Enlisted AI Explained

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  • čas přidán 22. 05. 2024
  • Trying to give a bit of insight into how Enlisted's AI work
    / heyquadro
    / discord
    00:00 Intro
    01:20 How AI Work
    05:15 How Does This Help Us Win More Games?
    07:25 Potential AI Improvements
  • Hry

Komentáře • 115

  • @kommanderc7208
    @kommanderc7208 Před 10 měsíci +55

    Meanwhile me getting quickscoped by an AI that is running and isn't facing my direction

    • @HeyQuadro
      @HeyQuadro  Před 10 měsíci +12

      they know youre a threat!!!

    • @mrnexus8seven949
      @mrnexus8seven949 Před 10 měsíci +9

      boy I hate that ... some distant AI bot spawns and immediately one shots you whilst you're prone and hidden under a bush. Great.

    • @skleem4871
      @skleem4871 Před 10 měsíci

      Lmao facts though

    • @drnobody1908
      @drnobody1908 Před 4 měsíci

      ​@@mrnexus8seven949it takes me off instead of reworking the AI to function properly they just nerfed it so it can still do that but now it takes like 20 seconds for it to respond to anything so now your AI is retarded now.

    • @xXBisquitsXx
      @xXBisquitsXx Před měsícem

      This is very rare in my experience. But i have noticed that AI in the back of vehicles seem to get no debuff to accuracy so can be pinpoint accurate whilst driving at full speed. Can be surprisingly effective at low BRs where few people have automatic weapons. I've been killed by drivebys the second i stop to aim my AT weapon at them since they have like 6 AI all shooting at me at the same time whilst traveling like 46 MPH.

  • @USAFreewayROTF
    @USAFreewayROTF Před 10 měsíci +58

    I honestly want the AI to be more like the ones in Brothers in Arms. They know where cover is and where, Ideally, to shoot at. Giving AI an incentive to immediately seek cover when coming under fire from a target they can't see yet.
    And it would be cool if they added more variants in sandbag buildings for Engineers.

    • @HeyQuadro
      @HeyQuadro  Před 10 měsíci +16

      Funnily enough the AI in Brothers in Arms is a lot of smoke and mirrors. Like in game one will ask another to throw a grenade, but in reality what's happening is that one of them decided to throw a grenade so the other asks for it afterwards lol.
      But they have the cover points mapped out which are really cool. I'd like to see that in Enlisted. Like having little spots in buildings that the AI automatically recognize as good cover (like windows)

    • @pilotpug
      @pilotpug Před 10 měsíci +3

      yes and be able to tell your squad to heavily lay it on a certain group of enemies or general direction. Would be nice if they grabbed ammo themselves too. This way you could truly use them to hold points other than them taking pot shots at the horde of enemies coming.

    • @Errormanden
      @Errormanden Před 10 měsíci +3

      It would be cool if you could divide them up into two groups like in that game. So I could tell one half of my squad to take up on position and the rest another. And instead of them lumping up in just a tiny area they'd spread out a bit. Giving one group or all the soldiers a command to fire in a specific direction or at an enemy. That would give you more the role of a seargent and make you think tactically. Instead of just you the player running around doing all the work it would be very interesting to be able to use your squad like an actual squad. Getting kills without you having to be the one shooting all the time instead of having a squad of basically just extra lives.

    • @xXBisquitsXx
      @xXBisquitsXx Před měsícem

      @@pilotpug Yeah i've wanted a garrison order and suppressive fire order since release. Would be even better if you could order your troops to mount heavy weapons like MGs, AT guns and mortars and use a fire at position order. A charge order would be really cool too.

  • @NeedsMoreCowBell155
    @NeedsMoreCowBell155 Před 10 měsíci +18

    Best use of AI right now is to have them safely take cover near where you’re fighting. When you die, you respawn as one of those AI positioned nearby. Going through this process with a squad of 7 allows you to keep alot of pressure on the enemy for a sustained period.

  • @Lilcrossbow
    @Lilcrossbow Před 10 měsíci +57

    Wonder what the danger value is that causes them to never leave the spawn point

    • @mariopossente5697
      @mariopossente5697 Před 10 měsíci

      They left the battle 😂

    • @Lilcrossbow
      @Lilcrossbow Před 10 měsíci +6

      @@mariopossente5697 i try to build a rally point and they get insecure about being separated . Can’t even go to an objective without me it gets so old haha

  • @pilotpug
    @pilotpug Před 10 měsíci +8

    Basically play peekaboo with the AI because they think you stopped existing when they can't see you.

  • @xXDimistreoXx
    @xXDimistreoXx Před 10 měsíci +6

    I just want the AI to stop going in front of me and blocking my shots at the worst possible time or messing up my engi builds. Just make a short cone in front of the player that the AI will never path into. Yeah, thatd be greeeeaaaat.

  • @bbcmotd
    @bbcmotd Před 10 měsíci +4

    I love Lone Fighters. 20v20 real players is the best Enlisted experience I've had.
    And it's nothing like HLL: you don't need to jog for 10 minutes only to get headshot out of nowhere, you can always take a plane or a tank, it's really more like Battlefield, but historical (for now).

  • @TheRaptor_Overlord1879
    @TheRaptor_Overlord1879 Před 10 měsíci +5

    they implemented war thunder germany players as an actual mechanic to AI in enlisted. Very nice detail!

    • @HeyQuadro
      @HeyQuadro  Před 10 měsíci +1

      very few youtube comments are funny but this one actually is lmfao

    • @DannyrusK
      @DannyrusK Před 10 měsíci

      ​@@HeyQuadrowhen will you release a video on the progression system? You've been waiting for a better system like a tech tree but what they gave us was another linear progression, what are your thoughts?

  • @fromhelltocell
    @fromhelltocell Před 10 měsíci +6

    Absolutely on top. I haven't played for some time now, but when I play I find myself mainly letting them behind me in some cover if it's possible untill I die, otherwise they die so stupid and quick, there simply aren't commands that will help me or them. But on the other side: if you gave us more commands, it will further complicate clicking all sort of buttons, and I don't think most players use even these orders currently in.
    So the solution would probably be just what you said: add just those 2 commands - passive (they get prone, in cover, shoot only when attacked and in direction you mark...), or agressive (go full die hard in box formation alongside or charge if you set the arrow in front of you, using their grenades while breaching and switching to shovels and bayonettes when they get in Close combat...). If that two commands are executed right in programming - it would be a great game changer.

  • @drunknmunky90
    @drunknmunky90 Před 10 měsíci +9

    i wish to build a long wall of sandbags defending a point and park my AI in a line behind said wall and have them actually try to defend a point and not have them bounce around all the time revealing their position.

  • @lencao4515
    @lencao4515 Před 10 měsíci +15

    Would be interesting if Enlisted allowed the AI to perform other roles ie, an AI teammate whose anti tank can be commanded to attack a marked tank

    • @cacotaespesa69
      @cacotaespesa69 Před 10 měsíci +4

      It can be done by aiming an enemy tank and pressing X. The only thing is that they use only explosive packs

    • @DontStealMyNoEffortName
      @DontStealMyNoEffortName Před 10 měsíci

      ai don't control tanks

    • @skleem4871
      @skleem4871 Před 10 měsíci +1

      Yeah reaction times are finally bareable. If they could just spread out.. mwah

    • @DontStealMyNoEffortName
      @DontStealMyNoEffortName Před 10 měsíci

      @@skleem4871 you can tell your ai to spread out

  • @ulfhedtyrsson
    @ulfhedtyrsson Před 10 měsíci +9

    They are a bit better from the last patch. Now if you tell them to how a building or room they post up in windows and immediately start laying down fire at anyone they see. Also they detach one or two to cover their backs and watch doors. They also duck into cover now when the begin taking heavy fire instead of just standing there or laying down giving the enemy a free and easier shot. They still need to fix when you give them a direct order to wait and 3 seconds later they're infront of the tank you're trying to sneak up on getting mowed down by its MG.

  • @bobsnider4795
    @bobsnider4795 Před 10 měsíci +4

    I like the Idea of an agressive "Charge" command similar to the current attack objective where they sprint to the center of the point but like, sprint when I sprint instead of walking at a brisk pace 10m behind me to help attack quickly at the cost of stamina (affix bayonetts perhaps?) cause right now the move to X can be a little finicky with going through the floor (mostly Pacific problem) or the X point not being visible at all
    This or audible feedback from them when you mark an enemy squad or a section (Door, hallway, hole, ect) for something like focused Xcom overwatch

  • @ryanmichael74
    @ryanmichael74 Před 10 měsíci +2

    the problem I’ve observed with the AI on Xbox is that when you spawn in and start moving towards obj that the AI will go into threat mode for a split second because of noise,explosions,ect on the way to obj and this causes them to stop moving and lag behind aswell as the fact that they don’t shoot when your pushing enemies for literally no reason

  • @Gaston-de-Lys
    @Gaston-de-Lys Před 10 měsíci +1

    Totally agreed with you, AI deserves some love and work.
    Top tier feature would be the reaction time to fire, like a supression status. If they get shot at and there is cover nearby, they use that to cover themselves from the angle they are getting shot at. Right now they just stop, rotate to the guy firing at them, crouch and shot once and they continue their route.
    I don't mind being at a point that bots are really good at shooting if we can command them properly without them being stucked or doing dumb things.
    Right now they are used just as a respawn meatbag and what is the point of having bots if you put them behind doing nothing just to get a quick respawn, like you said, we should just go play Hell Let Loose instead of that lol.

  • @thebbqbandito2868
    @thebbqbandito2868 Před 10 měsíci +1

    Squad bayonet charge would be so sick

  • @davidty2006
    @davidty2006 Před 10 měsíci +1

    AI currently also has the weird gimmick of when inside jeeps trucks and busses that spawn around the map they are ALOT more aggressive in the shooting department.

  • @djd1121
    @djd1121 Před 10 měsíci

    A command they need for the AI is follow my path (not just follow). For example you run across a field hugging a wall, approach the building, jump in a window and currently your usually AI runs down the road and tries to enter by the front door. They would instead with this command enter the building through the window like you just did.
    Another would be to come to me order where you can lay down a point they should approach from. Currently when you cancel all orders they make a straight bee-line to you ignoring cover etc. This way they can be set to approach from a side or more covered area.
    There is so much they can do to improve the AI. I wish they would concentrate on that more for awhile than new premium "squads".......

  • @DontStealMyNoEffortName
    @DontStealMyNoEffortName Před 10 měsíci +1

    ai turn into absolute units whenever you're in a vehicle (car, truck, bus)

  • @p50tek
    @p50tek Před 6 měsíci

    Improvements:
    - fire modes: hold your fire, just like now (95% of time mine squad) just dont shoot.
    - fire at target: hold fire with extra, shoot at enemies near marked location
    - fire at will: open fire at any spoted enemy in range.
    Stances:
    - defensive: "glue" more to cover and that makes it follow much slower.
    - normal: default one, AI try to "glue" to cover if its not slowing it down.
    - agressive: its used automatically if you get too far from squad. When thay get closer again they switch to normal. Just like now. No special pathing or anything, just shortes and fastest way.
    More commands.
    From simple like fire at that location, to but more complex like take cover from that direction (for hold position command).
    And most important reworked aggro system. Bcs its not working. Idea is fine, but well i dont know know how high aggro my squad needs to shot at least once at a guy who gets into building and starts butchering them all.

  • @Swat9541
    @Swat9541 Před 5 měsíci +1

    i don't know if will be good for the game but i would love the ai to have "animations", like covering on the sides of a window and peeking to shoot c:

  • @Astro___why
    @Astro___why Před 10 měsíci

    question How should you set up Assaulters for Germany in Normandy?

  • @hectortoledo5542
    @hectortoledo5542 Před 10 měsíci +1

    I always thought that the AI ​​when you leave it in standard or wide formation works much better, it spends less time positioning itself, if the AI ​​had a little more freedom of decisions in relation to this, it would already help, something like dynamic formation

  • @olekzajac5948
    @olekzajac5948 Před 10 měsíci

    I think that Darkflow should make bots stay in the trench or a building they're ordered to stay in.
    DF says they fixed it, but it still happens that one or two soldiers just run into the open.

  • @johnimacaroni76
    @johnimacaroni76 Před 10 měsíci +1

    I heard the genuine passion coming out during that defensive-aggresive model rant

  • @zombiekillerr9764
    @zombiekillerr9764 Před 10 měsíci

    One thing I noticed with their target priorities is that every member of your squad has a pecking order of danger levels the A.I use to eliminate first.
    One that you guys may notice A lot is that the Radioman is always the first to die despite your whole squad being there for the picking. As he is the most dangerous member of your squad mainly because he can dish out the most damage of your squad.

    • @spencersecrest6001
      @spencersecrest6001 Před 10 měsíci

      Is it there targeting priority or the player's taking them out because there radioman I will go to the ends of the earth to take one out

    • @ThroughTheGatesOfHell
      @ThroughTheGatesOfHell Před 10 měsíci +1

      the engineer always dies first, bomb drops nearby, always the engi, grenade, always the engi, those guys are bullets magnets

  • @ChrisVesgo
    @ChrisVesgo Před 10 měsíci +4

    Hell let loose isn't free
    I'm joking anyway, I'm poor

  • @catamarascustefan8464
    @catamarascustefan8464 Před 10 měsíci +4

    Also make the ai reload thei god damn guns !

  • @shagakhan9442
    @shagakhan9442 Před 6 měsíci

    It would be cool to be able to order supressive fire on a spot.

  • @maximum_moneyz
    @maximum_moneyz Před 8 měsíci

    quick question: how do you immediately switch to the next dude in your squad? I always have to wait 3 seconds to switch after dying.

    • @tylercamilli2457
      @tylercamilli2457 Před 2 měsíci

      its been six months, so i doubt you need it now but you press y

  • @ThyKruzader
    @ThyKruzader Před 10 měsíci

    I feel like we should also be able to use our mics and have a button assigned to it like tom clancys end war

  • @peacefulamerican4994
    @peacefulamerican4994 Před 10 měsíci

    Please tell us how to use the AI commands that exist.

  • @RealXBit
    @RealXBit Před 5 měsíci

    the ai makes it seem like real war with bg squads and groups moving around instead of lone wolves everwhere

  • @MasonBrumbaugh
    @MasonBrumbaugh Před 10 měsíci

    Thanks! This game is definitely a ‘hidden-treasure.’

  • @ItzSatrioz
    @ItzSatrioz Před 10 měsíci +1

    AI stands for Artificial Idiocy in Enlisted😂

  • @33mavboy
    @33mavboy Před 10 měsíci

    increase the order range to 150m, and make it so when you order to halt, they stay there.

  • @andrewevolution472
    @andrewevolution472 Před 10 měsíci

    Still no new progression sys?

  • @coolmanwow5257
    @coolmanwow5257 Před 10 měsíci +3

    Maybe the AI be smart enough drive tanks taking out real players in the tank

    • @DontStealMyNoEffortName
      @DontStealMyNoEffortName Před 10 měsíci

      yeah but then players who actually want to use tanks can't because an ai took it

  • @b_lovedsamurai
    @b_lovedsamurai Před 10 měsíci

    I love it when I push an objective, die then, swap to a squad member who crawled his way under a building with no means of escape

  • @skleem4871
    @skleem4871 Před 10 měsíci

    Just spread them out? A limit to how many rush into the flag?

  • @Kertz_Kalis
    @Kertz_Kalis Před 10 měsíci +2

    Haha nice vids man

  • @zxvadcsfbh
    @zxvadcsfbh Před 10 měsíci +4

    This guy gotta play BattleBit.
    I love Enlisted. But BattleBit has taken its place completely for me atm.

    • @HeyQuadro
      @HeyQuadro  Před 10 měsíci +2

      dude I LOVE battlebit!!! I did a few videos back during playtesting. What guns have you been using??

    • @zxvadcsfbh
      @zxvadcsfbh Před 10 měsíci +1

      @@HeyQuadro only sunk about 10 hours into it so for assault rifles I keep switching between the AK15 and the M4 if I ever need more range. Also run the 249 and the SSG69... because I haven't unlocked any other LMGs or snipers.
      I like the SMGs, but I find that they are almost always not useful outside of the smaller 64 player maps. Haven't really used the carbines.

    • @HeyQuadro
      @HeyQuadro  Před 10 měsíci

      @@zxvadcsfbh Ive found the SMG's to be crazy strong, even at medium range. A lot of the AR's feel like they bounce around too much and it feels random if i hit shots at long range

    • @zxvadcsfbh
      @zxvadcsfbh Před 10 měsíci

      @@HeyQuadro yeah that's fair. Past 80-100 meters it is much less consistent to hit that second shot on anyone with an AR, even with a medium range scope and single shot fire. The recoil reset is heavy as.
      I haven't really felt out the range on the SMGs. Might have to try them out at range more.

  • @trevorwhitham6742
    @trevorwhitham6742 Před 10 měsíci +2

    Ai controlled hull machine gun

    • @spencersecrest6001
      @spencersecrest6001 Před 10 měsíci

      Yes!!!!

    • @macobuzi
      @macobuzi Před 10 měsíci

      I wouldn't want that as default, because I often want to be stealthy to prey on enemy tanks. Machinegun shoot tracer rounds will blow up my cover quickly.

    • @trevorwhitham6742
      @trevorwhitham6742 Před 10 měsíci

      @@macobuzi fair point

  • @patricklandfarth1182
    @patricklandfarth1182 Před 7 měsíci

    My whole squad run to an enemy grenade to be all dead.
    Then my squad member runs into fire burns to death while trying to turn it off.
    My squad get killed by one enemy who enters the rooms doing nothing.
    But the best part is when I have full squad somewhere waiting for my run. Ill die and want to switch next second all squad members are now dead and the last i switch i die before i can even react.
    Tanks are broken as hell too

  • @equalizxtion
    @equalizxtion Před 10 měsíci

    I've heard from some people that they want competition when playing this game. This isn't really a fast paced fps game, like Battlefield or CoD, competition wise. If it was, then Lone Wolf would've been its main selling point. The bots can make it very intense and fun, gotta get past that they are robots tho gamers 👍. I'm glad that, at its core, Enlisted is what it is because it makes the game fun, casual and even sometimes intense, and yes that's with the robots. The Ai undoubtedly needs some sort of tweaks, but perfecting this kind of Ai is easier said than done, so lets be a bit fair.

  • @maineiacman
    @maineiacman Před 10 měsíci +2

    You dealing with that tiger was painful to watch.

    • @shokojunge7830
      @shokojunge7830 Před 10 měsíci

      Yeah that was some bs

    • @HeyQuadro
      @HeyQuadro  Před 10 měsíci

      ahahaha i know. I wanted to do something more fun than just explosive pack but ended up with "alright fuck it fine"

    • @ThroughTheGatesOfHell
      @ThroughTheGatesOfHell Před 10 měsíci

      yeah Tiger is tricky to kill with M1, gotta hit that ammo rack

  • @zombiekillerr9764
    @zombiekillerr9764 Před 10 měsíci

    Also as for Quadros comment about HLL.
    Not everyone has a magic machine known as an Xbox Series/PS5./PC.
    As HLL is incompatible with old gen Xbox one's and ps4's.
    Which is likely why a lot of us are on Enlisted instead of HLL.

  • @ownmicelio
    @ownmicelio Před 10 měsíci +2

    more commands would be nice, but making the IA more smart could break the game and the purpose of shooting

    • @HeyQuadro
      @HeyQuadro  Před 10 měsíci +1

      100% thats a great point I shouldve included!

  • @NYG5
    @NYG5 Před 9 měsíci

    I just want Halo CE or GTA 4 AI, and yiu can balance it by making the AI only do maybe 33% damage to players. Also commands like "suppress that area" and you would have to manage your squad's ammo levels to balance it.

  • @jaysonborawski9645
    @jaysonborawski9645 Před 3 měsíci

    Sometimes my AI is so dumb
    They stand in front of machine gun fire or a tank
    They are all dead in the first two minutes of a game
    I would like to see AI more beefed up like you spoke of in this Video

  • @atalantado
    @atalantado Před 10 měsíci

    Yes more love for AI please. Sometimes they can be desperate. 75% artificial. 25% intelligent.

  • @jerryku
    @jerryku Před 4 měsíci

    i wish the AI was very accurate but maybe did half-damage, compared to the damage players do with the same weapons. So the AI would be threatening but not so much that they totally dominate the game

  • @nicolasmousten9685
    @nicolasmousten9685 Před 10 měsíci

    how do you have 7 squads when in battle?

    • @johnsmith-jq1uc
      @johnsmith-jq1uc Před 10 měsíci

      premium

    • @pilotoaleatorio1944
      @pilotoaleatorio1944 Před 10 měsíci

      Premium account

    • @chrismorgan1996
      @chrismorgan1996 Před 10 měsíci

      You can have up to 8 squads + 2 premium. I can carry 10 squads and it is fun.

    • @nicolasmousten9685
      @nicolasmousten9685 Před 10 měsíci

      @@chrismorgan1996 how? i only have the 3 infantry suqads and the one tank squad. that is 4, if you only get 2 from premium where does the last squads come from then?

    • @chrismorgan1996
      @chrismorgan1996 Před 10 měsíci

      @@nicolasmousten9685 I do not know if they changed it or not. But if you buy premium, game will offer you to buy more slots in Manage Squads menu.

  • @mitchkupietz
    @mitchkupietz Před 9 měsíci

    I still don’t understand why there is an aggressive and passive option for AI…
    They are ALWAYS passive

  • @FF-ie2nk
    @FF-ie2nk Před 10 měsíci

    How do you have six fields buy premium accounts have two more fields

  • @bretearwood7027
    @bretearwood7027 Před 3 měsíci

    And my camo doesnt work on them

  • @Blvckguy
    @Blvckguy Před 10 měsíci

    Brothers in arms AI give the ai in this game a run for its money and that came out bout 2 decades ago haha

  • @ADB_UWIM_2807
    @ADB_UWIM_2807 Před 10 měsíci +1

    As bad or btter the AI is right now I take tgat over late last year where AI could detect and counter snipe me. Or just snap shoot so you could never solo even a 4/5 man squad cuz tge one you werent shooting would about face into headshotting you. I dont like now however that my AI squad doesnt us flamethrowers or grenades or any AT weapons that I can think of. And i can't leave a second eng to build something if I change to another class in squad

  • @yesman8222
    @yesman8222 Před 10 měsíci

    This just might be me, but has anyone else's game been randomly crashing? could just be me but just wanna get other peoples opinions.

  • @johnsmith-jq1uc
    @johnsmith-jq1uc Před 10 měsíci +1

    I think if we could like mark specific enemy soldiers, our ai would all aim at that one

  • @AutumnThe_Toaster
    @AutumnThe_Toaster Před 4 měsíci

    What I want (This might be a little controversial) smarter and more realistic AI (useful in short) hate on me if you want but my opinion stands

  • @Leistungsstarke1889
    @Leistungsstarke1889 Před 9 měsíci +1

    if u play bf2042 , the AI bots in the server browser, are annoying and shitty asf, because they beam on to you and can detect you from behind bushes etc. if the AI get too good in this game, then i feel like it will wreck the game

  • @MrKanibaal
    @MrKanibaal Před 4 měsíci

    The A.I can be dumb, but sometimes the players are dumber 😂

  • @ThePredator1312
    @ThePredator1312 Před 10 měsíci

    to clarify u do mean the bots and not the low iq type of players?

    • @spencersecrest6001
      @spencersecrest6001 Před 10 měsíci

      Dude enlisted players have the brains of Flys they don't flank they don't play the objective especially axis players

  • @gaothegenet
    @gaothegenet Před měsícem

    The absolute worst part of this game is having forced AI on the squads, they are useless

  • @macobuzi
    @macobuzi Před 10 měsíci

    AIs play a major role in the game yet Enlisted doesn't seem to care enough about them. The whole game feels like a chicken shoot because of how stupid they are.

  • @Thunder-pain
    @Thunder-pain Před 10 měsíci +1

    The AI is so brain dead in this game

  • @Bigbacon
    @Bigbacon Před 4 měsíci

    the AI stuff is one of the worst aspects of this game. its all so dumb. I think the AI is in the game just to pad numbers in the rounds.

  • @xmeda
    @xmeda Před 10 měsíci

    AI is useless and I only play lone fighters against real people. If I want to shoot large numbers of AI idiots, I can also play Call of duty 2 singleplayer. And even those are probably better than bots in Enlisted.
    And the larger squad you have, the larger amount of targets you bring to enemy. They mostly just run behind you showing everybody that you are moving in front of that row. They happily die standing like dumbs while somebody mowes them with SMG (or many times even with knife).
    I still hope that they will make "play alone" mode into standard squad games too. So you'll be able to choose if you want to play with squad or just select one guy like in custom lone fighters. And custom lone fighter mode needs TEAMKILL ON/OFF selector. There are countless imbeciles just shooting everybody around for fun, stabbing people in back etc. And autokick often does nothing until they reach somethin like -900 which is frustrating and easily can destroy whole game if one such imbecile decides to bomb team rallypoints and shoot people that are trying to do something for team.