Index For Beginners | Geo Nodes Tutorial

Sdílet
Vložit
  • čas přidán 5. 04. 2024
  • Learn how to use indexes in Blender
    ---------------------------------------------------------------------------
    More content:
    Join The Patreon: / pixxo3d
    Skillshare Free For A Month: skl.sh/3aROa69
    ____________________________________________
    Social:
    Join The Discord Server: / discord
    Instagram: / pixxo3d
    ___________________________________________
    Get Blender: www.blender.org/download/
    ___________________________________________
    #Blender #3D #CGI

Komentáře • 11

  • @graphguy
    @graphguy Před 3 měsíci

    You do a great job with instructor skills coupled with your B3D expertise.
    As a blender it would benefit us/me:
    - always show (N) the property flyout
    - Properties tab that is not made too thin
    - Screencast display
    - Mouse highlighter
    - set font size at least 125%
    Thanks for considering
    Lastly and this is mostly for you... Find an additional $$$ platform besides PATREON (there are other ways). I support every content creator that I can, but I won't use PATREON.
    Again thanks for considering.

  • @brettwilkin1161
    @brettwilkin1161 Před 2 měsíci

    Not boring. Very useful, thanks

  • @joe_fabricator
    @joe_fabricator Před 3 měsíci +1

    I think All Geo Node tutorials are helpful to understand. Thanks for putting this together. Saved to my Geo nodes playlist

  • @ahmadtello4321
    @ahmadtello4321 Před 3 měsíci +1

    Great tutorial!

  • @richard29sher
    @richard29sher Před 3 měsíci +1

    Great presentation! I would like to more videos that focus on the individual nodes.

  • @DKP3000
    @DKP3000 Před 3 měsíci

    Very cool. I have been making a lot of grid gn animations lately

  • @kristu
    @kristu Před 3 měsíci

    Very useful and i interesting. Thanks!

  • @sndosc
    @sndosc Před 3 měsíci

    How do you make it cycle through the indices?

  • @johnsmith56920
    @johnsmith56920 Před 3 měsíci

    Thanks. I have a question that might not be for beginners: Is there a way to have indices following the UVs? I mean the first U row is 0 to 31 then 2nd 32 to 63 and so on. Or even better, if a cylinder is a 32 x 24, is there a way to add an attribute that would be a 2D vector going from [0,0] to [32,24] to each point giving away its relative UV position on the UV grid?

  • @denzel_mob1523
    @denzel_mob1523 Před 3 měsíci

    Don't forget to hit the like button

  • @user-ve5sb1om1v
    @user-ve5sb1om1v Před měsícem

    Tell me, when will there be a sequel? Thanks!