Why Field Conditions Are Close to Everything - The Kabutops Theorem

Sdílet
Vložit
  • čas přidán 20. 06. 2024
  • Go to buyraycon.com/fsg to get 20 to 50% off sitewide!
    Weather Wars and Terrains! #pokemon #pokemonscarletandviolet #pokemonshowdown
    PATREON! / falseswipegaming
    The Official False Swipe Gaming Twitter: / falseswipeg
    Timestamps:
    0:00 - Intro
    2:06 - Weather
    12:32 - Why this is the Kabutops Theorem
    14:25 - Terrains
    18:36 - Screens
    26:02 - Misc
    29:11 - Outro
    Directed by Kellen / kellen_fsg
    Follow Me On Twitch!: / kellen_fsg
    Written By Kevin aka BKC His Channel:
    / @bkcisthrash
    This Bread Needs More Jam:
    / @thisbreadneedsmo...
    Edited By Connor Nguyen aka CDK
    Follow Him: / cdk_1989
    Thumbnail:
    / dustythesnowman
    IG: / dustythesnowman
    VFX Intro By Ryan Gonzales
    ryangonzalesfilmmaker.weebly....
  • Hry

Komentáře • 591

  • @FalseSwipeGaming
    @FalseSwipeGaming  Před 7 měsíci +96

    Go to buyraycon.com/fsg to get 20 to 50% off sitewide!

    • @jesussaves852
      @jesussaves852 Před 7 měsíci +4

      Jesus loves you and may God bless you

    • @playersnake
      @playersnake Před 7 měsíci +1

      I have been asking this video for a while. Thank you for making it, but I wish it would have also have gone over entry hazards as well

    • @rayofhop3
      @rayofhop3 Před 7 měsíci +1

      Can't wait for Hazards are everything theorem!

    • @songleek54
      @songleek54 Před 7 měsíci

      what does it mean ?
      " close to everything "

    • @playersnake
      @playersnake Před 7 měsíci

      @@rayofhop3 I feel like that could be a therom for Forretress

  • @dabom88
    @dabom88 Před 7 měsíci +2130

    Next Thereom: Faster than Speed: the Scizor Thereom. A study on priority moves and abilities, with Scizor's STAB Technician Bullet Punch being its most defining characteristic, lasting to this day.

    • @krausercruz2780
      @krausercruz2780 Před 7 měsíci +176

      That and then Normal Arceus and Extreme speed

    • @StriiderEclipse
      @StriiderEclipse Před 7 měsíci +111

      also the plenty of amazing Aqua Jet users (Azumarill, Crawdaunt)

    • @relativelylucky1454
      @relativelylucky1454 Před 7 měsíci +84

      Don’t forget breloom to with Mach punch

    • @Alg3br4
      @Alg3br4 Před 7 měsíci +65

      as well as Sucker Punch users (e.g. Honchkrow, Bisharp/Kingambit, Mega Mawile)

    • @eliyaskiya
      @eliyaskiya Před 7 měsíci +62

      Why Priority Might be Everything: The Lucario Theorem
      Alternatively can be named the Hitmontop Theorem ( who has the priority moves of Sucker Punch, Bullet Punch, Fake Out, Mach Punch, Quick Attack, Vacuum Wave, Feint, Quick Guard, and Wide Guard; the latter 3 having somewhat niche uses in Doubles )

  • @jayd.doubledubs
    @jayd.doubledubs Před 7 měsíci +424

    "Kabutops is also regularly used as an Arceus check" is such a crazy but awesome statement

  • @jman2050
    @jman2050 Před 7 měsíci +341

    Don’t forget Gravity’s evasion reducing effect, which has the extremely beneficial effect of letting you click Focus Blast or Stone Edge without suffering crippling anxiety.

    • @wolfpackwarriors
      @wolfpackwarriors Před 7 měsíci +12

      Dark void

    • @fennecfoxfanatic
      @fennecfoxfanatic Před 7 měsíci +88

      @@wolfpackwarriors Gravity + Dark Void is just the equivalent of me and my bed lol

    • @larsweise7866
      @larsweise7866 Před 7 měsíci +14

      I really liked Gravity before the introduction of boots since you could combine it with sticky web, thus flying types got caught in the webbs and their speed would be lowered, too.

    • @BarcelonaBlitzer
      @BarcelonaBlitzer Před 7 měsíci

      @@fennecfoxfanatic👌

    • @DanBlabbers
      @DanBlabbers Před 6 měsíci +3

      Gravity hypnosis as well. I feel this video should not have been crammed into 1, needed to be separated

  • @danielemmanuel7829
    @danielemmanuel7829 Před 7 měsíci +1141

    Need this series to be a full length college lecture. My attendance would be flawless

    • @dappertron
      @dappertron Před 7 měsíci +55

      Imagining a Pokemon Stadium 2 hack that replaces Earl's voice clips and dialogue in the academy with FSG's

    • @stealthy9156
      @stealthy9156 Před 7 měsíci +16

      Kid called bkcs channel:

    • @popoyuanbro1
      @popoyuanbro1 Před 7 měsíci +14

      Until you have to take exams and that decides your future salary 😂

    • @Aquastarlord217
      @Aquastarlord217 Před 7 měsíci +11

      ​@@popoyuanbro1make them showdown battles with your classmates or against the teacher themselves

    • @hydro3739
      @hydro3739 Před 7 měsíci +5

      Sometimes I wonder why I can watch a 30 min video about pokemon but can't stand listening to a 15 minute lecture video about economics or materials

  • @nathanrailsback9667
    @nathanrailsback9667 Před 7 měsíci +322

    Mud Sport and Water Sport were done dirty. When raid battles were introduced in Gen 8, they FINALLY had a real purpose...only to be pruned from the move lists in that same generation.

    • @PelemusMcSoy
      @PelemusMcSoy Před 7 měsíci +18

      Mother of Arceus, you're right!

    • @somarushinde1704
      @somarushinde1704 Před 7 měsíci +1

      ​@@PelemusMcSoypruned?

    • @PelemusMcSoy
      @PelemusMcSoy Před 7 měsíci +46

      @@somarushinde1704 Removed. The moves don't exist anymore.

    • @somarushinde1704
      @somarushinde1704 Před 7 měsíci

      @@PelemusMcSoy noted

    • @SJNaka101
      @SJNaka101 Před 7 měsíci +17

      ​@somarushinde1704 just in case you don't know, "pruning" is a term from plant care, where you cut branches or nodes off of a plant to make it grow a certain way and improve its health. I hope that makes the metaphor make more sense.

  • @amateraceon5202
    @amateraceon5202 Před 7 měsíci +429

    This video was how I learned Sandstorm used to do 1/8 health instead of 1/16, and now I’m grateful I’ve never played a Gen 2 game

    • @TheWanderingNight
      @TheWanderingNight Před 7 měsíci +94

      Well at least Sand Stream didn't exist back then.

    • @Musasensei1674
      @Musasensei1674 Před 7 měsíci +18

      damn,i never knew it..even tho i was a fan of gen 2 game,i am pretty sure i got that TM from jasmine but never used it..But sounds like broken

    • @yati426
      @yati426 Před 7 měsíci +19

      Jasmine gives the tm for Iron Tail.

    • @kwayke9
      @kwayke9 Před 7 měsíci +3

      @@TheWanderingNight thank goodness, I'm fairly sure Ttar would get insta banned if it did have it (basically puts your team on a counter)

    • @gamingwhilebroken2355
      @gamingwhilebroken2355 Před 7 měsíci +23

      @@Musasensei1674
      It’s good in Gen 2, but far from broken. It only has 5 turns and it takes a turn to set up. A lot of the time it’s just better to attack directly.

  • @wraith.ferron
    @wraith.ferron Před 7 měsíci +88

    Gen4 Uber weather wars was interesting. You even saw Parasect and Toxicroak getting play because of how good Dry Skin was when you knew that Kyogre was the most common Uber for awhile.

  • @MrShadowThief
    @MrShadowThief Před 7 měsíci +206

    Still waiting for "Why format is everything - the Toxaroar/Incinepex Theorem"

    • @vroomzoom4206
      @vroomzoom4206 Před 7 měsíci +3

      It's actually crazy how much the meta changes between singles and doubles

    • @Musasensei1674
      @Musasensei1674 Před 7 měsíci +23

      ​@@vroomzoom4206But for some pokemon its the same..
      Like landorus therian,ferrothorn they are good everywhere

    • @Mr.Sax.
      @Mr.Sax. Před 7 měsíci +3

      ​@@Musasensei1674Those would not be featured in the video.

    • @Endershock1678
      @Endershock1678 Před 7 měsíci +3

      @@Musasensei1674 Lando is always good, but this gen showed how different it can be between formats still. Lando is overwhelming strong this gen, easily the best its ever been in singles thanks to getting stomping tantrum and actually having a physical flying stab that isn't fly, but easily the worst its ever been due to losing defog.

    • @butlershurk7227
      @butlershurk7227 Před 3 měsíci +1

      Funny you should mention that

  • @bb2fiddler
    @bb2fiddler Před 7 měsíci +228

    This channel is the main reason I still play competitive mons. Seriously, every video re-inspires my interest for the game just when I start to get bored. Thanks for helping to keep the community alive, FSG :)

    • @Musasensei1674
      @Musasensei1674 Před 7 měsíci +12

      And gen 9 is the reason I stopped playing competitive, the meta game is so boring now with only HO being the viable meta and insane power creep

    • @susear5939
      @susear5939 Před 7 měsíci +4

      ​@@Musasensei1674 the gen 9 meta keeps changing so often. I've stuck to casually just playing random battles on Showdown.

  • @goldenkop8128
    @goldenkop8128 Před 7 měsíci +465

    Imagine if there was a competitive platform for Mystery Dungeon games

    • @shoodychakras820
      @shoodychakras820 Před 7 měsíci +76

      Chikorita would actually be good

    • @egbertmilton4003
      @egbertmilton4003 Před 7 měsíci +92

      Delcatty would finally see competitive use

    • @rjante2236
      @rjante2236 Před 7 měsíci +115

      Agility would be banned

    • @heathebutler7143
      @heathebutler7143 Před 7 měsíci +16

      Every Pokemon gets access to a 1 time sleep item

    • @shawnli4746
      @shawnli4746 Před 7 měsíci +51

      Kecleon would be the Mewtwo of that meta.

  • @rancidpenguin2489
    @rancidpenguin2489 Před 7 měsíci +16

    Really love how tyranitar loved having sandstorm up even before it got sand stream.

  • @alyssarichardson2544
    @alyssarichardson2544 Před 7 měsíci +57

    I love gen 4 Ubers! Kabutops has always been one of my favourite designs, it's really cool to see it do so well :) Gens 4-6 were peak Pokemon.

    • @pieterhofkens7259
      @pieterhofkens7259 Před 7 měsíci +6

      Kabutops is my all time favorite and its still good when available, but there are just objectively better options available
      I hope gf buffs it with an evolution or some moveset/ability changes

  • @Mathewthechanman
    @Mathewthechanman Před 7 měsíci +51

    The way trick room hasn't been made an effect on entry or turn extending item is due to how busted trick room would be w/o its minus priority

    • @Bludiamond_Titanium
      @Bludiamond_Titanium Před 7 měsíci

      Doesn’t trick room always go first?
      Edit: I may be wrong, been ages since I’ve seen trick room used.

    • @Mathewthechanman
      @Mathewthechanman Před 7 měsíci +11

      @@Bludiamond_Titanium trick room is the lowest priority move at -7

    • @sweetjohn3340
      @sweetjohn3340 Před 7 měsíci +5

      Also that either of those would absolutely break VGC

    • @Bludiamond_Titanium
      @Bludiamond_Titanium Před 7 měsíci

      @@Mathewthechanman yea but I think I remember that’s so it would always go first because it flips priority, I dunno I’m probably wrong.

    • @furiouscorgi6614
      @furiouscorgi6614 Před 4 měsíci +2

      ​@@Bludiamond_Titaniumdoesn't affect Priority, only Speed. Extreme Speed still moves first, same for Fake Out and Protect, but slower users go before faster ones

  • @botaniccal
    @botaniccal Před 7 měsíci +26

    Surprised there was no mention of the Primals and their abilities

  • @beanburrito4405
    @beanburrito4405 Před 7 měsíci +9

    Some extra notes:
    - In early Gen 9, Psychic Spam teams featuring Weak Armor Expanding Force Armarouge and Shell Smash Polteageist were very popular. This was pre-home, so Indeedee would set it up. It was a very threatening team for its time
    - Protosynthesis also takes advantage of sun, and Quark Drive takes advantage of electric terrain. The two cover legends make good use of these abilities in Ubers with their terrain setting; quite a few pokemon like Iron Treads, Iron Bundle, and Flutter Mane are very viable in the tier, at least in part thanks to this easy boosting. Electric Terrain with Quark Drive is rare in OU, but sun teams with Walking Wake, Great Tusk, formerly Roaring Moon, etc. and some other more traditional sun abusers are decently viable, though it ebbs and flows alongside rain
    - Grassy Terrain Hyper Offense is a very common team style in the current OU meta (post-Teal Mask pre-Indigo Disk), with Sneasler using a Grassy Seed with the terrain to usually live an attack and SD up before sweeping everything with Unburden. Unburden in a terrain with the terrain-related seed has also been popular with Hawlucha in Gens 7 and 8
    - Trick Room was very powerful in the post-Home Gen 9 meta when Magearna was still allowed. Trick Room was actually one of the main reasons Magearna was banned, because it enabled perhaps the single most threatening offensive trick room abuser ever to see the light of OU, Ursaluna. While outside of Trick Room it can usually only do slightly better than trading at best, Ursaluna was unstoppable inside of Trick Room and would often kill half a team before Trick Room was over. Glastrier was another slightly worse but still extremely powerful Trick Room sweeper and Tera abuser on these teams and would Tera Electric Tera Blast in conjunction with Icicle Crash to underspeed and hit everything neutrally or super effectively off its giant attack stat which grew with every kill. The best setter by far, Magearna was an insanely powerful Trick Room setter and abuser itself, forcing many switches with its enormous threat level and letting it get a free turn to set up Trick Room. Fleur Cannon is a nuke, Eject Pack was a synergetic item with the strategy and Volt Switch let you get in Ursaluna or Glastier easily. The final member of the core four, Cresselia was run as a secondary setter and Lunar Dance sack to bring a damaged sweeper back to peak condition while also efficiently getting in the sweeper without wasting Trick Room turns. Other popular picks for these teams include an extremely fast Pokemon like Scarf or Booster Iron Valiant, alternative sweepers like Iron Hands, and generally strong metagame picks which also work in TR like Kingambit. Trick Room was solid enough during this time that the strategy didn’t just become viable; it actually became the top meta deck in OU for the first time ever. This reign of terror, with players decrying the brainlessness of Trick Room, lasted only about a week and a half after the team style was popularized, though, with the ban of Magearna who was the lynchpin of the whole strategy working. With Mag’s ban, the strategy once again became too high-maintenance and, after some beleaguered and ultimately doomed efforts, the other three members

    • @posobio
      @posobio Před 6 měsíci

      Glastrier tera ground high horsepower > tera electric tera blast

  • @wanderlustwarrior
    @wanderlustwarrior Před 7 měsíci +118

    Something said during the section on Trick Room and the other rooms made me think, unlike Wonder Room, wouldn't a Room that switches the offensive stats of Pokemon be incredibly useful? It'd basically make certain moves viable for certain mons that don't fit their type's learn pool (Flareon, Luxray...), and also potentially screw over an opponent's attack strategy optimization.

    • @eliyaskiya
      @eliyaskiya Před 7 měsíci +14

      Flipped: Now available as a room

    • @Dragonoid269
      @Dragonoid269 Před 7 měsíci +28

      Primarily the latter one I would be where the main value lies. A lot of mons are optimized to maximize one offensive stat and minimize the other via ev's and natures. Added to that, some mons also have base stats that are highly optimized to only have strong physical or strong special attaacks. As such it can heavily reduce the offensive power of a ton of pokemon (e.g. consider an Alakazam having to use its physical attack stat)

    • @kintaro1851
      @kintaro1851 Před 7 měsíci +8

      Sounds really nice. It would really diversify tactics aswell. Any Poke can attack from both sides that way

    • @juderoen8014
      @juderoen8014 Před 7 měsíci +27

      It would not be healthy, while a cool idea it would absolutely gut any offensive team, running this move on stall teams would just let you win on sight

    • @GarnitrexGaming
      @GarnitrexGaming Před 7 měsíci +5

      I like the sound of this in the first 2 gens since stat xp also meant mixed attackers weren't so niche. But especially past gen 3, most every pokemon is so specialized with their evs and of course future stat spreads.

  • @goreangel1258
    @goreangel1258 Před 7 měsíci +69

    I'm surprised Grav Apple Flapple wasn't mentioned during the Gravity segment, since it is the only move to actually get a boost in power to the field affect, while also boosting accuracy of all moves. This means a Thunder/Hydro Pump/Fire Blast/Stone Edge will hit more often

    • @ssjbread2803
      @ssjbread2803 Před 7 měsíci +8

      Stone Edge is actually 100% accurate under Gravity

    • @goreangel1258
      @goreangel1258 Před 7 měsíci +7

      @@ssjbread2803 therefore it will hit more often than when not under Gravity, correct?

    • @ssjbread2803
      @ssjbread2803 Před 7 měsíci +4

      @@goreangel1258 ...yeah? I wasn't correcting you, just adding a neat tidbit.

    • @amazing2157channel
      @amazing2157channel Před 7 měsíci +9

      Your wording implies you were trying to correct rather than add on. Particularly the use of “actually” imo. Some kinda of introductory word/phrase in front of your sentence like “yea”, “agreed” or “indeed” Would have conveyed your idea better.

    • @Engelion
      @Engelion Před 2 měsíci

      What does grav apple do? Does it deal more dmg with gravity?

  • @zachpro5475
    @zachpro5475 Před 7 měsíci +48

    Do the Aegislash theorem why gimmicks can make Pokémon broken or terrible like with unown

  • @darre__
    @darre__ Před 7 měsíci +8

    While dynamax/gigantamax were legal in gen 8 they also allowed setups for both terrain and weather with ease. One of the reasons dynamax was banned was likely because swift swimmers could set up their own rain in one huge attack. It did allow for some terrain niche strategies but it was mostly to give rain sweepers their due

  • @Alche_mist
    @Alche_mist Před 7 měsíci +9

    The field conditions are also a lot of fun made in the CAP (Create-a-Pokémon) meta on Pokémon Showdown, with several CAPmons made to make use of multiple weathers or multiple field conditions in different ways and Fidgit specifically being able to make 2-turns-longer Trick Rooms and Tailwinds (and if you have enough time to exploit it, Life Orb Nidoking under Tailwind is a very scary thing to face).

  • @ReeApple
    @ReeApple Před 7 měsíci +3

    The gliscor theorem,
    why chip damage is everything,
    Stealth rock, spikes, toxic are bothersome when trying to slowdown an offensive threat or break down a wall. Gliscor being immune to spikes and sandstorm adds to its longevity. While its opponents needs boots to match it, even if rock resistant that small amount of chip add up quick. Poison heal's chip healing may only be 12% but that enough to keep it around for ever. Chipping these bulky mons down is often necessary for sweepers to win games, and they're often frail enough to be dealt with if slightly chipped, or if toxic, burn or sandstorm is in effect it can cut these sweeps early. Clefable, being immune to passive damage, is a great option to show how annoying mons are to deal with if they can be weakened over time. Life orb helps to pick up kills where some moves would fall short (tho chipping that mon down would also help) but is it really worth wearing yourself down, commonly to the point of fainting, but a mon like Alakazam that would normally die in one hit anyway is still heavy punished by the slight amount of chip it's taking, well until it got magic guard and became viable again, mostly off that one buff. Stall team are entirely based of this minor amounts of damage being dealt per turn and plans to use it the entire game. With the held item constituting of boost, to be immunity to hazards, leftovers, so the chip heal can be just impactful than the damage, and rocky helmet which shape and define mons like corviknight and ferrothorn(rip maushold moment)
    I wrote a bit more than I was expecting, but there is a large effect from this small amount of damage. And it's fitting timing as gliscor recent ban proves that this can be quite overwhelming.
    Why gliscor:
    Spike, rocks, and toxic spreader.
    Immune to spike and sandstorm and toxic
    Poison heal having chip healing
    It's place on stall
    Commonly stop big offensive threat but it's not insanely tanky so it's hp needs stay high for the massive hitter, which chip prevents
    Knock off making mons more vulnerable to chip
    U turn doesn't do much damage, but it isn't like that damage hasn't one someone a game off that little chip while switching
    So if you got to the end of this, thanks for reading❤❤❤
    I kinda hope that it gets a vid, but I mostly hope that atleast 1 bothered to read all this

  • @redsnorlax1945
    @redsnorlax1945 Před 7 měsíci +19

    Gotta say im heavily enjoying this series

  • @darktemplar446
    @darktemplar446 Před 7 měsíci +22

    I've just started the video and I'm very excited to see why kabutops was picked to represent this theory.

    • @pieterhofkens7259
      @pieterhofkens7259 Před 7 měsíci +5

      Its the best pokemon of all time, i understand your excitement

  • @MTF_Epsolon-9
    @MTF_Epsolon-9 Před 7 měsíci +3

    Why Hazards are almost everything: The Ferrothorn theorem.

  • @pieterhofkens7259
    @pieterhofkens7259 Před 7 měsíci +3

    Lets gooooooo its even called the KABUTOPS-theorem
    I absolutely adore my boy, my favorite, my lord dome!

  • @tdarkhorse4
    @tdarkhorse4 Před 7 měsíci +3

    so fun story about the pledges. in dynamax adventures i went through all of the legendaries in there, and all of the starters had one. the actual field effect combining 2 of them came up ONCE.

  • @blazikenchad8876
    @blazikenchad8876 Před 7 měsíci +22

    New theorem idea
    "Why big weaknesses aren't everything"-any Pokémon with 4x weakness
    How some Pokémon can still be very competitive viable despite their weaknesses
    Example:Gliscor

    • @tejasgokhale7783
      @tejasgokhale7783 Před 7 měsíci +7

      Ft. Lando-T, Gliscor, Scizor & Ferrothorn

    • @blazikenchad8876
      @blazikenchad8876 Před 7 měsíci +1

      @@tejasgokhale7783 damn
      I forgot about them honestly
      But thanks

    • @voilent_sky5055
      @voilent_sky5055 Před 7 měsíci

      add in quagsire. Lkl

    • @dingolord9148
      @dingolord9148 Před 7 měsíci +6

      Ttar easily needs to be the face imo, but I think it’s covered in their typing vid

    • @maxwells8099
      @maxwells8099 Před 7 měsíci

      Let’s not forget Genessct

  • @cameronsims4108
    @cameronsims4108 Před 7 měsíci +4

    My boy got his own theorem!!!
    What a glorious day!!!

  • @volcanaustin246
    @volcanaustin246 Před 7 měsíci +5

    With coalossal in 8th Gen, i would G-max it to set up sun and grassy terrain after I used burn up to cancel out its TWO 4x weaknesses to basically neutral hits. Had alot of decent success with it in singles.

  • @TheHero136
    @TheHero136 Před 7 měsíci +5

    I wait for the day for when a Pokémon will get this theoretical ability.
    Trickery: Upon entry, this Pokémon summons trick room.
    Would be utterly devastating and allow for trick room to become a great play style. Pokémon like Marowak-A, Crawdaunt, Dragalge and Cofagrigis would suddenly become staples of OU and Pokémon like Kingambit, Ursaluna, Ferrothorn and Hatterene just get even stronger. It would also change VGC forever.
    I don’t think Pokémon is prepared for this if it ever happens.

    • @yeetlordentertainment3937
      @yeetlordentertainment3937 Před 7 měsíci +2

      The simple solution is, in the game gen, add another ability - Dispellation. Negates weather, screens, terrains, Tailwind and Trick Room on a switch-in. Then, you give this ability to a fairy type with dogshit stats, and it becomes a staple of OU, without being ridiculously overpowered

  • @wixwuby
    @wixwuby Před 7 měsíci +12

    The charizard theorem. The generation is everything. Revolves around the generational gimmicks. Also, the excadrill theorem, the meta is everything. Revolves around the Pokémon available.

    • @AlfaElQuinto
      @AlfaElQuinto Před 7 měsíci +5

      Generation theorem is definitely Tauros. Tauros Gen1 exploited all in Gen 1: freezes, hyperbeam recharge, Crist bu speed...

  • @very_gouda
    @very_gouda Před 7 měsíci +1

    9:45 did that Cacturne just floss straight into Focus Punch? 😂 that was kinda smooth ngl

  • @leastvieweverreally
    @leastvieweverreally Před 7 měsíci +3

    Paradox forms applying trick room and gravity would be interesting to see. Far more than the let downs of the origin forms for Dialga and Palkia

  • @Crusina
    @Crusina Před 7 měsíci +5

    Charizard when gen 4 was announced and it just had a great gen 3: "Nah I'd win"
    Influx of weather and Rocks was both the biggest boon and the worst downfall of pokemon like it lol

  • @SuperErinMan
    @SuperErinMan Před 7 měsíci +1

    Can't wait for "Why having Meta Knowledge is Most Likely Everything - the Smogon Theorem"

  • @Magikarpador
    @Magikarpador Před 7 měsíci +1

    And another reason why Pokemon Rejuvenation is so interesting with the terrain effects it introduced making every location have its own playstyle effectively

  • @naturalharmoniagropius4486
    @naturalharmoniagropius4486 Před 7 měsíci +3

    Field Effects were very useful to a specific group in Gen 9..... Paradox Pokemon. By activating their abilities alone, could make them become ultimate wall breakers.

  • @corporalkills
    @corporalkills Před 7 měsíci +2

    Kabutops is my favorite pokemon. I’m happy to see it get some praise

  • @wanderlustwarrior
    @wanderlustwarrior Před 7 měsíci +3

    I suppose this is the "How WILD were the Weather Wars ACTUALLY" video I was hoping for.
    Huh, I didn't know Ray J diversified his company's products outside of audio gear.

  • @mikau2123
    @mikau2123 Před 7 měsíci +1

    Something not mentioned re: terrain was the activation of x seed on unburden Pokemon, boosting a defensive stat, doubling speed, and usually doubling acrobatics on a SWITCH IN

  • @YURTZYN42
    @YURTZYN42 Před měsícem

    8:23 the emphasis u put on it LMAO "Gengar FOCUS BLAST!!"

  • @alx_6ix_bud271
    @alx_6ix_bud271 Před 7 měsíci +4

    i love these videos so much but i really hoped he would talk about magic room strategies with azumaril and cloyster

  • @gaaraofthedesert801
    @gaaraofthedesert801 Před 7 měsíci +3

    I wish hail and snow would just be mixed to be a true counterpart to sandstorm.

  • @dany_fg
    @dany_fg Před 6 měsíci +2

    next video: why stat boosts are sometimes everything, the Xerneas theorem.

  • @mandalorianhunter1
    @mandalorianhunter1 Před 7 měsíci +1

    I was just watching Wolf and now this, awesome

  • @dickerjick
    @dickerjick Před 7 měsíci +7

    Feeling good, so let me comment real quick: love the content since the beginning, and even now you keep pushing it up a peg!
    *ROAD TO 500k*

    • @susear5939
      @susear5939 Před 7 měsíci +1

      Your comment made me realise FSG isn't already beyond 500k. A bit of a surprise.

  • @Freebird1994
    @Freebird1994 Před 7 měsíci +2

    “Why theorems are everything. The Theorem theorem”

  • @StRodeNL
    @StRodeNL Před 7 měsíci +2

    Now if only Kabutops had Shell Smash...

  • @bobfan2821
    @bobfan2821 Před 7 měsíci +1

    Can’t wait for the entry hazard Azelf theorem video.

  • @aawaggaa
    @aawaggaa Před 7 měsíci +2

    Babe wake up, new FSG theorem dropped 😤

  • @ExpandDong420
    @ExpandDong420 Před 7 měsíci +2

    We're going to have to get the Ferrothorn Theorem, aka Why Entry Hazards are Everything, one of these days

  • @avitraangelica9278
    @avitraangelica9278 Před 7 měsíci

    These videos are always interesting and fun, and the thumbnail art is so cute! ^v^
    And yeah, field conditions are SO important. The swing they can cause is MASSIVE!

  • @Giratina575
    @Giratina575 Před 7 měsíci +1

    Another Uber tier video my man. Excellent. Gotta revisit gliscor as it has somehow moved up to ubers

  • @abscinding
    @abscinding Před 7 měsíci +1

    Something Pokemon might mess with in the future is damaging moves that set up weather or terrain, i mean think about it, gen 8 had max moves that set weather and terrain, gen 9 introduced the first non original 4 weather moves, in chilly reception, that lets you pivot on top of weather. I could definitely imagine gen 10 taking a dabble in more moves that set weather / terrain. And of course make them very exclusive like Chilly reception, so sd, rd, sandstorm, and snowscape arent even more obsolete than they mostly already are.

  • @rogo_the_frog938
    @rogo_the_frog938 Před 7 měsíci +1

    next theorem: why open team sheets are close to everythink, the zoroark theorem

  • @arthurvergolino6859
    @arthurvergolino6859 Před 7 měsíci +2

    please,next do "why the metagame IS everything. the Smogon/Pachirisu theorem.

  • @RandomGuy-us9go
    @RandomGuy-us9go Před 7 měsíci +1

    I always considered gravity a Room move like TR, wonder Room and Magic room

  • @whilde5417
    @whilde5417 Před 7 měsíci +3

    Why metagame is everything: the ditto theorem.

  • @spongebabe27
    @spongebabe27 Před 7 měsíci +1

    It was so weird hearing him say "so thats it!" without it being followed by "how good was x actually?"

  • @VscapeRaltz
    @VscapeRaltz Před 23 dny +1

    you make the best pokemon comp content and I respect you

  • @walkerpierce5446
    @walkerpierce5446 Před 7 měsíci

    The weather section was so UNBELIEVABLY intense!

  • @joshuacross3599
    @joshuacross3599 Před 7 měsíci +2

    I really like the idea of the pledge moves and I wish they saw more use. Could be fun to try and make it work once all the starters become legal again.

  • @playersnake
    @playersnake Před 7 měsíci +2

    I finally got the video I wanted

  • @typhlosion7872
    @typhlosion7872 Před 7 měsíci +6

    Why Passive Damage is Almost Everything - The Hippowdon Theorem
    Why Hippowdon? Well, obviously sand, but it also loves to toss around Toxic, set Rocks, phase with Roar or Whirlwind, which racks up more damage from sand and/or hazards, and even runs Rocky Helmet a solid amount. All the residual damage adds up and puts opponents in the right ranges for teammates to clean up

  • @rishabhanand4973
    @rishabhanand4973 Před 7 měsíci +1

    tbh, with the prevalence of screens, i'm surprised brick break didn't become more common

  • @samuelwilliams663
    @samuelwilliams663 Před 7 měsíci +1

    A theorem named after my favorite Gen 1 mon? Nice!

  • @doorbox788
    @doorbox788 Před 7 měsíci +1

    random side note but i think there should be an ability that automatically sets trick room upon switch in, like all the terrain and weather abilities. Would make that pokemon awesome in singles and essential in doubles

  • @Ace-tq9kr
    @Ace-tq9kr Před 7 měsíci

    the background music for this video are just perfection

  • @dylanbuchanan6511
    @dylanbuchanan6511 Před 7 měsíci +1

    Just this week I was thinking to myself, boy, when is FalseSwipe gonna do “Why weather is close to everything”. Looks like I was pretty close

  • @neri1220
    @neri1220 Před 7 měsíci +1

    Imo currently rain is the worst weather.
    Both sand and snow give defensive bonuses to their types (rock and ice respectively) regardless of incoming type of attacks.
    Meanwhile rain reduce dmg only from fire moves and fire isn't even the weakness of water pokemon so it's not like they need that.
    As for the sunny weather it reduce dmg of water moves only BUT that is precisely the weakness of fire pokemon and they are the ones setting up Drought.
    Not just that but Chlorophyll is the ability of grass types who literally resist ALL of the weaknesses the fire types have.
    Meanwhile Drizzle and rain-based abilities are usually linked to water pokemon, with few exeptions. Still if you want to benefit from both water dmg bonus stab on your Swift Swimmer and the rain being set up by the ability of a pokemon - you are going to have at least 2, usually more, water types in your team.
    In scenario where you are being attacked by sun team and the sun is up - you switch in your drizzle mon to change the weather - you are still not reducing dmg from grass or electric attacks coming your way. On the other side if you have sun team but the rain is up and you are switching in your drought pokemon - you will reduce the dmg of incoming water moves from being rain boosted to being sun reduced, wich greatly cripple the dmg to your attack (for example if the move in the rain could hit for 200, it will do 100 without rain but in the sun it will do just 50 so its a jump from 200 to 50 wich is 25% of the originaly rain boosted dmg), on top of wich you may actually use weakness policy just like T-tar used to do with their extra bulk in the sand against special attackers.
    To add salt to the injury there is also Salt Cure and Freeze Dry that can cripple majority if not whole of the rain team.
    And on top of that rain teams are not suited for trick room, while Drought Torkoal feels right at home when its set up. Abomasnow is also slow so it might make use of it too. There is also Gigalith and Hippowdon who both enjoy TR as well, but Pelipper prefer tail wind and politoed is just not as slow against opposing trick room teams as it wished to be. Slowking is, but it can set the snow (manually) instead of the rain i think it should, with that new move Chilling Reception. I mean it makes sense for the joke part and the name, but still i wish there was similar move that pivot you out while setting up the rain. And yeah anyone can change the weather manually but it doesn't change the fact that not just the rain weather itself is the worst but has also the least flexible weather-setting-up ability users.
    Let's also not forget how water bonus dmg in the rain is null when opponent bring in Storm Drain pokemon. As far as i am concerned there's no such equivalent to fire attacks, nor grass for that matter. Sap Sipper and Flash Fire exist (and Well Baked Body now) but none of them drag in the move in doubles format.
    Everything seems to be made to make rain teams days as miserable as it can be.
    So how about we introduce ourself Koraidon and Miraidon to the table with one of them having the ability to criple rain teams offense and the other crippling rain teams by destroying them with electricity. Very balanaced game 2/10 would not recommand rain team to anyone. And paradox mons exist and they just happen to enjoy the sun (or electric terrain). Where are the equivalent legendaries for other terrains and weathers?
    Walking Wake is like the only saving grace by having water move that is NOT reduced in the sun (and also boosted in power in it) but that just makes it better in sun teams (against opposing sun teams) and not as much in the rain (the ability of Walking Wake makes him stronger in the sun so technically speaking Hydro Stream is stronger in the sun comparing to the rain boost).
    In my humble opinion they should have change the sunny weather effect to reduce the power of ICE type attacks (wich should melt) and keep water moves not reduced in power.

  • @pieterhofkens7259
    @pieterhofkens7259 Před 5 měsíci +1

    Kabutops buffs needed:
    -shell smash
    -close combat
    -flip turn
    -stone axe
    -wave crash
    -sharpness ability

  • @Pishooter
    @Pishooter Před 6 měsíci +1

    Next theorem. The forretres theorem: why hazards ARE everything

  • @BurnadaKnigter
    @BurnadaKnigter Před 7 měsíci

    Nice video as always! Have you done hazards yet? If not, maybe that next?

  • @onlineskitty
    @onlineskitty Před 7 měsíci

    kabutops is one of my favorite pokemon. i just wanted to say this because it was in the thumbnail

  • @1tsJustKetchup
    @1tsJustKetchup Před 7 měsíci

    A theorem named after my favorite pokemon, lets go!!!

  • @yoshineitor
    @yoshineitor Před 7 měsíci +1

    Bronzong Trick room + Gyro ball is such a good combo, feels like Gamefreak programmed them for Bronzong.

  • @cv7368
    @cv7368 Před 7 měsíci +1

    I feel like another theorem could by "Why HP Might be Everything"
    HP is arguably more meaningful for tanky pokemon than either defensive stats. A pokemon with insanely high Phys Def or Spe Def will be easy to take out if it has low HP.
    It's why pokemon like Wobuffet and Quagsire can be amazing.
    The exception is if their defense stats are beyond saving like Wiglytuff

    • @eliyaskiya
      @eliyaskiya Před 7 měsíci

      Wobbuffet's defense stats are also beyond saving though. Wobbuffet and Quagsire more fit into the Regigigas Theorem ( Why Abilities are Everything ) since Shadow Tag is what makes Wobbuffet so threatening and Unaware is what makes Quagsire viable in higher tiers.

  • @carter2449
    @carter2449 Před 7 měsíci

    so cool to see crayon pop's OTR bronzong team be featured

  • @wyattnance3756
    @wyattnance3756 Před 7 měsíci

    Favorite team I made in gen 8 out was a sand team that used gravity + explosion landy-t to secure CB excadrill sweeps

  • @Clonekiller66
    @Clonekiller66 Před 7 měsíci +1

    The Theorem Theorem.
    The fact that you can make a Theorem about literally anything in Pokemon.

  • @noamarie2072
    @noamarie2072 Před 7 měsíci +1

    Why everything is everything the pre gen 9 landorus-T theorem

  • @alexc2265
    @alexc2265 Před 7 měsíci

    Sweet video! Is there a Terrakion video coming soon to continue the recent work on the Swords of Justice?

  • @LoonerFlight
    @LoonerFlight Před 7 měsíci +2

    Man I wish the pledges didn't suck. They're such a cool concept

  • @LaserXP101
    @LaserXP101 Před 7 měsíci +10

    These Theorem videos are pretty good.
    although this makes me hate the terrains way more

  • @ImHighAff
    @ImHighAff Před 7 měsíci

    Just started to use alolan raichu-tapu koko duo that super fast fake out and endavors goes soo well with 140 power rising bolt

  • @joshuakim5240
    @joshuakim5240 Před 7 měsíci

    It's interesting how this theorem ended up applying to the entirety of the Ice type after the hail-snowscape rework. That type-wide defense buff comboe'd with Aurora Veil and weather-activated abilities really ended up drastically overhauling the type in general.

  • @atsukana1704
    @atsukana1704 Před 7 měsíci

    Kabutops under rain: I have become the new god of this realm.

  • @CasperP1105
    @CasperP1105 Před 7 měsíci

    You should talk about calisium and how they started the whole doubles era!!

  • @ComicaPaloozaStudios
    @ComicaPaloozaStudios Před 5 měsíci

    I would love it if they made the Rooms (Trick Room + etc) have the "Set On Entry" abilities and extender items. We did finally get an item that combos (Room Service, which lowers the user's speed once when trick room is in effect), but it would be another dimension of strategy if we had that, even if it was only for Trick Room, though I would like Gravity to get similar treatment (and Magic/Wonder Room for the consistency. Magic Room might become more than a curiosity, especially if paired with Neutralizing Gas in Doubles, but Wonder Room would still likely see little usage, if the occasional niche plays out of left field)

  • @user-SugoMaBa11s
    @user-SugoMaBa11s Před 7 měsíci

    Watching this video, I thought of an idea of making an ability that makes sound moves have +1 priority, it would be cool but probably OP

  • @matigamer329
    @matigamer329 Před 7 měsíci +1

    When the how status conditions might be everything - the Breloom theorem?

  • @ericlippe
    @ericlippe Před 7 měsíci

    Cool video! Keep it up! :)

  • @icyscream355
    @icyscream355 Před 7 měsíci +4

    you forgot to mention early home gen 9 ou where trick room was hilarous with ursaluna, cres, magearna, and kingambit.
    (it's also a solid strategy in gen 9 uubers)

  • @gio9255
    @gio9255 Před 7 měsíci

    Need to do the Gholdengo Theorem. Why Hazards are Close to Everything. Being able to completely shut down a opponents ability to relieve hazard pressure on their side, nullify stall, and punish them immensely for attempting to do so is such a upheaval to the traditional back and forth of Pokémon.

  • @tezminator
    @tezminator Před 7 měsíci

    Another thing that I think can classify as field conditions are the ruinous quartet abilities. I say this because they provide a bonus to attacking/defending that doesn't count as a stat stage boost and neither can be removed with the likes of Defog or other screens removing/swapping methods. Although I can see the case being made for it not being a field effect because they only are active while the Pokemon with the "thing" of Ruin ability is in the battle and the Pokemon with this ability itself is not affected, in doubles battles the partner of the Pokemon with the Ruin ability also has its Attack/Sp. Attack/Defense/Sp. Defense decreased, so it is kinda lika a special kind of field effect.

    • @johngilbert8898
      @johngilbert8898 Před 7 měsíci

      Yeah, this video is exclusively singles based, or machamp no guard isn't getting a mention at all.

  • @williamhowells806
    @williamhowells806 Před 7 měsíci +1

    we may be pushing it a bit now

  • @DoctorSpacebar
    @DoctorSpacebar Před 7 měsíci

    I remember one Doubles team where I combined Wonder Room Sableye with Blissey.
    It honestly wasn't amazing, but it was funny to see a Blissey shrug off Close Combat like it's nothing.

  • @misssniperella
    @misssniperella Před 7 měsíci

    I still want to have a bulk pokemon with trickroom a trick room setting ability that preferably can set up sunny day turn 1, there has been a gimmick comp i have been wanting to get to work since gen 4. Trick room on one of the drought mons would work too

  • @originalJoeKing
    @originalJoeKing Před 6 měsíci +1

    Dragalge, magcargo, drifblim or rotom and all of his forms! 💪💪💪