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MTR Animation
Netherlands
Registrace 22. 04. 2020
The Power Of 3D In The Palm Of Your Hand!
My name is Thijs. I am a Dutch Blender artist who loves sharing his skills and experiences with everyone wanting to learn Blender, specifically Geometry Nodes! In Blender, I like to create realistic-looking renders with a touch of fantasy.
Some random things about me besides Blender:
- I am really into mathematics and other theoretical stuff! But this you might have noticed in my videos ;)
- My favourite music genre is Rawstyle and Uptempo! For the non-dutch audience: I recommend searching these styles on Spotify or CZcams it's amazing! I am curious what you think! :)
- I like doing sports. It can be a lot of things! :)
- Humor with a dark tone is the funniest!
With this channel, I want to provide you with fun Blender tutorials!
My name is Thijs. I am a Dutch Blender artist who loves sharing his skills and experiences with everyone wanting to learn Blender, specifically Geometry Nodes! In Blender, I like to create realistic-looking renders with a touch of fantasy.
Some random things about me besides Blender:
- I am really into mathematics and other theoretical stuff! But this you might have noticed in my videos ;)
- My favourite music genre is Rawstyle and Uptempo! For the non-dutch audience: I recommend searching these styles on Spotify or CZcams it's amazing! I am curious what you think! :)
- I like doing sports. It can be a lot of things! :)
- Humor with a dark tone is the funniest!
With this channel, I want to provide you with fun Blender tutorials!
Matrix Nodes for Complete Beginners | Blender 4.2
Blender 4.2 is out and it comes with Matrix Nodes! And because these can be tricky, I've got you covered with this beginner's tutorial! So in this video, you learn different ways to implement Matrix Nodes to work more comfortably with them. Enjoy creating abstract art with Matrix Nodes!
📖 Use the code "MATRIX" to get 25% off your copy of The Big Nodebook:
mtranimationgumroad.gumroad.com/l/thebignodebook
Subscribe if you want to see more:
@mtranimation
Get Access To The Project File:
Gumroad: mtranimationgumroad.gumroad.com/l/matrixnodes
SOCIALS:
Instagram: @mtr_animation
Timestamps:
00:00 Wild Suprise
00:18 What are Matrix Transformations?
01:29 Combine Matrix Node
03:41 Implementing Mathematics
05:25 Multiply Matrices Node
05:58 Combine Transform Node
09:25 Applying transforms on different objects
10:38 Quick Material
11:27 The product everyone needs
12:18 Matrix nodes in games
14:13 Thanks for watching!
📖 Use the code "MATRIX" to get 25% off your copy of The Big Nodebook:
mtranimationgumroad.gumroad.com/l/thebignodebook
Subscribe if you want to see more:
@mtranimation
Get Access To The Project File:
Gumroad: mtranimationgumroad.gumroad.com/l/matrixnodes
SOCIALS:
Instagram: @mtr_animation
Timestamps:
00:00 Wild Suprise
00:18 What are Matrix Transformations?
01:29 Combine Matrix Node
03:41 Implementing Mathematics
05:25 Multiply Matrices Node
05:58 Combine Transform Node
09:25 Applying transforms on different objects
10:38 Quick Material
11:27 The product everyone needs
12:18 Matrix nodes in games
14:13 Thanks for watching!
zhlédnutí: 4 018
Video
Transforming ANY Playing Card From 2D to 3D!
zhlédnutí 2,3KPřed měsícem
Playing cards are way cooler in 3D than in 2D! That's why, in this video, you will learn the easiest way to convert any playing card from 2D to 3D using Blender! We will use many SVG files to get the job done fast! Get Your Copy of The Big Nodebook Today! Use the code "FRACTAL" to get 50% off! mtranimationgumroad.gumroad.com/l/thebignodebook Subscribe if you want to see more: @mtranimation The...
Creating CRAZY Custom Fractals in Blender 4.1!
zhlédnutí 3,6KPřed měsícem
Let's dive into the world of Fractals! In this video, I will show you the easiest way to create procedurally animated fractals using Geometry Nodes and the Repeat Zone in Blender 4.1. Use the code "FRACTAL" to get 50% off your copy of The Big Nodebook: mtranimationgumroad.gumroad.com/l/thebignodebook Subscribe if you want to see more: czcams.com/channels/iGft3PG55KfF3mWVveJPhg.html Get Access ...
Double Pendulum x Blender 4.1 = BEAUTIFUL CHAOS!
zhlédnutí 2,6KPřed měsícem
Let's do some Chaos Theory in Blender! In this video, you will learn how to create a double pendulum using math equations, Geometry Nodes, and Simulation Nodes. This will form pendulums that move in the most realistic way possible! I will also show you how to set custom objects as the pendulum and have multiple pendulums simultaneously! Enjoy the video! Get Your Copy Of The Big Nodebook NOW: m...
Math x Blender 4.1 = EVEN MORE POWER!
zhlédnutí 72KPřed 3 měsíci
Let's dive into the world of attractors again! In this video, we will use the newest Geometry Nodes techniques of Blender 4.1 to optimize the way we visualize math equations in 3D. In an earlier video, we used the popular Simulation Zone to calculate the values differential equations. This was, however, a very inefficient and time-consuming process. But now that we have access to the Repeat Zon...
How to Create EPIC Wormholes in Blender 4.1
zhlédnutí 3,2KPřed 4 měsíci
In this video, you will learn how to create crazy wormholes using the free software Blender. We will go over some Geometry nodes to create a curved cone shape. Then we will create some twisting, nebula-looking volumetrics. This will be done with some advanced shader techniques. But rest assured, this tutorial is for every Blender user from beginner to expert! Get Your Copy Of The Big Nodebook ...
How to Simulate a 100.000+ Fish Swarm in Blender!
zhlédnutí 4,5KPřed 4 měsíci
In this video, we will procedurally generate a fish swarm with thousands of fish using Simulation Nodes in Blender 4.0. The fish school is very interactive in that you have complete control over the movements and the rotations of the fish. We will even make the Geometry Nodes system to make the fish avoid objects just like in real life! All of this is done by using specific mathematical equatio...
Tutorial: Recreating the Original Snake Game in Blender
zhlédnutí 1,1KPřed 5 měsíci
In this video, you will learn how to create a simple game using the free software Blender. For this example, we will create the old-school snake-apple game In which the goal is to eat as many apples as possible and to make the snake as long as you can without biting its tail! We will mainly use Simulation nodes to create the game within this Geometry Nodes system. This tutorial makes a lot of u...
Blender Artists: Use THIS Tool To MASTER Geometry Nodes TODAY!
zhlédnutí 2,7KPřed 6 měsíci
CHECK THIS OUT! "The Big Nodebook" is your best friend when it comes to learning Geometry Nodes! It explains, throughout 200 pages, every node by using highly detailed examples and takes you from the basics to pro techniques! The first 100 people who use the code "MTRNODEBOOK" get the book for free! Get Your Copy NOW: mtranimationgumroad.gumroad.com/l/thebignodebook 🚀 Unlock the Power of Geome...
Repeat Zone Tutorial: Lightning Generator | Blender 4.0
zhlédnutí 3,8KPřed 7 měsíci
Blender 4.0 is out! So in this video, we dive into the powerful new features of Blender 4.0, focusing on the game-changing Repeat Zone in Geometry Nodes to create stunning lightning effects. With this effect you decide how many branches the lightning is going to have. You can even animate a lightning strike in a very realistic way! We shall also take a look at creating multiple levels of noise ...
How To Prune ANY Object Out Of Existence With Simulation Nodes
zhlédnutí 4,7KPřed 9 měsíci
In this video, you will learn how to create the very cool Loki effect of pruning objects out of existence! With this Geo Nodes system, you can make any object dissolve and disappear with cool sparkles and fog just like in the Loki series. The tutorial is made for anyone, no matter your expertise level! So, from beginner to pro, this tutorial is for you! At the end of the tutorial, I will also s...
Math x Blender = POWER!
zhlédnutí 15KPřed 9 měsíci
In this video, you will learn how to perfectly combine math equations with Blender using Simulation Nodes! For this, we will create an Aizawa strange attractor. With this satisfying phenomenon, you will be able to create beautiful and satisfying abstract scenes! Get ready to take your Geometry and Simulation Nodes skills to the next level! Get Your Copy Of The Big Nodebook NOW: mtranimationgum...
Slime YOURSELF In 3D | Blender Tutorial
zhlédnutí 3,3KPřed 9 měsíci
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The Best Way To Animate Your Leaves in Blender 3.6
zhlédnutí 6KPřed 10 měsíci
Get ready to bring your animations to life! In this hands-on tutorial, we'll dive deep into Blender 3.6's Simulation Nodes to show you how to make leaves fall from any tree and fly through the wind. Get Your Copy Of The Big Nodebook NOW: mtranimationgumroad.gumroad.com/l/thebignodebook 🚀 What You'll Achieve: - Master Blender 3.6's Simulation Nodes for stunning leaf animations. - Learn to creat...
Tutorial: Recreate Star Wars VFX In Blender 3.6!
zhlédnutí 2,5KPřed 10 měsíci
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zhlédnutí 2,5KPřed 10 měsíci
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zhlédnutí 3,3KPřed 10 měsíci
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zhlédnutí 4,2KPřed 10 měsíci
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zhlédnutí 5KPřed rokem
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zhlédnutí 4,8KPřed rokem
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zhlédnutí 10KPřed rokem
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zhlédnutí 4,7KPřed rokem
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zhlédnutí 2,8KPřed rokem
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zhlédnutí 21KPřed rokem
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zhlédnutí 702Před rokem
Relax And Enjoy The Sound And Movement Of This 3D Pendulum Wave! | MTR Animation
Brilliant!
Thank you! :)
The "Node Quick Maths" extension is awesome for stuff like this.
lol
Another great tutorial! I'm looking forward to more Matrix node videos.
Thank you and stay tuned! :)
Thank you for this awesome tutorial.
Thank you for this awesome comment! :)
Hey man, Did you update "The Big Nodebook"?
Hey! Yes, the book has been updated!
@@mtranimation thanks
Auto like enabled for your videos)
Haha sounds perfect! :)
Wow, thank you for this handy overview
Thank you and you're welcome! :)
This is 3D modeling for mathematicians and programmers which is so cool ❤
Yes! I think it's an amazing thing to learn :)
Thank you so much
You're very welcome! :)
The person who does this while fully understanding what they are doing must be crazy 😰
Haha my goal is to make everyone that crazy! ;)
Yeah I might be Crazy
Hmm you've given a good example of how to use the node but I still don't know why you used the sockets that you did.
Thank you! Well, the most important thing is that you can reduce the number of nodes to do a certain action by using matrix transformations. Although I completely get that it looks complicated, it does simplify some workflows. Hope that helped? :)
yesss finallly! I've been waiting for you to make a video about matrix nodes. gonna watch it now!
Yes!! Hope you like it! :)
@@mtranimation Thanks that was amazing!! I watched the blender studio's video about it and they talked about rotation as well. it was a bit complicated to remmeber which ones have sine -sine cos etc...
@@danialsoozani Thankyou! Yes, a lot more is possible using these nodes which makes it so amazing!
MTR stands for matrix now :D
@@danialsoozani Finally found a good meaning for it! hahaha
♥♥♥♥♥
🫶🏼🫶🏼
When i apply sub surface modifier it deforms
not sure if you figured it out but i just recalculated the normals by selecting all and then doing shift + n it fixed my deformity from the subdivision surface modifier
@@kofdrop5281 I did shift n but still it didn't worked
@@S....................1 did you do it in edit mode?
@@kofdrop5281 I did shift n in edit mode and added modifier in object mode
Awesome! Thanks fot the tutorial!
I dont know what I am doing wrong but at around 13.00 time on the video when I disconnect the 3rd ramp from the surface my image goes black not blue as it should? Any help would be appreciated please xx
Same thing is happening for me :(
@@SonicManifestation Glad Im not the only onexx
@@rosemariemcgowan6388 I figured out that I had the "Flip Faces" node in the geometry nodes section on wrong. I had it on after the extrude mesh node going into the join geometry. I flipped it to being on after the curve to mesh going into the join geometry and then the having the extrude mesh go directly into that same join geometry and that fixed it for me! :)
Curve to mesh 1st wire -> extrude mesh -> join geometry. Then curve to mesh 2nd wire -> flip faces -> join geometry. Hopefully that makes sense - it's hard to explain via text lol
@@SonicManifestation Thank you. I will try that xx
Hello excuse me, I am trying to make all the fish move on the surface of a sphere? I tried the shrinkwrap but not work well.. hope you could help..
Thank you very much for this tutorial xx
Thank you. Interesting, useful and clear.
7.15.2024 Nice
Hey your geo nodes knowledge are crazyyy, is it possible to upload video based on wrapping around a object. like bandage or rope wrapping around a arm. it is really painful to do it manually😭😭😭
I think I do everything the same , I have checked many times, but my iterations even though I put them on 15000, it looks like it's 1000 iterations. Anyone had similar problem? Or anyone can guide me through this? I'm stuck. Thank you in advance.
Wauw echt gaaf deze tutorials :)
Hey great tutorial, thank you. However, I am having an offset issue with mine. I followed the video carefully and I just can't get the fish to start and orbit at the location of the Empty, they shoot from the centre to slightly offset from it. Would you know why that would happen?
The title has no sense, but it actually looks cool
just found your channel, amazing info!!
paerenting bone helped me alot THANKS!
Is there a way to skip plotting the first point, as it is "outside" the attractor and the line from the first to the second point kind of ruins the flow?
You are getting crazier everyday
Agh, oh well missed the 50% off. Nice video man! I will check out your book!
thanks 🙏
THANK YOU SO MUCH FOR SHARING!!!!!! This is so cool and explained in depth! One quick question I wonder how to make all fishes spread more on the Z axis? I followed that part in your tutorial, but when "scale" in Z axis, the fish itself is also stretched.. Actually I found all the fishes movement in Z axis is restrained in 2m, which is the original Cube dimension. I know we deleted it at first step, but when press TAB, the cube is still showing.. please let me know if I missed anything, thank you!!
Great tutorial. Does the same rules apply on modeling any helmet?
Amazing
Just perfect 👌
And for those who are even more interested in attractors and anime watch Steins;Gate and get past the 3 episode mark to fully understand the beauty of these physics
interesting! I cant wait to see the next video
Thabk you! Stay tuned :)
That intro sequence was just 🤯. I had to come back and watch it again.
Thank you so much! Always fun to create those :)
OH shoot... I want one but don't have PayPal also no a card that an be used.. I wish they added ideal but that is just a Dutch thing I guess. would rob a bank for this... I guess the stars are against me... To bad.
It need to be said: You make the best geonodes videos. Explaining what you want and how to make it... what to use and why. These are not the standard do this do that. Thank you very much I think I can learn geonodes from your videos. Big ♥. Thumbs up and subscribed.
Thank you so much! Really appreciate it! :)
CTRL+ALT+0 to turn the viewporn into camera position
can someone drop some other math equations to try or a phrase to search
See the link in the description for formulas for more attractors! :)
Cool man i love tutorials like this. New sup 🙏
Thank you so much! :)
Thank you very much for sharing your experiences! Very good explaining!
❤❤❤
❤️❤️❤️
Veryy niiccee. You got a new sub!
Thank you!! Thats cool!
Very cool
Thank you!😁
how can I make this wormhole like 100m big? I tried but it just messes up the entire shading and makes one big white circle😐
really nicely done. i appreciate the speed that you go through it. nothing worse than a slow plodding description of things. think most people interested in this kind of stuff can move a bit faster.