THIS IS THE WAY To Create A Mandalorian Helmet In Blender! | Part One: 3D Modelling | MTR Animation

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  • čas přidán 9. 07. 2024
  • In this first part of this two-part tutorial, we are going to 3D model and texture a Mandalorian Helmet! THIS IS THE WAY!
    📖 Get Your Copy Of The Big Nodebook NOW: mtranimationgumroad.gumroad.c...
    Made in: Blender 3.4
    Subscribe if you want to see more:
    / @mtranimation
    Visit My Website To Get Access To The Project File:
    mtranimation.com/product/mand...
    SOCIALS:
    Fiverr for personal Blender lessons: www.fiverr.com/mtr_animation
    Instagram: / mtr_animation
    Link to reference:
    www.google.com/url?sa=i&url=h...
    TimeStamps:
    00:00 Intro
    00:10 Helmet base
    12:42 Head parts
    15:17 Side parts
    21:28 Thicker front circle
    22:08 Back parts
    24:48 Outro
    Music by: Bensound
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Komentáře • 47

  • @Codester-Cody
    @Codester-Cody Před rokem +7

    very good foundation to make clone helmets too (technically based off the mando helmets bc of Jango DNA)

  • @3DDirk
    @3DDirk Před rokem +8

    Excellent tutorial. I used this for my first steps in Blender. I wanted to do something else than just make a donut.
    Purpose is to 3D print the helmet so that my daughter can wear it.
    Challenge for me now is to scale it to the right size, keep the weight down and make it 3D printable.
    I already succeeded in printing a small version (30 mm x 30 mm) and am now working on the full sized version. I quickly found out that the default size in Blender is in meter and not mm.
    Goed bezig.

  • @AIRBRUSHMIKE239
    @AIRBRUSHMIKE239 Před 22 dny +2

    FFFFF. im going to remember that key because of that.Im new at Blender. and because of this vid. im better then i was yesterday. thankyou. i hope you go far.

    • @mtranimation
      @mtranimation  Před 20 dny +2

      Thank you! Yes FFFFFFFF is a game changer for a lot of people hahah

  • @hrorm
    @hrorm Před rokem +9

    THIS IS THE WAY

  • @kwb1989
    @kwb1989 Před 11 měsíci +3

    man, I spent the whole day modelling a helmet even with the same refence images you did. I started wit a cylinder und that was the problem right from the beginning because I couldnt get details without making way too many loop cuts and i the ende the helmet isnt round anymore. Should have watched this video first, but I wanted to challenge myselt after not having done some modelling in 5 years...Thanks for your video
    !

  • @PietroSalles
    @PietroSalles Před 2 měsíci

    In the part of the mirror, for those who are following exactly what he is typing, it didn't show that he press "y" while press "a" to make the verticles bigger. So that's why everything is growing proportional for you (and it was for me). Than I listen again what he said, and you have to press one of the coordinates if you want to grow just for the proportion of this coordination.

  • @Augustein
    @Augustein Před 8 dny

    Great tutorial. Does the same rules apply on modeling any helmet?

  • @stickykeys7413
    @stickykeys7413 Před 8 měsíci

    I learnt many great tricks which i will use always! copy to selected with modifiers and materials would have saved so much of my time XD it will help in every project

  • @andreasfrandsen6183
    @andreasfrandsen6183 Před 2 měsíci

    great tutorial!

  • @antoniola4815
    @antoniola4815 Před rokem +4

    Man ive been trying to make a helmet for months now and always got frustrated and deleted it. Even though I am using Maya I was able to follow you so I appreciate you! definitely going to subscribe

  • @WigglyPotatoChip
    @WigglyPotatoChip Před rokem +1

    Extremely helpful tutorial. Keep making videos!

  • @dr.infinity
    @dr.infinity Před rokem +1

    all love for this

  • @user-50fvi58djr0
    @user-50fvi58djr0 Před 9 měsíci +1

    thnx

  • @3dvolution
    @3dvolution Před rokem +1

    Thanks for the tutorial, those are great little tips for a superbe result!! Can't wait to see the texturing ;) Keep it up ;)

    • @mtranimation
      @mtranimation  Před rokem +1

      Thank you!! Glad you liked it stay tuned for more :)

    • @mtranimation
      @mtranimation  Před rokem +1

      Thank you!! Glad you liked it stay tuned for more :)

  • @kristine7276
    @kristine7276 Před rokem +1

    this is really cool

  • @yeldarb925
    @yeldarb925 Před 3 měsíci

    For some reason when I mirror the top of the helmet it only had a mesh on one side and won’t give me a mesh for the opposite side

  • @Psyda
    @Psyda Před 2 měsíci

    9:27 - What the heck you doin! CTRL + Alt + SHIFT + S and SHEER that segment into the angle you want.

  • @beccariastefano5635
    @beccariastefano5635 Před 2 měsíci

    Great tutorial. One question tho, what should and where should I look for templates with a front-side view? Thanks in advanced :))

    • @Fallingelement
      @Fallingelement Před 2 měsíci

      If you want a template like that, search up “Mandalorian reference image for modeling” or something along those lines.

    • @Fallingelement
      @Fallingelement Před 2 měsíci

      There is also a link to it in the description

  • @catalinsandu3847
    @catalinsandu3847 Před rokem +2

    can't wait for the texturing video

  • @Reesal97
    @Reesal97 Před 7 měsíci

    is this useful for 3d printing?

  • @ColtFoxGaming
    @ColtFoxGaming Před 4 měsíci

    I an having trouble on mirror part

  • @allrra3043
    @allrra3043 Před 9 měsíci +1

    You are just amazing, you mentioned every detail thank you so much! And if you can show us how to make a face mask please? cüz I've been struggling with Ekko's mask from Arcane and I can't figure it outT_T

  • @sarthakchoudhary9753
    @sarthakchoudhary9753 Před rokem +1

    For me, the boolean difference at 20:07 isn't working. Can somebody help please?

    • @mtranimation
      @mtranimation  Před rokem

      Maybe it works if you set the solver in the boolean modifier on "fast"?

  • @craig-creates
    @craig-creates Před 4 měsíci +1

    Do you have any recommendations for a cheap laptop to start making files like this please?

    • @mtranimation
      @mtranimation  Před 4 měsíci

      Hey! I would say any laptop/PC with a graphics card in it is good. The graphics card does not even need to be the best of the world. Pricewise one of the cheaper (but still very good) models would range from $1000 to $1500 (but I could be wrong in that)

  • @solidusseal
    @solidusseal Před rokem +1

    Listening to the English ... Are you Dutch by any chance? :D
    Nice tut . following now

  • @JayCutters
    @JayCutters Před rokem +1

    Hi! I'm a total blender noob. Just did the 'head parts' chapter. I was having some issues with the base helmet. I was not able to find the 'Shade Auto Smooth' option to make the bevels look good. So I deleted all of them and made a bunch of loop cuts, moved them around, and more or less had the same result in the end. That did mean my mesh is more complex.. i.d.k. Great tutorial man! Keep up the good work.. 'Blijven gaan' zoals ze zeggen..!

    • @mtranimation
      @mtranimation  Před rokem +1

      Hello! What version of Blender are you using? The Shade Auto Smooth function is only in the newer versions of Blender (I believe from version 3.4). Otherwise you can just do the Shade Smooth and then go to "Object data properties" -> Normals -> Auto smooth

    • @JayCutters
      @JayCutters Před rokem

      @@mtranimation I was using blender 3.2 😢 But I'm also having issues with 'thicker front circle'. It extrudes beyond the 'head part' so I'm starting over :D

  • @qwezil9476
    @qwezil9476 Před 9 měsíci

    is this arma music

  • @brakisshuron
    @brakisshuron Před měsícem +1

    dude I know you are good at this, but in the future you need to slow down, its hard to keep up and you jump over a lot of things.

    • @patrickbroadhead1982
      @patrickbroadhead1982 Před měsícem

      I do agree with you, but I also feel like if he slowed down at all (with how much information he crammed into this 25 minute video) it would have been 3 hours and people would have turned it off at the sight of that.

  • @SkilledTokyo
    @SkilledTokyo Před 2 měsíci

    At 2:40 when you are extruding the visor part the extrusions are angled at the edges but for mine they are straight up and down and to not angle, I can't figure out why any ideas?