This is how you do a collection. Just cram in as much content as you can get your hands on. To actually give you a reason to buy it instead of just downloading the ROMs and playing them on an emulator. It's consumer friendly and not a soulless nostalgia fueled cash grab. I hope this becomes the gold standard for this sort of thing going forward.
Each game also has a video of someone beating the games taking no damage(it’s the option called watch) that you can watch, and while watching, you can take control of the video at any point, and beat the game from where you decide to take control.
In regards to the missing voice at the start of the first level of Turtles in Time Arcade, it's a common issue where Leo's line from the opening overlaps with when the line from the title card should start and because it can't play both at once it just skips it while Leo's line finishes. If you beat the game and the machine is set to loop it starts from the first level again without the opening and only THEN the title card line plays.
This was an absolute joy to edit! Thanks again, Matt! I was already excited for the Collection when it was announced (mostly for Tournament Fighters and the juicy R O L L B A C K). But from seeing what's all in the Collection, it sealed the deal!
The SNES version of Turtles in Time had an option to give the Turtles different skin color to match the original Playmates toys. I loved that feature. Tournament Fighters was nuts. War, Armaggon, and Wingnut were based on their Archie Comics appearances, and Shredder looked like the Mirage version. Even had Karai. Tora appears only in that NES game. The red sky seasons were great, I loved them. Carter was the name of the kid that joined them. The Rise of the TMNT movie was ok. I loved the Cyber Samurai arc in the Archie Comics. Now we need a Power Rangers collection with all the SNES, Genesis, Game Boy, and Game Gear games.
I still have an old TMNT Archie comic. The Turtles become wrestlers in some kind of intergalactic tournament against a four-armed thing that looks like a fat Goofy and meet a floating cow head named Cowlick. It's absolutely awful.
Yeah me too. When I heard that they might change the music because of rights issues(The same issues that affected Sonic 3 and Knuckles in Sonic Origins); I thought they were going to forgo the 87 theme and Pizza power altogether.(Have I mentioned that this sort of copyright BS is my primary grievance with the Music industry?) But hey, It's really pog that they have the songs.
@@TheArceusftw I know it sounds superficial as hell, but if Pizza Power(original) wasn’t on this collection; hard pass. Lol Used to play the heck out of the game at a local VHS rental store. Good times.
We had a $1 movie theater in Baton Rouge growing up and TMNT was their one and only arcade game for the entire 90s. There was also a Poncho's Mexican restaurant in the same shopping center and their only arcade game was The Simpsons. I love going to both of those places
Honestly this is one of my absolute favorite licensed game compilations I ever played. It's mind blowing within a few years they made all those TMNT games. This was the very Konami compilation I waited the longest for, it was very well worth the wait. On the bright side, I grew up with TMNT: The Hyperstone Heist. You are entitled to your opinions, personally I do like select things in that more than TMNT IV: Turtles in Time. Regardless, Sega only gotten two TMNT games they're both here. I really couldn't ask for more also thanks to TMNT: Shredder's Revenge. A hell of a great year for TMNT fans.
You can't go wrong with either Turtles in Time, but personally the extra levels, the crunchy sound effects, and the unapologetic use of the Orchestra Hit for the soundtrack makes the SNES version unparalleled for me
Seeing "The Simpsons" and "X-MEN" games being recommended for a collection like this is giving me blood flow. Please let this TMNT collection be mega successful.
Pizza Power original song here I come! I remember when Wii Virtual Console was starting and how much I wanted the arcade versions of TMNT Arcade and Turtles in Time with the songs. I was disappointed that X-Box Arcade got the port of TMNT Arcade and Wii VC didn’t. I know 1UP came out with the Arcade cabinet that’s sold in Wal Mart but I can never afford it. This has been a long time coming and I’m so excited that tomorrow the dream comes true!
@@junibug6790 That chunk of time between the end of the original cartoon and the 2003 reboot was pretty rough. Other than that decade or so, TMNT has always been relevant and generous.
I thought the Disney Classics Collection with Aladdin, The Lion King, and The Jungle Book was impressive with how it included so many different versions of each game, including a beta build of the Genesis version of Aladdin, on top of a very extensive gallery... But holy shit, I think this collection blows that one out of the water! I especially love being able to play the NES games without the NES's signature slowdown and sprite flickering! That was what I was hoping we'd get with the first Mega Man Legacy Collection, especially when Capcom said that they rebuilt the games from the ground up! I'm not even sure if they did, because the games still feel exactly the same, and if you couldn't improve the games in any way, then what was the point of rebuilding them? Anyway, glad to see Konami do something better than Capcom for once in a damn good while!
The turtles 3 east mode could be activated with a slightly altered Konami code. Enemies have half there health. The cheat code also let you have 7 lives
39:25 Matt nails it SO RIGHT. This bear is SO. FREAKIN COOL AS A KID. And STILL now. This stage was worth having with those annoying snowball enemies just to fight HIM. This collection is just the best. Any other collection would just focus on one type, like the arcade releases, but the NES/SNES/Genesis releases are what we grew up with. I don't have memories of the arcade version of this game, I have memoires of the NES version. And it's just, so, COOL that this collection has it all!
I saw this and immediately wanted it but then I saw the size of the package. The collection is something like 6-8 GB, which in itself isn't really a big deal, but if one were to just emulate the games they'd come to a total of maybe a few hundred MB. The bonus stuff is pretty cool though.
All the extras, mainly the scanned content, was all preserved at 4k resolution according to Digital Eclipse, which would explain such a high file size. Compare that to the 2.9GB file size on Switch at launch. There’s a reason why the scanned content on this version displays at such a low resolution, especially when zooming into 100%. It’s very blurry.
"APRIL: That's a rough sprite for her" When I watched the demos, the sprites always seem a lot cleaner than the actual game play. This carries across all the graphically superior titles. I'm playing on steam so not sure what the console versions are like. Still a quality collection and always wanted to own the arcade titles.
25:30 The dash button is hella broken in Hyperstone Heist. Let's you spam tackles or flip-slide attacks. There's a few speed runs that show how insanely potent this is, actually.
TiT ports are like variety snack packs. Both have stuff you like, but they're in two separate boxes. I grew up with the SNES version, and I love the sound effects, audio tracks, extra content and changed bosses. However, the arcade version is more animated, has more enemies on the screen, more audio samples and has 4-player support. I'm also a big fan of arcade Neon Night Riders. Sometimes I wish there was a definitive version with all the good stuff from both ports.
I picked it up since my late older brother and I grew up with TMNT as kids in the 90's with Raph being his favorite and Leo at first being mine but I grew to like Mikey more. These guys that put the love and care into this collection should be allowed to make more collections with this much love and care. To properly describe this game I'd quote a scene from the '87 animated series where Shredder was hypnotized into thinking he was Mikey "I HUNGA FOR COWABUNGA!" and they delivered.
Dream roster for a Tournament Fighters 3 which would never happen but fingers crossed: Leo Donnie Raph Mikey Casey Jones April O'Neil Splinter Krang Shredder Karai Leatherhead Mondo Gecko Mozar the Triceraton Armaggon Ray Fillet Bebop Rocksteady Tokka Razhar Chrome Dome Baxter Flyman Special characters could be Jennika, Slash, Hothead, War, Savanti Romero, Rat King and the Last Ronin
Not trying to be brainy or anything but to answer your question on the creation of hyperstone heist. Nintendo made it so that Konami could only release exclusive versions of games on their platform. So when it came to Genesis/ Mega drive Konami had to make the other version of the turtles game. Side note that's also why there's Castlevania bloodlines and Contra hard corps.
Wasn't Sparkster two different games too? And the Tiny Toons games? It's kinda neat these days when we have easy access to both. Is like more actual games instead of just ports! :)
in regards to 28:40 it's because Genesis does what Nintendon't , or in this case vice versa, the sega genesis cannot do scaling so no enemies can be thrown @ the screen =) hehe, have a good day yall
Reason Turtles in Time was retooled to hyperstone heist was the limitations of the Genesis. Primarily the Genesis couldn’t do rotating and scaling, so you can’t throw into the screen and don’t have Neon Night Riders level
I spent so much time on that original TMNT game for the NES. I was so hype being able to play as the Ninja Turtles. It's the first game I started with when I bought the collection. It's still a favorite of mine.
i like how the title screen shows April front and center looking all serious and badass, when for a majority of these games she's the damsel in distress lol
I had TMNT NES on the Amstrad (i'm pretty sure it was the same version) but i only ever got to play it twice. You had to input a code to get it running which came on a massive instruction book, but it was a different code EVERY time with about 8-12 inputs you had to cross reference in the book. Naturally the book was lost almost straight away so we could never get it running, we couldn't even try guessing as if you got it wrong 3 times it just bricked the computer and had to re-start the whole damn thing. That Amstrad was pretty useless all things considered lol
Be awesome if Arc System works & Nickelodeon games worked together on a new TMNT: Tournament Fighters for every system with tons of characters ala Dragonball Fighterz
You really brought back some memories when I was a kid when you started playing the fall of the got clan on Gameboy. I had one growing up and I only had three games on it, Pokemon red, the original double dragon and teenage mutant ninja turtles fall of the foot clan! Been a big fan of yours for a very long time, keep up the great content!
The whole debate of TMNT: Turtles in Time. Arcade vs SUPER usually goes to the Super SNES and here's why: * The game is oddly an enhanced version with improved sounds and hit detection * This version includes more stages and more characters closer to fan faves from the tv show/ toys ( c'mon Y'know Slash is a better fit for a prehistoric stage than a clayface monster!) * Super Shredder final battle!!! * and to top it off... A vs mode!
Much as I do enjoy both games, I grew up with the SNES version naturally, never played the arcade one until way later on through emulation. Nostalgia for me always sided with the SNES because it just felt more familiar to me. Hearing the debate for years and playing both of them, I am inclined to agree that it's maybe the better version. Just the additional features to play with, the swappable color palettes, the additional stages, changes to the boss lineup. You may be losing out on some extra animations and speed, but what you gain is a lot more control and better music and what could likely be the best arcade port to a home console we've ever seen (outside the Neo Geo). There's good reason why Turtles in Time still stands high on that mountain for best beat 'em ups ever, it just did so many things right and made such a huge impact for what technology could capably do at the time, and it's still great fun all these years later.
Just wish they made a version with the features of the SNES version alongside the four-player support of the arcade version. I prefer the SNES version myself, but when I have a group of three or four people, the arcade version DOES have its value.
39:26 I love the character design for Tora, the alien wolf/polar bear looking guy. Later there's the Shogun, who also has a rad character design. Both these guys were made specifically for the NES port of the game. For that reason I'm not sure who owns the rights to them. Is it Konami? Or, when you buy the rights to the TMNT property, are these two guys included with that?
I think you're right about Konami owning those characters. I asked Sophia Campbell over Twitter who had been writing the IDW TMNT comic at the time if Tora and Shogun could ever show up in the comics. I don't remember what she exactly but she said it was unlikely.
I beat the old nes TMNT way back when. I kept renting it from the neighborhood videostore until I beat it. I would not be denied! Also, your Shredder voice is better than the one in the new game. (RIP uncle phil)
Been seeing this game the past few days at the store and was unsure. But with a (imo) legit asking price at 39.99. And everything you detailed here that was added to each game. It's a no brainer. Picking this one up tomorrow
The comedy is Turtles in Time on SNES doesn't use mode 7 to zoom the enemies at the screen- so why didn't they have it in the Genesis version? No idea.
A kid a few houses down got both TMNT and Mega Man 2 for christmas one year - I was over after dinner and both of these games just made him unhinged with white-hot fury of the controller-whipping variety. He then almost succeeded in giving me both games....until his mom overheard and started to sh@t a chicken of her own. 🤔 Mega Man 2 though, that game was bangin' 👍
Coming into this very late, but the reason for the difference in Turtles in Time vs. Hyperstone Heist is because I think at the time, Nintendo still required that 3rd parties make the Nintendo version unique.
I genuinely thought there was just one TMNT beat 'em up for the longest time despite the fact that I played most of them. They all have the same general intro and the same HUD, and I only played them like 1+ years apart from eachother. Every time I played a different one I would be nostalgic and simultaneously confused as hell.
In the original nes version we used to do a trick in vs mode to pick double hothead.i think p2 lands automatically on hothead on the character select screen so p1 would pick hothead first match and after winning on the select screen p2 and p1 would be on hothead 😏 the game always remembered the position of the winning player on the select screen and we noticed it 😉
What really aggravates me about the first NES game was that no one knew that every turtle has their own strengths towards every other villain.....like Michaelangelo could take out certain characters with one or two hits , the same with Raphael but at the time, we didn't know that. We just assumed you had to be Donatello all the time or Leonardo. And had no problem sacrificing the others to save those two. Maybe...just maybe, after getting through those horrible platform sewer stages or the water seaweed stages, we could've all beat the game and this particular entry would be looked back on a bit more fondly.
I await the day that the Switch version of the TMNT Cowabunga Collection that I preordered from Target arrives at my house so I can enjoy countless hours of classic TMNT goodness!
42:20 I actually love how in the 90s films no one actually gives a shit about giant turtles like the taxi driver in the first film and the old couple in the sequel
I had stuff planned for this game since I heard it was getting released. I loved this as a kid😂 I've been in touch with one of the discords still pushing it. Idk if it'll explode but I do hope it gets the attention it deserves
As a fan of the comics, it was an awesome surprise to see the covers of the different series of comics in the gallery, especially the first 100 issues of the IDW comics along with the variant covers. I highly recommend checking out the IDW comics if you like the franchise as it uses things from pretty much every part of the franchise.
19:50 that is not correct. You COULD play with 2 Hotheads at the same time, just not directly. If I recall the method correctly, you have to first do a match with anyone against Hothead, then finish, go to another match, select Hothead and the second one will start the cursor on Hothead, so you can select him again. Second one is orange
My only complaint is no online co-op for the non-arcade games, but I also understand that while doable it would require a lot of programming. Maybe if the collection does well we'll see it as a patched-in feature? Fingers crossed. Otherwise this collection is a blessing.
I grew up playing all the versions of the turtles and never knew you could do a wall jump in the original cabinet arcade game. Did they add that for this compilation?
I don't think I ever played the first TMNT arcade cabinet either, but I played the NES version with my cousins for dozens of hours; just put in that Konami code and beat the whole thing, rinse, repeat. So much fun. I recently had the opportunity to play a Turtles in Time cabinet at a local "barcade" right down the street from my home, and a group of us beat the game with four players, which sure took a lot of quarters. The SNES version of Turtles in Time is so much more responsive and fun to play.
Well... the only thing I really didn't expect to happen ACTUALLY happened (Triceratron, Krang and Karai in Genesis Tournament Fighters playable without hacking the game or any kind of shenanigan aside of just changing an option in the collection menu). I'm totally sold on this collection, gotta nab one copy this weekend for either Switch or Ps4 (knowing myself I'll end up getting all versions anyway, even the ACTUAL Ps5 version despite not having the console).
"The turtles receive a strange email..." Rumored to be send by a man wearing boxing gloves
This is how you do a collection. Just cram in as much content as you can get your hands on. To actually give you a reason to buy it instead of just downloading the ROMs and playing them on an emulator. It's consumer friendly and not a soulless nostalgia fueled cash grab. I hope this becomes the gold standard for this sort of thing going forward.
It isnt
@@trappestarrgaming3422?
Each game also has a video of someone beating the games taking no damage(it’s the option called watch) that you can watch, and while watching, you can take control of the video at any point, and beat the game from where you decide to take control.
In regards to the missing voice at the start of the first level of Turtles in Time Arcade, it's a common issue where Leo's line from the opening overlaps with when the line from the title card should start and because it can't play both at once it just skips it while Leo's line finishes. If you beat the game and the machine is set to loop it starts from the first level again without the opening and only THEN the title card line plays.
Props to Leatherhead for managing to get on the title screen with all the heavy-hitters. I guess Rat King was busy on photo day.
But why is Shedder far in the shadows and easily missable?
@@Hillthugsta cos he's too cool and isn't desperate for attention
@@carn9507 👍
I GAUUURANNNTEEEE
This was an absolute joy to edit! Thanks again, Matt!
I was already excited for the Collection when it was announced (mostly for Tournament Fighters and the juicy R O L L B A C K). But from seeing what's all in the Collection, it sealed the deal!
"The best collection of all time?"
*Aska throwing herself ass first at a machine pelvic thrusting the air*
Couldn't agree more! 👌
The SNES version of Turtles in Time had an option to give the Turtles different skin color to match the original Playmates toys. I loved that feature.
Tournament Fighters was nuts. War, Armaggon, and Wingnut were based on their Archie Comics appearances, and Shredder looked like the Mirage version. Even had Karai.
Tora appears only in that NES game.
The red sky seasons were great, I loved them. Carter was the name of the kid that joined them.
The Rise of the TMNT movie was ok.
I loved the Cyber Samurai arc in the Archie Comics.
Now we need a Power Rangers collection with all the SNES, Genesis, Game Boy, and Game Gear games.
A new Power Rangers classic arcade co-op game is what we need where we can play all SIX of the Rangers at the same time.
@@trustnoone3007 that too
@@allstupidmamechannels4473 Do you hate me too.....lol
I still have an old TMNT Archie comic. The Turtles become wrestlers in some kind of intergalactic tournament against a four-armed thing that looks like a fat Goofy and meet a floating cow head named Cowlick. It's absolutely awful.
the Rise show was much better but the movie is still great and beautifully animated
"You can walk over it?!"
These recent hour-long videos have been a treat.
Really love how they kept in Pizza Power.
What I find weird is that TMNT 87’ theme has been redubbed for the original arcade. Sigh, music rights.
Yeah me too. When I heard that they might change the music because of rights issues(The same issues that affected Sonic 3 and Knuckles in Sonic Origins); I thought they were going to forgo the 87 theme and Pizza power altogether.(Have I mentioned that this sort of copyright BS is my primary grievance with the Music industry?) But hey, It's really pog that they have the songs.
@@TheArceusftw I know it sounds superficial as hell,
but if Pizza Power(original)
wasn’t on this collection; hard pass. Lol
Used to play the heck out of the game at a local VHS rental store.
Good times.
The only evil Polar Bear to exist in the TMNT was in a Batman crossover, and no, he does not wear a leather jacket. 😔
We had a $1 movie theater in Baton Rouge growing up and TMNT was their one and only arcade game for the entire 90s. There was also a Poncho's Mexican restaurant in the same shopping center and their only arcade game was The Simpsons. I love going to both of those places
RIP Ponchos. Cheers from a fellow Louisianan. Spent a lot of time in BR going to LSU games throughout the years.
Honestly this is one of my absolute favorite licensed game compilations I ever played. It's mind blowing within a few years they made all those TMNT games. This was the very Konami compilation I waited the longest for, it was very well worth the wait. On the bright side, I grew up with TMNT: The Hyperstone Heist. You are entitled to your opinions, personally I do like select things in that more than TMNT IV: Turtles in Time. Regardless, Sega only gotten two TMNT games they're both here. I really couldn't ask for more also thanks to TMNT: Shredder's Revenge. A hell of a great year for TMNT fans.
The presentation in this collection is 10/10.
I pre-ordered this one and the day it came out, I was super excited. And I still am still playing this game today with the same feeling!
You can't go wrong with either Turtles in Time, but personally the extra levels, the crunchy sound effects, and the unapologetic use of the Orchestra Hit for the soundtrack makes the SNES version unparalleled for me
And Slash
In the TMNT 3 NES game, the bit on the bottom of the screen with the 3 unused brothers holding up the word TURTLES is so damn adorable~
I really love how well the new strategy guides replicate the look and feel of early Nintendo Power.
I would love to see them do a collection like this for the simpsons and xmen games
On GOD💯💯💯💯💯💯💯💯💯🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾
Seeing "The Simpsons" and "X-MEN" games being recommended for a collection like this is giving me blood flow. Please let this TMNT collection be mega successful.
Konami is sitting on so many arcade classics. i know it’s a licensing thing too but damn
Pizza Power original song here I come! I remember when Wii Virtual Console was starting and how much I wanted the arcade versions of TMNT Arcade and Turtles in Time with the songs. I was disappointed that X-Box Arcade got the port of TMNT Arcade and Wii VC didn’t. I know 1UP came out with the Arcade cabinet that’s sold in Wal Mart but I can never afford it. This has been a long time coming and I’m so excited that tomorrow the dream comes true!
Hyperstone Heist has the best rendition of Sewer Surfin, therefore it is the best turtles beat em up.
The Strategy Guide stuff in this release is BANANAS.
It's a great time to be a fan of the turtles
Was there ever a BAD time to be a fan of the Turtles? ;)
@@junibug6790
That chunk of time between the end of the original cartoon and the 2003 reboot was pretty rough. Other than that decade or so, TMNT has always been relevant and generous.
"Why would teenage mutant turtle boys have messed up socks--oh, right, ew."
I thought the Disney Classics Collection with Aladdin, The Lion King, and The Jungle Book was impressive with how it included so many different versions of each game, including a beta build of the Genesis version of Aladdin, on top of a very extensive gallery...
But holy shit, I think this collection blows that one out of the water! I especially love being able to play the NES games without the NES's signature slowdown and sprite flickering! That was what I was hoping we'd get with the first Mega Man Legacy Collection, especially when Capcom said that they rebuilt the games from the ground up! I'm not even sure if they did, because the games still feel exactly the same, and if you couldn't improve the games in any way, then what was the point of rebuilding them? Anyway, glad to see Konami do something better than Capcom for once in a damn good while!
the first mega man legacy collection actually has an option to remove slowdown and sprite flicker now with the "turbo cpu" mode
@@Figo064 it's a good thing I'm on my way home from work, because now I have to try this for myself. Is this on all versions?
@@KayFiOS yes it's in all versions
@@KayFiOS actually scratch that, I thought it removes both sprite flicker and slowdown but it only removes the slowdown, my bad
@@Figo064 I guess that's better than nothing, and I always was the kind of person who turned on legacy mode in Mega Man 9 anyway.
"This is a monster from some obscure monster movie" ...please tell me you were just being funnnnnny
Yes
@@flophouseplays well delivered 🤪
2022 - the Year of the Turtles, for the first time in a long time
The turtles 3 east mode could be activated with a slightly altered Konami code. Enemies have half there health. The cheat code also let you have 7 lives
Hyperstone Heist managed to age like fine wine, about on par with turtles in time for me, not quite there, but still great
39:25 Matt nails it SO RIGHT. This bear is SO. FREAKIN COOL AS A KID. And STILL now. This stage was worth having with those annoying snowball enemies just to fight HIM.
This collection is just the best. Any other collection would just focus on one type, like the arcade releases, but the NES/SNES/Genesis releases are what we grew up with. I don't have memories of the arcade version of this game, I have memoires of the NES version. And it's just, so, COOL that this collection has it all!
I saw this and immediately wanted it but then I saw the size of the package. The collection is something like 6-8 GB, which in itself isn't really a big deal, but if one were to just emulate the games they'd come to a total of maybe a few hundred MB. The bonus stuff is pretty cool though.
All the extras, mainly the scanned content, was all preserved at 4k resolution according to Digital Eclipse, which would explain such a high file size.
Compare that to the 2.9GB file size on Switch at launch. There’s a reason why the scanned content on this version displays at such a low resolution, especially when zooming into 100%. It’s very blurry.
@@OldSchoolGaming4Life Makes sense.
Cowabunga Matt. I am pretty much excited to play these classic Konami’s library of TMNT games.
Ah, that forbidden Japanese Aska sprite.
"APRIL: That's a rough sprite for her"
When I watched the demos, the sprites always seem a lot cleaner than the actual game play. This carries across all the graphically superior titles. I'm playing on steam so not sure what the console versions are like.
Still a quality collection and always wanted to own the arcade titles.
As always Digital Eclipse making god tier retro collections
25:30 The dash button is hella broken in Hyperstone Heist. Let's you spam tackles or flip-slide attacks. There's a few speed runs that show how insanely potent this is, actually.
I ABUSED the dash button. Especially with Ralph. He ain't got range but I didn't care.
Radical, they put a lot of love into this collection!
That was a weird ass coincidence - right when he asked "where's Baxter" a fly landed on my damn keyboard.
TiT ports are like variety snack packs. Both have stuff you like, but they're in two separate boxes. I grew up with the SNES version, and I love the sound effects, audio tracks, extra content and changed bosses. However, the arcade version is more animated, has more enemies on the screen, more audio samples and has 4-player support. I'm also a big fan of arcade Neon Night Riders.
Sometimes I wish there was a definitive version with all the good stuff from both ports.
You don’t like Hyperstone?
@@mikeylovespizza4012 HH is not bad, but it's not quite TiT. I did like the Shredder's hideout stage.
I picked it up since my late older brother and I grew up with TMNT as kids in the 90's with Raph being his favorite and Leo at first being mine but I grew to like Mikey more. These guys that put the love and care into this collection should be allowed to make more collections with this much love and care. To properly describe this game I'd quote a scene from the '87 animated series where Shredder was hypnotized into thinking he was Mikey "I HUNGA FOR COWABUNGA!" and they delivered.
Picking up a copy of this game today. SUPER excited. Fond memories of the arcade machines from way back when.
Dream roster for a Tournament Fighters 3 which would never happen but fingers crossed:
Leo
Donnie
Raph
Mikey
Casey Jones
April O'Neil
Splinter
Krang
Shredder
Karai
Leatherhead
Mondo Gecko
Mozar the Triceraton
Armaggon
Ray Fillet
Bebop
Rocksteady
Tokka
Razhar
Chrome Dome
Baxter Flyman
Special characters could be Jennika, Slash, Hothead, War, Savanti Romero, Rat King and the Last Ronin
Before the internet, word on the street was April had a bong in her apartment. That's an ash tray and a bong.
Not trying to be brainy or anything but to answer your question on the creation of hyperstone heist. Nintendo made it so that Konami could only release exclusive versions of games on their platform. So when it came to Genesis/ Mega drive Konami had to make the other version of the turtles game. Side note that's also why there's Castlevania bloodlines and Contra hard corps.
Wasn't Sparkster two different games too? And the Tiny Toons games? It's kinda neat these days when we have easy access to both. Is like more actual games instead of just ports! :)
@@carn9507 I think you're right, and I'm certain they're other examples too. Also yeah it kinda added to the console war too lol.
The Pizza Hut in my hometown had the original arcade game. And Rampage.
Nice! Loved arcade Rampage!
This was just SOOOOO much BETTER then, not only I EXPECTED!, but BETTER THEN IT SHOULD HAVE BEEN!!! Simply Amazing!!
in regards to 28:40 it's because Genesis does what Nintendon't , or in this case vice versa, the sega genesis cannot do scaling so no enemies can be thrown @ the screen =)
hehe, have a good day yall
Donni is always my favourite turtle because of his long Bo Staff.
Reason Turtles in Time was retooled to hyperstone heist was the limitations of the Genesis. Primarily the Genesis couldn’t do rotating and scaling, so you can’t throw into the screen and don’t have Neon Night Riders level
In other words, it doesn't have Mode 7.
I spent so much time on that original TMNT game for the NES. I was so hype being able to play as the Ninja Turtles. It's the first game I started with when I bought the collection. It's still a favorite of mine.
i like how the title screen shows April front and center looking all serious and badass, when for a majority of these games she's the damsel in distress lol
She looks like she thinks it's the title screen for Shredder's Revenge where she actually is playable and in her usual yellow jumpsuit. :)
Love collections like these, now if we could only get one for MGS…
Also is PS2 TMNT music I hear!!?!?
Yes it was
Yep. I still find it so strange considering that that game isn't in the collection but I'm always happy to see love for that game.
@@bobjeezorham7658 same here, maybe if this succeeds we can see a collection that includes ps2 era games
Wow, you're right. This really is a love letter for fans of all eras of the turtles.
This is the best collection of classic video games ever made. Holy shit. I can't believe how amazing this is.
I had TMNT NES on the Amstrad (i'm pretty sure it was the same version) but i only ever got to play it twice. You had to input a code to get it running which came on a massive instruction book, but it was a different code EVERY time with about 8-12 inputs you had to cross reference in the book. Naturally the book was lost almost straight away so we could never get it running, we couldn't even try guessing as if you got it wrong 3 times it just bricked the computer and had to re-start the whole damn thing. That Amstrad was pretty useless all things considered lol
Raph's special was awesome.
Also, "pee my shit"? May wanna see a doctor 😄
41:32 Surprised they didn't edit that flashing the way every retro game rereleased has edited those scenes.
Be awesome if Arc System works & Nickelodeon games worked together on a new TMNT: Tournament Fighters for every system with tons of characters ala Dragonball Fighterz
I'VE NEVER SEEN THAT ARCADE WALL JUMP!!!!! O_O
1:01:48 Shredder with a piece confirmed stronger than super Shredder.
You really brought back some memories when I was a kid when you started playing the fall of the got clan on Gameboy. I had one growing up and I only had three games on it, Pokemon red, the original double dragon and teenage mutant ninja turtles fall of the foot clan! Been a big fan of yours for a very long time, keep up the great content!
The whole debate of TMNT: Turtles in Time. Arcade vs SUPER usually goes to the Super SNES and here's why:
* The game is oddly an enhanced version with improved sounds and hit detection
* This version includes more stages and more characters closer to fan faves from the tv show/ toys ( c'mon Y'know Slash is a better fit for a prehistoric stage than a clayface monster!)
* Super Shredder final battle!!!
* and to top it off... A vs mode!
Much as I do enjoy both games, I grew up with the SNES version naturally, never played the arcade one until way later on through emulation. Nostalgia for me always sided with the SNES because it just felt more familiar to me. Hearing the debate for years and playing both of them, I am inclined to agree that it's maybe the better version. Just the additional features to play with, the swappable color palettes, the additional stages, changes to the boss lineup. You may be losing out on some extra animations and speed, but what you gain is a lot more control and better music and what could likely be the best arcade port to a home console we've ever seen (outside the Neo Geo). There's good reason why Turtles in Time still stands high on that mountain for best beat 'em ups ever, it just did so many things right and made such a huge impact for what technology could capably do at the time, and it's still great fun all these years later.
@@LordPichuPal well stated my friend! You've nailed it!!!
Just wish they made a version with the features of the SNES version alongside the four-player support of the arcade version. I prefer the SNES version myself, but when I have a group of three or four people, the arcade version DOES have its value.
I actually went to, coming out of our shells tour. Crazy. Had the vhs and audio tape also lmao
39:26 I love the character design for Tora, the alien wolf/polar bear looking guy. Later there's the Shogun, who also has a rad character design. Both these guys were made specifically for the NES port of the game. For that reason I'm not sure who owns the rights to them. Is it Konami? Or, when you buy the rights to the TMNT property, are these two guys included with that?
I think you're right about Konami owning those characters. I asked Sophia Campbell over Twitter who had been writing the IDW TMNT comic at the time if Tora and Shogun could ever show up in the comics. I don't remember what she exactly but she said it was unlikely.
I beat the old nes TMNT way back when. I kept renting it from the neighborhood videostore until I beat it. I would not be denied!
Also, your Shredder voice is better than the one in the new game. (RIP uncle phil)
Been seeing this game the past few days at the store and was unsure. But with a (imo) legit asking price at 39.99. And everything you detailed here that was added to each game. It's a no brainer. Picking this one up tomorrow
The comedy is Turtles in Time on SNES doesn't use mode 7 to zoom the enemies at the screen- so why didn't they have it in the Genesis version?
No idea.
A kid a few houses down got both TMNT and Mega Man 2 for christmas one year - I was over after dinner and both of these games just made him unhinged with white-hot fury of the controller-whipping variety.
He then almost succeeded in giving me both games....until his mom overheard and started to sh@t a chicken of her own.
🤔 Mega Man 2 though, that game was bangin' 👍
Coming into this very late, but the reason for the difference in Turtles in Time vs. Hyperstone Heist is because I think at the time, Nintendo still required that 3rd parties make the Nintendo version unique.
44:40 - it's, like, the only game I beat as a kid.
I genuinely thought there was just one TMNT beat 'em up for the longest time despite the fact that I played most of them. They all have the same general intro and the same HUD, and I only played them like 1+ years apart from eachother. Every time I played a different one I would be nostalgic and simultaneously confused as hell.
In the original nes version we used to do a trick in vs mode to pick double hothead.i think p2 lands automatically on hothead on the character select screen so p1 would pick hothead first match and after winning on the select screen p2 and p1 would be on hothead 😏 the game always remembered the position of the winning player on the select screen and we noticed it 😉
What really aggravates me about the first NES game was that no one knew that every turtle has their own strengths towards every other villain.....like Michaelangelo could take out certain characters with one or two hits , the same with Raphael but at the time, we didn't know that. We just assumed you had to be Donatello all the time or Leonardo. And had no problem sacrificing the others to save those two. Maybe...just maybe, after getting through those horrible platform sewer stages or the water seaweed stages, we could've all beat the game and this particular entry would be looked back on a bit more fondly.
Nothing like laying eyes on the TMNT Arcade 4-player beauty, digital novacain shots at 25c per 👌
NOBODY IS READY FOR ASKA
I have all of these (us versions) already but these qol improvements especially removing slowdown and flicker on nes are amazing.
I await the day that the Switch version of the TMNT Cowabunga Collection that I preordered from Target arrives at my house so I can enjoy countless hours of classic TMNT goodness!
42:20 I actually love how in the 90s films no one actually gives a shit about giant turtles like the taxi driver in the first film and the old couple in the sequel
New York full of freaks already, humanoid turtles are nothing special. :P
I had stuff planned for this game since I heard it was getting released. I loved this as a kid😂 I've been in touch with one of the discords still pushing it. Idk if it'll explode but I do hope it gets the attention it deserves
Omg! I LOVED your MrGstar321 impression @36:48!! I'm not kidding. Also, I am very much enjoying this video in totality ^^
As a fan of the comics, it was an awesome surprise to see the covers of the different series of comics in the gallery, especially the first 100 issues of the IDW comics along with the variant covers. I highly recommend checking out the IDW comics if you like the franchise as it uses things from pretty much every part of the franchise.
19:50 that is not correct. You COULD play with 2 Hotheads at the same time, just not directly. If I recall the method correctly, you have to first do a match with anyone against Hothead, then finish, go to another match, select Hothead and the second one will start the cursor on Hothead, so you can select him again. Second one is orange
50:43 Gotta appreciate Konami predicted the Piper Perri meme
Edit: THERE'S EVEN FIVE FOOT NINJA!
47:50 What with the original GB phat being maybe the most nostalgic system for me, yes YES, HUGE that they included those games in this.
The GB games were my favourite also.
this looks so much better than the silent hill hd collection
That's not a beaker in April's apartment! That's a bong!
My only complaint is no online co-op for the non-arcade games, but I also understand that while doable it would require a lot of programming. Maybe if the collection does well we'll see it as a patched-in feature? Fingers crossed. Otherwise this collection is a blessing.
I grew up playing all the versions of the turtles and never knew you could do a wall jump in the original cabinet arcade game. Did they add that for this compilation?
FYI, that's not the original recording for the TMNT Arcade game opening. Really the only thing wrong with this otherwise stellar collection.
These games are as difficult as I remember and I was quite nervous going into this but they really nailed it here.
There is no fire escape at the window for April to climb out onto.
Waiting for it right now
By far dopest retro collection ever
I don't think I ever played the first TMNT arcade cabinet either, but I played the NES version with my cousins for dozens of hours; just put in that Konami code and beat the whole thing, rinse, repeat. So much fun. I recently had the opportunity to play a Turtles in Time cabinet at a local "barcade" right down the street from my home, and a group of us beat the game with four players, which sure took a lot of quarters. The SNES version of Turtles in Time is so much more responsive and fun to play.
I never knew there was an arcade version of Tutles in Time. That's wild
50:44-50:48 I love matt's laugh
Well... the only thing I really didn't expect to happen ACTUALLY happened (Triceratron, Krang and Karai in Genesis Tournament Fighters playable without hacking the game or any kind of shenanigan aside of just changing an option in the collection menu). I'm totally sold on this collection, gotta nab one copy this weekend for either Switch or Ps4 (knowing myself I'll end up getting all versions anyway, even the ACTUAL Ps5 version despite not having the console).
That's dumb
manhattan project is the one i grew up with
The pizza monsters are obviously based off the design of Mac from the hit movie "Mac and Me".
2:15 - I wonder how much money would have cost for 36 lives (16 coins/tokens) in 1989-1990?