Nomad Sculpt | Sculpting a Skull
Vložit
- čas přidán 25. 07. 2024
- Following up on the Nomad Sculpt introduction, I walk you through the process of modelling a skull in the app.
I use the same tools throughout and try to keep things simple for people who are new to Nomad Sculpt (like me).
If you haven't already, watch the introduction before beginning to create the skull.
Please feel free to gather your own sources and use the lesson as a guide.
Have fun!
Thank you for watching. Please subscribe if you want to see more :)
Artstation: www.artstation.com/robertdemp...
Instagram: / dempster32
Pro tip: when you tap on the cube in the top right, you always get the exact side/top/back orientation. That way you are faster and more accurate.
I followed this tutorial and made a model in half a day. This is really interesting, thank you! Looking forward to more of your work!
One of the best tutorials I’ve seen so far.
These two video tutorials were an excellent introduction to Nomad Sculpt. I learned some functions about a year ago but forgot everything. Now I feel confident to do a new project, thanks.
Brilliant.
Many thanks, I hope there's more to come!
brilliant tutorial.we get to model something cool, and learning the app alongside ! Very nice explained. Looking forward to more !
Thank you so much for producing two of the best tutorials on how to sculpt using Nomad I’ve come across! I learned more from watching and listening to your explanations than any of the other video’s I’ve watched! Concise and very easy to follow. I look forward to any more that you may hopefully produce!
Thank you for your kind feedback!
Just stumbled upon this today, totally legit easy to follow tutorial, instant sub :)
Thanks so much for this tutorial, it was super helpful!☺️☺️
This is a really good video. Thanks for making this. I hope you plan to make more project-based tutorials for this app. Thank you for sharing your workflow with us.
Wow. Thank you so much for the straight forward and transparent tutorial. This is great as a beginner because you give a good repeatable workflow to follow, where otherwise I would have had no idea how to start.
I’m glad you found this tutorial helpful 😃
I may make some more tutorials with this app. It’s great fun 🙂
@@RobertDempster32 This was super informative and helpful! Thanks so much! Really enjoyed it!
Great job! Thanks for your help as I’ve just started learning to sculpt and this is my software that I’ll be learning on. Really appreciate these two videos.
Thanks! Glad you found them both useful.
Good luck on your 3D modelling journey :)
Great tutorial for newbies!!!
I liked nomad sculpt, amazing sculpt
Amazing tutorial. They’ve really helped me get better at using Nomad. I’m a bit curious, is there a reason why you decide to move or drag when it comes to smaller/certain parts instead of “adding” clay? Same with using move/drag instead of subtract? Will you be doing more Nomad videos?
I will definitely be making this ❤️❤️👍❤️
For the basic shaping, I am struggling with the mesh looking warped, as if it is stretched thin. When I try to make the sockets etc, the mesh ends up looking all warped. Anyone know what to do about this? I am following what he is doing
a really powerfull tool this app
Can you make a video on how to take skin off of live/real material or images and add it to the 3d model for a more realistic animation I’ve seen it but no tutorial on how to do it… I believe you know how to do it
How do you make the opacity go down one the sculpt i cannot find the slider for it?
Looks like this moved under the *new* material button, left of the light button in the newest version (looks like a circle with vertical dotted lines). Default setting is opaque, but if you tap blending, then opacity shows up
How would you call a reference image like the one you used?
Animal skull front back and side
Or skull elevated views
Animal skull sheet
Thanks a lot for this detailed tutorial. I am an architect an have question if you can help me with. While modelling for my structures I sometimes can't find specific organic shaped objects or even some human figures. So if I model in this and export it for my use, will the textures go as a single texture? Sorry if this sounds dumb as I mainly use SketchUp, Vray and Lumion for my work.
Hello El Diablo, thanks for watching. You will need to merge your vertex paint layers together and export it. I recommend using another software to texture your model. Blender is a good place to start 🙂