Is Super Mario 64 DS a Bad Remake?

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  • čas přidán 10. 03. 2023
  • Super Mario 64 is one of the most important games of all time because of how it impacted both the Mario franchise as a whole, but also just video games in general. So does it remake on the Nintendo DS hold up just as strong as it does? Is Super Mario 64 DS a bad remake? Well that's the question I try to answer in this Super Mario 64 DS retrospective. Enjoy!
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Komentáře • 1,7K

  • @jrisjris
    @jrisjris Před rokem +2252

    When I first played this game as a kid I thought the entire game was the little drawing you could mess with on the title screen. When I eventually tapped “adventure” it blew my mind

    • @breannasumner6207
      @breannasumner6207 Před rokem +271

      that’s so cute

    • @shinyhuntersmo4982
      @shinyhuntersmo4982 Před rokem +60

      I feel like iv read this somewhere.

    • @kratos.8151
      @kratos.8151 Před rokem +161

      When I was a kid I thought Pokémon blue was just the inside of the characters house and I couldn’t get out. It blew my mind when I exited the house through the carpet.

    • @catsdogswoof3968
      @catsdogswoof3968 Před rokem +11

      ​@@shinyhuntersmo4982 Samuel from retro 90

    • @waynepayne9875
      @waynepayne9875 Před rokem +87

      I relate to this level of stupidity. I played Simpsons hit n run for 5 years as a kid before realising the game didn't end after the Homer level

  • @hummus_exual
    @hummus_exual Před rokem +1526

    11:00 I love how you mention Luigi using his invisibility powers to free the chain chomp more easily, but not the fact that he can walk directly into the bars lol

    • @SSBBPlayListMaker
      @SSBBPlayListMaker Před rokem +57

      Low-key flex, there.

    • @brickman409
      @brickman409 Před rokem +49

      I remember when my friend showed me that back in the day, and I was like, "no way"

    • @SuperNickid
      @SuperNickid Před rokem +10

      @Hummus: What you said, it does not work, because their is also an invisible wall that only disapear when the chain chomp break the gate, or else an alternate version of the bob-omb clip would work on this version of the game. Unlesss i don't remember correctly, the beter way their is a mega mushroom near by, and that is the better way to do it, since the mega mushroom last a bit longer then the Luigi vanish ability, and if you are still yoshi just used a bomb to blow-up the red brick, does red brick will only appear in Bob-omb battle field starting from star 4 the second time the mario hat appear without unlocking mario, the other red brick behind the mountain that is always their, if it is before star 4, and you break it, it is just a 1-up musrhoom, but starting with star 4 it is a mega mushroom that will look like a Super mushroom, this is why people miss seeing the mega mushroom early on, they break the brick as mario on koopa the quick race for just a 1-up mushroom so they asssume it say like that in Star 4. In Whomp fortress, both red brick that have a mega mushroom will only have a mega mushroom starting on star 3. Later world the Mega mushroom is available from star 1, by but stomp the wood post. Wario jump really bad, but will only need one but stomp to free the chain chomp, the other character would need three but stomp to free the chain chomp, except if they used the mega mushroom, so that way not only invisibility, but only need to but stomp the post one time. Wario is the only one that can break black brick this is wrong. the other character can also break black brick but only with the Mega mushroom

    • @kinsan89
      @kinsan89 Před rokem +55

      ​@@SuperNickid are your fingers okay after that book?

    • @Cute___E
      @Cute___E Před rokem +56

      @@SuperNickid You're straight up wrong, Luigi can pass through the bars, I've done it

  • @theshadow3286
    @theshadow3286 Před rokem +687

    I loved SM64DS. Takes everything great about SM64 and builds on it perfectly.
    The controls never bothered me as a kid, probably because I didn't know any better at the time.

    • @hanezutchins2786
      @hanezutchins2786 Před rokem +32

      Same. I never had a problem with the controls

    • @Childestroyer
      @Childestroyer Před rokem +3

      I used my finger to move

    • @Firemarioflower
      @Firemarioflower Před rokem +10

      I find the controls fine, but indeed it can be hard at times. However what I love about this game is the camera. You can rotate as much as you want, and if I click it I get the view from BEHIND the character. In the old game, this was difficult with the Lakitu cam, so I couldn't see where I was going. Now with the DS moving around is much more enjoyable thanks to the 360 cam

    • @JoyaLewisTheMusician
      @JoyaLewisTheMusician Před 11 měsíci +1

      Adored this game too - special ❤❤

    • @foyse9415
      @foyse9415 Před 11 měsíci +1

      @@Childestroyerwhat else are you meant to use

  • @theshadow3286
    @theshadow3286 Před rokem +33

    I remember the playground rumours about unlocking Luigi by ground pounding the haunted piano. I tried to defeat that thing for hours.
    Finding the Luigi painting after all was genuinely one of my happiest moments in gaming.

  • @dror2008
    @dror2008 Před rokem +651

    A little correction: You can actually fight the 1st and 2nd Bowser with Luigi and Wario. You just have to open the door with Mario.

    • @pigeonlord8128
      @pigeonlord8128 Před rokem +11

      i opend the first fight with yoshi tho

    • @xei2694
      @xei2694 Před rokem +101

      @@pigeonlord8128 No you didn't.

    • @dror2008
      @dror2008 Před rokem

      @@pigeonlord8128 liar

    • @pigeonlord8128
      @pigeonlord8128 Před rokem +5

      @@dror2008 im not tho I dint know how to get any characters and was just kind of playing the game

    • @sadierift1201
      @sadierift1201 Před rokem +22

      ​@@pigeonlord8128 did you perhaps beat the boss before you did this?

  • @ianeons9278
    @ianeons9278 Před rokem +943

    Imagine if the 3DS launched with a Mario Sunshine remake in the same style as Mario 64 DS. That would have been epic.

    • @m.m.2341
      @m.m.2341 Před rokem +91

      Yeah, but fixing Sunshine would require a lot more work. All these terrible blue coins :D

    • @Gnidel
      @Gnidel Před rokem +60

      We've got 3D Land instead, which I consider to be much better.

    • @Gnidel
      @Gnidel Před rokem +10

      We've got 3D Land instead, which I consider to be much better.

    • @damigamermx-us8291
      @damigamermx-us8291 Před rokem +6

      Super Mario Sunshine 3D

    • @m.m.2341
      @m.m.2341 Před rokem +6

      @L Yeah kind of like the "moon checklist" for Mario Odyssey, that would be nice.
      But I think ACTUAL fixing of SMS would require removing a good amount of Blue Coins for actual new courses.

  • @cattysplat
    @cattysplat Před rokem +112

    As someone who played Super Mario 64 to death on the Nintendo 64 as a kid, the DS remaster is an absolute joy. Nothing makes me happier than one of my favourite games getting more content, even if it was years later. The game has that Nintendo magic of just extreme high quality with tons of care and attention to make every feel so solid and fun, the game balance to refined they encourage so much messing around in them. The issue at this time in Nintendo's history was people expected a brand new Mario game to come at launch on new Nintendo systems and fans were already annoyed about Luigi's mansion on GameCube. I remember the gaming press especially fed into these.

    • @skyguy1236
      @skyguy1236 Před 7 měsíci +5

      if 7 year old me could beat this entire game, get every star, and play all the minigames, without question, you know you've made a wonderful game. I beat bowser before I could pronounce the word "know" correctly

  • @tajtusss
    @tajtusss Před rokem +296

    Man this game was my entire childhood... I loved the Yoshi flower minigame and Luigi's cards... damnnnnn

    • @niezyje8922
      @niezyje8922 Před rokem +12

      the 2000s were definitely the time to be a kid 😅

    • @bonchbonch
      @bonchbonch Před rokem +6

      @@niezyje8922 I think everyone says that about whichever decade they were a kid in.

    • @ThePeacefullplay
      @ThePeacefullplay Před rokem +4

      @@bonchbonch Yes but Mario 64 DS allowed you to become a gambling addict. Kids these days will never know what that's like😢

    • @snakevenoum6395
      @snakevenoum6395 Před rokem +3

      @@ThePeacefullplay dont worry they have XqC

    • @aryo.s
      @aryo.s Před rokem

      ​@@ThePeacefullplay they have gambling in the form of csgo skin cases

  • @sledgen.
    @sledgen. Před rokem +135

    imagine if this game got an HD version with full 360 degree movement

    • @Coreisus
      @Coreisus Před rokem

      Suddenly you'll be overturning constantly

    • @THNF89
      @THNF89 Před rokem +25

      Not an HD version but if you hack a 3DS you can patch the game so you can control it with the 3DS circle pad and it's amazing

    • @LinkNinjaMaster
      @LinkNinjaMaster Před rokem +1

      @@THNF89 Can you really do that on the 3DS? I was under the impression that it was only possible on the Wii U.

    • @THNF89
      @THNF89 Před rokem +3

      @@LinkNinjaMaster Yep. Imo having hacked both it's way easier on the 3DS too. Mine is loaded down with Gameboy, Gameboy Advance, Genesis, Super Nintendo, TurboGrafx, DS, and even a few PS1 games. You have to jump through a few extra hoops for DS games but you can have them all right there on the main menu of your 3DS it's pretty awesome.

    • @LinkNinjaMaster
      @LinkNinjaMaster Před rokem +1

      @@THNF89 Yeah I know about 3DS hacking, it is indeed awesome. I have it hacked as well, although I prefer to play NES and SNES on my (also hacked) Switch on Retroarch, due to the CRT filters, but I also have several games on the 3DS, including the native Mario 64 port. I just didn't know SM64 DS was playable with 360 C-pad movement since I had looked for a solution for ages without success, but apparently somebody found how to implement it like three months ago from what I found just today.

  • @enricobersani8948
    @enricobersani8948 Před rokem +173

    The sheer amount of pure unfiltered excitement i felt discovering every tiny secret in this game when I was a kid, made me feel like a goddam genius

  • @gustavo33413
    @gustavo33413 Před rokem +33

    I'm very grateful to this game. Back in my youth my dad had a heart attack, and was in critical condition for several weeks. His heart actually stopped a few times, but the medics managed to bring him back. This game was the one thing, aside from my Lord, who held me in place. My head was a mess, tears wouldn't stop and yet I found comfort in escaping to this colorful world of Mario 64 DS. My dad managed to fully recover, and looking back I feel so grateful to this game, that whole situation would have been so much more unbearable without it...

    • @BagzAndPresident
      @BagzAndPresident Před 7 měsíci +2

      There is no Lord

    • @wickedviscus2139
      @wickedviscus2139 Před 7 měsíci

      @@BagzAndPresidentyou are miserable

    • @ShetlandXD
      @ShetlandXD Před 4 měsíci +11

      @BagzAndPresident my guy, be respectful of people's religious beliefs.

    • @ecstaticwooper368
      @ecstaticwooper368 Před 3 měsíci +5

      @@BagzAndPresident saying that under a comment of somebody detailing how their dad died is absolutely heartless and shameful

    • @LeonOrSomething
      @LeonOrSomething Před 2 měsíci +2

      @@BagzAndPresidentrespect others!

  • @tylernelson02
    @tylernelson02 Před rokem +153

    Also on the bowser levels, if I remember correctly, they locked the camera to 8 directions so that one of the 8 d-pad input always lined up with the world as the world was also more linear. And I think that made the game much more manageable with the controls. Also mario insta-turning when completely stopped also helps with the control issue. Overall I think the controls are wayyy more manageable than people make them out to be.

    • @cattysplat
      @cattysplat Před rokem +1

      As a DS launch game where the touch screen controls gave 360 control almost as good as a stick, especially with the stylus, most players had never used a touch screen before in 2004, this is way before smartphones. But by offering players the choice to use the inferior controls through the flat DS dpad meant most players were going to try it and not like those controls. It wasn't until 2006 with the Nintendo DS Lite that the console and touchscreens started to become much more accepted.

    • @thenonexistinghero
      @thenonexistinghero Před rokem +12

      They definitely are far more manageable than people make them out to be. Honestly never had a problem with them and I put over 100 hours in both the N64 version and the NDS version. The awkward camera angles actually make quite a few things in the original even harder than in the DS version.

    • @Garmin316
      @Garmin316 Před rokem +2

      ​@@thenonexistinghero honestly lmao. I don't even remember controls being an issue. I would've preferred an analog stick, but the lack of one didn't throw me off in the slightest. I was hooked as a child!

  • @Megaman.ExE7
    @Megaman.ExE7 Před rokem +1113

    It's insane because I know people swear by the original but I can't help but always return to this game. The OG is definitely a better way to experience the game but this game is for the 'Mario-y Mario' Fans. It's great to see updated visuals, new characters and more stars to make the game feel a little more complete. I remember playing this game for the first time on the DS and just being amazed at the fact that you could control Mario in 3D!

    • @StevenJones851
      @StevenJones851 Před rokem +46

      i like this one better

    • @galaxytwins2929
      @galaxytwins2929 Před rokem +4

      ​@@StevenJones851same

    • @picklelord2048
      @picklelord2048 Před rokem +4

      @@StevenJones851 same

    • @KingGoji54
      @KingGoji54 Před rokem +2

      same

    • @justapickedminfan
      @justapickedminfan Před rokem +25

      Interesting. I am of the opinion that Mario as a series was more interesting when character designs were more fluid, and side games had more unique creatures and characters. One of the things that made Sunshine and World feel so unique was that the enemies looked completely different.

  • @Jac0b22
    @Jac0b22 Před rokem +106

    This is absolutely one of the best Mario games of all time. For a game to have that much content and exploration for its age was insane and it was a lot of content. I’ll never forget being spooked as a kid going up the bowser stairs and it being infinite

    • @cattysplat
      @cattysplat Před rokem +13

      For a portable game too. Most portable games were little more than time wasters back then.

    • @jpetersongaming
      @jpetersongaming Před rokem +5

      It really is the best mario game!

  • @doublekey8931
    @doublekey8931 Před rokem +16

    This game will forever be in my heart. I've spent so many hours playing it and I don't regret it at all. One of my favorite things to do, once I finished the game, was looking for a way to unlock Waluigi. Yup... I was so obsessed with the idea of unlocking Waluigi that I used to brainstorm and write down various possible ways. Needless to say it was all for nothing, but I had a lot of fun playing this game.

  • @prismavoid3764
    @prismavoid3764 Před 8 měsíci +10

    Love the visual improvements of this version - I know some people don't like how scratchy the textures can look because of the lack of filtering on the DS, but god, this just looks so much better in my opinion. It's shocking how much improvement Nintendo made in terms of art direction and modeling in less than a decade, on hardware that's weaker than the 64 in some ways, superior in a few others. The models are smoother (despite actually being lower poly than the 64 ones, since each model can be one mesh), the textures are more colorful and detailed, there's more texture variety overall, little details like grass overhanging the edges of cliffs make the whole game feel more cohesive, more models are used in place of billboarded sprites, it's all really amazing to see.

  • @GweenOfTea
    @GweenOfTea Před rokem +499

    This game has a special place in my heart, played it a lot in 7th grade around 2012 after making a new friend who I got along with so well, which was really hard for me because I was a shy kid at a new school. Unfortunately that friend has since passed away in 2015 so this game keeps his memory alive for me, in a weird way.

    • @BrentMalice
      @BrentMalice Před rokem +8

      :( ♥

    • @SoggySlopster
      @SoggySlopster Před rokem +5

      2012?? That’s late lol. The 3ds was already well popular at that time

    • @GweenOfTea
      @GweenOfTea Před rokem +30

      @@SoggySlopster I know, the game was my sisters and she had it well before that but she grew out of video games so I just took her stuff, also, you can play old games way after other consoles are established :) the 3DS is backwards compatible and I played it on my 3DS

    • @GanzoHasashi1911
      @GanzoHasashi1911 Před rokem +12

      I’m sorry for your loss pal. I’ll never forget playing multiplayer with my old buds back in middle school as well. I miss when things were so simple and all we had to worry about was who had the most stars or how much battery you had left on the DS. I’m glad we both cherish those memories we had with others despite being initially shy👍

    • @yom0mma214
      @yom0mma214 Před rokem +12

      @@SoggySlopster litteraly by 2012 ppl were still playing regular DS rather than 3DS

  • @playbossthebest936
    @playbossthebest936 Před rokem +103

    I love the fact that luigi's twirl is a reference to a cut move in the original mario 64, which we can only see in some footage of the beta. I guess luigi did his homework before joining for the remake 👍

    • @mr.junior7880
      @mr.junior7880 Před rokem +5

      Lol I like this

    • @cattysplat
      @cattysplat Před rokem +6

      In SM64 Mario spin jumped off enemies with propeller heads or out of whirlwinds.

    • @playbossthebest936
      @playbossthebest936 Před rokem +3

      @@cattysplat I know, but it's not something mario can do on his own. It should have initially

    • @markkoetsier6475
      @markkoetsier6475 Před rokem +2

      I mean, after all, L _is_ real.

  • @jorgecastillo2391
    @jorgecastillo2391 Před rokem +16

    I remember being in elementary and talking about this game with my friends. When they brought up yoshi as a playable character, I got confused cause he wasn’t playable and we got into an argument cause we claimed to be playing the same game but having different experiences. Then we got to bring our DS to school once and that’s how I found out there was a DS version and I was playing the original the whole time. It definitely blew my mind and I had one of my friends let me borrow his DS version to play it for myself… good times

  • @Jerguitar2
    @Jerguitar2 Před rokem +106

    I played this as a kid and the controls were INFURIATING without a joystick 😂. Took me forever to finish the game

    • @reddysetty
      @reddysetty Před rokem +14

      Idk why but I kind of prefer the controls on the ds

    • @jsplaythroughs
      @jsplaythroughs Před rokem +7

      Feels nice on the 3ds with the left stick to move around with

    • @115zombies935
      @115zombies935 Před 8 měsíci +9

      Yeah, the controls are nightmarish. They might be even worse on the 3DS where despite having a analog stick, it still outputs as a DPAD making the controls feel even more misleading.

    • @CommanderGinyu
      @CommanderGinyu Před 7 měsíci +2

      @@115zombies935the game needs a new remaster so badly.

    • @CommanderGinyu
      @CommanderGinyu Před 7 měsíci +4

      True I don’t know why anyone would like the controls. Only walking in 8 directions and having to hold down a run button is as counterintuitive for a Mario game as it can be

  • @mr.oinks_5_424
    @mr.oinks_5_424 Před rokem +292

    Mario 64 DS is my favorite Mario game of all time. Something about it just felt so epic and awesome about unlocking each character and going through every level of your choice. Thanks for finally making a video on this game.

    • @StevenJones851
      @StevenJones851 Před rokem +9

      It's a fun experience definitely my favorite game

    • @zZiL341yRj736
      @zZiL341yRj736 Před rokem +2

      Except the resolution and the vibrant color of the original turned into shit.

    • @doesthiswork28
      @doesthiswork28 Před rokem +21

      @@zZiL341yRj736 i mean not like the original had a great resolution anyway lol

    • @pauls1555
      @pauls1555 Před rokem +2

      @@zZiL341yRj736 lol as if the remake is so colorless and btw the old colors are over saturated shit that hurts my eyes. Just understand if you prefer them it’s your personal opinion. They’re not vibrant, they’re over saturated

    • @jimmyjohns2201
      @jimmyjohns2201 Před rokem

      Definitely one of a kind Mario game it's beautiful

  • @smellthel
    @smellthel Před rokem +56

    I love almost everything about this game, and I’ve somehow never had any problem with the controls after getting 100%. They need to bring back a minigame collection or port it to switch using the analog stick. That would be awesome!

  • @Punished_Rustles
    @Punished_Rustles Před rokem +5

    8-way digital movement didn't bother me since the camera controls were better so it was pretty easy to align things properly.
    What DID bother me was needing to hold down the RUN BUTTON 99% of the time, which also made doing various jumps/kicks/dives practically impossible.
    Should've been a toggle. Or it should've defaulted to run, with the ability to hold a button to slow-walk.

  • @notvalk5475
    @notvalk5475 Před rokem +7

    this game to me is a great remake. i grew up playing this game and beating it a countless amount of times, and from how much i played it, it made me start to speedrun the game in 80 stars. i first played it when i was 3 years old (i know thats very young) and loved this game so much. it was also the first game i 100% on in my life and from how many characters there are, it made me love it! it was also one of the first games i played in my life. i also loved palying the mini games, and the VS mode with my brother and my cousins. we played together almost weekly and since i was the one who played the game the most, i was the best out of all of them for most of my life. i also loved trying to challenge myself how to use Luigi's backflip to do shortcuts, like the mario wall kick in CCM, a backflip off the ship for a skip to get Blast To The Stone Pillar in JRB, and a backflip to skip the cannon for Blast To The Lonely Mushroom in TTM. overall, i think this game is better than the original, mainly because its my childhood and im a speedrunner, but i rate this game a 10/10. im not putting any hate into he original, because i like that one also and i speedrun 16 star in it, but i rate the original a 7/10.

  • @nickk3077
    @nickk3077 Před rokem +52

    I was recently playing Super Mario 64 DS and I was reminded why I love playing 3D Maio games while playing that because even though I played SM64 several of times before, it's fresh each time because I can choose what stages I can play and many missions have several ways to beat them. For instance, in Tall, Tall Mountain, there's a star locked up behind grates that you get by finding a secret slide, but if you use Luigi's special flower ability, you can bypass that slide! In Big Boo's Haunt, the first mission locks you to the first floor, but with Mario's wall jump, you can get another star early if you want! In Hazy Maze Cave, right on the door to the left, there is a star high above that you are supposed to find while exploring the large labyrinth, however, you can actually get it right there by doing a precise triple jump on the black box with Luigi! in Bob-om Battlefield, collecting red coins is so much easier if you happen to have already unlocked the wing cap and the cannons! In Lethal Lava Land, there's a star that you are supposed to get by rolling over a log, but it's also behind a metal grate, so if you use Luigi's flower, you can skip the whole thing. You can even use the wing cap as a third method to conquer it! It just feels so awesome finding a new method to beat these classic stages. The game rewards you for knowing the game and its mechanics and world!

    • @LollinoDamb64
      @LollinoDamb64 Před rokem +2

      Um... literally all of these things can be done in the original....
      The gate in TTM isn't there in the original, you can get there with a simple jump kick,
      you can use a triple jump in BBH even in the original to skip star 1, in HMC you can get the star high up by simply using a sideflips with some wall kicks, the BOB thing you mentioned doesn't depend on the DS's additions, and you altready mentioned using the wing cap in LLL. So....huh?

    • @dimunnpabebet7040
      @dimunnpabebet7040 Před rokem

      Fr like with the HMC, the star near the elevator at the other side of the grid, I could take luigi's invisibility power from dory's lake, take the elevator back up in time to get the star. The stars in the rainbow level are so much easier with luigi's spin jump, like I could go at the top of the level or less high, and do the backflip spin and go for those stars instead of doing the parkour parts which are so annoying to do. The whomp level with the star in a cage is literally done in seconds with the owl in the tree and that's the only method I used to obtain that star and I never knew what that long wood plank was for!

  • @alanlee67
    @alanlee67 Před rokem +98

    This game felt like the future when the first ds came out. To see 3d graphics and such an expansive world in a portable blew my mind. It's all about playing on the og blue or Grey ds with the janky thumb stylus on the strap

    • @StevenJones851
      @StevenJones851 Před rokem

      It was a fun experience

    • @RPGreg2600
      @RPGreg2600 Před rokem +3

      Yep! I wore a rough spot into my screen with that thumb pad thingy playing this game. I called Nintendo and they sent me a new DS and a return label.

    • @enricobersani8948
      @enricobersani8948 Před rokem +6

      It was peak "you had to be there" the 3d graphics were mind blowing for me as a kid

    • @zaneheaston8254
      @zaneheaston8254 Před 10 měsíci +1

      And then the DS shifted focus to purely 2D games

    • @deemster4249
      @deemster4249 Před 8 měsíci

      @@zaneheaston8254And then we bought the PSP and had Tekken and GTA on the go, even more impressive

  • @hydroreel2467
    @hydroreel2467 Před rokem +7

    Gonna write a little nostalgia piece, but this game holds a special place in my heart. I remember being 4 years old back in 2009 getting a DS Lite with this game. After going through surgery. All my time in bed recovering was put into this game and all the hours held a special memory including finally beating bowser in the sky. So yes this game is amazing

  • @jmtz3149
    @jmtz3149 Před 11 měsíci +8

    The emotions I felt as a kid playing this game. I was so amazed of the open world aspect. The mysteries always got to me.
    I remember being so scared that my heart would beat out of my chest every time I watched a CZcams video about unlocking Waluigi. Idk why those videos creeped me out so much.

    • @nolancho
      @nolancho Před 4 měsíci

      Hehe don't care about what you think 😊

  • @TheLonelyGoomba
    @TheLonelyGoomba Před rokem +116

    I do enjoy this version more outside of the controls being inferior. Even though I don't even think the controls are that bad anyway.
    A lot of the ideas introduced aren't fully realised and the multiple character thing is handled a bit weirdly with the hat mechanic. But you have more levels, bosses and just more content in general.
    If they ever remake this game I would like the new content to be included anyway.

    • @Hamantha
      @Hamantha Před rokem +18

      If only they would. This game just feels like the more complete and fulfilled Mario 64. It made the original feel so empty and I can’t understand why they just remake and re-release the original instead, completely ignoring it

    • @DevoutSoldierYT
      @DevoutSoldierYT Před rokem +2

      ​@@Hamantha for the switch collection, it makes sense. That's the legit order (in general). However, they can make the game a stand alone switch game and it would probably sell well.

    • @N12015
      @N12015 Před rokem +9

      Is literally the best controls you could have in a D-Pad... That being said, if the game was for the 3DS it would have been received as a masterpiece because that's really what's holding the game back and you notice it on side flips.

    • @patrickpeer7774
      @patrickpeer7774 Před rokem +2

      What do you mean by not fully realised ideas? What would you have liked to see differently?

    • @ThomastheDankEngine8900
      @ThomastheDankEngine8900 Před rokem +1

      If you want to play a better version of Mario 64, just play Banjo Kazooie instead

  • @christianmarvello7527
    @christianmarvello7527 Před rokem +28

    A soon as I got Luigi he was the only character I used for mostly every star (except of course for the ones that specifically needed the other 3) because that helicopter spin + the flutter jump made the star collecting fun and easy

  • @Scottymation
    @Scottymation Před rokem +4

    Loved this game as a kid! The extra levels, enemies, characters, and mini games have it a whole new feel. Wish there was a rom hack where they use the original engine but include all of the DS stuff. As much as I like the DS version, the D-pad just couldn’t beat the joystick for me.

  • @loganstrait7503
    @loganstrait7503 Před rokem +6

    The mini-game collection is one of the better ones I can remember from that special era after the rise of handhelds and before the rise of mobile phone games. I hardly played mini-games as a kid, but I was totally addicted to this collection. Road trip nostalgia. Especially Luigi's casino I was addicted to that stuff.

  • @wariolandgoldpiramid
    @wariolandgoldpiramid Před rokem +33

    10:59 couldn't "invisible" Luigi just run through the fence? I'm pretty sure that's how fences are supposed to work in the original.

    • @doesthiswork28
      @doesthiswork28 Před rokem +3

      Yes he can

    • @wariolandgoldpiramid
      @wariolandgoldpiramid Před rokem +8

      @@doesthiswork28 so the footage of pounding the pole while invisible is just silly then.

    • @doesthiswork28
      @doesthiswork28 Před rokem +9

      @@wariolandgoldpiramid yeah pretty much but that's also the good thing about like the situation he was describing
      With Luigi and the power up you have already two ways to solve the star
      Either to be untouchable and do it how it's supposed to be done or you cheat with the ability

    • @SharkandMinno
      @SharkandMinno Před rokem

      What about saving the Chain Chomp? :'(

  • @tlinkmain
    @tlinkmain Před rokem +41

    I think both are worth playing, despite the controls is DS not being as good as the original's, Nintendo did definitely do almost all that they could to make it feel good with a D-Pad. Even though I go back to both games every once in a while, I still prefer the OG because I think some of DS's changes water down the experience.

    • @mr.junior7880
      @mr.junior7880 Před rokem +7

      I feel like Mario 64 is much simpler which makes it better but Super Mario 64 DS is more preferable for me.

  • @justsomejojo
    @justsomejojo Před rokem +21

    The thing about the controls being wonky, is that the controls are pretty much THE foundation of a platformer - a genre all about learning to control the character you play as. It's certainly something you can get used to, but every time I try and go back to it, it feels like SUCH a fundamental flaw.
    The realization that not even the 3DS's circle pad would fix the awkward movement was more than just a little frustrating.

    • @LilacMonarch
      @LilacMonarch Před rokem +1

      With the 3DS i get it, it's basically turning itself into a DS to play it. But on the Wii U VC they definitely could have patched something in

    • @desslaven7935
      @desslaven7935 Před rokem +2

      Agreed, I really want to love everything about this game but, dear God, the controls suck. Such a fundamental part of the game and they screwed up big time.

  • @Lock2002ful
    @Lock2002ful Před 6 měsíci +3

    This game amazed me. Was the first game where I experienced a 3D rendered world to play in.
    My jaw was open the whole time I played it at a store. I was so excited that you could go in any direction. Completely normal today, but wild and novel at the time.

  • @islaamSama
    @islaamSama Před rokem +37

    Seeing that DS download play screen just made a wave of memories wash over me woah! Also I think this is the only Mario game where Yoshi moves in all directions (besides side to side) and isn’t just a ride for Mario/Luigi. We NEED a 3-D yoshi island! :)

  • @QnjtGWonQNqVsbYyzjx4
    @QnjtGWonQNqVsbYyzjx4 Před rokem +5

    My hope for a potential Mario All Stars Deluxe on a new console:
    Super Mario 64:
    -Make the camera like odyssey
    -Graphics completely remade: HD texture complete with smooth polygon
    -Included DS Content: there is original, DS and modern when you start a file
    -Polish up some levels in the ‘modern layout’, it is based on DS
    -Better wall jumping and maybe spin jump
    -16:9 support
    Super Mario Sunshine
    -Gyro control with fludd
    -Turn down the blur filter
    -A modern mode with tweaked levels and blue coin location
    -A hint for blue coins.
    Super Mario Galaxy
    -Nothing
    Super Mario Galaxy 2
    -Added

  • @MixmasterCorn
    @MixmasterCorn Před 8 měsíci +1

    I love this game so much. Once I finally beat it in 5th grade, I found out about action replay and used to use the clone code (it was like the double cherry in 3DW, but this was even before 3DL) and tried to beat the game with two Marios. Sometimes the code would let you have up to 7 clones, but if you went over 3, the game would crash if you tried to go in peach’s castle.

  • @beigebox1990
    @beigebox1990 Před rokem +3

    I played the both versions in their respective times, and while the DS version was a bit awkward to control with the d-pad, it's now my prefered version due to the extra levels, less blurry textures and multiple characters.

  • @DonutBurger
    @DonutBurger Před rokem +7

    This has always been such an overhated game in my eyes. I recently re100%ed it on Wii U Virtual Console and had as much fun with it as always.

  • @ravioli754
    @ravioli754 Před rokem +12

    This was amazing. PLEASE do Super Mario Sunshine next!

  • @Frankhorrigan69
    @Frankhorrigan69 Před 3 měsíci

    6:27 finding the portraits was THE BEST feeling ever, I remember my friends and I all helping each other get to certain areas and handing our DS’s back and fourth

  • @ICONOCLAST
    @ICONOCLAST Před rokem +2

    It was my literal childhood.
    I had so much fun with it even after beating it and collecting all 150, but sadly… my heart was broken forever thanks to my older brother. I let him play it one day and when he gave it back to me after a few hours my save of the 150 stars was gone.
    I went to him panicking and saying what did you do???? He was like ohhh I thought it said easy. (Keep in mind he barely knew English at the time) so it wasn’t intentional or too much of his fault but still… hours and hours of grinding the game and it was all gone. I ran to my mom and was crying my ass off in my her arms.
    I was so upset that I literally went to EB Games at the time the very next day and traded it in for a new game.
    Never looked back…. :(

  • @MapleLunii
    @MapleLunii Před rokem +19

    The only bad things about this game are the controls being a bit jank at times (though the og suffers the same problem in it's own ways) and the multiple-character mechanic being kinda weird. There's pretty much no point in playing as the three plumbers outside of their mandatory encounters when Yoshi can start as any of them or find their caps in the overworld.

    • @kaiserbill25
      @kaiserbill25 Před rokem +3

      The lack of a cap or something to turn into yoshi is another problem. Also, hearing the wrong voice clips when using caps is really jarring.

    • @hotlinewav
      @hotlinewav Před rokem +12

      @@kaiserbill25 i think its pretty cool that they kinda show that youre not really turning into that character but you take their physical form and abilities

    • @peepsg
      @peepsg Před rokem +1

      It really funny they released this game 2004 for Nintendo DS during GBA time. I thought this game was like 2006 part of New Super Mario Bros. I guess the reason they did that was because they were competitive with Sony that made PSP Portable that time

    • @Mario87456
      @Mario87456 Před rokem

      @@kaiserbill25 I am pretty sure the “wrong voice clips” were intentional to remind you that the character just took on a new form.

    • @kaiserbill25
      @kaiserbill25 Před rokem

      @Mario87456 I suppose, but it still annoys me to the point where i just go to the character doors, though I guess it's probably not a big deal for others.

  • @thegentlexylophone
    @thegentlexylophone Před rokem +11

    You forgot to mention the other benefits of playing Wario. He's stronger all around. Not only can he break black bricks, but he:
    1. knocks enemies farther (If you have his metal form, you can beat bullies by simply walking into them and are unfazed)
    2. Can run carrying heavy objects (Including King Bob-Omb lol)
    3. Can butt-slam pillars down in one hit instead of 3 like Mario and Luigi
    4. Isn't pushed as far by enemies running into him like bullies in the lava level
    5. Can throw items farther. Practically across the map. Allowing you to basically snipe some enemies from long range.
    Wario makes boss fights stupidly easy. Hit them once or twice and you win.

  • @The0ddestPrime
    @The0ddestPrime Před 9 měsíci +1

    The one thing that always annoys me when talking about this game's controls, is that nobody talks about the the little stylus clip that came with the OG Nintendo DS. It was on a string that you could attach to your DS. You then could put the small clip on your thumb and use the touch screen like an analog stick with your thumb. The game controlled beautifully with it!
    For whatever reason no other game, at least to my knowledge, used this gimmick again and Nintendo didn't package the clip in subsequent DS revisions. Which is a shame tbh.

  • @Milennin
    @Milennin Před 7 měsíci +1

    As someone who never played the original, I've always liked this game a lot. Maybe it's because I grew up in the 90's on 16-bit consoles, but the D-pad only controls didn't bother me. The mere fact you could now play a game originally made for Nintendo 64, but with upgraded graphics and more content alone was absolutely mindblowing at the time. Also agree that the mini-games were an absolute blast. I actually did spend quite a lot of time playing those.

  • @misterzygarde6431
    @misterzygarde6431 Před rokem +27

    I genuinely think this is the best way to play Mario 64 what with its additions being good that I can look past the lack of analog stick.
    If Nintendo ever remakes 64 a second time, I want them to not only base it off 64 DS but add even more like new courses. Also I wish we had gotten an original 3D Mario for the DS, one designed with the DS's control's in mind

    • @monopolyrubix1875
      @monopolyrubix1875 Před rokem +1

      Yeah, 3D World proved that 8 directional 3D Mario can work if the camera and levels are designed for it.
      3D Mario just wasn't there yet unfortunately

    • @misterzygarde6431
      @misterzygarde6431 Před rokem +3

      @@monopolyrubix1875 Let me just point out that 64 DS did gradual turning instead of locking you to 8 directions.

    • @SnrubSource
      @SnrubSource Před rokem

      the controls are fucked in general

    • @zjzr08
      @zjzr08 Před rokem

      Also maybe add a post-game to make Peach playable (maybe add Daisy, Rosalina, Waluigi and Toadette too, hehe).

    • @115zombies935
      @115zombies935 Před 8 měsíci

      @@misterzygarde6431That’s a big part of why it feels so bad to control I think

  • @uncleteo8201
    @uncleteo8201 Před rokem +4

    Keep up the great work boss! I've thoroughly enjoyed everything you've released so far :)

  • @jimmyrolls37
    @jimmyrolls37 Před rokem +14

    I remember the absolute shock of seeing this game existing and running on a handheld. Before that, it was pretty much unheard of to have a game with 3d graphics on a handheld that wasn't doom-like.

  • @seto007
    @seto007 Před 7 měsíci +1

    I know I'm the odd one out, but truthfully, I've just never seen the D-Pad controls as much of a hindrance when compared to the analog of the original, amd i think the reason for this was the massive improvements made to the game's camera.
    In the original, I feel as though I constantly miss jumps and accidentally walk off platforms simply because the camera forces me to move the analogue stick in an incredibly awkward and unnatural manner.
    I've never encountered this issue in the DS version since the camera can be positioned pretty much anywhere surrounding Mario, as opposed to 4 different set camera angles. Guess I just value analog camera controls more than analog movement controls.

  • @RaccoonThunderMario_Official

    There are more problems with this game than just the controls. First off, the jump kick is pretty much useless in the DS remake because you lose all your momentum after you use it. While in the original you're able to go further backward with it. (it's also more useful in the original for climbing up walls when you're sliding to your death). They removed the ability to long jump into a wall and do a wall jump which removes a lot more movement options than you'd think. That's especially the case when you play rom hacks. One other thing I found stupid is that there are sometimes those red ? boxes that let out a bob-omb instead of a power flower just why? Also, because the wing, metal, and vanish caps are given to Mario, Luigi, and Wario respectively it makes the courses you'd have to go to activate them (except the wing cap course) feel very underwhelming since there's no switch for them basically removing the point of them. Also, with Yoshi why is his special ability literally just him shooting 3 streams of fire when he can literally do that same thing by just licking up a campfire three times? Sure it makes it more convenient but tell me when will you ever need to unfreeze something more than once in one mission? Also, remember the location for the "Watch for rolling rocks" star? Yeah, that place is practically pointless to have there since the star is no longer up there. Also, I don't know if it's just me but I feel that long jumps don't go as far as in the original. And don't even get me started on trying to rotate Bowser with the d-pad it's so bad that even Super Mario 63 does a better job at it. Whenever I play that game it feels like I'm being limited to my platform abilities (kinda like holding a Wii remote and nunchuck the wrong way playing Super Mario Galaxy). It's like I always have to stand still before performing something because I feel like I have more of a chance to fail it by going into things headfirst. Personally, I think this game somehow looks uglier than on the original. I think this is due to the game looking more like a polygon and pixelated game (like 2D and 3D) clashing at one another instead of full-on polygon. Here's another thing full-on multiplayer. They wanted multiplayer in the original and could have done it here but didn't (and no that multiplayer mode doesn't count). What a waste of an opportunity. Lastly, there's the reward for getting 100% in the game. In the original, you would unlock the cannon and meet Yoshi on the roof who would give you 100 1-ups, a message from the Super Mario 64 team, and a new triple jump. But in this game, there's nothing up there other than the 3-ups and the Wing Cap (which were also in the original). So basically you get nothing new for completing the game(In fact, you get even less than what you'd get in the original). What a disappointment for anyone who went through that entire experience only to realize that they just wasted their time.

    • @picklelord2048
      @picklelord2048 Před rokem +8

      Bru 💀 u should just make a video of ur own if ur gonna type that much 😂 no hate tho btw

    • @RaccoonThunderMario_Official
      @RaccoonThunderMario_Official Před rokem +3

      @@picklelord2048 Heh If I did that it’d probably be only 2 minutes long and very unprofessional 🤣

    • @doesthiswork28
      @doesthiswork28 Před rokem

      Holy shit
      Thats a lot of bitching

    • @RaccoonThunderMario_Official
      @RaccoonThunderMario_Official Před rokem +1

      @@doesthiswork28 thanks🤣

    • @VideoGuy232
      @VideoGuy232 Před rokem +5

      The critique is fine, but you could’ve easily boiled your talking points down to a brief paragraph. There was no reason for it to be three huge ones. Most of the first paragraph could be omitted entirely since its only purpose was to mention that the post game reward was disappointing compared to the original. The third paragraph just states the same thing. So the meat of this critique is in the second paragraph, but you incorporate too many personal experiences where they aren’t necessary

  • @HorrorTom78
    @HorrorTom78 Před rokem +8

    64 DS is my favorite video game of all time

    • @joshevans3421
      @joshevans3421 Před rokem

      Nostalgia is truly one of the greatest human weaknesses, second only to the neck

    • @StevenJones851
      @StevenJones851 Před rokem +4

      ​@@joshevans3421this game ain't perfect but it's pretty Great

    • @StevenJones851
      @StevenJones851 Před rokem +1

      Yeah i liked this game its one of my favorites

  • @starmantheblaziken1453
    @starmantheblaziken1453 Před rokem +1

    I dunno about you on the 3DS and WiiU part... But the 3DS' 360 pad while not exactly a stick managed to actually work with 360 movement on both old and new systems and not in say 8 direction of the D-pad.
    Sadly never had bought a WiiU yet and I know I am too late to buy anything from the store thanks to the shop closing down so I would not know about that one.

  • @thevisionary2566
    @thevisionary2566 Před rokem +1

    It’s awesome to see that your growing man

  • @loganmiller7827
    @loganmiller7827 Před rokem +3

    Maybe it's just the fact that this was a game that totally dominated my childhood when I never played the original, but I feel like the bad controls in this game are much more tolerable than the bad controls in Sunshine

  • @danibeck3771
    @danibeck3771 Před rokem +9

    Tbh I always found the original harder to control because of how bad the camera is. Maybe that's just because I played DS first as a kid

    • @N12015
      @N12015 Před rokem +3

      Yeah, people tend to gloss over too much how awful the camera in that game is and how it is actually clunkier to control as a beginner, although at the end the original definitely controls better.

    • @redacted2275
      @redacted2275 Před rokem

      ​@@N12015The camera is not bad. And it was the first game to utilize that type of cam. Many games released after it that actually had bad cameras were quickly forgotten because bad camera is something that's noticeable and makes the game unplayable.
      You're just complaining for the sake of complaining.

  • @Poplarman
    @Poplarman Před 7 měsíci

    I remember playing the hell out of local play at my summer camp. We'd play the slide level countless times just because of how you could stand on top of the bottom room, something we all thought was so cool.

  • @sarcasticluigi
    @sarcasticluigi Před rokem +2

    My biggest gripe with this game wasn't the controls but the camera; sometimes I would move it but it would start moving back to its original position as soon as I stopped pressing the touch screen. Why would I move the camera if I wanted it to go back to its original angle? It made it a lot harder to platform some things because, like you mentioned, there were only 8 directions to work with, and I wanted to at least get my camera angle to a point where it lined up with one of those 8 directions.

  • @doubt2022
    @doubt2022 Před rokem +3

    Mario 64 DS is great, just didn't came to the right system
    Heck, portable games often get forgotten about, especially if the main franshise started on home consoles

  • @mannymushies5241
    @mannymushies5241 Před rokem +5

    Love these videos mate 64 ds is one of my favourite childhood Games

  • @nevergonnagiveyouup1180
    @nevergonnagiveyouup1180 Před 6 měsíci +1

    One thing I adore are the parallels to the original in the ending
    Except most of the focus is on Yoshi. I like that a lot.
    Like Yoshi looking up to the sky and camera and being called for instead of Mario.

  • @NerkMineRaiste
    @NerkMineRaiste Před rokem

    Good video man, I played this game in 2005 I was 6. Time flies...

  • @Firemarioflower
    @Firemarioflower Před rokem +16

    I didn't find the controls difficult at all. What I love also is that you can always operate the camera 360 degrees, which includes right BEHIND the character which makes moving around much easier than in the original cuz you can SEE where you're going. In the old game, you cannot always see, cuz the Lakitu camera SUCKS ASS
    So this is a FANTASTIC remake

  • @StevenJones851
    @StevenJones851 Před rokem +4

    i love this game it was one of my first 3D Mario games too play as a kid it had fun levels

  • @RadicalEdward2
    @RadicalEdward2 Před 7 měsíci +1

    8:55 the way Wario plays kind of feels like the devs completely forgot how he played prior to his creator passed away.
    Coming from the perspective how someone that didn’t play the DS port, Wario was executed differently, he could have had his elbow charge attack that serves as a speed boost and an attack (basically Pizza Tower style but without initial running start needed), his ground pound could stun enemies nearby so they could be thrown at other enemies, and he could maybe have his downhill rolling mechanic if they figured out a way to make it work situationally.
    His charge attack is also really similar to how most of the enemies and bosses behave in the game too so it’s super weird how they didn’t figure out how to make his move set work in a way that he could have literally did charge attack jousting with bosses.
    This was even his move set in his first appearance on Gameboy too.

  • @linkstan69
    @linkstan69 Před rokem

    I love this style of content/videos, keep up the great work!

  • @YellowMindset
    @YellowMindset Před rokem +7

    Correction on the minigames. The game you're referring to isn't called Luigi-Jack. That's Picture Poker. Luigi-Jack does exist in the vs mode in New Super Mario Bros, though.

  • @richardcharles5226
    @richardcharles5226 Před rokem +5

    Personally I love Super Mario 64 DS over the original, the situation of using the D Pad to move can be easily solved by playing it on a Nintendo 3DS because of the Circle Pad which makes it so much easier to move the characters or play it on Wii U via Virtual Console because of the Joy Stick.
    Also I love the updated visuals and graphics and that each character has different abilities and different power ups and only certain characters can be used to complete the missions so I don't have any problems. 🙂

  • @Jojje4567
    @Jojje4567 Před rokem

    Funny that you mention the prototype being a competitive multiplayer focused game. Because the game’s cover art gave me the impression that it would be an on-foot racing game for multiple players, when i laid eyes pn it for the very first time back in the day.
    So in a way, you could say the cover art reflects the original intentions.

  • @thespeedtapper4
    @thespeedtapper4 Před rokem

    My God just that menu gives me chills from the nostalgia. I replayed this game recently around a year ago and I loved it just as much as I did as a kid. My cousin and I would compete for hours against each other in the minigames.

  • @pablo5425
    @pablo5425 Před rokem +3

    this is the best remake they could make with the console they had to work on
    and tbh playing with the circle pad in 3ds is at least better than just using the dpad. only had issues trying to do the sideways jump and only when trying to play with dpad
    also now we are more used to having a pad in a touchscreen thanks to mobile games so i hope this makes more players able to play this masterpiece

  • @SiniAnimations
    @SiniAnimations Před rokem +8

    Once you get used to the touchscreen controls, it actually is a lot of fun. People don't like to give it a chance because it's super awkward at first, but after a while it becomes as natural as a stick.

    • @ZipzZzzz5
      @ZipzZzzz5 Před 11 měsíci

      Yes, but u need that Plastic Thump thing. I also liked to use that.

  • @lzki3608
    @lzki3608 Před rokem

    I loved this game during release and i kind of love it today, the minimap with star locations suck tho. Its not that hard to figure out where the starts are without seeing them constantly in the lower screen.... 64 ds on the wiiU is good though if matched with a sweet crt screen, also touchscreen as analog worked nicely with the thumb-adapter thing of the og DS!

  • @hopefulhyena3400
    @hopefulhyena3400 Před rokem +1

    Young me was absolutely devastated that Waluigi wasn't behind the white door.

  • @NeoKokoro20
    @NeoKokoro20 Před rokem +4

    Hot take: I think this is better than the N64 version. I never had too much issue with the DS controls, and even if you did, this is on the Wii U's Virtual Console, fixing the problem. This should have been included in 3D All-Stars instead of the original (or at the very least, alongside it).

    • @redacted2275
      @redacted2275 Před rokem

      That's the coldest take you could have... a lot of people think that. 😒

    • @NeoKokoro20
      @NeoKokoro20 Před rokem +2

      @@redacted2275 I disagree. People hardly ever talk about Super Mario 64 DS. Usually when people praise Super Mario 64, they are referring to the N64 version. Plus, the DS controls for the game is brought up as a big issue for a lot of people.

  • @dankl0rdzzz649
    @dankl0rdzzz649 Před rokem +3

    I really don’t remember the controls being that wonky but now I’m actually so curious I want to buy the game again

    • @50laptops
      @50laptops Před rokem

      Same. No one ever mentions how I played, using the DS strap thumb nub on the touchscreen. I think the manual suggests it. Worked like a charm.

  • @tscale3266
    @tscale3266 Před 8 měsíci +1

    Not being able to play as waluigi feels 😑

  • @antant6217
    @antant6217 Před rokem +1

    I think it's pretty neat the the start of the game feels like a reimagining but I wish they went even harder with extra levels and extra missions. I just default to Yoshi most of the time because of instant cap access.

  • @browncow5210
    @browncow5210 Před rokem +4

    My opinion in short: Loved the new content. Kid me would have killed to play as Luigi, as well as Yoshi and Wario. More secret stars like the one behind the mirror makes for a beefier game. It just doesn't play nearly as well on the DS. From what I've heard, the N64 and its joystick were built to play Mario 64. Downgrading that to the 4 directional D-pad and having to hold a button to run didn't feel nearly as fun.

  • @lordgarbage4319
    @lordgarbage4319 Před rokem +3

    No, it's not.

  • @plows2940
    @plows2940 Před 7 měsíci

    Funnily enough I actually played DS before the original so the downgraded controls weren’t something I was aware of at the time though nowadays after having lots of experience with the original N64 version the lack of analogue movement is noticeable.
    Interestingly there is an unofficial patch for those with a modded 3DS/Wii U that adds true analogue movement to the game if you’ve ever wanted to try SM64DS with more accurate movement. I’ve tried a patched version of the Wii U VC release with analogue movement and it basically fixes the main problem with the game.

  • @carterhoffman8478
    @carterhoffman8478 Před rokem +2

    I was hoping that the DS version would be the version in 3D All-Stars. My thoughts were that the minigames could be played online with other people and the controls would be revamped for a full 3D experience.

  • @NathanielBandy
    @NathanielBandy Před rokem +6

    The answer is yes'nt

    • @D0M0C0RE
      @D0M0C0RE Před rokem

      How does this comment have one like

    • @ezzran
      @ezzran Před rokem +1

      ​@@D0M0C0RE I am incredibly surprised it doesn't have more.

    • @D0M0C0RE
      @D0M0C0RE Před rokem

      @Ezzran its genuinely one of the biggest phenomenons ive seen on youtube, not only was it at the top for me, its literally Nathan's Bandy and its a funny comment. HOW????

  • @ArmaBiologica35
    @ArmaBiologica35 Před rokem +3

    What a missed opportunity not to have this version included in the Super Mario 3D All stars conpilation.
    Assuming Nintendo had access to the original code they could have added analogue controls.

  • @josephleiber9879
    @josephleiber9879 Před rokem

    Great video about a game I’ve never played - subbed to your channel, and looking forward to more great Mario content!

  • @mbrando4403
    @mbrando4403 Před rokem

    i emulated this on my GPD XD+ using a rom hack that "locks" the analog nub on the "touch screen" portion, and overlayed the screen to analog controls so the analog stick was mimicking the thumb nub on the virtual screen.
    works like a dandy, fully analog. i think i had to play it in handheld mode was the only drawback, plugging the HDMI in always seemed to screw with the button to on screen overlay thing. i mean it was probably possible for someone mor tech savvy than me.

  • @dsdude8441
    @dsdude8441 Před rokem +4

    The answer is no. End of Video.

  • @inussahiscool
    @inussahiscool Před rokem +6

    it was an amazing remake in my opinion

  • @josaicmosaic
    @josaicmosaic Před 3 měsíci

    how did you make the hud look so good? are you usijg the pc port?

  • @Aiden-ham
    @Aiden-ham Před 3 měsíci +1

    As a kid after I got 8 stars and beat Bowser I thought the game was over. I never even knew there was a basement or upstairs to the castle

  • @stormhought
    @stormhought Před rokem +3

    if you mod you 3ds you can add analog controls

  • @theverybestyoutubeaccount

    No one thinks this except you

    • @nylanderiafulva7765
      @nylanderiafulva7765 Před 3 měsíci

      You’re wrong ! We’re at least two 😊

    • @theverybestyoutubeaccount
      @theverybestyoutubeaccount Před 3 měsíci +1

      @@nylanderiafulva7765 you're wrong, both your opinion and the fact you think more than one person feels this way

    • @hossammoah
      @hossammoah Před 2 měsíci

      Watch the video before commenting.

    • @theverybestyoutubeaccount
      @theverybestyoutubeaccount Před 2 měsíci +1

      @@hossammoah read my comment before replying

    • @nylanderiafulva7765
      @nylanderiafulva7765 Před 2 měsíci

      @@theverybestyoutubeaccount i dont understand. Are you saying that Mario 64 is a bad remake or not ?

  • @mss7889
    @mss7889 Před 6 měsíci

    Man!
    I played this so much as a kid!!
    I love the ending song!
    I borrowed it from my cousin.
    So good memories!

  • @CheesyAnimates
    @CheesyAnimates Před 5 měsíci

    That credits. Music do be hittin' different

  • @hunterdibenedetto6831
    @hunterdibenedetto6831 Před měsícem

    I liked 64 ds when I was a kid, but didnt have my own cartridge, but when I got a job of my own and got a used copy, I could not stand the controlls.
    But, recently there has been a 3ds patch that lets you use the circle pad, and while not as fluid as the other 3d mario games, it realy is fun to go back to now.

  • @yeolemillinial8295
    @yeolemillinial8295 Před 8 měsíci

    i played it when it was fresh, i actually liked the way the stylus control worked on the game and i don't recall any issues really, this is coming from someone that was like 13 when the N64 came out so i had a lot of experience on the original game at the time too. edit: got to the part you talk about the controls. you have to get use to the stylus it doesn't take that long to feel natural and it really does fix the analog issue. also when the n64 came out, people said the same thing about analog, it just didn't feel right to them.

  • @thesensur6214
    @thesensur6214 Před 8 měsíci

    I think if the game separated more of the new stuff into either a newgame plus type thing or maybe a separate mode (just being able to switch characters based on preference, etc.) it’d be really great.
    As it stands, even as a kid nothing it added felt like it was integrated in a way that made sense. It felt more intrusive than well integrated in my opinion.
    Starting as Yoshi was a legitimately insane move and even as a kid It felt completely tacked on, and this was before I even knew there was an original game to compare it to.

    • @thesensur6214
      @thesensur6214 Před 8 měsíci

      I love a lot of what it added, but trying to inject it into an already fully designed game was not the right decision in my opinion.

  • @dodiswatchbobobo
    @dodiswatchbobobo Před 8 měsíci

    I’d love a badly ported remake of this game, it’s basically the updated remaster we failed to get years ago