Overwatch Shouldn't Be Dying

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  • čas přidán 13. 12. 2023
  • Overwatch 2 fixed many issues that plagued the original. Yet players with 1000s of hours in the game are leaving. Despite being a great game with millions of dollars behind it, Blizzard is killing their most popular franchise. So what went wrong?
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    📃 Research Links
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    Metacritic Overwatch
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    Overwatch GOTY
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    Forum post about game balancing
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    GOATS meta explained, Polygon
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    Brigitte nerfs
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    Overwatch 2 roadmap update
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    F2P presentation by Mitch Lasky
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    Reddit skin debate
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    OW2 hero unlock guide
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Komentáře • 3,1K

  • @GoingIndie
    @GoingIndie  Před 5 měsíci +132

    Do you think Overwatch can make a comeback?
    🔴 50% of Patreon goes to fund indie studios
    www.patreon.com/GoingIndie

    • @BlahBohogun
      @BlahBohogun Před 5 měsíci +46

      No not really it too fargone and with Microsofts ownership of Activision I doubt it will ever come back. If they hadn't removed content from the transition from OW 1 they outrage would have been less instensive. But for some ungodly reason the new monetization of OW2 makes everyone miss LootBoxes of all things.

    • @Bombman297
      @Bombman297 Před 5 měsíci +7

      I'm not really sure despite being ruined by greed and lies, but only time will tell.

    • @johnsonspark171
      @johnsonspark171 Před 5 měsíci +14

      no. Maybe the hero bans can save it? I don't know. It certainly is dead right now though. Blizzard forcing uneven matches and making all the idiots say, "look at how fast the queues are, the game can't be dead", is just the tip of it. It's a dumpster fire with one completely broken role (support) and no competitive league anymore. Maybe MS will just let her die off?

    • @lexington.
      @lexington. Před 5 měsíci +14

      Absolutely. Overwatch is still the game that won GOTY in 2016, which means people know just how good it can be.
      I believe it is in a better spot now than ever before and players just need to give it a shot instead of throwing out the old, inaccurate line of "dead game".

    • @charlestonjew7587
      @charlestonjew7587 Před 5 měsíci +18

      Overwatch "2" shouldn't be dying. It should've been dead on arrival. Overwatch "2" is Blizzard's and the video game equivalent of Martin Shkreli coming out and saying, "Look, mistakes were made but I promise to make it better. You can trust me."
      The game has been a trainwreck since day one both in the disgusting monetization that barfed all over my screen the first time I logged into OW2 and the piss-poor hero balancing because Blizzard, in its infinite wizdom, created an even worse meta gameplay with 5v5. It should've been titled "Counterpick".
      This game needs no comeback. This game deserves no comeback. Blizzard screwed the pooch and in its shame, should be put down.

  • @Randomdud751
    @Randomdud751 Před 5 měsíci +4131

    As a free game, Overwatch 2 is not bad. The problems are just all the broken promises, the bad monetization and the fact that it has a limited lifespan because you can't add characters or maps forever.

    • @Randomdud751
      @Randomdud751 Před 5 měsíci +1

      Also Blizzard is just a shitty company.

    • @MyAmpWamp
      @MyAmpWamp Před 5 měsíci +128

      Watch League of legends?

    • @Randomdud751
      @Randomdud751 Před 5 měsíci +455

      @@MyAmpWamp I played and disliked it. There are way too many characters and the controls are messed up. Furthermore, the community is the most toxic I have ever seen. And I say that as a TF2 player.

    • @armageddon7432
      @armageddon7432 Před 5 měsíci +94

      every game has a limited lifespan.

    • @halo129830
      @halo129830 Před 5 měsíci +102

      Tell that to gmod and tf2

  • @soundrogue4472
    @soundrogue4472 Před 5 měsíci +3417

    For the love of everything; it's not a matter of HOW MANY DEVS YOU HAVE it's how you use them.

    • @AHAPPYLEMON273
      @AHAPPYLEMON273 Před 5 měsíci +54

      thank you someone with a brain

    • @wop52000
      @wop52000 Před 5 měsíci +63

      It's not the size of the dev that matters. It's how you use it.

    • @soundrogue4472
      @soundrogue4472 Před 5 měsíci

      @@wop52000Exactly!

    • @dannygj
      @dannygj Před 5 měsíci +12

      unfortunately, they suffer from not having many devs and not using them correctly

    • @soundrogue4472
      @soundrogue4472 Před 5 měsíci +57

      @@dannygjYou got one thing wrong AND one thing correct.
      1. They do have more than enough devs.
      2. They aren't using them correctly, that's correct.
      In game development you have the pizza rule; you have a SMALL team dedicated to one task and then have another small team dedicated and so on.
      Basically, you need them to communicate and use group A to focus on combat, group B to focus on enemies, etc.
      The head project Manager for Final Fantasy Online game was able to turn the game around because he had correctly managed where the resources needed to be focused on.

  • @Nimandrous
    @Nimandrous Před 5 měsíci +820

    Losing 6v6 hit casual play with friends harder than expected. My group started to break apart when the 6th person was left out

    • @NeonPixels81
      @NeonPixels81 Před 4 měsíci +123

      Plus it was just needless. The 6v6 gameplay was awesome and it lent itself well to two tanks, two supports, and two DPS. But of course damage characters are the most popular and sell the most skins, so they just flooded the roster with them, so they had to do something to rebalance, and here we are. Bad decision after bad decision is what killed this game.

    • @danknados
      @danknados Před 4 měsíci +30

      @@NeonPixels81 it's a bad change especially after they made doomfist a tank. I liked playing doom in ow1 but in 2 if you play doom in a competitive game you will be called out for throwing, as doom should be replaced with any other tank to support the team. blizzard should either bring back 6v6 (the community wanted choice) or make doomfist a dps again (my personal opinion)

    • @drep8840
      @drep8840 Před 4 měsíci +3

      @@danknados they can't turn back df into à dps we only got one tank he would be op or usseless ( since they would hard nerf him ) so they need to bring back 6v6 first

    • @chungbunger7331
      @chungbunger7331 Před 4 měsíci +9

      ​@@danknadosdoom changed from 'woah this guy is pretty good thankfully we can play around him by protecting our backline' to either the most useless hero in the game or 'woah this guy is pretty good swap sombra reaper and if that doesn't work we can just say gg tank gap'

    • @danknados
      @danknados Před 4 měsíci +10

      @@chungbunger7331 fr also doomfist went from "he can level a skyscraper" to punching you with a pillow attached to a boxing glove

  • @dweight7891
    @dweight7891 Před 5 měsíci +643

    it's hard to describe how much I miss logging into Overwatch in the Summer of 2016, playing the whole night, Overwatch was THE game to start my gaming obsession, and it's even harder to watch what is happening to my beloved. really, really sad.

    • @carljohnson8454
      @carljohnson8454 Před 5 měsíci +28

      Yeah, those first weeks were magical. The first year up until and including the release of Ana was insanely good. Then it only went downhill from there.

    • @Douchey_Elkmen
      @Douchey_Elkmen Před 5 měsíci +4

      I met so many friends on the first game that I forgot that about 8 years have passed since it came out, 7 when I first played it.

    • @ADUSN
      @ADUSN Před 5 měsíci +8

      Overwatch release was the pinnacle. I remember actually thinking wow, this is something completely new. It deserved game of the year.
      And they fucked it all up

    • @slickrickwillyjames
      @slickrickwillyjames Před 4 měsíci

      The same thing happened to Halo and now Cod.. welcome to the club

    • @springtrap_66pg66
      @springtrap_66pg66 Před 4 měsíci +1

      go play the better game, TF2

  • @jrodd13
    @jrodd13 Před 5 měsíci +1605

    As a wise man once said: "It's a shame that one of the best video games ever made is developed by one of the worst companies."

    • @Xevoid
      @Xevoid Před 5 měsíci +64

      overwatch is not one of the best video games ever made 😂

    • @RavenFrFx
      @RavenFrFx Před 5 měsíci +103

      ​@@Xevoid you really have to be hating for no reason. Overwatch is like 7th most sold game ever

    • @YayaFeiLong
      @YayaFeiLong Před 5 měsíci +105

      @@RavenFrFx Sales don't equate to quality
      That said, the original Overwatch really was a pretty good game. It's a damn shame

    • @RavenFrFx
      @RavenFrFx Před 5 měsíci +6

      @@YayaFeiLong oh yeah because any of the top 10 are bad games in any way

    • @jrodd13
      @jrodd13 Před 5 měsíci +17

      @@YayaFeiLong that's what I was referring to. It still has the same brilliantly designed characters with so much personality. But lacks the balance of the early days

  • @jaxsonburch-eo1vz
    @jaxsonburch-eo1vz Před 5 měsíci +1287

    The worst part about all of it is that they failed to develop Overwatch as a brand. It was the biggest game in the world for a time. It could have been the next big franchise like Call of duty, Fortnite, Star Wars, Marvel, etc. They should have been making tv shows, movies, more comics, and other types of games within the universe. The truth is, even if they never messed up the pve and pvp, Overwatch would have eventually regressed to just another popular game like Apex. For a company so greedy to not try to use the IP for other projects and mediums is just crazy and shows their incompetence.

    • @21necronlord
      @21necronlord Před 5 měsíci

      But with time comes the endless mistakes and woke generation like disney 200 billion drop in the stock market , Worst marvel movie to release to date with the {MARVELS and Star wars plummeting to the dirt with all its injection in pointless stories and pushing agendas Call of duty going full retard on woke as well pushing pussy ass skins and dumb shit that has nothing to do with warfare so agian the GO LEFT AND IT WILL GO BROKE like the rest.

    • @mlgodzilla4206
      @mlgodzilla4206 Před 5 měsíci +133

      First time I’ve seen someone say something like this. They could’ve expanded beyond the occasional book and short.

    • @geth7112
      @geth7112 Před 5 měsíci +98

      For a greedy company, they really weren't good at diversifying overwatch. It's not like a blizzard. Doesn't have experience doing this anyways Nor Is there no example in their own industry of doing this It's honestly amazing with how popular overwatch was when it came out that they couldn't make it a brand.

    • @lilwintery6434
      @lilwintery6434 Před 5 měsíci +57

      @@geth7112 i don't think blizzard has much experience expanding their brand/ips
      like wow was massive back in the day and they came out with one b tier movie like 6 years past its peak, great cgi tho
      riot games def does tho

    • @geth7112
      @geth7112 Před 5 měsíci +9

      @lilwintery6434 Remember their partnered with Activision, though Between Call of Duty and World of Warcraft. They should have had somebody in corporate that would know how to monetize Overwatch, as a brand you'd think.

  • @Szibenwaro
    @Szibenwaro Před 5 měsíci +132

    "Remember when the first Overwatch came out?" *proceeds to play a gameplay footage of Wrecking Ball 😐

    • @matty6878
      @matty6878 Před 4 měsíci +21

      should have shown mercy's original ult

    • @Pabliski577
      @Pabliski577 Před 4 měsíci +9

      Even Moira didn't exist on release, most new players wouldn't know that

    • @cheesemuffin8129
      @cheesemuffin8129 Před 3 měsíci +2

      Apparently he didn't remember either

  • @RealKeksu
    @RealKeksu Před 4 měsíci +258

    Corporate greed has ruined our AAA titles. I sometimes imagine how great masterpieces they could produce with all those resources that they have, but most of them just want to maximize profits :(

    • @dxtrum
      @dxtrum Před 4 měsíci +11

      AAA games were always made by the big companies. Once dlc became commonplace and they realized they didn't even need to sell you the whole game, we were doomed. Microtransactions have made it worse but it's the same concept, not selling you the whole game.

    • @RealKeksu
      @RealKeksu Před 4 měsíci +5

      @@dxtrum these things suck, they are no more producing art, they are now making products :( Atleast we got indie developers giving us artpieces

    • @Kamyuyon
      @Kamyuyon Před 4 měsíci +7

      Capitalism isnt consumer friendly, its a shame

    • @eddeddeeddee6491
      @eddeddeeddee6491 Před 4 měsíci +2

      @@Kamyuyonreal, unfortunate that all modern games are just cash grabs now, and it’s even sadder that it works

    • @Kamyuyon
      @Kamyuyon Před 4 měsíci +5

      @@eddeddeeddee6491 well, not all of them, right? BG3 has a really fair price, actually most Goty subprices went to fair and well produced games, lot of Indies included. The mainstream is pretty much fucked tho. See CoD, Battlefield, AC, Fifa Games.

  • @Kristyybug
    @Kristyybug Před 5 měsíci +354

    They killed 2 games for this one. And killed it in a year… that is so impressive.

    • @soju69jinro
      @soju69jinro Před 4 měsíci +2

      that's because of Kotick, just give microsoft 1-2 years, it'll make a comeback.

    • @NeonPixels81
      @NeonPixels81 Před 4 měsíci +22

      @@soju69jinro I doubt it - look at Starfield. MSFT isn’t the best when it comes to putting out top quality games. They’ve been swinging and missing a lot lately.

    • @mothemane9910
      @mothemane9910 Před 4 měsíci +7

      @@NeonPixels81 Both of you are wrong for the same reason. Sure, Microsoft owns Blizzard now as well as Bethesda, but they don't intervene on how games are made.

    • @primary2630
      @primary2630 Před 4 měsíci +9

      @@soju69jinro lol idk why people cope like this. Bobby didn't ruin OW, Blizzard did. Microsoft isn't gonna babysit them.

    • @diodelvino3048
      @diodelvino3048 Před 4 měsíci +1

      Except in reality OW2 is not dead its been at the same consistent player numbers all 2023, and thats steam alone. Most players are on BNet and console.

  • @carrot4759
    @carrot4759 Před 5 měsíci +355

    i think the worst part about the pve is that they eventually released something akin to story missions... but you have to pay for it. in a game that already has a battlepass and where the **overwhelming** majority of cosmetics require you to spend money and cannot be earned through gameplay

    • @RyuuRider
      @RyuuRider Před 5 měsíci +6

      Those story missions were really fun at first when the queues were popping off, but now you'll wait for ~5 minutes or more just to end up in a lobby full of bots. It makes me really sad and now I just ignore their existence. Also the achievements for story missions often only allowed for ONE player to get it per run, and someone can just run ahead and take it even after already getting it, locking others out of the achievement for no reason. (Paying subway fare, for instance. Coffee cups had multiple spawns on that map luckily but they could still be taken all by one person.)
      I loved the missions overall with other players, but overall I'd rate it 2/5 at best now. Unless you have a group of friends to queue with, it's dead content.

    • @Neobot21
      @Neobot21 Před 5 měsíci +6

      If it was a full on campaign, I'd pay money for it. I'm talking a complete story with entire missions, story cutscenes, achievements, cosmetics, etc. as a one time purchase. Like WoW story campaigns. I wouldn't mind paying $20 - $40 for multiple stories if they were as big as WoW or Destiny 2's DLCs.
      But now? it's one of the greediest games I've ever played, and since I left it the day they announced they weren't giving us what they promised I won't be giving ABK my money.

    • @TheShizzlemop
      @TheShizzlemop Před 5 měsíci

      AND all the people who PAYED FOR OVERWATCH expected to get it for free, but then they made the game F2P and said "yea, also you have to buy this cuz its F2P now" so its like triple fuck you from them, absolute horseshit dogwater management team, they probably strangle their developers before they go to sleep at night just to make sure they cant do a good job.

    • @matthewgagnon9426
      @matthewgagnon9426 Před 5 měsíci +2

      Where they said the entire reason Overwatch 2 was going to be made was for a full on singleplayer campaign that'd come with the game later.

    • @RealEllenDeGeneres
      @RealEllenDeGeneres Před 5 měsíci

      The execs simply don't understand Overwatch as a franchise either. Battlepass makes no sense for a game where there's 39 heroes and most people play a small handful. Most players only enjoy a small handful of heroes, so the odds that a season even has cosmetics for the hero you play is pretty low. Add on the fact that cosmetics are subjective and you've got yourself a pretty small demographic for who want to purchase a battlepass any given season. And that's if you actually have a decent battlepass offering to begin with. 90% of the battlepasses are complete fluff with stickers and souvenirs that not a single player will ever equip. Idk what the proper business model is, but what they did was definitely not it lol.

  • @micahvisser3772
    @micahvisser3772 Před 4 měsíci +730

    I genuinely miss 6v6. Playing off of another tank was the reason i enjoyed the game.

    • @MalachiCo0
      @MalachiCo0 Před 4 měsíci +31

      "dO u WaNt 2 Go BaCk 2 DuBbUl ShIeLd"

    • @micahvisser3772
      @micahvisser3772 Před 4 měsíci +129

      @@MalachiCo0 yes

    • @MalachiCo0
      @MalachiCo0 Před 4 měsíci +30

      @@micahvisser3772 B-b-but double shield bad
      Edit: guys I'm making fun of people that use "double shield bad" as an argument against 6v6, as if other things couldn't be done to address the issue. I'm sure it was an issue for Comp and Quick Play players.

    • @m1kadzuki
      @m1kadzuki Před 4 měsíci +1

      EXACTLY

    • @actualgod6108
      @actualgod6108 Před 4 měsíci +50

      i would rather have double shield than 5v5

  • @smileychess
    @smileychess Před 4 měsíci +96

    It seems like I'm the only person who hated most of the PVP changes they made. Removing a tank made it feel really weird, especially for those of us that were actually good at rallying a team to work together. They took a game that was designed around teamwork (but didn't always work out that way) to a weird frankenstein that wasn't great for any style of play.

    • @kyberstudios7358
      @kyberstudios7358 Před 4 měsíci +14

      Nah i'm with you bro I was an offtank/support main and I was PISSED when they took out the other tank. Not only did they straight up delete one of my roles but they also made support less fun because no offtank=much less protection=getting dove more frequently

    • @isaacfaith9369
      @isaacfaith9369 Před 4 měsíci +8

      I think removing one of the two tanks is universally seen as bad.

    • @FoxYinnyy
      @FoxYinnyy Před 3 měsíci +4

      Biggest thing is, that is exactly what OW made unique. Now it's just.. every other pvp game

  • @dennydude
    @dennydude Před 5 měsíci +987

    It launched with a clear game philosophy and had passion behind it. OW2 was a shop update that also lost its game philosophy.

    • @niggachu420
      @niggachu420 Před 5 měsíci

      Lost it's game philosophy , Jesus Christ do you even play lmfaoooo

    • @thatoneguy3231
      @thatoneguy3231 Před 5 měsíci +35

      Yeah an another thing they’ve removed great features like being able to find groups of players to go into ranked with then they make it 5v5 making it more reliant on teammates witch makes no sense

    • @zombiekungfumaster
      @zombiekungfumaster Před 5 měsíci +3

      it launched without hero limits or competitive mode or any real balancing… part of the problem was that the original team didn’t really have a plan

    • @mahks-pectith3179
      @mahks-pectith3179 Před 5 měsíci +35

      @@zombiekungfumaster having no plan is better than planning to screw your playerbase time and again

    • @timon2533
      @timon2533 Před 5 měsíci +1

      It didn’t lose its game philosophy. It changed its game philosophy because pushing out new content without a reliable path of monetisation isn’t sustainable.

  • @eN1X
    @eN1X Před 5 měsíci +220

    It's insane that these companies don't realize that good will = good money. These people are so dumb.

    • @ShadowfoxAut
      @ShadowfoxAut Před 5 měsíci +19

      Ahm, you do notice numbers say otherwise?
      SC2with addons made less money than one of the first15 Dollar mounts in WOW, or diablo mobile
      Let's face it, people will throw money at blizzard crying that the skin is so expensive, yet they will pay.

    • @duckpin
      @duckpin Před 5 měsíci +49

      @@ShadowfoxAut I mean the playerbase is literally at an all time low so clearly it is not working for them. Plus just look at tf2 which is making more money yet made in 2009

    • @Dude-X-Perfect
      @Dude-X-Perfect Před 5 měsíci +5

      Your comment is so true. Just look at Fortnite, the game started good, continued good, made money. Blizzard had that but as explained in the video the trust dropped. Blizzard could have easily became a game as big as Fortnite and Minecraft. If it didn’t make players wait almost 5 years for stuff to happen. And in the end nothing happens everything broke and I hope they can make a comeback I’ll still play the game even if I have to wait another 5 years I’ll continue. Because my trust hasn’t dropped I’ll hope after this experience they had and with Bobby leaving they can finally fix their game overtime

    • @bluestacks7075
      @bluestacks7075 Před 5 měsíci +2

      tf2 is not making more money than ow what 💀@@duckpin

    • @duckpin
      @duckpin Před 5 měsíci +5

      @@bluestacks7075 yuh huh

  • @AwareOCE
    @AwareOCE Před 5 měsíci +83

    Great video, as a 5000 hour OW player that left the game in S2 of OW2 you captured basically every gripe I had with Blizzard

  • @PotatoPatatoVonSpudsworth
    @PotatoPatatoVonSpudsworth Před 5 měsíci +79

    Folks often wonder how TF2 has managed to outlive so many games like Overwatch, and I believe a big part of it is that TF2 is a fundamentally casual experience. Any modern hero shooter that releases nowadays is made with top-tier esports in mind, which makes it less accessible to the average player.

    • @LightsJusticeZ
      @LightsJusticeZ Před 4 měsíci +6

      I think mods are also a huge part of what keeps TF2 alive.

    • @Buglin_Burger7878
      @Buglin_Burger7878 Před 4 měsíci +5

      The map creation is a large part, you have effectively infinite maps with infinite different flow.
      This leads to effectively infinite amounts of metas and viability in turn preventing any single meta from being required in turn letting everyone win.

    • @madsiesss
      @madsiesss Před 4 měsíci +4

      ow2 reallt isnt dead though, people say that but its actually pretty active still, more active than tf2

    • @57Dyzma31
      @57Dyzma31 Před 4 měsíci +2

      ​@@madsiesssOverwarch 2 : 24,150 active users
      Team Fortress 2 : 93,051 active users
      😅😅😅

    • @edringston
      @edringston Před 4 měsíci +6

      @@57Dyzma31tf2 has an insane amount of bots, prolly 4/6 players are bots

  • @thetoondevil
    @thetoondevil Před 5 měsíci +205

    I think my issue with OW2 is due to the fact it overwritten OW1. Because it was a fully priced retail game at the time, we could get cosmetics at our leasure.
    Yes it had a lot box system in place, but any items you missed that year was going to come back the next year.
    Now if we want anything, we need to fork over the cash. This maybe fine with newer players, but the veteran players are the ones who get screwed over.

    • @inplane9970
      @inplane9970 Před 5 měsíci +38

      It's still not ok with new players because new players *could've had a much better experience.* They missed out on OW's golden days and now they have to settle for hot garbage.

    • @timon2533
      @timon2533 Před 5 měsíci +2

      Every other game has the exact same system as Overwatch 2 and nobody is complaining.
      And if you think your one time purchase in 2016 should grand you infinite new free content for years to come you are just delusional.

    • @anlagrdr5229
      @anlagrdr5229 Před 5 měsíci +9

      If the pricing is right they can actually sell it. Overwatch has a lot of different cosmetics. Asking 20 bucks for single item is ridiculous. We all play a lot of different heros and want a lot of different cosmetics. If you make each cosmetic affordable most people actually spent 20 bucks for multiple cosmetics without much remorse. But current system is extremely greedy.

    • @thetoondevil
      @thetoondevil Před 5 měsíci +12

      @@anlagrdr5229 I feel the battle pass system is also a terrible addition to the game.
      This is a game where players usually have "mains". A battle pass often features maybe 4 heroes with new skins. I'm not gonna pay for a battle pass if there's only 1 skin for 1 of my mains. It just makes the battle pass system feel worthless to me.

    • @anlagrdr5229
      @anlagrdr5229 Před 5 měsíci +3

      @@thetoondevil %100 agreed. There are lots of different heroes and everyone plays some of them. Making a battle pass with spesific cosmetic doesn't make a lot of sense. If battle pass gives you in game currency and you can buy everything with it that would make much more sense. Overwatch is not like any other game that have shortage of cosmetics. I used to buy emotes, highlight intros, skins, voice lines. Now I don't even consider buying things like highlight intros or voice lines. Because it's too expensive. I don't even buy single skin. Only bought one battle pass. I used to spent more money on loot boxes to be honest. And the best part I don't feel like I have to buy loot boxes. Now If you don't buy battle pass you're not gonna get anything. If I was a new player I would be annoyed. Old players have a lot of in game items and new players don't even unlock whole heroes. Which is also a terrible decision. This is a counter play based game. How on earth someone find that decision logical. They killed the best things in game. Such a shame...

  • @FinnOAventureiro
    @FinnOAventureiro Před 5 měsíci +78

    This game had EVERYTHING to be along with LoL, CS:GO, Fortnite and Valorant today, Blizzard literally had a golden sheep that they killed in favor of a quick cash through their shitty monetization priority and poor management. Seriously i've never seen a more incompetent company in gaming history.

    • @mattboh69
      @mattboh69 Před 5 měsíci +4

      The game sucks ass now i blame bobby activision hopefully when he leaves maybe Microsoft can save the IP with an overwatch 3 remake or bring back jeff and project titan

    • @kekconnoisseur9809
      @kekconnoisseur9809 Před 5 měsíci +14

      ​@@mattboh69 nah dude the ship has sailed and overwatch wasn't on board. They missed their chance and that's it

    • @waterdragon2.08
      @waterdragon2.08 Před 5 měsíci

      Gold sheep lol

  • @LockeTheAuthentic
    @LockeTheAuthentic Před 4 měsíci +89

    The drop to 5v5, and caps on roles really bothered me. Sure not all comps are viable, but it was engaging to try with so many combinations. Now it feels forced and dry.

    • @sbar8595
      @sbar8595 Před 4 měsíci +5

      I agree. Not that there aren't people who think that 5v5/role caps are good ideas, but some of this video feels a little like opinion presented as fact.
      It always felt to me like these changes were made because Blizzard were unable to balance certain heroes/unable to make support and tank heroes attractive to play, rather than because the game actually played better at 5v5 or with 2/1/2.

    • @chikipichi5280
      @chikipichi5280 Před 4 měsíci

      Well they had to do it because all creativity was thrown out the window with GOATS becoming a thing after brig

    • @Spider-Nalgas
      @Spider-Nalgas Před 4 měsíci +1

      ⁠@@chikipichi5280. Because even Blizzard doesn’t know how to balance their game well enough. Blizzard has been practically working to kill their own game after releasing Brig.

  • @TurKlack
    @TurKlack Před 5 měsíci +231

    "You could not live with your own failure. And where did that bring you? ... Back to me"
    - Team Fortress 2

    • @dylanattix2765
      @dylanattix2765 Před 4 měsíci +18

      That game might not be as big as it once was, but it still has a dedicated playerbase after over 15 years. And DOOM is 30 years old, yet people are still cranking out mods for it.

    • @superbrainz2357
      @superbrainz2357 Před 4 měsíci +16

      ​@@dylanattix2765Didnt Tf2 break player count records during its summer update though?

    • @DylandbGaming
      @DylandbGaming Před 4 měsíci +6

      @@superbrainz2357 I think he's more saying that TF2 isn't as culturally significant as it once was, back in 2010 it was pretty hard to watch CZcams without running into TF2 at some point, now the tiniest reference becomes a huge deal in the TF2 community.

    • @madsiesss
      @madsiesss Před 4 měsíci

      ow2 is still way better than tf2 stop smoking crack

    • @KaiserFranzJosefI
      @KaiserFranzJosefI Před 4 měsíci +15

      ​@@madsiesssYeah buddy, a game that's already dying is "better" than a game which has defined a genre and has endured without interruption for fifteen years and will endure long after Overwatch has crumbled into dust

  • @jamesbernadette6216
    @jamesbernadette6216 Před 5 měsíci +473

    Something additional to note about the cancellation of PvE (which was supposedly the very reason for a sequel): internally Blizzard knew as early as the end of 2019 that they wouldn't deliver on the promises they've made but still decided to launch OW2 without breaking the news to the public until MONTHS later. ActivisionBlizzard has years upon years of trust to build back up after they boot that avatar of greed Bobby Kotick out. I'll give them a decade to make no anti-consumer practises before trusting any promise they make, and I know I am not the only one. And sadly, we all know that is not happening.

    • @planetary-rendez-vous
      @planetary-rendez-vous Před 5 měsíci +4

      How do you kick out your own CEO? Bobby "I don't care about games I just love money" Kotick

    • @niggachu420
      @niggachu420 Před 5 měsíci

      Okay then don't play their games lmao nobody finna miss u

    • @Pixel-Simp
      @Pixel-Simp Před 5 měsíci +36

      @@niggachu420 Are you slow? Who cares about you not missing them? It's about them missing the game they loved which changed for the worse.

    • @niggachu420
      @niggachu420 Před 5 měsíci

      @@Pixel-Simp lmao lots of people have other options 🤣 some people say it's better

    • @niggachu420
      @niggachu420 Před 5 měsíci

      @@Pixel-Simp am I slow ? Okay " pixel simp"

  • @Kriscosmic
    @Kriscosmic Před 5 měsíci +675

    When the game switched to 5v5 it just made it to fast paced and sweaty in my opinion, if you play tank you just get melted if your supports aren’t constantly healing you. Even in casual modes it feels like every match people are playing like their lives depend on it. I hate the battle pass system as well, I honestly think the loot boxes in the first game was pretty fair especially compared to what’s in place now.

    • @zoppletee5400
      @zoppletee5400 Před 5 měsíci +25

      It's always been an inherently competitive game

    • @yog-sherkoth1782
      @yog-sherkoth1782 Před 5 měsíci

      Wow what an observation a competitive shooter has always been competitive?​@@zoppletee5400

    • @Kriscosmic
      @Kriscosmic Před 5 měsíci +148

      @@zoppletee5400 there’s a big difference between trying to win and playing like you’re life is on the line in quick play

    • @zoppletee5400
      @zoppletee5400 Před 5 měsíci +8

      @@Kriscosmic inherently competitive

    • @cachinco2681
      @cachinco2681 Před 5 měsíci +76

      Yep! And mauga makes this worse, I'm master 3, second highest rank in game technically. 5v5 Made supports vulnerable due to one less tank protecting them so they buffed supports , which made the tank role weak so they mega buff tank, and now dps is played around destroying tank not gapping dps, which is why characters like mei who can wall of a tank is a top pick, Supports are OP and tanks have become defensive boring or Insta deleted role. You either hard carry on tank or lose sue to spam. It's not fun or fair anymore

  • @HyperVV
    @HyperVV Před 4 měsíci +17

    lets just politely disagree whether push is better than assault

  • @dayoni99
    @dayoni99 Před 4 měsíci +21

    Overwatch 2 fixed nothing.

  • @DeeArio07
    @DeeArio07 Před 5 měsíci +728

    My biggest gripe is that in Overwatch 1, I felt smart. In Overwatch 2, I only feel lucky.

    • @cheeseblast
      @cheeseblast Před 5 měsíci +85

      Holy fuck this sentence.

    • @Thermalfusi0n
      @Thermalfusi0n Před 5 měsíci +42

      You were probably bad in both to be honest

    • @ARSO_N
      @ARSO_N Před 5 měsíci +79

      @@Thermalfusi0nk?

    • @dresdi
      @dresdi Před 5 měsíci

      real asf@@Thermalfusi0n

    • @gammaraytrey8084
      @gammaraytrey8084 Před 5 měsíci +36

      @@Thermalfusi0n”skill diff” 🤓☝️

  • @Spongemonkey26
    @Spongemonkey26 Před 5 měsíci +334

    For me it was the 5v5 switch. Having only one tank, their skill level largely determines a win or a loss, which sucks.

    • @seanthegreat2115
      @seanthegreat2115 Před 5 měsíci +27

      it's just counterplay. That's all tank is. Doesn't matter with ult charge transferring over. Not to mention whether i win or i love i feel meh. In Overwatch 1 I loved seeing my rank go up with a numerical value to see that i'm gaining something

    • @starfall9462
      @starfall9462 Před 5 měsíci +45

      + the whole roster was designed for a 6v6 composition and blizzard didnt adequately balance all characters to make them viable for 5v5

    • @madattaktube
      @madattaktube Před 5 měsíci +2

      I used to play with a group of friends, but most of us didn't really like DPS and prefered to play tank and support. We really enjoyed Season 1 of OW2, Season 2 slightly less so but still good, but when Blizzard nerfed tanks into the ground in open queue we tried playing in role queue for a bit but ultimately didn't like it and all quit shortly after.

    • @KryptoKn8
      @KryptoKn8 Před 5 měsíci +8

      ​​@@starfall9462they made doomfist a tank, and then took everything away that made him viable. Now, to actually get anywhere, you have to be akin to ZBRA to actually have a good positive impact. Doom has no shield, no self heal, no absorption. His entire kit is disrupt the backline, and even an empowered punch now no longer stuns for long enough so that you can make an important pick like Ana. She can sleep you before you can kill her even if you hit a emp punch. It's ridiculous. I love how so many people complain about doom CC but then I say...
      Junkrat trap
      Sombra hack
      Roadhog hook
      Sigma rock
      Orisas entire kit now
      Ana
      Mei
      Ramattra field (annoying for flyers)
      And so on. There are SO many more characters with MUCH more impactful stuns or CC that are entirely untouched or barely nerfed.

    • @Uthlax
      @Uthlax Před 5 měsíci

      spoken like a hog/dva player.

  • @PrimeCypher
    @PrimeCypher Před 4 měsíci +45

    I miss the old 6v6 not roles. As a Rein/lucio main, it meant I was often on the winning side, and people seemed to appreciate when one of the first to lock in was a healer.

  • @eIIedritch
    @eIIedritch Před 4 měsíci +16

    I was just entering high school when Overwatch released. The day I finally managed to get a graphics card to make my dad's old PC capable of playing games, and finally managed to buy the game that had been occupying my thoughts for months upon months, I could barely manage to sleep. It was a feeling of pure, unbridled excitement that I'd finally get to play this game I'd been obsessed with for so long.
    And now, I haven't touched it in years. A small collection of Reinhardt merch and art is the only indication it ever meant anything to me at all.
    I miss the game I fell in love with, I miss the time I spent with my friends goofing around in quick play. It's always heartbreaking to think about this game.

    • @satyajeetsingh949
      @satyajeetsingh949 Před 3 měsíci

      This is exactly how it went for me too, back then, when ow came out, i specially got a playstation 4 just to play this game. I moved to hostel for a few years in the middle, just as ow2 was announced, and i came back an year or something after it was released, and i still to this day continue to play ow all day, but it feels so forced and anti casual, it literally forces you to either pick counters or only search for right “situations” to get anything out of a match. The 6 player removal really crushed the game

  • @B0eep0
    @B0eep0 Před 5 měsíci +272

    couldnt agree more. I personally love and adore overwatch for the character design and story that they have put so much effort in for so many years. However, it is absolutly crushing how Blizzard can take something so precious and amazing and crush it with a heart beat. they really had a gem, no, gold mine in their hands and they just destroyed it :(

    • @TamWam_
      @TamWam_ Před 5 měsíci +13

      Literally same, not many people care about the story behind a game, but I do. I spend hours watching every cinematic, every lore video, every theory. The overwatch comics, everything, and as someone who's an aspiring animator with so many ideas of purely overwatch lore... it sucks the company sucks and the games dead. But at least valorant could be a better version of it (I hope), I know valorant is getting itself a movie and it's lore is constantly being expanded on. Though I've always preferred overwatch over valorant, idk how long I can keep playing this game

    • @Swatta637
      @Swatta637 Před 5 měsíci +7

      I'm with ya! I got into Overwatch because of the story and lore. When I learned that Overwatch story was just as good as Blizzard classics like WC III and Starcraft, I couldn't believe they didn't have a campaign mode out. Then when I saw the Overwatch 2 trailer, I couldn't wait to try it. Then they come out 4 years later and say "we can't do it." So sad.

    • @ImOlegnaOrg
      @ImOlegnaOrg Před 5 měsíci +3

      For me, I noticed the shift right when Jeff left.

    • @Thornskade
      @Thornskade Před 5 měsíci +7

      OW characters are so blandly written that I never understand why people always use that as an example for why OW could have been way bigger
      The designs are good, sure. And lore is just lore, it's nothing without characters. But the character writing is where it all falls apart, Blizzard can't write good characters for the heck of it

    • @aleflippy1997
      @aleflippy1997 Před 5 měsíci +2

      @@Thornskade THANK YOU.
      Never understood how and why people keep praising Overwatch's story when it honestly ain't anything special. You don't NEED to watch the videos or read the comics to appreciate the TF2's mercs : they have plenty of personality in-game, while Overwatch characters are just so... bland. I like Junkrat's lunacy, but most others are just one-note. Hell, even the very face of the game, Tracer, is just your token bubbly girl.
      Hell, even a pretty average RPG often have more interesting SECONDARY characters than Overwatch. Looks alone aren't enough.

  • @thesoup4174
    @thesoup4174 Před 5 měsíci +47

    Did you make your money?
    Blizzard: Yes…
    What did it cost?
    Blizzard: Everything…

    • @R3KTANGL3
      @R3KTANGL3 Před 5 měsíci +3

      "Nothing of value (to us)" - Blizzard

  • @CollinGerberding
    @CollinGerberding Před 5 měsíci +43

    I spent so much time in this game.
    Some coworkers played is how I got into it.
    One of their friends was a real decent DPS.
    One coworker was a pretty good tank.
    So I spent a lot of hours as Lucio.
    It's insane how much that has affected my Cyberpunk gameplay. With the aid dashes and movement perks, it can feel very similar.
    I am not original in saying this, but if they did a relatively fleshed out PVE campaign, I would completely go back to playing.

  • @LeviathanXVer3
    @LeviathanXVer3 Před 5 měsíci +33

    OW2 was only a store update. The devs even knew the promised PvE wasn't going to happen before release, but the PvE was still promoted as the big new feature as to why OW2 was happening. They hyped people on that, where some people bought the pre-order Watchpoint stuff. It was all dishonest and lies for $$$ to milk players further on pre-orders, battlepass, and skins for a game that was largely the same. Greed killed the game.

    • @mandragorius9637
      @mandragorius9637 Před 4 měsíci

      dont forget the monetization update, the only thing that actually worked well on release was the store.

  • @TopShut_
    @TopShut_ Před 5 měsíci +160

    Tbh I used to play this game daily, back when it was 6v6. I was so proud to work for new skins and hone my skills with different characters. In my opinion, they never should have moved to 5v5. It relies way too much on every player knowing their character in and out, as well as obsessing over positioning. These factors of course were still important in 6v6, but not everyone playing the game is trying to emulate a professional game of OW like how 5v5 does

    • @drep8840
      @drep8840 Před 5 měsíci +5

      yup as a vet 5v5 feel weird not Complete and well that suck for that one guy being the tank

    • @TopShut_
      @TopShut_ Před 5 měsíci +21

      @@drep8840 agreed. Double tank matchups were always the best part. I loved being Rein just because you weren’t always targeted because of double tank. Now, if you play Rein you need to hope everyone on your team is at least good and aware twofold. It’s just too intense now

    • @drep8840
      @drep8840 Před 5 měsíci +8

      @@TopShut_ yeah it's annoying now playing tank = pray that your team is good or ditch them and play something that can at least flee

    • @TopShut_
      @TopShut_ Před 5 měsíci +7

      @@drep8840 and sometimes if you just wanted to chill and play a healer like mercy you could do so, but now if you get killed as a healer then it’s because you’re “bad”, even though it’s impossible to defend yourself most times. Sucks man

    • @trackmagicfool
      @trackmagicfool Před 5 měsíci +6

      I hate 5v5 always have

  • @MiseryRG
    @MiseryRG Před 5 měsíci +56

    My biggest issue with OW 2 is that like with every sequel, I can't stop comparing it to its predecessor.
    And when I compare OW2 to OW1 I find OW1 to be superior in almost every way.
    I cannot be bothered wit OW2.
    They lost me and what really did it for me, was the switch to 5v5.
    6v6 in 2-2-2 role lock was the most balanced version of the game IMO.

    • @adammaynard5368
      @adammaynard5368 Před 5 měsíci +2

      yea ult dumping in 6v6 was so strategic and smart. No one like timthetatman was getting carried to GM every season or anything. The game is better now if youre actually a good player

    • @gammaraytrey8084
      @gammaraytrey8084 Před 5 měsíci +23

      @@adammaynard5368 does that really matter though, if 1. it’s less fun, and 2. less people are playing. casual players are the life line of free to play games, appealing to competitive sweats sets blizzard back everytime they try, that’s why no one watches OWL and they can’t afford to fund it anymore.

    • @michaelc7418
      @michaelc7418 Před 5 měsíci +14

      @@adammaynard5368 2-2-2 could have had less frequent ultimates and significantly reduced CC to make it way funner to play; those are not a 5v5 only thing. What a lot of people need to realize is that queue times hurting in 2-2-2 definitely had something to do with there only being 8 tanks, 17 damage, & 7 Supports (the last hero release in OW1 was Echo, yet another DPS hero), and also had something to do with Blizzard completely abandoning updating the game for several years. Queue times are bad right now because of 5v5 and Blizzard's incompetence at addressing balance issues.

    • @KanaxeArts
      @KanaxeArts Před 5 měsíci

      About comparing a game to its predecessor, usually when a sequel is release, if you don't like it, you can go back to the previous game. But because OW 1 & 2 were merged, I can't really think of it as a sequel, i'll always compare it to the game it was before the big update that brought the "2" in the name

    • @starfall9462
      @starfall9462 Před 5 měsíci

      @@michaelc7418 this, people so often say a system is bad and then fall for a planted excuse that blizzard put in front of them when in reality it worked fine blizzard just couldnt be asked to manage or balance it

  • @KILLKIDspeedrun
    @KILLKIDspeedrun Před 4 měsíci +18

    For me, making doomfist a tank and removing all his movement and the fact that tanks are just stronger than everyone else due to only being 1 of them, means that in quickplay the winner is decided by which teams has more people wanting to play boring tanks. I was really enjoying OW1 too even without any changes before OW2 came out just playing quickplay and playing a lot of doomfist, but this totally killed it for me.

    • @toastanium1143
      @toastanium1143 Před 4 měsíci +1

      God, with the current Mauga meta, that hits so hard.

  • @doppelkammertoaster
    @doppelkammertoaster Před 4 měsíci +15

    It's the company for me. Their monetisation schemes, disregard for their customers, leadership. I am not giving this company any money.

  • @itchylol742
    @itchylol742 Před 5 měsíci +392

    Overwatch 2: We changed from 6v6 to 5v5 because it makes it easier to follow.
    TF2: 16v16 not enough? Try 50v50! (100 player update from July 2023 for anyone who doesn't follow TF2 news)

    • @yuehan6711
      @yuehan6711 Před 5 měsíci +27

      tf2 has what, 7 characters? overwatch has over 30 heros, the 5v5 was a balance consideration as much as a game readability consideration. And its superior, tanks now feel like serious threats, in OW1 you got flashed, stunned, and bursted down in half a second. overwatch is meant to have a format its not casual like tf2, this is a braindead comparison.

    • @shiny2421
      @shiny2421 Před 5 měsíci +79

      @@yuehan6711 Overwatch doesn't even have a format anymore though? The 5v5 system sucks. Tank is playing Rock Paper Scissors, the DPS is playing CoD, and the Supports are playing Minecraft on Peaceful in Creative Mode. It's become worse than ever to deal with Supports because according to Blizzard "Nobody wants to play a healer if it's not strong" which is complete bs. Dedicated healers in MMOs would love to argue otherwise. Playing 3 different games isn't good for a match at all.

    • @yuehan6711
      @yuehan6711 Před 5 měsíci +8

      @@shiny2421 And the rock paper scissors was worse in ow1. at least now the game is less comp dependant, you have more freedom to play one hero. And there are one tricks that hit top 500 all the time on unorthodox tanks, theres honestly nothing that isnt a skill issue. Supports are crazy overtuned which is not fun but if they can fix that issue the game will be in a pretty good spot. Dps are playing cod? and? what does that even mean lol. they're shooting things in a hero shooter.

    • @ajdinyavuz7575
      @ajdinyavuz7575 Před 5 měsíci +1

      ​@@yuehan6711 bullsh* try playing as Ball and say that again, 5v5 is the dumbest shit

    • @jaetherogue562
      @jaetherogue562 Před 5 měsíci +10

      As a casual having an off tank was nice idc what anybody says😢

  • @matthewcochrane9499
    @matthewcochrane9499 Před 5 měsíci +21

    Something I was told that people found to be a big issue was we bought overwatch 1 with our own money and now we can’t actually play the game we paid for. The massive update removed overwatch 1 so we can’t even go back and play it anymore like you can with other franchises. I bought overwatch 1 and I want to play it but that was taken from me and replaced with an awful game. From 2016 I never went a 2 weeks without playing overwatch for at least 1-2 hours and now I haven’t touched the game in over a year

    • @LightsJusticeZ
      @LightsJusticeZ Před 4 měsíci +1

      That's pretty much the eventual death of any online-only game. We never buy the game, we simply rent it.

    • @chungbunger7331
      @chungbunger7331 Před 4 měsíci

      I don't see why they can't just make a 'legacy' gamemode or something, make it 6v6 and balance all heroes including the new ones according to that, even throw in removed maps or revert some reworks as well. With all the backlash from 5v5 since release it seems crazy they haven't even tried it

    • @LightsJusticeZ
      @LightsJusticeZ Před 4 měsíci

      @@chungbunger7331 Probably cuz they don't wanna balance all heroes between 2 modes.

  • @kyberstudios7358
    @kyberstudios7358 Před 4 měsíci +6

    Scummy business practice aside, the shift to 5v5 was another big reason why I left the game. I spent hours upon hours learning and playing offtank only for them to delete the role entirely. The friend that I played OW with the most was a tank main too so losing my ability to duo tank with him was a pretty big hit to morale ngl

  • @arsylvos5589
    @arsylvos5589 Před 4 měsíci +9

    I actually really miss the Lootboxes, the new battle pass and everything really kills it for me, I'm happy that lower ranked players can now join higher rank so I can play with my friends but now the game is so bad that they won't play and I really don't want to either

  • @jimmyohdez
    @jimmyohdez Před 5 měsíci +100

    I love Overwatch 1. It felt new, interesting, different. Had some of my best gaming memories on that game.

  • @lavawingsplays1627
    @lavawingsplays1627 Před 5 měsíci +200

    You are missing a lot though. The players don't love the game. The 5v5 model ultimately destroyed the strategic aspect of the game that made it so great. Queue times are still garbage. The solo-tank experience is awful, and the support power creep has made a lot of characters that worked fine in overwatch 1 feel like crap. The team has committed to reworking a lot of heroes post-launch just to make them perform better in 5v5, killing the identity of these once-loved heroes. There so, so much more wrong with this game that dedicated players like myself have been robbed of. I'd rather play Overwatch 1 and... I can't!!!

    • @PeaceMakerChad
      @PeaceMakerChad Před 5 měsíci +25

      Agreed

    • @niggachu420
      @niggachu420 Před 5 měsíci +5

      The players don't love the game lmao then why play ? People are bugging so much , just because they don't like it , that must mean everybody else don't . There is 25 million players a month lmfao double the amount ow1 had lmaoooo

    • @niggachu420
      @niggachu420 Před 5 měsíci +9

      Que times are garbage ? Nah bro don't even play , I can get damage in matter of 2 minutes , support in 3 and tank in 1 . In ow1 damage was 10 minutes lmaoooo nah you don't play fr

    • @Yuhhl
      @Yuhhl Před 5 měsíci +40

      @@niggachu420 the meatriding is insane dawg 😭

    • @sqoo5
      @sqoo5 Před 5 měsíci

      ​​@@niggachu420 you mean the ow1 they stopped pushing major updates for to work on ow2 instead? Yeah, maybe think about that instead of just saying "hurdur ow1 bad." Nah queue times are STILL trash. You see this opinion all over the place, not just here. There's a reason it gets likes and yours doesn't.
      Tldr: blizzard killed ow1 playerbase, you brag ow2 is thriving compared to ow1 which blizzard killed off. You're a sucker who blizzard loves.

  • @ximkai8794
    @ximkai8794 Před 4 měsíci +6

    I just looked at the game after having not touched it since 2020. And I'm thoroughly unimpressed. 4 years and all that's new here is a couple skins per character, a few new characters, a new mode, and a store front.
    What where they doing this whole time

  • @JamieJonesanimator
    @JamieJonesanimator Před 4 měsíci +6

    Getting rid of 6 v 6 ruined the game because even if your team was unbalanced and you lost you still had time to try and learn new characters.
    After years not playing I gave 2 a go when it first came out and the change to 5 v 5 made the game so competitive I could only use my long term mains and couldn't even attempt to learn how to play new characters that had been added since the last time I played.
    Playing casually with not much stress to play as my main or meta tactics was what I loved about the game. I get changing it made competive play more balanced but it completely ruined the game for me.. played 2 for two weeks then uninstalled.

    • @takumifujiwara9181
      @takumifujiwara9181 Před 4 měsíci

      I disagree two tanks were a BIG problem for a long time and made the game boring to watch or play. I think everyone forgot how stale the game got during GOATS and double shield. I do not missing standing in a small choke spamming into two shields.

    • @Bkeeper331
      @Bkeeper331 Před 3 měsíci +2

      @@takumifujiwara9181that’s because the devs wouldn’t listen to their players and balance the game. 5v5 is fundamentally flawed and can not be balanced

  • @Purturtur
    @Purturtur Před 5 měsíci +165

    All my friends and myself dropped the game pretty quickly after Blizz bailed in the promise of PvE

    • @penapenan976
      @penapenan976 Před 5 měsíci +23

      "shouldnt be dying" well heck it should if they lie something about this big. You are not only ones people quit after heard there not going to be pve

    • @BeakFoundry
      @BeakFoundry Před 5 měsíci +7

      I'll never understand this complaint. I could think of nothing more boring than playing as an Overwatch character against waves of bots.

    • @patrickcarter2829
      @patrickcarter2829 Před 5 měsíci +26

      ​@@BeakFoundry it was more about the story actually progressing than anything else, really.

    • @ardiandes112
      @ardiandes112 Před 5 měsíci

      ⁠​⁠@@BeakFoundryand it’s tiring, just a talking point people repeat without knowing listening, PVE meant PvPs abandonment just adding characters and no more maps, no more game modes, or competitive focus, (exactly what we had at the end of OW1) they reset that idea to what they, very late, discovered what fans really wanted more PvP content

    • @rez9386
      @rez9386 Před 5 měsíci +1

      @@BeakFoundry theres def potential but if the game mode or play style isnt executed correctly, it can be mundane af

  • @jalfieb6714
    @jalfieb6714 Před 5 měsíci +177

    In my opinion the biggest issue is the new community (literal kids) who seem defend the game no matter what, I see “it’s a free game what do you expect” “your just mad it’s not ow1” “who was going to play pve anyway” and I think they fundamentally misunderstood how blizzard literally committed fraud in an attempt to switch to free to play money maker because they’d made all there money from ow1 anyway

    • @Thermalfusi0n
      @Thermalfusi0n Před 5 měsíci +5

      Sure you can be mad about pve but what does that have to do with the PvP part of the game ?

    • @jalfieb6714
      @jalfieb6714 Před 5 měsíci +40

      @@Thermalfusi0n part of the fun was waiting to see and unlock cool cosmetics but now it’s been removed in favour of a f2p model (plus I bought the game full price with the expectation that the game wouldn’t have any overpriced dlc because that was blizzard said wouldn’t happen but it still did

    • @ajdinyavuz7575
      @ajdinyavuz7575 Před 5 měsíci +11

      ​@@jalfieb6714 So true, Videogame company's need state regulation and new laws all this lying and false add has to stop

    • @TamWam_
      @TamWam_ Před 5 měsíci +4

      Even as a new player I don't agree with that 💀 sure I've wasted $60 on this game and planning to waste more but damn the company sucks

    • @diogopereira1475
      @diogopereira1475 Před 5 měsíci

      ​@@TamWam_dont waste more, the reason they keep doing this is because of whales like you who have tons of money to spend to the point they dont care if its overpriced

  • @caulder3499
    @caulder3499 Před 4 měsíci +5

    I still remember why I quit and that's due to the scorched earth balancing they did with first hero stacking and later role lock. Both of them were cases of the Dev team being wholly unwilling to actually balance the game and instead choosing to take away a mechanic to try and reach their ideal balance state. I've still kept up with some aspects of the game afterwards but the fact their solution to no one playing tanks was to just remove one of the 2 slots for tanks shows they're still in favor of using blunt force balance where they just remove aspects of the game to suit their whimsy. No dev team should just delete core mechanics of a game as a means of adjusting balance.

  • @AzureRoxe
    @AzureRoxe Před 5 měsíci +22

    Let's also not forget that some of the PvE missions they added were almost entirely UNCHANGED from the demos shown to content creators in 2019, with the ONLY real difference being that the original missions had items.

    • @Buglin_Burger7878
      @Buglin_Burger7878 Před 4 měsíci +1

      That could also mean the PvE missions were incredibly well designed then not just bad like you're trying to imply.
      Be careful with stuff like this, as statements like this are easy to exploit.

  • @ChartreuseCroy
    @ChartreuseCroy Před 5 měsíci +65

    I don't know if I'd consider making the TTK shorter, changing to 5v5, and introducing Push should be considered part of "The Good".

    • @heiko2255
      @heiko2255 Před 5 měsíci +21

      Its not, this guy obviously didnt really play the game and just listened to what people were considering "good" in 2022 when the game released
      But me, someone who loved OW1, played it for 4k+ hours and enjoyed 6v6 way more can say that all those changes ruined OWs core and turned it more into CoD or a Valorant which sucks

    • @Zectifin
      @Zectifin Před 4 měsíci +6

      "they fixed it but nobody is playing because of the microtransactions" bruh we were playin a game with loot boxes and happily paying for them. its probably because most of us hate said changes.

    • @fabriziovalenti2661
      @fabriziovalenti2661 Před 4 měsíci

      Stop glorifying 6v6 pls, It was trash. Moving ti 5v5 is literally One of the few good things ow2 has introduced

    • @yuro3501
      @yuro3501 Před 4 měsíci +8

      @@fabriziovalenti26616v6 is great what are you talking about😂 If it was bad the game wouldn’t have lasted 6 years. I never even heard of people complaining saying “6 people is too much for one team”

    • @mrthreedaysgrace100
      @mrthreedaysgrace100 Před 4 měsíci +2

      was literally looking for this, to me they basically tried to emulate other popular fps games (cough cough valorant)

  • @jozsefesze1256
    @jozsefesze1256 Před 5 měsíci +164

    I think 2/2/2 was one of the best things they’ve done but the 5v5 was a terrible idea in my opinion

    • @nurikkulanbaev3628
      @nurikkulanbaev3628 Před 5 měsíci +1

      Look up Double shield

    • @Terminatorskull30
      @Terminatorskull30 Před 5 měsíci +56

      @@nurikkulanbaev3628 They literally removed orisa shield in her rework. Could have just done that in OW1, didn't need to remove a tank.

    • @douwe4254
      @douwe4254 Před 5 měsíci +17

      I was a very aggressive off-tank that always competed with main dps classes as Hammond. In 2.0 Hammond had to play CC-tank and I got obliterated, or my team felt no support from their tank. It ruined the enjoyment for me.

    • @jozsefesze1256
      @jozsefesze1256 Před 5 měsíci

      @@nurikkulanbaev3628I didn’t care too much about it . Ranked felt more balanced since both teams ran the same comp. If they added something like more damage to shields or remove some shields of the tanks the game would have been better . Tbf the best solution would of been removing brig and add more dps like tanks imo

    • @nurikkulanbaev3628
      @nurikkulanbaev3628 Před 5 měsíci +2

      @@Terminatorskull30 then added Ramattra shield that works similar to Orisa shield, but has timeout

  • @12grain
    @12grain Před 4 měsíci +6

    Missing two tanks in 6v6 is why I stopped playing. I got into it playing with friends doing a Rein/Zarya or Rein/Hog duo and was really bummed when I couldn't do that anymore.
    I mained Tracer for most of my time playing and loved the aspect of diving when I learned about it. The part that made me quit was when I learned how to play Winston and realized how much more fun I would have had if I could have played a dedicated dive tank instead of leaving my team in the dust since if your tank is dead the team is dead or vice versa. I just felt sad at that point and didn't feel that the new style of play was how I wanted to play the game. I'd gladly play it again if they offered a 6v6 option in the arcade mode like they do for no limits

  • @WallySketch
    @WallySketch Před 5 měsíci +4

    My perspective as a new "player" :
    OW is kind of annoying to be honest. The Tank, Heal and DPS balancing is completely broken, a tank killing a DPS in one combo is just stupid and healing is too important in this game (it might just be my personal taste). The fact that you HAVE to switch character is ridiculous as a new player trying to learn how the game works. And learning the map is a nightmare without mini maps (I don't even want to know where the enemy is, I just want to know where to go).
    Right now my experience playing this game as a noob is finding myself fighting against people that seem to already know the game very well and loosing without really learning anything.
    Every time I try to play this game I can see the potential it has, but I just can't find the motivation to learn 30+ characters and maps without any in game help. Even if I did all that, I already know that this game is completely unbalanced and it will very quickly become frustrating to play.
    If there was a coop campaign I think I would play it, but until then I'd rather play a game that won't make me feel like shit and won't need me to spend 100h to learn.

    • @hugo-zi6gm
      @hugo-zi6gm Před 5 měsíci +1

      If you can see your teammates through walls and understand how each map type is played, you do not need a minimap.

    • @WallySketch
      @WallySketch Před 5 měsíci

      @@hugo-zi6gm Yes, if I know how to play the game I don't need help to learn how to play the game. Thanks 😅

  • @michaellee4463
    @michaellee4463 Před 5 měsíci +57

    I've said it once and I'll say it again; Overwatch 2 never should have happened

  • @Sir1ri
    @Sir1ri Před 5 měsíci +25

    As a new player who started recently ow2. Balancing issues and over reliance on counter picking (ofc thats not everything but seems like everyone has that mentality which makes it harder for me to play a certain character) which rewards bandaid solution far more than long term growth puts me off.

    • @TamWam_
      @TamWam_ Před 5 měsíci +4

      True, as a new player even I have that mentality in comp, like our doom is feeding against like orisa or smth and I ask them to go idk sigma?? 😭 tbh I do ask ppl to switch to an easier character if they're horrible on theirs. Sometimes my teammates scream at them and they don't switch, so I ask nicely and it works 💀

  • @phudlow
    @phudlow Před 5 měsíci +5

    Uhh 1 less tank 1 less player and no cp2 are BAD changes. The worst ones.

  • @JBoehmGames
    @JBoehmGames Před 4 měsíci +22

    Around Kotick's departure from Activision, there were very lout talks about new heroes not being put on the battle pass anymore. There are also numerous reports that demands for OW2's battle pass and monetization came from Kotick himself.
    With him gone, here's hoping that the healing can finally begin.

    • @LightsJusticeZ
      @LightsJusticeZ Před 4 měsíci +10

      Only way I could hope for any kind of healing is if Jeff came back.

    • @grantsamson2384
      @grantsamson2384 Před 4 měsíci +12

      The board of directors that put Kotick up is probably still around, so wouldn't count on it.

    • @JBoehmGames
      @JBoehmGames Před 4 měsíci +6

      @@grantsamson2384 They're still probably going to be operating at significantly reduced power, especially considering that Microsoft has said that they're going to work on separating Activision and Blizzard's involvement with one another after the acquisition. And since most of the really bad ideas came from Activision, that's a good thing.

    • @CBRN-115
      @CBRN-115 Před 4 měsíci

      Wishful thinking
      Microsoft is just a new slave overlord. Your precious game will not be revived

  • @w_out7631
    @w_out7631 Před 5 měsíci +51

    Everything went wrong. They reap what they sow, and what they've sewn is incompetence.

  • @Joshrouss
    @Joshrouss Před 5 měsíci +135

    My main issue is they straight up lied about what was going to happen with overwatch 1. I remember clearly they had said the games were going to run side by side with overwatch 2 just including story content. But instead they updated overwatch 1 into 2. The reason this is my biggest issue is that I essentially paid full price for a free to play game and I can no longer unlock cosmetics like I used to for the game I PAID FOR

    • @willdriscoll7454
      @willdriscoll7454 Před 5 měsíci +9

      thats not accurate at all, they always said Overwatch would become Overwatch 2 in the launcher

    • @diogopereira1475
      @diogopereira1475 Před 5 měsíci +24

      ​@@willdriscoll7454its still messed up tho when you bought a game and then after that it becomes free to play

    • @propersod2390
      @propersod2390 Před 5 měsíci +6

      ​@@diogopereira1475lmao before it went free to play 6 years passed, how's that messed up?

    • @diogopereira1475
      @diogopereira1475 Před 5 měsíci +17

      @@propersod2390 because it replaced the game you spent your money on, if it didnt replace it and ow1 was still a thing then fair enough, but its a replacement and went out for free, so you spent money and dont own anything

    • @propersod2390
      @propersod2390 Před 5 měsíci +5

      @@diogopereira1475 all skins you owned in the original overwatch transfered over to overwatch 2 lol

  • @TheLeafyo
    @TheLeafyo Před 4 měsíci +4

    Having new characters behind a pay wall works if the game is already popping off, but when it's the only reason for players to come back to your game, it just makes a massive barrier that kills all the hype the second you launch the game again.

  • @Millerboy
    @Millerboy Před 5 měsíci +5

    What is “crunchy” gameplay?

    • @desu38
      @desu38 Před 5 měsíci +2

      You know, that's a good question, actually.

  • @gammaraytrey8084
    @gammaraytrey8084 Před 5 měsíci +14

    The problem is blizzard knows they can shovel out anything to new players because they will never know how much content was removed from OW1. They don’t see how much blizzard took away from this game so anything blizzard does in their eyes is good or better. But for players who stuck around since 2016 it just feels like the game we fell in love with is gone forever. Older players expectations are much higher because we’ve seen a game that can do better. New players just accept what is because they don’t have a reference to anything different. I think that’s the real tragedy of Overwatch.

    • @timon2533
      @timon2533 Před 5 měsíci

      So Overwatch 2 has the same monetisation model as every other game in the industry.
      You are basically saying the only mistake Blizzard made was having a more player friendly (less sustainable) system in Overwatch 1. If they had started out with the current system in OW1 it would have never been a problem

  • @GummyDinosaursify
    @GummyDinosaursify Před 5 měsíci +107

    1) The drought of new content happened BEFORE the announcement of OW2. This has been confirmed in interviews with the OW dev team themselves and was a purposeful act. The 2020 pandemic made everything worse.
    2) The 5v5 aspect did not make the tanks feel more powerful, it made them feel LESS powerful because you were now one person having to deal with the problems of TWO people. Some outliers were Roadhog, Orisa and Zarya because they hadn't actually been balanced or got overbuffed. Doomfist, Dva, Ball and Winston suffered from being Off Tanks in a game where the Off Tank role was now destroyed.
    3) 2CP, or as you called it Assault, was not universally hated. Certain maps like Paris and Lunar Colony were notoriously hated, but maps like Hanamura, Anubis and Volskyia were generally liked albeit nowhere as much as a map like King's Row, a hybrid map. Push maps, however, have been notoriously hated by a large chunk of the playerbase for their poor design. Essentially being a "Walking Simulator".
    4) The current Overwatch Dev Team is not the original dev team. Most of the main team left.
    5) The original announcement for OW2 had it running next to OW1. OW2 was just going to be essentially a paid DLC for the PvE content whereas OW1 would still be the PvP game. Killing OW1 entirely was what started the snowball.
    6) The game is not great. They NEVER balanced for 5v5. Anyone who played OW1 for a while would know the game feels fundamentally different and not in a good way. Power Creep is real. So is adding heroes that do WAY too much on their own. They now force meta artificially to make it feel "fresh" for the streamers. Getting two body tapped by anyone on the enemy team as a DPS feels horrible to play. Getting CC'd and obliterated in a second as a tank feels miserable and pointless and just a rehash of OW1's tank issues but worse. And support feels like you're boxed into playing Ana or Kiriko just to get some sort of value because the only counter to a lot of characters now is Anti-Nade, which is fundamentally an issue with balance.
    7) The game launched missing all of the stuff OW1 had. They removed Quality of Life Features and just general features overall for no reason. And then added them back as a "new" thing. The notorious being the "On Fire" system. End game cards never came back and I cant find a single fan who says taking those out were a good thing.
    8) Some features they promised in the OW2 beta launch video are STILL not in the game, including banners, first person emotes and weapon inspects.
    9) They launched a Comp system so bad they've had to gut and redo the entire thing. Oh and they erased all your comp information from OW1 on your profile for NO reason and without warning.

    • @jaredjantzi5915
      @jaredjantzi5915 Před 5 měsíci +3

      You are 100% correct

    • @mahks-pectith3179
      @mahks-pectith3179 Před 5 měsíci +7

      Sometimes I feel like I'm going insane when I tell people just how much worse things have gotten, how much has changed in a bad way. This comment sums what I think is all of it, and it's refreshing to see someone, ANYONE else talk about some of these things. I wish OW2 never happened tbh. The game slowy fading out and dying would have been a better way to end than what we have now.

    • @FluffyTrip
      @FluffyTrip Před 5 měsíci

      W comment

    • @g.g6778
      @g.g6778 Před 5 měsíci +5

      And they made the competitive icons look so much worse 😢

    • @inplane9970
      @inplane9970 Před 5 měsíci +2

      The fact that so much content and cosmetics are flooding out now is proof that they were gatekeeping content from dropping in OW1.
      They don't want people playing the game to get the cosmetics, but rather make people pay 5x the game's original price every event to obtain them.

  • @cjdrum3594
    @cjdrum3594 Před 5 měsíci +13

    Great Video! I played OW from the day it released all the way to OW2. And even through the controversies that came as they were announcing major changes with OW2 I remained optomistic for the future of the game. Once I got into OW2 I was incredibly disheartened though. The gameplay had been significantly changed by both the hero overhauls and the switch from 6v6 to 5v5. Matches felt more like I was playing team-death match rather than the coordinated team game I was used to.
    At first I decided that it was probably in part due to a lot of new players coming in and not understanding the game as well yet. But not long after I came to the realization. It isn't because of new players or MMR being off. The game now incentivized playing like this. While I had played every role my main had always been tank. And while they promised us that "tank would be more powerful" now that we only had one. I don't think we fully understood what they meant by that until they released the game.
    On one hand the stats and balance favored tanks, making them honestly feel really oppressive and OP to DPS and supports. But on the flip side of that, they greatly reduced the teamwork and coordination that made tank strong before. That coordination and strategy is what made tank fun in OW1. We (the tank players), thought of that aspect when we were told we would be stronger. What we got instead was gameplay where the tank on either team is like a mini-boss and everyone else is just scrambling around them trying to get a kill at which point one team wins. It honestly sucked all the fun out of it. I think this major switch in how the game felt is the leading factor of what has pushed out me, and practically everyone I knew in the game. (I used to run a league for OW1, so when I say people I know from the game, I am talking about a couple hundred.)
    I honestly have a hard time understanding the dev team's vision of the game now. I mean they seem to want to push the gameplay to feel more like some kind of screwed-up version of Valorant. But why would they want to do that? Hasn't Blizzard learned that they can only survive in markets that they take control of first and are established? This is not the first time they have tried to compete with another franchise and not even the first time trying it against Riot. And based off the failures they hit every time in the past you would think they would have learned. (i.e. Heroes of the storm).
    But no, here we are again, this time they are taking something unique in Gameplay, requiring more teamwork and coordination than any other game, and they have been watering it down and molding it closer to something like Valorant. Well sorry to break it to Blizzard but Riot will win that fight. And if anything the OW1 players who became disheartened by the changes are just going to go to Valorant because they have no other option. I mean why stay in OW2 if it is going to feel like a knockoff version anyway? That is the trend we have already seen with content creators, Esport players, and finally the general player base.

    • @carljohnson8454
      @carljohnson8454 Před 5 měsíci +5

      Fully with you. Same history. I especially despise streamers like flats and svb who rallied for these changes and presented them as the best that could happen to the game. And look where we are now. OW2 is absolute garbage, only still alive because it's f2p and heavily drawing from the fame, lore and characters from OW1.

    • @heiko2255
      @heiko2255 Před 5 měsíci +1

      Same here, played OW1 since 2016, loved Tank Duos, loved 6v6 and loved to play every role in it.
      When they announced 5v5 i became pretty sad, because i already knew what that woudl mean for the game, it would remove depth, strategy and teamplay in favour of adding a more Deathamtchy- gameplay style.
      Fast forward to Beta 1 and yep, it feels like shit, after 3 days of the 5v5 beta i went back to 6v6 i couldnt bear playing it.
      And sure 6v6 had some balance Issues, but 5v5 now has many many many different issues that are far harder to fix than 2x Shield.
      So, i basically went from playing daily and having like 4k+ hours in the game, to playing once every 2 Weeks and my whole friend group who pretty much enjoyed 6v6 more quit the game.
      Dont understand what Blizzard thought by going 5v5, even if it were good (Spoiler, its not) you would still split your playerbase into people who prefer 6v6 and now me and many other OW1 diehards just dont want to touch the game.
      But, with the horrible balance and horrible tank feel more and more people are voicing their dissatisfaction with 5v5 and i see many people wanting 6v6 back, maybe in 1 - 2 years blizzard will make the right move and go back to it, the OW2 Heroes and Reworks can all fit into 6v6 if tuned down correctly, it wouldnt even be that much effort.
      Add to that, that they reduced Shields and CCs for OW2, so 6v6 wouldnt even have that many shields or CCs to begin with.
      I want nothing more than 6v6 to return, let me play without perma counterswapping to try to have fun, let the game be more approachable.

    • @heiko2255
      @heiko2255 Před 5 měsíci +2

      @@carljohnson8454 Many Streamers are just Shills tbh. i mean i get it the big creators have to stay good with Blizzard to get access to new content or get invited to events, but they are totally twisting how they are feeling.
      But Samito for example, he doesnt care because he fucked up with the Devs anyways so he just says the truth.
      Or old OWL Players who now dont have a Job at Blizzard anymore, they literally tweeted "Fuck you Blizzard for removing a Second tank, bring it back"
      Hell, i even saw flats (not in a video just on stream very quick) tell his chat he might become a 6v6er, he wants to talk about it or atleast misses 6v6 but doesnt say anything about it.
      People obviously dislike 5v5, its just a dumbed down OW with less depth and teamplay, but somehow they made it more sweatty by increasing hard counters. It just blows and 6v6 has to return.
      They atleast have to finally speak about it, either say or dont say if youre open to bring it back.

  • @MLife1972
    @MLife1972 Před 4 měsíci +7

    Well made. No surprises but it's nice to see it all compiled in an easy to follow video. I'm one of the many that quit OW2 after 2000 hours of play-time. My only issue was the removal of the loot boxes. With no incentive to earn skins, there was no need to keep going.

  • @Me-ed8po
    @Me-ed8po Před 5 měsíci +53

    It’s amazing to see a game that made me miss the original loot box system.

    • @carljohnson8454
      @carljohnson8454 Před 5 měsíci +9

      I never really understood why that system earned so much criticism anyway. I had all skins just by playing the game. Especially in the first year where you would get compensated the same amount of points to buy a legendary skin if you got a duplicate. And all those double exp events..
      Yes, you could buy lootboxes for real money. But it was in no way necessary nor did it change your power like in almost all other games that have "lootboxes" nowadays.
      Then we got OW2 and battle passes and everything payment locked.

    • @jamesgiles4517
      @jamesgiles4517 Před 5 měsíci

      ​@@carljohnson8454 its because loot boxes are gambling and children exist

    • @FitzIsBetterThanYou
      @FitzIsBetterThanYou Před 4 měsíci +1

      @@carljohnson8454 EXXACTLYYY bro, why was it ever an issue????

    • @m1kadzuki
      @m1kadzuki Před 4 měsíci +1

      so true, boxes were really nice and exiting even tho I hate loot boxes in other games and they bring me stress

    • @Eleolune696
      @Eleolune696 Před 4 měsíci

      I loved lootboxes, as someone who doesn't care about competitive, they were the only reward for playing the game. In every match-based game, I need some kind of reward or progression to make matches actually feel worthwhile. And now I have to buy the battlepass to actually get rewards? No thank you. Without a premium battle pass, rewards are so rare and disappointing that they might not exist at all. Even unlocking new heroes is painstakingly slow and grindy.

  • @themegaladon18
    @themegaladon18 Před 5 měsíci +23

    I mean you mentioned for a second but the slow pace, terrible decisions and balance changes themselves are the biggest issues. We waited months for the support overhaul only for a slight slap on the wrist to all of them.

  • @Aa-dn1oq
    @Aa-dn1oq Před 5 měsíci +3

    "Remember when the first Overwatch came out?"
    *shows footage of character that wasn't released until years after Overwatch came out*

  • @Langsuyar84
    @Langsuyar84 Před 4 měsíci +2

    Hi there. I'm one of those "old school players" with "thousands of hours" in the game that is mentioned in the video. From having OW1 as my main game until around July 2021 and then deciding to dropping it competely a few months after Ow2 release and then cackling like a maniac on the day they announced they were dropping the PvE mode completely, feeling like I dodged a bullet and screaming "I told you so!" x7. The changes they made to how they make money with this game was one of the minor reasons I dropped out. I hate the new system buts not even remotely close to what *really* made me quit. The most important reasons was that they dropped a tank - this is single handedly the worst design choice I have ever seen a major game company do in the history of their existence. They dont understand their own product, they dont understand their own playerbase, its completely insane that they do not understand the impact of this. Teaming up with a 2nd tank was the point of this game for tank players and not having my sidekick kills 100% of the fun of being a tank. I think it also makes for very poor viewing in regards to eSports, the games just got significantly more boring to watch since there's no synergy to be found. The 2nd reason was that they changed my favorite hero, Doomfist, into a tank and also I would say, an almost unplayable character. At least there is no fun to be had anymore. The third reason was that when OW2 came out, the game felt insanely unfinished and swiftly after release, they began to do this "rework" on 3 heroes a month for over a year. Constantly changing things and often far from the blueprint. The horror story imo is Sombra, also my bae and favorite hero after Doomfist. I hated 99% of those changes and it felt like they were just fumbling in the darkness, looking for a way to balance the whole thing while it was still LIVE - this should have been done behind the scenes before it came out. It was released too soon. Also losing my badge, that I had played hours and hours (literally 6 years) to obtain was really hard to accept. The magic was gone, it felt like a hostile takeover. My heart was broken because I lived this game. I will never forgive them and I'm never coming back. The only thing i want to do now is to find Jeff, shake his hand, give him a hug and say he did a good job and I understand why he left. I have never seen such a massive, major company like Blizzard destroy such a genuinely golden product in such a short amount of time. It's a unique happening in gaming history.

  • @imstupid880
    @imstupid880 Před 5 měsíci +3

    >game and characters are developed for 6v6
    >game changes to 5v5 with poor balance changes
    >people who spent money on the 1st game get nothing for what is the exact same game
    >power creep in characters
    >heavy monetization
    >somehow loot boxes are missed
    Gee I wonder how things could've gone wrong

    • @REDACTED9615
      @REDACTED9615 Před 5 měsíci

      20-40 bucks, game like 6 years later became free, aint that bad

  • @nireas570
    @nireas570 Před 5 měsíci +13

    Blizzard never wanted to give us PVE. They just wanted to monetize an already existing game. Empty promises to soften the blow and when the profits stopped growing, they scrapped the things they didn't care for in the begining.

    • @propersod2390
      @propersod2390 Před 5 měsíci

      It's crazy how people actually care about pve in a combat focused game kek

    • @gammaraytrey8084
      @gammaraytrey8084 Před 5 měsíci +8

      @@propersod2390imagine being so cucked by blizzard that you accept anything, even when they lied for years about what was promised lol

    • @propersod2390
      @propersod2390 Před 5 měsíci

      @@gammaraytrey8084 but I literally couldn't care less about a gamemode in which you fight bots LOL it's a pvp game and nothing else. And the fact is that none of you care either, you're just bored irl so you pretend to be outraged at a video game. Like are you trying to tell me you launch a competitive shooter game with some of the best combat in the industry, but all you want to do is kill npcs that can barely fight back? Yea sounds fun

    • @GummyDinosaursify
      @GummyDinosaursify Před 5 měsíci +6

      PvE was Jeff's baby and he wanted to make it into the game as early as 2017. It's clear when he left, and by extension the protection from the higher ups left with him, Bobby came in and pulled the plug. But the marketing had already been done so they couldn't pull back on the idea at that point.

    • @nireas570
      @nireas570 Před 5 měsíci

      @@GummyDinosaursify Great, underrated reply! Jeff probably left because he was forced to abide by the higher ups. So, he kept his dignity.

  • @P0W3RH0U53
    @P0W3RH0U53 Před 5 měsíci +2

    Overwatch had a death in 2019 with most players leaving then. Powercreep was then reduced between then and 2020, en route to Overwatch 2's release. I would say that players did not stick by overwatch 1 through thick and thin. Brigitte and the balance of the game at that time really killed it for a lot of people.

  • @Fenrisson
    @Fenrisson Před 4 měsíci +2

    During Overwatch 1, I had all skins, even from events, without ever paying. I payed for the game and just farmed lootboxes like crazy. Then Overwatch 2 came as Free to Play. I payed for the game and then they opened the game up. I felt bamboozled. Made a fool of. Then that cursed battlepass. It hurt. Still hurts.
    The toxicity skyrocketed when Overtach turned to 2, due to being free to play. I feel very sad about that. I was really passionate about Overwatch.

  • @linusgustafsson2629
    @linusgustafsson2629 Před 5 měsíci +10

    Personally I just felt like every update made the game worse.
    It started out where you had to be skilled. Know not to stand next to Mei, know not to stand still in front of widowmaker and so on.
    These days everything feels so nerfed that most of the time you shouldn't die as long as you are next to a healer.

  • @callmestephanie5345
    @callmestephanie5345 Před 5 měsíci +23

    Also as a new player, i find it incredibly hard to keep up or just learn the game. Maybe i am doing something wrong idk. IT seems you sometimes get placed with people who are amazingly good at the game, so every game i played it felt like you were wayyy out of your league. It makes the experience alot less enjoyable in my opinion

    • @jejopads
      @jejopads Před 5 měsíci +8

      this is valid! the game has quite a steep learning curve so i'm not surprised newer players often don't stay. i almost didn't stay in the beginning and in fact took a year break before i got on again and somehow clicked with it after hours of gameplay. i hope the experience gets better for you!

    • @TamWam_
      @TamWam_ Před 5 měsíci +4

      As a new player, I surprisingly did learn fast, but maybe its because I had poured hours into valorant before getting ow2. But i agree, you get placed with people so much better, and so everyone is toxic to you if you mess up and its so damn hard to climb (hardstuck gold 1 here 😭)

    • @diogopereira1475
      @diogopereira1475 Před 5 měsíci +2

      I recommend playing quickplay, or if thats still too much as it can be, then try coop practice, its with bots and you have 3 diferent levels, it can be fun, most people who play that are really nice and helpful, but i also recommend checking guides and tips on youtube for every role and character

    • @callmestephanie5345
      @callmestephanie5345 Před 5 měsíci

      @@jejopads I am glad to hear it got better for you! I went and picked Hanzo since he seems more open in terms of gameplay and I am mainly sticking to the AI matches, where I do not get killed as often :) its a great place to practise, so maybe i will stick with that for awhile

    • @callmestephanie5345
      @callmestephanie5345 Před 5 měsíci

      @@TamWam_ ohh I bet some valorant experience would be helpful :) for now I just stick to the AI rounds, so i can practise and not be dead weight to the team 😅

  • @oreohunter7798
    @oreohunter7798 Před 4 měsíci +2

    I miss the sense of progression above all things. Earning lootboxes every level up, able to obtain Event cosmetics with playtime. Now I’d either have to cough up a fortune to get anything of worth, play an absurd amount of time to get 1 skin, or both.

  • @Faso26TV
    @Faso26TV Před 4 měsíci +2

    Great Video. It's really structured well and goes over the major aspects that presented themselves over the course of time. I was wondering whether or not we'd have some updates on the game, as I have not checked OW2 ever since the announcement that PVE content was canceled/paywalled.
    It's sad to see the demise as I would call it, that befell one of the games that was near and dear to most of my friends, myself included.

  • @heiko2255
    @heiko2255 Před 5 měsíci +83

    The game went wrong by going 5v5
    Instead of making it more appealing to Casuals, 5v5 drives them away even more.
    Because youre the Solo Tank, you just can get hardcountered way to easily, so either you have a shit experience playing the tank you want or you yourself swap aswell.
    Also because there is less protection, 1 shots are way more opressive in 5v5.
    It is true that you technically have "more impact" because theres less players on each team, but that also means a teammate who is throwing the game has more impact which just ruins the game and makes Steamrolls way more common.
    I am heavly biased towards 6v6 and would do anything for it to return.
    Thats just what went wrong from a gameplay standpoint imo, everything else around the game is kind of fucked aswell.

    • @emilburatovic409
      @emilburatovic409 Před 5 měsíci +27

      I fully agree with you, going f2p was the right move, 5v5 and putting new heroes in the battlepass wasn't...

    • @jacobyflower3344
      @jacobyflower3344 Před 5 měsíci +9

      I disagree 5v5 was the right move, 6v6 was stale, que time were ridiculously high and still would be because tank didn't do much at all in 6v6 and 2x shield was so bland to play and play against. Tanks actually feel like tanks now, support just creeped up to far and that's starting to be addressed

    • @MooshroomSwag25
      @MooshroomSwag25 Před 5 měsíci +8

      @@jacobyflower3344Even tho 6v6 was stale it allowed for counter play and not just you pick Dps and win. It did have its problems but I want to see it return and see how it goes

    • @pharaoh9588
      @pharaoh9588 Před 5 měsíci +25

      @@jacobyflower3344 it wasn't stale, it GOT stale because of the content drought after role queue was introduced so the game had horrible metas like double shield

    • @heiko2255
      @heiko2255 Před 5 měsíci +10

      @@jacobyflower3344
      Qtimes were only so high because the game had no Content, Patches and it still cost 20 - 40$
      With F2P and monthly patches the games Qs would be fine.
      Tank feeling stale is also a product of no new Content
      2x Shield is no issue at all, Orisa is reworked and she would stay that way for 6v6 and even if somehow another 2 Tanks create 2x Shield, the devs just have to try to patch it for once. 2x Shield only existed for 3yrs because they abandoned OW1. They could for example just reduce all Barrier Heroes Shield by 30% if you have 2 Shields on the team.
      Would nerf 2x Shield, but not the tanks individually
      You say you feel more like a tank now and i can kinda see that, but it gets overshadowed by being absolutly destroyed by every CC, Anti and Burst damage.
      To me, playing duo tank is 100x more fun, creates a fun dynamic instead of a boring "I Counterswap you so i win" and the other tank helps you absorb some of that CC and damage
      6v6 is way better and would have worked fine, i even think Junker Queen or Doomfist Tank rework were meant to be 6v6 Heroes

  • @interrupted_reverie
    @interrupted_reverie Před 5 měsíci +4

    only reason i stopped playing is because the game simply rewards you for only one shotting opponents , they buffed supports so much that it is now impossible to deal damage without it getting healed instantly.

  • @urazz7739
    @urazz7739 Před 4 měsíci +6

    One big thing is that Blizzard took way too long to balance issues in the game. You cannot take a lot of time to address balance issues. GOATS meta pretty much killed the game for a lot of people and it made the game stale. When you decide to design a game as an E-Sport, then you have to pretty much react a lot more quickly on addressing balance issues.

  • @Christian-eq7uh
    @Christian-eq7uh Před 4 měsíci +1

    Matchmaking is unbalanced and outdated.
    That is what killed me on the game. One match I stomp, next I get stomped. Rinse repeat.
    Can’t remember the last time I had a good match on this game.

  • @KumiChan2004
    @KumiChan2004 Před 5 měsíci +18

    You pretty much hit the nail on the head in your conclusion.
    I personal love the characters, world, story, and creativeness.
    But I can no longer support Blizzard in what they have done to this game. We would have been better of keeping OW1 and getting more archive missions at this point.

  • @lucaexdee
    @lucaexdee Před 5 měsíci +6

    the thing with ow2 is that it isnt even a bad game, i can see how someone who never played ow could like it, its just when u compare it to ow1 and see what we've lost and what it could've been that it sucks

    • @benmeyers9325
      @benmeyers9325 Před 5 měsíci +1

      true that, I only play cause my girlfriend enjoys the game but she played only 2, I played since 2016 when Loot boxes and shit existed, real events, real skins to look forward too ones that I could play rounds and save up for free for, like it’s literally just completely unrecognizable, all OW2 was made for was a shop update, just to steal the F2Play model of other games while making money off you. Not even allowing you to rebuy the battle pass, scrapping PVE but still charging for the missions they had made already it’s just so fucking comical

  • @trashgremlin9527
    @trashgremlin9527 Před 4 měsíci +1

    The fact that blizzard said overwatch fans expected/wanted too much makes me so angry bc literally all we wanted was reasonable skin prices and pve, hats literally all I see ppl talking about

  • @ollysmith1644
    @ollysmith1644 Před 2 měsíci +1

    Blizzard is like a cancer, the bad matchmaking, the babying of new players, the penalties and bans for saying something…the monetisation, overwatch is a good game but it has all these little cancers that are literally slowly killing the game.

  • @Creetur
    @Creetur Před 5 měsíci +11

    As soon as I heard “hero shooters”, great pain had been caused in my heart

  • @DStarLugia
    @DStarLugia Před 5 měsíci +4

    removed ow1
    dropped the pve which was the selling point of ow2
    5v5 instead of 6v6
    FOMO skin bundles
    locking heros behind a battlepass
    did I miss something?

    • @michaellee4463
      @michaellee4463 Před 5 měsíci +2

      Complete disregard for Overwatch's lore

    • @shiny2421
      @shiny2421 Před 5 měsíci

      Horrible balancing. Lifeweaver was the worst Support in the game, got nerfed 3 times because he barely scraped above Mercy in heals. Meanwhile he's healing 99% of the match vs. Mercy's 60-70% while she's damage boosting the rest. The only thing boosted more than damage in Overwatch 2 is a Mercy's elo.

  • @EssenceYT
    @EssenceYT Před 4 měsíci +2

    I think during a year after OW was released, during the era of grassroots OW Esports, the game most definitely shined and had lots of promises. I remember waking up early in the morning during high school to watch some Apex OW. That to me was the peak of OW, no role queues and no battlepasses. You always anticipate for the next hero like the Sombra ARG (even though they ran with it for way too long) and the animations that Blizzard released. Plagued by Brigitte really did a number on this game and I remember using Brigitte exploit tech to my own advantage, that's how broken she was. I think the executives decisions at the end of the day for Acti-Blizz really determined the fate of OW in general. What once could be a giant of an esport, is now dwindled into oblivion, eventually failing to keep the casuals from enjoyign the game itself. Great video man, nostalgia hit hard for a second.

    • @PrimarinaBay
      @PrimarinaBay Před 4 měsíci

      The design of Brig was most certainly not caused by executives though, At the time the community was constantly asking for hybrid characters like DPS/Healer or Tank/Healer, so that blunder was entirely the communities and dev teams fault. You gotta love how Kotick's forced attempt at esports has failed multiple times though, because why let the esport scene of a game grow naturally when you can cripple it with your greed.

  • @GizmosMonster
    @GizmosMonster Před 3 měsíci +1

    Acti-Blizzard is basically a cinema going "why waste money on showing movies, all our biggest revenue is in popcorn and soda!" and then axe movies.. Great games with stories may not be your biggest money makers, but that's what made people *like* you in the first place.

  • @octrasource
    @octrasource Před 5 měsíci +11

    lmao the choices this made makes me want it to die
    I paid for ow1, got memed by ow2

  • @predictorbibulous3327
    @predictorbibulous3327 Před 5 měsíci +4

    Based on the bad decisions, broken promises and increasing competition, Overwatch absolutely should be dying.

  • @dustintrips3168
    @dustintrips3168 Před 2 měsíci +1

    Not releasing the pve mode and making a really scummy business model is what hurt it the most. I actually love the combat changes. Shooting through shields all day with two tanks was boring. Now its alot more fast paced.

  • @MooseFire7
    @MooseFire7 Před 5 měsíci +11

    One personal flaw I would give is Bastion. His new appearance does make him look incredible (and I really love the hat). However, his abilities being changed is a little sad; Gonna miss his self-repair and sentry mode.

    • @redmadness265
      @redmadness265 Před 4 měsíci +5

      And MAAAAAN do I miss his old ultimate. It actually did stuff rather than just scare the enemy little

  • @lesliejacoby9137
    @lesliejacoby9137 Před 5 měsíci +74

    Idk if I would say overwatch is dead. Its far from as popular as it once was but with the game having an actual hero release schedule its still more talked about then Paladins which is kinda my testing for knowing if the game is going under.
    I dont think it will reach its peak numbers again (for more reasons then just their mistakes) but I do think it can live on with the players that stay checking on the game and news ones gained from it going free. I feel like this idea of it being dead is skewed though by people loving to go off twitch views for health of a game too much.

    • @CyanRooper
      @CyanRooper Před 5 měsíci +14

      "I don't think it will reach its peak numbers again." Isn't that the issue, though? Overwatch 1 used to be INSANELY popular. My non-gaming friends used to ask me about the game and Twitch livestreams of Overwatch used to pull big numbers (I don't know if they still do since I stopped using Twitch).

    • @lesliejacoby9137
      @lesliejacoby9137 Před 5 měsíci +15

      @@CyanRooper yes but overwatch hit such a massive peak and with more games to compete against today they wouldn't be able to hit it again unless they actually had the fully promised pve ready. On twitch they have a decent viewership that definitely rises when there's actually moves being made for content.
      It's not bad if a game can't reach its peak again because some peaks are just made by circumstances like when war zone was insanely popular because everyone was quarentined which lead to more people being pulled into the game.

    • @GoldenKirby
      @GoldenKirby Před 5 měsíci +1

      ​@@CyanRooperreaching peaks that are incredibly high is something difficult to do in every industry. Gaming, Movie Making, CZcams Videos.
      Judging a game by if it can hit its twitch peak is poor judhement.

    • @muysli.y1855
      @muysli.y1855 Před 5 měsíci +7

      Overwatch2 is dead because its lost is soul and huge fanbase.
      Now there are more casuals who nothing know about the Universe and play it like a CoD Game

    • @jgomo3877
      @jgomo3877 Před 5 měsíci

      ​@@muysli.y1855This.

  • @Xantexhunter
    @Xantexhunter Před 5 měsíci +16

    That last statement is what my friends say.
    Nobody dislikes overwatch as a game. They dislike Blizzard.
    Same goes for Diablo. Nobody dislikes Diablo, they dislike Blizzard.
    There was a video here on youtube from former blizzard dev. And he basically said that the Blizzard we knew and loved back in the early 2000s is gone and dead. Absolutely NONE of the creative staff and founders are at blizzard now. Most of them moved to Riot or Obsidian, or went off to different fields entirely. The Blizzard today is just a soul-less husk that is being puppeted by greedy executives.
    I think more and more people are coming to this realization, but its definitely a hard pill to swallow. What was once the most beloved company in the entire industry is now the pariah of the entire industry, taking that title from its former long-time holder, EA.
    We still have the memories though. And with games like Baldur's Gate 3 and John Wick 2, the future of gaming is still bright.

    • @TheRealHypervizor
      @TheRealHypervizor Před 5 měsíci

      These issues and hate for blizz started with activision acquiring them. But now that daddy ms owns them and split them from activision AND bobby is gone.. it'll get better. If blizzcon is anything to go by from this year it's already gotten better for all Blizz IPs/Dev teams.

  • @thefittoaster1764
    @thefittoaster1764 Před 4 měsíci +1

    Blizzard doesn't understand that in the long run, adding a PVE will increase their revenue, because if they don't add any major content then players are going to get bored, no matter how fun it is. Adding a PVE will also allow for a long life span, as they can continue the story over a couple of years. PVE will also most likely bring a metric shit ton of old players back, and new players into the game. Blizzard and Activision don't understand that it's not just about making a game, its about making a fun game, and then keeping it fresh. That's why so many new indie titles and indie as a whole is blowing up right now, because they can develop their games how they want without pressure from a company. They can pour their heart and soul into making something they enjoy and are proud of. AAA games just don't have that right now, and it needs to change.

  • @2Siders
    @2Siders Před 4 měsíci

    Hey @Going Indie I am looking for a better microphone than Audio Technica 2100x, what is the microphone you are using? I've seen it before but I can't quite remember its name. Would you recommend it to others without using its XLR output and using USB instead?

  • @tonyolsson3880
    @tonyolsson3880 Před 5 měsíci +15

    I started playing right before ov 1 dried up so didn't get that into it. And when i heard ov2 would get pve i got a little excited. But no pve is the reason i stopped playing all together. I only played 2-3 seasons and last i played was prop hunt mode but after i uninstalled and never touched it again.

    • @KarlKognition
      @KarlKognition Před 5 měsíci

      OW*
      Over
      Watch

    • @tonyolsson3880
      @tonyolsson3880 Před 5 měsíci +4

      @@KarlKognition sorry. Ovv, there better

    • @KarlKognition
      @KarlKognition Před 5 měsíci

      @@tonyolsson3880 Okay. Well done misunderstanding the idea behind communication.

    • @tonyolsson3880
      @tonyolsson3880 Před 5 měsíci +4

      @@KarlKognition you instead of having a normal conversation about what i said, you cared more about a v.
      There was no communication you just got annoyed by a v over a w. So i made a joke which it was to perfect not to.

    • @KarlKognition
      @KarlKognition Před 5 měsíci

      @@tonyolsson3880 Are you also liking your own comments?

  • @bemlok
    @bemlok Před 5 měsíci +5

    For me the real problem are a dumb team, holy fuck, I can't anymore

  • @bigdaddynero3497
    @bigdaddynero3497 Před 4 měsíci +1

    They stopped developing new content for the game during a 3-year dry period prior to 2022 and then forced everyone to "upgrade" into a worse version of the original game where all the new content that's added is now paid for. Calling the game "free" is such a misleading statement considering I use the same PAID-FOR disc of Overwatch 1 to play "Overwatch 2". There you go. It only took two sentences to explain why it's dying.