Minecraft's New Weapon Is Insane

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  • čas přidán 13. 03. 2024
  • Today we take a look at the Mace, which can deal some absolutely wild damage.
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Komentáře • 1,8K

  • @youraveragechroma2139
    @youraveragechroma2139 Před 2 měsíci +8178

    THEY ADDED MARKET GARDENING?!?!?!
    AND RIGHT AFTER ROCKET JUMPING?!?!?!

    • @apotatoman4862
      @apotatoman4862 Před 2 měsíci +562

      airstrafing comes next

    • @4zy1
      @4zy1 Před 2 měsíci

      @@apotatoman4862bhopping comes next

    • @The_Regu1ar_Guy
      @The_Regu1ar_Guy Před 2 měsíci +715

      Minecraft is slowly becoming tf2 in disguise

    • @asterlofts1565
      @asterlofts1565 Před 2 měsíci +252

      First, the Wind Charge = Rocket Jumping.
      Now, the Mace = Market Gardering.

    • @augustcederberg5904
      @augustcederberg5904 Před 2 měsíci +194

      @@asterlofts1565Yes, thank you for repeating word for word the original comment

  • @kingxl10
    @kingxl10 Před 2 měsíci +4230

    So this Mace uses Wind to be awesome?
    Mace Windu

  • @bakerdarcy6001
    @bakerdarcy6001 Před 2 měsíci +495

    New craziest mlg clutch: throw eggs at the ground while falling to spawn a chicken so that you can hit it with your mace to cancel the fall damage

    • @Joeseanag24
      @Joeseanag24 Před 2 měsíci +17

      Lmao I love these ideas

    • @Fournonu
      @Fournonu Před 2 měsíci +59

      And then it doesnt spawn a chicken💀

    • @brothdian
      @brothdian Před 2 měsíci +24

      ​@@Fournonu it relies on lady luck😭😭🍀

    • @geenethmethmin2487
      @geenethmethmin2487 Před 2 měsíci +18

      Damn. someone is gonna do this in a manhunt fs

    • @Voidy111
      @Voidy111 Před měsícem +1

      @@geenethmethmin2487 "Attempt 6..."

  • @TerryTheTricky
    @TerryTheTricky Před 2 měsíci +258

    "Godspeed you magnificent bastard"

  • @pablo6610
    @pablo6610 Před 2 měsíci +4092

    thanks to the wind charge + mace combo we're definitely gonna see a lot of totally badass minecraft pvp montages

    • @KirbTheKirby
      @KirbTheKirby Před 2 měsíci +109

      it might just kinda ruin pvp, with wind charge + mace you could probably take out a full player in a couple hits especially with strength 2. Also this just makes cobwebs even more powerful and there isnt counterplay. Shield maybe but you could just disable with axe. the only other fullproof counterplay is turtle master and thats just not reliable enough

    • @DragesNolya
      @DragesNolya Před 2 měsíci +157

      @@KirbTheKirbywell for the really scary hits, they need to back up, use a consumable charge, and try to hit an opponent.
      Actually jump boost and speed would be your best counter to this, as you'd have a easier time taking out an opponent, i could also see fishing rods be useful in team fights, pulling the attacker away from their intended target(altho this would be tough as hell)
      i could also see using a wind charge yourself on the opponent to blast them away being a fairly consistent move

    • @KirbTheKirby
      @KirbTheKirby Před 2 měsíci +18

      @@DragesNolya being stuck in cobwebs negates being able to run or wind charge, by the time you water urself to escape u'll be dead cuz Leaping 2 + strength 2 + wind charge mace crit once shots a max netherite player. the only remaining option is pearl or chorus but chorus takes time to eat (time that you could get hit) and pearls are limited. especially with the potions filling your inventory

    • @Charnutboy
      @Charnutboy Před 2 měsíci +103

      ​@@KirbTheKirby Better than the absolutely awful game of attrition that the current armor system + gapple spam encourages

    • @KirbTheKirby
      @KirbTheKirby Před 2 měsíci +9

      @@Charnutboy is it better to get oneshot with a strat that takes 0 skill when you couldve done nothing about it or is it better to have long fights that require skill? or you could just not play op kits or join servers that dont use op kits

  • @owenbuckleywfb
    @owenbuckleywfb Před 2 měsíci +1414

    Oh no now there's gonna be some new dropper map with a silverfish or endermite you have to hit to make the drop

  • @masonyoung1502
    @masonyoung1502 Před 2 měsíci +79

    I’m hyped for super cool ender dragon fights now because you can just wind charge up the pillars, destroy the crystals and then jump off and attack the dragon midair with the mace

    • @ZippyZeeHeh
      @ZippyZeeHeh Před 2 měsíci +23

      Then get launched out of the end island instead of hitting it💀

    • @dont_ask_none
      @dont_ask_none Před 2 měsíci +2

      @@ZippyZeeHehThrow an enderpearl at the ground before attempting to hit the dragon.

    • @ZippyZeeHeh
      @ZippyZeeHeh Před 2 měsíci +2

      @@dont_ask_none Then I enderpearl at the side of the island and fall into the void.

    • @user-jw4on8hj3g
      @user-jw4on8hj3g Před měsícem +1

      ​@@ZippyZeeHehskill issue

  • @guerranoturna5860
    @guerranoturna5860 Před 2 měsíci +25

    Next thing you know they'll add boots that decrease the knockback you take while in the air, increase air control and makes you able to stomp enemies if you land directly on top of them

    • @tyxolotl
      @tyxolotl Před 2 měsíci +2

      tht would be sick

    • @Jaratea
      @Jaratea Před měsícem +1

      Wow it took me a second to realize this the mannthreads from tf2 😂😂😂
      They literally creating trolldier set in minecraft now

  • @MrUnusualG
    @MrUnusualG Před 2 měsíci +3039

    Market Gardening is now in Minecraft, Epic.

    • @NewPizza_Man
      @NewPizza_Man Před 2 měsíci +20

      What’s that

    • @Drave_Jr.
      @Drave_Jr. Před 2 měsíci +219

      @@NewPizza_Man TF2 reference, Soldier has a melee that can always crit when not touching the ground, and TF2 Soldier is also why rocket jumping is a popular phrase.

    • @JackTFarmer
      @JackTFarmer Před 2 měsíci +31

      @@Drave_Jr.Iirc rocket jump is from the old days of quake.

    • @Drave_Jr.
      @Drave_Jr. Před 2 měsíci +60

      @@JackTFarmer I claimed TF2 is why it's so popular and well known.

    • @peterbruck3845
      @peterbruck3845 Před 2 měsíci +9

      Market Gardening and Mjolnir at the same time

  • @ava_240p5
    @ava_240p5 Před 2 měsíci +1305

    As phoenixSC tested, it actually only takes 102 blocks of falling to one shot a warden

    • @alittar8062
      @alittar8062 Před 2 měsíci +101

      In reality, its 5 damage per block fallen about, so its a range of 100-102 depending on how late in the fall you hit the warden. 100% chance is likely around 104, but it can be done at 100.

    • @r.synpasterza8051
      @r.synpasterza8051 Před 2 měsíci +11

      The max damage should be capped at a specific value, otherwise this weapon is too OP

    • @Trinithium
      @Trinithium Před 2 měsíci +54

      Not necessarily. Sure, it can deal a lot of high damage, but to get the extremely ludicrous damage, you have to have an insane amount of setup, otherwise it's just not feasible. You can't expect to drop 10 blocks down to hit someone in a pvp setting.

    • @minestar2247
      @minestar2247 Před 2 měsíci +22

      ​@@r.synpasterza8051there is no way in survival that you get to those op levels, so I'm not sure

    • @abc-ze2es
      @abc-ze2es Před 2 měsíci +21

      Feather Fall + Protection IV armor allows you to survive ~103 blocks. Against the Warden it's probably useless but it can have the niche use of one-shotting Withers

  • @ToxicSocks24
    @ToxicSocks24 Před 2 měsíci +11

    Never thought I'd be able to get the "Your Heresy Will Stay Your Feet" achievement in Minecraft

  • @enderfire3379
    @enderfire3379 Před 2 měsíci +10

    2:56 this looks so dwarven, i love it

  • @hipporosourus__9001
    @hipporosourus__9001 Před 2 měsíci +1509

    Should've made the title "new weapon just dropped"

  • @nyvve1
    @nyvve1 Před 2 měsíci +721

    Tip for the java weapon swing cooldown, wind charges can be used in the offhand

    • @aexxir
      @aexxir Před 2 měsíci +3

      no shit

    • @Unknown-the-first
      @Unknown-the-first Před 2 měsíci +97

      They did the Bedrock players dirty 💀

    • @cut-outclassics8805
      @cut-outclassics8805 Před 2 měsíci +56

      Tale as old as time@@Unknown-the-first

    • @nyvve1
      @nyvve1 Před 2 měsíci +34

      @@Unknown-the-first It may not be as useful in bedrock because of the lack of weapon cooldown though, so not that dirty, just dirty to every non-keyboard and mouse user.

    • @aexxir
      @aexxir Před 2 měsíci +4

      no weapon cooldown in bedrock tho@@Unknown-the-first

  • @Saiune
    @Saiune Před 2 měsíci +4

    to be fair, considering the 1 shot to kill a warden is above 100 blocks, won't happen way too often for where warden spawns, but as for the dragon yeah you can get many opportunities from the obsidian pillars.
    i really love the look of the wind charges and the mace comboing together like that!

  • @ragingrhino101
    @ragingrhino101 Před 2 měsíci +8

    Yes this is going to lead to a bunch of badass PvP moments, but also a lot of funny fails when people miss the hit and just go splat next to someone

  • @elishasywassink4229
    @elishasywassink4229 Před 2 měsíci +1344

    I can see the soldier loadout already:
    Mace = Market Gardener
    Slow fall potion = The B.A.C.E Jumper
    Windcharges = Rocket Jumper

    • @runedoom
      @runedoom Před 2 měsíci +60

      The mace is actually market gardener plus mantreads.

    • @elishasywassink4229
      @elishasywassink4229 Před 2 měsíci +35

      @@runedoom that is true, but I do think having some feather falling boots would help if you missed.

    • @hamstermalandro
      @hamstermalandro Před 2 měsíci +16

      Soldcraft loadout:

    • @dimandos4819
      @dimandos4819 Před 2 měsíci +17

      The B.A.S.E. Jumper is the name of the weapon

    • @dimandos4819
      @dimandos4819 Před 2 měsíci +7

      Or am I missing a joke here?

  • @dylanworth8038
    @dylanworth8038 Před 2 měsíci +107

    Honestly, this makes me very happy. Minecraft needs more items that are gotten through exploration and battling that actually drastically change the way you play the game. Its one of the reasons i love the trident with riptide.
    Make the exploration and loot mechanically interesting! Not just “big number go brrr”

    • @minestar2247
      @minestar2247 Před 2 měsíci +5

      Yeah, most tools in minectaft can be crafted pretty early, as the materials aren't uncommon, but this is really worth it if you can keep up with the copper poisoning

    • @dylanworth8038
      @dylanworth8038 Před 2 měsíci

      @@minestar2247 agreed, hopefully we get more interesting loot like this in the future! I’ve always loved the exploration the most in Minecraft, and make it a point to play nomadicly. So unique dungeon loot like this is always a win in my book

    • @the_undead
      @the_undead Před měsícem

      ​@@dylanworth8038I genuinely believe the reason we haven't gotten more of the nether update or 1.19 or this is because of Jeb, he just seems to hate the idea of combat but accepts it because it's a part of this game and people would probably actually riot if he removed it all together. I think the fact that most people have already forgotten about 1.20 Is a massive sign that Microsoft might be looking to replace Jeb because at this point he is a massive liability and not doing anything to compensate for how much of a liability he is

  • @MrBelles104
    @MrBelles104 Před 2 měsíci +4

    I think if they added a cap to the damage then terminal velocity would make sense, though it should also apply to fall damage so falling from 10,000 would be he same as 20,000. It only seems fair that we get both or neither.

  • @GeneralEverywhen
    @GeneralEverywhen Před 2 měsíci +57

    "The newest weapon in who knows how long."
    He said, standing right next to a Pillager *holding a crossbow.*
    Oh this is gonna be a good one, I can FEEL it.

    • @drolenim
      @drolenim Před 2 měsíci +30

      that was a whole five years ago. That's still a long time

    • @abdurehmanmalik2980
      @abdurehmanmalik2980 Před 2 měsíci +14

      It's been ages since that LOL

    • @klol-ld8jr
      @klol-ld8jr Před 2 měsíci +2

      5 years is a lot of time

  • @Linzo
    @Linzo Před 2 měsíci +631

    honestly i hope they keep the damage potential uncapped, this looks super cool and i think the risk vs. reward of taking fall damage or landing the hit makes it decently balanced

    • @xcaedes
      @xcaedes Před 2 měsíci +75

      Yeah, but perhaps the cap should be there, but just really high. Like maybe only enough to like 2 shot the dragon with head hits.

    • @epicgeometro
      @epicgeometro Před 2 měsíci +6

      Dream gonna do trolldier and then water bucket clutch to negate fall damage

    • @Legendarial
      @Legendarial Před 2 měsíci +56

      no (see lengthy explanation below for why)
      it would be certainly comedic, imagine you're just minding your own business, walking in the plains with full prot 4 netherite armor, and then some random unarmored guy just appears out of the sky at terminal velocity and oneshots you from behind your back
      HOWEVER from a game design perspective it is nonsensical because the current mace damage calculation is linearly calculated with falling height (3.5 extra damage per block fallen + multiples by crit to 5.25 extra damage PER BLOCK FALLEN, which allows you to oneshot a full prot 4 netherite player at full health from just falling 15 blocks)
      combine that with an invis potion and you become a virtually undetectable one-hit assassin
      there's no hard damage cap (unlike the anvil which is hardcapped to 20) or even a standard logarithmic curve to round the damage out, either, even as we approach terminal falling velocity, which means you can oneshot a warden by falling around 100 blocks which, if you need a reminder, is 500 hp. considering mojang's adamant stance on keeping the warden a "natural disaster" that should be avoided instead of fought and killed, this surely goes against that design philosophy and diminishes the Warden's reputation significantly
      when we combine the mace with leaping 2 and strength 2 + optimal wind charge jump, things get a little crazy. We can consistently achieve around an absurd 130 damage per hit just by jumping off the ground and simultaneously wind charge boosting and then landing a hit on the same prejump elevation. needless to say this amount of damage with relatively minimal setup rivals even crystal pvp which takes considerably more resources to use and much more time to master to even get to the same damage level.
      these numbers are even more insane pvp wise considering minecraft's armor calculation which makes armor less effective when dealing with high single hit damage
      The only real risk from falling from a great height and going for the holy grail shot to kill the warden is missing the hit and losing the mace on death.
      additionally, the potential gains of just falling 15 blocks is to kill and steal everything from a fully maxed out player, if you're lucky and the circumstances favor you - the potential fall damage can easily be offset with feather falling. it is NOT balanced at all.
      yes it can be countered slightly by timing wind charge boosts to dodge the full effects of the hit. yes you can use a shield. however, these aren't perfect or even reasonable counters against a oneshot weapon that only require your guard to be down for a moment to end your entire life from full health + prot 4 neth. this isn't good game design.
      24w13a edit:
      mojang is still going ham with the mace wtf do they want an unbeatable mace meta?

    • @Cazammaf
      @Cazammaf Před 2 měsíci +56

      @@Legendarial That's Thor for ya. Yeah it's gonna be a new tactic, and why not? Players will have to play smarter!

    • @kmiller2160
      @kmiller2160 Před 2 měsíci +23

      You can do the same thing with a tnt minecart- they get more damaging with higher speed, including from falling- but without the risk of death. I kinda like it

  • @ChrisZKidd345
    @ChrisZKidd345 Před 2 měsíci +709

    For those who don’t remember what the latest weapon we got was:
    The weapon that was most recent at the time we got was the crossbow and that was around 5 years ago (in 2019) so we have finally gotten a new weapon since 2019

    • @Xominus
      @Xominus Před 2 měsíci +4

      Thank you.

    • @TheUndeniablyPowerfulH
      @TheUndeniablyPowerfulH Před 2 měsíci +49

      5 years ago?? long time

    • @ChrisZKidd345
      @ChrisZKidd345 Před 2 měsíci

      @@TheUndeniablyPowerfulH ikr

    • @zorm_
      @zorm_ Před 2 měsíci +18

      well ACTUALLYYLY it's the netherite sword that came up in 2020 with 1.16

    • @justaguy2183
      @justaguy2183 Před 2 měsíci +7

      Technically, wind charges are also weapons as you can use them to knock mobs/players into the air and make them receive fall damage. So we are getting 2 new weapons as of now

  • @Admiral_Lynx89
    @Admiral_Lynx89 Před 2 měsíci +3

    If they don't add a damage cap that prevents it, then that could be a new Purple Achievement. One shot on a full health Warden/Wither/E.Dragon. That goes against their vision for the Warden given it has boss-like HP but no damage bar like the Wither, or Dragon, and they had explicitly stated that it is not there for killing--what with having a drop that's only really useful in mid-low output exp farms. That being said, enough players have made enough content about slaying them to warrant a new achievement surrounding this new weapon.
    Visually, it looks like there's some slots in the sides of the core. Using that Breeze Rod as a catalyst to form the mace itself seems to be what empowers it. These slots probably mean that the reason you need to fall a far enough distance to increase damage output is because it uses the force of the wind building up like a charge inside the heart of the core, compressing the absorbed Breeze power until the damage output is explosive upon that one-strike discharge. Makes sense to me, and it might just be better than bucket clutching in that you won't lose your water to a slab, or something, too.
    Also: Shields, man! Use a _shield_ when dealing with rude skelly-bois. 😂

  • @Giftelzwerg
    @Giftelzwerg Před 2 měsíci +62

    0:08 yup, that's me! You are probably wondering why I'm falling down to a warden

    • @nawt9529
      @nawt9529 Před 2 měsíci +2

      this is a deletable comment 😏

  • @AT-il4xl
    @AT-il4xl Před 2 měsíci +432

    Jump boost is suddenly about to be valued
    Edit: Sadly it does not work with jump boost (I guess because you don't take fall damage with it), but the extra jump still gives you more damage with a one block fall
    Edit to edited edition: Someone said it does work with jump boost if done right lol

    • @xcaedes
      @xcaedes Před 2 měsíci +49

      They should make jump boost upgradable with wind charges, so like you can brew wind charges into a jump boost poiton to make you have like Jump Boost V or some shit.

    • @xcaedes
      @xcaedes Před 2 měsíci +9

      Actually considering wind charges could do more for you on their own, maybe Jump Boost X, but it only lasts for like 10 seconds.

    • @Bexploserpro
      @Bexploserpro Před 2 měsíci +8

      Finaly it has some value in survival. But it's still a bit annoying to move with Jump boost on your world.

    • @asterlofts1565
      @asterlofts1565 Před 2 měsíci +4

      Literally... TF2 Soldier or Demoman.

    • @case1423
      @case1423 Před 2 měsíci +29

      It actually does work! I was testing that and with jump boost 2 you can manage to activate the mace effect by just jumping but you gotta attack at the very end of the jump so you are really close to the ground. Also, wind charge makes you go higher when using jump boost, I managed to two hit kill an iron golem with jump boost and wind charges starting at the same height of the iron golem.

  • @jacobpugpoirier3350
    @jacobpugpoirier3350 Před 2 měsíci +132

    5:01 clutches are about to get a whole lot crazier

    • @Racinglunatic
      @Racinglunatic Před 2 měsíci +1

      Bro dream will capitalise off of this

    • @desko2041
      @desko2041 Před 2 měsíci

      @@Racinglunaticno way you just mentioned dream

    • @Racinglunatic
      @Racinglunatic Před 2 měsíci

      @@desko2041 I’m just saying he will use this clutch to capitalise off of kids who don’t know anything about minecraft

    • @Racinglunatic
      @Racinglunatic Před 2 měsíci

      @@desko2041 and he’ll make like ten more manhunts to gain more money to feed his trollface

  • @44hd59
    @44hd59 Před měsícem +1

    1:03 I was gonna say they should make it so that end crystals should really fling you if you block with a shield in your main hand but we have wind charges now for maces.

  • @redenmarcastaneda3998
    @redenmarcastaneda3998 Před 2 měsíci +2

    A new armor trim comes out
    Rekrap2: I collected every single armor trim, again

  • @detectiveeli2597
    @detectiveeli2597 Před 2 měsíci +1510

    It did not just one shot a warden…

    • @rexxe001
      @rexxe001 Před 2 měsíci +105

      It indeed did 😮

    • @anthonynguyen1289
      @anthonynguyen1289 Před 2 měsíci +178

      It can oneshot dragons. I haven’t seen anyone use it against a wither yet

    • @dino_drawings
      @dino_drawings Před 2 měsíci +35

      Welcome to the future.

    • @Nathator97
      @Nathator97 Před 2 měsíci +79

      @@anthonynguyen1289 Phoenix SC used the mace to 1 shot the wither on his twitch stream

    • @1qmik
      @1qmik Před 2 měsíci +15

      @@anthonynguyen1289 I did from highest point and actually 1 hitted him lol

  • @Catman8274
    @Catman8274 Před 2 měsíci +25

    0:09 Correction: That WAS a Warden at full health.

  • @Sabagegah
    @Sabagegah Před 2 měsíci +1

    What if you hit something with the mace while gliding/diving with an elytra? What about a slow falling potion?

  • @jsj0520
    @jsj0520 Před 2 měsíci +1

    You can now play as the TF2 soldier in Minecraft. Use a wind charge to rocket jump then use the mace to market garden.

  • @akirapink
    @akirapink Před 2 měsíci +43

    i really hope they introduce a “bluntness” enchantment for this...

    • @nightsocks1964
      @nightsocks1964 Před 2 měsíci +13

      Or maybe a “quaking” enchantment

    • @kosutokiriguya3205
      @kosutokiriguya3205 Před 2 měsíci +2

      knockback: Am I a joke to you?

    • @nightsocks1964
      @nightsocks1964 Před 2 měsíci +1

      @@kosutokiriguya3205 it could use a different set of enchantments, like how the trident doesn’t accept sharpness

  • @brianmoyachiuz905
    @brianmoyachiuz905 Před 2 měsíci +29

    As a fan of maces and blunt weapons, I'm super excited for maces finally added 🤩 🔨 so if you combine the mace, wind charges, and featherfall boots, you'll be a powerhouse

  • @KingsBard
    @KingsBard Před 2 měsíci +11

    I don't think we're at the tail end of 1.21 at all, they're still not even done making 1.20.5

    • @minestar2247
      @minestar2247 Před 2 měsíci

      Scuts and puppies are for 1.20.5, so I'm really hoping for a combat update

  • @joshua.h
    @joshua.h Před 2 měsíci +3

    Just realized that a riptide trident while it's raining with the mace would make you unstoppable.

  • @WeegeepieYT
    @WeegeepieYT Před 2 měsíci +126

    Ok so they added wind charges and a weapon whose damage depends on when youre in the air…
    They literally added Trolldier to Minecraft… Rocket Jumper & Market Gardener

    • @DjDeadpig
      @DjDeadpig Před 2 měsíci +1

      Back off foul groomer

    • @hamstermalandro
      @hamstermalandro Před 2 měsíci +7

      Slow falling potion that I forgot the name of:B.A.S.E jumper

    • @ultimatumdweebium2965
      @ultimatumdweebium2965 Před 2 měsíci +3

      ​@@hamstermalandronah, only bad soldiers use that also feather falling is really useful, the problem is quick air control

    • @drywallgrass
      @drywallgrass Před 2 měsíci +6

      we know what you did

    • @ythandle7335
      @ythandle7335 Před 2 měsíci +4

      release the response

  • @kei.13
    @kei.13 Před 2 měsíci +74

    This is gonna make Battle Box in MCC crazy. Imagine someone jumping down on the wool placers from above with a mace.

    • @xxgothicprincessxx
      @xxgothicprincessxx Před 2 měsíci +8

      meanwhile in hypixel we wont get the mace because theyre still trying to make the server 1.8.9 friendly, which is totally not proving to make it buggier and more annoying as times go by with newer and newer versions releasing becoming less compatible with the 1.8.9 crossplayers

    • @kei.13
      @kei.13 Před 2 měsíci +5

      @@xxgothicprincessxx It's crazy to me they're still in old PvP. Like I resisted the change when it happened too at first but it's been YEARS now and the new system is clearer better than who can click fastest.

    • @xxgothicprincessxx
      @xxgothicprincessxx Před 2 měsíci +2

      @@kei.13 so much of hypixel is being held back for how much mote it can take advantage of new commands features blocks etc but the 1.8.9 hardcore purist types are holding them back from greatness, soon enough they're not going to be one of the elite servers if more can outdo them with all the new features, plus not having to support 1.8.9 means newer servers are generally less buggy and more playable. i stg the weird combat differences of 1.8.9 and 1.9+ are so incompatible, even more so now, to the point that a lot of bullshit attacks can happen

    • @minestar2247
      @minestar2247 Před 2 měsíci

      ​@@kei.13i think that if the combat snapshots were to be implemented, it wouldn't be worth it to just keep the old versions, except for people who have bad pcs

  • @Inspirator_AG112
    @Inspirator_AG112 Před 2 měsíci +2

    I wonder how the mace would work in combination with an Elytra. (By the way, you can easily one-shot a witch with a Power V bow if you shoot the bow while gliding.)

  • @baronsonics
    @baronsonics Před 2 měsíci +1

    Bruh even 12 years later I can still count on a Sparklez upload when I'm bored. It's crazy, you're immortal my guy.

  • @niklasmirrazeghi3560
    @niklasmirrazeghi3560 Před 2 měsíci +297

    Mojang: We don't want players trying to kill the warden
    Also Mojang: Makes a weapon that can one shot the warden at full health

    • @ezonplays2260
      @ezonplays2260 Před 2 měsíci +71

      You have to 149 blocks up,
      Also you have to be accurate and have a fast reaction time.

    • @user-sf7rd2pt7n
      @user-sf7rd2pt7n Před 2 měsíci +47

      ​@@ezonplays2260 and all of that in darkness

    • @emeraldblack842
      @emeraldblack842 Před 2 měsíci +77

      The amount of prep needed to pull that off makes it acceptable honestly

    • @the_undead
      @the_undead Před 2 měsíci +46

      This is almost impossible to pull off against a naturally spawned warden because you need to be pretty much directly above them by about 150 blocks and you also need to hit this warden whilst falling insanely quickly. Some people will be able to pull it off quite reliably against a warden that's locked in a specific spot, but that's probably about it

    • @rudrodeepchatterjee
      @rudrodeepchatterjee Před 2 měsíci +29

      The same argument could be made for /kill, or suffocation damage. Just because a way to kill exists doesn't mean they eff-ed up their no kill policy. They said "we don't want" Not "the warden cannot be killed".

  • @cinnamongale7879
    @cinnamongale7879 Před 2 měsíci +2

    ok hear me out
    I think it would be awesome if you could store charges in the Mace for example with an enchantment, therefore taking up only a single slot in the hotbar.
    I see this as being quite helpful, since the players arsenal is getting quite large and hopping from one item slot to another is tricky in quicker situations.
    Also yes I know the offhand is an option but you would most likely have a shield or a totem in it and its just not worth the switch

    • @haroldgimmy2821
      @haroldgimmy2821 Před 2 měsíci +2

      You know what, that is actually a pretty good idea unlike some other ideas i've seen like "oh please allow sharpness to the Mace". Should suggest it on the Minecraft Suggestions page.

    • @lunyxappocalypse7071
      @lunyxappocalypse7071 Před 2 měsíci +1

      Agreed

  • @ic_core_jk8679
    @ic_core_jk8679 Před 2 měsíci +3

    this weapon is the literal definition of "FROM THE TOP ROPES!"

  • @Skapp
    @Skapp Před 2 měsíci +174

    INSANE that you can One Shot the Dragon!

    • @aimbotxd7992
      @aimbotxd7992 Před 2 měsíci +2

      next upload when

    • @Skapp
      @Skapp Před 2 měsíci +1

      @@aimbotxd7992 Now

    • @zee-fr5kw
      @zee-fr5kw Před 2 měsíci +10

      you effectively couldn't do it to a moving dragon in the end.

    • @ImCrowned76
      @ImCrowned76 Před 2 měsíci +14

      What about when its perched

    • @opinionatedman
      @opinionatedman Před 2 měsíci +1

      Can it be enchanted either through the table or the Anvil?

  • @kymaeraa8631
    @kymaeraa8631 Před 2 měsíci +59

    I hope they implement some other function for the heavy core, otherwise it’s gonna be another dead item like the amethyst shard and echo shards

    • @monatae9725
      @monatae9725 Před 2 měsíci +24

      at least it's placable, unlike the shards. it's a cool little block, good for detail work. especially if you aren't using a custom player heads data pack.

    • @reapix6430
      @reapix6430 Před 2 měsíci +18

      amethyst shards can be used to duplicate allays so it does have another function besides crafting. But I honestly dont see the problem in items that are only crafting materials.

    • @MawlyMice
      @MawlyMice Před 2 měsíci +11

      ​@@reapix6430I think the problem is when the item is *single* crafting material :/

    • @LukiKruki
      @LukiKruki Před 2 měsíci +2

      @@MawlyMice amethyst isn't single crafted

    • @DigitalJedi
      @DigitalJedi Před 2 měsíci +1

      It being a core implies it could be used to make other things heavy as well. Perhaps it would be possible to use it to make heavy versions of other things, or could be used to make them heavy-duty. What that means or applies to i have no idea, but it sounds about right.

  • @lightning_11
    @lightning_11 Před 2 měsíci +3

    This actually seems like a step in the direction of some really strange and interesting PvP meta shifts. I'm glad to see that the devs aren't afraid to change up the status quo, so I can't wait to see what they add next.

  • @blanketray6050
    @blanketray6050 Před 2 měsíci +1

    how does this synergize with elytra? can I do a diving flyby attack on an enemy?

  • @pablo6610
    @pablo6610 Před 2 měsíci +71

    Recently everything that Mojang added to the game just looks like it should be mods instead of official features... and tbh im here for it

    • @the_undead
      @the_undead Před 2 měsíci +36

      Around the time of the nether update (I don't know when. I just know that this was the case for that update) they hired a bunch of mod developers because people were not happy with the direction Minecraft was taking and this was definitely the right call

    • @joelhodoborgas
      @joelhodoborgas Před 2 měsíci +34

      Minecraft community says that every update lol. yall are nuts

    • @zzeroara9511
      @zzeroara9511 Před 2 měsíci +16

      ​@joelhodoborgas they've said this since 2013, and say it when they see a single new pixel they haven't seen before. it's insane

    • @filipesiegrist
      @filipesiegrist Před 2 měsíci +7

      Aether dev currently works for mojang today so... yes.

    • @sugarrookie52
      @sugarrookie52 Před 2 měsíci +21

      goes to show that "vanilla feeling" is less of a distinct list of characteristics a feature can have and moreso an abstract vibe/illusion that holds the game back imho

  • @laxzazazaza8278
    @laxzazazaza8278 Před 2 měsíci +5

    Man im just glad that theres more weapon variety nowadays,outside of just the sword and bow,been wanting a blunt weapon for a minute too

  • @VuNam_MCVN
    @VuNam_MCVN Před 2 měsíci +2

    Now we need a grappling hook

  • @DragonShinobi
    @DragonShinobi Před 2 měsíci

    This is the first video i've seen from CaptainSparklez in a while. I think i might have another 2 week minecraft binge.

  • @thekachowkid
    @thekachowkid Před 2 měsíci +102

    That warden is no longer at full health

  • @Joseph-oo7pp
    @Joseph-oo7pp Před 2 měsíci +9

    I hope they don't cap the damage, as like you said it's extremely difficult to time a hit from world height. It's not super unbalanced to have a weapon that can one hit any enemy, but if you miss, you're one hit.

  • @dwarian5252
    @dwarian5252 Před 2 měsíci

    The damage is based off of downward velocity. It does work with elytra, but it wont cancel elytra velocity damage when hitting the ground.

  • @teenspider
    @teenspider Před 2 měsíci +1

    Dude I hope they add the combat revamp from those snapshots from 4 years ago, its basically mixing the spam clicking of 1.8 and Bedrock with the cooldown of Java except when the cooldown finishes you get higher reach instead of damage

  • @dino_drawings
    @dino_drawings Před 2 měsíci +38

    Fun fact: snapshots for 1.21 have technically not started.
    We are still in snapshots for 1.20.5.
    The 1.21 is available from a experimental toggle.

    • @K0nomi
      @K0nomi Před 2 měsíci +3

      no, they just do it in a different way now, so they can easily add new features to 1.20.5 without having to wait for the 1.21 features to be done. the ?.X stuff is added to experimental features and the ?.?.X stuff is added straight to the snapshot

    • @dino_drawings
      @dino_drawings Před 2 měsíci +4

      @@K0nomi that’s what I said.
      But the snapshots are still called “1.20.5 snapshots” until the 1.20.5 update cycle is done.

    • @lythd
      @lythd Před 2 měsíci

      @@dino_drawings theyre talking about how u said "snapshots for 1.21 have technically not started." these are the snapshots for both its just done in a different way now

    • @dino_drawings
      @dino_drawings Před 2 měsíci

      @@lythd and that still doesn’t change what I said.
      As 1.21 stuff is available in the snapshot behind an experimental toggle, but the snapshot itself is technically still for 1.20.5.

    • @lythd
      @lythd Před 2 měsíci +3

      @@dino_drawings it does change what uve said, "snapshots for 1.21 have technically not started" is wrong, the snapshots for them are the snapshots that are coming out now, they just arent called snapshots for 1.21 but they still are

  • @Imverybadatyoutube
    @Imverybadatyoutube Před 2 měsíci +4

    I could see some crazy farms with the mace like a wither farm where you get pistons to create a wither and then use bubble columns to come slamming down on the wither, or I'm curious if the height can be tricked with an elytra to one-shot shulkers if you can put looting 3 on it. Overall it seems like a really cool weapon, if only they could've added some more uniqueness to crossbows but I digress, good update, cool weapon.

    • @Eo-ms3kw
      @Eo-ms3kw Před 2 měsíci +1

      Why would the crossbow need to be more unique. It's already unique. The crossbow is imo the best designed new weapon because it's actually a weapon not just some gimmick or tool.

    • @knyt0
      @knyt0 Před 2 měsíci

      @@Eo-ms3kw because it's just a bow with worse enchants

    • @Eo-ms3kw
      @Eo-ms3kw Před 2 měsíci

      @@knyt0 That's just not true though. They're fundamentally different weapons. You can't run around with your bow fully drawn. You can do that with a crossbow. And the enchantments aren't worse. Power 5 increases bow dps by 150% whereas Quick Charge 3 increases crossbow dps by 150% by increasing the draw speed. They just do it in different ways. And piercing and multishot can be pretty useful too.

    • @knyt0
      @knyt0 Před 2 měsíci

      ​@@Eo-ms3kw it's a worse bow

    • @Eo-ms3kw
      @Eo-ms3kw Před 2 měsíci

      @@knyt0 It's not. They're different weapons with different strengths. Bow has higher damage and has more knockback with punch and can ignite enemies with flame. Crossbow is faster, more versatile since you can prepare your shots in advance, can shoot through shields with piercing, can hit multiple enemies at once with multishot or piercing and is better at applying effect arrows due to shooting faster.

  • @variantofpepe
    @variantofpepe Před 2 měsíci

    would be crazy if breeze rods could also be used for brewing stands (the craft) and making breeze powder for brewing as well, whereas you need thick potions rather than akward ones

  • @einesgrw2297
    @einesgrw2297 Před 2 měsíci

    Wait Can you bug it with like bubble elevator? So on pvp servers you would make trap to just one shot them?

  • @Ydubber777
    @Ydubber777 Před 2 měsíci +8

    yo i didn't even THINK about wind charge + mace that's WILD

  • @EvilToast.
    @EvilToast. Před 2 měsíci +17

    The Mace one shotting the warden is insane

    • @mineapple6726
      @mineapple6726 Před 2 měsíci +3

      There is no shot Mojang will keep it as is

    • @NeedForMotivationn
      @NeedForMotivationn Před 2 měsíci +1

      It is really hard to land a hit at that fall speed tho.

    • @Bexploserpro
      @Bexploserpro Před 2 měsíci +2

      ​@@NeedForMotivationn not really. It's even easier then landing a water bucket from VERY high. (At least from my experience).
      But smaller hitboxes are the real issue. Like dont expect to hit a Baby zombie/silverfish type of ennemy from very high

  • @crystalclearchaos5387
    @crystalclearchaos5387 Před 2 měsíci

    Since the mace is a heavy core and a breeze rod could we see other variations like a heavy core and a blaze rod make it shoot fire or a end rod giveing us ender knockback or a lightning rod for channeling ooo or mix all 3 and get thors hammer with a fire enchant

  • @dampydog8936
    @dampydog8936 Před 2 měsíci

    fax bro that storm was wild

  • @TakeruDavis
    @TakeruDavis Před 2 měsíci +24

    Minecraft until 1.9: whack each other wildly like kids with sticks
    Minecraft 1.9 - 1.20.4: whack each other awkwardly slowly, maybe block it with shield
    Minecraft 1.20.5: I am Thor, you shall Mjolnir!

    • @theonebman7581
      @theonebman7581 Před 2 měsíci +1

      Actually now that you mention it, I wish we got like an item mass/weight update
      It makes no sense for sticks to go by the same logic as swords and shields
      I get the reasoning behind swords since swords irl are actually pretty heavy, but you should be able to spam-click sticks as much as you like since they're lightweight asf

    • @SolTheIdiot
      @SolTheIdiot Před 2 měsíci +1

      Isn't the mase coming in 1.21?

    • @TakeruDavis
      @TakeruDavis Před 2 měsíci

      @@SolTheIdiot I specifically said 1.20.5 instead of 1.20 because it is in 1.20.5 already

    • @SolTheIdiot
      @SolTheIdiot Před 2 měsíci

      @@TakeruDavis The mace would be coming in 1.21 with the breeze and trial chambers, 1.20.5 is probs just the snapshots where it's included

  • @_imfriendly95_67
    @_imfriendly95_67 Před 2 měsíci +10

    i can't believe they added market gardening, as a bow user this will make pvp very fun

  • @Hadeks_Marow
    @Hadeks_Marow Před 2 měsíci +2

    I'm just excited to see the unique enchantments it gets. Can we give it trident enchantments so that we can be thor? Are we gonna get an easier way to spawn lighting to get mob heads? A way to use it to not need a target in order to negate fall damage. A way to use it to launch us up LIKE a breeze ball? The possibilities with this thing are endless.
    When you realize that, you realize. . . you are gonna want more than one of these things for the different enchant combos.

  • @aarepelaa1142
    @aarepelaa1142 Před 2 měsíci

    Would be cool if you could leash a zombie and give it the heavy hammer thing, as I'm pretty sure fall dmg forever ramps up if something is hanging on a leash, would be a funny way to get instakilled, actually there was a thing with dmg so high it inverts your health and when respawning tou become unkillable.

  • @PhantomWarden4564
    @PhantomWarden4564 Před 2 měsíci +20

    New Snapshot & New Content... So many years for a new Tool but as they say the wait will be worth it and boy did it ⚒️✨

  • @Cazammaf
    @Cazammaf Před 2 měsíci +78

    Wait… is this real!? Is this the start of the proper combat update?

    • @murphystegall5145
      @murphystegall5145 Před 2 měsíci +21

      HAHAHAH Hahaha... Yeah no way man considering they scrapped Jeb's combat snapshots for so long it's just not gonna happen. A man can dream though.

    • @vladls
      @vladls Před 2 měsíci +1

      The Combat Update 2

    • @fade5364
      @fade5364 Před 2 měsíci +17

      It needs to happen at some point! The community is still divided since 1.9

    • @Samstercraft77
      @Samstercraft77 Před 2 měsíci

      @@murphystegall5145why would we want those tho

    • @timohara7717
      @timohara7717 Před 2 měsíci +2

      ​@@Samstercraft77their better than current

  • @catakuri6678
    @catakuri6678 Před 2 měsíci +1

    i'm wondering what happens if you threw an ender peal on a ceiling above you while falling, will that make it damage more?

  • @firefly778
    @firefly778 Před 2 měsíci

    This is the Minecraft updates I’ve been waiting for, it goes off a concept wete all familiar with (Critical hits when attacking while falling) , wow!

  • @Schenkel101
    @Schenkel101 Před 2 měsíci +3

    Actually a buff to feather falling.

  • @Stu67nt
    @Stu67nt Před 2 měsíci +6

    Still waiting for jebs combat snapshot

  • @leogarcia4657
    @leogarcia4657 Před 2 měsíci

    It would be cool if it would lightly bounce you Up if you hit with the mace, so you can keep combo-ing till you miss.

  • @coolzonk
    @coolzonk Před 2 měsíci +1

    i haven't gotten one of your videos recommended in years, this weapon is really insane I don't even play Minecraft anymore

  • @NachoDaMan
    @NachoDaMan Před 2 měsíci +2

    The mace is a cool weapon, but the texture could be better imo. I wish it were slightly more accurate to a real mace.

    • @NachoDaMan
      @NachoDaMan Před 2 měsíci

      @@Cioculator I agree. Phoenix SC made a texture pack for it but it looks a bit goofy

  • @maxwiz71
    @maxwiz71 Před 2 měsíci +3

    I'd love to see the mace get some tool features too.
    Like a hammer in modded. AOE mining (3x3 default but increasing with a new enchant) or smash cobble to gravel, gravel to sand, sand to concrete powder.

  • @JohnnyCap126
    @JohnnyCap126 Před 2 měsíci

    trident straight up (elytra on just in case), launching you into battle. get the first strike. wind charges for mid combat.

  • @CJboss33
    @CJboss33 Před 2 měsíci +1

    I didn’t really care about the update but now with the wind charges and this Hammer(Mace) I don’t think the update is bad. Unique loot is always better than adding new ways to get old stuff that was already easy to get. Also I think they should allow the Hammer(Mace) to be enchanted with Channeling. I want to be the god of Thunder.
    Edit: i was wrong very wrong. we been seeing so much no content for so long I forgot the crafter was in 1.21 and not already in the game.

  • @iseegoodstuff3740
    @iseegoodstuff3740 Před 2 měsíci +7

    the damage calculation is:
    base_damage * (1 + 0.5 * fall_distance) * critical_hit
    because of how minecraft crits work, mace will always crit if you do the falling hit
    so the damage is basically:
    7 * (1 + 0.5 * fall_distance) * 1.5
    so if we do an example of 10 blocks high fall:
    7 * (1 + 0.5 * 10) * 1.5 = 63 damage

    • @themineguy1234
      @themineguy1234 Před 2 měsíci

      crits do 300% dmg according to tf2 and mojang added tf2 so minecraft is tf2

    • @JMaxPlayZ_
      @JMaxPlayZ_ Před 2 měsíci

      no chance this is the proper calculation

  • @Lewis12523
    @Lewis12523 Před 2 měsíci +4

    5:40 right

  • @snacks_v1
    @snacks_v1 Před 2 měsíci

    would be cool if you could stack windcharges inside the market gardener and right click would be launching you to the air

  • @fishyfishking7906
    @fishyfishking7906 Před 2 měsíci

    I hope if they do add a damage cap that it's an adjustable variable, same with hoping the damage curve can be dampened or exaggerated with custom command generated maces. Even better if you can add that trait to other items. Imagine smacking someone with an anvil that has the same effect as the mace.

  • @beeshot_
    @beeshot_ Před 2 měsíci +4

    1.21 is an amazing update genuinely, i think it just adds more of everything people like about minecraft, or at least the otherside. A lot of updates since the nether update have been more focused on people who enjoy building and scenery, which is a big part of the game but the people who are really interested in combat have been left out. This update adds ALOT of new interesting dungeons and combat while still leaving in still for people who like the cute stuff in the game with the new dogs (even if we are getting those early)

    • @beeshot_
      @beeshot_ Před 2 měsíci +1

      I want them to make minecraft's combat like BOTW/TOTK. As in i want to do better in combat by synergizing different items together for stronger attacks. I'd much rather they add cool new weapons the mix in with other items that adding something like new enchants.

    • @rudrodeepchatterjee
      @rudrodeepchatterjee Před 2 měsíci +1

      ​@@Cioculatorthose people would be the type who are not builders, not redstoners and not command users/map makers. They'll just say "one block for lazy farming, 2 sets of wierd looking blocks is meh, and the command stuff doesn't matter, so the update is trash. Now that it has a weapon, finally it's good. "

  • @Jessie_Warren11618
    @Jessie_Warren11618 Před 2 měsíci +7

    trolldier minecraft
    the sequel to trolldier tf2

    • @vladls
      @vladls Před 2 měsíci +4

      "Each and every one of you will be sent to your momma in a box"

    • @hamstermalandro
      @hamstermalandro Před 2 měsíci

      ​@@vladlsIF GOD WANTED YOU TO LIVE, HE WOULDN'T HAVE CREATED ME!

  • @alecgoodrich5092
    @alecgoodrich5092 Před 2 měsíci

    But how does this synergize with the elytra? If you're gliding from a far height can that modify the mace damage because that would be sick

  • @noahwattel4226
    @noahwattel4226 Před 2 měsíci +2

    "M-m-m-m-mace to the face!"
    -Brigitte Lindholm

  • @KroXikLP
    @KroXikLP Před 2 měsíci +4

    so, they add tornadoes with eyebrows instead of million other things the community has wanted for years at this point?

  • @bodacious12
    @bodacious12 Před 2 měsíci +4

    Does this mean they'll finally implement the combat snapshots soon?

    • @minestar2247
      @minestar2247 Před 2 měsíci

      Let's hope so, do you have some additions you'd like to put in those combat snapshots if they were updated?

  • @theyover6671
    @theyover6671 Před 2 měsíci +1

    its around 5 dmg per block fallen
    the damage is linear
    as for the warden part, a warden has 500 health and thus by 5 dmg per blockk height, it doesnt take 137 blocks, but a 100 blocks
    science done by phoenix sc

  • @AnslordMC
    @AnslordMC Před 2 měsíci +1

    This is an amazing update, I can't wait for its release!

  • @EpicYEETMaster
    @EpicYEETMaster Před 2 měsíci +11

    I can’t believe I guessed that the breezes would drop that in a live stream that I watched of the first week of 1.21

  • @cianmerluccio2057
    @cianmerluccio2057 Před 2 měsíci +8

    So this is the rocket jumper + the market gardener

  • @JetBlizzard
    @JetBlizzard Před 2 měsíci

    Finally, took them long enough to add market gardening. Thanks valve!

  • @SolTheIdiot
    @SolTheIdiot Před 2 měsíci

    Nunchucks with heavy coer? Could be fun.
    Also perhaps a flail?

  • @Obbsnja
    @Obbsnja Před 2 měsíci +8

    Finally, Breeze rods

  • @a_plane
    @a_plane Před 2 měsíci +3

    That is INSANE

  • @Lethargic320
    @Lethargic320 Před 2 měsíci

    They need to add a boss that uses a mace that or a mob i think the reason i didnt feel the trident was off was because the drowned used it but the mace feels like it came out of nowhere

  • @bolivarcruz1
    @bolivarcruz1 Před 2 měsíci

    Wonder if they'll implement the hammer spin? (single & dual wielding)

  • @Currently_Crazy
    @Currently_Crazy Před 2 měsíci +3

    I hope they at least make a model for it like they did with trident, rather than it just being a textured item

    • @FormerlyDuck
      @FormerlyDuck Před 2 měsíci

      Why would they need to? the sword and axe don't have a model.

    • @Currently_Crazy
      @Currently_Crazy Před 2 měsíci +1

      @@FormerlyDuck the sword and axe are also part of tool sets. The trident is its own tool, not related to any others, just like the mace