Make a Photo-realistic Concrete Material with Cracks in Blender 2.82

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  • čas přidán 24. 08. 2024

Komentáře • 248

  • @JMBell
    @JMBell Před 4 lety +153

    I've learned a lot about designing materials from you, and I'm still learning.

  • @nibblrrr7124
    @nibblrrr7124 Před 4 lety +69

    Came for how to do the cracks (4:57), but then I also learned something about mixing noises in the part before.
    Thanks for making these!

    • @alaslipknot
      @alaslipknot Před 4 lety +4

      i know right! it never occured to me to put anything between the Texture coordinate and the Mapping nodes

    • @nibblrrr7124
      @nibblrrr7124 Před 4 lety +2

      ​@@alaslipknot Yeah, it's a really powerful technique. Adds subtle jitter to anything organic. Cranked up, it reminds me of oil paintings, fingerprints, liquid surfaces...
      Afaiu it's exactly what the _Distortion_ slider on some nodes does - but by manually adding (spatially correlated) noise to vector coordinates you can distort any texture.

    • @nibblrrr7124
      @nibblrrr7124 Před 4 lety +2

      Related: You can quantize/pixelate textures by using the Voronoi's _Location_ output. That "snaps" the input vector to the nearest cell's center.
      (Set random to 0 to make the cells square.)

    • @alaslipknot
      @alaslipknot Před 4 lety

      @@nibblrrr7124 thanks for bonus info :) will definitely give that a try

  • @Starwarsfun1-Leo
    @Starwarsfun1-Leo Před 4 lety +35

    This is exactly why I watch tutorials like this: I know my way around in blender and its nodesystem, but I would have never guessed that you can literally use mapping information in a mix RGB node. It makes sense if you think about it, but I never came up with this idea😅 That trick to get some detail into the cracks is awesome 👌👌 Thanks for the tutorial!

  • @alaslipknot
    @alaslipknot Před 4 lety +263

    me seeing a random model render like this and be like "omg whoever did this is a great 3d sculpting artist"
    Ducky3D: "now we're gonna go to the shading tab"

  • @maglerdon
    @maglerdon Před 4 lety +8

    We are so spoiled with all this incredible free information provided by you and other amazing Blender CZcams artists. Thank you so much I can’t express how grateful I am for people like you sharing your knowledge!!! It’s also incredible that we all have free access to a software as powerful as Blender. I hope this never goes away!

  • @hallowenwd4
    @hallowenwd4 Před 3 lety +2

    For those who are sad because of the final of it; check the Ambient Occlusion under the Render Settings, this will make the cracks more dark (you can't do it with bump node as Ducky did, because his AO is already opened) Ducky doesn't tell this.
    But! Thank you so much for this amazing tutorial man! I love your channel, great works!

  • @FrankieIpp
    @FrankieIpp Před 3 lety +1

    This entire video changed basically how I'm going to look at texture nodes. Fantastic work. Very informative.

  • @carbonx95.08
    @carbonx95.08 Před 4 lety +3

    I so badly wanted to make cracked asphalt and I tried so much stuff, but thanks to you so much , I now know how to make the noise affect the edges of voronoi or basically any texture , I was tryna plug in the factor of a mix having the noise and voronoi plugged!
    Thanks alot Sir!

  • @JStuff01
    @JStuff01 Před 3 lety +4

    I've looked at this tutorial for several different materials I've been messing around with. Thank you!

  • @shadowbaconwarrior5604
    @shadowbaconwarrior5604 Před 4 lety +7

    yo ducky went and hearted all comments legendary!

  • @aluxado
    @aluxado Před 4 lety +4

    Voronoi texture node seams the secrete sauce of the Ducky materials! :) Well done again! :)

  • @septic07
    @septic07 Před 4 lety +5

    Just want to leave a comment to feed the CZcams algorithm and give your content the attention it deserves!

  • @amoeba23
    @amoeba23 Před 2 lety

    If u knew how much concrete ive had to bodge together with dodgy maps etc...... boss level tutorial, great explanatory style, and teaching, highly appreciated mate.

  • @DanielKrafft
    @DanielKrafft Před 4 lety +10

    Great as always

  • @franciscorobles4763
    @franciscorobles4763 Před 4 lety +2

    I recently joined your patreon because it really caught my attention this tutorial, please keep making shader tutorials, you are making it easy to learn! I did couple of good materials thanks to your tutorial in just a few minutes, thank you!

    • @TheDucky3D
      @TheDucky3D  Před 4 lety +3

      Francisco Robles tha k you so much!!

  • @T0xIcNigHtMarE
    @T0xIcNigHtMarE Před 9 měsíci

    I'd love an update to this in the new blender adding rust to the very deep cracks would be a challenge ❤

  • @sourdonkeyjuice
    @sourdonkeyjuice Před 4 lety +3

    Wow this is a really great tutorial Ducky! Its insane how complicated all this seems and how many nodes you need for one texture.. Thanks for teaching us, it's pretty overwhelming

  • @littlehibiscus8118
    @littlehibiscus8118 Před rokem +1

    Your tutorials are so good! Simple yet effective. I've learned so much from you.

  • @82christos
    @82christos Před 4 lety

    Thank you!!! Very easy to follow and you explain everything in a reasonable time. Not too short like a 1 min video and not too long like 30 mins of random unrelated stuff.

  • @hawx786
    @hawx786 Před 2 lety +1

    I'm new to blender, these tutorials are so awesome and inspiring. Something like this went over my head but with all your amazing content I'm sure I'll get there soon!

  • @gerdsfargen6687
    @gerdsfargen6687 Před 2 lety

    Love watching rewatching, attempting, then rewatching these tutorials. Your channel has come such a long way in terms of presentation and production value. Ducky 4 Blender Pres!

  • @YuriAlogna
    @YuriAlogna Před 4 lety +2

    Simply a fu***ng Monster! I bow before your skill. T I've been following you for a while, and when you post videos on procedural materials you're a bomb!
    Please continue to publish them🙏🙏🙏

  • @CYGNUSYT
    @CYGNUSYT Před 3 lety

    IF DUCKY WOULD NOT HAVE BEEN THERE, MY LIFE WOULD BE MISERABLE, THANK YOU DUCKY MAN, I CANT EVEN EXPRESS HOW AMAZING U ARE

  • @Hadrhune0
    @Hadrhune0 Před 4 lety

    Woah, super cool. I love the trick of the noise texture right in between the Texture coordinate and the mapping to control voronoi. Veeeery powerful.

  • @AnglishSligna
    @AnglishSligna Před 2 lety

    I am from the future 2022, this still works, thanks a lot!

  • @leewilliamson9511
    @leewilliamson9511 Před 2 lety

    I've watched many of your videos for blender, and you always explain them excellent! Good job I couldnt of learned blender without this channel. Im still learning modeling as well and still find new things!

  • @MMMM-sv1lk
    @MMMM-sv1lk Před 2 lety

    wow you went through this topic like a hot knife through butter... well done 😎🤓

  • @quotzcreator
    @quotzcreator Před 2 lety +1

    click crtl+shift and drag on nodes to add mix rgb with the nodes

  • @michaelmuller6029
    @michaelmuller6029 Před 3 lety

    must be the best tutorial on procedural texturing I've seen so far. Very nice! Thanks so much for sharing

  • @dejavu6591
    @dejavu6591 Před 4 lety +3

    this channel is just what I'm looking for, thank you so much!

  • @l-94tam85
    @l-94tam85 Před 4 lety +8

    thank you so much!!! it's very useful in my architectural speciality.

  • @mezzotint4274
    @mezzotint4274 Před 4 lety +8

    :O) not in 100 years I would think of how to create that. The only thing I altered is a little roughness glossiness. Concrete is mostly a little glossy in the plain parts. But- really great.

  • @StudioLD
    @StudioLD Před 4 lety +5

    Damn I’ve been lookin everywhere for a cement material and my wish has been granted.

  • @mesarena5408
    @mesarena5408 Před rokem

    Thanks alot ducky 3d for all your great contributions...much respect

  • @jdevcast6527
    @jdevcast6527 Před 4 lety

    Gotta love the procedural shading tuts.

  • @petelozzi7298
    @petelozzi7298 Před 4 lety +1

    Bloody amazing my dude! Needed this for some client work, just in time thank you!

  • @Padmaprabhan2004
    @Padmaprabhan2004 Před 4 lety +4

    Fantastic !

  • @IbrahimYounes
    @IbrahimYounes Před 4 lety +1

    Pretty interesting, Concrete can be little bit more rough sometimes, but it depends on the finish and the mix, very interesting work , thanks for sharing

  • @cobaltbluesky2276
    @cobaltbluesky2276 Před 2 lety

    Good tutorial!! I found that you can plug a noise texture and a colorramp into the strength of the 2nd bump node (the one ouputting into another bump node) and make the cracks less evenly dispersed.

  • @copperlaktronics6705
    @copperlaktronics6705 Před 4 lety

    Dude you are like a wizard with these

  • @DanNoakes
    @DanNoakes Před rokem

    This was a great tutorial. perhaps the best one on the subject. Thank you!

  • @SPQRxUSAxNUSA
    @SPQRxUSAxNUSA Před 2 lety

    Subscribed on seeing the thumbnail.

  • @mdm-prods1184
    @mdm-prods1184 Před 4 lety +1

    thank you , the best tuto about texture i saw

  • @carlosedubarreto
    @carlosedubarreto Před 4 lety +1

    Great.... I was trying to do something similar for the last 3 days.... Thanks a lot!

  • @mulanmiller5000
    @mulanmiller5000 Před 3 lety

    Very impressive! I always think the material can't get any better and then you add another node. Thank you for sharing, I subscribed immediately

  • @conceptwcom
    @conceptwcom Před 4 lety +1

    Magic as usual. Thanks!

  • @DanielOakfield
    @DanielOakfield Před 4 lety +1

    Simple and simply great, well done thanks for sharing!

  • @jean-michelsmith4581
    @jean-michelsmith4581 Před 4 lety +1

    Thank you for this excellent tutorial.

  • @OBryanAguiar
    @OBryanAguiar Před 4 lety

    Dude this is insanely good. Loved it and how you explained the functions of each node. You're awesome

  • @rafvanraevels
    @rafvanraevels Před 3 lety

    Very good tutorial. Simple way to get a great effect. Thank you!

  • @LittleFellaDynamics
    @LittleFellaDynamics Před 4 lety +1

    Really cool techniques to get the quality final result, with plenty of scope to create many abstract and interesting variations along the way! Smart 🌠👌💯👀😎💡

  • @jamieedgington7958
    @jamieedgington7958 Před 4 lety

    that is the concretiest concrete ever !

  • @eys-yu7qw
    @eys-yu7qw Před 3 lety +1

    Bro you are great, thank you for that tutorial!

  • @AtomicPixel42
    @AtomicPixel42 Před 4 lety +1

    I did learn something. Thank you very much for sharing your knowledge.

  • @ZouilleLoose
    @ZouilleLoose Před 3 lety

    Amazing tutorial ! We always need a good looking concrete.... Thank you so much !

  • @mirsaidkhiyazov6815
    @mirsaidkhiyazov6815 Před 2 lety

    thanks brooo. Try to learn as quick as possible, I find really useful

  • @mariorubioarquiteto2004

    Amazing materiral and tutorial

  • @synthbendati
    @synthbendati Před 2 lety

    Wow This was amazing. Really helpful

  • @williamzaret4497
    @williamzaret4497 Před 3 lety

    This was really well paced

  • @alejandrohelios
    @alejandrohelios Před 4 lety

    one of the best tutos... easy to follow,thanks!!!!!!!

  • @luz4466
    @luz4466 Před 4 lety

    for the ones that can't seen crackle, go to the third option of the Voronoi Texture, it's "closest" by default, set it to the last option in the drop down that's "crackle".

  • @luisrossa
    @luisrossa Před 4 lety +1

    Gracias Ducky!!

  • @GEEONTHEBEAT
    @GEEONTHEBEAT Před 3 lety

    really awesome texture! thanks!

  • @Hejirah
    @Hejirah Před 3 lety

    Beautiful!

  • @goodnickname3940
    @goodnickname3940 Před rokem

    Perfectly explained :) thanks

  • @BurntRAM
    @BurntRAM Před 3 lety

    best tutorials ive ever SEEENT. instant sub

  • @saadnasir2922
    @saadnasir2922 Před 4 lety +8

    Bro ducky why do you do this lmao I was gonna go study for my exam but now that your video is out I’m gonna do more blender 😩

  • @synapse349
    @synapse349 Před 2 lety

    Distorting the voronoi vector with the noise just blew my mind, i actually stood up, paused the video and shouted wtf

  • @calebbrazeau4597
    @calebbrazeau4597 Před 3 lety

    Cement is the powdered grey-white ingredient. The hardened end product is called concrete. Thanx a bunch.

  • @diogocamilo1981
    @diogocamilo1981 Před 3 lety

    Thanks!!!
    Your job is very good!!!

  • @mistube
    @mistube Před 4 lety

    waooo neat trich where you did the last cracks. looks very real thanks for shearing

  • @vboost
    @vboost Před 4 lety

    great versatile set up. I guess you could make a bunch of materials with just a few value & colour tweaks. Tarmac, stone, dried mud, gingerbread...probably.

  • @thitsar5271
    @thitsar5271 Před 2 lety

    Thanks, I learnd a lots from your video.

  • @markmilorov5087
    @markmilorov5087 Před 2 lety

    Great tutorial! Thanks a lot

  • @deltaray3
    @deltaray3 Před 2 lety

    TIL that you can add a texture between the texture coordinate and mapping node. Weird, but cool.

  • @danielmcmurray4717
    @danielmcmurray4717 Před 4 lety

    These are so handy friend! Love this

  • @exodus664
    @exodus664 Před 4 lety

    You are 'the most' amazing material/shader teacher!

  • @BramvanVliet
    @BramvanVliet Před 4 lety +1

    Thanks, Nathan, this was exactly what I was looking for here on YouTub! Very well explained, I subbed. I hope you are planning more procedural shading tutorials like this. 😀

  • @rhylschermatz5809
    @rhylschermatz5809 Před 2 lety

    friend, you make my day. Thank you.

  • @timteccomua
    @timteccomua Před 3 lety

    so many thanks for this!

  • @ivanpergasiFreelance
    @ivanpergasiFreelance Před 3 lety

    mindblown for me !!! amazing work man

  • @nagysamuel2575
    @nagysamuel2575 Před 4 lety +1

    Amazing content as always Ducky.

  • @yersultanblender2256
    @yersultanblender2256 Před 4 lety +1

    Geart Video,Thanks for your working.

  • @gabrielleraul488
    @gabrielleraul488 Před 4 lety

    this is just incredible, like magic. wow.

  • @NebMotion
    @NebMotion Před 4 lety

    awesome

  • @user-yq7zz1re5y
    @user-yq7zz1re5y Před 3 lety

    amazing! thank you!

  • @janluttmann437
    @janluttmann437 Před 4 lety

    Really good cracks

  • @jordz4281
    @jordz4281 Před 3 lety

    this is great! saved my skin today.

  • @Pokych_Adams
    @Pokych_Adams Před 3 lety

    Thank you!

  • @sugaku_side
    @sugaku_side Před 4 lety +1

    Incredible!

  • @thecarefulcactus
    @thecarefulcactus Před 3 lety +1

    thanks! i'm using this in my latest abstract scene

  • @Ashish-ip1mp
    @Ashish-ip1mp Před 3 lety

    god of nodes

  • @13dcreaciones
    @13dcreaciones Před rokem

    thank you!

  • @neerajbhatt3368
    @neerajbhatt3368 Před 2 lety +1

    Great tutorial but I am messing/ missing up somewhere at the end
    ...could you please post the Node set up for checking values?

  • @vartanpanossian7331
    @vartanpanossian7331 Před 4 lety +1

    man fantastic tutorial!

  • @Hud_Adnan
    @Hud_Adnan Před 4 lety

    thank you so much , the result was satisfying

  • @cgblenderespanol7181
    @cgblenderespanol7181 Před 4 lety +1

    This was amazing thanks a lot. 👏👏👏👏👍

  • @nams37
    @nams37 Před 2 lety

    Thank you

  • @Will_Scobie
    @Will_Scobie Před 4 lety

    masterful! excellent work man!

  • @infotoons212
    @infotoons212 Před 4 lety

    My up vote was for the grate tutorial... (The fact that it upsets CGMatter is just a bonus:)