7 DEVS Make a GAME without COMMUNICATING! (RIDICULOUS end result)

Sdílet
Vložit
  • čas přidán 2. 06. 2024
  • Game Dev Rocket COURSE (code LAUNCH for 30%): www.gamedevrocket.com/
    ------------------x
    PLAY Froggie: blackthornprod-games.itch.io/...
    --------- CREDITS ---------x
    SlobbyMonk: / @slobbymonk
    Zaba: / @zaba_dev
    Freug: / @freug
    3Bomb: / @3bomb
    Flow Studio: / @flowstudio
    --------- TIMESTAMPS ---------x
    0:00 - Intro
    0:23 - SlobbyMonk
    2:35 - Game Dev Rocket
    3:11 - Zaba
    4:42 - Freug
    6:03 - 3Bomb
    8:03 - Flow Studio
    11:50 - Reactions
    13:18 - Conclusion
  • Hry

Komentáře • 692

  • @Blackthornprod
    @Blackthornprod  Před 10 měsíci +232

    If you also want to become a PRO game developer, check out our course - GAME DEV ROCKET: www.gamedevrocket.com/

  • @anonymouslyforgotten3840
    @anonymouslyforgotten3840 Před 10 měsíci +6729

    Personally, I’m perfectly fine with flow studio being considered one dev like last time. 😅 In fact, I’d prefer it.

    • @Sneaky_Snek
      @Sneaky_Snek Před 10 měsíci +139

      Seconded !

    • @BeegFatYeti
      @BeegFatYeti Před 10 měsíci +104

      and third!

    • @theomann1534
      @theomann1534 Před 10 měsíci +90

      In this the three devs from flow studio counted as three different devs
      oh wait I misunderstood your comment 😂😂

    • @TorvoTheMighty
      @TorvoTheMighty Před 10 měsíci +132

      PETITION TO MAKE THEM ONE DEV

    • @gametimewitharyan6665
      @gametimewitharyan6665 Před 10 měsíci +90

      Yes it allows the game to be more polished

  • @dennisitis8749
    @dennisitis8749 Před 10 měsíci +4106

    I like the idea of having completely independent *dev teams* make a game without communication

    • @tboimoment
      @tboimoment Před 10 měsíci +29

      I think that's actually unfair in dome way but maybe it's just me

    • @JollySpider
      @JollySpider Před 10 měsíci +200

      ​@tboimoment how can it be unfair when it's not a competition?

    • @tboimoment
      @tboimoment Před 10 měsíci +11

      @@JollySpider again it's my opinion but they making game without communicating with eachother so it would be not very fair at point when they

    • @timmygilbert4102
      @timmygilbert4102 Před 10 měsíci +85

      Technically each dev is a studio, so that's already the case 😂

    • @Pablov.castao
      @Pablov.castao Před 10 měsíci +58

      ​@@tboimomentare you having a stroke?

  • @fl3x11
    @fl3x11 Před 10 měsíci +2163

    I love how the only concrete thing the first dev added was ragdoll physics, which the second dev instantly removed because the movements were not "precise enought"

    • @prenomnom2253
      @prenomnom2253 Před 10 měsíci +349

      Yeah the second dev didn’t understand the concept. He pretty much threw everything the first dev did out of the window, except for the character model

    • @fl3x11
      @fl3x11 Před 10 měsíci +264

      @@prenomnom2253 Well that's partially true, he did not change the character model, but he modifyed it from a potato to a frog

    • @glenbaker8593
      @glenbaker8593 Před 10 měsíci +178

      Yeah, was really looking forward to the active ragdoll game too. Zaba turned it into just another boring platformer instead

    • @bielknife
      @bielknife Před 10 měsíci +367

      @@glenbaker8593 well the only thing the first dev did for the ragdoll game was add the ragdoll and then add some random stuff in hope that the next dev would come up with the actual gameplay, so it's not surprising the ragdoll got dropped

    • @Ben_of_Milam_Music
      @Ben_of_Milam_Music Před 10 měsíci +160

      that's what it's like making games, except you yourself are both the first dev and the second dev lol

  • @slobbymonk
    @slobbymonk Před 10 měsíci +2506

    I had an absolute blast working on this! Thank goodness the other devs were able to salvage my starting game.

    • @Abypar
      @Abypar Před 10 měsíci +13

      My boy

    • @nicolasarvati
      @nicolasarvati Před 10 měsíci +91

      I love the way you started the project! Ragdoll Platform was a great ideia, if the ragdoll was better used the game would be way better! Pretty sad it wasn't in the final game.

    • @kabrownie
      @kabrownie Před 10 měsíci +8

      i like your jokes

    • @slobbymonk
      @slobbymonk Před 10 měsíci +29

      @@BannyTheMan Thanks mate, I'm actually working on a video right now. I've been busy with college so I have a whole bunch of games I never made a video for. So I'll definitely start uploading again.

    • @Robyamdam
      @Robyamdam Před 10 měsíci +6

      make a tutorial on your ragdoll plz

  • @FlowStudio
    @FlowStudio Před 10 měsíci +2141

    Was a pleasure to be a part of this! I think Zaba carried this one 💪

    • @mhr_code
      @mhr_code Před 10 měsíci +60

      As a programmer I really like the vibe of your studio, feels like home

    • @fv4202x
      @fv4202x Před 10 měsíci +3

      Blooprint

    • @zaba_dev
      @zaba_dev Před 10 měsíci +22

      Thanks team! You guys did great, loved seeing the behind the scenes of your game studio

    • @sanguinepub
      @sanguinepub Před 10 měsíci +7

      Hope to see more of your studio in these, though I hope that next time they don't put you as separate devs. It kinda breaks the "no communicating" aspect. You all communicated so it's more, "First four don't communicate, last three do."

    • @stickguy9109
      @stickguy9109 Před 10 měsíci +3

      ​@@mhr_codeIt's like corridor crew but gamedev edition

  • @luvley5323
    @luvley5323 Před 10 měsíci +81

    Dev 1: so basically I wanted to make a potato ragdoll
    Dev 2: i turned the potato into a frog. Also I removed the ragdoll physics entirely

    • @unemilifleur
      @unemilifleur Před 3 měsíci +16

      Sadly that’s what happens when you remove communication. If dev 1 told that sentence to dev 2 it certainly would have changed his actions.

  • @perttihakala9847
    @perttihakala9847 Před 10 měsíci +751

    we need a bigger climax in the end of these videos! devs talking to each other about the experience and their thoughts, more gameplay and stuff. now it falls a little flat. otherwise this is a fantastic concept that I've loved to see develop in the past months! :)

    • @souls.7033
      @souls.7033 Před 7 měsíci +5

      Agreed, would love that! And since they don't like longer video, they can simply add those tidbits in a second channel!

    • @bombaila9442
      @bombaila9442 Před 4 měsíci +1

      Yea I always want more game play

    • @bombaila9442
      @bombaila9442 Před 4 měsíci

      Wish they had time to add the boss

  • @DemonKing19951
    @DemonKing19951 Před 10 měsíci +494

    To be honest Flow Studio being the last or middle dev to get the game honestly feels best. When they're the last dev they get the chance to see the direction the game took and polish everything up with a full man team. When they're in the middle they can provide some good infrastructure for every other dev to build off of without too much guess work. My vote is keep them working as a team because these games work out awesome with the extra man power for polishing.

    • @sarowie
      @sarowie Před 10 měsíci +15

      it is not just man power, it is also the communication. It is funny that in a challenge based around not communicating shows how powerful a core team is.

    • @plugshirt1762
      @plugshirt1762 Před 6 měsíci +2

      @@sarowie I mean in the last video they were great but here they barely improved anything all they did was add a terrible looking well and rising water.

  • @tonyhawk6360
    @tonyhawk6360 Před 10 měsíci +621

    I love having a studio working on it! It makes it possible to have a much more polished experience

    • @KidGamingFTW
      @KidGamingFTW Před 8 měsíci +3

      Kinda ruins it if the studio only affect the end result. The whole point is multiple devs with no communication and here comes a studio with multiple devs who all communicate.

  • @thunderwarrior2459
    @thunderwarrior2459 Před 10 měsíci +632

    I think you could really make a cool segment at the end and getting the devs together to tak about how they felt when they got it what they liked etc

    • @ZeroTsar
      @ZeroTsar Před 10 měsíci +21

      it's probably difficult getting them all together at the same time, I'm pretty sure many of them live in different time zones. It would make the ending feel complete

    • @WhyAreYouReplingToMe
      @WhyAreYouReplingToMe Před 10 měsíci +5

      @@ZeroTsardiscord

    • @MimicOfSol
      @MimicOfSol Před 10 měsíci +40

      ​@@WhyAreYouReplingToMe I think I forgot to update my Discord for it to transcend the time zones... 🤔

    • @ZeroTsar
      @ZeroTsar Před 10 měsíci +2

      @@WhyAreYouReplingToMe 🤡

    • @serenacula3256
      @serenacula3256 Před 10 měsíci +9

      Blackthorn is allergic to making his videos longer than 15 minutes, so I think that bit at the end actually IS supposed to be their thoughts on the games. xD

  • @TheDownSmasher
    @TheDownSmasher Před 10 měsíci +90

    Did they delete 3bomb's sound effects?? those were amazing! Also not sure if a well (or just the rocks they used in the well) is the best idea for a slinging mechanic, I kind of liked the open space with the gates. But can't be too critical, end result was freaking amazing for the amount of time they had

    • @mikew466
      @mikew466 Před 10 měsíci +17

      Yeah I don't get it. Sounded great with the frog sound effects. I hope it wasn't an ego thing.

  • @lewted6617
    @lewted6617 Před 10 měsíci +175

    *First dev*: I really hope this doesn’t just turn into a platformer game…
    *Second dev*: …So I’m going to be making a platformer game

    • @ApinofArc
      @ApinofArc Před 9 měsíci +29

      First Dev: I really want active ragdoll!
      Second dev: so I'm gonna remove active ragdoll.
      Me: xD kinda just, fucked over the first Dev.

    • @red3y3z1
      @red3y3z1 Před 9 měsíci +13

      First dev did a terrible job. He didn't lay a good foundation of a game, just some ragdoll model.

    • @3000-DEN
      @3000-DEN Před 9 měsíci +24

      ​@@red3y3z1well, i mean he made the ragdoll pysics, hoping the other dev would work around that and add things, i dont think its a "bad Foundation" its just your interpretation of a Foundation for a game is widely different than what the first dev did,

    • @waswat
      @waswat Před měsícem +1

      @@ApinofArc first dev had a terrible idea, second dev improved on it by trashing that idea

  • @King_crimsoneh
    @King_crimsoneh Před 10 měsíci +426

    We need 15 Developers to make a game without communication

  • @zaba_dev
    @zaba_dev Před 10 měsíci +159

    This was awesome to work on! I had a ton of fun doing my part. Good job to every dev, great to have a final game in the end :D

    • @danqzq
      @danqzq Před 10 měsíci +6

      You're a gigachad for using Leaderboard Creator 😎

    • @zaba_dev
      @zaba_dev Před 10 měsíci +6

      @@danqzq your leaderboard plugin is FIRE! I'll be adding leaderboards to everything now, doing god's work dude

    • @DkKobaADV
      @DkKobaADV Před 3 měsíci

      żaba

  • @fropsta
    @fropsta Před 10 měsíci +250

    I love how all the Devs did their own thing and tried their best with their part

  • @hugogetthebag9972
    @hugogetthebag9972 Před 10 měsíci +120

    This game would've been so much more complete if he had two move devs working on it at the end instead of counting the team as the last 3 people

  • @Xograch
    @Xograch Před 10 měsíci +91

    As fun as Flow studio devs are, being part of this. It does make the whole no communication goal of the challenge fall apart in the end. It was fun to see them transform a great idea into something more fully fletched.

  • @prof.dexample6238
    @prof.dexample6238 Před 10 měsíci +101

    Point of video: No communication between devs
    End of video: The last three devs brainstorm and overhaul everything 😅

    • @wolfyhachi
      @wolfyhachi Před 3 měsíci +3

      Thank you! There are too many positive comments about this. They are losing the point...

  • @twintailfox2692
    @twintailfox2692 Před 10 měsíci +120

    lol Flow Studio had a communication meeting so much for without communicating still gave me a good laugh

    • @zacharynguyen7286
      @zacharynguyen7286 Před 10 měsíci +2

      @twintailfox2692 Hope you’re doing good.Sending support and hearts! ❤️❤️❤️ Stay safe

    • @JaguarPanda
      @JaguarPanda Před 10 měsíci +19

      they're considered as 1 developper, so i guess it's technicaly ok ^^

    • @PanGuy_
      @PanGuy_ Před 10 měsíci +16

      @@JaguarPanda Not this time, they were listed as Dev 5,6 and 7

    • @sain1536
      @sain1536 Před 10 měsíci +5

      @@JaguarPanda They took all 3 final spots.

  • @Qudi19
    @Qudi19 Před 10 měsíci +125

    i would love to see a project where each dev do a specific part of the game like one works on the gameplay and another on audio ,art, world building, characters,UI etc and all of em works independently and the only thing they all know is the basic idea of the game

  • @ianh3385
    @ianh3385 Před 10 měsíci +216

    Not going to lie - I think the dev team actually did the worst in regards to continuing the style/feel of the game 😂

    • @Trew_p
      @Trew_p Před 9 měsíci +51

      Yes!!!! It was so pretty and I loved the putside world feel buy then it became so dark. It was fine before. Speed shouldn't be a part of a whole game. Take your time. Make new level ls for the game not making a big cylinder with acid.

    • @guilhermesavian5445
      @guilhermesavian5445 Před 9 měsíci +20

      they absolutely killed the game vibe

    • @mikaelastefkova
      @mikaelastefkova Před 9 měsíci +20

      I liked the water rising aspect, but I much prefer the way this game looked before too, I'm sorry 🙈

    • @jessenthebenezer
      @jessenthebenezer Před 7 měsíci

      hell no, freug was ass.

    • @h3lblad3
      @h3lblad3 Před 6 měsíci +7

      My sadness was that I thought the well was going to encompass the entire area, but then they showed it from outside and they had just isolated a huge chunk of it away.

  • @thexboxfella8493
    @thexboxfella8493 Před 10 měsíci +95

    Felt like flow studio completely reworked the game and made it their own instead of bits from everyone

    • @Vivi-wi4ef
      @Vivi-wi4ef Před 10 měsíci +51

      They really changed the whole vibe of the game. And besides that they even deleted 3Bombs sound effects :/

    • @thexboxfella8493
      @thexboxfella8493 Před 10 měsíci +13

      @@Vivi-wi4ef exactly

    • @hogdogged
      @hogdogged Před 5 měsíci +7

      ​@@Vivi-wi4efthat was the part that made me the most upset (for lack of a better word) 😭😭 like dude what?? it felt really weird to me for them to just completely remove them- especially when they were so integral to the atmosphere-
      like i know it's not that deep but huhh??

  • @mikado_m
    @mikado_m Před 10 měsíci +44

    Well i cant say the whole well idea was very convincing.. i wouldve much prefered a 'collect flower and heal pond' thing over a 'the floor is lava and you will die'

  • @samfrodo
    @samfrodo Před 10 měsíci +42

    I feel like the well ruined it a little bit, not because it doesn't look fun but just with how different the game immediately look with such a change.

  • @JustinPBarnett
    @JustinPBarnett Před 10 měsíci +40

    Seeing the dichotomy between solo devs and the studio is super interesting. Makes you appreciate working as a cohesive team and how much progress can be made.

    • @plugshirt1762
      @plugshirt1762 Před 6 měsíci +2

      lol it really showed how even one dev alone can make better improvements than a whole studio

  • @elios972
    @elios972 Před 10 měsíci +19

    This time didn’t like how flow studio just made the grappling mechanic buggy and just changed the new game, they need to go in like first or seconds to give a stable base and make the others devs work around, I also think someone debugging and making the code easier to understand is needed

  • @sethwilliams888
    @sethwilliams888 Před 10 měsíci +16

    “What happens when 7 developers make a game without communicating” *shows two of the four devs that communicated*

  • @escorpiwall
    @escorpiwall Před 10 měsíci +36

    I really like Flow Studio being here, but I feel like the members should all work without communication with each other
    that'd make things even more chaotic and fun

  • @nuggy9597
    @nuggy9597 Před 10 měsíci +61

    I think it would be interesting to make an additive version of this
    So if a dev makes something significant, for example the active ragdoll, the next dev cannot CHANGE that mechanic, but instead must add to it and work with the mechanic
    I think it would create some interesting games since the direction is set pretty much from the first dev
    And it would give the games a lot more polish as they’re working to build instead of change

    • @_IcyCube_
      @_IcyCube_ Před 10 měsíci +16

      Yeah I second this, that's the one thing most of these types of videos do that annoy me.
      Usually there's at least one person who takes the game and completely changes everything, which then the next person has to clean up that mess instead of improving the game with their own ideas.
      In this video that didn't happen which surprised me, but the original direction this game could have taken was immediately removed once the active ragdoll physics were taken out.

  • @ReplicateReality
    @ReplicateReality Před 10 měsíci +5

    Just finishes making a serene landscape,next guy proceeds to fill it with radioactive sludge barrels😂

  • @callmemicahh4105
    @callmemicahh4105 Před 10 měsíci +16

    just because flow studio can communicate, they should be counted as one dev. definitely keep them in for other projects though!

  • @cryolumia
    @cryolumia Před 10 měsíci +25

    I love the idea of the second or third “developer” being a team to really solidify the game direction!
    Having the first and last devs being individual adds the necessary spice in my opinion though!!

  • @Xerobound
    @Xerobound Před 10 měsíci +6

    I sort of loved that nobody even touched the controls or camera, or tried to smooth the gameplay, they all went straight for surface polish :D :D :D

  • @mikaerehodgetts
    @mikaerehodgetts Před 10 měsíci +22

    Man I love how this turned out. It was like only up but with frogs, you chould tell that it needed some bunch of polish here and there but for the limited amount of time it turned out amazing!

  • @plat6667
    @plat6667 Před 10 měsíci +25

    Love this series and love flow but I think it’s definitely the play to count them as 1 dev. Especially since they communicate 😂
    Keep up the great work!

    • @YoungusChungus
      @YoungusChungus Před 10 měsíci +1

      Yeah the title is literally wrong the way they had this done lmao

  • @SanitelTheSanitiser
    @SanitelTheSanitiser Před 10 měsíci +53

    Good job to all the devs that took part of this

  • @homppo2508
    @homppo2508 Před 10 měsíci +28

    I wanna see an episode where every dev has a whole day to work on the game

  • @finncreatesshorts
    @finncreatesshorts Před 10 měsíci +22

    It would be so cool if Luke Muscat (he helped making Fruit Ninja) would be one of the devs! And as always, great Video!

  • @apex1171_
    @apex1171_ Před 10 měsíci +2

    5:40 if anyone doesn't know what game he's talking about, it's Only Up, a Foddyian platformer like Getting Over It where you have to make it to the top and there are no checkpoints. Hope this helps :)

  • @christianholland
    @christianholland Před 10 měsíci +8

    I love the game and I think Flow Studio does a fantastic job, but I also feel that having them in it kind of removes the spirit of the challenge. It was cool the first time since it was a game full of mini games and they kinda all did their own thing, but this time it was like the first 4 devs couldn't communicate but the last 3 could and like I said, it feels like it removes the point of the challenge. But nonetheless, amazing job and the game looks very fun!

  • @Zane12ai
    @Zane12ai Před 10 měsíci +4

    Dev 1: makes game about ragdoll physics
    Dev 2:
    *Gets rid of ragdoll physics*

    • @jeremymontasser6182
      @jeremymontasser6182 Před 10 měsíci

      Yeah but bro tried to make a parkour active rag doll game that shut is impossible with the amount of time they have lol

  • @Simmlex
    @Simmlex Před 10 měsíci +6

    Not my favorite end result so far. Felt like everyone scrapped half the game they got.

  • @lucariette
    @lucariette Před 10 měsíci +5

    I really like this videos but I feel like there should be an agreement to not just delete something major. Sometimes one of the devs entire work just gets deleted because the next dev felt like it

  • @bathtubanarchy
    @bathtubanarchy Před 10 měsíci +3

    I don't mean this as a slight at all to the team as they are lovely people and do good work, but having a team work is kind of unfair to the devs who work alone, and goes against the point of not communicating.
    The team has a much bigger impact on the final product, way more than the others could, because they pool their effort towards to one cohesive vision. There's no disconnect between the team of devs, no reinterpretations of each other's ideas because they couldn't communicate and had to work one after the other.
    Like they are making the final product look very polished and cohesive, but it also takes away a lot of magic. If they had the first turn in a challenge, the game would be pretty much set in stone after they're done unless they intentionally left it rough.
    Idk, I would either let the other devs form their own teams to increase their impact on the project, or have the team take individual turns at different times, but I understand that might not be half as fun for the team.

  • @LuizMoratelli
    @LuizMoratelli Před 10 měsíci +2

    Unfortunately, even with a discount, the course costs months of wages in my country. Maybe in the future.

  • @ilovequiktrip3110
    @ilovequiktrip3110 Před 10 měsíci +4

    The last team was honestly pretty disrespectful. They took away the cute art the previous person had made and just...they just erased it all? That's not cool.

  • @nonormies
    @nonormies Před 9 měsíci +3

    last devs took all of the soul out

  • @IamZukes
    @IamZukes Před 10 měsíci +8

    @Blackthornprod it would be amazing if there was a longer segment at the end where we get more play through footage from each of the Devs with their commentary on the game from each person's perspective.
    It would be really interesting to see where they saw the game going Vs what it turned out as. Maybe also a summary from you guys to see what you were expecting.
    I love seeing the process and changes made but it would also be great to hear more from each dwv at the end.
    Thanks for the great videos!

  • @dagunna3
    @dagunna3 Před 10 měsíci +3

    the only problem is that the dev studio clearly communicated with eachother, which broke the rule of the video

  • @Poulpe-Barbu
    @Poulpe-Barbu Před 10 měsíci +4

    I still feel like a full dev team communicating is breaking the concept of this challenge. I like them and their work, but it feel unfare to the others

  • @3bomb
    @3bomb Před 10 měsíci +3

    Yo thanks for letting me work on this it was a blast!

    • @QUBIQUBED
      @QUBIQUBED Před 10 měsíci

      No centipede, One Morbillion out of -10

  • @centric3862
    @centric3862 Před 10 měsíci +3

    Damn, I was really excited for something different with the ragdolling and NON platforming

  • @river7048
    @river7048 Před 10 měsíci +4

    the chemicals in the water are turning the freakin frogs gay!!

  • @emmsabbidge2612
    @emmsabbidge2612 Před 10 měsíci +6

    Dude, the dev who got arm surgery and still worked on this game is epic. Same for the one who got minor oral surgery, a crazy amount of dedication to this project ❤

    • @pheartehgrimace
      @pheartehgrimace Před 10 měsíci +1

      Yeah sure that all happened in a few hours plus they got pizza

  • @tlc9800
    @tlc9800 Před 10 měsíci +2

    “Guide me brother. For frog nation!” The beginning of an epic story.

  • @poluefemus
    @poluefemus Před 10 měsíci +2

    i like how after the frog character was made,the frog dev worked on the game

  • @woodgoldfish9124
    @woodgoldfish9124 Před 10 měsíci +7

    I’d love to see like 3 dev teams do this so one team passes it to the next

  • @abocwsg2328
    @abocwsg2328 Před 10 měsíci +3

    Can't wait for 700 devs make a game without communicating!

  • @JeanCringeBro
    @JeanCringeBro Před 10 měsíci +4

    Why each there is a cool and fun mechanic, it gets deleted

  • @CartoonCoffee
    @CartoonCoffee Před 10 měsíci +3

    This was so cool! FlowStudio coming in clutch at the end there was so awesome, great work to all the devs.

  • @xavieraustin2160
    @xavieraustin2160 Před 10 měsíci +1

    I love how it looked like that old frog game you play on web browser in school, the good old days

  • @msterofficial
    @msterofficial Před 10 měsíci +3

    Wohoo, more flow studio, love to see them work together and see them achieve large amount of progress with a different take on many things.

  • @eugeneimnotgonnatellyoumyl5513
    @eugeneimnotgonnatellyoumyl5513 Před 10 měsíci +12

    You should make a centipede game

  • @thataytay
    @thataytay Před 10 měsíci +1

    These are honestly incredible videos! :D I love the twist with Flow Studio again, it's great. I'm sure seeing a whole team collaborate and work together helps developers/other teams in seeing their workflow, and it's motivating \o/ Keep up the amazing work!

  • @mnoelis
    @mnoelis Před 10 měsíci +3

    I feel like Flow Studio should be classified as 1 developer. Honestly very disappointed at the removal of the active ragdoll

  • @hyarin9460
    @hyarin9460 Před 10 měsíci +4

    You should do this challenge with a story-based game, it would be much more interesting to see how each person continues the story

  • @Chaos706
    @Chaos706 Před 6 měsíci +1

    Blackthornpod: Without communicating .
    Last three devs: NO

  • @niemandit
    @niemandit Před 10 měsíci +2

    first time i have seen the "wow" meme in a video unironically in a decade

  • @Kasperbjerby
    @Kasperbjerby Před 10 měsíci +7

    Really wish there where a rule where you cant just remove a huge part/concept because it does not fit or is not what you want.. Like removing the ragdoll, that was the whole concept of the game, but it was not easy to make a boring platform game with that, so it got removed.. Please prevent that

  • @KeshKe
    @KeshKe Před 10 měsíci +2

    this quickly went from karlson to only up

  • @USBEN.
    @USBEN. Před 10 měsíci +2

    Well the vibrant art style took a hit in the end with flickering shadows and overall darker tone. But the concept was good.

  • @Bricklemore
    @Bricklemore Před 10 měsíci +4

    I feel like having a team adding polish kind of diminishes the work the solo devs put in

  • @mrdrunkuk4907
    @mrdrunkuk4907 Před 10 měsíci +2

    I think often the devs try to polish the game where the core mechanics are nowhere near done, id much rather the devs actually try to make a fun game with no sounds that a game that looks jank with a cool menu

  • @AliceYobby
    @AliceYobby Před 10 měsíci +4

    Funny that there literally wasn’t a game until the very end

  • @icslush
    @icslush Před 10 měsíci

    Great showing from all devs
    Absolutely loved the vlog approach from flow studio 🎉

  • @sebinohoo2979
    @sebinohoo2979 Před 10 měsíci +3

    Think there needs to be some constrictions on what follow-up devs can do. I really liked the active ragdoll idea but that was scrapped. Would be cool if features can only be added and not removed.

  • @henryborba5921
    @henryborba5921 Před 5 měsíci +2

    Last devs really ruined it by changing the map breaking the mechanics and removing the frog sounds

  • @theplantlol9968
    @theplantlol9968 Před 5 měsíci +1

    Amazing how good a game can be even if it looks kind of silly, I love it

  • @timm2396
    @timm2396 Před měsícem

    "sometimes its a disaster...but only when i participate" fixed your statement for you

  • @toxic_cowZ
    @toxic_cowZ Před 10 měsíci +2

    not sure if its fair that the last guys had a professional motivator on there team but i guess its all for fun anyway.

  • @Frank_G_Finster
    @Frank_G_Finster Před 10 měsíci

    This was fun to watch and very refreshing to see creative people just go for the stuff in their head... thank you for sharing this video :)

  • @throbbinguncle7969
    @throbbinguncle7969 Před 10 měsíci +4

    This would be awesome if one day it grows to the level of 5 teams of developers or even 5 AA studios

  • @yaegerism8834
    @yaegerism8834 Před 8 měsíci +1

    Love watching 10 minutes of development, just for the dev team to make their own game.

  • @Will_Forge
    @Will_Forge Před 2 měsíci +1

    Can I just say that I'm terribly impressed with how much work they get done with in just 1 hour. I don't even make my maps on Halo's Forge mode this fast. 😅

  • @gramplolo7530
    @gramplolo7530 Před 10 měsíci

    Love it! I love frogs and wow it's awesome to see you guys make this! Honestly you guys should refine it and publish it, cause I'd play it!

  • @gamingperson2526
    @gamingperson2526 Před 10 měsíci +4

    I absolutely LOVE these videos. Keep up the great work!

  • @qbdf
    @qbdf Před 10 měsíci +2

    The last devs took out the "no communicating" aspect. Tho they still cool but it just took out the concept

  • @AliceYobby
    @AliceYobby Před 10 měsíci +1

    So funny that I just got the 9 dev noot shooter randomly recommended to me, watched it all, and then checked the channel and this was uploaded 5 minutes ago.

  • @inserttanjiromeme5496
    @inserttanjiromeme5496 Před 2 měsíci +1

    Zaba made his own game, he restructured it

  • @hairdumb3095
    @hairdumb3095 Před 10 měsíci +1

    It's very clear that each developer edited their own portion of the video, and I worry that the first few won't be engaging enough to maintain a viewer's attention.

  • @aniruddhadeb3790
    @aniruddhadeb3790 Před 10 měsíci +1

    Flow Studio's Approach and Work was freakin' Great!
    Love them
    Make them "make a game in their own studio only but in different rooms~ WIthout communicating"
    IT WOULD BE A GREAT ONE!

  • @AxelXionSora
    @AxelXionSora Před 10 měsíci +1

    I say that all the devs who participated in making the game should hop onto a Skype call or discord call and play the game together so that they discuss what they were thinking and why they changed stuff

  • @zeisure9554
    @zeisure9554 Před 10 měsíci

    Loving all devs and especially the flow studio addition, so cool

  • @Donchan1
    @Donchan1 Před 10 měsíci +1

    Can’t wait for 100 devs to get 1 minute each to make a game with no communication

  • @Sound_Tech
    @Sound_Tech Před 10 měsíci +1

    That turned out better than the beginning seemed to be headed

  • @Tehbestestevasss
    @Tehbestestevasss Před 10 měsíci

    LOVED the studio coming back. They're a fantastic addition

  • @SpooKimi
    @SpooKimi Před 10 měsíci +5

    Love the vids, i think this might be a fun idea, to see maybe once like devs with communication. So like after dev 1 is done they get 5min or something to communicate their vision to dev 2 and than it repeats with dev 2 to dev 3 like telephone game ^^
    Love the content and all the devs joining ^^

  • @CarbonDev
    @CarbonDev Před 10 měsíci +1

    Next up
    100 devs make a game without communicating (gone portugese) (3am)

    • @CarbonDev
      @CarbonDev Před 10 měsíci +1

      what a cool comment

  • @ffrusik6000
    @ffrusik6000 Před 10 měsíci +1

    1:20 Film name: The Ballad of Buster Scruggs