Unholy DK REWORK: So Much Goodness! (War Within Alpha)

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  • čas přidán 16. 06. 2024
  • Welcome back to MarcelianOnline! Today, we’re looking at the long awaited Unholy DK rework in the War Within alpha and boy does it improve the spec! Many talents were fixed, others were removed while some new ones made it in. The actual unholy dk gameplay is so much better now it’s insane!
    The dk hero talents complement the spec in unique ways too! Rider of the Apocalypse brings in some much needed mobility while San’layn unholy dk just floods you with resources and enables a super smooth gameplay. There is a lot to be improved when it comes to the war within dk hero talents but overall, this is great!
    There will be a lot more iterating until war within beta and we do expect more updates for the fire mage hero talents so be sure to stay subscribed to not miss out on any update!
    thewarwithin.blizzard.com/en-us/
    Join the Family! / marcelianonline
    Merch wow-apparel.creator-spring.com
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Komentáře • 161

  • @keithcutler5580
    @keithcutler5580 Před měsícem +28

    Unholy needs a lot more work

    • @chrisdiddell583
      @chrisdiddell583 Před měsícem +1

      I doubt they will. Blizz doesnt play DKs so they dont really work on DKs...been like that since beginning of like BFA if not Legion

    • @xkarasu9705
      @xkarasu9705 Před 27 dny +3

      No it doesn't lol.
      The only people complaining about this are geriatrics who hate pressing more than 3 buttons.

    • @Rafael-km9mx
      @Rafael-km9mx Před 13 dny +1

      No it doesn't

    • @shaysbae8940
      @shaysbae8940 Před 3 dny +3

      if you think this class needs a lot more reworks I think you playing wrong class for your style.

  • @mofaya66
    @mofaya66 Před měsícem +20

    Raise Abomination was a pvp talent I believe I'm glad to see in the main talent tree

    • @MarcelianOnline
      @MarcelianOnline  Před měsícem +7

      yep, was for a long time, in Legion we had Sludge Belcher tho

    • @superplatinum
      @superplatinum Před měsícem +1

      @@MarcelianOnline What Blizzard need to do is bring back Raise Sludge Belcher, it should replace Ruptured Viscera this is a bad passive. What it's effect's should be is that it has 10% more damage and health, but also take 10% less damage as well. And if you have enchanted Rune of Apocalypse, it should apply 2 individual stacks of Rune of Apocalypse. This would be an awesome passive to get back to improve our undead pet and as well let us get a Death Grip on our pet again.
      If you guys ever get in touch whit Blizzard devs, pls ask them if they would consider bringing Raise Sludge Belcher back, i do miss Bob the Abom.

  • @Fleshbag453
    @Fleshbag453 Před měsícem +3

    I wish they leaned more into the necromancer-esque aspects of the death knight for unholy. I understand it is meant to be the "pestilence" of the specs, with blood being famine and frost being death, with the whole horsemen of the apocalypse vibe the class has going on but it is the closest we'll likely ever get to a full necromancer. I'd love if festering wounds summoned a ghoul for a few seconds after bursting one but I know that's likely never going to be something.

  • @Sorae90
    @Sorae90 Před měsícem +14

    This is a step up from previous iterations but I don't know why Blizzard refuses to either bake the cleave into a passive or just make DnD a aura like Remorseless Winter.

    • @MarcelianOnline
      @MarcelianOnline  Před měsícem +6

      If anything, the way Ret deals with consecration is another example

    • @nicolasc9678
      @nicolasc9678 Před 21 dnem

      They did it for WW Monk with jadefire stomp ... Hope they will do the same for DnD ( Iam a WW and a DK ^^ )

  • @TAZMASTA40
    @TAZMASTA40 Před měsícem +4

    if DK can get the same treatment locks got for their minion customization, I'll be twice as stoked as I currently am!

  • @Zexia23
    @Zexia23 Před měsícem +1

    Amazing work I swapped to unholy dk from fury warrior in season 3 the rework looks really good.
    Really good video I love all your work

  • @johernandez266
    @johernandez266 Před měsícem +10

    One more thing Thank you because of your videos I have resubbed to WoW and enjoying the game.

  • @TheRandRPodcast
    @TheRandRPodcast Před měsícem +33

    DnD should be like an aura

    • @Blood_Ronin
      @Blood_Ronin Před měsícem

      Especially considering the DND from the riders you summon is!

    • @TheRandRPodcast
      @TheRandRPodcast Před měsícem

      @@Blood_Ronin exactly

    • @Spcwes1
      @Spcwes1 Před měsícem +1

      Should be automatic like consecration is for ret now. Should happen when you hit soul reaper or something.

    • @schippes24
      @schippes24 Před měsícem +1

      ​@@Spcwes1not soulreaper.. Makes it even more mandatory than it already is..

    • @schippes24
      @schippes24 Před měsícem +1

      Just make defile into a death aura around you and call it a day. Fixes the visibility issue plus buffs a talent that is already awesome

  • @sharkolotl
    @sharkolotl Před měsícem +7

    On a Paler Horse wont allow you to use it in dungeons that allow mounting. its for Outdoor content, specifically for open world, -Maybe- delves but I'd have to see it to believe it. They use outdoor content as a phrase when meaning open world a lot, so even if a dungeon is outdoors it doesnt mean that

    • @superplatinum
      @superplatinum Před měsícem +2

      i think this is a smooth brain move on Blizzard side, like what's wrong if we can use it indoors, but as an optional talent, how it should work inside dung/raids, it should run at normal running speed 100%, but whit on a pale horse mounted running speed buff it gets buffed up to 120% run speed, but this effect should not stack whit other movement increasing effect's.

    • @Spcwes1
      @Spcwes1 Před měsícem +1

      I don’t like it at all. As a leveling or questing talent it’s fine I guess but it’s really not impactful any other way. Shouldn’t be made into a huge deal, should be a movement talent only.

  • @anarim0157
    @anarim0157 Před měsícem

    what add on do you use for damage numbers? i like the icons by the numbers.

  • @tescatlepoca4665
    @tescatlepoca4665 Před měsícem +4

    unholy shoud be able to tame any undead as a pet, just like hunters, the pet thing is so limited, if you MC a undead in m+ iw way weeaker then your pet, and that is sad

  • @krelekari
    @krelekari Před 28 dny

    on a paler horse sounds like a dream for specifically PVP battlegrounds, not sure the rest though it makes me excited every time i think about it
    wish it was in general and not just outside

  • @kalasmournrex1470
    @kalasmournrex1470 Před 28 dny

    Right now subduing grasp works on bosses even though they don’t get pulled. Turns death grip into a mini dr vs bosses

  • @brander7453
    @brander7453 Před měsícem +1

    Which addon is being used in the vid where all of the abilities pop up along with their damage numbers (really visible @ 3:40)

  • @emocatte
    @emocatte Před měsícem

    Subduing grasp is actually really good for M+ and raid etc. It applies the damage reduction effect even if you cannot grip them, so bosses and such doing big huge hits in M+ you can use grip as a minor defensive.

    • @voidgrim9465
      @voidgrim9465 Před měsícem

      And that's a bad thing. Using grip as def is just clunky. Also I think it's not intended like that, just a bug

    • @kalasmournrex1470
      @kalasmournrex1470 Před 28 dny

      @@voidgrim9465It’s not bad, it’s excellent.

    • @voidgrim9465
      @voidgrim9465 Před 28 dny

      @@kalasmournrex1470 don't know,maybe for Blood. But UDK and Frost got no windows for that. Lose dmg for 8% damage reduction when u are basicly most tankiest class in the game. For me its a bad idea. Sounds good only in terms of pvp. But hey,maybe people loves that, I don't know. As I see DK rework nothing really changes. Only good thing that solve some problems its festermight changes, defile still sucks,still got unholy blight for some reason, DnD is still ground effect.

  • @James-kv3ll
    @James-kv3ll Před měsícem +10

    I really hope Frost DK doesn’t have Cleaving Strikes after it rework. Using D&D to make your attacks cleave should be a mechanic for Blood and Unholy only. Frost doesn’t need the “Short Cleaving Window” gameplay.

    • @Snuckybait
      @Snuckybait Před 14 dny +1

      so far with the rework, they are doubling down on cleaving with death and decay

    • @James-kv3ll
      @James-kv3ll Před 14 dny

      @@Snuckybait I know. Sad

  • @MinisculeBug
    @MinisculeBug Před měsícem

    The reworked Sudden Doom is fantastic in dungeons considering critical strike gains a lot of value against more targets. Epidemic crits go hard.

  • @armagedoc66
    @armagedoc66 Před měsícem

    Oh man! Waiting for Pandaria remix to level up one!

  • @mattcyr2109
    @mattcyr2109 Před 7 dny

    I know its not a popular take but I actually love Consecration for Blood/UH and Prot. I think it makes it feel great. I hope they keep it though i still like the 4 second change. While keeping the same fantasy.

  • @gregtroufas8066
    @gregtroufas8066 Před měsícem +4

    Man i dont know the talents are cool af but i still kinda feel you are being forced to either go full aoe or ST which isnt optimal for M+ since you need both...

  • @Jdtv689
    @Jdtv689 Před měsícem +64

    Aren’t the main issues still the same? Opener with 20 buttons? Defile which covers any mechanics? Pretty crappy class tree, even after changes? It doesn’t look awesome - looks quite lazy - few minor changes in spec tree feels lackluster and unholy assault being capstone which is main cooldown and had to always be taken - that’s very bad. Rework is lazy and pretty minimal - compared tonorher classes rework. I know people are starving for DK reworks but let’s make it for what is really is - lazy and minimal, not solving most of the issues spec have.

    • @Erik1495
      @Erik1495 Před měsícem +12

      I honestly love the 20 buttons openers

    • @That_kind_of_orc
      @That_kind_of_orc Před měsícem +11

      I agree there is just too much unnecessary crap which could be combined

    • @spasmaticrerol6590
      @spasmaticrerol6590 Před měsícem +9

      im with you, this doesnt look like a very fixed tree yet. Especially the end, its stinky

    • @voidgrim9465
      @voidgrim9465 Před měsícem +2

      Bake Unholy blight into Dark Transform, make DnD an aura, increase damage on Soul Reaper and increase CD to balance it, it won't feel so clunky after that, delete festermight and buff our runic power spenders or wounds damage even more.
      That's the spec that I would enjoy.
      UPD: Also Unholy Frenzy ain't so fun to press, but I will take it, just pls don't let it be capstone

    • @skyfallwallker9095
      @skyfallwallker9095 Před měsícem

      I don't know which talents are the laziest, from dk, shaman or rogue, blizzard knows how to announce a "movement" and deliver nothing in the process.

  • @sweaty2palms915
    @sweaty2palms915 Před měsícem +1

    I want a channeled corpse explosion that does huge dam and adds a dot, should only be usable on your abom.

    • @shalage
      @shalage Před měsícem

      I want this but as an instant explosion xD it should be a nuke for uhdk similar to frostwyrms fury for frost XD

  • @Achtland44
    @Achtland44 Před měsícem +3

    i love classes that are not playable without power infusion

    • @MarcelianOnline
      @MarcelianOnline  Před měsícem +1

      That is a reality in DF, likely to continue in TWW

  • @syxqid3818
    @syxqid3818 Před měsícem

    Damn raise ambo is back ❤ i loved it in pvp so much and now i can use it everywhere. Now give frost a good rework with other playstyle and i'm happy 😂

  • @Erik1495
    @Erik1495 Před měsícem

    Ive always thought abomination limb should be a defensive skill a bunch of hands stoping all attacks, i would Even prefer it instead of the ridicolous dancing bones from bones marrow for blood

  • @pitbull1975
    @pitbull1975 Před měsícem

    Sounds like dk is now like every other melee class in the game with a 3 min cool down

  • @Primal_Echo
    @Primal_Echo Před měsícem +2

    What about frost dks? :(

  • @Guatdefook
    @Guatdefook Před měsícem +6

    Still doesn't fix the button bloat and the fix for dnd could've been so much better. The class core tree is an improvement but still needs major work.

    • @Rudbeckbitten
      @Rudbeckbitten Před 23 dny

      I think blizzard wants bloat for retail, I dont know why, but TWW will also get the bloat. Sad

    • @Rafael-km9mx
      @Rafael-km9mx Před 13 dny +1

      Button bloat? Are you trolling? Geriatric people that want to play 2 button classes lmao

    • @Rudbeckbitten
      @Rudbeckbitten Před 13 dny

      @@Rafael-km9mx You are probably BM main since you havnt noticed the bloat? :)

    • @Rudbeckbitten
      @Rudbeckbitten Před 13 dny

      @@Rafael-km9mx Why drive with 3 gear shifts instead of 1 to do the same job? :D you agree we dont need 3, right?

    • @Rafael-km9mx
      @Rafael-km9mx Před 12 dny

      @@Rudbeckbitten I play as ol and unholy, nah I don't see the bloat
      Its fine as it is, otherwise it would be boring af. Go play classic

  • @dirtnap9641
    @dirtnap9641 Před měsícem

    sounded like everything was "well, maybe not dps but blood dk"

  • @kryeanonymous2844
    @kryeanonymous2844 Před 14 dny +1

    When is the war within gonna be playable for all players though? I just came back and i'm tryna make the most out of the time remaining

  • @pandarokaz9852
    @pandarokaz9852 Před měsícem +3

    The talents they put in the DK area don't make any sense for Frost DK unless it's for PvP. I don't play Unholy, but they are probably in the same situation. Already, the abomination limb doesn't give a rime or unholy effect; it's not necessary for rotation anymore, and the damage is so minimal that it's not a good talent to pick. The Suppresion talent (damage taken from AOE is a PVP talent or tank), Runic protection(less chance to get critical struck and increased armor, tank / pvp ), subduing grasp(prob i will never pick abomination limb unless i need to for a specific situation ), osmosis(extra healing recived, dks are prob the most durable class and improve death strike already does the job, dont need this), blood draw(you can pick sacrifitial pact or death pact and will of the necropolist its way better talent), abomination limb(no longer rime, low dmg its not a good talent), null magic(i dont need extra magic dmg reduction, dks already have a anti magic shield and a anti magic zone with improved talents) and vestigial shell(pvp talent and maybe a high magic boss fight)... we need something else here, there is no need for any dk in pve to take them, dks already have icebound fortitude, antimagic barrier, antimagic zone and lichborne with improved talents as defensive clicks, as a dps i dont need more of those talents and dks have a lot of hp to play around and self healing. What frost needs is a good single target skill, and death and decay needs to be either a huge area that allows you to always attack ont the move or make it so that the area always follows you. You always lose 3/4 of the damage because the tanks need to kite the mobs, and they always leave the DND area. And for last, if they are not going to give us something good, at least remove the troll talents like shattering blade or inexorable assault and free some points so we can pick at least something else. I love to pick cold heart, but they remove the empowered rune weapon talent from the DK tree, so I need to pick it up in the frost tree now; there goes my one free talent point.

    • @louisrickard6013
      @louisrickard6013 Před měsícem

      Go on.... tell us how you really feel

    • @shalage
      @shalage Před měsícem +1

      Im with you here, the talent point system is just shoving us in pre defined builds. I want to choose whatever i want, period. Pre defined placement of talent points is too controlling of an environment to really have the best fun here. Also some spells need to be baseline like unholy assault for example. Why cant we have all talent points unlocked like with the new 'hero' talents????

  • @bryantomasko1015
    @bryantomasko1015 Před 6 dny

    I wanna try a build that is straight diseases no pets lol that would be awesome in my probably isolated opinion.

  • @Arnaud10
    @Arnaud10 Před měsícem +1

    I need a full rework for Beath of sindragosa ! everyone play unholy

  • @DrMuffins354
    @DrMuffins354 Před 13 dny

    Excuse me, abom limb is called “slappy hands” not “grippy hands”

  • @gabrielraw7979
    @gabrielraw7979 Před měsícem

    Im curious about the vampire knight... Could you show us how San'Layn is gonna work? I leveled up a Dk for that. I hope Im not excited for nothing.

    • @coomercommander2554
      @coomercommander2554 Před měsícem

      occasionally procs / goes in place of during dark trans / Vampiric Blood : replaces scourge strike / heart strike on occasion with vampiric strike, just consumes dots to deal their damage, heals a bit on cast, and grants a stacking haste buff

    • @MarcelianOnline
      @MarcelianOnline  Před měsícem +1

      Outside this video, your best bet is on our streams :D

    • @shalage
      @shalage Před měsícem

      Sadn'lame not San'layn xD😅

  • @DJK827
    @DJK827 Před měsícem

    So I'm kind of happy but I hope there still cooking and not just leaving it like as is. There close but if that's it they Def cooked but took it out the oven way too early. I'm still waiting to see someone cover the one new talent I noticed which is like corpse explosion and does aoe forgot the exact name bur I hope they bring that back into the game like it was wotlk. Was actually cool seeing a dead body explode and do insane amount of damage to others or even if it did little damage but reapplied all your disease debuffs/dots or maybe a new one at that would be super cool to see... I'm happy we are at least getting some kind of attention especially after seeing what they did for monks 😅

  • @Zerathenezot
    @Zerathenezot Před měsícem

    On a pale horse should work for all horse mounts.

  • @Rewwgh
    @Rewwgh Před měsícem

    This looks pretty fun! I hope that in the patches they can give DK an option to customize their summons looks.

  • @joeycuris1981
    @joeycuris1981 Před měsícem +6

    Hope frost gets the same treatment❄️🥶

  • @TheyHateShiki
    @TheyHateShiki Před 26 dny

    I really want them to just scrap the festering wound system and go to something else. It feels too much like the old rogue combo point system in classic.

  • @bluex44x44
    @bluex44x44 Před měsícem

    So, they made it so our cooldowns which are already reduced to 45s are just done automatically. And fixed nothing else… nice.

  • @MrBrentdg
    @MrBrentdg Před měsícem +1

    lol, the fyrakk saving slappy hands for the ghosts, was so annoying for raid. not fun sitting on that cd.

  • @Noster920
    @Noster920 Před měsícem +1

    Festermight changes are better, but the talent should still be removed entirely

  • @victuss1413
    @victuss1413 Před měsícem +1

    Are we done popping zits?

  • @L0rks
    @L0rks Před měsícem

    Unhoooooly video.
    Thank you! :)

  • @thelastspectre8141
    @thelastspectre8141 Před měsícem

    Proliferating chill has a hidden synergy you failed to mention...like one of the horsemen from the apocalypse allowing you to shatter chains of ice for extra aoe damage. So spreading chains and cleave strikes shattering multiple sounds pretty strong to me but i could be wrong and it doesnt work that way but if it does then sounds like a solid through put

  • @GarmtheNoise
    @GarmtheNoise Před měsícem

    They should remove feastering wounds !!!

  • @mike8695
    @mike8695 Před měsícem

    We need more glyphs, more skeletons.Raise Abomination glyph for a big skeleton warrior like in wotlk

  • @johernandez266
    @johernandez266 Před měsícem

    👍

  • @Akumashogun259
    @Akumashogun259 Před měsícem +4

    San'Layn? More like Sad & Lame, am I right? Zing!

  • @gerasimoskardaras1319
    @gerasimoskardaras1319 Před měsícem

    give dps to DK , was time for that

  • @Lienhardismus
    @Lienhardismus Před měsícem +7

    i love DK, but im no longer maining it
    all these changes are not substantial, basically the same class
    im a Monk now, and i will remain a Monk in the war within
    Monk will just get much better in every way with many sensible and desired changes

    • @Bebop1811
      @Bebop1811 Před 28 dny

      Dude same, I went from unholy to ww in S4

  • @elliotbottel2674
    @elliotbottel2674 Před měsícem

    So its better than frost again.

  • @gtzarchitecturevisuals5458
    @gtzarchitecturevisuals5458 Před měsícem

    still alot buttons to press untill u ve got dmg

  • @MrLobrau
    @MrLobrau Před měsícem

    *sees defile is still a thing* oh nevermind

  • @claytonjohnson4629
    @claytonjohnson4629 Před 17 hodinami

    why do creators not show like a full screen shot of the talent builds they recommend instead of just zooming in on parts of the damn build and talking 100mph lol

  • @virulentskills225
    @virulentskills225 Před měsícem +1

    Soul reap is def not a lock in lmao

  • @chrisdiddell583
    @chrisdiddell583 Před měsícem

    Alot more work please....im tired of playing in just Defile.

  • @chef286
    @chef286 Před měsícem +4

    I hope they change DnD...feels so clunky and frustrating,especially when the tank pulls in another direction.
    That's the main thing that keeps my DK benched.

    • @monapow1
      @monapow1 Před měsícem

      DnD only change will be im affraid that when u cast it and leave it, for next 4 sec u can use cleaving strikes. or something like that. What they should add is the abomb and army should be for chosing not 2 separate talents. Also, abomb need to be placed on location we wants to not next to DK.... Otherwise dk will suck at pvp

    • @MarcelianOnline
      @MarcelianOnline  Před měsícem +3

      the forever concern continues :)

  • @buddybarlow9604
    @buddybarlow9604 Před měsícem

    "giga good" jesus christ....someone has been watching Maximum

  • @user-th8ep7uk1w
    @user-th8ep7uk1w Před měsícem +2

    They make over a dozen changes and all of them are overtly positive or at the VERY least steps in the right direction and most of these comments are negative. If all yall care about is minmaxing why are you watching alpha build videos anyway?

    • @Neothunder240
      @Neothunder240 Před měsícem +2

      The comments are negative because none of these changes do anything to fix the big problems of the class like button bloat, festering wounds or the awful cleave restrictions.

  • @HermWasHere
    @HermWasHere Před měsícem

    I'm contemplating re-subbing because you hype me up

  • @LaLaCucaracha
    @LaLaCucaracha Před měsícem +4

    Rework?
    Dont lie. This is trash. Its a lazy "rework". Dont protect it. Swapping skills and not removing the main problems with class (DnD need to be inside, Defile covering shit,..)

    • @dreadbull5039
      @dreadbull5039 Před měsícem

      He’s a liar because yo can’t handle an opinion you don’t agree with? Got it

    • @louis4951
      @louis4951 Před měsícem +1

      @@dreadbull5039 How many comments proving this is trash before it's considered....Do you set that limit? Stfu this is trash and idk why he tried hyping this up. Copium I guess.

    • @dreadbull5039
      @dreadbull5039 Před měsícem

      @@louis4951 Again…differing opinion and people lose their minds. It’s the world we live in now I guess. Go ahead and throw your little tantrum about it

  • @myv112
    @myv112 Před měsícem +2

    Defile should be rework… I dont remember How many times I died because I cant see shitty aoe under the big poop that this spell is….

  • @AkiRa22084
    @AkiRa22084 Před měsícem

    Solo World content and PvP are the most important anyway.

    • @louis4951
      @louis4951 Před měsícem

      /s

    • @AkiRa22084
      @AkiRa22084 Před měsícem

      @@louis4951 Raiding is done by a tiny fraction of the community. Mythic is okay.
      But the bulk of the players are casuals leveling alts solo in the world.

  • @petrsilhavy7401
    @petrsilhavy7401 Před měsícem +1

    idk bro, i was expecting some complete shake up of unholy and dk in general. This is like face lift, but same old sht. Was hoping for making DK's cool and fresh again like on original wotlk.

  • @thebobdonsonofthedondonsons

    LETS GOOOOO

  • @ActuallyBrian
    @ActuallyBrian Před měsícem +1

    First ❤

  • @nervosu
    @nervosu Před 14 dny

    They said, they would rework unholy to have less GCD, I don't see that here... sad story continues to evolve!

  • @fabriciol.2493
    @fabriciol.2493 Před měsícem

    why those green procs looks soo ugly?

  • @ionut-madalinnejloveanu6778

    You got the riding outdor in combat all wrong, its about the open world , not instances, it will not work in any dungeon or bg or arena , because its not open world, why do ppl asumed it will work in dungeons is beyond me.

  • @Fen3rbahce
    @Fen3rbahce Před 22 dny

    Looks like dragon flight 2.0 lmao shit game

  • @MonClow
    @MonClow Před měsícem +1

    You should really stop with this ''Earthquake'' effect every video

  • @dd-tc6ip
    @dd-tc6ip Před 28 dny +1

    dork, War WIthin is alot more added Bloat to a already massively BLOATED Wokecraft game.! Stop the madness! Blizzard obviously needs new graphic engine and new MMO.
    Reply

    • @user-xh7zj7qj8j
      @user-xh7zj7qj8j Před 19 dny

      Exactly, they just keep polishing up the some old TURD putting little shine back on it but doesn't matter because it's STILL the same old TURD that lost its shine long ago.

  • @louis4951
    @louis4951 Před měsícem +1

    Stopped playing League of Legends after Swain rework.. Bout to do the same with WoW. Just so sick of the push back the community wants with supporting evidence for them to just push back for the sake of ....? This was not promising.