Deep Rock Galactic's Hidden Mechanics

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  • čas přidán 11. 09. 2024

Komentáře • 500

  • @roguereaver634
    @roguereaver634 Před 3 lety +2652

    Also extremely important: You can pet lootbugs and they'll do a little wiggle and purr

    • @brunovaz
      @brunovaz Před 3 lety +214

      and that's how you get a player to never kill lootbugs again

    • @lordcommissarspartan
      @lordcommissarspartan Před 3 lety +194

      There's also a small chance for a lootbug to poop out a bit of gold or nitra if you pet them.

    • @JDrakataka
      @JDrakataka Před 3 lety +75

      @@brunovaz i kill them and pet them while they convulse.

    • @EternalWarrior1988
      @EternalWarrior1988 Před 3 lety +68

      "Taste the pickaxe!!"

    • @lordcommissarspartan
      @lordcommissarspartan Před 3 lety +36

      @@EternalWarrior1988 *"Friendly Fire"*

  • @alexanderstuart7801
    @alexanderstuart7801 Před 2 lety +207

    If you get healed while in "Iron Will", you will not die when the timer is out. Particularly useful with Vampire.

  • @alexandramikhailova1551
    @alexandramikhailova1551 Před 3 lety +1506

    Petting lootbugs is definitely important, but don't forget to slap the dice in the drop pod before launching and slap gunk seeds as they are hanging low

    • @spectralaria8648
      @spectralaria8648 Před 3 lety +87

      Always slap the dice, its good luck

    • @kamalama6390
      @kamalama6390 Před 3 lety +30

      @@spectralaria8648 true, it’s my rule when playing with friends and I always try to get my friends to slap the dice

    • @i_def
      @i_def Před 3 lety +7

      @@spectralaria8648 good luck to attract bulk detonator

    • @TehDJGoofy
      @TehDJGoofy Před 2 lety +4

      Slap the dice

    • @folksyoxytocin
      @folksyoxytocin Před rokem

      Ohh slap my gunk seeds daddy

  • @19MAD95
    @19MAD95 Před 3 lety +899

    Press and Hold E and you will always grab the Zipline. You don't need to time it and press E at the perfect moment. Just press and hold and the Dwarf will grab.

  • @qxkong6472
    @qxkong6472 Před 3 lety +517

    friendly fire damage of autocannon is removed because when the gunner shoots nearby enemies with autocannon, he will also deal splash damage to himself, which makes the autocannon pretty annoying to use.

    • @prich0382
      @prich0382 Před 3 lety +8

      You shouldn't be using auto cannon on the floor when possible so your problem haha. You should be air support having from zip lines

    • @HolyApplebutter
      @HolyApplebutter Před 3 lety +18

      Didn't they remove self-damage with the autocannon? I thought that was why it didn't do friendly fire to begin with.

    • @prich0382
      @prich0382 Před 3 lety +29

      @@HolyApplebutter I believe the splash does no damage to team mates but direct hit damage does, where as you do take self damage from the explosion

    • @HolyApplebutter
      @HolyApplebutter Před 3 lety

      @@queuebe4068 Ah, ok. Must of misunderstood.

    • @warriorfire8103
      @warriorfire8103 Před 3 lety +17

      Completely outdated info. Autocannon doesn't harm you or your teammates, splash or direct. The Bulldog Revolver splash however does.

  • @thebrickman75
    @thebrickman75 Před 3 lety +497

    Gunner protip: even though your deployable shield is not effective against "stomp" attacks from bulk detonators, oppressors, and dreadnaughts, the initial deployment of the shield will cause an animation cancel as the enemy is forced to stop and walk away, allowing you to create incredibly useful openings in combat.

    • @kedolan4992
      @kedolan4992 Před 3 lety +27

      On a related note, you can use the shield to create a sort of area-denial bubble for things like bulks: they won't move through it, and if you deploy it ON them it fears them for a few seconds. You can use that to force a bulk to leave you alone if you get cornered, or if it's going to die soon and you need it further away, etc. Or if you're in a small tunnel, you can use it to plug the entrance/exit while you run away.

    • @poplil3934
      @poplil3934 Před rokem +1

      Thats only of the sheild is close enough to them to animation cancel them. Dont ask me how i know :(
      Edit: if the sheild

    • @danielfletcher706
      @danielfletcher706 Před 6 měsíci

      it's more akin to applying mass fear that ignores most fear resistance, as oppressors and sentinels can also be repelled.

  • @milligin
    @milligin Před 3 lety +278

    the ebonite grunt being able to be tamed was taken out on the 1.0 patch and the impact axe fall damage reduction removed a few updates before that. glad you showed that they couldn't be done since the information is still spread around. this was a fun video, the intro music and pacing got me hyped lmao.

  • @thebrickman75
    @thebrickman75 Před 3 lety +272

    Gunner protip #2: If you are grabbed by a grabber, holding down "E" (interact) lets you grab a zipline and escape from the grabber's clutches. This is especially relevant while riding a zipline - with good reflexes you're basically immune to grabbers while riding one.

    • @Beanpolr
      @Beanpolr Před 3 lety +2

      Jokes on you I use the grab escape perk like a scrub lmao

    • @Dennis19901
      @Dennis19901 Před 3 lety +6

      This counts for all classes, not just the gunner.

  • @simplethingsasmr4565
    @simplethingsasmr4565 Před 2 lety +459

    Also you can carry doretta's head with you into the droppod after the mission's finished and it will be displayed along with all the dwafs on the mission copletion screen

    • @Yorikoification
      @Yorikoification Před 2 lety +67

      And you can also find her on a trolley near the equipment terminal with a sign saying "fix me". I love the details they put into this game

    • @RookieR48
      @RookieR48 Před rokem +17

      wow wow wow... I think I misread what you have written because I read, that you CAN carry Dotties head with you. But as a real dwarf you MUST help Dotty escape. Rock and Stone!

    • @Onsideharbor894
      @Onsideharbor894 Před rokem +9

      This is mandatory. You have to.

    • @muadddib
      @muadddib Před rokem +3

      @@Yorikoification My god. I had my first doretta mission yesterday... and she is still down there
      I will never fail you again, Doretta! :(

    • @Yorikoification
      @Yorikoification Před rokem +5

      @@muadddib Doretta digs through the caves with ya, you couldn't have cracked open that heartstone without her, she can drink anyone under the table (her preferred brew is oil). She is a dwarf like no other, and we leave no dwarf behind! For Rock and Stone!

  • @tomkaidalov6345
    @tomkaidalov6345 Před 3 lety +210

    If you drink leaf beer in the bar, whole community will make fun of you

    • @joltganda
      @joltganda Před 3 lety +32

      To counter this, drink a blackout instead. No matter which way you look at it, you won't be drunk anymore.

    • @HoneyBadgerVideos
      @HoneyBadgerVideos Před 3 lety +24

      Maybe they should add an experience multiplier for doing missions drunk.
      After trying it once the novelty wears of quickly.
      I just drink the leaflover beer and continue of my merry way.

    • @madzoroark5396
      @madzoroark5396 Před 3 lety +1

      I only do that if I'm going on a mission and have already drunk another type of beer.

    • @axious9613
      @axious9613 Před 3 lety +1

      @@joltganda I experimented a bit
      Blackout stout is programmed to KO you even if you drink leaf immediately after

    • @joltganda
      @joltganda Před 3 lety +3

      @@axious9613 And? Drink a blackout and get KO'd to get revived. You won't be drunk anymore.

  • @Oscar-j6b
    @Oscar-j6b Před 3 lety +116

    That trick where you destroy shrooms with the impact axe is so obvious that i feel bad for not realizing it.

    • @johnnelson9742
      @johnnelson9742 Před 3 lety +6

      Same i remember burning the shit out of them...al that wasted ammo

    • @carterwilliams7106
      @carterwilliams7106 Před 3 lety +2

      The bulldog (gunners pistol) can one shot most of the plants like the mushrooms or the cacti if you can't get in close

  • @xenophon5354
    @xenophon5354 Před 2 lety +51

    Driller tip: during Escort missions, you can place a satchel charge on the back of Doretta that will stay suspended in mid air as Dotty moves along. This charge’s blast will cover the entire tunnel. Highly effective on mactera heavy maps.

  • @MaskedVidiot
    @MaskedVidiot Před 3 lety +76

    Scout rifle can fire a charged shot with 1 bullet in the mag. This means you get 1 free hipfire shot per magazine if you are mostly using charged shots.

  • @auburn1036
    @auburn1036 Před 3 lety +115

    you can avoid fall damage by vaulting on a ledge before hitting the ground

    • @spethmanjones2997
      @spethmanjones2997 Před 3 lety +5

      Difficult to pull off but it can be a lifesaver!

    • @ToxicBastard
      @ToxicBastard Před 2 lety +4

      I did this pn instinct once after a lifetime of Dishonored, can't believe ot actually saved me

    • @Anvil1137
      @Anvil1137 Před 2 lety +2

      I did this accidentally in my first cave on PS4.

  • @kirti3839
    @kirti3839 Před 3 lety +65

    I actually saw a grabber flying around with a lure once. But only once.

  • @arbitratedshan2783
    @arbitratedshan2783 Před 3 lety +94

    Also, regarding Bosco dropping his current task when you call to him with x - if he's carrying something (such as a battery for a cargo crate, or a Jadiz), and you call to him, he will usually throw the item at you to catch. You need to have good line of sight though.

    • @RaxusXeronos
      @RaxusXeronos Před 2 lety +8

      He needs to be within a certain range I think. Otherwise he just drops it.

  • @JohnDoe-sl8px
    @JohnDoe-sl8px Před 3 lety +80

    While editing Pipelines you can pickaxe the previous node to erase the section you just set down. Faster than doing a big loop etc.. to get around a gap or other obstacle.

    • @timotheify
      @timotheify Před 3 lety +6

      Sections can also be removed by shooting them.

    • @gr1m720
      @gr1m720 Před 2 lety +1

      This is pretty much part of why I use driller so much, i can just drill a straight to line straight to each one

    • @bagel_deficient
      @bagel_deficient Před 11 měsíci +1

      You can do the same thing with rock cracker power lines.

  • @TheKhopesh
    @TheKhopesh Před 2 lety +29

    Helpful tip:
    Often times, lost armor will be generated in a ceiling or high above you in a difficult to access area. By placing a resupply directly below it, the resupply can mine through the lost armor and bring it down to you along with the resupply pod.
    (I use this one ALL the time! Whenever a resupply is convenient or will be convenient soon in that specific area.)
    It also works for downed allies.
    I can't tell you how many times i've saved a scout who got downed high up on some ledge or engie platform on the roof."
    It's also a godsend for mining oil shale that's difficult/impossible to access on doretta missions.
    As long as you happen to need ammo during your stop, the resupply is an easy way to get up to a full vein/lump/whatever-you-want-to-call-it of oil shale off the cave ceiling.
    Additionally, the driller's EPC can be used to mine oil shale.
    It's a ranged weapon attack, so getting stuff high up is easier than climbing/drilling to it, and it's an explosion so it drops half to a full vein in moments, versus taking half a minute or more to laser it out, or a LONG time mining it by hand.

  • @questionablelifechoices7501

    You can also pet Steve! The dwarves even even have some special dialogue for it.

    • @oceanman7176
      @oceanman7176 Před 3 lety +1

      Yeah it gives you a prompt to so it’s not really a hidden thing

  • @i_am_the_monkey_king
    @i_am_the_monkey_king Před 3 lety +69

    Grinding on the pipelines is actually really helpful going around the area with ease. Also, you can let BOSCO build the entire stretch of a pipeline.

    • @stringisacrow5959
      @stringisacrow5959 Před 2 lety +1

      I like to have Bosco build as I'm setting it up so they get done around the same time

    • @S4B3R117
      @S4B3R117 Před 2 lety +3

      Oh damn, didn't know he would do that

  • @owenw9330
    @owenw9330 Před 3 lety +50

    A very interesting one is lootbugs eat mineral chunks off the ground

  • @stickmanonastick6089
    @stickmanonastick6089 Před 2 lety +16

    After the mission, Doretta's head can be carried all the way back to the drop pod with you. Doing so will put Doretta in the corner of your ending screen. Doing this more than once doesn't add more Doretta heads unfortunately.

    • @Anvil1137
      @Anvil1137 Před 2 lety +1

      Thx, will try this.
      (No dwarf left behind!)

  • @AziSlays
    @AziSlays Před 2 lety +9

    Thunderhead doing no friendly fire was apparently a bug that was left unfixed for a very long time for... reasons. It was "patched" recently. They shoulda just left it alone.

  • @prich0382
    @prich0382 Před 3 lety +34

    You can pickaxe animation cancel to mine and melee enemies faster, you do this by simply releasing right click as you hit and holding again and repeat, mining this way is slightly faster but attacking enemies with pick like that is much faster as it skips the slow animation it causes you to do if doing it normally

    • @renderscott
      @renderscott Před 3 lety +1

      "q-mining" isnt viable anymore, since its extremely hard to do + it only benefits you slightly.
      Hitting enemies w this animation cancelling is extremely useful, i do that all the time :)

    • @prich0382
      @prich0382 Před 3 lety +1

      @@renderscott It's not hard to do and is worth it, I have 99.9% accuracy. I also combine it with mining stuff indirectly when mining requires 2 hits or less as the dig dirt area is larger then the mine mineral area. 100% worth it, I mine so much faster then everyone else

    • @ogmog
      @ogmog Před 2 lety +5

      @@prich0382 you miss one in a thousand hits and collected that statistic?

  • @atroniac5703
    @atroniac5703 Před 3 lety +13

    for anyone who is seeing this and can't get some of these tips to work because you rebound your controls. I'll add some translation
    -permanent waypoint: Terrain scanner button (default=ctrl) and use button (default=e)
    -terrain scanner focus: Jump key (default=space)
    -toggle hud:this one has it's own binding so you can check in your options at the very bottom (default=h)
    -call BOSCO:press the shout key (default=7)
    (Note:I've found it working most consistantly by just double clicking the button)
    -barrel jump:use key (default=e) and jump key (default=space)
    those are all the ones that I found to need explanation but if any others don't work I'll check it out and add them

  • @PsychicSploob
    @PsychicSploob Před 3 lety +117

    Good video! The world becomes a slightly better place every time someone learns they can pet Doretta!

    • @hippiehippo9030
      @hippiehippo9030 Před 3 lety +4

      You can also bring her head (the part that swivels and you can let) back to the evac pod! It also shows up on the rewards screen!

    • @demonicturtle5589
      @demonicturtle5589 Před 2 lety +1

      nice vids by you too

    • @gr1m720
      @gr1m720 Před 2 lety

      Didn't realise the patting but brought her back

  • @DasIstGriff
    @DasIstGriff Před 3 lety +19

    Thx for a video!
    One more tip for engineer:
    You can use other engineer's turrels for triggering "Whip" turrels perks.

  • @fennikk5810
    @fennikk5810 Před 3 lety +5

    With the thunderhead you can shoot the tips of laser pillars attacking doretta to take them out without leaving her side

  • @krakowski_6237
    @krakowski_6237 Před 3 lety +14

    Criminally underrated. Great editing and very helpful.
    Wish you the best in your journey my friend.

  • @Addilicious
    @Addilicious Před 3 lety +3

    Another trick is that you can heat up teammates with the flamethrower before they freeze completely. For example, this is helpful during a blizzard in glacial strata.
    Cool list.

  • @tortuga8470
    @tortuga8470 Před 3 lety +2

    Great video! There were a couple in here I didn't know! A couple of notes: "AC does no FF dmg, why is it like this?" People on reddit complained is why; "Bosco cancels jobs with X" He actually will throw objects to you, not sure if this old footage; "If a frozen enemy dies, it's death ability is lessened" Except bulks which get a massive knockback rather than explosion; "Frozen enemies take more melee damage" They take x3 direct damage of which the non-aoe part of melee attacks counts. Also, they don't take weakpoint damage, nor are they protected by their armor meaning raw damage is all that matters.

  • @974cerebrate
    @974cerebrate Před 3 lety +9

    2:01 and that's why Impact Axes are simply the BEST and most useful grenades of the driller

  • @theantgre
    @theantgre Před 3 lety +6

    Pro tip: every time you reload, you don't have to actually wait for the animation to finish to shoot again, when the counter says the gun has reloaded, just cancel the animation by swapping to another gun and then choosing that gun again. This can also be done with the pickaxe, so you just have to press right click once and the animation will be canceled
    When done consistently this will slightly increase your damage output :)

    • @naknuknik
      @naknuknik Před 2 lety +1

      You can also cancel by tapping the right click axe wuickly.Similar thing with scouts flare gun, you can shoot tap to shoot multiple flares quickly

    • @jackthatistheripper
      @jackthatistheripper Před rokem

      Lol, I actually knew it since I started the game, kind of habit of mine to skip reload animations in video games, for no reason i could just swap to melee and back to main

  • @necrobrux8444
    @necrobrux8444 Před 3 lety +5

    I want them to add a passive to every dwarf gunner gets damage reduced. Driller gets flares faster. Scout takes refused fall damage. Engineer gets faster interact times with objectives.

  • @kee5699
    @kee5699 Před 3 lety +3

    In Escort Duty you can pick up Doretta's head and bring it to the drop pod after the extraction of the Heartstone and get rewarded with her head appearing at the victory screen.

  • @Evan.13239
    @Evan.13239 Před 3 lety +5

    Hey dude, great video! Some of your tips are things that newer players don't notice for quite some time so it's great to see people spreading the information around. Hell, I'm 540 hours in and didn't know that tip about hitting Space in the Terrain Scanner. I'd particularly like to praise how concise you were with the information and how quickly you jumped into providing it from your intro.
    A couple points if you decide to make another video:
    The Neurotoxin Canaster being flammable has an interaction most people don't know about. The grenade explodes when the cloud takes enough Fire damage, and the AOE from the Experimental Plasma Charger deals partial Fire damage to be able to detonate the cloud with two charged shots (one if using the Overcharger OC with a charged shot damage mod). The Thin Containment Field implosion deals 240 Fire damage which is well above the threshold needed to detonate the cloud.
    Most weapons fully reload before their animations are finished such as the Engineer's shotgun which is reloaded as soon as the magazine is reattached to the weapon and before the pumping animation starts. The player can cancel these animations to speed it up by right clicking or flicking their Laser Pointer. Some semi-automatic weapons can even fire faster with this method of reload cancelling such as the Engineer's platform gun. Heck, even the Pickaxe's backswing can be cancelled this way and will swing significantly faster.
    Firing a gun will stop your sprint, but only when you fire from the ground. If you fire a weapon while airborne you will not only maintain your sprint speed until you land but will also be able to continue the current sprint if you stop shooting just before landing. This can be extremely useful for kiting groups of enemies while whittling down their numbers.
    And unfortunately one correction to be made:
    The Gunner's minigun does heat and cool linearly, but its heat gauge displays it differently. It has a maximum heat of 9.5 and gains 1 heat per second (1.5 heat per second with Burning Hell which adds +50% heat and not the +150% it displays). It loses 1.5 heat per second just as the weapon displays but if it overheats then it will lose heat slower and take 10 seconds to cool off. The Cold As The Grave mod makes the minigun lose 0.8 heat whenever it kills an enemy.
    Though the good news is that this means that burst firing the Minigun is extremely efficient and allows for players that are good at B-hopping to move at full speed while spraying a full stability minigun down range. In fact even the Lead Storm overclock can be utilized with no movement penalties when the player is good enough at B-hopping because it only stops them from inputting additional movement rather than halting momentum.

  • @tadhgburk3618
    @tadhgburk3618 Před rokem +1

    Cool tips I picked up from veteran players.1. If you spin the mini gun as gunner it does does not have a spin time.2. If want to hear more of the smart stout voice lines go to drink it at the character select or load out select area and switch before ending. 3. Shields don’t work on the detonator due to AoE effects.

  • @simonbiggs2903
    @simonbiggs2903 Před 3 lety +2

    A very useful tip if somewhat hard to get used to: Selecting the toggle Laserpointer setting in the control settings menu will mean that the highlights of key objects (ie resupplies) and the symbols that mark your teammate's location will note go away. Takes some getting used to if you have been holding down to use Laserpointer but worth it in my opinion, just be sure to click it again when a new player/supply drop entered the game.

  • @cozmicnonsense
    @cozmicnonsense Před 2 měsíci +1

    Also know that if someone gets frozen from the Drillers cannon or Scout grenades, you can pickaxe bash them out of it instantly. I do this whenever I accidentally freeze someone but I've NEVER seen anyone do the same for me. Meaning not enough people know this.
    Another important one is that Doretta only benefits being healed by 1 dwarf at a time, it doesn't stack like it does with every other build/repair mechanic in the game. Also dont place platforms where shockwaves from a phase will destroy them. They suck as shields, they'd be 1000% more useful routing the bugs

  • @Gabice93
    @Gabice93 Před 3 lety +2

    Concise and clear and well edited! Thank you for sharing. Looking forward to watch more!

  • @LostWaymaker
    @LostWaymaker Před 4 měsíci +1

    The electric crystals in crystalline cavern can be destroyed by impact axes from driller. Takes ~4 axes, but can be retrieved after throwing them.

  • @AegisAuras
    @AegisAuras Před 3 lety +3

    A build I’ve been enjoying:
    You can get a lot of health easily when you run cryo cannon, axes, and vampire. Freeze enemies and kill them with melee or axes, which have their damage buffed against frozen enemies. Combo this with Iron Will for an easy source of health to keep you alive permanently.

  • @AitoMolo
    @AitoMolo Před 3 lety +1

    The sync between the song and the video at 0:10 - 0:25 blew my mind. I was eating a sandwich and I had to stop like WHAT is this channel?!?! Fits the whole cave vibe LOVE IT

  • @riku2193
    @riku2193 Před 2 lety +2

    when playing the scout I have also found out that the hook shot can cancel fall damage by using it before you hit the ground and you can also cancel fall damage by doing the animation where you climb an edge (when you are close to an edge that is a little bit higher then you I think you might have to press space.)

  • @ryandunham3951
    @ryandunham3951 Před 3 lety +1

    Wow, I got all the way up to the first gold star on driller and I had no idea about the impact axe plant-killing thing.
    Good video! Learned something extremely useful.

  • @lava2istrue
    @lava2istrue Před 3 lety +1

    Some other mechanics i've found myself:
    While heat re-gen by the minigun is linear with time since you held fire, heat-gen is also dependent on how long you hold down fire, it is (technically) possible to press the fire button for such a short time that you fire without generating any heat. it will also fire faster than a normal minigun. (i have done so using button press macros, yes, i've reported this, it hasnt been fixed yet. this will also lead to a bug where you will try to fire the minigun but only generate heat instead.)
    In the same macro vein: B-hopping is possible by timing your jump (or, you know. macro usage), this allows you to retain some movement in the directon you were moving, and allows you to move a bit even with weapons that stop/slow-down movement (Minigun with lead storm OC and so on)
    edit: i forgot to add that macro usage can let you instantly deposit your entire inventory of minerals (buggy, only works if you are host)

  • @blargh6143
    @blargh6143 Před 3 lety +3

    You can-, scratch that. You have to bring dorrettas head back to the escape pod

  • @carterwilliams7106
    @carterwilliams7106 Před 3 lety +1

    Another very helpful tip is if you ping a pipeline bosco will build it (not place it down of course)

  • @emgee2807
    @emgee2807 Před 3 lety +1

    Gunner shields can also deflect the clusterbombs from bulks. Just remember that AoE attacks like explosions and pretorian breath attacks will still go through shields. Also knockback based enemies can go through the gunner shield, such as shellbacks and trawlers

  • @emgee2807
    @emgee2807 Před 3 lety +3

    Your teammates can NOT see your permanent waypoint, important.

  • @penhad7275
    @penhad7275 Před 3 lety +1

    Engineer bit: If using shoot-on-turret mods or oc (turret whip mod on warthog, or OCs on stubby), it works on other engineer's turrets too. Go for a full engi team and start an 8 turrets freakshow, particularly with turret arc oc.
    Cool video, glad i found it!

  • @gueimer7124
    @gueimer7124 Před 2 lety

    I really liked the fast pace style of the video, really useful too :D

  • @Azazel47
    @Azazel47 Před 3 lety +1

    Driller tip: if you have the thin containment field upgrade for the plasma charger, you can mine with it. It's a very fast way to mine but ammo consuming.

  • @ontologian
    @ontologian Před rokem

    Damn you can produce a video- the music, atmosphere and tone- talent. (also a lot of good info R+S!)

  • @TheStarMachine2000
    @TheStarMachine2000 Před rokem

    Interestingly, fall damage is based on speed, so you can harm yourself by blasting into the ground, or cancel all damage by grabbing a ledge.
    A few more methods to cancel fall damage include; grinding on rails, bouncing on enemies, bouncing on fellow dwarves, catching a zipline, ledge grabs, grappling towards the ground as scout, and a handful of overclocks that slow or stop you

  • @quiteindeed6809
    @quiteindeed6809 Před 3 lety +3

    The plasma secondary can mine outcrops and remove terrain with the thin containment field. But it is a tad tricky to time it right since you also have to shoot the charged shot before it hits the target and within the blast radius of the shot.

  • @UCannotDefeatMyShmeat
    @UCannotDefeatMyShmeat Před 2 lety +1

    The drop pod will almost certainly land near the furthest morkite pump in refinement missions

  • @thefamilycat86
    @thefamilycat86 Před 3 lety +3

    Great tips! Gonna go drop on my fellow dwarf now to avoid fall damage 😊

    • @kedolan4992
      @kedolan4992 Před 3 lety

      The real pro move is if you see a dwarf falling, you can get under them to "catch" them as they fall. Especially useful for when the scout messes up a grapple and ends up dangling off a wall/ceiling.

  • @Valen7141
    @Valen7141 Před 3 lety +2

    "You can pet-" **You dare put this in the just for fun portion? This is REAL shit**

  • @Intrafacial86
    @Intrafacial86 Před rokem +1

    Oh damn, it never crossed my mind to toss axes on the ground to save for later - especially if I need a resupply but don’t wanna waste unused axes! Now I wonder if one driller can pick up another driller’s axes . . .

  • @i_def
    @i_def Před 3 lety

    u can grab doretta's "head" after completing the core extraction and take it to the drop pod. saved doretta's head will be shown at the mission results screen

  • @muffincatgames
    @muffincatgames Před 3 lety +1

    Damn this was really informative! Keep it up!
    (Oh and Ebonites used to be tameable, I believe it was changed. Also the Pick-upable Lure I think was a Dev Bug, you can see it on their twitter)

  • @parkerhughes3261
    @parkerhughes3261 Před rokem

    I played secret of Mana in my childhood and completely forgot it existed, i heard the audio and it brought back so many memories. Off to go see if i can download it again.

  • @astrohunter3474
    @astrohunter3474 Před 3 lety +3

    Nice video i want to add that if you press the reload key with drills equipped and switch to another weapon then the drills will keep spinning like the minigun wich you showed in the video. Also not a really useful thing but you can call in a resupply pod at the top of the mineheads tunnel to make a hole through the compressed granite wich will allow you to get out of bounds.

    • @electrum5579
      @electrum5579 Před 3 lety +2

      Also the pre-made drop pod hole in salvage ops always lead oot of bounds as well

  • @opulentchainsaw6937
    @opulentchainsaw6937 Před rokem

    A tip I found out: when repairing and constructing pipelines, if you press E to grind on them then hold E, You will stop at the nearest broken or unbuilt pipe segment

  • @harmonicaman4782
    @harmonicaman4782 Před 2 lety

    Fun fact, when the drill dozer is destroyed after breaking a heart crystal, the head (dorreta) is ejected, and you can carry it back to the shuttle, and it shows up in the victory screen. Just a little detail for those who are sad when it dies.

  • @-Steeltoelion-
    @-Steeltoelion- Před 2 lety

    You bounce higher if you jump on another dwarfs head, you can do a massive double jump if the dwarf below you jumps while you’re just after the peak of your first bounce.
    Great for having Gunners/Drillers that need up to a higher place if the engineer is out of platforms.

  • @Dennis19901
    @Dennis19901 Před 3 lety

    - The driller can very quickly open ebonuts with his drills.
    - Empty ebonut plants can be destroyed by mining, so you won't mistake them for full ones
    - Doretta can be protected partially from the rocks by putting platforms above it.
    - You can reload some weapons faster by switching back and to that weapon as soon as the magazine is inserted (cancelling the rest of the reload animation)
    - Anyone can detonate the Plasma Chargers projectile by shooting it.
    - Freezing an enemy on fire or visa-versa will apply an effect called "heat shock", that quickly deals a large burst of damage. This can be infinitely repeated on the same enemy.
    - Engineer's "Turret Whip" consumes 10 turret ammo per shot.
    - Scout's IFG gives all enemies a 30% HP debuf in addition to slowed while in the area.

  • @solshayde
    @solshayde Před 2 lety

    My lures have definitely at least been grabbed by a Nemesis.
    Love these little tips :) I learned several new things ^^ keep up the great work ^^

  • @sevenseven7990
    @sevenseven7990 Před 2 lety +1

    I might just be an old dwarf who's been playing since beta, but i didnt know these were hidden mechanics, i always thought they were just neat little details.....also apparently a good lot of greenbeards dont know you can fly with cave angels, had a rookie shoot me down while i was scouting the wield on a cave angel because he thought it was like the grabbers.

  • @joshuantw
    @joshuantw Před 2 lety

    holy shit i learnt a lot in the general, espcially the terrain scanner and the permanent waypoint. THANK YOU!!!

  • @Bricriu-gj9dd
    @Bricriu-gj9dd Před 2 lety

    Tip I heard mentioned once but never seen anywhere else that I need confirmed: You can bring the Drilldozer's head back to the drop pod after the Drilldozer explodes?

  • @NamyNam1170
    @NamyNam1170 Před 3 lety +8

    Consider doing a video about animation canceling, alot of weapons can benefit with a nearly 30% increased reload from just canceling the animation when the indicator updates

  • @Nen_niN
    @Nen_niN Před 2 lety +1

    3:40 you can actually use this animation to get full spin instantly

  • @discounthorde1944
    @discounthorde1944 Před 3 lety +2

    fun fact: lootbugs will gather around loose minerals. i like to call these mineral fiestas.

  • @pachicore
    @pachicore Před 3 lety +6

    You can damage Doretta by going underneath her and hitting the bottom

  • @secretname2670
    @secretname2670 Před 3 lety +1

    as scout with the hoverclock for M1000 you can hold LMB just before hitting ground from big height then rightclick to full cancel the height damage.
    engineer shotgun fires more concentrated shots in the corners of the AIM Icon so it's viable long range as long as you are precise (it has fixed spread)

    • @bbbbbbb51
      @bbbbbbb51 Před 2 lety

      Problem is the hoverclock acts different if you're host or client. I can't remember which off the top of my head host/client wise, but one resumes your falling velocity after shooting & the other resets your fall speed after the shot.

  • @AE-jo2fy
    @AE-jo2fy Před 2 lety

    That thing with the axes is something I'll deffinately have to remember!

  • @jackthatistheripper
    @jackthatistheripper Před rokem +1

    Fellow dwarves, when did you find out that you can Rock and Stone with Bosco? I do this all the time and he does that cute little salute and waves around himself

  • @Evrimomono
    @Evrimomono Před 3 lety

    Pretty straightforward and educational.
    I like it.
    Keep it up mate

  • @AxisKronos
    @AxisKronos Před 3 lety

    A+ Video, good to see the massive amount of positives on Cryo getting a signal boost

  • @FartButtPizza1234567
    @FartButtPizza1234567 Před 3 lety

    Thanks for not asking me to like and subscribe.
    Liked and subscribed!

  • @orclord5719
    @orclord5719 Před rokem

    Thanks for linking this video in your 2nd one.

  • @MrFulldawa
    @MrFulldawa Před 2 lety

    Secret of Mana music right off the bat and I'm hyped.
    Oh and nice tips too I guess

  • @btskinn
    @btskinn Před rokem

    You can use the mouse scroll wheel to zoom the terrain scanner in and out. Huuuugely helpful.

  • @roadbrewreview5190
    @roadbrewreview5190 Před 3 lety +1

    Want a big CZcams channel? Want ads to pay you? Want lots of subscribers and a fan base?
    Keep making videos like this.

  • @solillman2350
    @solillman2350 Před 2 lety

    You can rescue Loretta after completing the escort by taking her back to the escape pod.
    She gets her own little space on the results screen.

  • @DooMedSean
    @DooMedSean Před 3 lety

    This game is seriously overlooked!!! I just got my friends and I to get it and we are having a blast! Thanks for the tips!

  • @dawsonsmith3797
    @dawsonsmith3797 Před 3 lety

    Easily the most useful video I’ve seen about this game, thank you!

  • @robertyang4365
    @robertyang4365 Před 3 lety +1

    Another way to break your fall, if you can get your dwarf to go right near the edge of a ledge *as you’re falling* you’ll climb that ledge instead. Too far and you’ll continue to fall, over the ledge itself and you’ll just take fall damage on that ledge.

  • @cakeyeater7392
    @cakeyeater7392 Před 3 lety +3

    Pressing x also makes boscoe throw held object towards you if you’re close enough. Boscoe can build and repair refinery pipelines

  • @SlyJonesGT
    @SlyJonesGT Před 3 lety +1

    Virtually any surface that isn't past a 90 degree slope can be spam jumped up with enough precision.

  • @oldstoffire
    @oldstoffire Před 3 lety +1

    The axe thing was due to the way pickups used to work. There was a brief time when pickups weren't instant, and instead you had to hold the button for like a second. The game would also halt your momentum when you started grabbing, which is why the fall break worked. They removed it pretty quickly, mostly because it SUCKED

  • @Attaxalotl
    @Attaxalotl Před 2 lety +1

    Nemeses will go after engineer's lures. Putting down two of them means they won't grab anyone else.

  • @Darminian
    @Darminian Před 3 lety

    Only started playing this game a few weeks back, really fun and stylish, cool vid.

  • @palecaptainwolfkayls8499
    @palecaptainwolfkayls8499 Před 3 lety +1

    Note: The Gunner’s Shield will defend you from a Detonator’s Shrapnel. The first explosion that spawns the Shrapnel will ignore Gunner Shields.

  • @Zymzack
    @Zymzack Před 2 lety

    Extra tip for engineer turret whip can be used on other engineers turrets as well

  • @MrFetchthestick
    @MrFetchthestick Před 2 lety +2

    You get 100,000 style points for using Secret of Mana music 👍

  • @grendel2804
    @grendel2804 Před 2 lety

    The surf jump is usable in some caves allowing you to jump across great distance.

  • @Rievven
    @Rievven Před 2 lety

    Props for the Secret of Manna background music.