Murmur honestly needs some more lore, pretty much all it's lore is "essence of sound, destroy worlds with a single sigh and oh yeah he also destroyed Auchindoun"
Murmur was such a cool boss. It was something we had never seen before, and it was said to be insanely powerful. Something that can destroy worlds with the power of sound? Awesome.
The music that plays during his fight is awesome. Or maybe it was just one of the soundtracks from that dungeon that played. I could never find that particular track no though.
Since Loken was the Prime Designate (leader) of the Titan Keepers, the killing of him in Halls of Lightning is actually the event that signaled Algalon the Observer to come to Azeroth to investigate what was going on and discover all of the Old God corruption. Which is probably one of the biggest lore events in all of Warcraft since Algalon nearly destroyed the entire planet as we know it.
More like Kael'Thas "Those two times you killed me were setbacks" Sunstrider. Im half expecting him to show up in a later expansion with some "But it was really Me! DIO all along!" Shit
I still miss the fact that Blizz used to have a constantly updating chart of the top ten critters killing people in Azeroth.. wish they'd bring it back
Atto boi WoW is kind of easy though now, you can pull like ten NPCs with three million health each and survive, or maybe I am just playing an OP kit xD.
Murmur also shows up as an echo in Warlords of Draenor, where the Shadow Council is trying to summon him.. until you stumble upon the summoners and kill them, getting a toy and saving a good portion of Terokkar Forest (Bone Wastes in Outland) without even noticing.
Loken, a titan keeper that also in command of old god minions, can't get to Archaedus. Random ragtag adventurer not only break into his facility but killed Archaedus. Loken, "Ah, finally someone doing my job." Random adventurer, "You're the next."
wasn't it Dwarves who wanted us to go in there to search for treasure? maybe an agent of Loken let slip to them that there was treasure there knowing that they would go loot and pillage the place
@@RoboBongoCuckooCop Bran Bronzebeard is an archeologist character, he was doing research on Ulduar and knowing that those titan facility didn't containt a treasure but was a prison for the old god, then Loken attacked him for trespassing.
@@RoboBongoCuckooCop Since he was aware Yogg Saron that has awaken, he propose to Rhonin and faction leader to focus our attention to Ulduar. Probably since most titan keeper there wasn't doing their job because of Loken.
@@moch.farisdzulfiqar6123 what does that have to do with Uldaman and Archaedus? I am talking about the reasoning behind entering Uldaman. maybe Loken thought adventurers could succeed where he couldn't and so gently nudged the dwarves to that location via some sort of manipulation
The only way I can see Blizz fixing the Murozond plot is by making him a raid boss somewhere down the line and the players kicking his arse so much he runs back to that hourglass to heal, only for him to die like in the endtime dungeon. Like the reason why he's so weak was because Future players beat him up to near death
What is very interesting about Kael is, if you speak german, the last sentence, where kael'thas screams out that the world shall burn, is so angry in english, but in the german version, he says it with much more tragedy and his last scream doesn't seem purely out of anger like the english version, but also out of desperation. And as dumb as it sounds, the german voice actor of Kael'thas is the reason, if I like to play with german sounds. This last sentence after you kill him in Magisters' Terrace is so much better and deeper in german than it is in English IMO.
Fun fact: While Hogger is typically saved as the last encounter for players. he is technically not the last boss, nor was he a focus in the stockade. but rather Randolph Moloch who was responsible for the Prison Revolt.
Some more major lore characters who are dungeon bosses: Edwin VanCleef (Deadmines) Archmage Arugal (Shadowfang Keep) Warchief Rend Blackhand (Blackrock Spire) Emperor Dagran Thaurissan (Blackrock Depths) Baron Rivendare (Stratholme) Balnazzar (Stratholme) Scarlet Commander Mograine (Scarlet Monastery) Charlga Razorflank (Razorfen Kraul) Gahz'rilla (Zul'Farrak) Princess Theradras (Maraudon) Prince Tortheldrin (Dire Maul) Warchief Kargath Bladefist (Shattered Halls) Exarch Maladaar (Auchenai Crypts) Keristrasza (The Nexus) King Ymiron (Utgarde Pinnacle, Maw of Souls) Mal'Ganis (Culling of Stratholme) Falric (Halls of Reflection) Marwyn (Halls of Reflection) Ozumat (Throne of the Tides) Jin'do the Godbreaker (Zul'Gurub) Peroth'arn (Well of Eternity) Mannoroth (Well of Eternity) Varo'then (Well of Eternity) Archbishop Benedictus (Hour of Twilight) Taran Zhu (Shado-Pan Monastery) Teron'gor (Auchindoun) Cordana Felsong (Vault of the Wardens) Kur'talos Ravencrest (Black Rook Hold) Mephistroth (Cathedral of Eternal Night) Gorak Tul (Waycrest Manor) King Dazar (Kings' Rest) Mogul Razdunk (Motherlode) Honorable mentions: Escape from Arthas (Halls of Reflection) Queen Azshara (Well of Eternity) In both of these encounters we don't actually fight against them, but against their minions.
@@asmosmeden Teron'gor also got used later again in the Hellfire Citadel, as well as Mannoroth and Kargarth in Highmaul. Just to name some more dungeon bosses who later became raidbosses as well ^^ Teron'gor also was a raidboss in Black Temple in form of the first Death Knight Teron Gorefiend.
King Ymiron in Utgarde Pinnacle was also kind of major character to be just a dungeon boss (and I believe Utgarde Pinnacle was originally meant to be a raid but they ran out of time or something). Not to forget Mal'ganis, who was both a dungeon boss, AND a random quest mob in wtlk.
I kind of left out infinite dragonflight dungeons (except their boss) since the whole point of those dungeons is to interact with heavily important lore characters. Its not really the same.
Ner’zhul was one of the biggest missed opportunities in WoD. He was such an interesting and complex character that was like the old horde’s Arthas, being tricked and deceived down a dark path by Gul’dan and Kil’jaeden. That could have been such an interesting story as I can easily see a scenario where he takes a completely different path, fighting to keep Orcs free of the legion’s corruption if he’d been given more information early in his ride. How they managed to ignore a character of that importance I will never know.
Many badasses/important lore characters/powerful beings just died in TBC either in Dungeon or in Quest. Heres the ones I can think of now: Mogor the ogre, Kargath, Tagar Spinebreaker who isnt even in Q or Dungeon just roams around in Hellfire peninsula, God damn Dimensius that made ethereals ethereals, Murmur and probably more . TBC was weird.
The discs of Norgannon are still chillin in Uldaman. In the 8.3 storyline, when M.O.T.H.E.R is scanning all the titan facilities she mentions that the discs are intact while scanning Uldaman
Kargath Bladefist: “Am I a joke to you?!” Dude has, like, 3 locations named after him(4 if you count both towns in the Badlands), is primarily responsible for the fall of the Arrakoan civilization, was the only non-warlock member of the Shadow Council, one of the original orcish chieftains on Draenor, and fondly remembered hero of the Horde according to Nazgrel. How the hell is he not even an honorable mention?!
Also one thing I find sad about Anub'arak is that when he died as a dungeon boss he stated he was finally free. But as he died as a raid boss, he seemed to be under full control.
Afraid his career led to DEAD end. Taking to many LI-CH-kings made him a bit cold hearted. All the spirit drained out of him after Arthas took over, too.
Definitely should've added Edwin VanCleef in there somewhere. Man was the leader of the Stonemasons who rebuilt Stormwind after the second war, led the Defias Brotherhood after the nobles wouldn't pay them for the work they put in, and more lore important than Hogger I'd say, granted Hogger is probably more dangerous than VanCleef.
@@SFfan112 I mean... He's not really redistributing wealth as much as he is taking back what was rightfully his, and compensating his followers that help him achieve his task.. At the end of the day it's for his own interests, and he's only compensating his minions because he has too, not because he believes they should be payed
To be fair, Archaedas WAS a rather challenging boss in Vanilla. Revisited in classic, groups could easily wipe on him if he was still red-level for them or orange-level (Meaning their hits would miss alot more). The dude became trivial later on with nerfing, but originally he was a decent challenge. Plus compare it with the fact Uldaman was a massive dungeon of winding tunnels, locked doors (the scepter), I'd consider the dungeon overall to be a mini raid.
They can make Murozond a future raid boss; they just can’t kill him in that fight. In fact, I’m pretty sure that when Nozdormu becomes Murozond, Blizzard will find some way to make that into a raid fight.
Checking the quotes, he says his future self will not cause any more harm, but eventually he'll fall to madness and this cycle will repeat, just like it just did. Then again Murozond could just go to the same time that he dies. At least, I assume...
the things is that aspect Don't have their power anymore so I think that he wouldn't be a threat anyway (they used all their power in DS so they are near equal to a normal dragon, they are still stronger but not as OP as they were)
That would mean blizzard made a big plot hole in nozdormus story. If hes is not an aspect anymore he cant become that powerfull in the future when he goes mad which means thet either the final boss is from alternate universe or nozdormu is still an aspect
@@borkozdravkovic4746 Norzdormu broke the timeline back in Cata by infusing the demon soul thereby nerfing Murozond? Kairoz did nothing wrong! (other than cause WoD)
If you are sad with those characters, remember that Dimension The All Devourer, LITERALLY A VOID LORD, was a n NPC that you could fight on Manaforge Ultris, a normal zone not even a Dungeon
I think dimensius should have a spot here Although he wasn't in a dungeon and a quest instead,he destroyed a freaking planet and made ethereals...ethereals
probably because BRD is more than just a dungeon and Thaurissan isn't really powerful enough to warrant being anything more than he was. Can say that about a lot of the characters people have mentioned in the comments. There's only a few I would agree have merit to be in the top 10.
Murozond died in that dungeon BUT because we changed the timeline, that means that Nozdormu's fate has changed as well. He will always become Murozond but now there is a different reason because the Hour of Twilight was prevented. Murozond can absolutely come back as a boss without messing up the canon of that dungeon.
I do think it is a bit odd to think of them as "just" dungeon bosses. Some dungeons come as the climax to big-ass storylines. Ner'zhul was built up for a whole bloody zone for example. The fact that we are five people instead of twenty five doesn't mean the dungeon is lesser, surely?
It's hard to really nail down the importance of dungeon bosses since dungeons in vanilla were mostly just presented smaller side adventures where as some later dungeons have a lot more weight behind em.. That said, being 5 people does speak to the power of the character I'd say (or lack there of). Anub'arak for example was basically Arthas' third in command and deserved his own raid from the beginning... being a dungeon boss and later a shoe in raid boss did not do him justice.
Also, I wonder if they are going to change his name if we ever actually encounter the real thing. Since, you know, the form we defeat is only a 'Murmur', as in, not even as loud as a spoken word, barely above a whisper.
Zigrifid theres literaly a book, right before his room, that you have to READ for a quest, that says everything we know about him! IS LITERALY THERE! Is a big red book floating in front of you! HOW CAN YOU MISS IT! lol
Yeah, he is definitely a group check. Playing through classic, that was the first boss to give me a tough time as a prot Pally. Having to deal with group mates that wouldn't aggro the big adds and bring to me, but instead run around like chickens with their heads cut off. Healer would end up with aggro, stand there self healing then die. Was rough without exploits.
@@Ravenousjoe thats weird hey havent found a single dungeon in classic to be hard so long as the tank and dps are appropriate lvl you probably playing w some spastics
@@bobo-bx8yj no, just people that didn't play the original. He is hard in comparison to other bosses before him where you don't need to know any mechanics of the fight.
Well... N’zoth, he wasn’t in a dungeon but the way he was teased for years and years, and this time for the first time ever a fully unleashed old god on Azeroth... Just easily killed by love and friendship within one patch and a cheap cinematic :DD
I think the character that fits this list the most is kargath bladefist from tbc. Since fel orcs were a big deal and a big part of illidans army, you would think the warchief of the fel horde would be a raid boss (probably in black temple). The legendary orc and leader of the shattered hand that was infamous cutting his own hands in order to place deadly weapons dies as a final dungeon boss
Makes sense to have some lore figures in quests and dungeons though, because they have lore or story attached to them, just more easily accessible. It honestly makes more sense they get killed/defeated through a cutscene or dungeon than having 30 people nuking magic on them with hardly losing health. It's like if Hitler survived 40 ppl shooting at him during the WW2 because he was the main boss. That does happen though in Wolfenstein 3D but you still get my point. Makes more sense to defeat bosses with a normal amount of players than an army.
@@hirumaredx In the dungeon End Time, wasn't Deathwing dead on Wyrmcrest temple? That didnt happen in our time, we stopped it. So couldnt that mean that now Murozond is saved because that timeline was altered? Therefore potentially raid boss in the future! Correct me if I am wrong :O
@@raver377 Yeah I get your point makes sense, it was just something that popped in my mind for a second whilst watching the video. :) Just a thought though hypothetically speaking, what if he wasn't outside time itself? More so he is connected with all his other existences through time and space through his gifted power. That way you could only kill him in what would be our (true) timeline to be canonically dead (except his past versions of course) because the alternate versions would be erased or ignored by our true timelines events that make it different. Hope that made sense, did in my head ... OR far fetched theory! Nozdormu's true End Time event was nothing more than an old god hallucination. Early seeds that could later be the cause of his conversion into Morozond? Therefore that End Time possibility was nothing more than an old god vision? We know the void can see infinite possibilities but cant always tell which is the true future (something like that). Corruption could of taken longer as he wasnt as susceptible to old god corruption as Deathwing was due to his connection with Azeroth. Im no lore guru so someone debunk this so I can learn, just a thought ^^
Murozond exists outside of time itself so the circumstances like "where" or "when" etc dont matter... only the "how hard you punch him till he dies" matter!
I'm pretty sure Ner'zul and his Dungeon were originally going to be a raid. They have been demoting Raids to Dungeons since Wrath of the Lich King, usually when Blizzard realizes the current expansion is lacking in 5-man Dungeons. Loken was intended to be the final boss of Ulduar and Yogg Sarron was supposed to be the boss of his own underground Raid, which was probably going to be in the cut underground questing zone.
This is one of the best top 10s I've ever seen in the quality of reasoning of the order. Top 10s are always subjective, but even allowing that many don't follow the rules they make for themselves, use fuzzy logic and otherwise appear naturally flawed, but this list appears quite sound and logical in its progression up the top ten for how 'lol, what?' each boss appearance in a dungeon is. The only one I could reasonably argue against is Murmur, who like Archaedas was simply slapped-together lore for the dungeon itself, rather than a being of major lore outside the universe who was given a disappointing dungeon appearance. In addition, he is actually by far the most powerful dungeon boss of BC, considering you fight him at a fraction of his 'Max' HP when you arrive and he still has end-boss current HP, so he was at least not treated like a run-of-the-mill dungeon boss. I'd probably exchange his place for another BC dungeon boss, WARCHIEF Kargath Bladefist, who despite being a pre-WoW hero Orc figure was simply a dungeon boss. But even if I don't fully agree, I concede the subjective logic of Murmur--a nigh-omnipotent entity shoehorned into simple dungeon lore and boss status. I'd like to see a much tougher top ten video: Top Ten Raid Bosses Disrespected by Ever-Leveling Content
Being as you're doing a lore video, it's a tad reckless to say "We pushed Yogg'saron back into his prison", when Blizz have already confirmed that we kill it. And there is still plenty they can do with Murozond, as long as we don't end up outright killing him. They could easily do a thing where we get him to 5% health and then we lose him as he disappears into the time-waves.
Blizzard stated that we should consider them dead but there's always wiggle room to bring them back. Which I assume they'll do at some point to some extent.
Uhm also to mention, Vincent Godfrey, is also one of the Highlords in Gilneas, and part of the Gilnean/Worgen lore. He gives the player quests along with King Gen Greymane. And is he very same one who tries to hand over King Greymane to the Horde, along with two other Highlords; Baron Ashbury, and Lord Valden. Who also ends up as bosses in the Shadowfang Keep
Where a character appears is not actually lore significant. This is because in the lore, there's technically no difference between dungeons and raids. It's just for gameplay purpose. Killing a dungeon boss is just as important and significant as killing a raid boss. Raids are simply a "climax" for a story-arc.
Lord Godfrey's journey started before he was undead and in the Silverpine forest questline. He actually shows up in the Worgen starting zone where he and his comrades there killed themselves by jumping off a high ledge to avoid the Worgen curse, it's just a funny thing that either way they had no choice but to be undead now but probably could of avoided that Worgen curse.
I don't understand why being a dungeon boss is sort of a bad thing. Do you want every major character that dies to end up being a raid boss. I do agree that some characters like Kael and Anub'arak fits better as raid bosses, but I dont see much of a problem with lots of theses characters (especially some that I`m reading here in the comments) being dungeon bosses.
Aside from a few of these characters, most of ended up on other lists in the past. While I do enjoy everything you make, I really wish you would make more unique or interesting lists that contain characters that are mentioned so frequently.
everyone always says that loken was really hard. but i remember my guild never having issues with him on heroic difficulty. maybe that's the answer, it was always guildies i ran with in those days and not pugs, but still.
I dunno if it counts because timewalking dungeons are always a bit suspect. Queen Azshara was a dungeon boss back in Cataclysm (She wasn't even the final boss of that dungeon). In the original BRD, most groups killed Moira Bronzebeard (Now Moira Thaurissan, leader of the Dark Iron Dwarves) before they killed Emperor. Pretty major lore character who was mostly a healy speedbump at the end of a LONG dungeon. I suppose Moira's death isn't Canon since killing her was optional and she is leading a faction of the alliance, but seems like some clever Retcon for a leader we basically farmed in Classic.
I think it should be obvious that the amount of people needed to down the boss ingame isn't equal to the correct amount of people needed to do it in lore. I mean, I doubt that in lore 25 people were hitting Arthas at the same time, they were mostly fighting with undead that he summoned, and it was probably a little more than 25 people, and you could say that in the cases of other abnormally powerful bosses that got downed by just 5 people, it's because they were fighting alone against those 5 people, and lorewise the fight still took way more effort and luck than ingame and/or they were just THAT good. Still, just remember that power levels don't mean jackshit in Warcraft, there's only "strong and stronger". Villains stronger than raid bosses can be defeated in 5-men dungeon if they felt like they were good to become final bosses in dungeons but didn't have enough "substance" to make raids based around them, since raids are stored for more important lore characters in that specific expansion.
Mal'Ganis. I think Balnazzar is decent too, but in addition with Mal'ganis' lore in WOW, he also made appearance in Hearthstone and Heroes of the Storm, so I think he's the most popular Dreadlord. He was revealed to still be alive in WOTLK and had claimed to plot against the Lich King, but we pretty much didn't see him again other than as a dungeon boss from the Culling of Strat. He reappeared in Legion during Battle for the Broken Shore and that's about it.
I'd say Tyrande in End Time should get a spot too. Tyrande and Malfurion are easily the most powerful faction leaders out of all of them (until Sylvanas's recent bullshit, but hey) and she has tens of thousands of years of combat experience in pretty much all major world threatening events, up to and including two Legion invasions at that point. Yeah pretty much all four of the faction leaders you fight before Murazond are all distraught and maybe slightly insane, but if anything that should have just made Tyrande a hell of a lot deadlier. It wasn't even like her goddess completely abandoned her, even if she was calling out to her like she couldn't hear, she was still doing several of her main powers associated with Elune, including raining hell from the sky. Something that has obliterated armies in the past. By herself, she is a powerhouse of a leader that is an absolute force to be reckoned with. And five random arseholes just kinda wander in blindly (literally, since its in darkness) without any aid from the Bronze dragons, and put her down just like that. I mean, even if she was a little more insane and frightened, you'd kinda think that'd make her even deadlier, not holding back with her abilities, but... nope.
There is one boss that should I BELIEVE should have gotten an honorable mention. The last King of the Dark iron Dwarfs. He was responsible for the summoning of Rangnoros the first time.
Lillian Voss doesn't really belong on this list, she isn't JUST a random dungeon boss, she was also a pretty big part of BfA so i wouldn't say she's just a random boss and her story didn't end there, while the most of the others' im pretty sure did end with their death in the dungeon
Well... i could say Hogger shouldn't be on that list either... but there are powerful reazons for Hiru to include them.. and those reazons are that he has to fill the list with 10 characters, and he couldn't make GUN-THER AR-CA-NUS number 1 of the list because he isn't in a dungeon... so he had to pick hogger and his 2nd favorite undead character.
The Bronze Dragonflight still need to be corrupted into the Infinite Dragonflight, it would make sense for the Bronze to defeat the Infinite in the past as well as they still had their titan powers at that point... but i did think the corrupting would happen via an old god but now they dead; they may just follow the "void lords" route somehow, or Xalatath, or, something else, waiting for Chromie as a raid boss...
It feels like the end times dungeon was supposed to be a raid... if you took away the randomness of having to deal with only 2 bosses and stretched it out to having to kill all of them... it has the length and the size of the area for it.
If you amp up the difficulty of most Cata dungeons, they could almost be raids with the abstract way raids were in Cata. To4W had 2 bosses and 0 trash, BWD was pretty big but had minimal trash for a 6 boss raid, BoT had more trash than BWD and 2 less bosses (on normal), Firelands had 7 bosses and basically all the trash was dealt with before you got to the 5th boss (if you do baleroc 5th before going to fandral), and DS has very little trash and 6 bosses and a tentacle monster.
ya can easily make it so moruzond is the big bad of a expansion goes through the expansion dance and becomes a raid boss, and then the cinematic shows him not dying but managing to escape and going through a portal to recover. and the place he goes to is the end time where he eventually dies by the heros hands.
Murmur honestly needs some more lore, pretty much all it's lore is "essence of sound, destroy worlds with a single sigh and oh yeah he also destroyed Auchindoun"
murmurs absolutely cool as shit and if we end up getting a space or void expansion i still hold some hope that he'll be important
I like the tiny Murmur you can get in WoD.
That simple mechanic where you run out of the circle used to give me so much anxiety haha. Murmur has a special place in my heart.
Murmur was such a cool boss. It was something we had never seen before, and it was said to be insanely powerful. Something that can destroy worlds with the power of sound? Awesome.
The music that plays during his fight is awesome. Or maybe it was just one of the soundtracks from that dungeon that played. I could never find that particular track no though.
Top 10 Lilian Voss appearances on one of Hiru's lists
He should make that one for an April's Fools video
mega Lillian Voss fanboy. shes pretty cool to be fair
That actually needs to be a top 25 list at least.
How Lillian Voss stole hiras soul top vid
Lilian Voss is the character everyone likes after they get sick of Sylvanas overexposure.
Since Loken was the Prime Designate (leader) of the Titan Keepers, the killing of him in Halls of Lightning is actually the event that signaled Algalon the Observer to come to Azeroth to investigate what was going on and discover all of the Old God corruption. Which is probably one of the biggest lore events in all of Warcraft since Algalon nearly destroyed the entire planet as we know it.
Kael'Thas: The two times you killed me were just setbacks
Maybe three if we are lucky with the new expansion.
*merely setbacks.
More like Kael'Thas "Those two times you killed me were setbacks" Sunstrider. Im half expecting him to show up in a later expansion with some "But it was really Me! DIO all along!" Shit
This time we're saving him! Kind of.
castle natharia: the first three times you killed me were just setbacks
I still miss the fact that Blizz used to have a constantly updating chart of the top ten critters killing people in Azeroth.. wish they'd bring it back
I've never been killed by a critter.
Asmongold would just get his followers to continuously die to something and cheat the list.
Ben Willis you’ve never died leveling ever? Impressive, he meant npcs, and the defias in west fall always lead the charts
Atto boi WoW is kind of easy though now, you can pull like ten NPCs with three million health each and survive, or maybe I am just playing an OP kit xD.
Atto boi the freaking Murlocs use to get me all the time
1:20
*here we go again*
Murmur also shows up as an echo in Warlords of Draenor, where the Shadow Council is trying to summon him.. until you stumble upon the summoners and kill them, getting a toy and saving a good portion of Terokkar Forest (Bone Wastes in Outland) without even noticing.
Loken, a titan keeper that also in command of old god minions, can't get to Archaedus.
Random ragtag adventurer not only break into his facility but killed Archaedus.
Loken, "Ah, finally someone doing my job."
Random adventurer, "You're the next."
You are the next.
Gay
wasn't it Dwarves who wanted us to go in there to search for treasure? maybe an agent of Loken let slip to them that there was treasure there knowing that they would go loot and pillage the place
@@RoboBongoCuckooCop Bran Bronzebeard is an archeologist character, he was doing research on Ulduar and knowing that those titan facility didn't containt a treasure but was a prison for the old god, then Loken attacked him for trespassing.
@@RoboBongoCuckooCop Since he was aware Yogg Saron that has awaken, he propose to Rhonin and faction leader to focus our attention to Ulduar. Probably since most titan keeper there wasn't doing their job because of Loken.
@@moch.farisdzulfiqar6123 what does that have to do with Uldaman and Archaedus? I am talking about the reasoning behind entering Uldaman. maybe Loken thought adventurers could succeed where he couldn't and so gently nudged the dwarves to that location via some sort of manipulation
The only way I can see Blizz fixing the Murozond plot is by making him a raid boss somewhere down the line and the players kicking his arse so much he runs back to that hourglass to heal, only for him to die like in the endtime dungeon. Like the reason why he's so weak was because Future players beat him up to near death
Ooooo, nice call. That's a good idea for being able to use him again without messing up his actual "death"
blizzard should hire you as a writer for their team. you honestly would be the team leader in a week.
@@ramazantekin4144 they don't have the funds for that. It's just a small indie company
@@rkjj. nice
They can actually kill a Murozond. If it's a dead end time line being pruned.
What is very interesting about Kael is, if you speak german, the last sentence, where kael'thas screams out that the world shall burn, is so angry in english, but in the german version, he says it with much more tragedy and his last scream doesn't seem purely out of anger like the english version, but also out of desperation. And as dumb as it sounds, the german voice actor of Kael'thas is the reason, if I like to play with german sounds. This last sentence after you kill him in Magisters' Terrace is so much better and deeper in german than it is in English IMO.
As it should be Kael'thas is a tragic character
Huh interesting. Noted.
Fun fact: While Hogger is typically saved as the last encounter for players. he is technically not the last boss, nor was he a focus in the stockade. but rather Randolph Moloch who was responsible for the Prison Revolt.
A villains corner on the infinite dragonflight and their shenanigans would be great
Some more major lore characters who are dungeon bosses:
Edwin VanCleef (Deadmines)
Archmage Arugal (Shadowfang Keep)
Warchief Rend Blackhand (Blackrock Spire)
Emperor Dagran Thaurissan (Blackrock Depths)
Baron Rivendare (Stratholme)
Balnazzar (Stratholme)
Scarlet Commander Mograine (Scarlet Monastery)
Charlga Razorflank (Razorfen Kraul)
Gahz'rilla (Zul'Farrak)
Princess Theradras (Maraudon)
Prince Tortheldrin (Dire Maul)
Warchief Kargath Bladefist (Shattered Halls)
Exarch Maladaar (Auchenai Crypts)
Keristrasza (The Nexus)
King Ymiron (Utgarde Pinnacle, Maw of Souls)
Mal'Ganis (Culling of Stratholme)
Falric (Halls of Reflection)
Marwyn (Halls of Reflection)
Ozumat (Throne of the Tides)
Jin'do the Godbreaker (Zul'Gurub)
Peroth'arn (Well of Eternity)
Mannoroth (Well of Eternity)
Varo'then (Well of Eternity)
Archbishop Benedictus (Hour of Twilight)
Taran Zhu (Shado-Pan Monastery)
Teron'gor (Auchindoun)
Cordana Felsong (Vault of the Wardens)
Kur'talos Ravencrest (Black Rook Hold)
Mephistroth (Cathedral of Eternal Night)
Gorak Tul (Waycrest Manor)
King Dazar (Kings' Rest)
Mogul Razdunk (Motherlode)
Honorable mentions:
Escape from Arthas (Halls of Reflection)
Queen Azshara (Well of Eternity)
In both of these encounters we don't actually fight against them, but against their minions.
Don't forget about:
Jaina Proudmore
Tyrande
Bane Bloodhoof
Sylvanas.
Baron Rivendare was later one of the new (first reiteration of them) in 4 horsemen in the new Nax. He got the best treatment of all of them imo.
Don't forget Archaedas, who built most of the titan facilities on Azeroth.
@@wrath2501 Yeah, I wasn't quite sure about them, because in the encounters in Endtime we just fight the echos of them.
@@asmosmeden Teron'gor also got used later again in the Hellfire Citadel, as well as Mannoroth and Kargarth in Highmaul. Just to name some more dungeon bosses who later became raidbosses as well ^^
Teron'gor also was a raidboss in Black Temple in form of the first Death Knight Teron Gorefiend.
I think that EVERYONE watching this channel knows who Lilian Voss is...or Gunther Arcanus :D
Stepa you already know 👍🏾
its like Lilian voss is the best thing since sliced bread
yep cooo
Spoilers, shes gonna be in another video soon...
Vaedath, actualy, she is number 2, because number 1 is GUN - THER, AR - CA - NUS
King Ymiron in Utgarde Pinnacle was also kind of major character to be just a dungeon boss (and I believe Utgarde Pinnacle was originally meant to be a raid but they ran out of time or something). Not to forget Mal'ganis, who was both a dungeon boss, AND a random quest mob in wtlk.
I kind of left out infinite dragonflight dungeons (except their boss) since the whole point of those dungeons is to interact with heavily important lore characters. Its not really the same.
Also, Ymiron comes back again as a dungeon boss in Legion in Maw of Souls
*Hiru making video about characters*
How can I put Lilian Voss into the list...
Hiru making some random videos in the future:
"How can I fit both Lilian Voss AND Gunther Arcanus into as many videos as I can?"
Hiru has a fanboy boner for Gunther Arcanus, Im surprised he didnt end up on the list somehow lol
Ner’zhul was one of the biggest missed opportunities in WoD. He was such an interesting and complex character that was like the old horde’s Arthas, being tricked and deceived down a dark path by Gul’dan and Kil’jaeden.
That could have been such an interesting story as I can easily see a scenario where he takes a completely different path, fighting to keep Orcs free of the legion’s corruption if he’d been given more information early in his ride. How they managed to ignore a character of that importance I will never know.
basically, the whole WoD was the expansion of missed opportunities
Cant wait for Gunther Arcanus to be just a random end of an expansion raid boss.
Was weird to make him such a powerful character and just have him only walk around an island and in cata take his quests away.
Kargath Bladefist in Shattered Halls. Original timeline. Badass warlord. Dungeon boss.
Haven't watched the video yet. But he was the first one that came to my mind
Many badasses/important lore characters/powerful beings just died in TBC either in Dungeon or in Quest. Heres the ones I can think of now: Mogor the ogre, Kargath, Tagar Spinebreaker who isnt even in Q or Dungeon just roams around in Hellfire peninsula, God damn Dimensius that made ethereals ethereals, Murmur and probably more . TBC was weird.
David Ferencik: SOOOOOOCRETHAAAAAAAAR!
Doesn't help that his extra corrupted form barely feels like it is Kargath.
Wasn't he the warchief too in the original time line? At least of the Fel Horde
The discs of Norgannon are still chillin in Uldaman. In the 8.3 storyline, when M.O.T.H.E.R is scanning all the titan facilities she mentions that the discs are intact while scanning Uldaman
Kael'thas 2007: Tempest Keep was merely a setback!
Kael'thas 2021: Sunwell was merely a setback!
As long as he keeps fighting, any loss he has will always just be a setback on his road to eventual victory.
Kael'thas in 2045 : shadowlands were merely a setback
Kargath Bladefist: “Am I a joke to you?!”
Dude has, like, 3 locations named after him(4 if you count both towns in the Badlands), is primarily responsible for the fall of the Arrakoan civilization, was the only non-warlock member of the Shadow Council, one of the original orcish chieftains on Draenor, and fondly remembered hero of the Horde according to Nazgrel. How the hell is he not even an honorable mention?!
Carver MU Kargath is the final boss of the Shattered Halls dungeon.
Carver, that was alternate universe Kargath, aka Not-our-Kargath :)
Also one thing I find sad about Anub'arak is that when he died as a dungeon boss he stated he was finally free. But as he died as a raid boss, he seemed to be under full control.
Yknow that Ner'zhul guy has a pretty good resume, hope he gets a job in a place where he can really show his skills!
Afraid his career led to DEAD end. Taking to many LI-CH-kings made him a bit cold hearted. All the spirit drained out of him after Arthas took over, too.
Definitely should've added Edwin VanCleef in there somewhere. Man was the leader of the Stonemasons who rebuilt Stormwind after the second war, led the Defias Brotherhood after the nobles wouldn't pay them for the work they put in, and more lore important than Hogger I'd say, granted Hogger is probably more dangerous than VanCleef.
Edwin makes the top 10 Communists in WoW list.
Edit: Comrade Edwin
@@SFfan112 how is he a communist? He made an exchange of labor and construction for monetary value
@@fincy645 He founded the Defias Brotherhood to redestribute the wealth of the rich!
definitly makes him a good guy.
@@SFfan112 I mean... He's not really redistributing wealth as much as he is taking back what was rightfully his, and compensating his followers that help him achieve his task.. At the end of the day it's for his own interests, and he's only compensating his minions because he has too, not because he believes they should be payed
To redistribute the wealth of the failing government, you mean. @@SFfan112
No Balnazzar? Strange: he was quite a huge player in The Frozen Throne Undead Campaign.
That was the first one I thought of too.
there propably is enough of those for a few '10 more ' lists
and mal ganis
Balnazzar actually got a decent role in WOW though
Myst0gun really? In Vanilla, we didn’t have any idea that Varimathras hadn’t actually killed Balnazzar until about a minute before we killed him.
To be fair, Archaedas WAS a rather challenging boss in Vanilla. Revisited in classic, groups could easily wipe on him if he was still red-level for them or orange-level (Meaning their hits would miss alot more). The dude became trivial later on with nerfing, but originally he was a decent challenge. Plus compare it with the fact Uldaman was a massive dungeon of winding tunnels, locked doors (the scepter), I'd consider the dungeon overall to be a mini raid.
They can make Murozond a future raid boss; they just can’t kill him in that fight.
In fact, I’m pretty sure that when Nozdormu becomes Murozond, Blizzard will find some way to make that into a raid fight.
That had better be a plot in Dragonflight
I could have sworn that at the conclusion of End Times Nozdormu says this is just one potential timeline and not *the* canon timeline with Murozond.
Checking the quotes, he says his future self will not cause any more harm, but eventually he'll fall to madness and this cycle will repeat, just like it just did.
Then again Murozond could just go to the same time that he dies. At least, I assume...
@@Jaridavin Yeah if Nozodorumu still exists I guess Muzorond does too
the things is that aspect Don't have their power anymore so I think that he wouldn't be a threat anyway (they used all their power in DS so they are near equal to a normal dragon, they are still stronger but not as OP as they were)
That would mean blizzard made a big plot hole in nozdormus story. If hes is not an aspect anymore he cant become that powerfull in the future when he goes mad which means thet either the final boss is from alternate universe or nozdormu is still an aspect
@@borkozdravkovic4746 Norzdormu broke the timeline back in Cata by infusing the demon soul thereby nerfing Murozond? Kairoz did nothing wrong! (other than cause WoD)
If you are sad with those characters, remember that Dimension The All Devourer, LITERALLY A VOID LORD, was a n NPC that you could fight on Manaforge Ultris, a normal zone not even a Dungeon
I think dimensius should have a spot here
Although he wasn't in a dungeon and a quest instead,he destroyed a freaking planet and made ethereals...ethereals
Hes in my list of major characters who are killed in quests. Its linked at the end of this video in the end card if you want to check it out.
"Murmur, Destroyer of Worlds."
"Some of You may not know who Murmur is."
Everytime I think how they treated Kael'thas in TBC ima like "LOOK HOW THEY MASSACRATED MY BOY"
kael thas sucked.
Actually all the blood elves suck. It's kinda their thing.
Filthy addicts.
I love these videos. Quick introduction to them; proper lore explanation; no ads. Keep it up!
Surprised, that there were no Emperor Thaurissan on the list!
List is about important characters that weren't given proper respect, Thaurissan got more than he deserved.
probably because BRD is more than just a dungeon and Thaurissan isn't really powerful enough to warrant being anything more than he was. Can say that about a lot of the characters people have mentioned in the comments. There's only a few I would agree have merit to be in the top 10.
@@illiji915 yeah but have freaking Lilian here lmao
He was the first Mega-Dungeon end boss before Mega Dungeons were a thing. The entire dungeon acted like a minor raid
Edwin Van Cleef was bringing Stormwind to it's knees. (And was also one of the first indications of Onyxia meddling with politics).
I can't believe you forgot Captain Cookie. He's like THE most important lore character of all time.
Murozond died in that dungeon BUT because we changed the timeline, that means that Nozdormu's fate has changed as well. He will always become Murozond but now there is a different reason because the Hour of Twilight was prevented. Murozond can absolutely come back as a boss without messing up the canon of that dungeon.
Gaaaah, TIME LINES! This is why we don't mess with Timelines...ooof, my brain.
I do think it is a bit odd to think of them as "just" dungeon bosses. Some dungeons come as the climax to big-ass storylines. Ner'zhul was built up for a whole bloody zone for example. The fact that we are five people instead of twenty five doesn't mean the dungeon is lesser, surely?
It's hard to really nail down the importance of dungeon bosses since dungeons in vanilla were mostly just presented smaller side adventures where as some later dungeons have a lot more weight behind em.. That said, being 5 people does speak to the power of the character I'd say (or lack there of).
Anub'arak for example was basically Arthas' third in command and deserved his own raid from the beginning... being a dungeon boss and later a shoe in raid boss did not do him justice.
@@MaMastoast the fact that anub'arak wasnt in ICC just boggles me to this day. It would make the most sense.
Make Murmur happen blizzard. I would like to see more on him. Never heard of him since tbc and would like to know more.
and now i want to fight murmur on his full form >.> (i didnt knew anything lorewise about him and tbh i had forgotten him after tbc)
Also, I wonder if they are going to change his name if we ever actually encounter the real thing. Since, you know, the form we defeat is only a 'Murmur', as in, not even as loud as a spoken word, barely above a whisper.
even though he makes that really terrifying scream noise
Zigrifid theres literaly a book, right before his room, that you have to READ for a quest, that says everything we know about him! IS LITERALY THERE! Is a big red book floating in front of you! HOW CAN YOU MISS IT!
lol
You want to fight him in his full form? What part of "so powerful he destroys planets with a sigh" you did not understand?
@@adasdasdaasadasda7543 HE IS HUGE ! HUGE GUTS! RIP AND TEAR
I remember how Archeadas was so unbelievably difficult boss in Vanilla.
Basically either come correct with a full group on comms or get out
Yeah, he is definitely a group check. Playing through classic, that was the first boss to give me a tough time as a prot Pally. Having to deal with group mates that wouldn't aggro the big adds and bring to me, but instead run around like chickens with their heads cut off. Healer would end up with aggro, stand there self healing then die. Was rough without exploits.
@@Ravenousjoe thats weird hey havent found a single dungeon in classic to be hard so long as the tank and dps are appropriate lvl you probably playing w some spastics
@@bobo-bx8yj no, just people that didn't play the original. He is hard in comparison to other bosses before him where you don't need to know any mechanics of the fight.
All these years I never realised Murozond was an anagram of Nozdormu...
I paid so little attention in Cata during Dragon Soul that I thought Murozond was Nozdormu backwards for the longest time...
In fairness to Murozond, that fight was AWESOME, and I don't know if you could have gotten away with it outside of the Caverns of time
Well... N’zoth, he wasn’t in a dungeon but the way he was teased for years and years, and this time for the first time ever a fully unleashed old god on Azeroth... Just easily killed by love and friendship within one patch and a cheap cinematic :DD
I think the character that fits this list the most is kargath bladefist from tbc. Since fel orcs were a big deal and a big part of illidans army, you would think the warchief of the fel horde would be a raid boss (probably in black temple). The legendary orc and leader of the shattered hand that was infamous cutting his own hands in order to place deadly weapons dies as a final dungeon boss
to be fair, you had to have some raid gear to beat that dungeon on heroic
“I wonder what inspired him to make this video?” “Number 9 is Lilian Voss.” “Oh, got it.”
What about Dimensius the All-Devouring? A literal void lord who eats planets.
To be fair we could see Murozond in a raid just that we don't specifically "kill" him
we cant we already killed him
i really was confused when you said, he is the final boss in the stormwind stockades. i played so much classic, i even forgot about the retail world.
Makes sense to have some lore figures in quests and dungeons though, because they have lore or story attached to them, just more easily accessible. It honestly makes more sense they get killed/defeated through a cutscene or dungeon than having 30 people nuking magic on them with hardly losing health. It's like if Hitler survived 40 ppl shooting at him during the WW2 because he was the main boss. That does happen though in Wolfenstein 3D but you still get my point. Makes more sense to defeat bosses with a normal amount of players than an army.
Good point.
To be fair: Kael was a pain in the ass boss - twice.
Ah, the infamous red pointy arrow in thumbnails, with little caption next to them. I heard those give more clicks.
they could make murozond a raid boss, they just have to make sure we dont kill him thats basicaly all
Good point
@@hirumaredx In the dungeon End Time, wasn't Deathwing dead on Wyrmcrest temple? That didnt happen in our time, we stopped it. So couldnt that mean that now Murozond is saved because that timeline was altered? Therefore potentially raid boss in the future! Correct me if I am wrong :O
@@Skizzer137 murozond exists outside of time itself so the circumstances like "where" or "when" etc dont matter
@@raver377 Yeah I get your point makes sense, it was just something that popped in my mind for a second whilst watching the video. :)
Just a thought though hypothetically speaking, what if he wasn't outside time itself? More so he is connected with all his other existences through time and space through his gifted power. That way you could only kill him in what would be our (true) timeline to be canonically dead (except his past versions of course) because the alternate versions would be erased or ignored by our true timelines events that make it different. Hope that made sense, did in my head ...
OR far fetched theory! Nozdormu's true End Time event was nothing more than an old god hallucination. Early seeds that could later be the cause of his conversion into Morozond? Therefore that End Time possibility was nothing more than an old god vision? We know the void can see infinite possibilities but cant always tell which is the true future (something like that). Corruption could of taken longer as he wasnt as susceptible to old god corruption as Deathwing was due to his connection with Azeroth.
Im no lore guru so someone debunk this so I can learn, just a thought ^^
Murozond exists outside of time itself so the circumstances like "where" or "when" etc dont matter... only the "how hard you punch him till he dies" matter!
I'm pretty sure Ner'zul and his Dungeon were originally going to be a raid. They have been demoting Raids to Dungeons since Wrath of the Lich King, usually when Blizzard realizes the current expansion is lacking in 5-man Dungeons. Loken was intended to be the final boss of Ulduar and Yogg Sarron was supposed to be the boss of his own underground Raid, which was probably going to be in the cut underground questing zone.
Holy you said whaaaat? Lilian Voss is now the leader of the forsaken? Omg thats so GREAT I LOVE IT!
This is one of the best top 10s I've ever seen in the quality of reasoning of the order. Top 10s are always subjective, but even allowing that many don't follow the rules they make for themselves, use fuzzy logic and otherwise appear naturally flawed, but this list appears quite sound and logical in its progression up the top ten for how 'lol, what?' each boss appearance in a dungeon is. The only one I could reasonably argue against is Murmur, who like Archaedas was simply slapped-together lore for the dungeon itself, rather than a being of major lore outside the universe who was given a disappointing dungeon appearance. In addition, he is actually by far the most powerful dungeon boss of BC, considering you fight him at a fraction of his 'Max' HP when you arrive and he still has end-boss current HP, so he was at least not treated like a run-of-the-mill dungeon boss. I'd probably exchange his place for another BC dungeon boss, WARCHIEF Kargath Bladefist, who despite being a pre-WoW hero Orc figure was simply a dungeon boss. But even if I don't fully agree, I concede the subjective logic of Murmur--a nigh-omnipotent entity shoehorned into simple dungeon lore and boss status.
I'd like to see a much tougher top ten video: Top Ten Raid Bosses Disrespected by Ever-Leveling Content
The discs are still secure when mother connects to the other titan structures
Being as you're doing a lore video, it's a tad reckless to say "We pushed Yogg'saron back into his prison", when Blizz have already confirmed that we kill it. And there is still plenty they can do with Murozond, as long as we don't end up outright killing him. They could easily do a thing where we get him to 5% health and then we lose him as he disappears into the time-waves.
Uuugh. Killing Yoggy. Maybe he just couldn't stand how dumb that is.
Blizzard stated that we should consider them dead but there's always wiggle room to bring them back. Which I assume they'll do at some point to some extent.
8:41 Murozond could be used as a raid boss but he would escape after you bring his health to certain level of percentage back into the time stream.
the Heroic Ner'Zhul fight was cool at least, but I definitely remember that being funny as well when I was playing WOD
Top 10 battle pets that should be raid bosses.
Uhm also to mention, Vincent Godfrey, is also one of the Highlords in Gilneas, and part of the Gilnean/Worgen lore. He gives the player quests along with King Gen Greymane. And is he very same one who tries to hand over King Greymane to the Horde, along with two other Highlords; Baron Ashbury, and Lord Valden. Who also ends up as bosses in the Shadowfang Keep
The joy of hearing "the Outlands"...! 👌
Where a character appears is not actually lore significant. This is because in the lore, there's technically no difference between dungeons and raids. It's just for gameplay purpose.
Killing a dungeon boss is just as important and significant as killing a raid boss.
Raids are simply a "climax" for a story-arc.
You forgot “Captain” Cookie. Easily tops this list.
Top 10 major lore characters killed in a quest? Ysera comes to mind for me when I think of it 😔
Lol people are joking about how many of your vids Lilian Voss is in, but she's my favourite npc so I'm loving it
Watching your videos is like watching a Lilian Voss Tribute channel.
It’s so sad how Blizz chose to portrait Ner’zhul. I had to watch videos explaining his lore, because the game doesn’t show him as much as he deserves.
I think in WC3 The Frozen Throne they should've leaned more heavily into him looking like an orc before Arthas takes over
Lord Godfrey's journey started before he was undead and in the Silverpine forest questline. He actually shows up in the Worgen starting zone where he and his comrades there killed themselves by jumping off a high ledge to avoid the Worgen curse, it's just a funny thing that either way they had no choice but to be undead now but probably could of avoided that Worgen curse.
7:27 kind of surprised that there's no comments yet that say anything about how Kael'thas is a raid boss yet again.
Everyone reading this should absolutely check out the flying buttress channel, currently doing a reading of the LK story. Hilariously insightful.
I don't understand why being a dungeon boss is sort of a bad thing. Do you want every major character that dies to end up being a raid boss. I do agree that some characters like Kael and Anub'arak fits better as raid bosses, but I dont see much of a problem with lots of theses characters (especially some that I`m reading here in the comments) being dungeon bosses.
Aside from a few of these characters, most of ended up on other lists in the past. While I do enjoy everything you make, I really wish you would make more unique or interesting lists that contain characters that are mentioned so frequently.
Next Video: Top 10 Characters Not Talked About Enough!
I think that Teron'gor deserve a spot on this list too :)
everyone always says that loken was really hard. but i remember my guild never having issues with him on heroic difficulty. maybe that's the answer, it was always guildies i ran with in those days and not pugs, but still.
I dunno if it counts because timewalking dungeons are always a bit suspect.
Queen Azshara was a dungeon boss back in Cataclysm (She wasn't even the final boss of that dungeon).
In the original BRD, most groups killed Moira Bronzebeard (Now Moira Thaurissan, leader of the Dark Iron Dwarves) before they killed Emperor. Pretty major lore character who was mostly a healy speedbump at the end of a LONG dungeon. I suppose Moira's death isn't Canon since killing her was optional and she is leading a faction of the alliance, but seems like some clever Retcon for a leader we basically farmed in Classic.
At least KT had both one of the hardest raid fights at the time and one of the hardest dungeons
I think it should be obvious that the amount of people needed to down the boss ingame isn't equal to the correct amount of people needed to do it in lore.
I mean, I doubt that in lore 25 people were hitting Arthas at the same time, they were mostly fighting with undead that he summoned, and it was probably a little more than 25 people, and you could say that in the cases of other abnormally powerful bosses that got downed by just 5 people, it's because they were fighting alone against those 5 people, and lorewise the fight still took way more effort and luck than ingame and/or they were just THAT good. Still, just remember that power levels don't mean jackshit in Warcraft, there's only "strong and stronger". Villains stronger than raid bosses can be defeated in 5-men dungeon if they felt like they were good to become final bosses in dungeons but didn't have enough "substance" to make raids based around them, since raids are stored for more important lore characters in that specific expansion.
So this is what you're doing while I'm waiting for new Yu-Gi-Oh videos.
top 10 times your pc talks with out the players choice
I am really sad for Anub'Arak, he is my 2nd favourite character in Warcraft :(
Mal'Ganis. I think Balnazzar is decent too, but in addition with Mal'ganis' lore in WOW, he also made appearance in Hearthstone and Heroes of the Storm, so I think he's the most popular Dreadlord.
He was revealed to still be alive in WOTLK and had claimed to plot against the Lich King, but we pretty much didn't see him again other than as a dungeon boss from the Culling of Strat. He reappeared in Legion during Battle for the Broken Shore and that's about it.
Missing Mal'Ganis from Culling of Stratholme here... i mean...the whole WC3/Frozen Throne lore is happening because of him :D
But great vid, man!
I'd say Tyrande in End Time should get a spot too.
Tyrande and Malfurion are easily the most powerful faction leaders out of all of them (until Sylvanas's recent bullshit, but hey) and she has tens of thousands of years of combat experience in pretty much all major world threatening events, up to and including two Legion invasions at that point.
Yeah pretty much all four of the faction leaders you fight before Murazond are all distraught and maybe slightly insane, but if anything that should have just made Tyrande a hell of a lot deadlier. It wasn't even like her goddess completely abandoned her, even if she was calling out to her like she couldn't hear, she was still doing several of her main powers associated with Elune, including raining hell from the sky. Something that has obliterated armies in the past. By herself, she is a powerhouse of a leader that is an absolute force to be reckoned with.
And five random arseholes just kinda wander in blindly (literally, since its in darkness) without any aid from the Bronze dragons, and put her down just like that. I mean, even if she was a little more insane and frightened, you'd kinda think that'd make her even deadlier, not holding back with her abilities, but... nope.
7:29 and you were right, although he was the opposite of a boss in Shadowlands. XD
There is one boss that should I BELIEVE should have gotten an honorable mention. The last King of the Dark iron Dwarfs. He was responsible for the summoning of Rangnoros the first time.
He wasnt responsible for the summoning of Rag, one of his ancestors, Sorcerer-Thane Thaurissan, did
Nobody:
Literally noone:
Hiru: LILIAN VOSS !
I'm pretty sure he either needs his waifu Lillian or something else about the undead starting zone in every video, or loose sponsorship or something.
@@Iamnotpicky he's obsessed with Sylvanas too, maybe he's into undead
Lillian Voss doesn't really belong on this list, she isn't JUST a random dungeon boss, she was also a pretty big part of BfA so i wouldn't say she's just a random boss and her story didn't end there, while the most of the others' im pretty sure did end with their death in the dungeon
Well... i could say Hogger shouldn't be on that list either... but there are powerful reazons for Hiru to include them.. and those reazons are that he has to fill the list with 10 characters, and he couldn't make GUN-THER AR-CA-NUS number 1 of the list because he isn't in a dungeon... so he had to pick hogger and his 2nd favorite undead character.
To be fair, Loken did give us one of the sickest looking two-handed axe in the game's history 😅
you're kidding right? it's not even in the top 10 2h axes of wotlk...
I kinda wished we saw Whitemane in this list but I understand why she wasn't there. Good video :D
Yeah Lilian's place in this video seems to be more of a "I love Lilian" move instead of an actual relevant one.
Archaedas, iirc, was level 47 when most of uldaman was high 30's - low 40's, so the fight was actually a challenge for an appropriate level group
Apparently archedaeus made the chamber of the heart as said by Ra'den. I guess that's all we get in terms of reference.
The Bronze Dragonflight still need to be corrupted into the Infinite Dragonflight, it would make sense for the Bronze to defeat the Infinite in the past as well as they still had their titan powers at that point... but i did think the corrupting would happen via an old god but now they dead; they may just follow the "void lords" route somehow, or Xalatath, or, something else, waiting for Chromie as a raid boss...
Arthas: is losing his power because of the Lich King being weakened
Anub’arak: still levels up
It feels like the end times dungeon was supposed to be a raid... if you took away the randomness of having to deal with only 2 bosses and stretched it out to having to kill all of them... it has the length and the size of the area for it.
If you amp up the difficulty of most Cata dungeons, they could almost be raids with the abstract way raids were in Cata. To4W had 2 bosses and 0 trash, BWD was pretty big but had minimal trash for a 6 boss raid, BoT had more trash than BWD and 2 less bosses (on normal), Firelands had 7 bosses and basically all the trash was dealt with before you got to the 5th boss (if you do baleroc 5th before going to fandral), and DS has very little trash and 6 bosses and a tentacle monster.
ya can easily make it so moruzond is the big bad of a expansion goes through the expansion dance and becomes a raid boss, and then the cinematic shows him not dying but managing to escape and going through a portal to recover. and the place he goes to is the end time where he eventually dies by the heros hands.
Speaking of warlords, you do kill Kargath in shattered halls.
Yeah TBC Kargath on Shattered halls and on WoD Alternate Kargath is the first to die on the Highmaul Raid