WH40k: Rogue Trader - Managing Your Trade Empire

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  • čas přidán 6. 07. 2024
  • Talking about what goes into managing the various aspects of your trade empire as part of the upcoming Rogue Trader!
    Timestamps
    00:00 Intro
    00:53 Profit Factor & Reputation
    04:57 Colonies
    07:15 Thoughts
    08:37 Wrap Up
    Intro Music By Juan Andrés Matos, www.juanmatosmusic.com/
    Merch Shop: mortismal-gaming.creator-spri...
    Info On Reviews: • What Is A 'Review Afte...
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Komentáře • 128

  • @Ranshin077
    @Ranshin077 Před 7 měsíci +4

    Im beginning to think that Mort has a twin. They both play different games and have the same voice, because this guy is a gaming powerhouse.

  • @ParanoiD84
    @ParanoiD84 Před 7 měsíci +6

    Love your videos for this, my most hyped game for sure.

  • @b.benjamineriksson6030
    @b.benjamineriksson6030 Před 7 měsíci +1

    I'm so stoked for this...

  • @spellandshield
    @spellandshield Před 7 měsíci +2

    This was the one I was waiting for!

  • @phueal
    @phueal Před 7 měsíci +63

    Question: are the colonies vulnerable? My recollection from playing the TTRPG many years ago is that colonies were very vulnerable and would frequently get destroyed by xenos, rebellion, and stuff like that. Which feels very realistic: it's easy to see how you would get 4 Roanokes for every Jamestown in a setting like this.

    • @remortisgaming
      @remortisgaming Před 7 měsíci +10

      Kinda. I know we can get “defenses” by certain events for it but I haven’t had my colonies get attacked yet.

    • @MortismalGaming
      @MortismalGaming  Před 7 měsíci +15

      I haven't see any outpost actually be attacked in any way that wasn't directly related to the main story, they all have a 'security' rating but that stuff seems to just affect secondary things like how much profit factor is being sent your way.

    • @remortisgaming
      @remortisgaming Před 7 měsíci

      @@MortismalGaming I think you are right.

  • @jorisgarcia6927
    @jorisgarcia6927 Před 7 měsíci +4

    I vaguely recall from the beta, the game was monitoring how many people were living on the void ship. And like you can send a detachment to help securing a planet. But overall it did not feel like a resource to manage. Has that changed?

  • @benjaminwhite2049
    @benjaminwhite2049 Před 7 měsíci

    Great info!

  • @javiernovoa8756
    @javiernovoa8756 Před 7 měsíci +4

    That's a cool system. I'm always looking for ways to reward players with stuff other than gold. At some point you have more you could ever spend and still not get the cool thing you wanted.

  • @TyRaxusMusic
    @TyRaxusMusic Před 7 měsíci +5

    How much more complex this game can get (in a good way!)? It starts to feel like a game within game within game 😁

  • @Buzzerker_1775
    @Buzzerker_1775 Před 7 měsíci +44

    Damn, really expected the commerce system to have more meat on it

    • @command_unit7792
      @command_unit7792 Před 7 měsíci +14

      'Rogue Trader' name is missleading...Rogue Trader run their own trade empires kinda like the East India Company irl.
      The trade is mostly abstract for the 'rogue trader' at galactic scale.

    • @teratoma.
      @teratoma. Před 7 měsíci

      ​@@command_unit7792 suck abstractly on these

    • @AyarARJ
      @AyarARJ Před 7 měsíci +3

      Yeah, abstract. The TTRPG abstracts this to Profit Factor, which has its mirror in the Owlcat game, so you (a) do kinda care and want to improve your PF for certain benefits [and to provide story hooks] and (b) also don't care since the personal, hands-on stuff on your ship and on planets/etc of the Expanse is where table time should be spent.

    • @TheJoshman01
      @TheJoshman01 Před 7 měsíci +2

      Sorry, they were to busy adding in "romance" NPCs.

    • @TheJoshman01
      @TheJoshman01 Před 7 měsíci +1

      ​@@command_unit7792Yeah, it could still be better than this.
      Believe it or not, but the "trade" part of being a rogue trader is important.

  • @erikskoog8415
    @erikskoog8415 Před 7 měsíci

    Good show sir

  • @AW-wf2dx
    @AW-wf2dx Před 7 měsíci +1

    Interesting. Is this kind of a radiant/endless system? or more empire-building? I am interested in the sandbox elements of this game and its potential for open ended gameplay.

  • @triplerrr0001
    @triplerrr0001 Před 7 měsíci +4

    Love your videos on this, really looking forward to the game. Are you going to start posting build/class videos soon?

    • @MortismalGaming
      @MortismalGaming  Před 7 měsíci

      Probably not, I think doing that without having the full game in my hands would be a waste of time

  • @coconutologist
    @coconutologist Před 7 měsíci

    Get to role play a Ferengi? POG! Onward to 300k. All glory to the algorithm.

  • @randol84
    @randol84 Před 7 měsíci +13

    To be honest i'm happy that the system seems less complicate and demanding than the pathfinder ones. I want something fun that i like to play a bit between missions, not something that needs hours of investment/micromanagement and bland fights/events to see 100% of the game.
    i liked the crusade one the first time in wrath of the righteous, but every other game it was just a drag.

    • @Canoflegumes
      @Canoflegumes Před 6 měsíci

      Agreed. I would have liked to see more innovation, but it being less intrusive is a good start

  • @CthulhusDream
    @CthulhusDream Před 7 měsíci +1

    Yeah the system is pretty cumbersome imo, it took me a long while to understand the buying/selling and cargo stuff when I played the demo a few months back

  • @GrinnR
    @GrinnR Před 7 měsíci

    Thanks!

  • @nathandanner4030
    @nathandanner4030 Před 7 měsíci

    I was hoping you would explain the Empire management because i have played the game through (Alpha/Beta) about a half dozen times and I'm still not sure I understand it.

  • @noone6812
    @noone6812 Před 7 měsíci

    Interesting.

  • @NKGerydos
    @NKGerydos Před 7 měsíci +3

    I hope they've seriously iproved this cargo system.
    Don't get me wrong, the idea of this is great and I've enjoyed it aswell.
    BUT:
    Imperial Navy vendor reputation grind was rough, due to the fact that you could loose a lot of cargo % if you just dump ship salvage into cargo, you'll get 120% cargo units.
    I had to manually combine all the parts to get more cargo units closer to 100%
    And as far as I recall it there wasn't any option to transform back the already made cargo packs. But now, based on your video you can remove parts/components from the existing tradeable cargo packs.
    That is HUGE, I'm really happy to see this changed. I just hope this way we could max out the navy vendor until the end of ACT III.
    (I've almost made it during the beta, almost did every battle, one was bugged out and 0 enemies spawned, becouse of this there weren't enough salvage to reach max rep)

  • @OzyWazza
    @OzyWazza Před 7 měsíci +1

    The sooner this releases on Steam, the better!

  • @joshuagardner3789
    @joshuagardner3789 Před 7 měsíci +2

    I am so happy with how they handled all of this thank you owlcat for this masterpiece!!!!!!

  • @Toto-95
    @Toto-95 Před 7 měsíci +3

    I can't stand to watch all those videos, this is torture !.... Yet i cannot look away !😭

  • @Zathurious
    @Zathurious Před 7 měsíci

    Then, is direct currency needed to buy gear for yourself and your companions? Or does that simply become available to trade by building your profit factor to minimum thresholds?

    • @MortismalGaming
      @MortismalGaming  Před 7 měsíci

      Everything uses profit factor there is no other currency

  • @Greenhead24
    @Greenhead24 Před 7 měsíci +11

    I wonder how long it takes to beat the main story? Or can you divert from the mainstory and play for as long as you want.

    • @shawngillogly6873
      @shawngillogly6873 Před 7 měsíci +14

      The Beta was easily 60hrs. And that had none of the final 2 acts. You can't ignore the main quest. But there is plenty of random exploration and side content to find.

    • @Greenhead24
      @Greenhead24 Před 7 měsíci +1

      @@shawngillogly6873 oh ok cool thanks

    • @KorsAir1987
      @KorsAir1987 Před 7 měsíci +1

      @@shawngillogly6873From one perspective that's amazing, so much content, but from another, damn, I already spent so much time on giant games this year I don't know if I want to start another.

    • @ronuss
      @ronuss Před 7 měsíci +3

      i put 40 hours into just act 2 alone. around 120 hours into the beta and that was just one run of the beta, which is near enough half the game. so its a big game

    • @Greenhead24
      @Greenhead24 Před 7 měsíci

      @@ronuss wow.

  • @vermeer11136
    @vermeer11136 Před 7 měsíci

    Misread 'Drusians' as 'Horusians' for a moment there.
    Could've made for a really spice playthrough tbf.

  • @jmvbento
    @jmvbento Před 7 měsíci +1

    Can you cascade the rep/trade system? Like, once you hit a new rep level, shouldn't you just acquire everything and then trade away the things from it you don't want? Also, do the rep traders restock? If so, is that based on the passage of time or quest progress?

    • @oldmanramblingatclouds
      @oldmanramblingatclouds Před 7 měsíci +1

      From what I recall, yes, you can cascade the rep system (and I think this is intended). I don't recall whether or not they restock, however. Then again, I found so much good loot, I didn't really need to buy much from them.

    • @MortismalGaming
      @MortismalGaming  Před 7 měsíci +1

      Somewhat, the inventory is fairly limited and very little actually restocks (only like medkits etc)

    • @jmvbento
      @jmvbento Před 7 měsíci

      @@MortismalGaming Thanks. What about offensive consumables, like grenades? And what determines restock time? Time passing? Quest progressing, like kingdom turns in kingmaker?

    • @dieptxt2008
      @dieptxt2008 Před 7 měsíci +1

      @@jmvbento All the consumables are able to restock, dunno how long though.

    • @Jahsus
      @Jahsus Před 6 měsíci

      How "open" is the game after the main story ends? (I haven't bought it yet.)

  • @Phantus00
    @Phantus00 Před 6 měsíci

    Should you scoop up everything available to you with each trader once unlocked by rep; re: clean out their inventory? Is there any down side to taking everything your reputation allows to?

    • @MortismalGaming
      @MortismalGaming  Před 6 měsíci +1

      Its unlikely youll be able to max them all out, but otherwise yeah grab everything that isnt nailed down and turn it back into cargo if you arent going to use it

    • @Phantus00
      @Phantus00 Před 6 měsíci

      @@MortismalGaming Exactly the answer I was looking for. Thank you for taking the time brother.

  • @uunikaulus
    @uunikaulus Před 7 měsíci +2

    This seems much smaller game than Pathfinder. Not a bad thing but I just love 40k so I wished the same level :)

    • @Izemrasen.
      @Izemrasen. Před 7 měsíci +1

      I agree, sometimes smaller is better 😊

    • @ronuss
      @ronuss Před 7 měsíci +2

      owlcat said its around the same size as wotr

  • @whiskeypunch8012
    @whiskeypunch8012 Před 7 měsíci +1

    I've played the beta, and I left with the feeling, that resources are supposed to accumulate over time, but didn't, cause, well, beta. But I'm not so sure still. Any thoughts, fellas?

    • @oldmanramblingatclouds
      @oldmanramblingatclouds Před 7 měsíci

      I honestly didn't get that vibe; it seems like the resources don't just reflect single one-off costs, but ongoing ones- e.g. trading 10 People Resources ™ to 'personnel specialists' reflects a steady trade in people, which is why the Profit Factor you gain is permanent. I'm guessing we'll be making some hard choices as to what we spend our resources for.

  • @s4mis4mi
    @s4mis4mi Před 7 měsíci

    is the game openworld and are you able to roam freely without consequence throughout the world or are you time-gated to do certain things by a certain time

    • @philippos5547
      @philippos5547 Před 7 měsíci

      I have the same question but I think unfortunately it's the latter.

    • @MortismalGaming
      @MortismalGaming  Před 7 měsíci

      No its not an open world, and yeah at least in the first few acts I dont know about the last two

    • @ronuss
      @ronuss Před 7 měsíci +2

      once you get to act 2, think wotr where you can go about ur business on the open map and pick and choose where you want to go, ext. in the beta i got lost on the star map and couldn't find the next main mission planet and ended up doing a bunch of random stuff for hours. i felt that was pretty open tbh@@philippos5547

  • @maus6967
    @maus6967 Před 3 dny

    Question I CANNOT GET AN ANSWER TO, hopefully this 7 month old comment section helps somehow:
    How do restocks work? I bought out every sellers inventory like 8 times, no issues, quick restocks. Now, it's been FOREVER since anything replenished. So far I've read that they might refresh without any added information, been gaslit that they can't refresh and never did, and if anyone actually knows how this works that would be great

  • @eliottdewitt893
    @eliottdewitt893 Před 7 měsíci

    So I don't really know what I wanna hear, this game looks dope surface level, cus ive barely seen anything of it, but I guess what I'd like to know is, as someone who plays alot of these types of games, what would this game need to change to become your favorite game of all time?, if it's not already, in this genre specifically.

    • @TheJoshman01
      @TheJoshman01 Před 7 měsíci

      Well they would need to be a bit more faithful to the source material. They specifically set it in the Koronus Expanse, but failed to include any of the unique minor xeno races.
      Also the lack of military and government management bothers me. Rogue Trader would have been better off as a CK2 clone than a PF Kingmaker clone.

  • @TheGronkus
    @TheGronkus Před 7 měsíci

    Gronk!

  • @TheJoshman01
    @TheJoshman01 Před 7 měsíci

    Sorry, but if I can't manage a fleet and armies what's the point?

  • @user-ws3zv2gy3f
    @user-ws3zv2gy3f Před 7 měsíci

    is there respond from author? i wanna know how about jrpg on this channel and Tjrpg.

  • @olber289
    @olber289 Před 7 měsíci +11

    How do you evaluate the game for the moment ? Nice, good, great, masterpiece ? 😊

    • @m-w29
      @m-w29 Před 7 měsíci +3

      I don't think he is allowed to say anything about the state of the game.

    • @shawngillogly6873
      @shawngillogly6873 Před 7 měsíci +3

      @@m-w29 He already said what he thinks of the current state in another video. Essentially his only concern at this point is the content that remains unreleased (the last 2 acts).

    • @m-w29
      @m-w29 Před 7 měsíci +1

      @@shawngillogly6873
      Maybe, but he is still limited to what he can say. That's how things usually go for a pre-release of the game from a creator before it actually releases. I haven't watched his other videos because I want to go in totally blind so I can't what he said or didn't.

    • @shawngillogly6873
      @shawngillogly6873 Před 7 měsíci +1

      @m-w29 He's done videos on that subject too. If that was the case, he wouldn't talk about the game.

    • @MortismalGaming
      @MortismalGaming  Před 7 měsíci +1

      I already talked about it in the overview video I made first, just have to see how the last bit comes together. As for being able to talk about it, I can of course or these videos wouldnt be getting made. If they give me a review copy with the rest of the game then I wouldnt be able to comment on that until a set date most likely.

  • @Jasta85
    @Jasta85 Před 7 měsíci +7

    Still going to feel a bit odd that we own multiple planets, but end up finding that vendor in mid game who sells some overpriced high tier piece of gear that we somehow can't afford with what we have in our pockets. Anyway, will be interesting to play around with this for at least one playthrough.

    • @oldmanramblingatclouds
      @oldmanramblingatclouds Před 7 měsíci +2

      From my own experience with the early versions, the real bottleneck is going to be reputation- there's more than enough PF in the game to afford some of the higher-end equipment in monetary terms, and basic equipment is so plentiful you'll never have a shortage of it unless you're actively trying to hurt yourself.

    • @shawngillogly6873
      @shawngillogly6873 Před 7 měsíci +2

      It's not a question of what you have in your pockets. It's a matter of whether you have enough clout to convince them to trade.

    • @kacperdrabikowski5074
      @kacperdrabikowski5074 Před 7 měsíci

      ​@@shawngillogly6873 is right. Rouge Traders are rich enough that they don't count if they have enough gold to pay for a thing, but if their enterprise is robust and profitable enough that they can get the thing without seriously impacting overall flow of cash.

    • @TheAlgorath
      @TheAlgorath Před 7 měsíci +6

      Think of it this way: I have two meltaguns, I get two more next year. Do I sell one to this trader now or save them for that Inquisitor that rolls about in their personal Lunar Cruiser?
      When money isn't an object, clout is.

  • @VictorIV0310
    @VictorIV0310 Před 7 měsíci

    Balam Industries sponsored field trip.

  • @NilleOsterling
    @NilleOsterling Před 7 měsíci +2

    I don’t get why CRPGs have to have these systems all the time. At best they are, as you phrased it w crusade mode, not bothering me. Poe1s keep buildings, poe2s pirate ship, kingmakers kingdom management, wotrs crusade, dos 1/2 super bloated crafting system. I wish they could stay a bit more on target in these games

    • @CommanderRion
      @CommanderRion Před 7 měsíci

      I think these systems are necessary to elevate those games from mere stories to play through to actual roleplaying worlds to "live" in. You actually "own" a part of that world, you are not just a guy who exists in it.

    • @NilleOsterling
      @NilleOsterling Před 7 měsíci

      ​@@CommanderRionThat is potentially true for Owlcats games but there has to be a better more lightweight way. I seriously doubt that ship battles and trade empire management will be the selling point for this game :D

  • @michaelschneider1365
    @michaelschneider1365 Před 7 měsíci

    newbie to this game. how is it for a newbie. and i’m also getting releams of sigma today on ps5.

    • @ronuss
      @ronuss Před 7 měsíci

      lots of difficulty options and you have custom as well, can change it any time ext. if ur new to the world of 40k as well then it has a huge index to explain any terms ur confused about.

    • @michaelschneider1365
      @michaelschneider1365 Před 7 měsíci

      @@ronuss i’m trying sigma tonight. so will see this isn’t out on ps5

  • @CyberPrimal
    @CyberPrimal Před 7 měsíci

    What is the price?

  • @spl1x
    @spl1x Před 7 měsíci

    I know little to nothing about Warhammer 40k, but I'm a RPG vet. The little I do know is that all the factions are essentially 'evil' or 'evil-adjacent'. As an always do-gooder in RPGs, I'd love some input as to the least evil faction/style I could look to play in this game. I understand that might be a reach in this universe, but I figured I would at least ask.

    • @MortismalGaming
      @MortismalGaming  Před 7 měsíci +1

      You can be a more or less good person via one of the conviction paths, but yeah there are no real good guys in this setting.

    • @spl1x
      @spl1x Před 7 měsíci +2

      @@MortismalGaming Thanks, Mortym. I figured as much. Sometimes it hurts to be good. Keep up the good work, bro. You helped make Pathfinder:WoTR my favorite game - tied with Witcher 3 - ever. Learning pathfinder took a bit, but you made it comprehensible and straightforward, and even more fun/comprehensible than standard. I'm WAY older than you as a gamer (used to program BASIC games on my Commodore 64), but I truly respect YOUR respect and contribution to the genre. Hats off, my friend.

  • @arthenosthefirst8176
    @arthenosthefirst8176 Před 7 měsíci +3

    the only thign i'm wondering is if it's possible to break away from the imperium and actually become an eldar ally. I really want a game where we play as craftworlders or t'au as main characters.

    • @loksoraldarkwatcher9598
      @loksoraldarkwatcher9598 Před 7 měsíci +2

      Eldar presence in the Koronus Expanse is rather limited, and there are exactly zero T'au in the Koronus Expanse, at least, if they're sticking to the setting established by the tabletop RPG this game is based on. No Tyranids either. The major Xenos in the Expanse are Eldar Corsairs, Ork Freebooters, and Necrons. Other major Xenos presence are Stryxis, and some Felinid-like humanoids. Oh and the entire population of Fenksworld might as well be xenos.

    • @user-rx2ur5el9p
      @user-rx2ur5el9p Před 7 měsíci +3

      To me, it sounds like Owlcat has said you have basically three paths: Imperium loyalist, Chaos Devotee, or genuinely morally good person. That last path could easily lead to you becoming the Imperium's enemy if you aren't careful.
      I'm planning on playing a character who sees through the Imperium's bullshit, and who wants to do the right thing, but who is smart enough to be cautious about that and not openly defy the Imperium.
      I'm also really curious to see just how far you can go in a non-loyalist direction. Possibly very far, if this game is anything like WotR.

    • @OwlcatGames
      @OwlcatGames Před 7 měsíci +1

      @@user-rx2ur5el9p Quite far :)

    • @TheJoshman01
      @TheJoshman01 Před 7 měsíci

      ​@@loksoraldarkwatcher9598There are Nids, but you have to go through a secret gate.

    • @jackharrow7147
      @jackharrow7147 Před 7 měsíci

      @@loksoraldarkwatcher9598 Fenksworld is in the Calixis Sector, though

  • @fantazjo
    @fantazjo Před 7 měsíci

    few questions
    1. how many colonies (outside of main story) can player have
    2. can all colony projects be completed
    3. are there any projects that can affect story in any way
    4. any system for laws and regulations for our trade empire

    • @kolosmenus
      @kolosmenus Před 7 měsíci +2

      As far as I know, main story missions are the only way to get proper colonies. You get 3 or 4 in the current streamer version of the game (so the 3 acts out of 5)

    • @MortismalGaming
      @MortismalGaming  Před 7 měsíci +1

      1. 5 In what I have access too, not sure about later
      2. No
      3. Won't know until I've seen the last two acts
      4. Just what you see here

    • @fantazjo
      @fantazjo Před 7 měsíci

      @@MortismalGaming that sounds sad and limited
      thanks for info but now i'm even more worried for release

  • @slickyblicky1711
    @slickyblicky1711 Před 7 měsíci +7

    December 7th can't come fast enough.

  • @jacknrdampedersen1086
    @jacknrdampedersen1086 Před 7 měsíci +7

    I had hoped managing the colonies was a kind of a mini game in it self.

  • @onatgz
    @onatgz Před 7 měsíci +1

    free comment.

  • @Izemrasen.
    @Izemrasen. Před 7 měsíci +2

    I'm not a big fan of these type of management systems usually, I hated Kingmaker kingdom management for example which actually made me drop the game entirely. I hope this one will be less intrusive and less time consuming 😅. Having said that, I'm excited to play the game at release !

    • @artydean9892
      @artydean9892 Před 7 měsíci +1

      Why did you not switch it off

    • @Izemrasen.
      @Izemrasen. Před 7 měsíci

      @@artydean9892 When I started my playthrough I wanted to have the full experience, so I let it as is. But the more I played, the more I felt exhausted by the system, and I just didn't feel anymore fun with it, so instead of putting it to Auto mode, I just switched to something else. I think at the time I started playing Tyranny instead (which I enjoyed quite a lot 🤩)

    • @artydean9892
      @artydean9892 Před 7 měsíci

      @@Izemrasen. I'm loving tyranny ATM just started it. I've heard it's pretty short yhough

    • @Izemrasen.
      @Izemrasen. Před 7 měsíci +1

      @@artydean9892 Tyranny is my favorite game from Obsidian, shorter than Pathfinder games for sure but many possible outcomes and good replayability. I specially loved the setup and the skill/magic system. Enjoy it 👍

    • @artydean9892
      @artydean9892 Před 7 měsíci

      @Izemrasen. I do like the set up I'm surprised other games don't have a similar ser up

  • @charlesmccrea834
    @charlesmccrea834 Před 7 měsíci

    For the algorithm!

  • @MwelwaOnCos
    @MwelwaOnCos Před 7 měsíci +1

    Mooooooorrrtiiiasmaalllllll!!!

  • @Haarba1
    @Haarba1 Před 7 měsíci +1

    Is there a what we would call a "legendary gear" in Rogue Trader setting? It would be hard for me to get used to if its not in... like legendary bolter or armor, super powerful and unique items are basically a cornerstone of pretty much any RPG game that had items system in it. Disco Elysium is the only RPG than comes to mind than had item system, and did not had item quality tiers, just clothing with bonuses, but ofc Disco Elysium is not exactly the same type of RPG game :) On the other hand its WH40k, it feels different from typical fantasy or sci-fi universes... not like we can steal Emperors Armor or something like it. Wonder how its going to work...

    • @command_unit7792
      @command_unit7792 Před 7 měsíci

      Gear that rogue traders(and Inquisitors) can get are some of the best in the universe.
      The quality and characteristics of equipment can depend on many things(its age,maker and the resources used to produce it)For example there was a power sword that was basically a lightsaber in the Gaunts ghosts books that was an old relic of a long dead hero.
      There are sure to be rare weapons we could find or very expensive ones we could buy.

    • @oldmanramblingatclouds
      @oldmanramblingatclouds Před 7 měsíci

      In the alpha and beta, there are more than enough Cool Items™ to equip your characters, no worries. I can only assume the increased itemization in the release will only add to your choice in bling and bang-bang.

  • @GG21188
    @GG21188 Před 7 měsíci

    another video.............. ow go on then...... you spoil me

  • @TheBoshman95
    @TheBoshman95 Před 7 měsíci +1

    Oh no... Not more management! I don't want to play a light management sim in between my CRPG sessions... Those were the worst part of Kingmaker and WotR.

  • @hector-nu6gl
    @hector-nu6gl Před 7 měsíci +1

    Yeah I will ignore it for the most part, owlcats extra management systems are really not fun but busy work. The kingdom management was ok, the crusade system was awful and I really don't expect this system to be any more fun.