Multiple geometry nodes text labels! Index & face area visualiser in Blender 4.

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  • čas přidán 23. 07. 2024
  • Blender 4 has a new superpower - the ability to finally do text in geometry nodes for multiple items! Thanks to ‪@CartesianCaramel‬ for showing how to do this in one of his recent livestreams! This is useful for visualising a number of properties like vertex or face indices, face areas, and likely many more. Get the file on patreon.
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    00:00 Intro and why it's so much easier to do mutliple texts in Blender 4
    01:43 How the index visuaiser works
    07:13 Testing with a lot of vertices
    08:13 Add labels for face areas
    10:22 Using in in architectural example
    13:24 Making node groups
    #blenderarchitecture #architecturedesign #parametricarchitecture #parametric #blenderparametric
  • Krátké a kreslené filmy

Komentáře • 17

  • @filip_kastl_cz
    @filip_kastl_cz Před 6 měsíci

    Great summary for repeat zone! Great content. Thank you!

  • @archjenifer8964
    @archjenifer8964 Před 9 měsíci +1

    Awesome!

    • @UHStudio
      @UHStudio  Před 9 měsíci +2

      Thanks so much Jenifer!

  • @MarbleScience
    @MarbleScience Před 4 měsíci +1

    The "Sample Index" node is a bit more straight forward here (and probably more efficient) compared to using attribute statistics.

  • @kittenkat3910
    @kittenkat3910 Před 8 měsíci

    damn this channel is saving my ass and sanity

  • @BlendingEdge
    @BlendingEdge Před 6 měsíci

    Value to String node should have a field input to feed it vector of data, not just single value. I like SVERCHOK nodes for this sort of things. I always found the vectorization in SV a little bit easier to understand than GN fields. Also SV has a Viewer Index node which does this vertex index magic with just one noodle :) you can easily display indices for vertices, edges and faces... and of course you could get fancier with the text viewer node if you want to customize the text to be other than just an index value. I hope Blender/GN will get better at doing these sort of “simple” things like visualizing the indices in the viewport. Loops (albeit parallel) may not be the best way to handle this sort of things. I wonder why not make this font/string combo a field based instead of a single value.

  • @toastercosmique4390
    @toastercosmique4390 Před 7 měsíci +1

    awesome vide but please, if you're showing us a node interface, make it bigger on the screen :(((

  • @AhmadHossam
    @AhmadHossam Před 4 měsíci

    Blender 4.0 is super unstable
    Crahes in simple projects
    How r u working with it?

    • @UHStudio
      @UHStudio  Před 4 měsíci +1

      It's working fine for me. But if needed, why not use Blender 3.6 LTS in this case? Clearly not all new functionalities can be enjoyed, but if I encounter large problems then I try to work in a previous version

    • @AhmadHossam
      @AhmadHossam Před 4 měsíci

      @@UHStudio idk xd it crashed for me for some simple stuff when i went n repeated the stuff with 3.5 it worked well but if u saying it work well for u i might give it a Secend chance maybe there was something wrong with my projects n i didnt notice after all its not that hard to crash blender
      I appreciate u responding

  • @blower05
    @blower05 Před 9 měsíci

    can it display text?

    • @UHStudio
      @UHStudio  Před 8 měsíci

      YES! 🤣

    • @blower05
      @blower05 Před 8 měsíci

      I meant, can geometry nodes read the text of the object name and display it with the string node? @@UHStudio

  • @mod3528
    @mod3528 Před měsícem

    Previous one solution was actually right one. One of the most wrong use case of Repeat Zone nodes is to create this kind indices. Users actually should use node groups with just one `0123456789` instance geometry and instancing on points with using math to pars values to indices of digits. This is such both for performance reason (just computing of indices much faster than overhead of repeat zone) and for memory usage (we do not reuse the same digit geometry in instances for different calls of `String to Curve` node).