Why FNaF 4 is Still Terrifying
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- čas přidán 16. 05. 2024
- So after receiving some requests from people in the comments I decided it was time to face my fears and play FNaF 4 in its entirety for my first time ever. The experience was horrifying, but I'm glad I did it, it's a great game!
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I think another reason this game is so scary is because theres no tech to protect yourself with. In fnaf 3 you at least had the balloon boy audio, the vents, all that. Here, it's a normal bedroom, and you're a little child. No iron door, no built in light, just a dark room, you, and your flashlight.
And you literally have to put your volume to high just so you
can hear the sounds the nightmares make
@@wouldyoukindly4657 and when you fail to hear the breathing noises and flash the light
Ooh boy better have your ears be prepared lol
I agree but in fnaf 3 the audio has a chance to not work, especially in agreessive nightmare mode
@@emersong7311 yeah but here it's worse because even if it might not work, here you arent so foolproof either. Closing both doors is not only impossible, but if you could freddy or foxy would still kill you.
and lots of fleshlights trying to jumpscare you
I happen to be legally blind so playing these games is a strange experience for me. I can still see, but even less than intended. Fnaf 4 reminds me of walking around my house at night, blind with only my ears to aid me, except that tension is justified by 10 foot tall murder robots
Yo, if you haven't already heard of a game called 'The Vale', I highly recommend checking it out. It's an audio RPG designed specifically for blind and vision-impaired players; it has no graphics whatsoever, combat is done via audio and motion controls, has side quests and gear tiers like visual RPG's, and is just overall really fucking cool. If you're looking for a vid to give you a feel of it before you try it, I recommend RTGame's playthrough. He's got part 1 up so far.
The Vale is one such game that is as described by Shark here, and I also remember there being a mobile game with the same premise. I can't remember the name, I just know that the protagonist is a blind man in the middle ages.
I don’t think they’d re 10 feet tall, but they are tall.
Edit: some of them aren’t 10 ft tall while others are definitely over 10 ft tall.
@@lzrshark617 thanks for the suggestion! I think I've heard my friends talk about that one but it completely slipped my mind, I'll have to check it out
Ever tried "the blind mode"?
It's just like a normal game but your eyes are no more
Didn't Scott have to raise the decibels of the breathing because they were so hard to hear?
Yeah he did when the game first released
I feel like he did that just to make sure you didn’t have to have your volume at max just to hear it
I don’t think I need to tell you that hearing the loudest jumpscare noise in the series at 100% with headphones on is a recipe for losing your hearing and developing tinnitus very quickly
@@DMDarren That's the main reason why I didn't play this game, or why I didn't play fangames like TJOC. Not because of the scares, but because you have to turn up the volume so high to hear what's going on that the jumpscares become RIP headphone users tier.
@@sulphurous2656 I've beaten the game with volume at half. You really don't have to turn it up to 100%
@@fantasticube some people have lower hearing abilities or hearing issues in general
This game in a nutshell:
"You may not rest now, there are monsters nearby"
Oh no… I can’t even set my respawn point.
@@lucierodriguez1532 Well, every time you die, you restart in the same bed, so I guess you can.
@@magolormemes7519Maybe you're in hardcore mode
That’s actually true if you don’t move for 10 seconds death is automatic
@magolormemes7519 You lose all your progress though so... in a way, kinda not.
I am more frightened by audio horror than visual horror. And Fnaf4’s terrifies me. It’s a perfect blend of hard to hear and startlingly loud. I can’t really bring myself to play this.
I feel less alone.
But I do play the shit out of 4 despite the fact it's terrifying. I love horror.
* makes scary sound *
Agreed, I recently got an oculus and the audio design for Help Wanted makes me want to curl up under my bed.
i like to tie meanings to audio, and when i cant do that i get really unsettled
Finally! Someone who doesn’t declare FNAF 1 as the scariest game! FNAF 4 is really terrifying
Bruh who have you been talking to that thought 1 was all *that* terrifying. Most people I've seen think 4 is the scariest.
Fnaf 1 isn't too bad, just look at foxys jumpscare
FNAF 1 and 6 are more random, mainly due to AI levels, so you actively get an unexpected jump scare
I think the character designs in 4 really drag it down. I get why they are that way, but it's way too over the top and try hard. Fnaf 1 and 3 had the best character designs. I don't personally think 4 is scarier than 1, the atmosphere is certainly very impressive in 4.
I’d say pizzeria simulator is the scariest due to the salvage thing and the fact there is no truly perfect strategy
Another factor to why this game is scary is the relateable atmosphere. Having it set in a dark bedroom really creeps me out as I and many were playing in one. It reminds me of when I was little and got freaked out by how dark it was when going asleep.
this makes me feel like im still a kid and my dad turned off my light and i am scared whats next to my bed
Dude I was like 11 when fnaf 4 released and already had nightmares about the fnaf animatronics so it was literally the most terrifying time in my life I couldnt go two seconds alone without being afraid the nightmare animatronics were going to kill me
Jonsey from fortnite likes fnaf?
@@jmpgamez2299 Indeed
@@FlipMyster noice
Frankly, I find Help Wanted easily the scariest. Something awful about actually being there and not having a computer screen to remind you it isn’t real is terrifying to me.
its the best worst fnaf game in this case cause if u play without vr ur just not even getting an expression on ur face but if u play in vr ur fucking going to the jupiter bro
I'm terrified of the glamrocks chasing me.
Don't ask me why. I don't know.
@@chara8038
Gregory
Did the beat go off?
@@goroakechi6126 It was heat, freddy.
@@goroakechi6126 w pfp
I have a friend that is supposedly immune to anything scary and finds almost nothing in the fnaf franchise remotely terrifying, even other horror games. Fnaf 4 tho?
He got a panic attack the last time he played it. He vows never to never play that game, it mortifies him
Its too tense for him i guess
No balls
@@fue6810 in yo jaws
@@fue6810 in yo pants!
He really should try alien isolation, the way the game uses dread and stuff i don't have time to explain makes the tension so amazing
Gosh dang bro. How the heck did you complete a full playthrough of FNaF4 and then make such a high quality video about it in two days?
With skill and triumph and vimm and vinegar
He’s on the grind.
@@Snowcen yez
Well fnaf 4 is only an hour and 30 minutes if played without dying once and not doing any challenges, so it wouldn't be that hard
@@blyat8832 you said that like it’s something easy fnaf 4 is hard
Can we just appreciate how terrifying nightmare’s design is. His rows and rows of sharp teeth combined with him looming over you like a mountain blending into the darkness behind really makes him one of the scariest characters in the game series
I love how over-exaggerate the designs are since this takes place in a child’s nightmare.
Then theres fnaf 3, which isnt the same type of fear. Its more like an eery unsettling fear
Fell into a rabbit hole of watching all of your fnaf videos at 2 AM. Don’t regret it at all, they’re high quality and your commentary is interesting to listen to!
lol i just did that last night
Lol just did that right now
Guess there’s three me here
2:40 AM here.
So you're sure that banging on your door is just creaking, or Foxy right outside your room?
3am here in Brazil 🎉❤
You need to have your volume up to 90% (you can also use headsets or speakers and set it to 40%-50%) to hear the breathing the animatronics make, failing to hear it will cause a jumpscare to happen and most likely busted eardrums
this is WHY I don't play fnaf 4 :D
for me 65% pc volume is the right amount to hear the breathing and not get your head blown off by the jumpscare
This is why I play fnaf four with my audio off and my brightness down
@@euclodies1719 you need audio
The way I counter this is to use speakers, still easy to hear it and won’t damage your ears to bad
Definitley agree with all the great points made here!! For me the scariest FNAF I played (need to do a couple yet) is Pizzeria Simulator. And that's for 2 main reasons.
1 is not knowing, unless you have the motion detector on which the game actively punishes you for you have no clear way of knowing where any of the 4 animatronics are. It's a constant guessing game where there's no camera or door confirmations to help you or warnings, you're all on your own guessing based of noises. And unlike FNAF 4 which you can prove your guess as right by shining the flashlight, here you just have to hope you made the right call and have no way of knowing until the jumpscare comes. Having no control of knowing ANYTHING for nearly the entire night is the worst
2 Is that inversely you are in control of how the night goes. You can't just panic your way through it just being pushed through it until the end nope. You have to choose and actively put yourself in danger or else you'll never beat it. Being on a Haunted house ride is scary, but all you have to do is sit and wait for it too be over, walking into the dark having to truly force yourself to do it is way worse and way scarier imo than someone doing it too you. It goes against all preservation instinct and makes it miserable which is why I love it XD
Great analytic comment!
I agree, but I think that the actual jump scares in pizzeria simulator put it down as there easily the worse in the series
@@memesta2204 that's fair, visually it's a bit lacking, but for me the tension is enough and the audio of the jumpscare is one of the better ones at least!
@@BubblesZap Yeah other than that I think pizzeria simulator is actually pretty good (I also think the tasks could have been unique puzzles rather than loading screens but eh)
@@memesta2204 ooh thatd be interesting!! On one hand having to add extra focus could have made it way more stressful and attention grasping like the Help Wanted mini games, but on the other hand just having to sit and wait for it to go basically perfectly incapsulating that 5 am dread I kinda really like too.
One thing to note: you CANNOT get through the entire franchise without seeing a jump scare. A: you have the 8 bit mini games, some of which end in scares. B: when passing through foxy's auditorium (or whatever it's called) on night 3 to end the night, there is an unavoidable funtime foxy jump scare that is scripted
But if you never lose, you don't see the minigames?
@@AlliroG98The scripted scare in SL is needed to progress, so ya cant finish
@@AlliroG98 true
and now in ruin you have to do the maskbot jumpscare too
Also Vanessa’s jumpscare in Security Breach. And the Map bot’s.
Personally I've always found psychological horror to be my favourite because there's never jumpscares, there's usually never a real threat but you go through it with a never ending sense of Dread and anxiety that causes you to get spooked at things that dont even classify as jumpscares, it grips you harder and longer than any jumpscare could, however when it comes to them I certainly think FNAF 4 is one of the best at using them.
Agreed
Yo, us two are alike
this
I think psychological horror is the most interesting type of horror. Things can get really creative there like in DDLC. However you are wrong. Psychological horror does contain jumpscares. Trust me.
FNAF 4 IS psychological horror. Psychological horror involves making you doubt your own sanity and making you afraid of what isn’t there or could be there. That fits FNAF 4 to a tee.
When I was younger I was TERRIFIED of everything related to fnaf, i would be scrolling through CZcams and I'd get really shaken up when Id see anything related to fnaf, but now Ive become so used to it that it's no longer scary anymore...
Welcome to manhood
😉
Same, except nightmare designs. These still give me chills
… Twin?
Yeah... Too relatable...
Same here! I still hate the jumpscares (especially if I don't have timestamps for a playthrough), but that's a general horror thing, not FNAF lol
I will say, though, the fact that the SB animatronics can _chase_ you is terrifying -- the sound of Monty's footsteps quickly getting louder behind you despite your sprinting is terror-inducing
Man, FNaF 4 was the scariest. One of my favorite parts was where Scott set down the "uncanny valley" creep and went full-on giant-tooth, ripped apart horror beasts from your nightmares (literally). I haven't played it, because I'm a wuss. The first game in the main series I played was Pizzeria Simulator, and though that was scary it did get old. I jumped a little, but even though I couldn't see them, they still lost their terror. lol Maybe I'll pick up FNaF 4. I could do for a scare.
What FNaF 4 has which I'm a little surprised you didn't bring up was the animatronics and how the jumpscares were formatted. Not only are they scary, but in their jumpscare, they _physically pick you up._ This is a child in a bedroom with JUST a flashlight. There's no mercy from any corner; they could come from anywhere, even behind you. But the worst part is when they pick you up. You're absolutely defenseless, and it's basically that bit where you get eaten by the monster. In the other FNaF games, they pop out at you or run in from the side or ceiling, but those get boring, repetitive, and even frustrating after a while. Often, they're predictable and you get to see the monster first. FNaF 4's jumpscare was incredibly unique. You didn't see the characters first. They can see you, but you can't see them until it's too late. Every time you open that door there's a _chance_ you might miss a cue and get eaten. Or you heard the cue and went to the wrong place. Them being torn up with giant teeth also made them just plain terrifying, while the others tended to lean on being creepy or unsettling.
Idk. Uncanny valley creeps work better for me than fanged monsters. The latter feels forced.
Personally I would have preferred more uncanny surreal designs that look like they came out of a child’s nightmares over giant tooth fangs and that’s my only complaint about the game
@@matttale7918 I understand that. However, it would have felt like more of the same. That was FNaF 1 and FNaF 2's whole shtick. FNaF 3 leaned more toward grotesque with Springtrap, but even so, an uncanny approach would feel like more of the same. We didn't need more of the same thing.
@@VenomQuill I guess you would be correct. Though I guess what I’m really asking is for something outlandish and organic like the twisted ones almost.
@@matttale7918 I think Fredbear and Nightmare are the scariest, the ones that truly look unnerving to look at because they've got gums that look like they are flesh and not fully metal. FNaF 4 should've added more fleshy looking bits to the animatronics to make them look unnerving, otherwise they just look plain cool. But none of this really matters because most of the time when you see them, they pick you up and bite at you where design doesn't matter, if it had tention it's scary
As someone with automatonophobia this is also my scariest entry cause I have never been one to be scared of the dark, but rather scared of the unknown elements the dark hides, and when the first 3 games came out I was on meds that caused vivid hallucinations and made my sleep paralysis/ night terror episodes more frequent. Then this game comes out which is basically the embodiment of what I had already been experiencing in life minus the death, and it to this day terrifies me by returning me to that time of my life.
@Little_Sis01 This is very late and your comment is fourth months old, but that's wrong! Automatonophobia is the fear of things that aren't human, but look vaguely human. This includes animatronics, anthropomorphic or not!
@@chabashira3 correct. Porcelain dolls, human like puppets, animatronics, wax sculptures, mannequins. It all makes me violently terrified, or at the very least it used to. Believe it or not the recent boom in mascot horror and especially mascot horror that capitalizes on this type of fear have worked as a form of exposure therapy for me to the point where I am no longer debilitatingly shaking or clearly disturbed in the presence of any of these things, only mildy uncomfortable.
@@IncorporationXII Glad that you've gotten over your fear!
@@chabashira3 wonder what are their thoughts on the uncanny valley
@@Glatier fits into the same fear region yes. However there is a slightly different feeling of fear if that makes sense, one is a fear of the imitation of life the other is a fear of things that look just the right amount of real to not look right.
I always think of the fnaf sister location trailer giving a specific word to each of the fnaf games from 1 to 4:
FNAF1: fear
the first game plays on the "fear of the unknown", on how mysterious and uncanny the place and the animatronics are.
Many things are "unstable": animatronics glitching out, golden freddy appearing sometimes, The freddy poster removing his own head sometimes, which should be impossible.
All of this "out of logic" effects does bring fear to the player.
FNAF2: panic
the second game brings the plot more to the front and the animatronics makes sense in a way now.
That's why FNAF2 uses the overwhelming amount of new threats to make you lose your composure.
That's also why FNAF2 is the most linear game when you understand how the animatronics works.
FNAF3: dread
the third game makes a complete 180 here with only one real enemy.
The dread part here comes from the fact that springtrap is much more clever and present that any other animatronics prior.
This coupled with the fact that actions takes precious time (closing a vent, rebooting systems, going from the cameras to the reboot system)
all you can do while waiting is wondering what springtrap might be doing. That's the "dread" part I believe.
There is also no defense mechanisms when springtrap is in the office (no doors, no masks) so you end up staring at him until 6AM or the jumpscare, adding on to the stress.
FNAF4: terror
the fourth game changed one major thing, and that's why it's the most frightening of them all.
the game went from visual cues to audio cues.
It adds another fear, other than what you don't understand, being the fear of what you can't see. It forces you to use your earing, making jumpscares that more powerful.
the game also keeps you on edge all the time. even outside of the five nights: the plushtrap minigame and the 8-bit story parts all have their jumpscares.
All this to say that these four games play on different "types" of fear (personal favorite being FNAF 1) and FNAF4 being the most terrifying one is a no contest to me, audio cues forces you to stay alert while visual cues are less interesting here. You actually can play this game without seeing it and still perform really well.
Horror is staring at the void
Terror is the void staring back
-Idk I just remembered this qoute
how each game scares players
1. uninformation
2. stressfulness
3. dread
4. suprise
SL. contradiction
FFPS. unpredictability
VR. immersiveness
@@atwig5872 SB: none
@@buglerplayz7497 nah, SB would be: “confusion”
@@The_Green_Annoyance Confusion and worry.
Not about yourself, but about the (honestly not anywhere near monstrous enough) monster that was chasing you potentially dying from the seizure it started having when it brushed a wall.
I agree so much that FNaF4 is the scariest game. The only fault I have with the game in my opinion is that the animatronics are really overdesigned to the point that they just look badass and not actually "scary", but the gameplay is downright horrifying. FNaF4 is by far the perfect example of how to handle jumpscares in a game; almost none of them are cheap, because its your own fault.
The other FNaF games while still having a good amount of skill behind not dying always had a degree of RNG. FNaF4 still does have some luck behind it on nights 7 and up plus the challenge modes, but from nights 1 to 6 FNaF4 is surprisingly skill-based.
The game forces you to become vulnerable to the jumpscares in order to properly assess the situation and avoid them, forcing you to act immediately to avoid death or else you'll get jumpscared anyway. It delivers so much stress and fear since you have to raise your volume, listen extremely closely for the breathing, and hit the right key, all while making sure you manage everything properly so nobody gets in. The game sets up the perfect situation to scare you shitless with its jumpscares. Eventually, you get used to the mechanics. You THINK you know what you're doing, you THINK you know you're safe, you start feeling a little more comfortable with yourself. But each night, you gradually feel more and more tense since you know the game is going to get harder, and you feel less comfortable with your skills, and the feeling of dread slowly rises as the animatronics get faster and more aggressive. You open the door, you listen, and you turn on the light. But one little mistake, not listening close enough, not listening long enough, not managing things correctly, and you die, and you only have yourself to blame.
You aren't being cheaply scared out of nowhere for something you couldn't control, you only get jumpscared if you mess up and *allow* it to happen. The only truly cheap jumpscare in the entire game is the Foxy closet one since its completely and utterly unexpected.
Of course, it does get old after a bit. By the time I reached Night 6 I had become mostly immune to the fear and was just mildly startled by jumpscares, not quite as terrified as I would be on a blind playthrough. However, that's a given if you play any horror game for long enough, and FNaF4 still manages to at least still have a mild sense of dread and tension for me even though I'm used to the gameplay by now.
agree with that first bit. While Im not sure it's something Scott could have done since it's not his strongsuit, creepier nightmarish animatronics like Glitchtrap or puppet might have worked better here. Stuff that looks twisted and weird but less mechanical, though this wouldn't match the lore.
ye
True the nightmares are less realistic but I wouldn't call it any less scary. Imagine legitimately running into something looking like that.
idk i think fredbear and nightmare are really unnerving especially when you open the door and they’re right there
@@quentinweidle5550 I think saying "what if you saw it in real life." Is a weasel argument. No shit it would be scary if you saw it in real life. It's about making it feel like something you could see in real life, yet still making it terrifying. This is why so many people think fnaf 1 has the scariest animatronics, they feel the most real, and under the right lighting, they become completely horrifying.
I literally just found you yesterday and immediately felt like... Your opinion on FNaF 3 is just like mine and now this... I already love your channel! Btw I think that FFPS is also ultra scary and I love this game so much
Same here
I find FFPS more boring than anything lol
FFPS is scary as hell but the jumpscares are some of the worst in the series, they're literally just still images shaking on your screen.
@@Doritowastaken that's true, but still I think that the jumpscare sound is the best and I love designs (unpopular opinion. Scraptrap too)
@@Doritowastaken that's true, but still I think that the jumpscare sound is the best and I love designs (unpopular opinion. Scraptraps too) and overall I think this short static jumpscares just fits the game, death is sudden and jumpscare short and loud
I think that fnaf 1 is still the scariest, there’s something about it that holds this sort of twisted realism. It feels like a nightmare while being horrifyingly grounded in reality, fnaf 4 is scary, don’t get me wrong, but fnaf 1 feels the most uncanny and mysterious, we manage to know every aspect of it, but it’s still feels unknown and uncharted in its own weird way, if that makes sense.
....obviously I’m talking about the main series though because fnaf VR is the undisputed champion of scary.
Honestly ina tier list of the scariest main games I'd put:
FNaF 1/FNaF2(because withered chica fucking terrifies me)
FFPS /FNaF 4
FNaF 3/FNaF SL
@@flow185 the withered animatronics in general are just scary bro
For me scariest to least scariest
1- Fnaf 1
2- Fnaf 4
3- Fnaf 6
4- Fnaf 2
5- Fnaf 3
6- Fnaf 5
7- UcN
8- Help Wanted
9- Security Breach
10- Special Delivery
11- World
12- Fury's Rage
@@ayankhanayankhan2012 Ok what is the last one
I agree with this completely. I played the vr FNAF at my friends and the minute I saw Bonnie walking up to the door I immediately noped outta there
As someone who grew up with a psychotic disorder, this is legit what nights for me felt like for so long, but because in this game the things we see are "real", it's so, SO unsettling... Really hits different, I guess.
As someone else with psychosis, same.
I only seem to experience anything worse than paranoia if I'm in a very bad place in life, but "late-night paranoia" has become a recurring term I use to describe a feeling very similar to this game, with the exception that nothing ever actually breaks the tension by jumping out at me. it's just this sense of being vulnerable and threatened by _something,_ no matter where you are, even your own home, and you can't say what it is or where it is, just that it has bad intentions for you. makes it so fucking hard to sleep
@@uncroppedsoop yes, i deal with "late night paranoia" too. i get paranoid often, but for some reason its like ten times worse at night. to the point that its literally paralyzed me in one spot for hours on end. its stolen so much sleep from me, and its so frustrating.
@@bumbabees yep. I can't say much more than yep, you know it
I feel another thing that might make fnaf 4 scary is that you need to get right up-close to the threat to dispatch it, unlike previous installments where you had more distance than a few centimeters.
Fnaf 4 didn’t make me lose sleep but it was terrifying every time I started it.
I regretted that I even played it.
But somehow I beat it, even though it was the hardest of bunch.
Fnaf 2 is harder
@@meltingrocket89ytucn is harder
@@Junistheog ucn doesn’t count as a main line game
@@meltingrocket89yt it’s really only hard because of withered foxy
@@Autopsyofgrace *puppet and mask*
I enjoy the fact that the game uses audio as a double edged sword where you need to turn your audio up to hear everything even sounds you don’t need to hear like the dogs goin wild but it makes you turn audio up high and listen closely so if you slip up it makes you correct what mistake you made so you don’t die again
Also I love how for the quietest office in the games it’s the loudest ambiance wise
Agreed! FNaF 4 is easily my favorite. The monsters you go against look cool, the incredible importance of sound (which, on high volume, makes the scares worse), the constant darkness, the fear of an impending doom, the feeling of hope escaping your soul when you run to a door and wait for breathing, the game having the ONLY alarm clock that you're glad to hear. All in all, it's a fantastic game.
I'm gonna be real, fnaf 4 still kind of freaks me out. Not that the animatronics are scary, if anything I think they look more badass than horrifying, but the gameplay is very well thought out. Every other fnaf becomes tedious and boring after a while, but with fnaf 4 you have to sit there and listen, and the brief moments of apprehension before you shine the light still gets me lol. Even after I get the system and learn the ways, it always has a way to make you second guess. Have I listened for the hard breathing well enough? Were the light steps signaling a hallway approach or heavy signalling that they are right outside my door? Have I checked for foxy yet? Is Freddy still tame? It always keeps you on your toes and always becomes unpredictable, which is something only the first 4 fnafs have really accomplished. Good game, would be 10/10 but fucking Mangle in the halloween update makes it a 7/10. You gotta listen for them outside your room, and with her camping inside the closet you won't be able to hear squat lol
The fact you're forced to be face to face with them at the door. Trying to listen if they are there or not. And if you're wrong it's already over.
glad im not the only one who never wanted to play through it due to how terrifying it was
those jumpscares really get me, theyre probably the most sudden out of any FNAF game
The thing about jumpscares is that we're used to seeing them handled wrong. I speak for a lot of people when I say this is the number one problem and over reliant crutch Horror Movies are using nowadays.
But what sets FNAF apart is that, like you said, they're not guaranteed. They're a fail state; confirmation that you, the player, have lost. They are not hardbaked into most of the titles as something frivolously crammed in, you know why they are happening and that they are a result of your own mistakes.
People that hate the franchise without having played it don't get that.
They think it's just a franchise of cheap scares without realizing just how much atmosphere and tension is established. I feel sorry for them.
I always loved FNaF 4's atmosphere and I remember being upset over so many people disliking this one when it came out. Great points throughout the video, everything you mentioned is what makes the 4th installment such a memorable experience, definitely one of the most underrated game in the series. Very good video! 🙂
The thing I didn't like was the setting. I don't know a single bedroom that's set up that way so it kind of throws the realism out the window. Final nights 3 did it way better and it is just as scary
I like the points mentioned here. Sometimes it is about how one uses something rather than what they use.
I am looking forward to the future of this channel.
Definitely the scariest for me as well as being my favorite in the franchise. The idea of looking down a pitch black hallway and knowing that a giant killer robot could be right next to me and needing to listen for its breathing terrified me. Also that shining a flash light down the hallway can end in either me making sure that they're down the hallway or that it's literally right in front of my face also makes it that much more scary for me.
Even tho I'm older now, fnaf always has a special place in my heart.
It made me not scared of going into spirit Halloween without looking down all the time till i got to the costume area.
I liked the lore and character designs of this series.
FNAF 4 was the only one that legitimately gave me nightmares. Although I had a bizarre sister location dream where I unlocked a 6th night somehow and met an entirely new animatronic crab who wanted to turn my skin into an animatronic.
FNAF 4 in Help Wanted is done really good and i feel it works really really well in VR.
You mean night terrors
FNAF 4 being the scariest is its biggest downfall for me, I enjoy the FNAF series because I find them as good thrillers that get your heart pumping, but they also managed to be super fun at the same time
FNAF 4 has everything for me except the fun part, I find the game much more horrifying than fun which isn't really isn't what I look for in my FNAF games
Understandable have a nice day
Bruh fnaf is a horror game what did you expect lmao
@@davidjovanovic2614 I think they mean they enjoy the gameplay of fnaf games as well as the horror, while fnaf 4 doesn’t have enjoyable gameplay and is solely horror based
Wow. That makes sense. "I like scary games. Waaahhh, game too scary. Waaaahh!"
@@ElectrikStatik900 That isn’t what they said lol. They said the other games are fun while still being scary, fnaf 4 is just the horror part and therefore not enjoyable to them.
Sister location is the scariest when it comes to feeling uncomfortable, you may be sure you won't get any jumpscare in certain parts of the game, but the atmosphere and ambient sounds make you uncomfortable as you're in a place that shouldn't be.
How this game sets up the scariness, in my opinion of growing up in a comfortable childhood, is to trigger that specific memory of that one night you start to sleep alone from your parents, and they're not sleeping in the other room. The night light I had wasn't bright enough.
It's the game that made me afraid to leave my room to go to the bathroom at night. And tbh it still makes me scared. I can't play it without cheats because the game is too damn scary without them
Ok so can we agree that this guy will become a really big youtuber at some point? like just look at this video its fucking amazing good job man
7 years since and fnaf 4 is still one of the BEST terrifying games in the whole franchise and ofc security breach for including almost every kind of horror elements starts from the giant DJ music man chasing us
MUSIC MAN!!!!!
music man shrine
It's amazing how ALL the phobias revolves back to the fear of the unknown.
I feel like this game is trying to get you scared on an emotional standpoint... kind of
This scenario strikes me as one that would make a 7-8 year old (probably about the age of our character) just scrunch up at the foot of their bed clutching their flashlight crying, jumping and shining the light at anything that might make a sound.
They don't know what to do here, YOU don't know what to do here. Neither the player nor character is ready for this games situation.
Fnaf 4 literally scared me so much when it first came out that I left fnaf behind it wasn't till years later after sun that I actually came back by then I had gotten over my fears though
What a great video! I do agree fnaf 4 is the scariest. could you do a video on fnaf 6? I really enjoy the juxtaposition of the bright humorous tone in the main pizzeria that leaves you feeling “safe” vs the salvage mini games and office that just leave you with full dread. I think this yo-yo effect of safe and scary makes the scares even more intense. Not to mention 6 felt like the best ending for everything that came after 3, all the fnaf 5 characters, the names of the missing children, William’s reason for killing being directly tied to fnaf 4. I think it would be very interesting seeing your opinion of fnaf 6 because it’s personally my favorite ending of the series seeing scraptrap burn when Henry says “…for one of you the darkest pit of hell comes to swallow you whole, don’t keep the devil waiting old friend.” Is so satisfying, in my opinion seeing William burn rather than being told about it made it feel more final.
Exactly, series should've ended with 6. Loved that game.
@@generalstache2314 at least the main universe should have ended, what I was hoping Scott and co would do after fnaf 6 would be a brand new universe with new villains and new tragedies. Let Henry’s sacrifice remain important, and tell a new story. Although tragically that’s not how the franchise went. Afton came back “the blob” of the children came back, and honestly Henry’s death now is just the most elaborate suicide.
@@hexogramd8430 Like Baby, Puppet in the blob doesn't have an eye or light in their eyes unlike the others in the blob, which made it look like his death wasn't in vain because Puppet not having light in its eye meaning there is no soul inside and that he still manage to free his daughter. I feel like Scott actually didn't want fnaf 6 to be the end because Baby, William and Henry talked but the one we use never talked creating the small possibility that Michael despite having the same voice actor as William and also having the ability to talk based on SL isn't the character we use and that Henry accidentally killed an innocent person.
@@hexogramd8430 im my eyes it ended here and ucn is just a post credit/bonus where u see the fucker in hell.
It's by far my favourite game in the franchise.
The animatronics looked decently creepy while still being cool(except for afton) and the lore was the pinnacle of the series.
The Astmosphere in this game sends chills down my bones. A dark room,a child, 10 feet tall killer robots,a flashlight.
This is personally my favorite game in the entire FNaF series. I’ve recently picked it up again after a year to try and re-beat it. It’s the one game in the series that still gets me to jump. I love the mechanics and the amazing use of audio. Scares the hell out of me but I adore the game to this day.
These are honestly my favorite types of videos on the internet right now, like I said before, keep it up bro!
I dont understand how is this game in the franchise so underrated. My hands still shake when i try to play it.
It’s crazy that this game adds in a ton of background ambience to confuse the player, yet it also creates such a silent and anticipating mood.
I can never predict when I will be jumpscared but I can always understand enough to survive a decent amount of time. This game will always scare me.
Just subbed. Thank you for giving credit to these commonly hated games in the FNAF franchise. I was horrified of FNAF 3 & 4 as a kid and still think those two games have so much within them that are commonly overlooked and understated.
This game scared me so much I left the community after it came out because I was afraid of getting nightmares. I still haven’t touched it and I’ve had the Steam bundle for 2 years. This video convinced me i’m not crazy.
Same.. (Long paragraph incoming-)
When I was little I literally peed through my chair after getting jumpscared in this game. It caused me to be afraid of the dark along with Slenderman and Jeff The Killer.
After a few years, I still find myself afraid of even pressing continue on the menu screen. In fact, I can barely even press the app icon (im a mobile gamer dont judge me). I have had to get some other kids to play it with me or for me in class because of how frightening and unsettling this game really is.
The other FNaF games, yes I could play and have fun but this... is not fun. This is just fear. It's just anxiety and trauma. It has effects on people in real life as well, causing nightmares and not wanting to walk through your own house at night.
Oh my gosh, this guy is pumping out content like crazy, the amount of content in this short of a time is amazing, and such good quality of it. Keep it up legend.
I think my fav use of jumpscares is I'm on observation duty, as its kind of a weird mix of both types of jump cares you mentioned. Because the game forces you to focus so hard on small details like a cup moving an inch or something, that simply something large appearing can make you jump no matter how much your expecting them
Sound is an incredibly important aspect of a jumpscare, so if you’re afraid of them, you can usually turn the volume lower so it isn’t as bad. One of the best things about this game is that doing that makes winning damn near impossible. In fact, you have a better chance of winning by using headphones to hear better, which makes the jumpscare 10x worse when it happens. Genius work.
This channel is so good. The editing is amazing and the gameplay is entertaining
This is exactly why fnaf 4 is my favorite in the series! It's the perfect example of what a good survival horror game should be.
i saw this in another video (cant remember which) and totally agree with this point the creator made: fnaf 4 puts the player in an UNFAMILIAR setting, but at the same time, a FAMILIAR setting. it is unfamiliar because instead of a pizzeria, the game is set in a new location; a bedroom. there no technology, no phone guy, no cameras to check, no vents. it is completely new, and not like any other fnaf game. but at the same time, it also puts the player in a very familiar setting; a bedroom that during the day feels safe and comfortable, but at night turns into a terrifying nightmare. we can all relate to having the “monster under the bed” feeling and fnaf 4 captures it so perfectly yet amps it up 10x.
oddly enough, FNAF World was the scariest for me. I felt like *something* was off. "This was too cheery. Too nice. Where's the scary?"
And that constant thought. "Where's the scary?" It was what drove me over the edge. I was so worried that there was gonna be a random jumpscare that I jumped during the *HERE COMES A NEW FOE* alarms. I was nervous, because I kept expecting the scream that wasn't ever gonna happen. I was afraid of something that never actually happened, so even after I beat the game, I just kept thinking "I'm gonna be spooked... aaaany second now....
Having a game like FNAF world where it starts off as "friendly and cheerful" and slowly becomes more demented would be a great idea for a FNAF game, or just a game in general. There is one game that was a chipper and sons fangame that starts off as the usual normal gameplay and then eventually goes to a horrifying FNAF 4-esque section
where can i find that fan game?
@@vectorricktenson216 If you're talking about the one I mentioned, It's called Tyke and Sons Lumber Co. Here's a video about it: czcams.com/video/G3NV7w9J9HA/video.html
Jumpscares are only a problem when they're a fail state.
Jack Baker works because you can still interact with the game, indie games that use jumpscares as a fail state deflate the tension because the horror then comes from not wanting to fail instead of the monster's unique properties making them scary.
FNAF gets around this by doing both type of jumpscares, and thats why, at least on paper, FNAF 3 is the best game, but Pizzeria Simulator is actually the best game IMO. Although the stingers are unnecessary I think.
I love your content pastra, I can heavily agree with you on this one. Have a great day!
Your points are so succinct I love it. This is bang on. I will always say that this is the scariest one!
Fear is so subjective. I love hearing what's scary and what isn't to different people.
Great video! I totally agree with it being the scariest, loved the points you made in this. I played through this game for the first time a few days ago, and I definitely agree that how the jumpscares are done is incredibly effective. Something about this game especially that stood out to me is how by Night 5 you think you have mastered the mechanics, but the game completely rips everything you’ve learned away from you to add more anxiety of not knowing what to do.
bro i thought you’d have way more subscribers, you definitely deserve it
Mate, the fact that he has this many subscribers ALREADY is a HUGE acheivement. There are only four vids remaining on this channel. Not only is the quality an achievement, but the fact that he has any more than 400 subs is.
@@thesonicfanboi yeah i understand but all i’m saying is that he deserves more, not that this isn’t a good amount.
He will. Mark my words.
I absolutely adore the way that the last 30 seconds perfectly summed up the way you get nervous about the jumpscare itself. I spent that time trying to guess what was coming, then realized that was exactly what you’d been telling me about.
Fnaf 3 was the first REALLY scary experience in fnaf for me, but fnaf 4 took the withered/broken down look and turned up to 100. While the entire game is horrific, the Crying Child scenes are the scariest part for me. Knowing that his biggest fear is all around him, such as Foxy Mask and William bringing him along to his Diner really rubs me the wrong way. No one really talks about how actuality HORRIFYING the bite of 83 is, having the sprite of CC constantly shake and move until leg dies. It goes from constantly shaking to nothing moving at all. It’s heartbreaking and terrifying that a child’s death has such a honestly painful end really hurts to see. Best part of the series for me.
Despite jumpscares being such a big part of the game, I rarely see anyone talking about them so I wasn't expecting you to talk about it, great to see
Also I recently started playing my first fnaf game, pizzaria simulator
That game was so tense during the nights that I wasn't sure if I was even playing correctly, backed up by me getting killed constantly, it got to the point where I restarted after being unable to beat night 3, and did an animatronic-less playthrough lol, but even that was scary because it is possible for animatronics to get in through other means than the salvage so I was still unsure of how safe I was
I’ve played fnaf 4 many times still scares me to this day but I absolutely love the game!
I'm glad you're doing these games justice honestly. I do think that the scariness comes from different aspects and places which makes all the games different from each other and why people think certain installments are scarier than the other.
Some might be resistant to the build ups and jumpscares of 4, but are terrified of the uncanny atmosphere of the first game. I was mostly scared of 2 the most because of the panic of being overwhelmed plus the fact that there are no doors to help me.
I remember when I was a kid I wanted to play FNaF 4 so much, but it scared the hell out of me, and seeing someone else break down why it's so scary was so fun to watch.
Totally agree, this one definitely the most horrifying.
Ooo! I just watched your Fnaf 3 video like an hour ago. I thought I was the only one that thought that Fnaf 3 was great. Design wise I think springtrap is the scariest "normal" animatronic but these nightmare ones are...well nightmare fuel. I personally think that Fnaf 4 is the scariest of all of the games. Purely because of the anticipation factor. My heart sinks every time I approach the door because I know that there probably is something and that feeling of uncertainty is just really scary to me. To be honest I think that the ambience itself is enough to make me turn the game off haha for example I really really dislike the chimes or the voices...yikes. I've never beaten a single Fnaf game because it's just too scary for me but I beat Pizzeria Simulator without salvaging anyone and I was still absolutely horrified checking the motion sensor despite knowing there really shouldn't be anyone in there. This plays well into your anticipation point in this video because when you buy something in pizza sim there can be something inside and that thing WILL come to get you.
Subbed!
Thanks for another awesome and eloquent video!! I love your POSITIVE view and subjective outlook. It’s really refreshing!
Bro I am terrified of this game too, in fact the intro segment sounded like my mind when trying to just beat night 1
I think the scariest Fnaf games are 4 and 6. The anxiety had while Molten Freddy was in the vents was the worst and number 4 I have on my ps4 and me and my friends play it all the time and scream like girls sometimes lol
The most affected jumpscares are at 4, the scariest jumpscares are at 6, and the best jumpscares are at SL. I love Balora’s and FFr’s
i remember when i was playing FNAF 6, i did manage to fend off LEFTY and afton. but i didnt realize scrap baby was there too so she jumpscared me. bruh.
Your content and editing is so great !!
You are very underrated :D
I recently bought the core collection on switch and played through fnaf 4 (still stuck on night two due to the things you've stated in the video and due to me hitting the wrong buttons on the controller) and it terrifies me then than it did 5 or 6 years ago. As for other fnaf entries that scare ever living heck out of me, it would be sister location. The sounds and design and atmosphere work very well in that game. This is why these two games are at the top of my list and are my favorites to use in my ideas for stories (I get bored and sometimes my brain is a mess so I like to writing my thoughts out and I always find ideas for fnaf stories that have some unique potential). Anyways, great videeo and good assessment of this game.
I remember when I first watched Markiplier play it 6 years ago, I would literally cover my hand with the screen since the ambiance and jumpscares were simply too much for my 12 year old mind
I did the same thing as you and avoided it cuz it just too much for me lol but I like how every clip we hear you playing you get so scared you turn into a door opening
Its the perfect depiction of horror.
Great video by the way
something that immediately comes to mind with the suspense jumpscare comes from a different series all together. the quarry game, apparently the sequel of until dawn, immediately before the first time you see a bad guy actually attack someone in the prologue, you see a weird out zooming shot of the character that gets attacked. i immediately knew something was gonna happen but i was still caught off guard by it. really good camera work there.
Something I like in your video, at 2:49 describing the jump scares is found in another CZcamsr’s video (Sethorven) about Subnautica, what you call the « startling jump scares » is most of the time called horror, it’s a state of shock, while the « suspenseful » is called terror, a state of anticipation of which most « fear » ensures :) great video !
For me FNAF 4 is still the best FNAF by far. I still don't get it why so many people dislike it. If it wasn't for FNAF 3 it woud be the most underrated FNAF game.
This one has always been my favorite in the series but it’s also the one I’m most hesitant to play because it is just that intense.
this game reminds me of my childhood nightmares
seeing things in the corners
stuff darting out of sight
the piercing, bleaching darkness
but the most horrifyingly, nightmare's jumpscare always terrified me because in my nightmares i'd often freeze-frame on something which would leave me rocking and rubbing my arms
WOW you've grown so fast in such a short time, funnily enough i've just created my own version of this video and only just found this! Keep the grind up my dude!
I loved inviting my friends over, turning off the lights, playing FNAF 4 and hearing them scream like little girls during the jumpscares
Damn FNAF 4 is the most terrifying FNAF game I have ever played! I was terrifying!
I agree with everything you said in this video, FNaF 4 absolutely terrifies me and is my favorite FNaF Game because of it, not only is it terrifying for the reasons you mentioned but it also preys on my fear of being up late at night and having something like that happen.
I would also add that the feeling of standing at the open door listening for sounds, all the while you could be stood mere inches from a terrifying murdermachine with the bedroom door wide open is quite the thought
Same with fnaf 6, I've played it so many times but on nights 2-4 where the focus is on tension I literally shut down the game because I'm so tense. RNG can screw you and there's nothing scarier than the unknown
I know this is unrelated to the videos you're currently doing but can we expect to see other horror games like Resident evil 7 and or Outlast?
Edit: Great videos keep it up.🙂
Yes, you can definitely expect videos covering those games at some point in the future!
You are absolutely correct on the jumpscares! I stopped playing this game for months just because of how terrified I was after my first jumpscare.
just found your channel through the holy youtube algorithm and i'm loving the content, keep up the great work dude!!!! :]
I absolutely adore this game and the video! I've always thought the nightmare animatronics were some of my favourite, Nightmarion (or is it Nightmarionnette?) being tied with Springtrap for hands-down favourite design. The only issue is. I have a noise sensitivity issue. Loud noises make me panic, even if it's super benign. A door slamming or someone yelling or just. Anything loud. So this game is my legitimate kryptonite. I love it but even watching playthroughs of it can make me lowkey panic. Such a shame. At least others appreciate it though!
i dont really understand how people can yell out in fear playing a game, i just assumed they were faking it. Does anyone actually do that when playing alone?
Absolutely yes
@@Pastraspec lol I wish I could have that kind of experience with horror games it, the closest I’ve been was fnaf pizzeria sim
Love your way to talk about this horror games!
It's been 7 years and I'm still too scared to play. Amazing video too, love the nightmares and ambiance.