Frost DK REWORK Letâs GOOOO! (War Within Alpha)
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- Äas pĆidĂĄn 9. 06. 2024
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Frost DK Rework is finally here! This has been long overdue and with the latest build of the War Within alpha we got to test both the spec talents and the frost dk hero talents. Needless to say, there is very much to be excited about here!
War within frost dk is going to have to choose between rider of the apocalypse or the much anticipated deathbringer frost dk and let me tell you, the gameplay is freaking amazing. We finally got frostscythe redesigned, got buffs to auto attack damage and a big buff to breath of sindragosa. A lot to cover here, so letâs dive in!
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Glad to see that so many content creators are liking the DKs
MarcelianOnline has been a home for DK love since 1996, Marcelian actually maining Unholy :P
Im not, every time we get attention we get nerfed into oblivion. I
â@@RhodesianSuperiority2h obliterate allowed me to straight nuke through og pandaria and that was with plain awful rng. Like more than 6 months to get tinker gem and Sha axe each. Never got my cloak.
Leveled to max within first week of WoD do to garrison and could solo like 20 mobs while leveling. Making it stupid fast questing.
Only reason I quit is because computer burnt out from the lava and fire effects.
â@@RhodesianSuperiority
Surprised blizzard didn't nerf it into the ground since it's the funnest spec I've played.
Blizzard, it isn't too late to completely axe Breath of Sindragosa đđ
Breath hasn't been the same since they took it away from Unholy. I miss it
â@@jason8967unholy had that talent, when? (didn't play dk in dragonflight)
@@alihordaif I remember correctly, back in WoD when Breath was first introduced to DKs. It was a choice talent on the last row for all specs since talent trees were really dumbed down and simple.
I just want it capped like DHâs Fel Barrage. Cap it at 15 or 20 seconds and Iâm fine with it.
BoS eventually made me abandon my DK. Its horrible in M+
A baby between Legion artifacts, and Covenants.
they do it right this time tho, being able to switch anytime you want, and not behind any kind of grind
They fixes covenants in the last season of SL.
having 7 stacks of icy talon for frost is gonna be metal asf, i hope blizzard will find a way for us to squeeze in 3 more icy talon stacks to get 10 stacks.
It feels amazing out of all specs so far. Every char template on alpha suffers from low stats, but Frost felt on roidz
@@MarcelianOnline if frost dk had recived a talent that makes us deal to deal frost damage with our melee swings then that talent would be insane with the damage it amps up our regular melee swings
@@superplatinumthen frost would be a haste spec and would be boring like when the auto attack build was meta for demon hunter
Nothing metal about it settle down
@@MarcelianOnline as usual dk is great on PTR and get nerfed to the ground on release just like they did with frost in the DF alpha
Good breakdown. I like the direction they are going overall, but still think some things need to change. Frost still suffers from the janky crit scaling. They changed how crit worked for paladins, I wish they would do the same for frost. What if KM didn't give 100% crit chance. Instead made obliterate 100% frost damage, while regular oblit did half frost half physical. This would allow them to adjust oblit damage across the board to be less reliable on the km procs, and the KM procs wouldn't suffer from the awkward scaling. But at the same time, hitting oblit with the KM procs would still feel good to press, when without KM currently it feels bad to hit.
I think a change to KM overall would help the spec truly shine and get way from so much damage based around cds. (Though pillar could also change to help with that as well)
God damn Iâve been waiting for this one lmao
Most Frost DK's just want to do 2h Obliteration. BoS is just not viable in mythic+.
Yeah, modern m+ with Modifiers just force you to move around and control or avoid something, spend 2 min CD and deal no damage because of it just not fun... I hope they gonna make us 15-20 meters range like in legion. I mean ret does, why DK can't.
That's just... not true. Also no one has played breath in M+ for the entire expansion, 2h obliteration is currently the best way to play frost in m+ and it pumps hard as fuck
@@icresp4263 people like biceppump kept saying it is better than 2h obliteration but dmg scale say otherwise. Yes BoS is good for crowd mobs but I don't think it deserve to be final talent tree in my opinion since it works like a trinket or at least reduce the cd & add more dmg
@phy-raditz BoS interacts with the entire frost dk talent tree, it should definitely be a cap stone, and a lot of people dont like it, as a cap stone you can ignore it and play 2h if you want. It's only good when you can consistently hit mobs for its full duration, but even then, 2h puts out almost the same amount of dps. The issue is the duration of it, which is being looked at and sitting around 45-50s average atm on the alpha which is far better to play with.
My original comment I rushed out, I was saying that 'most people just want to play 2h frost' is the untrue part. There are a lot of people who love BoS, why should they lose their favourite playstyle. There's also a huge amount of people who want to play DW obliteration, and they've been left out for the entirety of DF. The new tree seems to cater to all playstyles in some way which is impressive.
@@icresp4263 It is the duration that kills it tbh. I like BoS but I just don't admire the fact of how it is. Now that the talent tree is changed up a bit maybe it's possible to 2h obliterate+ BoS considering we're getting 5 extra talent points.
I wish they could add more better runes at least to make DW relevant, I do enjoy playing 2h hander oblit but it gets boring and old too quickly.
So happy for frost !!!!
RoA hero talent is definitely one of the coolest I've seen
Mount up!!!
Hellz yea!
its shit changes, death and decay remains the same, literally the entire problem for m+
so whats the difference between dual weild and two ahnders? the autoattacks?
amazing news for frost, finally!
I really wonder how the two new middle capstone talents and their preceding ones work for 2h obliteration as they definitely favor dual wield.
Will this new frost still require macros for PoF + frost strike and PoF+ howling blast?
Why do some videos show Razorice stacking to 5 and others don't show it at all? I get that you're probably swapping weapons, but it's Dragonflight 10.2.7 and I've applied Rune of Razorice to a 2H I have, and I did a follower dungeon, but I see no Razorice stacks appearing on any mobs, I only see my Frostfever applied. Is there some option that turns RazorIce buff on or off in settings? I also don't get why the new War Within talents have interactions with RazorIce when every guide says to put Rune of Fallen Crusader on your 2H, instead of RazorIce.
You can't really say that "no dk wants to dw with obliterate". There are quite a lot of current oblit players that do enjoy dw, but are shoehorned into 2h (with some enjoying 2h more and some not). Looking back, the biggest reason talent 2e icecap was mostly not played (and dw oblit in SL and talent 3e in DF) was not because of the "fun factor" but largely due to lack of competitive dps. If these TWW talent changes enable dw oblit to become competitive with 2h oblit and dw BoS, then I predict that oblit players will be split somewhere between 70/30 and 60/40 between 2h/dw.
Do we know how Reaperâs Mark is performing with racials like Entropic Embrace and Zandalari+Bwonsamdi?
@flame, how does the playstyle feel? Good or same sh* since legion? It sounds really interessting. If i could change something then make Horn baseline and like wotlk a group buff maybe crit if we need so much đ and delete breath complete. For me the biggest problem is the 2 different playstyles. Go back to 1 would feel better or how do you see it? đ
Nowadays do frost dk ise 2h more or still duelwielding?
Shattered frost would be nice with avalanche spreading razor ice on everything and then tabbing to each mob with 5 stacks to dump runic power procing 1 stack at a time aoeing on each 1. So if 8 mobs get 5 stacks frost strike each one and aoe splash frost strike damage 8 times to all 8 and of course the more the marrier
Do you think DK will be a solid choice so far from all the reworks you've seen?
waited fort this!
Where is the other dude from the videos? did they split up? sorry i am not uptodate
Inst there any rework for Blood so far? i started playing Frost DK and now am surely coming back to it and play both specs (Frost and Blood), man i can almost see the team getting all this cool ideas, using old stuff from Legion and covenant stuff that worked out, reading the feedback and putting it all together with so much passion and love, so much effort well done... Same for palas, mages and looks like also for chaman
And then there is Jorge, being drunk and half a sleep as the only guy working on the hunter.
They need to remove death and decay from frost, still the most clunky crappy feeling thing to remorseless winter then death and decay back to back.
I still wish there was a talent to extend melee range by at least 3 yards.
Would make sense since for 2h.
Even a 1yd would make a big difference.
Youâre telling me one of the hero specs grants a corpse explosion?! New main. Locked in
Looks great. If they change the cleave from D&D some sort of aura. Itâs gonna be perfect. To be honest at this point D&D only makes sense on blood DKs. Idk why they keep the cleave linked to this skills doesnât make sense fantasy wise.
I'm just glad breath uptime is getting nerfed (at least blizz said that's their goal). Having shorter more powerful breath is a lot more fun personally. Learning the boss fight and learning when is the optimal time to pop your breath rewards you for learning the boss fight and gives you a lot more control rather than poping it at the start and just praying that you don't get mechanics that force you to move out during an extremely long breath window. Played breath in SL, couldn't force myself to play breath in DF.
Finally good DK rework, together with deathbringer it looks insaneđ
What laptop u use mate?đ
I hope Soul Reaper gets some kind of spec flavour for each spec, its a very underwhelming button to press.
A lot of dk abilities in combat are visually kind of meh.
Class looks fun
I really hope they make it able to dual wield or two hand with two distinct choices and not be forced to do one the entire time. Each playstyle within 5-10% of each other
So far, dk got an amazing rework for the new addon, now lets see what they do with the tank, i hope the best
YEAH BABY !
I think a cool idea would be to have Breath of Sindragosa be a toggle abiltiy with no cooldown and take down the damage. 2 minutes is way too long to synergize with other buffs and cd's. As a frost DK main since WOTLK i like the idea of the 2 playstyles but they need to change also in my opinion the KM to Frost Strike and not Obliteration. The spender ability needs to the strong point and not the filler.
Kinda crazy that you can get obliteration and breath in the same build now lol
I am hyped to use DW Oblit
Hey outlaw rogue video coming?
i mean i think both 2 hander/DW both will be viable just for the group that min max ie 3.3k+io grinders and CE raiders will be just using whichever is better as rn both DW and 2 hander work till later myth bosses as oblit 2 hander does more damage overall DW just makes u feel alot more consistent but only like 15k less dps overall
But which build felt better/more fun to play ? BoS or Obliterate ? Also did you test 2h vs 1h with the new auto attack buffs in both scenarios ? Seeing all these changes makes me feel like frost will become 1h dual wield only spec and that's fine , but i really want to know how that changes the damage profile of Obliteration because for me , BoS has always been the worst way to play frost dk imo
No thatâs not fine.
So many people want to be a clunky ice boy with big dmg oblits we donât want to dw for obliterate builds
â@@dmargjrthere are a lot of us that prefer dw over 2h and don't play breath, if these changes make dw oblit competitive it's not gonna tank 2h oblit. At very most it will be 60/40 2h/dw.
@@drag0nl0rd123 the issue was that when it was an option for both they almost forced you to be dw. So as long as both can be played thatâs fine. But when has that ever been an option.
@@dmargjr when they brought back 2h in SL, 2h was always much better than dw for oblit, for almost the whole xpac it wasn't even close
@@drag0nl0rd123 honestly, I love DW since wrath after they made frost as the tank spec and someone manage to make it into a dps spec
Nothing odd that some Talents are dead when you want to spec into Breath of Stupidgosa.
Those talents are meant for fun builds that do not take BoS.
Coming back to WoW after almost 10yrs I missed my frost DK but I hate how they played in Dragon flight hopefully I find something I like this expansion.
Still want Army back in all DK specs
we are crit machines now
What's the point of "Always crits and crit strikes deal 4 times normal damage"? Just...increase the damage number by 2 and have it always crit?
the always crit means frostscythe will always work with icecap
@Lilbru123
Ye, but what's the point of the 4x normal damage on crit? Just increase the base number..?
@@vincentproud6589 I think thats just the leftover from old frostscythe, and during that time, to make it so you only press it when it auto crits from killing machine
does this actually count as a rework?
Imagine if GM hunter dark ranger was your main and you've seen almost every class and then you see what they planned for you... Nothing says ephue to the most played class (hunter) like the love they spent on everyone except the hunter.
Proud member of the âNever Play Breath of Syndragosaâ club đ hate that damn thing
As much as i would love to pick up frost as main spec for my Dk i still feel there are quite a bit of QoL changes that could be made. BoS is pretty much a dead/wasted talent imo and should have been done away with. Im glad to see some new changes in the talent trees however, its a good start at improving the spec. The main issue for Dk in general would be DnD though, at least make it to where it can move with us instead of the 4's cleaving strikes buff after leaving DnD. Overall great video as always dude, just like how ill always play unholy!
icy death torrent makes me want to go dual wield frost
Nice 1
Enjoy!
Playing death knight for this long I'm basically dead inside, so I'll wait to see just how much damage DKs do exactly, since balancing this complexity is something no one on this earth could do.
MAKE CHILL STREAK GREAT!
I just hope all these reworks are casual and new player friendly so they dont have to spend days trying to learn to be able to play the game, to get frustrated and quitting.
I realy want frost back to the WoD version, that was one iconic phase for frost dk's, sindragosa was just big fat meh
dude to hell with all these spoilers im grinding work until the expansion comes out buying a hot fresh new potato quitting my job stocking up on hungry mans and putting on a onesie yo its gametime
Been playing frost DK for few years now , i kinda really know this class and specc but still getting owned by UH DK's , even tried to to Unholy but this specc is kinda not for me since most of Your dmg is from Your pets , really happy about Frost DK in TWW , i hope it is gonna be good finally.
I think the main under talked about things are 1) soft (always crit when behind target) or hard (100% either direction) capping crit. 2) positioning to guarantee everything crits. 3) getting haste to lower global cooldown/reduce cooldowns/and make auto atk time laughably low.
Im not optimistic, only okay change with potential is frostscythe and heroic talents give me some hope since DK is in sore need for rework. Wish they would finally remove breath its annoying, anytime you pop it you feel pressure to mash buttons to feed that rp bar its stale and obsolete.
The auto attack talent, yeah gl with a 2hander for only chance on crit instead guaranteed proc on crit as it should be and I hate when talents force you to dual wield we should have viable options for both.
All in all here's hoping it will turn out ok since I stopped maining Dk cuz of staleness, oblsolete playstyle and nerfs.
Hey some of us want dw obliteration
stop nobody wants that lol
What maniac wants this?
Arthas did nothing wrong... Blizzard did.
the real question is, 1h or 2h
Undeniable!
both ? just alternate
Arctic assualt should not be a capstone like why is itâŠ
Bro got a 3sec breath
Blizz definitely needs to work on Breath. They should make runic power spenders either free or only cost half the amount when Breath is channeling.
Unholy still the boss spec đ«Ą
Dual wield and great animation? Damn Iâm totally in. Got my new main.
As a Frost Breath DW DK main, I can agree and disagree with some criticisms. Remorseless winter is not problematic to keep up during breath. I get to press it on cd so it isn't anti-synergy. Losing runeforge hysteria does suck but instead of razorice they have changed the other runes to give stats you can just take those. Having bonus stats are very good for dw frost dks since it scales well. I do agree the cd lineup is extremely awkward with breath build and there could def be some fixes like making horn of winter more accessible for breath. And the synergies with the rider talents are awkward. I really really think frostscythe should generate runic power as it would feel punishing to press during breath. The remorseless thing tho is not a problem, the only button you ever worried about during breath is frost strike, you just dont press that and youre good. In raid I can maintain my breath the entire fight with no externals. I have lots of problems with the hero talents.
Stupid idea, Just make BoS the dk/chilly version of wake of ashes. Pop it for some burst and have it refill your runes and obliterate away!đ
Lets just hope these rework makes dk meta..the amount of q time for just a weekly is just tedious..
It will never be meta, itâs a dk
U mustve forgot s3 of shadowlands??
bad changes, death and decay is still in, atleast they could make the death and decay move with u
Frost Scythe has always been a dead talent and tricky to fit in!? what are you talking about? Frost Scythe has been amazing since it's implementation. I used to destroy groups of enemies with that ability. Probably still can.
its not a rework they are just doubling down on ass changes they have made. lets not hype this up when the changes have blaring issues.
its okay to not know what you are talking about
@@DarkkitesTV go back to FF you scrub
I have always hated breath of sindragosa. Also, I would rather the obliterate spec do more damage with 2 1handers instead of a 2hander. We should get the added benefit of a 2nd weapon rune which should make the uptime in PvE as dual wield more powerful than 2h buildsâŠ
Same.
I'd rather we get a few other dots to throw on/another buff or transformation/ascension ability.
Maybe some sort of aoe 360 use spikes. Something.
Disagree on obliterate being for 2 1 hand over 2 hand.
Whack
edit: I just wanted to say that I like it a lot, but I hope I don't get forced to use dual wielding or I'll just stick to my COLOSSUSSUUSS
based xD
Frost death knight has too much RNG in there abilities .
Finally. It finally feels like we can dual wield again without being forced into Breath builds. I've personally hated Breath since it's inception and loved the fast attacking, many crits dual wield frost had back in Wrath. It feels like that is back and I am all for it.
I think that Breath is what makes this spec unique, and I hope it will be improved
For me it feels almost the same. The problems are still there. Pilar of frost is still BORING. kinda disappointing tbh.
Dear Blizz. No one in the history of wow wants breath of sindragosa. At least not the way it is now. Using it completely messes with the key rotations of fdk which is frost strike after obliterate.
glacial advance needs to go, obliterate cleave needs to be baked into pillar, breath should be available for both 2h and 1h. otherwise dk still sux
Still Frost cleave should be tied to RW and not DnD, cust standing in dnd just plain sucks.
So weâre still using Death and Decay to AoEâŠ.
Why. Seriously.
Ohh they will ruin DK right before release đ as they did before đ
I know some people like it but I hate the Bias mini game. I am going to be so freaking disappointed if BoS continues to outclass other builds for frost DK.
Remove death and decaaayyy
Nah this doesn't buy me, still seems like it's going to be exactly the same frost dk
I just despise breath and glacial advance. Remove them both.
The problem with frost DK is that by the time you pop pillar of frost then Chill Streak, abomination limb, remorseless winter and then death and decay for cleave and then howling blast for a killing machine proc you have only 4-5 seconds of pillar of frost left and it feels super bad. Switching talents around only fixes half of the specs issues. Also i wish they would scrap runes. Its dated and it sucks. BUT i am glad its getting some attention because i have always loved the spec but its been left behind for a long time.
Unless 2H Obli is good I won't play it TBH. The other specs and playstyles aren't my cup of tea.
I'm so sick of BoS..i just want to 2h oblit
So does DnD still cleave with Obliterates? I really hate that you're forced to pick this on the left tree, because it feels horrible being forced to play in DnD to use your obliterates. Additionally DnD being tied to Frost's main damage dealer just feels way off, as it does not fit the Frost fantasy at all. I hope with the rework to Frostscythe, that whole cleaving Obliterates is just gone. In regards to Chill Streak, there was a time when it consumed runic power and it was nice because it was off cooldown and provided a bit of aoe when outside the pillar window. It was a way to dump the excess runic power we had when we over capped. It was changed to be a rune ability as opposed to runic power because.. you guessed it, Breath. Again the talent that continues to plague Frost DK since it's inception.
It s look like diablo 4, retail is fuckkkk
Some nice changes but... Is this it? Not a rework, this is a bandage to a broken specc.
Who came up with, lets do a capstone based on AUTO-ATTACKS?? Seems very boring.
We still have the issue of not getting KM proccs, you don't do any damage.
Please bring back the base damage to oblitirate without KM procc. Please.
Because this feels like a lot of RNG is involved. Either stars align and you deal great dps, or you hit like a noddle.
They need to get rid of the whelps. It's just does not fit my head cannon at all. Summoning Babies? Boo....even the larger dragon is meh. Just give me Skeletons that cast frost bolts please. I like my undead.
It's time for customizable ghouls.
Death and Decay simply needs to become an aura with a radius that stays on you instead of a AOE on the ground.
I would personally like to see a little more shadow in my ice spells.
Chains of ice needs a new animation
Take away Abomination arm. I just don't think it fits our lore / playstyle them at all. AT least in its current look.
Fun idea for a talent imo:
ICEWALL- summon a Ice wall to block incoming damage. ( It could be very similar to when we have to hide behind a summoned object to not get hit by damage similar to dungeons. So useful utility that the spec can bring to your raid party. )
ICEFLOW- Summon a patch of ice in front of you. Any player who walks on the patch will have their movement speed increased 80%. This stacks with other movement increasing effects. The greater your speed % the more you will slide at the end of the flow. (Similar to a speed Roar, this would be what I think would be a fairly thin long line. Say 5x15ft. The idea being you have to run in a straight line to get the most use out of it. Could be fun for speed runs/ again more flavor utility.) Sliding at the end goes WEEEEEEEEEEEEEEE and adds a random element of danger and fun.
Much better than the Unholy one. Amazing they are actually incorporating more of the FROST stuff into FROST DK finally. I started main'ing frost DK in BFA because of that dual wield machine gun build or whatever, this looks to piggy back on that with more frost strike / scythe. But maybe I missed the part where they get rid of button bloat openers, seems like that literally just added more? DnD NEEDS TO BE A GOD DAMN AURA ALREADY dare i say to even have 3 aura's (blood is life draining - unholy is some disease amping plague or something - frost could keep the cleave, maybe reduce vision to maybe help out your casters. Let breath die, I ain't mad about it. lol
Agreed.
The skill description for dnd even states "death knight's death knightyness' presence corrupts the area around them.
Would still fit the description and be huge quality of life.
New dk legendary does seem allow you to be legend ability, into dnd/icy chains/obliterate/remorseless.
Still a clunky hassle.
meh
I much prefer dual wield than 2h frost. It just feels right. 2h is slow. It's more suited for UH. Dragonflight has been super boring for Frost and i am looking forward to the return of dual wield sindragosa. Still wish they just normalised the damage and set it to 1m CD though. That would stop the hating.
idk feels same boring to hell
Remove Breath of Sindragosa no one likes it just buff our other dot damage and remove it and what about us obliterate enjoyers thats some low damage on obliterate.