Duke Nukem 3D 1996 Full OST

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  • čas přidán 14. 06. 2024
  • en.wikipedia.org/wiki/Duke_Nuk...
    Tracklist in description ↓
    0:00 - Grabbag
    2:17 - E1L1 - Stalker
    5:13 - E1L2 - Taking the Death Toll
    9:27 - E1L3 - The City Streets
    15:34 - E1L4 - Water World
    21:34 - E1L5 - Sneaky Snake
    27:29 - E1L6 - The Call of Death
    33:56 - E1L7 - Ah, Geez!
    35:43 - E2L1 - Future Military Conquests
    39:11 - E2L2 - Space Storm
    44:34 - E2L3 - Gut Wrencher
    48:31 - E2L4 - RoboCreeping
    51:07 - E2L5 - Stalag 3-D
    54:27 - E2L6 - Pissed!
    59:45 - E2L7 - Aliens, Say Your Prayers! (Probably my favorite track in the game)
    1:03:10 - E2L8 - Plasma
    1:05:51 - E2L9 - Alfred H. (My Family's Plot)
    1:09:09 - E2L10 - Gloomy
    1:11:55 - E2L11 - In Tents
    1:14:56 - E3L1 - In Hiding
    1:19:16 - E3L2 - Going After the Fat Commander
    1:23:38 - E3L3 - Taking Names
    1:29:33 - E3L4 - Subway
    1:36:33 - E3L5 - Invader
    1:41:33 - E3L6 - Gotham
    1:44:31 - E3L7 - 233.778 Celsius
    1:51:27 - E3L8 - Lord of L.A.
    1:57:58 - E3L9 - Urban Jungle
    2:00:53 - E3L10 - Spook
    2:05:19 - E3L11 - Whomp
    2:09:18 - Cinematic - Briefing Room
    2:10:06 - E4L1 - Missing? Impossible!
    2:13:21 - E4L2 - Preparation D
    2:17:13 - E4L3 - Baked Goods
    2:19:33 - E4L4 - Calypso Facto
    2:22:53 - E4L5 - Lemon Chilllllllllllllllll
    2:26:31 - E4L6 - Pissed Office Box
    2:31:21 - E4L7 - Warehaus
    2:34:40 - E4L8 - Layers of Dust
    2:38:27 - E4L9 - Floghorn
    2:41:40 - E4L10 - Departure
    2:45:12 - E4L11 - Restricted Area
    All music composed by Bobby Prince and Lee Jackson
    ---------------------------------------------------------------------------------------------
    Well here it is. The only video on CZcams that contains the entire soundtrack to Duke Nukem 3. I never knew that every single level in the game had it's own music track, weird huh? This probably took about a total of 8 hours of on-and-off work. (Likely the reason no one has done this before...)
    All information came from: dukenukem.wikia.com/ I just put everything together from my own copy of the game.
    ------------------------------------------------------------------------------------------------
    7-15-18
    I took this video down for a long time due to copyrite claims (which I assume are fake to generate money from a popular video).
    Usually this can be fixed by privatizing the video for a while and waiting for it to go away, but I think it has been over a year at this point and I decided... fuck it.
  • Hudba

Komentáře • 807

  • @thedkm-4894
    @thedkm-4894 Před 4 lety +247

    Please, what's the name of the music when you have finished a level ? can't find anywhere >

    • @ThisIsGamerLisD
      @ThisIsGamerLisD  Před 4 lety +127

      It's not an actual MIDI like the rest of the soundtrack. It's a sound effect called bonus.voc. You can find it near the bottom here: www.vgmpf.com/Wiki/index.php/Duke_Nukem_3D_(DOS)

    • @thedkm-4894
      @thedkm-4894 Před 4 lety +33

      @@ThisIsGamerLisD Thank you very much. :)

    • @baxterbunny4403
      @baxterbunny4403 Před 4 lety +29

      That was the shitttt in the day

    • @Kevin-jb2pv
      @Kevin-jb2pv Před 3 lety +41

      @@ThisIsGamerLisD From that wiki you linked: "The music of Duke Nukem 3D was put together by Bobby Prince, a veteran in the video game field, and the amazing composer, Lee Jackson. The soundtrack fits well into the various levels of the game adding to the ambiance. By itself however, the soundtrack is merely average. None of the tracks are really that memorable, but they do properly fit the game. "
      What the fuck?

    • @Sam-ey1nn
      @Sam-ey1nn Před 3 lety +25

      @@Kevin-jb2pv I guess the journalistic standards (or lack thereof) are why that page wasn't accepted on Wikipedia. 🤣

  • @shotgunarms
    @shotgunarms Před 8 lety +495

    These old school bgm composers deserve a flippin' Grammy, I swear . . .

    • @rippinkorpse
      @rippinkorpse Před 5 lety +16

      Fuck yeah, I've always said that, I love VGM composers.... Especially the ones who create metal sounding tunes!

    • @taekwondotime
      @taekwondotime Před 3 lety +7

      My favourites include the following:
      - E1L1 @2:17 (obviously, put your #1 track first)
      - E1L4 @15:34
      - E2L7 @59:45
      - E3L6 @1:41:33
      - E4L10 @2:41:40

    • @jinjaninja2604
      @jinjaninja2604 Před rokem +2

      Sound great on modern hardware don’t they 😊

    • @wishiwascooler
      @wishiwascooler Před rokem

      So true, Lee Jackson is an absolute genius.

    • @ian_b
      @ian_b Před rokem +2

      @@wishiwascooler And a lot more culturally influential than much of pop music. These tunes play in our hearts.

  • @CrispyTurtl3
    @CrispyTurtl3 Před 9 lety +42

    This game was so bad ass, My grandfather even played this shit. And he was 76 when he played it.

  • @henrygonzalez5314
    @henrygonzalez5314 Před 3 lety +144

    "Hollywood Hollocaust" its probably the "best first level" ever made on a videogame (together with Super Mario Bros 1-1 level?). The desing, location, music and ambience is superb 😌 That level will stay on your head for a long time... unforgettable.

  • @cw3le
    @cw3le Před 8 lety +182

    I just realized some similarity between this game and Doom's soundtracks. They both contain strong, fast and energetic intro and first level music, while most of other levels contain slow paced, atmospheric, creepy and moody kind of music.

  • @lucianene7741
    @lucianene7741 Před 8 lety +210

    the good old days of crappy computers and great games

  • @gabrielarzamendia6787
    @gabrielarzamendia6787 Před 9 lety +291

    HAIL TO THE KING BABY

  • @Zontar82
    @Zontar82 Před 8 lety +88

    " I never knew that every single level in the game had it's own music track,"
    one of the many reasons why this game is awesome,and was so diverse compared to the other fps of its day.

    • @Zeithri
      @Zeithri Před 7 lety +14

      The same could be said about many oldschool FPS' of the day.
      Today however.. Just grey clots of generic soldier guys shooting generic terrorists.
      The imagination, the creativity - is gone.

    • @JiroTheRaptor
      @JiroTheRaptor Před 7 lety +8

      Wolfenstein 3D, Doom, and their clones also had tracks which were mostly unique, although the later levels often reused tracks from the earlier levels . Conversely, Duke Nukem 3D seems to truly have a track for every level.

  • @vexivero
    @vexivero Před 8 lety +99

    Those floating squid things used to creep the fuck out of me when I was a kid

    • @ThisIsGamerLisD
      @ThisIsGamerLisD  Před 8 lety +15

      +Vexivero VXVO
      What, the Octobrains? Yeah they're pretty freaky.

    • @vexivero
      @vexivero Před 8 lety +9

      Yeah. Unless I was playing on God mode I was always dreading them :o

    • @mrStraker888
      @mrStraker888 Před 8 lety

      +Vexivero yeea

    • @Thalasius
      @Thalasius Před 8 lety +7

      +Vexivero I used to have nightmares about them. True story.

    • @RaZeRbLaDeZ
      @RaZeRbLaDeZ Před 8 lety +1

      Same...also the cacodemons in doom did the same...guess floating blobs creeped me out

  • @Kodeb8
    @Kodeb8 Před 4 lety +101

    There is something oddly charming about this period in video game music, when video games didn't have to rely on square waves, triangle waves and noise waves (how 8-bit music was made), but instead they had samples (although granted, not that much since space was a huge problem), and all these new midi instruments that somewhat mimicked real instruments but still sounded synthetic. I think more people should explore on this brief moment! It's been mostly forgotten since not too long after this, video games could finally have music made with real instruments. When people think of old video game music, they're usually referring to the 8-bit NES era of music, but rarely do I ever see the 16-bit era of music get any love.

    • @alexojideagu
      @alexojideagu Před 3 lety +14

      I disagree, it's mostly Americans who go on about NES music. In Europe people talk about 16 bit Megadrive, SNES and 8 bit Commodore 64 music and Amiga Music. The SID Chip in the C64 is legendary.

    • @stefankrautz9048
      @stefankrautz9048 Před 2 lety +1

      I got a third party soundblaster "ALS-400" card with a opl-3 FM chip on Windows 3.1. Sounded like a Super NES.

    • @Alianger
      @Alianger Před 2 lety

      This style was actually rather prominent on the PS1 and Saturn which used midi-style formats for sample-based chiptunes, often mixed with redbook cd audio or streaming audio files in the same game. You also had .mod music on PC up until Unreal Tournament and Deus Ex if not a bit later.
      Not to mention SNES and Amiga, the latter being from 1985 though we didn't see the sound chip start being utilized well until around 1987.

    • @do0m556
      @do0m556 Před 2 lety +1

      16 bit is the perfect balance, i really dig it

    • @chinossynthesizer705
      @chinossynthesizer705 Před 2 lety +1

      Your forgetting saw tooth waves

  • @kingbeef5076
    @kingbeef5076 Před 8 lety +24

    I forgot how creepy the music was on ep. 2. The assault commanders always scared me the most when I was younger. Hearing them shouting and knowing that I was walking into a barrage of rockets when I stepped around the corner.

  • @mysticalacer94
    @mysticalacer94 Před 2 lety +57

    It's so insane how each level has its own different soundtrack.

    • @farmervillager1376
      @farmervillager1376 Před rokem

      no shit thats like saying its so insane that all humans look unique

    • @E5rael
      @E5rael Před rokem +10

      @@farmervillager1376 The thing is, game devs would reuse tracks for different levels quite a lot. For example, in Wolfenstein 3D, there are 6 episodes, but there are only three different sets of tracks. That means that episodes 1 and 4 use the same tracks, instead of episode 4 having unique music. (Same goes for episodes 2/5 and 3/6.)
      To add insult to injury, even a single episode isn't spared from track reuse in Wolf3D. An episode has 10 levels, 4 of which have repeating tracks: Level 5 always plays the same track as level 1, level 6 repeats level 2's track, all the way up to level 8, that reuses level 4's track.
      In this context, the fact that Duke 3D has a lot of unique tracks, is quite a big deal.

    • @atmohr257
      @atmohr257 Před rokem +4

      That was on a time when developers did truly care for the quality and soul of the video game. They really deserve more recognition. Damn at least to be on Spotify or most of the music library that there are for music in general it's just music at another level...

    • @Thirteen13551355
      @Thirteen13551355 Před 10 měsíci

      @@farmervillager1376The fuck...

    • @hpholland
      @hpholland Před 6 měsíci +2

      Almost 50 individual tracks, good quality, and very little repetition while maintaining cohesiveness within episodes. Quite a feat.

  • @Vicobop
    @Vicobop Před 3 lety +59

    One of my favourite moments is in the E2L8 level with the Plasma 1:03:10 track. When you go outside on the big field with the big satellite antenna. The calmness of that track hits hard with the atmosphere of the outside of the moon and the "dead nature" that 2d sprites bring to that landscape (also mildly creepy side effect that the sprites always faces you since they have no 3rd dimension). No 3D game can replicate that effect; 2d is effectively art that the human mind can play with.

    • @visakanv
      @visakanv Před 3 lety +4

      omg I remember that, and I never thought to explain it! you're absolutely right!

    • @Toulouse41000
      @Toulouse41000 Před 2 lety +4

      I also love sometimes when sprites always faces you when you move. There's still 2D sprites in 3D games that faces you no matter where you go, but they are harder to notice than before and less numerous.

    • @hpholland
      @hpholland Před 2 lety

      Dark Side was a great level from the music but really wished it was longer-yes I’d love to see a few levels get supersized.
      Also the following level Overlord is so meh.

    • @filth_nasty
      @filth_nasty Před 6 měsíci

      It's a great track for Doom maps too

  • @magicfordummiez3382
    @magicfordummiez3382 Před 8 lety +92

    Duke Nukem 3D has the best shotgun sfx ever.

    • @WEndro333
      @WEndro333 Před 8 lety +3

      +MagicForDummiez I'll never get tired of the shotgun sfx.

    • @stupidbowlofnuts
      @stupidbowlofnuts Před 8 lety +3

      +MagicForDummiez yeah it was badass

    • @GamesDoVale
      @GamesDoVale Před 4 lety +1

      is the real game sfx

    • @danielzamfirov7858
      @danielzamfirov7858 Před 4 lety +9

      wait, wait, wait, wait, doom has an awesome shotgun sfx too!

    • @stephendarnell5963
      @stephendarnell5963 Před 4 lety +3

      Especially running through a 1000watt amp with 8 speakers on 1/4 volume it shakes the room.

  • @dukenukem8381
    @dukenukem8381 Před 8 lety +181

    NICE

  • @Aofex
    @Aofex Před 8 lety +32

    Old 3D Realms games had some really immersive music.
    I remember playing the first level at night with headphones, and the whole atmosphere coupled with the soundtrack made for a fantastic experience. Those where you feel it even with your stomach.

    • @jomo3564
      @jomo3564 Před 4 lety +2

      I was terrified by this Duke Nukem and at the same time fascinating while I was playing this on my father's computer in secret.

  • @Vladimir_The_Impaler
    @Vladimir_The_Impaler Před 9 lety +63

    Those were the days I love the 90's with the rock music grunge music and the video games
    IT ALL HAD MORE HEART AND SOUL

    • @1700iDiGuy
      @1700iDiGuy Před 9 lety +11

      kids now don't know what they missed!

    • @Misiecon
      @Misiecon Před 9 lety +18

      I'm 15, and I prefer games like Duke 3D, Quake, Doom, Wolfenstein and even games from Atari/Commodore 64 like Boulder Dash. Modern games are good, but I like playing oldschool games.

    • @TyrannoWright
      @TyrannoWright Před 9 lety +2

      Wait, how does Darth Sidious know of video games on Earth?

    • @1700iDiGuy
      @1700iDiGuy Před 9 lety +1

      TyrannWright ???

    • @FruitLoopPortal
      @FruitLoopPortal Před 9 lety +3

      *****
      Me too.

  • @Amphok
    @Amphok Před 8 lety +539

    when games, were not built exclusively for money

    • @kl0ness
      @kl0ness Před 8 lety +36

      +Amph those were fun times

    • @magnusm4
      @magnusm4 Před 8 lety +16

      +Amph
      indie games still do it for fun and some big budget games are good, but not known because of advertisement

    • @jackdrive223
      @jackdrive223 Před 8 lety +16

      +Amph built exlusively for money "and idiots"

    • @loukotaification
      @loukotaification Před 8 lety +13

      +Amph lol, sure they were, you just happen to remember few of them that were quite good in spite of that. When grass was green and grain was yellow...

    • @Amphok
      @Amphok Před 8 lety +5

      +Ladislav Loukota no they weren't "exclusively" i said, this because many DEV back then was still in the era of "discovery" so there was much "trying" and not only focus on the money
      search for how they created Broodwar for example, if you're seriously interested

  • @xgame47
    @xgame47 Před 8 lety +52

    I like how the song "The city streets"in deathrow Has a DOOM vibe to it and its also the level where you can find DoomGuy

    • @issiahfuentes9226
      @issiahfuentes9226 Před 4 lety +7

      bobby prince composed the music for DOOM, you can tell for the most part which songs are his if you are familiar with his style from DOOM

    • @Gragi
      @Gragi Před 4 lety +4

      @@issiahfuentes9226 what is funny that he composed music for the DOOM and Duke Nukem II (which was create in kindly same way - ripped from metal hits) and Duke was released 3rd December 1993, than 10th December 1993 was DOOM day :D

    • @landonpeckham7752
      @landonpeckham7752 Před 3 lety

      Reminds me of Doom's E2m2

  • @kingdavey90
    @kingdavey90 Před 8 lety +31

    Thanks for putting the song titles up with each picture! :)

  • @braustin1
    @braustin1 Před 9 lety +71

    E1L1 Stalker is literally in my opinion one of the best songs ever written in a video game. If the combination of running around shooting things and this song didn't get you into a first person shooter type game, then nothing ever was!

    • @nabilkhalil3965
      @nabilkhalil3965 Před 5 lety +1

      Couldn't say it better 👌 👌

    • @filiplaskovski9993
      @filiplaskovski9993 Před 3 lety +1

      I know right it’s so fknnnnn amazing !!!!!! That tune will forever be in my heart since the 90’s till now

    • @ian_b
      @ian_b Před 3 lety +1

      I agree. Especially the off-beat timing.

    • @atmohr257
      @atmohr257 Před rokem

      Man that kind of mentality it's what made the games back in the day being so timeless. Things were at it's peak. You can see good games now days but most of them lack something in some department or another

  • @ss2gora0
    @ss2gora0 Před 3 lety +45

    54:28 This will always be my jam. I love it!

  • @MrBonheur16
    @MrBonheur16 Před 8 lety +25

    i'm feeling like 13 years old, it was the great time. thanks for this video.
    DUKE NUKEM is the best for ever.

  • @jorgealarco5029
    @jorgealarco5029 Před 9 lety +22

    great music!! duke atomic is the first game i played on my dads computer in 1997 ive been 9 years old, now i'm still playing duke nukem 3d atomic !!

  • @eazypeazy
    @eazypeazy Před 8 lety +36

    finest classic music for an alltime classic game.

  • @TachyBunker
    @TachyBunker Před 3 lety +22

    Old game composers are so underrated, they deserve some attention! Love this!

    • @cedriccalefati1079
      @cedriccalefati1079 Před 2 lety +1

      I think nowadays worse OST and games, pressure on any developper , they dont take Time..., Transport us into something great like before

    • @TachyBunker
      @TachyBunker Před 2 lety +2

      @@cedriccalefati1079 yes. yes yes and yes. Metroid Prime 4, please don't be a slave to deadline and actually have good music, not like metroid dread or samus returns.

    • @MikeJ122o
      @MikeJ122o Před měsícem +1

      @@TachyBunker Metroid 3 prime corruption had good music. I remember cranking the window A/C up when I played on the snow level or area, I felt like I was in the game with the music.

    • @TachyBunker
      @TachyBunker Před měsícem +1

      @@MikeJ122o :)

  • @tomasrehorek2541
    @tomasrehorek2541 Před 4 lety +13

    Adult content warning makes so much sense on this game. As a kid, I just wasn't ready for it, I couldn't get up to higher levels and I just used cheats to horse around with all the weapons and did a lot of other immature stuff.
    Two years ago, I've played this game again, went through all the episodes and all the levels (OK, still only on Let's rock difficulty, but c'mon, I'm a working man :)) and found it highly entertaining and even requiring some thinking, especially in the higher levels. That was the point when I searched for the soundtrack.
    For example the Lunar Apocalypse, it is such a great episode! And the music? Just listen to 39:11 -- it so perfectly captures the atmosphere of being alone in a large space complex occupied by aliens.
    One thing I truly love in this world is mixing engineering with art, putting brain and effort to create a fascinating result. Many games from the 90's have accomplished this, and Duke Nukem 3D is definitely one of them.

  • @Cuckie1996
    @Cuckie1996 Před 10 lety +26

    This was the 1st FPS game I ever played, used to play it on my dads computer in around 2001 so I would of been 5, dam where has the time gone!

    • @Cuckie1996
      @Cuckie1996 Před 8 lety +2

      Haha seriously where has the time gone again I put this comment up 2 years ago dammmmmmmmmm.

    • @ThisIsGamerLisD
      @ThisIsGamerLisD  Před 8 lety +4

      2 Years?
      wew lad

    • @Cuckie1996
      @Cuckie1996 Před 5 lety +5

      Yea and there's another 2 years to add on :D

    • @gogonomo5604
      @gogonomo5604 Před 3 lety +4

      In 2001 I was leaving school.
      Ps. This comment is older than my son who's 4

    • @maotio
      @maotio Před 2 lety +2

      @@Cuckie1996 3 more years! Are you still doing ok?

  • @tomasrivero6423
    @tomasrivero6423 Před 2 lety +4

    I see why 'Aliens say your prayers!' is your favourite track, it has that Bobby Prince signature style while sounding like b movie's soundtrack while mixing in a distinctive 90s synth, its just badass

  • @salemsaberhagen8926
    @salemsaberhagen8926 Před 3 lety +9

    1:19:16
    I've had this tune playing on in my head all day... and I couldn't remember where it was from! Thank you. Great memories. Much nostalgia.

    • @Catinkontti
      @Catinkontti Před rokem +1

      Wau! I'm so glad that I wasn't the only one. This strikes still after 25 years!! It has certain John Carpenter vibes on it.

    • @Pulseczar1
      @Pulseczar1 Před 2 měsíci +1

      1:19:16 - E3L2, "Going After the Fat Commander", sounds almost exactly like "Never Let Me Down Again" by Depeche Mode, once it gets past the introductory portion, with the drum solo.

  • @CMONCMON007
    @CMONCMON007 Před 5 lety +9

    A very informative and well put together video friend. Best iv seen on youtube. I love how youve placed an image of the level, the name of the level and the tracks name. Love it. This is a labour of love. Thank you

  • @ian_b
    @ian_b Před 8 lety +21

    Everything was perfect about DN3D, even the music.

  • @yoe91
    @yoe91 Před 5 lety +17

    The standout tracks imo:
    59:45 - E2L7 - Aliens, Say Your Prayers!
    1:11:55 - E2L11 - In Tents
    2:45:12 - E4L11 - Restricted Area

  • @Arkalius80
    @Arkalius80 Před 8 lety +21

    I also just realized the pun from the title of the track for E3L7. 233C is approximately 451F. The level is called Fahrenheit... 451 Fahrenheit. Nice.

  • @Q.A.D.D.
    @Q.A.D.D. Před 8 lety +34

    Nobody abducts our chicks and gets away with it!

  • @SuperMarioFan123311
    @SuperMarioFan123311 Před 8 lety +34

    HOW TOUGH ARE YOU?
    -Piece of cake
    -Let's rock
    -Come get some
    -Damn, I'm good

    • @Gamerdude854
      @Gamerdude854 Před 8 lety

      +SuperMarioFan123311 I usually do Let's Rock cause i'm not the greatest at this game

    • @gogonomo5604
      @gogonomo5604 Před 3 lety

      Piece of cake until I find where the fuck I'm meant to be going to avoid spamming buttons on every wall until I find my way.

    • @ss2gora0
      @ss2gora0 Před 3 lety

      Damn I'm Good - finished all 4 episodes on that difficulty. Boy it was fun (excluding alien armageddon)

  • @principedelamuerte3235
    @principedelamuerte3235 Před 3 lety +19

    Yeah, back in the 90s the games had so much soul und design-love in it. They were not so generic like modern games. You feel the handmade-work from a little company in it, not a mainstream-entertainment-mega-company. Doom, Duke Nukem, Quake, Unreal, Half-Life, Wolfenstein etc. you will remember this games and even single levels, music and secrets/easter-eggs even in decades. Try to remember something from modern games like CoD in the next years.

    • @UToobUsername01
      @UToobUsername01 Před 3 lety +2

      Also each level was also like a puzzle from a zelda dungeon so it forced you to actually think while you were shooting. Many times you must observe what happens when pushing buttons to know what is needed to progress in the game. Fact is game design was smarter in old games and required more backtracking and player attention. Sometimes you will get ambushed if you were to rush through sections. So if you speed run the game becomes more intense. Lack of regenerating health meant every shot and healthpack counted. Sometimes rushing forward with machine gun while kicking your opponent was needed to end them quickly while picking at them slowly with a pistol and strafe-dodging was fine. But you were not forced to face an enemy from the exact same direction like today's games! Levels let you explore in the order that suits your style of play. IE sneaky(circle around behind to get the first shot off), guns blazing (best when well equipped), or cautious and conservative (kill everything you encounter but don't waste ammo so you have enough to tear the boss a new asshole). I miss that old game design.

    • @ingolifs
      @ingolifs Před 2 lety

      @@UToobUsername01 I think part of that was because levels were designed to be played both single player and multi player. I think it was Unreal and then Half-life where they really started separating the two out. It was a pretty obvious choice as games evolved - increasingly scripted and curated linear single-player experiences don't translate well to the need for circular deathmatch arenas without dead end hallways. Even so, I think something was lost from the flow of the levels when they could no longer be played multiplayer.

    • @UToobUsername01
      @UToobUsername01 Před 2 lety

      @@ingolifs Well it is possible to make single player games where levels feel like places that can be fully explored for extra ammo and supplies and bonus items. It's called not limiting us to a straight f*cking line. Old games knew from examples like Zelda and Metroid that you should be backtracking just to re-aquire the dropped weapons of dead enemies just in case you needed a different strategy to deal with the enemies and so levels felt more strategic in order to complete them. They didn't assume that once you go through an area once like an on-rails disney ride that you would never need to come back so it meant that you as a player could take advantage of your knowledge of the area and the items in the area to assist you later. This is why games like Halo and Cysis have memorable levels since they don't insult your intelligence while the console game Call of Duty sequel's single player campaign just feels like a on-rails disney ride. It is due to memory limits that the levels in your modern day call of duty game have to flush out the previous area you went through and not because it's a better design. But it affects the way you play a game because when you approach enemies you will ALWAYS have to face them in scripted ways and there is no emergent behavior of enemies since everything has to appear in the environment in a specific stage or wave at a specific time and never because you caused them to appear due to lack of being sneaky enough. In the real world, if you go into a environment sneakily you should not alert so many guards and reinforcements so trying to avoid conflict is a genuine strategy in war because you want to minimise risk to yourself. But in linear level designs you have no choice since the levels are story-driven and scripted experiences rather than being player-driven experiences where you shape how the game will react to your actions by what you do and how you do it. Good game design allows players to be flexible in how they deal with a level so that you can choose to use silenced weapons and only take out the necessary enemies or you can go loud and shoot everything. It was standard in older games to let players use their brains to determine which way they wanted to go and choose the order in how they would kill things. Nowadays they don't let you do this with a few exceptions. And it is annoying when games are dumbed down for kids. We need a balance of dumbed down shooters and the traditional ones where you are rewarded for actually behaving intelligently and luring enemies into traps, ambushing them, walking past them by hiding in bushes and not making noise, and spying on the area to observe patrol patterns like in Golden Eye so as to not attract attention. This allows us to feel more involved in the game. Games that do not let you act with caution and just place you into an area forcibly are admitting they don't really want to design complex games and so these types of games have poor replayability. It's a sign of less talented game developers who just make games as generic summer blockbuster high budget titles for children to rake in as much cash as possible by appealing to the lowest common denominator. There is a reason why classic games like Dues Ex, Halo, Golden Eye etc are respected because they don't insult the player's intelligence and let them act in a way that is based on common sense. Levels are memorable in these games because players can replay the game in different way and it alters how the enemies react to that style of play. Eg in Golden Eye you can karate chop enemies from behind just like in the movies to avoid making any noise and this prevents other guards hearing anything. But if you don't want to be sneaky you can deliberately let them see you raise the alarms and get into an intense shootout if you want to as a test of your skill with guns but it will come at the expense of longer mission times. (some challenges are based on how quickly you finish a mission if you want to unlock fun stuff in the game which forces you to replay the levels to improve your efficiency and this makes you a better player as result of experimenting on other methods of completing the missions. But today's games don't care how good you do something because they are designed in such a way that players are just stuck in a series of shooting galleries rather than giving you time to think about what you want to do before doing it. You just react to what is there and that is all the control you have)

  • @therumchumsgaming6463
    @therumchumsgaming6463 Před 8 lety +14

    I miss the 90's so much...

    • @marcbazin6352
      @marcbazin6352 Před měsícem

      Couldn't agree more. As I read one day in the comment section under some other video : nostalgia, innit ?😞🙄

  • @RealDavoX
    @RealDavoX Před 9 lety +35

    To think that I'm developing a game for this awesome company!

    • @TetchyEquation
      @TetchyEquation Před 9 lety

      RealDavoX Oh really
      Whats it called:/

    • @RealDavoX
      @RealDavoX Před 9 lety +7

      It's an unnanounced project. If you search on 3drealms forums you'll see they were hiring a couple months ago.

    • @TetchyEquation
      @TetchyEquation Před 9 lety +1

      RealDavoX Yeah sure
      Good for you :/

    • @RealDavoX
      @RealDavoX Před 9 lety +5

      TetchyEquation Check my videos ;)

    • @TetchyEquation
      @TetchyEquation Před 9 lety +1

      RealDavoX k, Cool
      Good for you, and good luck
      BTW Sorry

  • @NinjaSushi2
    @NinjaSushi2 Před měsícem

    This recording is fantastic thank you! One of the best games ever made IMO. Sadly, the IP took a crap. Maybe we can bring back this great IP to what it once was, a top-notch retro-shooter.

  • @serpiente11
    @serpiente11 Před 8 lety +13

    When Duke was one of the best...

  • @nazacro
    @nazacro Před měsícem

    It's a shame Ah, Geez! (33:56) only ever appeared on a level that's almost impossible to stumble upon. Proper banger. Glad to hear the actual version here; a different version is usually heard in videos. Thanks for the upload

  • @Teddysk89
    @Teddysk89 Před 9 lety +30

    1:03:10 - E2L8 - Plasma
    wow
    its really nice moon ambient

    • @miguelrivera2470
      @miguelrivera2470 Před 3 lety

      Its so chilling

    • @Orbert
      @Orbert Před 3 lety +1

      Dark Side was the best level.

    • @acuddle
      @acuddle Před 3 lety

      It was so cool, I even made a remix of it (with, of all things, a few notes of a kawaii bossa nova song that got stuck in my head at the time) soundcloud.com/acuddle/essai-noo-4 😅

  • @WEndro333
    @WEndro333 Před 8 lety +14

    Simply God-Tier soundtrack.

  • @TheRealLink
    @TheRealLink Před 5 lety +2

    Thanks for sharing this. Was working on a Duke video and couldn't process the Midis with my particular software. But yes, Aliens was definitely my favorite track playing this game as well ;)

  • @digimikeh
    @digimikeh Před 4 lety +4

    i remember drinking water for about 20 minutes and listening Duke say:.... What are you waiting for.. .Xmass ?

  • @LucianoBorg
    @LucianoBorg Před 4 lety +9

    Me, aged 50, still playing this on PS1! #NoShitDuke

    • @juansandoval2735
      @juansandoval2735 Před 2 lety +1

      You'll never too old to kick alien asses.
      Try the HD version, it have all 3d enemies and graphic enhances for the levels

  • @KeritechElectronics
    @KeritechElectronics Před rokem +7

    "Aliens, Say Your Prayers" has a motive that reminds me of the track for the Vigilance Platform mission in Crusader: No Remorse.
    Nice soundtrack, astonishingly well recorded, and I'd say it's way better than Doom 2.

  • @flyobdab7746
    @flyobdab7746 Před 8 lety +2

    This is the BEST compilation there is! The music sounds original, but much better! Great Job on this!! Great package all together!! Thank you!

  • @KurtFuller
    @KurtFuller Před 9 lety +6

    Great soundtrack for one of the best shooter-games ever made!!

  • @tonmoymukherjee6951
    @tonmoymukherjee6951 Před 2 lety +4

    Duke Nukem, quake 3, unreal tournament, doom, wolfenstein 3d, nfs1, serious Sam was literally my childhood! Ah the nostalgia.

  • @williamclubs3293
    @williamclubs3293 Před 3 lety +4

    This is gold. Pure gold.

  • @yoe91
    @yoe91 Před 4 lety +5

    1:11:55 Please listen to this, it's from a little known secret level. Takes a bit to get to the main chorus part, but it's so gorgeous. Beautifully dark, and haunting. Surprising to find such profound music in a game like Duke Nukem 3D.

    • @UnrealPerson
      @UnrealPerson Před 4 měsíci

      Sounds like something out of the later Build game _Blood_

  • @XiwantD
    @XiwantD Před 8 lety +6

    94-2000 Best PC-games period ever.
    Amen.

  • @Atomic_Shock
    @Atomic_Shock Před rokem +6

    My fav list of memorable Duke music when I was 8/10 years old! And still to this day.
    My homage list:
    1> 35:43 - E2L1 - Future Military Conquests (Most memorable to me)
    2> 59:45 - E2L7 - Aliens, Say Your Prayers! (My favorite track)
    3> 2:41:40 - E4L10 - Departure (To me my most relaxing and mystique aquanautic track)
    4> 1:41:33 - E3L6 - Gotham (Most listen to wile studying)
    5> 2:45:12 - E4L11 - Restricted Area (One of the few patriotic Military tracks in Duke, just amazing)
    6> 2:10:06 - E4L1 - Missing? Impossible! (To me my most funny track)
    7> 2:22:53 - E4L5 - Lemon Chilllllllllllllllll (Hearing this track made me always play like i was Clint Eastwood "go ahead and make my day")
    8> 2:13:21 - E4L2 - Preparation D (Hearing this track i always did think, better than McDonald)
    9> 2:17 - E1L1 - Stalker (For sentimental value, most heard and memorable to me)

  • @user-dl4zp4qc6p
    @user-dl4zp4qc6p Před rokem +2

    Good taste with 'Alien, Say Your Prayers'. I loved it at the time and now it has a melodically poignant nostalgia.

  • @OhSPY.
    @OhSPY. Před 4 lety +4

    Red Light District.
    Even as a young adolescent teenager, you knew where you were

  • @bjornolfactory9363
    @bjornolfactory9363 Před 4 lety +6

    A hard F for one of the classics. I'm glad DooM Eternal looks great and DooM 2016 was bad ass. But it's a shame that franchises like this and so many more will never get the sequels or reboots they deserve. Thanks Randy.

  • @FalloutBreakbeat
    @FalloutBreakbeat Před 4 lety +69

    Due to the limits of the hardware, game musicians of old had this unlikely freedom of being able to concentrate more on composition than sound engineering. Just smashing out bad ass melodies and riffs without worrying too much about how "steel guitar" would sound across different sound cards. And if you listen to this now and are honest with yourself, you realise the instruments sound like shit ... but we don't care, because we accept that as a technical limitation. So instead we listen to the composition ... and composition is where all the effort went ... and thus some of these tunes are fucking brilliant.

    • @Beansman-gp3ws
      @Beansman-gp3ws Před 4 lety +5

      Honestly? The instruments sound fine because the composers knew what they were doing with them

    • @VincentFischer
      @VincentFischer Před 4 lety +9

      @@Beansman-gp3ws You don't understand his point. The "instrument sounds" (not PCM , they were generated on the chip with sine,triangle, sawtooth) were different on different sound cards at the time. For another guy they sounded like shit but it still had to work somehow. As composer you can not reliably tell how the sound is going to play on the users soundcard. Only thing you could reliably do is the sequence of midi notes, so you invest the most effort there

    • @boozab99
      @boozab99 Před 4 lety +2

      @@VincentFischer didn't Bobby prince compose doom 1 & 2 & duke nukem 3d all on the sc-55?

    • @ss2gora0
      @ss2gora0 Před 3 lety

      @@VincentFischer THIS.

    • @uhldev
      @uhldev Před 3 lety

      Deus Ex music is like that also

  • @springfield350dx
    @springfield350dx Před 3 lety +3

    DN3D is one of my favourite game ever. In fact, it is my favourite just behind the Serious Sam games, and this whole soundtrack is a true masterpiece.

  • @sevenlith8430
    @sevenlith8430 Před 4 lety +2

    One of THE games of my youth. Much in this game is special to this day.

  • @carly-beatz-DJ
    @carly-beatz-DJ Před 9 měsíci +2

    Seriously good memories listening to this.

  • @oscarisambard
    @oscarisambard Před 2 lety +3

    doom and duke nukem 3d easily have some of the best osts of any game ever made, they still hold up amazingly to this day seeing as the soundfonts sound great unlike other older games

    • @jordanfreman4954
      @jordanfreman4954 Před 2 lety

      you heard of "rise of the triad" right? it have better soundtrack than duke3d and doom

  • @minniechua2711
    @minniechua2711 Před 8 lety +4

    Good organize that music with stage background!!!Thank u..These game is my favourite Sega cd game at 18 yr ago..memorieable...scarely,horrified,adventurous...like in a puzzle like that in every round..Very enjoyable these game.Game music is excellent!!!

    • @ClaudioVarone3299
      @ClaudioVarone3299 Před 2 lety

      Duke Nukem 3D on the Mega-CD? Uhm... we never got a Duke game on that platform.
      Sega Saturn you'd say?

  • @Yojimbo711
    @Yojimbo711 Před 10 lety +2

    Awesome upload, these are the original pieces with amazing quality.. Thanks for the memories! P.S. Amazing soundtrack also!!

  • @eljaminlatour6633
    @eljaminlatour6633 Před 3 lety +8

    I like "Stalker" it feels fitting in Hollywood Holocaust.

  • @Trooper_675
    @Trooper_675 Před 9 lety +2

    The first FPS game I owned on PC (at age 5) in 1997 - however I was playing DOOM on my fathers PC from age 4 :) haha my dad is awesome introducing me to such classics early on! So much nostalgia

  • @Arkalius80
    @Arkalius80 Před 8 lety +3

    Is it crazy that I still have all the original midi files from this game on my computer? People give Doom a lot of credit, but this game pushed the 2.5D game engine to its limits and was pretty damn amazing.

  • @harrysanders818
    @harrysanders818 Před 4 měsíci +1

    You can hear how this influenced Andrew Halshult every second. Also the composers themselves seemingly hard Megadeth fans. Just a wonderful amalgam.

  • @wildwest1832
    @wildwest1832 Před 7 lety +3

    One of the best games ever made. Maybe didnt age that well, but for its time it was just so innovative and just cool locations/interactivity

  • @natebham
    @natebham Před 9 lety +2

    i remember in like 97 or 98 going with my parents to buy a "new" computer an hp and duke nukem was on one of the test computer you can try out and played it for a few minutes but that was the beginning of pc gaming for me and ive never looked back.

  • @bfmarcondes
    @bfmarcondes Před 8 lety +2

    Duke Nukem was the best of its time. The soundtrack is so classic as Duke phases.
    "Your face, your ass. What's the difference?"
    "Come get some"
    "Shake it baby!"
    "Shit happens"
    "Ahhhhh much better"

  • @arty4298
    @arty4298 Před 7 lety +8

    59:45!the BEST!forever

  • @Domarius64
    @Domarius64 Před 9 lety +1

    Thank you for this! Love listening to this stuff at work... brings back memories.

  • @marcuslind3108
    @marcuslind3108 Před 8 lety +2

    Sums up the 90s golden era of fps.

  • @prennons2009
    @prennons2009 Před 3 lety +5

    Come get some
    What you waiting for Christmas

  • @arquivosdobotafogo5474
    @arquivosdobotafogo5474 Před 4 lety +1

    Duude! Thanks a lot! This is absolutely awesome!!!

  • @Den870
    @Den870 Před 12 dny

    This reminds me of the beautiful days in 1998 when I was a child. Amazing

  • @fergus247
    @fergus247 Před 5 lety +2

    special game with lots of atmosphere.

  • @niko_m
    @niko_m Před 9 lety +1

    Made me discover the best video game hero ever and Megadeth in the early 90's. Souvenir, souvenir.

  • @ag.4937
    @ag.4937 Před 4 lety +3

    "Unreal" has good tracks too, on every level.

  • @sulcusmb799
    @sulcusmb799 Před rokem +1

    the music for dark side level is some of the best ambient music you will ever hear.

  • @user-lc4kn3gq3g
    @user-lc4kn3gq3g Před 2 lety +2

    LET'S ROCK

  • @Damocles178
    @Damocles178 Před 9 lety +1

    Aw man every last one of these tracks just oozed with character. Ha in regards to the description; my sentiments exactly man to be honest I loved Aliens say your prayers (or Alienz as referred to ingame) that much; lunar reactor was arguably my favorite level in the game. :)

  • @josephforjoseph
    @josephforjoseph Před 5 lety +1

    Im glad you did say fuck it cuz this game has one of my all time favorite scores on top of an all time favorite game. Thank you!!

  • @bartekmil
    @bartekmil Před 6 dny

    Everyone who says Bobby Prince just copied popular rock/metal music needs to give this a listen - these are some peak ambient themes

  • @shotgunarms
    @shotgunarms Před 8 lety +7

    When games were good . . . .

  • @mazgazine1
    @mazgazine1 Před 5 lety

    Wow nice job with the recording of this, all that fancy editing with the levels in it, damn. you did a lot of work.

  • @pisti9117
    @pisti9117 Před 4 lety +4

    1:14:56 is my favorite. Very hideous,scary and creepy. Love the stage also. Best episode

  • @Pappimen
    @Pappimen Před rokem

    I always loved this particular moment in Duke3D. So in E4L9 Floghorn and you see the lighting strikes in the dark, giant ship with alien tube beneath it and tons of varied enemies everywhere. It's one of the larger maps and when finally finishing it you get to E4L10 and that heroic music kicks in. Such an awesome contrast from dark depressing overwhelming battles to heroic final battle against the alien queen boss.

  • @youforget1000thingsaday
    @youforget1000thingsaday Před 8 lety +2

    So we're not gonna acknowledge how badass Pissed! is? My favorite track on the game.

  • @patrickyork3253
    @patrickyork3253 Před 4 lety +3

    Aahh the 90's, when more effort was put into music, the track for each level seemed to fit well and each track was appropriately named.

  • @YusufAli-hs2hi
    @YusufAli-hs2hi Před 2 lety +3

    The nostalgia is real!

  • @Skyrilla
    @Skyrilla Před 5 lety +2

    I love it. Bring back level-by-level music.

  • @muratkhatkov1716
    @muratkhatkov1716 Před 2 lety

    Thank You for this Masterpiece

  • @Grimstroyer
    @Grimstroyer Před rokem +1

    I loved this game as a kid! So nostalgic man

  • @IMfin2
    @IMfin2 Před 9 lety +4

    "Ready for action.."
    "Damn.. Im looking good."
    "Your face, your ass.. Whats the difference?"
    "Aahhh.. Much better.."
    "Hmmm. Thats one doomed space marine.."
    "Blow it out your ass!"
    "Damn im good.."
    "GROOVY..."
    "ill rip your head off and shit down your neck.."
    There is something in this game that has always made me come back for more. Many times in the passed ten years i have suddenly got inspired to play. I have seen it all thousand times and yet its all new.
    Maybe when i grow old im going to show this game to my grand children who are playing their virtual reality stuff. Actually running in some kinda battlefield, waging war with their friends. That kinda gaming has always been my dream but when that kinda technology becomes cheap and common for normal consumers im already too old If not dead. But its ok because if i had born into that kinda environment then i wouldnt know how to truly appreciate it like i would right now.

    • @brad4058
      @brad4058 Před 9 lety +2

      Forgot "It's time to kick ass and chew bubble gum, but I'm all out of gum." and "Rip'em a new one!"

    • @Teddysk89
      @Teddysk89 Před 8 lety

      +B Rad this stuff is from the movie... i forget wich one but from the movie and they took it to the game

  • @lordterra1377
    @lordterra1377 Před měsícem

    Truly the best era of gaming. Everything now is wash and repeat.

  • @Gamerdude854
    @Gamerdude854 Před 8 lety +2

    Still love this game today, it's so replayable, blasting the shit out of aliens just never gets old

  • @tordb
    @tordb Před rokem +2

    HHHHUUUUUUAAAAAGGGGGGHHHH!
    SHAKE IT BABY! (spacebar spacebar spacebar)