @lthead Před 6 měsíci

    Your video series has been extremely helpful, thanks for the good content!

  • @Nt0uki
    @Nt0uki Před 6 měsíci +1

    Excellent video! great info and great explanations. Love your articulation and accent its so easy for me to understand as a non native English speaker, thank you for your hard work!

    • @cRPGBro
      @cRPGBro  Před 6 měsíci

      I'm really glad to hear that!

  • @neondystopian
    @neondystopian Před 6 měsíci +1

    I haven't been subbed to you for that long. Perhaps only a year. But I've been watching your channel grow. You deserve it!

    • @cRPGBro
      @cRPGBro  Před 6 měsíci +1

      I appreciate that, thanks a lot!

  • @AAS1-kp9cs
    @AAS1-kp9cs Před 6 měsíci

    This was very helpful, thank you. Happy new years everyone!

  • @VocalSynthUtau
    @VocalSynthUtau Před 6 měsíci +5

    Thanks for the guide sir.

    • @cRPGBro
      @cRPGBro  Před 6 měsíci +1

      Always glad to be of service!

  • @Astragoth2
    @Astragoth2 Před 6 měsíci +1

    I love this game! Thx for the guides Bro, they are really good.

  • @Mr_Che.
    @Mr_Che. Před 6 měsíci +1

    Thanks for the guide bro.

  • @gurugeorge
    @gurugeorge Před 6 měsíci +4

    You do actually lose some crew sometimes with yellow path events, which has no gameplay impact, but may or may not matter to you, depending on if you're playing a big softie rp-wise :) The flavour text of those events does add to the generally grimdark vibe though.

  • @justokproductions222

    Amazing vid

  • @saschaspringenberg4698
    @saschaspringenberg4698 Před 6 měsíci +1

    Great as always!
    Though, you should have mentioned, that you can always come back to a planet with an extractum to get it back later. So if you needed paststeel badly and placed an extractum for a +2 plaststeel ressource and found a new one with +5 or more ... go back, get the extractum back and place it on the othe ressource planet

    • @cRPGBro
      @cRPGBro  Před 6 měsíci

      Yep, that works indeed!

  • @anonimus370
    @anonimus370 Před 23 dny

    Complacency increases the speed of the projects(as in "reduces" the time they take)

  • @xmixaplix
    @xmixaplix Před 6 měsíci +3

    Btw replenish items looks op, the stims does have negative effects but if you're WS or BSA it wouldnt have mattered. Dont be too hung up on the items either, some times you can find better ones. I didnt go gernade skill because i thought it would be limited to what ill find. If i knew theres replenishment 😮 i have a ocd dilemma atm rn, as a guy who likes to lean 100% i tend to want to put a extractor everywhere. Things i wish i knew early was to hoard extractors and put them only to ones where it needs it for a colony development requirement

    • @cRPGBro
      @cRPGBro  Před 6 měsíci +1

      Some of the replenishable items are REALLY good, and since you can always skip time, easy to farm them as well!

  • @user-dg5zm6fs8g
    @user-dg5zm6fs8g Před 6 měsíci +3

    Heinrix build i beg of thee sire
    Emperor protects

  • @thesweetestheartache
    @thesweetestheartache Před 6 měsíci +1

    Who is your next companion build for RT? I'm curious about your Heinrix, especially as he's one of those who I enjoy having in my party

  • @georgiigoldenblank1180
    @georgiigoldenblank1180 Před 6 měsíci +1

    💕

  • @bogantofan2420
    @bogantofan2420 Před 6 měsíci +2

    I would love to see the heretical colony management? Because there are not there as default. You need to be on the heretical path to see them.

    • @ManOfTheEmpire
      @ManOfTheEmpire Před 6 měsíci

      They are also necessary for maxing heretical

  • @rouvenkling
    @rouvenkling Před 17 dny

    Thx i hope you coming back at the dlc starts note i need a heretic guide zealot max out

  • @brandonguthrie6511
    @brandonguthrie6511 Před 6 měsíci

    11:55 Meanwhile, here's me getting that event on my very first dangerous jump and now being too paranoid to ever try it again. 😂

    • @cRPGBro
      @cRPGBro  Před 6 měsíci

      It's why I personally prefer going with Yellow routes at least super early, later that event is easier to handle!

  • @hobbithubby5076
    @hobbithubby5076 Před 6 měsíci +1

    Will we see a more detailed video breaking down which projects to pick and why for each colony in the future?

    • @rossato2109
      @rossato2109 Před 5 měsíci

      Would like that too. Was hoping this video would also cover that.

  • @lthead
    @lthead Před 6 měsíci

    Should I be putting down an extractum on every planet with a resource or hold out for planets with more? Seems like the extractums are quite rare

  • @toggle3927
    @toggle3927 Před 6 měsíci

    Does the Pilgrim show up at all in later acts? I'm still waiting for act3/4 to tighten up before playing again.

  • @Kindlesmith70
    @Kindlesmith70 Před 5 měsíci

    12:05 Oh that happened to me. I was like how the heck am I supposed to complete this? Run to the exit through the mass numbers? My RT is purley for buffing, not combat so that situation had me a little worried. I then saw my companions arrive one at a time per round. Certainly an interesting 'encounter'.

  • @MuratKeremOzcan
    @MuratKeremOzcan Před 6 měsíci

    When do lvl 4 and 5 projects unlock? Just finished act3, but projects are still capped at lvl3.

  • @DeepeyeLV
    @DeepeyeLV Před 6 měsíci +2

    Do you plan to do build videos for the rest of the RT cast?

  • @FILNAT2011
    @FILNAT2011 Před 5 měsíci

    So seem to have safe 1, and safe ,does this really make any difference

  • @user-vf9sn8xt6m
    @user-vf9sn8xt6m Před 5 měsíci

    Please tell me, why are the construction slots on the colonies disappearing? Is this related to the construction of the final project?

  • @Cebola666
    @Cebola666 Před 6 měsíci +1

    Any heinrix build?

  • @lordofashes2570
    @lordofashes2570 Před 5 měsíci

    Hey Quick question my game bugged and new systems did not unlocked, Do you know at what chapters do new places unlock? I'm at chapter 4 and I got no new systems

  • @NotMyGoogleID
    @NotMyGoogleID Před 6 měsíci +1

    Janus project torpedo is a must-have

    • @cRPGBro
      @cRPGBro  Před 6 měsíci +1

      Indeed, Torpedos are really paramount to winning Ship Combat as I cover here: czcams.com/video/Z42_OhyZKMY/video.html

  • @andorandor5462
    @andorandor5462 Před 6 měsíci

    I see you have lots of projects done, after I ve done the last project in Foulstone all my other colony projects got blocked completely, is that a bug or?

  • @ctrlaltdeltv
    @ctrlaltdeltv Před 6 měsíci

    Done ton of projects/events before Act 3, once I finished the act I noticed basically all my passives from colonies were gone T_T

  • @jessieowens6912
    @jessieowens6912 Před 5 měsíci

    Do the colony projects affect your ending? I'm trying to be an iconoclast, some of the great projects are pretty evil!

  • @rouvenkling
    @rouvenkling Před 15 dny +1

    I want to recruit 4 New party members or even respec them is there enough profit factor? Psl asap

  • @PasDeBrasFR
    @PasDeBrasFR Před 6 měsíci +1

    Can't you obtain Footfall as a colony too? I never successfully got it myself, but the game have an achievement for it...

  • @darkcloud9053
    @darkcloud9053 Před 6 měsíci +1

    Are you going to make any guide for pyromancer?

    • @cRPGBro
      @cRPGBro  Před 6 měsíci +2

      In the future, yep! Just waiting for more bugfixes to a few of the Talents.

    • @darkcloud9053
      @darkcloud9053 Před 6 měsíci

      @@cRPGBro BTW i heard that you can't progress past act 3. ACT 4 is extremely buggy. Is it true?

    • @magikot
      @magikot Před 6 měsíci

      ​@@darkcloud9053 it was true. It's still buggy, but no longer game breakingly so

  • @TAAF619
    @TAAF619 Před 6 měsíci +2

    What do you think about the Cassia and Argenta nerfs on this patch?

    • @cRPGBro
      @cRPGBro  Před 6 měsíci +2

      I frankly don't think it's much of an impact, it's still really easy for Cassia to deal tremendous damage through Extra Turn stacking mechanics even at low levels/Act 1 through Mastery of Time and for example Seize the Initiative & Brace for Impact boosted by Get into Cover.
      As for Argenta being locked out of Xenos weapons, while it is a loss to damage in Act 2-3, the same patch finally made the Inspire ability work, and frankly that alone makes even the starter Longlas weapon a beast damage wise until Act 4.

    • @TAAF619
      @TAAF619 Před 6 měsíci

      ​@@cRPGBro Thank you for your answer bro, I will start my unfair run in a week or so and will be using some of your guides for it (specially the Cassia and Argenta ones). Will you make an Ulfar guide somewhere in the future? Happy new year!!

  • @jesot
    @jesot Před 6 měsíci +1

    Navigating the map in this game reminds me of playing Dragon Warrior on NES in the worst way.

  • @shrimpofdeath5199
    @shrimpofdeath5199 Před 6 měsíci

    I press "Like" on your videos even before watching, because you always deliver.
    Also, need to mention that ROGUE TRADER did a far better job of intertwining all the mechanics than some other games that came out this year and involve space exploration and outpost development (hint: the name starts with STAR and ends with FIELD).

    • @cRPGBro
      @cRPGBro  Před 6 měsíci

      Thanks a lot, friend!

  • @tom2gunzbombadil689
    @tom2gunzbombadil689 Před 5 měsíci

    Hey BRO, do you still read these comments? Im lv 29 and in act 2 still. 1st owlcat game n rts. Really learning on the fly. And warp travel for me has been crazy... even on normal dif. Every trip has been on safe n still 75% are damage to the ship and or fighting on board. Once i took unsafe and had a fight on board. Basically Safe is almost never safe for me. Can't even imagine a higher difficulty. N all my battles are long drawn out wars. This game has not been easy for me at all. 😅

  • @martinhoffmann3730
    @martinhoffmann3730 Před 6 měsíci

    permanent passives to skills are mostly irrelevant..what are 5 points to a stat if you hav an even number that is no bonus at all...if you stats are in the hundreds with your buffs from navigator+officers? build defining items are the way to go

  • @rouvenkling
    @rouvenkling Před 17 dny

    Hey friend pls do content the game is much better now

  • @Koetaaa53
    @Koetaaa53 Před 6 měsíci

    Yo i really like the most videos of you, but u say the solomons armor are weaker than +5 for companions? First on Unfair...its a must for a Tank, second - not all companions benefit like crazy from +5 stats (pascal scales crazy for sure) Solomons are THE BEST HEAVY Armor in the game? :-O if u plan one on the characters with Coercion :-O

    • @cRPGBro
      @cRPGBro  Před 6 měsíci

      I personally prefer the Heavy Armor from Explorators that gives you Carouse/10 Deflection as my Abelard usually has high Carouse (100+ at that point), and the latest patch made it way easier to get with way less Reputation requirements 😃
      The passive on the other hand can't really be acquired anywhere else.

    • @Koetaaa53
      @Koetaaa53 Před 6 měsíci

      true with the oassiv, but u get a +5 in exemplar e.g. and i take it with all companions how benfit a lot of it (and my main).
      to the shop update...i guess my save is cursed, cause i didnt find any changes to my shop in my actuell unfair play...so i was wondering about the shop changes (didint notice a single new items) Solomons Armor was very easy to get and earlie...act 2...and that is a big deal on unfair....did u get the information about the new shop, cause i try to find something about it and i dont find anything (would be important for my next game)

  • @TheGerudan
    @TheGerudan Před 6 měsíci

    9:25 pretty sure that's not correct. The UI is buggy though and you often have to leave the screen or change colonies after ordering the improvement to be built and only then are the resources subtracted.
    Or at the very least sometimes it DOES cost the resources, sometimes it doesn't, sometimes it costs some of them, but others don't change...it is very messy.

    • @cRPGBro
      @cRPGBro  Před 6 měsíci

      Let's see what they change with patches!

    • @TheGerudan
      @TheGerudan Před 6 měsíci

      @@cRPGBro Yeah, I just reached Chapter 4 and...oh boy, it's not good. Colony projects seem to finish instantly...sometimes. Some items from the reputation vendors don't have names...and those are just the glitches from like my first 20 or so minutes in chapter 4.

  • @hilkmeister1382
    @hilkmeister1382 Před 6 měsíci

    I disagree with the Dark Sages project as I have not needed medkits since mid Act 2, and that was only because of environmental puzzles that wounded me instead of fights. It might be different on harder difficulties, but as far as I can tell healing is less valuable then just killing what is hitting you.

    • @cRPGBro
      @cRPGBro  Před 6 měsíci

      They aren't for healing HP really, more about healing Traumas which can be a pain to remove otherwise, as in some maps you cannot return to the Ship to heal them until the end of the area.
      And on Unfair for example it's a lot easier to get Traumas.

    • @Midtierman
      @Midtierman Před 6 měsíci

      Those trauma kits are a necessity on harder difficulties, especially act III. You really want to avoid traumas on unfair.

  • @SoldierGeneral64
    @SoldierGeneral64 Před 6 měsíci

    Flogston his hard to get so don't waste flogston imo

  • @jesot
    @jesot Před 6 měsíci +1

    Me, getting really fucking annoyed and a bit overlevelled, just not learning about navigator's insight. I thought those green routes were one time only...